14 lines
898 B
Markdown
14 lines
898 B
Markdown
|
# Aim properties
|
|||
|
|
|||
|
Use the Aim properties to specify how to rotate the Virtual Camera. To change the camera’s position, use the [Body properties](CinemachineVirtualCameraBody.md).
|
|||
|
|
|||
|
![Aim properties, with the Composer algorithm (red)](images/CinemachineAim.png)
|
|||
|
|
|||
|
* [__Do Nothing__](CinemachineAimDoNothing.md): Do not procedurally rotate the Virtual Camera.
|
|||
|
|
|||
|
|
|||
|
- [__Composer__](CinemachineAimComposer.md): Keep the __Look At__ target in the camera frame.
|
|||
|
- [__Group Composer__](CinemachineAimGroupComposer.md): Keep multiple __Look At__ targets in the camera frame.
|
|||
|
- [__Hard Look At__](CinemachineAimHardLook.md): Keep the __Look At__ target in the center of the camera frame.
|
|||
|
- [__POV__](CinemachineAimPOV.md): Rotate the Virtual Camera based on the user’s input.
|
|||
|
- [__Same As Follow Target__](CinemachineAimSameAsFollow.md): Set the camera’s rotation to the rotation of the __Follow__ target.
|