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Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe
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C:/Users/User/Rasagar
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Logs/AssetImportWorker0.log
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61539
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7
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8
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1
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Successfully changed project path to: C:/Users/User/Rasagar
C:/Users/User/Rasagar
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [10968] Target information:
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Player connection [10968] * "[IP] 192.168.1.161 [Port] 0 [Flags] 2 [Guid] 1288536477 [EditorId] 1288536477 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-2SQDFK8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [10968] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [10968] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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Refreshing native plugins compatible for Editor in 176.49 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
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Vendor: NVIDIA
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VRAM: 5980 MB
Driver: 30.0.15.1289
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56784
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.278359 seconds.
- Loaded All Assemblies, in 10.892 seconds
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Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 11383ms
BeginReloadAssembly (8843ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (540ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (331ms)
LoadAllAssembliesAndSetupDomain (1157ms)
LoadAssemblies (8840ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (1152ms)
TypeCache.ScanAssembly (841ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
FinalizeReload (495ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (433ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (29ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (6ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (209ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 14.451 seconds
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 2.09 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
2024-09-28 08:07:23 -07:00
Refreshing native plugins compatible for Editor in 1.74 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 4.399 seconds
Domain Reload Profiling: 18844ms
BeginReloadAssembly (556ms)
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ExecutionOrderSort (0ms)
2024-09-28 08:07:23 -07:00
DisableScriptedObjects (7ms)
2024-08-26 13:07:20 -07:00
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
2024-09-28 08:07:23 -07:00
CreateAndSetChildDomain (33ms)
RebuildCommonClasses (46ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (31ms)
LoadAllAssembliesAndSetupDomain (13794ms)
LoadAssemblies (12906ms)
2024-08-26 13:07:20 -07:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-09-28 08:07:23 -07:00
AnalyzeDomain (1006ms)
TypeCache.Refresh (866ms)
TypeCache.ScanAssembly (800ms)
BuildScriptInfoCaches (118ms)
ResolveRequiredComponents (19ms)
FinalizeReload (4399ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-09-28 08:07:23 -07:00
SetupLoadedEditorAssemblies (3829ms)
2024-08-26 13:07:20 -07:00
LogAssemblyErrors (0ms)
2024-09-27 10:27:46 -07:00
InitializePlatformSupportModulesInManaged (3ms)
2024-09-28 08:07:23 -07:00
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (100ms)
ProcessInitializeOnLoadAttributes (3260ms)
ProcessInitializeOnLoadMethodAttributes (456ms)
AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
2024-08-26 13:07:20 -07:00
ExecutionOrderSort2 (0ms)
2024-09-28 08:07:23 -07:00
AwakeInstancesAfterBackupRestoration (6ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 2.10 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-09-27 10:27:46 -07:00
Unloading 605 Unused Serialized files (Serialized files now loaded: 0)
2024-09-28 08:07:23 -07:00
Unloading 9011 unused Assets / (28.4 MB). Loaded Objects now: 9869.
Memory consumption went from 420.5 MB to 392.1 MB.
Total: 34.385400 ms (FindLiveObjects: 1.135500 ms CreateObjectMapping: 1.873100 ms MarkObjects: 22.158100 ms DeleteObjects: 9.217200 ms)
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.861 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.80 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.914 seconds
Domain Reload Profiling: 2776ms
BeginReloadAssembly (236ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (68ms)
RebuildCommonClasses (37ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (522ms)
LoadAssemblies (352ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (265ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (238ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1914ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1050ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (107ms)
ProcessInitializeOnLoadAttributes (671ms)
ProcessInitializeOnLoadMethodAttributes (261ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Refreshing native plugins compatible for Editor in 2.22 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 197 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9009 unused Assets / (26.9 MB). Loaded Objects now: 9877.
Memory consumption went from 352.2 MB to 325.3 MB.
