24 lines
1.2 KiB
C#
24 lines
1.2 KiB
C#
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.Burst.Tests")]
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[assembly: InternalsVisibleTo("Unity.Collections.BurstCompatibilityTestCodeGen")]
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[assembly: InternalsVisibleTo("Unity.Collections.Tests")]
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[assembly: InternalsVisibleTo("Unity.Collections.CodeGen")]
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[assembly: InternalsVisibleTo("Unity.Collections.Editor")]
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[assembly: InternalsVisibleTo("Unity.Collections.PerformanceTests")]
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[assembly: InternalsVisibleTo("Unity.Entities")]
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[assembly: InternalsVisibleTo("Unity.Entities.CodeGen")]
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[assembly: InternalsVisibleTo("Unity.Entities.Tests")]
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[assembly: InternalsVisibleTo("Unity.Entities.Editor")]
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[assembly: InternalsVisibleTo("Unity.Entities.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.Entities.Graphics")]
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[assembly: InternalsVisibleTo("Unity.Entities.Hybrid")]
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[assembly: InternalsVisibleTo("Unity.Runtime")]
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[assembly: InternalsVisibleTo("Unity.Runtime.Tests")]
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[assembly: InternalsVisibleTo("Unity.Runtime.IO.Tests")]
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[assembly: InternalsVisibleTo("Unity.Runtime.UnityInstance")]
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[assembly: InternalsVisibleTo("Unity.Scenes")]
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[assembly: InternalsVisibleTo("Unity.Scenes.Editor")]
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[assembly: InternalsVisibleTo("Samples.GridPath.Tests")]
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[assembly: InternalsVisibleTo("Unity.Entities.PerformanceTests")]
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