Rasagar/Library/PackageCache/com.unity.shadergraph/Editor/Generation/GraphCode.cs

13 lines
324 B
C#
Raw Normal View History

2024-08-26 13:07:20 -07:00
using System;
using System.Collections.Generic;
namespace UnityEditor.ShaderGraph.Internal
{
public struct GraphCode
{
public string code { get; internal set; }
public ShaderGraphRequirements requirements { get; internal set; }
public IEnumerable<AbstractShaderProperty> properties;
}
}