22 lines
728 B
C#
22 lines
728 B
C#
|
namespace Unity.VisualScripting
|
||
|
{
|
||
|
public abstract class UnitPortDefinition : IUnitPortDefinition
|
||
|
{
|
||
|
[Serialize, Inspectable, InspectorDelayed]
|
||
|
[WarnBeforeEditing("Edit Port Key", "Changing the key of this definition will break any existing connection to this port. Are you sure you want to continue?", null, "")]
|
||
|
public string key { get; set; }
|
||
|
|
||
|
[Serialize, Inspectable]
|
||
|
public string label { get; set; }
|
||
|
|
||
|
[Serialize, Inspectable, InspectorTextArea]
|
||
|
public string summary { get; set; }
|
||
|
|
||
|
[Serialize, Inspectable]
|
||
|
public bool hideLabel { get; set; }
|
||
|
|
||
|
[DoNotSerialize]
|
||
|
public virtual bool isValid => !string.IsNullOrEmpty(key);
|
||
|
}
|
||
|
}
|