Rasagar/Library/PackageCache/com.unity.probuilder/Documentation~/Face_Duplicate.md

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2024-08-26 13:07:20 -07:00
# ![Duplicate Faces icon](images/icons/Face_Duplicate.png) Duplicate Faces
The __Duplicate Faces__ action copies each selected face and either creates a new Mesh or leaves it in the same GameObject as a sub-Mesh, depending on the default options.
![Example of duplicating some faces on a cylinder to create a curved panel](images/FaceDuplicate_Example.png)
> **Tip:** You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Geometry** > **Duplicate Faces**).
## Duplicate Options
![Duplicate Face options](images/Face_Duplicate_props.png)
By default, when you duplicate a face, ProBuilder copies it into a new GameObject. However, you can choose the **Submesh** option from the **Duplicate To** drop-down menu to save it as a sub-Mesh in the same GameObject.