317 lines
15 KiB
C#
317 lines
15 KiB
C#
|
using System;
|
||
|
using System.Diagnostics;
|
||
|
using Unity.Collections.LowLevel.Unsafe;
|
||
|
using Unity.Burst;
|
||
|
using static Unity.Collections.AllocatorManager;
|
||
|
|
||
|
namespace Unity.Collections
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Extension methods for NativeArray.
|
||
|
/// </summary>
|
||
|
[GenerateTestsForBurstCompatibility]
|
||
|
public unsafe static class NativeArrayExtensions
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Provides a Burst compatible id for NativeArray<typeparamref name="T"/> types. Used by the Job Safety System.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T"></typeparam>
|
||
|
public struct NativeArrayStaticId<T>
|
||
|
where T : unmanaged
|
||
|
{
|
||
|
internal static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<NativeArray<T>>();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if a particular value is present in this array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this array.</typeparam>
|
||
|
/// <typeparam name="U">The value type.</typeparam>
|
||
|
/// <param name="array">The array to search.</param>
|
||
|
/// <param name="value">The value to locate.</param>
|
||
|
/// <returns>True if the value is present in this array.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static bool Contains<T, U>(this NativeArray<T> array, U value) where T : unmanaged, IEquatable<U>
|
||
|
{
|
||
|
return IndexOf<T, U>(array.GetUnsafeReadOnlyPtr(), array.Length, value) != -1;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Finds the index of the first occurrence of a particular value in this array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this array.</typeparam>
|
||
|
/// <typeparam name="U">The value type.</typeparam>
|
||
|
/// <param name="array">The array to search.</param>
|
||
|
/// <param name="value">The value to locate.</param>
|
||
|
/// <returns>The index of the first occurrence of the value in this array. Returns -1 if no occurrence is found.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static int IndexOf<T, U>(this NativeArray<T> array, U value) where T : unmanaged, IEquatable<U>
|
||
|
{
|
||
|
return IndexOf<T, U>(array.GetUnsafeReadOnlyPtr(), array.Length, value);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if a particular value is present in this array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this array.</typeparam>
|
||
|
/// <typeparam name="U">The value type.</typeparam>
|
||
|
/// <param name="array">The array to search.</param>
|
||
|
/// <param name="value">The value to locate.</param>
|
||
|
/// <returns>True if the value is present in this array.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static bool Contains<T, U>(this NativeArray<T>.ReadOnly array, U value) where T : unmanaged, IEquatable<U>
|
||
|
{
|
||
|
return IndexOf<T, U>(array.GetUnsafeReadOnlyPtr(), array.m_Length, value) != -1;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Finds the index of the first occurrence of a particular value in this array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this array.</typeparam>
|
||
|
/// <typeparam name="U">The type of value to locate.</typeparam>
|
||
|
/// <param name="array">The array to search.</param>
|
||
|
/// <param name="value">The value to locate.</param>
|
||
|
/// <returns>The index of the first occurrence of the value in this array. Returns -1 if no occurrence is found.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static int IndexOf<T, U>(this NativeArray<T>.ReadOnly array, U value) where T : unmanaged, IEquatable<U>
|
||
|
{
|
||
|
return IndexOf<T, U>(array.GetUnsafeReadOnlyPtr(), array.m_Length, value);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if a particular value is present in a buffer.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in the buffer.</typeparam>
|
||
|
/// <typeparam name="U">The value type.</typeparam>
|
||
|
/// <param name="ptr">The buffer.</param>
|
||
|
/// <param name="length">Number of elements in the buffer.</param>
|
||
|
/// <param name="value">The value to locate.</param>
|
||
|
/// <returns>True if the value is present in the buffer.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static bool Contains<T, U>(void* ptr, int length, U value) where T : unmanaged, IEquatable<U>
|
||
|
{
|
||
|
return IndexOf<T, U>(ptr, length, value) != -1;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Finds the index of the first occurrence of a particular value in a buffer.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in the buffer.</typeparam>
