15 lines
1.0 KiB
Markdown
15 lines
1.0 KiB
Markdown
|
# HDRP material reference
|
||
|
|
||
|
Learn about the properties that affect HDRP materials.
|
||
|
|
||
|
| Page | Description |
|
||
|
| - | - |
|
||
|
|[Alpha Clipping reference](Alpha-Clipping.md)|The **Alpha Clipping** properties and options.|
|
||
|
|[Ambient Occlusion reference](Ambient-Occlusion.md)|The **Ambient occlusion** properties and options.|
|
||
|
|[Displacement Mode reference](Displacement-Mode.md)|The **Displacement Mode** properties and options.|
|
||
|
|[Double Sided reference](Double-Sided.md)|The **Double sided** properties and options.|
|
||
|
|[Geometric Specular Anti-aliasing reference](Geometric-Specular-Anti-Aliasing.md)|The **Geometric Specular AA** properties and options.|
|
||
|
|[Mask Map and Detail Map reference](Mask-Map-and-Detail-Map.md)|Learn how to use multiple channels in a texture.|
|
||
|
|[Material Type reference](Material-Type.md)|The **Material Type** properties and options.|
|
||
|
|[Tessellation reference](Tessellation.md)|The **Tessellation** properties and options.|
|
||
|
|[Surface Type reference](Surface-Type.md)|The **Surface Type** properties and options.|
|