Total: 29.794700 ms (FindLiveObjects: 1.414800 ms CreateObjectMapping: 1.754200 ms MarkObjects: 17.560100 ms DeleteObjects: 9.064300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 176257.370241 seconds.
path: Assets/8)Karakterler
artifactKey: Guid(7a54ccc70ea7c18428310ea347809390) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/8)Karakterler using Guid(7a54ccc70ea7c18428310ea347809390) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '6e15deace47e1c81143db91e5b9032da') in 0.0282325 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
2024-09-20 13:24:33 -07:00
========================================================================
Received Import Request.
2024-09-28 08:07:23 -07:00
Time since last request: 12.957143 seconds.
path: Assets/8)Karakterler/New Script Graph.asset
artifactKey: Guid(4374a11c27784c6439ef49c17ebcd947) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/8)Karakterler/New Script Graph.asset using Guid(4374a11c27784c6439ef49c17ebcd947) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '7161df84980be2756cda1d93eabdb4f1') in 0.0391777 seconds
2024-09-20 13:24:33 -07:00
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
2024-09-28 08:07:23 -07:00
Time since last request: 13.832707 seconds.
path: Assets/8)Karakterler/New State Graph.asset
artifactKey: Guid(cfaafefba60b7c24abe1a06535911dd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/8)Karakterler/New State Graph.asset using Guid(cfaafefba60b7c24abe1a06535911dd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '2af884fc4cc0429e8bf31e1639e6a6de') in 0.0062313 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.898 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.54 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.911 seconds
Domain Reload Profiling: 2809ms
BeginReloadAssembly (274ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (24ms)
LoadAllAssembliesAndSetupDomain (546ms)
LoadAssemblies (383ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (283ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (251ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1911ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1030ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (105ms)
ProcessInitializeOnLoadAttributes (674ms)
ProcessInitializeOnLoadMethodAttributes (239ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Refreshing native plugins compatible for Editor in 2.24 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 192 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9009 unused Assets / (26.6 MB). Loaded Objects now: 9883.
Memory consumption went from 353.5 MB to 327.0 MB.
Total: 28.193300 ms (FindLiveObjects: 1.093800 ms CreateObjectMapping: 2.211000 ms MarkObjects: 16.766300 ms DeleteObjects: 8.121200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.839 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.877 seconds
Domain Reload Profiling: 2716ms
BeginReloadAssembly (240ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (63ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (24ms)
LoadAllAssembliesAndSetupDomain (522ms)
LoadAssemblies (373ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (262ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (234ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1877ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1029ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (100ms)
ProcessInitializeOnLoadAttributes (708ms)
ProcessInitializeOnLoadMethodAttributes (209ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Refreshing native plugins compatible for Editor in 1.93 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 192 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9009 unused Assets / (26.9 MB). Loaded Objects now: 9886.
Memory consumption went from 353.6 MB to 326.6 MB.
Total: 30.483400 ms (FindLiveObjects: 1.342500 ms CreateObjectMapping: 2.082400 ms MarkObjects: 17.431000 ms DeleteObjects: 9.626100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1458.871568 seconds.
path: Assets/Fighters_(Pack)/Prefabs
artifactKey: Guid(97d863957d7dce44ab7b43d3cca39ffb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs using Guid(97d863957d7dce44ab7b43d3cca39ffb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '521ef19203440d6027e84d5c76da259c') in 0.0634509 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000022 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_05.prefab
artifactKey: Guid(8bcafe32d66ac5a49af4b77781de3ba3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_05.prefab using Guid(8bcafe32d66ac5a49af4b77781de3ba3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-27 10:27:46 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-28 08:07:23 -07:00
-> (artifact id: '3ca8f0b069ec078d3e148312dccdde3e') in 1.5804939 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 458
2024-09-20 13:24:33 -07:00
========================================================================
Received Import Request.
2024-09-28 08:07:23 -07:00
Time since last request: 0.000072 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_15.prefab
artifactKey: Guid(f180597bcb91e4348b92b15eef4250ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_15.prefab using Guid(f180597bcb91e4348b92b15eef4250ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-27 10:27:46 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-28 08:07:23 -07:00
-> (artifact id: 'acf64cbe00796db7a51cfe8ade8de1b0') in 0.0894869 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 138
2024-09-20 13:24:33 -07:00
========================================================================
Received Import Request.
