54 lines
1.4 KiB
C#
54 lines
1.4 KiB
C#
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using NUnit.Framework;
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namespace UnityEngine.Rendering.HighDefinition.Tests
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{
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class ScalableSettingValueTests
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{
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[Test]
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public void ValueWorkWithOverride()
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{
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var setting = new ScalableSetting<int>(new[] { 1, 2, 3 }, ScalableSettingSchemaId.With3Levels);
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var value = new ScalableSettingValue<int>
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{
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useOverride = true,
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@override = 4
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};
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Assert.AreEqual(4, value.Value(setting));
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}
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[Test]
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public void ValueWorkWithLevel()
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{
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var setting = new ScalableSetting<int>(new[] { 1, 2, 3 }, ScalableSettingSchemaId.With3Levels);
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var value = new ScalableSettingValue<int>
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{
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useOverride = false,
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@override = 4,
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level = 1,
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};
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Assert.AreEqual(2, value.Value(setting));
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}
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[Test]
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public void CopyToWorks()
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{
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var value1 = new ScalableSettingValue<int>
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{
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useOverride = false,
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@override = 4,
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level = 1,
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};
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var value2 = new ScalableSettingValue<int>();
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value1.CopyTo(value2);
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Assert.AreEqual(value1.level, value2.level);
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Assert.AreEqual(value1.useOverride, value2.useOverride);
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Assert.AreEqual(value1.@override, value2.@override);
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}
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}
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}
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