27 lines
881 B
C#
27 lines
881 B
C#
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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public interface IUnitPort : IGraphItem
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{
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IUnit unit { get; set; }
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string key { get; }
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IEnumerable<IUnitRelation> relations { get; }
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IEnumerable<IUnitConnection> validConnections { get; }
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IEnumerable<InvalidConnection> invalidConnections { get; }
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IEnumerable<IUnitConnection> connections { get; }
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IEnumerable<IUnitPort> connectedPorts { get; }
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bool hasAnyConnection { get; }
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bool hasValidConnection { get; }
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bool hasInvalidConnection { get; }
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bool CanInvalidlyConnectTo(IUnitPort port);
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bool CanValidlyConnectTo(IUnitPort port);
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void InvalidlyConnectTo(IUnitPort port);
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void ValidlyConnectTo(IUnitPort port);
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void Disconnect();
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IUnitPort CompatiblePort(IUnit unit);
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}
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}
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