2024-09-27 10:27:46 -07:00
Time since last request: 0.000040 seconds.
2024-09-28 08:07:23 -07:00
path: Assets/Fighters_(Pack)/Prefabs/Fighter_06.prefab
artifactKey: Guid(9fb5a4c636eabb04e8538a2a26d40478) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_06.prefab using Guid(9fb5a4c636eabb04e8538a2a26d40478) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '1075662966905a15507d7e2ed69d4ef9') in 0.0662627 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_12.prefab
artifactKey: Guid(9bdb8ac99a44444499cc4e55b96ec1d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_12.prefab using Guid(9bdb8ac99a44444499cc4e55b96ec1d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '35743790e0bb36c29c6beed70eef3f0c') in 0.0532527 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_08.prefab
artifactKey: Guid(03dbcaf1ecc80d045a3b3f385db079e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_08.prefab using Guid(03dbcaf1ecc80d045a3b3f385db079e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '69a41c2d59cb485940c80582e3e4aaae') in 0.0648555 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 78
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_07.prefab
artifactKey: Guid(2267c9e4b1b2f404d8fff4eb9047209f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_07.prefab using Guid(2267c9e4b1b2f404d8fff4eb9047209f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b8e9c9a4b6c2ebf27866bf0837a09203') in 0.0615379 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135
========================================================================
Received Import Request.
Time since last request: 0.000029 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_10.prefab
artifactKey: Guid(8d19d995bcc7c084db69f4b809175325) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_10.prefab using Guid(8d19d995bcc7c084db69f4b809175325) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '7732d824e585dd1e408e29a2a9fbe92c') in 0.078257 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 136
========================================================================
Received Import Request.
Time since last request: 0.000038 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_02.prefab
artifactKey: Guid(1a0347bf83c18864aba4f248e012d438) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_02.prefab using Guid(1a0347bf83c18864aba4f248e012d438) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '18102cfd974e330c25abe40ff18984f7') in 0.0743385 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 133
========================================================================
Received Import Request.
Time since last request: 2.230472 seconds.
path: Assets/Fighters_(Pack)/Materials
artifactKey: Guid(ddfb96e8a747317408aa28f9564795c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials using Guid(ddfb96e8a747317408aa28f9564795c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '353b33fc806b181c5d48ff698a04f064') in 0.000951 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_01.mat
artifactKey: Guid(868060051926fea458e8a7b2ac88d6e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_01.mat using Guid(868060051926fea458e8a7b2ac88d6e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'e7bf87f17db651d10a6ff394ff2df37e') in 0.0819905 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_05.mat
artifactKey: Guid(84f6538fa8b29984e80e15a1c33d9cfd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_05.mat using Guid(84f6538fa8b29984e80e15a1c33d9cfd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '67b0e770808449749d4ce5e8f5fc0296') in 0.0744532 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_10.mat
artifactKey: Guid(5a225c2b8ebf5fb4ab4c256d298f414f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_10.mat using Guid(5a225c2b8ebf5fb4ab4c256d298f414f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b5247dc9b6f7bf269146dfd2b2d52621') in 0.0733551 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_15_Hair.mat
artifactKey: Guid(4d2af2b4b4007f946b7a23b5cfb3ab6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_15_Hair.mat using Guid(4d2af2b4b4007f946b7a23b5cfb3ab6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '3e16ab13373114c7072d26175afeb2e6') in 0.0147821 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000039 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_8_Hair.mat
artifactKey: Guid(3f8975e5ba56245478efc8790d6115e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_8_Hair.mat using Guid(3f8975e5ba56245478efc8790d6115e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '5d4256d38d85cabcaca8c773f4e53a2c') in 0.0160511 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000025 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_09.mat
artifactKey: Guid(2efe6c8dd94592b4d9454ff194a595b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_09.mat using Guid(2efe6c8dd94592b4d9454ff194a595b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-27 10:27:46 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-28 08:07:23 -07:00
-> (artifact id: '017c932b0ceb6fe9d447650a9fbe3806') in 0.0605951 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000030 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_08.mat
artifactKey: Guid(81a2c3c21a02f8f4a9b9d6797aa9d30f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_08.mat using Guid(81a2c3c21a02f8f4a9b9d6797aa9d30f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-27 10:27:46 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
2024-09-28 08:07:23 -07:00
-> (artifact id: '51d056e40cac83b05a316083f921b419') in 0.0616279 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
2024-09-20 13:24:33 -07:00
========================================================================
Received Import Request.
