25 lines
606 B
C#
25 lines
606 B
C#
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(IEventUnit))]
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public class EventUnitDescriptor<TEvent> : UnitDescriptor<TEvent>
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where TEvent : class, IEventUnit
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{
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public EventUnitDescriptor(TEvent @event) : base(@event) { }
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protected override string DefinedSubtitle()
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{
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return "Event";
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}
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protected override IEnumerable<EditorTexture> DefinedIcons()
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{
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if (unit.coroutine)
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{
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yield return BoltFlow.Icons.coroutine;
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}
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}
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}
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}
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