|
||
|
/// <typeparam name="U">The value type.</typeparam>
|
||
|
/// <param name="ptr">A buffer.</param>
|
||
|
/// <param name="length">Number of elements in the buffer.</param>
|
||
|
/// <param name="value">The value to locate.</param>
|
||
|
/// <returns>The index of the first occurrence of the value in the buffer. Returns -1 if no occurrence is found.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static int IndexOf<T, U>(void* ptr, int length, U value) where T : unmanaged, IEquatable<U>
|
||
|
{
|
||
|
for (int i = 0; i != length; i++)
|
||
|
{
|
||
|
if (UnsafeUtility.ReadArrayElement<T>(ptr, i).Equals(value))
|
||
|
return i;
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Copies all elements of specified container to array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this container.</typeparam>
|
||
|
/// <param name="container">Container to copy to.</param>
|
||
|
/// <param name="other">An container to copy into this array.</param>
|
||
|
/// <exception cref="ArgumentException">Thrown if the array and container have unequal length.</exception>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
|
||
|
public static void CopyFrom<T>(this ref NativeArray<T> container, NativeList<T> other)
|
||
|
where T : unmanaged, IEquatable<T>
|
||
|
{
|
||
|
container.CopyFrom(other.AsArray());
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Copies all elements of specified container to array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this container.</typeparam>
|
||
|
/// <param name="container">Container to copy to.</param>
|
||
|
/// <param name="other">An container to copy into this array.</param>
|
||
|
/// <exception cref="ArgumentException">Thrown if the array and container have unequal length.</exception>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
|
||
|
public static void CopyFrom<T>(this ref NativeArray<T> container, in NativeHashSet<T> other)
|
||
|
where T : unmanaged, IEquatable<T>
|
||
|
{
|
||
|
using (var array = other.ToNativeArray(Allocator.TempJob))
|
||
|
{
|
||
|
container.CopyFrom(array);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Copies all elements of specified container to array.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of elements in this container.</typeparam>
|
||
|
/// <param name="container">Container to copy to.</param>
|
||
|
/// <param name="other">An container to copy into this array.</param>
|
||
|
/// <exception cref="ArgumentException">Thrown if the array and container have unequal length.</exception>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
|
||
|
public static void CopyFrom<T>(this ref NativeArray<T> container, in UnsafeHashSet<T> other)
|
||
|
where T : unmanaged, IEquatable<T>
|
||
|
{
|
||
|
using (var array = other.ToNativeArray(Allocator.TempJob))
|
||
|
{
|
||
|
container.CopyFrom(array);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the reinterpretation of this array into another kind of NativeArray.
|
||
|
/// See [Array reinterpretation](https://docs.unity3d.com/Packages/com.unity.collections@latest?subfolder=/manual/allocation.html#array-reinterpretation).
|
||
|
/// </summary>
|
||
|
/// <param name="array">The array to reinterpret.</param>
|
||
|
/// <typeparam name="T">Type of elements in the array.</typeparam>
|
||
|
/// <typeparam name="U">Type of elements in the reinterpreted array.</typeparam>
|
||
|
/// <returns>The reinterpretation of this array into another kind of NativeArray.</returns>
|
||
|
/// <exception cref="InvalidOperationException">Thrown if this array's capacity cannot be evenly divided by `sizeof(U)`.</exception>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int), typeof(int) })]
|
||
|
public static NativeArray<U> Reinterpret<T, U>(this NativeArray<T> array)
|
||
|
where U : unmanaged
|
||
|
where T : unmanaged
|
||
|
{
|
||
|
var tSize = UnsafeUtility.SizeOf<T>();
|
||
|
var uSize = UnsafeUtility.SizeOf<U>();
|
||
|
|
||
|
var byteLen = ((long)array.Length) * tSize;
|
||
|
var uLen = byteLen / uSize;
|
||
|
|
||
|
CheckReinterpretSize<T, U>(ref array);
|
||
|
|
||
|
var ptr = NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(array);
|
||
|
var result = NativeArrayUnsafeUtility.ConvertExistingDataToNativeArray<U>(ptr, (int)uLen, Allocator.None);
|
||
|
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
var handle = NativeArrayUnsafeUtility.GetAtomicSafetyHandle(array);
|
||
|
NativeArrayUnsafeUtility.SetAtomicSafetyHandle(ref result, handle);
|
||
|
#endif
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if this array and another have equal length and content.
