61 lines
1.3 KiB
C#
61 lines
1.3 KiB
C#
|
using System.Reflection;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace UnityEditor.ShaderGraph
|
||
|
{
|
||
|
[Title("Utility", "Preview")]
|
||
|
class PreviewNode : CodeFunctionNode
|
||
|
{
|
||
|
public override bool hasPreview { get { return true; } }
|
||
|
|
||
|
[SerializeField]
|
||
|
float m_Width;
|
||
|
|
||
|
[SerializeField]
|
||
|
float m_Height;
|
||
|
|
||
|
public void SetDimensions(float width, float height)
|
||
|
{
|
||
|
float newSize = Mathf.Clamp(Mathf.Min(width, height), 150f, 1000f);
|
||
|
|
||
|
m_Width = newSize;
|
||
|
m_Height = newSize;
|
||
|
}
|
||
|
|
||
|
public float width
|
||
|
{
|
||
|
get { return m_Width; }
|
||
|
}
|
||
|
|
||
|
public float height
|
||
|
{
|
||
|
get { return m_Height; }
|
||
|
}
|
||
|
|
||
|
public PreviewNode()
|
||
|
{
|
||
|
name = "Preview";
|
||
|
|
||
|
m_Width = 208f;
|
||
|
m_Height = 208f;
|
||
|
}
|
||
|
|
||
|
protected override MethodInfo GetFunctionToConvert()
|
||
|
{
|
||
|
return GetType().GetMethod("Unity_Preview", BindingFlags.Static | BindingFlags.NonPublic);
|
||
|
}
|
||
|
|
||
|
static string Unity_Preview(
|
||
|
[Slot(0, Binding.None)] DynamicDimensionVector In,
|
||
|
[Slot(1, Binding.None)] out DynamicDimensionVector Out)
|
||
|
{
|
||
|
return
|
||
|
@"
|
||
|
{
|
||
|
Out = In;
|
||
|
}
|
||
|
";
|
||
|
}
|
||
|
}
|
||
|
}
|