Rasagar/Library/PackageCache/com.unity.burst/Runtime/CompilerServices/SPMD.cs

16 lines
391 B
C#
Raw Normal View History

2024-08-26 13:07:20 -07:00
using System;
namespace Unity.Burst.CompilerServices.Spmd
{
/// <summary>
/// Specifies that multiple calls to a method act as if they are
/// executing in a Single Program, Multiple Data (SPMD) paradigm.
/// </summary>
#if UNITY_BURST_EXPERIMENTAL_SPMD_ATTRIBUTE
[AttributeUsage(AttributeTargets.Method)]
public class SpmdAttribute : Attribute
{
}
#endif
}