2024-09-28 08:07:23 -07:00
Time since last request: 0.000023 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_03.mat
artifactKey: Guid(d63ccbc6b1d76d1478da3c723ebc249a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_03.mat using Guid(d63ccbc6b1d76d1478da3c723ebc249a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a81e1fa26c57582fd28dd806c07e8d08') in 0.0651136 seconds
2024-09-27 10:27:46 -07:00
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
2024-09-28 08:07:23 -07:00
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/Fighters_(Pack)/Materials/Fighter_11.mat
artifactKey: Guid(5baacd645c2654d4cafec1ff874feb56) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Materials/Fighter_11.mat using Guid(5baacd645c2654d4cafec1ff874feb56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'f1441d0b2fc413db3e5692871cbf4386') in 0.060028 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.909 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.46 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.085 seconds
Domain Reload Profiling: 2993ms
BeginReloadAssembly (255ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (26ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (34ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (28ms)
LoadAllAssembliesAndSetupDomain (578ms)
LoadAssemblies (375ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (289ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (258ms)
ResolveRequiredComponents (17ms)
FinalizeReload (2085ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1217ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (112ms)
ProcessInitializeOnLoadAttributes (780ms)
ProcessInitializeOnLoadMethodAttributes (310ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 2.48 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 192 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9009 unused Assets / (27.5 MB). Loaded Objects now: 9949.
Memory consumption went from 355.5 MB to 328.0 MB.
Total: 31.538000 ms (FindLiveObjects: 1.295700 ms CreateObjectMapping: 1.993600 ms MarkObjects: 17.422900 ms DeleteObjects: 10.824600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 86.221312 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_15.prefab
artifactKey: Guid(f180597bcb91e4348b92b15eef4250ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_15.prefab using Guid(f180597bcb91e4348b92b15eef4250ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'fbd447de3b10aa46c9c4688d91144e52') in 0.8657834 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 465
========================================================================
Received Import Request.
Time since last request: 0.000076 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_06.prefab
artifactKey: Guid(9fb5a4c636eabb04e8538a2a26d40478) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_06.prefab using Guid(9fb5a4c636eabb04e8538a2a26d40478) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '255438f5787f622a911dff5411b617c3') in 0.0671615 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_12.prefab
artifactKey: Guid(9bdb8ac99a44444499cc4e55b96ec1d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_12.prefab using Guid(9bdb8ac99a44444499cc4e55b96ec1d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '6e38418ed04d9044798be94229559746') in 0.0608801 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 0.000032 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_08.prefab
artifactKey: Guid(03dbcaf1ecc80d045a3b3f385db079e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_08.prefab using Guid(03dbcaf1ecc80d045a3b3f385db079e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a39694c5ea6f4639ca91753f6d801ef8') in 0.0751936 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 78
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_04.prefab
artifactKey: Guid(1ba3545afa721cf408e9715ff89e5710) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_04.prefab using Guid(1ba3545afa721cf408e9715ff89e5710) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '460c8a3492abc0cae99c53e42d6a6fd4') in 0.0800636 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 127
========================================================================
Received Import Request.
Time since last request: 0.000032 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_07.prefab
artifactKey: Guid(2267c9e4b1b2f404d8fff4eb9047209f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_07.prefab using Guid(2267c9e4b1b2f404d8fff4eb9047209f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '4555ecb08f8f76f54dd891e5dcf30eb5') in 0.0690339 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135
========================================================================
Received Import Request.
Time since last request: 0.000029 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_03.prefab
artifactKey: Guid(135b18f831a404b41ad601598c8faedf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_03.prefab using Guid(135b18f831a404b41ad601598c8faedf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '2795b64eed2637b20672a341b169326d') in 0.0741002 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_01.prefab
artifactKey: Guid(1536126113fa3bc4ca2739312a659e58) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_01.prefab using Guid(1536126113fa3bc4ca2739312a659e58) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '132340f6eef98f3366d2880f87895fd5') in 0.0660937 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/Fighters_(Pack)/Prefabs/Fighter_02.prefab
artifactKey: Guid(1a0347bf83c18864aba4f248e012d438) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Prefabs/Fighter_02.prefab using Guid(1a0347bf83c18864aba4f248e012d438) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'f91a3b11095305e8e66ee976b534a01f') in 0.0701775 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 133
========================================================================
Received Import Request.
Time since last request: 142.466569 seconds.
path: Assets/Fighters_(Pack)/Icons
artifactKey: Guid(cc4dadafb1d76354e96f035bfbd3d76e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons using Guid(cc4dadafb1d76354e96f035bfbd3d76e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b84e6f9b5a38b9774ad5a82e2f6f3ba6') in 0.0010366 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.108080 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_1.png
artifactKey: Guid(4641f6a1f39c86540a3fcceb442ccd48) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_1.png using Guid(4641f6a1f39c86540a3fcceb442ccd48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '33df8aa0498845fb931ae511a7a0c06e') in 0.0326649 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000064 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_12.png
artifactKey: Guid(ba40d48fad94a1747bceede6a5490e9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_12.png using Guid(ba40d48fad94a1747bceede6a5490e9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '552d5c3dd2375e3601a2399d48840c99') in 0.0172859 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000017 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_3.png
artifactKey: Guid(795f65f11725011469e2a4a008be831a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_3.png using Guid(795f65f11725011469e2a4a008be831a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'e3e67ce7dcc87ad6b84b1e71ea2cdb9f') in 0.0171129 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000075 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_6.png
artifactKey: Guid(2b9953264fab67f4f87cac385b9e6a2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_6.png using Guid(2b9953264fab67f4f87cac385b9e6a2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '2c7ec543c35d2a486d34427bb74514ad') in 0.0158775 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000032 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_7.png
artifactKey: Guid(37794ac569b64d84b9131f0ef7a6211c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_7.png using Guid(37794ac569b64d84b9131f0ef7a6211c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '4da417d2e6f8f200554a9a6904b80345') in 0.0156802 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000020 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_11.png
artifactKey: Guid(4b79529c644919e498414f3d7653346c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_11.png using Guid(4b79529c644919e498414f3d7653346c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '366c3f9b7ee4268f73b35b8ea1969367') in 0.0156449 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000020 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_9.png
artifactKey: Guid(6f69d9a6851e57445bd62f35ab63f373) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_9.png using Guid(6f69d9a6851e57445bd62f35ab63f373) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'cea3f43e610ea0d2eec9c9c7ad3e2e95') in 0.0132818 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/Fighters_(Pack)/Icons/Fighter_4.png
artifactKey: Guid(5b313fd1b18f1e54cb379d675423f51e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Icons/Fighter_4.png using Guid(5b313fd1b18f1e54cb379d675423f51e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'badc9286a23f2cd7de67a5d387a42e50') in 0.015872 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 2.288199 seconds.
