Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Shaders/ParticleLinesSW/PassForward.template

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2024-08-26 13:07:20 -07:00
// Forward pass
Pass
{
Name ${VFXPassForward}
Tags { "LightMode"=${VFXPassForward} }
${VFXStencilForward}
HLSLPROGRAM
#pragma target 4.5
${VFXPassForwardAdditionalPragma}
${VFXInclude("Shaders/ParticleLinesSW/PassForwardCommon.template")}
ENDHLSL
}