Rasagar/Library/PackageCache/com.unity.render-pipelines.core/Documentation~/shaders.md

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2024-08-26 13:07:20 -07:00
# Shaders
Work with shader code in the Scriptable Render Pipeline (SRP).
|**Page**|**Description**|
|-|-|
|[Use shader methods from the SRP Core shader library](built-in-shader-methods.md)|SRP Core has a library of High-Level Shader Language (HLSL) shader files that contain helper methods. You can import these files into your custom shader files and use the helper methods.|
|[Synchronizing shader code and C#](generating-shader-includes.md)|Generate HLSL code based on C# structs to synchronize data and constants between shaders and C#.|
## Additional resources
- [HLSL in Unity](https://docs.unity3d.com/Manual/SL-ShaderPrograms.html)