Rasagar/Library/PackageCache/com.autodesk.fbx/Runtime/Scripts/FbxMesh.cs

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2024-08-30 07:33:54 -07:00
#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public class FbxMesh : FbxGeometry {
internal FbxMesh(global::System.IntPtr cPtr, bool ignored) : base(cPtr, ignored) { }
// override void Dispose() {base.Dispose();}
public new static FbxMesh Create(FbxManager pManager, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxMesh_Create__SWIG_0(FbxManager.getCPtr(pManager), pName);
FbxMesh ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxMesh(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public new static FbxMesh Create(FbxObject pContainer, string pName) {
global::System.IntPtr cPtr = NativeMethods.FbxMesh_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName);
FbxMesh ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxMesh(cPtr, false);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
private void BeginPolygonUnchecked(int pMaterial, int pTexture, int pGroup, bool pLegacy) {
NativeMethods.FbxMesh_BeginPolygonUnchecked(swigCPtr, pMaterial, pTexture, pGroup, pLegacy);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
private void AddPolygonUnchecked(int pIndex, int pTextureUVIndex) {
NativeMethods.FbxMesh_AddPolygonUnchecked(swigCPtr, pIndex, pTextureUVIndex);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
private void EndPolygonUnchecked() {
NativeMethods.FbxMesh_EndPolygonUnchecked(swigCPtr);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
public int GetPolygonCount() {
int ret = NativeMethods.FbxMesh_GetPolygonCount(swigCPtr);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int GetPolygonSize(int pPolygonIndex) {
int ret = NativeMethods.FbxMesh_GetPolygonSize(swigCPtr, pPolygonIndex);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int GetPolygonVertex(int pPolygonIndex, int pPositionInPolygon) {
int ret = NativeMethods.FbxMesh_GetPolygonVertex(swigCPtr, pPolygonIndex, pPositionInPolygon);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public bool GetPolygonVertexNormal(int pPolyIndex, int pVertexIndex, out FbxVector4 pNormal) {
bool ret = NativeMethods.FbxMesh_GetPolygonVertexNormal(swigCPtr, pPolyIndex, pVertexIndex, out pNormal);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int GetPolygonVertexCount() {
int ret = NativeMethods.FbxMesh_GetPolygonVertexCount(swigCPtr);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public override int GetHashCode(){
return swigCPtr.Handle.GetHashCode();
}
public bool Equals(FbxMesh other) {
if (object.ReferenceEquals(other, null)) { return false; }
return this.swigCPtr.Handle.Equals (other.swigCPtr.Handle);
}
public override bool Equals(object obj){
if (object.ReferenceEquals(obj, null)) { return false; }
/* is obj a subclass of this type; if so use our Equals */
var typed = obj as FbxMesh;
if (!object.ReferenceEquals(typed, null)) {
return this.Equals(typed);
}
/* are we a subclass of the other type; if so use their Equals */
if (typeof(FbxMesh).IsSubclassOf(obj.GetType())) {
return obj.Equals(this);
}
/* types are unrelated; can't be a match */
return false;
}
public static bool operator == (FbxMesh a, FbxMesh b) {
if (object.ReferenceEquals(a, b)) { return true; }
if (object.ReferenceEquals(a, null) || object.ReferenceEquals(b, null)) { return false; }
return a.Equals(b);
}
public static bool operator != (FbxMesh a, FbxMesh b) {
return !(a == b);
}
[System.SerializableAttribute]
public class BadBracketingException : System.NotSupportedException {
public BadBracketingException() : base() { }
public BadBracketingException(string message, System.Exception innerException) : base("Improper bracketing of Begin/Add/EndPolygon: " + message, innerException) { }
public BadBracketingException(string message) : base("Improper bracketing of Begin/Add/EndPolygon: " + message) { }
protected BadBracketingException(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) : base(info, context) { }
}
bool m_isAddingPolygon = false;
public void BeginPolygon(int pMaterial=-1, int pTexture=-1, int pGroup=-1, bool pLegacy=true) {
if (m_isAddingPolygon) { throw new BadBracketingException("BeginPolygon while already building a polygon"); }
BeginPolygonUnchecked(pMaterial, pTexture, pGroup, pLegacy);
m_isAddingPolygon = true;
}
public void AddPolygon(int pIndex, int pTextureUVIndex = -1) {
if (!m_isAddingPolygon) { throw new BadBracketingException("AddPolygon without matching BeginPolygon"); }
if (pIndex < 0) { throw new System.ArgumentOutOfRangeException("pIndex"); }
AddPolygonUnchecked(pIndex, pTextureUVIndex);
}
public void EndPolygon() {
if (!m_isAddingPolygon) { throw new BadBracketingException("EndPolygon without matching BeginPolygon"); }
m_isAddingPolygon = false;
EndPolygonUnchecked();
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME