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Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
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-adb2
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AssetImportWorker0
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C:/Users/DoctorX/Rasagar
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Logs/AssetImportWorker0.log
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63476
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31
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-background-job-worker-count
8
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1
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Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [55388] Target information:
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Player connection [55388] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3401663278 [EditorId] 3401663278 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [55388] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3401663278 [EditorId] 3401663278 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [55388] * "[IP] 192.168.1.101 [Port] 0 [Flags] 2 [Guid] 3401663278 [EditorId] 3401663278 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [55388] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [55388] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 31
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Refreshing native plugins compatible for Editor in 6.19 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
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Vendor: NVIDIA
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VRAM: 12115 MB
Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56988
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.009419 seconds.
- Loaded All Assemblies, in 1.235 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 2685 ms
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Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 4.192 seconds
Domain Reload Profiling: 5420ms
BeginReloadAssembly (449ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
RebuildCommonClasses (117ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (140ms)
LoadAllAssembliesAndSetupDomain (487ms)
LoadAssemblies (443ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (477ms)
TypeCache.Refresh (473ms)
TypeCache.ScanAssembly (431ms)
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BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
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FinalizeReload (4193ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (4046ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3055ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (28ms)
ProcessInitializeOnLoadAttributes (407ms)
ProcessInitializeOnLoadMethodAttributes (547ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 4.194 seconds
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
2024-09-15 01:05:00 -07:00
Refreshing native plugins compatible for Editor in 6.01 ms, found 4 plugins.
Native extension for Android target not found
2024-08-26 13:07:20 -07:00
Native extension for WindowsStandalone target not found
2024-09-15 01:05:00 -07:00
Refreshing native plugins compatible for Editor in 3.48 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
2024-09-15 01:05:00 -07:00
- Finished resetting the current domain, in 6.498 seconds
Domain Reload Profiling: 10676ms
BeginReloadAssembly (1078ms)
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ExecutionOrderSort (0ms)
2024-09-15 01:05:00 -07:00
DisableScriptedObjects (17ms)
2024-08-26 13:07:20 -07:00
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
2024-09-15 01:05:00 -07:00
CreateAndSetChildDomain (96ms)
RebuildCommonClasses (111ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (2870ms)
LoadAssemblies (1601ms)
2024-08-26 13:07:20 -07:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-09-15 01:05:00 -07:00
AnalyzeDomain (1588ms)
TypeCache.Refresh (1246ms)
TypeCache.ScanAssembly (1139ms)
BuildScriptInfoCaches (298ms)
ResolveRequiredComponents (30ms)
FinalizeReload (6499ms)
2024-08-26 13:07:20 -07:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-09-15 01:05:00 -07:00
SetupLoadedEditorAssemblies (5370ms)
2024-08-26 13:07:20 -07:00
LogAssemblyErrors (0ms)
2024-09-15 01:05:00 -07:00
InitializePlatformSupportModulesInManaged (77ms)
SetLoadedEditorAssemblies (20ms)
BeforeProcessingInitializeOnLoad (292ms)
ProcessInitializeOnLoadAttributes (4230ms)
ProcessInitializeOnLoadMethodAttributes (737ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (1ms)
2024-08-26 13:07:20 -07:00
ExecutionOrderSort2 (0ms)
2024-09-15 01:05:00 -07:00
AwakeInstancesAfterBackupRestoration (16ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 3.98 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-09-15 01:05:00 -07:00
Unloading 558 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8890 unused Assets / (23.5 MB). Loaded Objects now: 9730.
Memory consumption went from 407.2 MB to 383.7 MB.
Total: 104.516900 ms (FindLiveObjects: 3.981300 ms CreateObjectMapping: 5.721500 ms MarkObjects: 68.299100 ms DeleteObjects: 26.499500 ms)
2024-09-14 06:19:54 -07:00
========================================================================
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2024-09-15 01:05:00 -07:00
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2024-09-14 06:19:54 -07:00
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
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path: Assets/BGR_Ocean_D.tif
artifactKey: Guid(ee344d7f0c1684648b286d4c238c8375) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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========================================================================
Received Import Request.
Time since last request: 0.000044 seconds.
path: Assets/NewLayer 3.terrainlayer
artifactKey: Guid(95ef792bd1089cd499b0061a01a600e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/NewLayer 3.terrainlayer using Guid(95ef792bd1089cd499b0061a01a600e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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path: Assets/3)Texture/6078508342_c198d3b05b_b.jpg
artifactKey: Guid(637e41ec0c2661b4fac350019a238d6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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path: Assets/3)Texture/EVLER İÇİN DİFFUSE.png
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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path: Assets/3)Texture/EVLER İÇİN ROUGHNESS.png
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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path: Assets/3)Texture
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Time since last request: 3.290870 seconds.
path: Assets/3)Texture/New Material.mat
artifactKey: Guid(c3264ed14dfa0354eb912195edd20348) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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path: Assets/3)Texture/Ev-Mat.mat
artifactKey: Guid(c3264ed14dfa0354eb912195edd20348) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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path: Assets/3)Texture/EVLER İÇİN NORMAL.png
artifactKey: Guid(dfceb15777f29bc4388189609871ea10) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/3)Texture/EVLER İÇİN NORMAL.png using Guid(dfceb15777f29bc4388189609871ea10) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd698ecc83203cb22c45adf8548141de4') in 0.0651673 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 108.106802 seconds.
path: Assets/Textureler/slate_driveway_diff_1k.jpg
artifactKey: Guid(fb4223d5e9ed0ec45aa1745fec61c04a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/slate_driveway_diff_1k.jpg using Guid(fb4223d5e9ed0ec45aa1745fec61c04a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '58e8579fbd6b94a0cab43e8d10c8bf2d') in 0.021811 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 109.531221 seconds.
path: Assets/4)Prefabs/WhatsApp Görsel 2024-09-14 saat 15.37.03_4b8bbc28.jpg
artifactKey: Guid(62bba143fd22be04194466e2a49778dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/WhatsApp Görsel 2024-09-14 saat 15.37.03_4b8bbc28.jpg using Guid(62bba143fd22be04194466e2a49778dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '37833ca12446d764595b8787de05ce65') in 0.0363056 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 47.928175 seconds.
path: Assets/4)Prefabs/cit.fbx
artifactKey: Guid(628c689e16bec8744b3306aebec7b425) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/cit.fbx using Guid(628c689e16bec8744b3306aebec7b425) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '3608cb9ea64c30de914d7dcfbbfc5a46') in 0.20673 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11
========================================================================
Received Import Request.
Time since last request: 0.000150 seconds.
path: Assets/4)Prefabs/wwwwww.fbx
artifactKey: Guid(78fb1f01f42655d4e8d33e23c86172b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/wwwwww.fbx using Guid(78fb1f01f42655d4e8d33e23c86172b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '2d310916f84499ba1ada5755b116c50d') in 0.4077509 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 55
2024-09-14 06:19:54 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000158 seconds.
path: Assets/4)Prefabs/New Material.mat
artifactKey: Guid(77c5795224872e1469b408e92a5baea3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/New Material.mat using Guid(77c5795224872e1469b408e92a5baea3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f65a135e1680d4ee49262e4f93e78a21') in 0.0283334 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
2024-09-14 06:19:54 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000179 seconds.
path: Assets/4)Prefabs/sokaklambasi_yol.fbx
artifactKey: Guid(610251c043da35b49b3f2705118d3f40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/sokaklambasi_yol.fbx using Guid(610251c043da35b49b3f2705118d3f40) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'dc2b7b608dccb79bf3891998717d9011') in 0.0633389 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
2024-09-14 06:19:54 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000220 seconds.
path: Assets/4)Prefabs/kalevi01.fbx
artifactKey: Guid(6b8a1f970e0fa47498dbb2bc63ac1653) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/kalevi01.fbx using Guid(6b8a1f970e0fa47498dbb2bc63ac1653) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '484061407c5cf6c6127f9c1a1d6ba62d') in 0.1130397 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
2024-09-14 06:19:54 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000124 seconds.
path: Assets/4)Prefabs/kosekubbe.fbx
artifactKey: Guid(749f3a9b2a43a144789282af862fe681) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/kosekubbe.fbx using Guid(749f3a9b2a43a144789282af862fe681) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '11b10558ed0ff29dc8fee553f2b177ca') in 0.057025 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
2024-08-30 07:33:54 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000078 seconds.
path: Assets/4)Prefabs/wwwwww 1.fbx
artifactKey: Guid(4f56c190d51c5584a88c72ab06e77a6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/wwwwww 1.fbx using Guid(4f56c190d51c5584a88c72ab06e77a6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '313cd72f4fbc1e1a7fe767616afc48e8') in 0.1036585 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
2024-08-26 13:07:20 -07:00
2024-09-01 13:42:24 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000199 seconds.
path: Assets/4)Prefabs/şelale.fbx
artifactKey: Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/şelale.fbx using Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '34d8c3b476aa2f3763b15f07db4d7573') in 0.0592049 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
2024-09-01 13:42:24 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000220 seconds.
path: Assets/4)Prefabs/Material.001.mat
artifactKey: Guid(4d35cf01330d9984fa59e53c422b21f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/Material.001.mat using Guid(4d35cf01330d9984fa59e53c422b21f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '6598bbef9c1de57eeca7edde76a28760') in 0.0387255 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
2024-09-01 13:42:24 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000270 seconds.
path: Assets/4)Prefabs/Struct_Fence2_Mid_A_LOD1 (2).prefab
artifactKey: Guid(82585f18eeed6504b9fdf809b26cb7d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/Struct_Fence2_Mid_A_LOD1 (2).prefab using Guid(82585f18eeed6504b9fdf809b26cb7d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '705fc1a2d6c31b3d84da47a8312e63e2') in 0.0070885 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
2024-09-01 13:42:24 -07:00
========================================================================
Received Import Request.
2024-09-15 01:05:00 -07:00
Time since last request: 0.000073 seconds.
2024-09-14 06:19:54 -07:00
path: Assets/4)Prefabs/Shader Graphs_New Shader Graph.mat
artifactKey: Guid(95a6afb72ee629145ad44cfcc376c0e4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
2024-09-15 01:05:00 -07:00
Start importing Assets/4)Prefabs/Shader Graphs_New Shader Graph.mat using Guid(95a6afb72ee629145ad44cfcc376c0e4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b214b83e42e69a84bca06f083df070de') in 0.0912599 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
2024-09-01 13:42:24 -07:00
2024-09-15 01:05:00 -07:00
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0