|
||
|
/// </summary>
|
||
|
/// <typeparam name="T">The type of the source array's elements.</typeparam>
|
||
|
/// <param name="container">The array to compare for equality.</param>
|
||
|
/// <param name="other">The other array to compare for equality.</param>
|
||
|
/// <returns>True if the arrays have equal length and content.</returns>
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int) })]
|
||
|
public static bool ArraysEqual<T>(this NativeArray<T> container, NativeArray<T> other)
|
||
|
where T : unmanaged, IEquatable<T>
|
||
|
{
|
||
|
if (container.Length != other.Length)
|
||
|
return false;
|
||
|
|
||
|
for (int i = 0; i != container.Length; i++)
|
||
|
{
|
||
|
if (!container[i].Equals(other[i]))
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
|
||
|
static void CheckReinterpretSize<T, U>(ref NativeArray<T> array)
|
||
|
where U : unmanaged
|
||
|
where T : unmanaged
|
||
|
{
|
||
|
var tSize = UnsafeUtility.SizeOf<T>();
|
||
|
var uSize = UnsafeUtility.SizeOf<U>();
|
||
|
|
||
|
var byteLen = ((long)array.Length) * tSize;
|
||
|
var uLen = byteLen / uSize;
|
||
|
|
||
|
if (uLen * uSize != byteLen)
|
||
|
{
|
||
|
throw new InvalidOperationException($"Types {typeof(T)} (array length {array.Length}) and {typeof(U)} cannot be aliased due to size constraints. The size of the types and lengths involved must line up.");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
|
||
|
internal static void Initialize<T>(ref this NativeArray<T> array,
|
||
|
int length,
|
||
|
AllocatorManager.AllocatorHandle allocator,
|
||
|
NativeArrayOptions options = NativeArrayOptions.ClearMemory)
|
||
|
where T : unmanaged
|
||
|
{
|
||
|
AllocatorHandle handle = allocator;
|
||
|
array = default;
|
||
|
array.m_Buffer = handle.AllocateStruct(default(T), length);
|
||
|
array.m_Length = length;
|
||
|
array.m_AllocatorLabel = allocator.IsAutoDispose ? Allocator.None : allocator.ToAllocator;
|
||
|
if (options == NativeArrayOptions.ClearMemory)
|
||
|
{
|
||
|
UnsafeUtility.MemClear(array.m_Buffer, array.m_Length * UnsafeUtility.SizeOf<T>());
|
||
|
}
|
||
|
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
array.m_MinIndex = 0;
|
||
|
array.m_MaxIndex = length - 1;
|
||
|
array.m_Safety = CollectionHelper.CreateSafetyHandle(allocator);
|
||
|
|
||
|
CollectionHelper.SetStaticSafetyId<NativeArray<T>>(ref array.m_Safety, ref NativeArrayStaticId<T>.s_staticSafetyId.Data);
|
||
|
handle.AddSafetyHandle(array.m_Safety);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int), typeof(AllocatorManager.AllocatorHandle) })]
|
||
|
internal static void Initialize<T, U>(ref this NativeArray<T> array,
|
||
|
int length,
|
||
|
ref U allocator,
|
||
|
NativeArrayOptions options = NativeArrayOptions.ClearMemory)
|
||
|
where T : unmanaged
|
||
|
where U : unmanaged, AllocatorManager.IAllocator
|
||
|
{
|
||
|
array = default;
|
||
|
array.m_Buffer = allocator.AllocateStruct(default(T), length);
|
||
|
array.m_Length = length;
|
||
|
array.m_AllocatorLabel = allocator.IsAutoDispose ? Allocator.None : allocator.ToAllocator;
|
||
|
if (options == NativeArrayOptions.ClearMemory)
|
||
|
{
|
||
|
UnsafeUtility.MemClear(array.m_Buffer, array.m_Length * UnsafeUtility.SizeOf<T>());
|
||
|
}
|
||
|
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
array.m_MinIndex = 0;
|
||
|
array.m_MaxIndex = length - 1;
|
||
|
array.m_Safety = CollectionHelper.CreateSafetyHandle(allocator.ToAllocator);
|
||
|
|
||
|
CollectionHelper.SetStaticSafetyId<NativeArray<T>>(ref array.m_Safety, ref NativeArrayStaticId<T>.s_staticSafetyId.Data);
|
||
|
allocator.Handle.AddSafetyHandle(array.m_Safety);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
|
||
|
internal static void DisposeCheckAllocator<T>(ref this NativeArray<T> array)
|
||
|
where T : unmanaged
|
||
|
{
|
||
|
if (array.m_Buffer == null)
|
||
|
{
|
||
|
throw new ObjectDisposedException("The NativeArray is already disposed.");
|
||
|
}
|
||
|
|
||
|
if (!AllocatorManager.IsCustomAllocator(array.m_AllocatorLabel))
|
||
|
{
|
||
|
array.Dispose();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
||
|
AtomicSafetyHandle.DisposeHandle(ref array.m_Safety);
|
||
|
#endif
|
||
|
AllocatorManager.Free(array.m_AllocatorLabel, array.m_Buffer);
|
||
|
array.m_AllocatorLabel = Allocator.Invalid;
|
||
|
|
||
|
array.m_Buffer = null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|