path: Assets/Fighters_(Pack)/Character
artifactKey: Guid(3a9e4c6d2f001564cadc1c94ae8c8efe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character using Guid(3a9e4c6d2f001564cadc1c94ae8c8efe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '18fbf80aedd4478939fa85207d00edf0') in 0.000645 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.853285 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_05
artifactKey: Guid(5afa9a08d07f02a4d91fc3a8748f0e0f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_05 using Guid(5afa9a08d07f02a4d91fc3a8748f0e0f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b963849f3703945e4b83ee9f6ff77bbd') in 0.0007456 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.222596 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_05/Mesh
artifactKey: Guid(04a840225a90a7b48a918c3609b13510) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_05/Mesh using Guid(04a840225a90a7b48a918c3609b13510) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'fc81aaa0c837c894d0f1e259d3797fea') in 0.0008732 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.001596 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_05/Mesh/Fighter_05_Mesh.FBX
artifactKey: Guid(85762995a7b0b9c40be20e8511f88723) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_05/Mesh/Fighter_05_Mesh.FBX using Guid(85762995a7b0b9c40be20e8511f88723) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '28765c272771ec22f4434fdb3dc8ad1f') in 0.0904311 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 127
========================================================================
Received Import Request.
Time since last request: 111.624557 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_01
artifactKey: Guid(5d884b35c2c3bd04ca38e9d8b4c866ab) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_01 using Guid(5d884b35c2c3bd04ca38e9d8b4c866ab) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'dba6e6e4cf2d593bcfdc76298b52ca15') in 0.0007139 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.967501 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_01/Mesh
artifactKey: Guid(1b3e16bf48d27164a92758f83800c1ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_01/Mesh using Guid(1b3e16bf48d27164a92758f83800c1ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b8f91b357d5c420fccaefa6e6dbe63ce') in 0.0005068 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.002077 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_01/Mesh/Fighter_01_Mesh.FBX
artifactKey: Guid(3bbce89be0e2dc343adbed5cb42206fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_01/Mesh/Fighter_01_Mesh.FBX using Guid(3bbce89be0e2dc343adbed5cb42206fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '3259a163372995348607c3712285dd3c') in 0.0285849 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 121
========================================================================
Received Import Request.
Time since last request: 13.860012 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_04
artifactKey: Guid(bc204632979b8684b9a87614e81eaa3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_04 using Guid(bc204632979b8684b9a87614e81eaa3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'f98174f29ea4d57ef832cc004c03caf4') in 0.0006312 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.928823 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_04/Mesh
artifactKey: Guid(fcbd72ff79195734a851ff4c7edb4fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_04/Mesh using Guid(fcbd72ff79195734a851ff4c7edb4fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '06bdd7f68bdc9e120b317364ede69a16') in 0.0005634 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.009161 seconds.
path: Assets/Fighters_(Pack)/Character/Fighter_04/Mesh/Fighter_04_Mesh.FBX
artifactKey: Guid(c7f833b7d10442040bb7a3311e388439) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Fighters_(Pack)/Character/Fighter_04/Mesh/Fighter_04_Mesh.FBX using Guid(c7f833b7d10442040bb7a3311e388439) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'd8fad9638cb00adc696067eafc81c8c8') in 0.0333368 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 123
========================================================================
Received Import Request.
Time since last request: 1776.667858 seconds.
path: Assets/1)Scenes/Oak1.png
artifactKey: Guid(50f2603d4dc8063459d04769722fbfac) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Oak1.png using Guid(50f2603d4dc8063459d04769722fbfac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '1e0dc3941f18c4ac47be64c9e905338b') in 0.0276892 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000041 seconds.
path: Assets/1)Scenes/Oak5.png
artifactKey: Guid(579b40abcad770e4ba20a3ebf874a435) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Oak5.png using Guid(579b40abcad770e4ba20a3ebf874a435) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'fd9b235e67b381c113f4b61a4597a78d') in 0.0147098 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000020 seconds.
path: Assets/1)Scenes/Pine4.png
artifactKey: Guid(71e2679836035aa4fa2c8e26bc247c89) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Pine4.png using Guid(71e2679836035aa4fa2c8e26bc247c89) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'de55a22b1b0539c0c893b3b28f10ea0f') in 0.0129865 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000034 seconds.
path: Assets/1)Scenes/Oak4.png
artifactKey: Guid(969c63b64e415cf488860abcb3a7fb80) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Oak4.png using Guid(969c63b64e415cf488860abcb3a7fb80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '8cd85b44c53dee7c7bf98cde797b946d') in 0.0149457 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
2024-09-27 10:27:46 -07:00
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0