45 lines
2.6 KiB
Markdown
45 lines
2.6 KiB
Markdown
|
# Terrain Layers
|
||
|
|
||
|
The **Terrain Layers** section contains a few tools to help manage Terrain Layers on Terrain.
|
||
|
|
||
|
![Terrain layers tools](images/4-32-toolbox-terrain-layers-01.png)
|
||
|
|
||
|
## Terrain Palette
|
||
|
|
||
|
A **Terrain Palette** is a preset asset file that stores a collection of Terrain Layers. This preset file is similar to other Toolbox presets, which you can save or share.
|
||
|
~~~~
|
||
|
![Terrain palette preset](images/4-32-toolbox-terrain-layers-02.png)
|
||
|
|
||
|
## Material Layer Palette
|
||
|
|
||
|
The **Material Layer Palette** is a reorderable list that contains imported layers. Use the **Import From Terrain** button to import layers from a selected Terrain. Use the Add (**+**) and Remove (**-**) buttons on the bottom right to add or remove a layer. Alternatively, drag a layer row, and move it up or down to change its position in the list.
|
||
|
|
||
|
![Palette preset](images/4-32-toolbox-terrain-layers-03.png)
|
||
|
|
||
|
When using the High Definition Render Pipeline, you cannot use more than eight layers. When using the Universal Render Pipeline or the built-in Terrain system, there's no limit to the number of layers, but increasing the number of splatmaps uses more memory, which might impact performance.
|
||
|
|
||
|
The list order affects which channel and splatmap a layer uses. For example, the image below displays the respective splatmap and channel each layer uses when you assign them to a Terrain.
|
||
|
|
||
|
![Material layer palette](images/4-32-toolbox-terrain-layers-04.png)
|
||
|
|
||
|
| Position | Splatmap | Channel |
|
||
|
| ---------- | ----------- | ------- |
|
||
|
| Position 1 | SplatAlpha0 | Red |
|
||
|
| Position 2 | SplatAlpha0 | Green |
|
||
|
| Position 3 | SplatAlpha0 | Blue |
|
||
|
| Position 4 | SplatAlpha0 | Alpha |
|
||
|
| Position 5 | SplatAlpha1 | Red |
|
||
|
|
||
|
## Edit Layers
|
||
|
|
||
|
When you are done configuring the Layer Palette, click **Add to Terrain(s)** to add the layers to Terrain in the Scene.
|
||
|
|
||
|
![Terrain layer palette order](images/4-32-toolbox-terrain-layers-05.png)
|
||
|
|
||
|
| **Property** | **Description** |
|
||
|
| ------------------------- | ------------------------------------------------------------ |
|
||
|
| **Clear Existing Layers** | Enable this checkbox to remove any existing layers on the Terrain before adding new layers from the palette. |
|
||
|
| **All Terrains in Scene** | Enable this checkbox to apply changes to all Terrain in the Scene. Disable this checkbox to apply changes only to selected Terrain in the Scene. |
|
||
|
| **Add to Terrain(s)** | Add palette layers to Terrain. |
|
||
|
| **Remove All Layers** | Remove all layers from Terrain. |
|