Rasagar/Library/PackageCache/com.unity.probuilder/Documentation~/TableOfContents.md

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2024-08-26 13:07:20 -07:00
* [About ProBuilder](index)
* [What's new in version 5.0](whats-new)
* [Getting started](overview)
* [Edit modes](modes)
* [Tools vs. actions](tools)
* [Installing ProBuilder](installing)
* [Helpful links](links)
* [Interacting with ProBuilder](overview-ui)
* [The Edit mode toolbar](edit-mode-toolbar)
* [The ProBuilder toolbar](toolbar)
* [Tool panels](tool-panels)
* [Selection actions](selection-tools)
* [Object actions](object-actions)
* [Vertex actions](vertex)
* [Edge actions](edge)
* [Face actions](face)
* [The ProBuilder menu](menu)
* [ProBuilder Window](menu-open)
* [Editors](menu-editors)
* [Dimensions Overlay](menu-dimover)
* [Selection](menu-selection)
* [Interaction](menu-interaction)
* [Object](menu-object)
* [Geometry](menu-geometry)
* [Materials](menu-materials)
* [Vertex Colors](menu-vertexcolors)
* [Experimental](menu-experimental)
* [Repair](menu-repair)
* [Debug](menu-debug)
* [Export](menu-export)
* [Actions](menu-actions)
* [ProBuilder shortcuts](hotkeys)
* [Creating meshes](workflow-create)
* [Pre-defined shape](workflow-create-predefined)
* [Polygon shape](workflow-create-polyshape)
* [Editing meshes](workflow-edit)
* [Common editing tasks](workflow-edit-tasks)
* [Modeling tips for novices](workflow-edit-tips)
* [Setting vertex colors](workflow-vertexcolors)
* [Materials, Shaders, Textures, and UVs](workflow-texture-mapping)
* [Creating and applying Materials](workflow-materials)
* [Mapping Textures with UVs](workflow-uvs)
* [Smoothing hard edges](workflow-edit-smoothing)
* [Customizing ProBuilder](customizing)
* [Exporting and re-importing](workflow-exporting)
* [Action reference](ref_actions)
* [Bevel - Edges](Edge_Bevel)
* [Bevel - Faces](Face_Bevel)
* [Bridge Edges](Edge_Bridge)
* [Center Pivot](CenterPivot)
* [Collapse Vertices](Vert_Collapse)
* [Conform Normals - Faces](Face_ConformNormals)
* [Conform Normals - Objects](Object_ConformNormals)
* [Connect Edges](Edge_Connect)
* [Connect Vertices](Vert_Connect)
* [Delete Faces](Face_Delete)
* [Detach Faces](Face_Detach)
* [Duplicate Faces](Face_Duplicate)
* [Export](Object_Export)
* [Extrude Edges](Edge_Extrude)
* [Extrude Faces](Face_Extrude)
* [Fill Hole - Edges](Edge_FillHole)
* [Fill Hole - Vertices](Vert_FillHole)
* [Flip Face Edge](Face_FlipTri)
* [Flip Face Normals](Face_FlipNormals)
* [Flip Normals - Objects](Object_FlipNormals)
* [Freeze Transform](Freeze_Transform)
* [Grow Selection](Selection_Grow)
* [Insert Edge Loop](Edge_InsertLoop)
* [Inset](Face_Inset)
* [Lightmap UVs](Object_LightmapUVs)
* [Merge Faces](Face_Merge)
* [Merge Objects](Object_Merge)
* [Mirror Objects](Object_Mirror)
* [Offset Elements](Offset_Elements)
* [Orientation](HandleAlign)
* [ProBuilderize](Object_ProBuilderize)
* [ProBuilder MeshFilter component](ProBuilderMesh)
* [Rect](Selection_Rect_Intersect)
* [Select by Colors](Selection_SelectByVertexColor)
* [Select by Material](Selection_SelectByMaterial)
* [Select Edge Loop](Selection_Loop_Edge)
* [Select Edge Ring](Selection_Ring_Edge)
* [Select Face Loop](Selection_Loop_Face)
* [Select Face Ring](Selection_Ring_Face)
* [Select Smoothing Group](Selection_SmoothingGroup)
* [Select Hidden](Selection_SelectHidden)
* [Select Holes](Selection_SelectHole)
* [Select Path](SelectPath)
* [Set Collider](Entity_Trigger#Collider)
* [Set Pivot - Edges](Edge_SetPivot)
* [Set Pivot - Faces](Face_SetPivot)
* [Set Pivot - Vertices](Vert_SetPivot)
* [Set Trigger](Entity_Trigger)
* [Shift](Selection_Shift)
* [Shrink Selection](Selection_Shrink)
* [Split Vertices](Vert_Split)
* [Subdivide Edges](Edge_Subdivide)
* [Subdivide Faces](Face_Subdivide)
* [Subdivide Object](Object_Subdivide)
* [Triangulate Faces](Face_Triangulate)
* [Triangulate - Objects](Object_Triangulate)
* [Weld Vertices](Vert_Weld)
* [Tools reference](ref_tools)
* [Cut tool](cut-tool)
* [Poly Shape tool](polyshape)
* [Shape tool](shape-tool)
* [Arch](Arch)
* [Cone](Cone)
* [Cube](Cube)
* [Cylinder](Cylinder)
* [Door](Door)
* [Pipe](Pipe)
* [Plane](Plane)
* [Prism](Prism)
* [Sphere](Sphere)
* [Sprite](Sprite)
* [Stairs](Stair)
* [Torus](Torus)
* [Editor window reference](ref_windows)
* [Lightmap UV Editor window](lightmap-uv)
* [Material Editor window](material-tools)
* [Positions Editor window](vertex-positions)
* [ProBuilder Preferences window](preferences)
* [Smooth Group Editor window](smoothing-groups)
* [UV Editor window](uv-editor)
* [UV Editor toolbar](uv-editor-toolbar)
* [UV drop-down menu](uv_dropdown)
* [Actions Panel: Auto UV Mode](auto-uvs-actions)
* [Actions Panel: Manual UV Mode](manual-uvs-actions)
* [Vertex Colors window](vertex-colors)
* [Troubleshooting](faq)
* [Experimental features](experimental)
* [Bezier Shape tool](workflow-create-bezier)
* [Bezier Shape component](bezier)
* [Boolean operations](boolean)
* [Scripting API overview](api)
* [Glossary](gloss)