14 lines
453 B
C#
14 lines
453 B
C#
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namespace UnityEditor.ShaderGraph
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{
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public interface IMaySupportVFX
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{
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bool SupportsVFX();
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bool CanSupportVFX();
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}
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static class MaySupportVFXExtensions
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{
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public static bool SupportsVFX(this Target target) => target is IMaySupportVFX vfxTarget && vfxTarget.SupportsVFX();
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public static bool CanSupportVFX(this Target target) => target is IMaySupportVFX vfxTarget && vfxTarget.CanSupportVFX();
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}
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}
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