Rasagar/Logs/AssetImportWorker2-prev.log

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Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19042) 64bit Professional' Language: 'tr' Physical Memory: 32693 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
C:/Users/Administrator/Desktop/Rasagar
-logFile
Logs/AssetImportWorker2.log
-srvPort
61276
-job-worker-count
7
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/Administrator/Desktop/Rasagar
C:/Users/Administrator/Desktop/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [2232] Target information:
Player connection [2232] * "[IP] 192.168.127.1 [Port] 0 [Flags] 2 [Guid] 424196922 [EditorId] 424196922 [Version] 1048832 [Id] WindowsEditor(7,GameX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [2232] * "[IP] 192.168.42.1 [Port] 0 [Flags] 2 [Guid] 424196922 [EditorId] 424196922 [Version] 1048832 [Id] WindowsEditor(7,GameX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [2232] * "[IP] 192.168.1.104 [Port] 0 [Flags] 2 [Guid] 424196922 [EditorId] 424196922 [Version] 1048832 [Id] WindowsEditor(7,GameX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [2232] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [2232] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
Refreshing native plugins compatible for Editor in 1.63 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/Administrator/Desktop/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6109
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56256
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001384 seconds.
- Loaded All Assemblies, in 0.295 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.335 seconds
Domain Reload Profiling: 630ms
BeginReloadAssembly (99ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (37ms)
LoadAllAssembliesAndSetupDomain (119ms)
LoadAssemblies (98ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (116ms)
TypeCache.Refresh (116ms)
TypeCache.ScanAssembly (106ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (336ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (307ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (5ms)
ProcessInitializeOnLoadAttributes (142ms)
ProcessInitializeOnLoadMethodAttributes (139ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.890 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.84 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.474 seconds
Domain Reload Profiling: 2363ms
BeginReloadAssembly (313ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (27ms)
RebuildCommonClasses (40ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (502ms)
LoadAssemblies (275ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (314ms)
TypeCache.Refresh (208ms)
TypeCache.ScanAssembly (189ms)
BuildScriptInfoCaches (91ms)
ResolveRequiredComponents (12ms)
FinalizeReload (1475ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1246ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (957ms)
ProcessInitializeOnLoadMethodAttributes (208ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 0.98 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 606 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9011 unused Assets / (28.0 MB). Loaded Objects now: 9870.
Memory consumption went from 420.9 MB to 392.9 MB.
Total: 28.170400 ms (FindLiveObjects: 1.012000 ms CreateObjectMapping: 1.099200 ms MarkObjects: 18.282500 ms DeleteObjects: 7.776000 ms)
========================================================================
Received Import Request.
Time since last request: 125871.934720 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Color.png
artifactKey: Guid(e643715c913228d4a949a99cde13392f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Color.png using Guid(e643715c913228d4a949a99cde13392f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '4d5ff9048448566a09ba42942ce8e899') in 0.0623341 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000010 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Textures/Pine_B_Billboard_Color.png
artifactKey: Guid(06497a1c0614b104fbe1e29ff947a759) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Textures/Pine_B_Billboard_Color.png using Guid(06497a1c0614b104fbe1e29ff947a759) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '492861ce1d5b152c4ec59d00f2161c9d') in 0.0091114 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000010 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B_Billboard.mat
artifactKey: Guid(4777e8363f131b54c9bc570b8c7ad9a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B_Billboard.mat using Guid(4777e8363f131b54c9bc570b8c7ad9a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'dd505486cb7ffdb1728578156b98eeb3') in 0.470126 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 339
========================================================================
Received Import Request.
Time since last request: 0.000018 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Bark_Color.png
artifactKey: Guid(54827a4093b33244b8b84abd25248c87) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Bark_Color.png using Guid(54827a4093b33244b8b84abd25248c87) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '55dee3b19a57e3bc709fc705ce643742') in 0.0074183 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000020 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Subsurface.png
artifactKey: Guid(3c174c78003db554b95d3f713d378b49) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Subsurface.png using Guid(3c174c78003db554b95d3f713d378b49) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b6950a8828f8274b7fa94eab776c3ce8') in 0.0054629 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000021 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B.mat
artifactKey: Guid(1323bd2ef1050e740801e50c8ee66583) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B.mat using Guid(1323bd2ef1050e740801e50c8ee66583) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'd181943f0ecfae7712f588167c831a6e') in 0.0127685 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
========================================================================
Received Import Request.
Time since last request: 13.060703 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Materials
artifactKey: Guid(6e1444ff139929a45804cce8b47cf891) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Materials using Guid(6e1444ff139929a45804cce8b47cf891) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '6e17dec9130703e5fcdfcba9bb7a4f46') in 0.0005207 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 4.964087 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_BaseColor.tif
artifactKey: Guid(a9368c41f2af54a48ab5332ac3686640) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_BaseColor.tif using Guid(a9368c41f2af54a48ab5332ac3686640) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '40a08774f7bdb55b59a0366c4e4db4c9') in 0.0079162 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.781351 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif
artifactKey: Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif using Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '93aeecf352840d19df192bf2479acef4') in 0.0058449 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 52.367122 seconds.
path: Assets/TerrainDemoScene_URP/Readme.asset
artifactKey: Guid(83c2ed844a8c74b779a4c823d16594b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Readme.asset using Guid(83c2ed844a8c74b779a4c823d16594b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'fab242b901667c921a258f21d7688959') in 0.001339 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 6.221930 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Bush_A.asset
artifactKey: Guid(0c4301a6ce8e5964c8df62a78aca15d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Bush_A.asset using Guid(0c4301a6ce8e5964c8df62a78aca15d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '22a7d2a469bc8f49427ac558a52688b2') in 0.025394 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000018 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_D.asset
artifactKey: Guid(9a249c33299836d45ae597069d9324e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_D.asset using Guid(9a249c33299836d45ae597069d9324e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '1e405fa549f73fc11aaca20fce5fc0fc') in 0.0064459 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000025 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_D.asset
artifactKey: Guid(15afb6df1db838d409d503b01fb48944) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_D.asset using Guid(15afb6df1db838d409d503b01fb48944) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '09e822c97f55b53d1107a8835131e64b') in 0.0046118 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000017 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Heather_B.asset
artifactKey: Guid(fa4ffd32709146c448c403bfd045f3fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Heather_B.asset using Guid(fa4ffd32709146c448c403bfd045f3fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '749474b1ee3fc801e3990401916b207d') in 0.0039941 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000012 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_A.asset
artifactKey: Guid(2532d22dd52b5854189d40a50540b705) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_A.asset using Guid(2532d22dd52b5854189d40a50540b705) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '1b778c27b89f6e9934ada9f1e6bc42ea') in 0.0040474 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0