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Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
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-adb2
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AssetImportWorker0
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C:/Users/DoctorX/Rasagar
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Logs/AssetImportWorker0.log
-srvPort
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61255
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-job-worker-count
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31
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-background-job-worker-count
8
-asset-garbage-collectors
1
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Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [23132] Target information:
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Player connection [23132] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3122204793 [EditorId] 3122204793 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [23132] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3122204793 [EditorId] 3122204793 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
2024-09-15 01:05:00 -07:00
2024-09-20 13:24:33 -07:00
Player connection [23132] * "[IP] 192.168.1.145 [Port] 0 [Flags] 2 [Guid] 3122204793 [EditorId] 3122204793 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
2024-09-15 01:05:00 -07:00
2024-09-20 13:24:33 -07:00
Player connection [23132] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [23132] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 31
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-20 13:24:33 -07:00
Refreshing native plugins compatible for Editor in 4.98 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
2024-09-15 01:05:00 -07:00
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
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Vendor: NVIDIA
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VRAM: 12115 MB
Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56212
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.009542 seconds.
- Loaded All Assemblies, in 1.078 seconds
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 566 ms
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Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.866 seconds
Domain Reload Profiling: 2939ms
BeginReloadAssembly (339ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (123ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (136ms)
LoadAllAssembliesAndSetupDomain (445ms)
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LoadAssemblies (333ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (435ms)
TypeCache.Refresh (432ms)
TypeCache.ScanAssembly (392ms)
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BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
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FinalizeReload (1867ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1727ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (869ms)
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SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (15ms)
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ProcessInitializeOnLoadAttributes (384ms)
ProcessInitializeOnLoadMethodAttributes (449ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 3.300 seconds
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
2024-09-20 13:24:33 -07:00
Refreshing native plugins compatible for Editor in 4.57 ms, found 4 plugins.
2024-09-15 01:05:00 -07:00
Native extension for Android target not found
2024-08-26 13:07:20 -07:00
Native extension for WindowsStandalone target not found
2024-09-20 13:24:33 -07:00
Refreshing native plugins compatible for Editor in 8.03 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
2024-09-20 13:24:33 -07:00
- Finished resetting the current domain, in 5.462 seconds
Domain Reload Profiling: 8750ms
BeginReloadAssembly (1112ms)
2024-08-26 13:07:20 -07:00
ExecutionOrderSort (0ms)
2024-09-20 13:24:33 -07:00
DisableScriptedObjects (18ms)
2024-08-26 13:07:20 -07:00
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
2024-09-20 13:24:33 -07:00
CreateAndSetChildDomain (101ms)
RebuildCommonClasses (93ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (1993ms)
LoadAssemblies (1163ms)
2024-08-26 13:07:20 -07:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-09-20 13:24:33 -07:00
AnalyzeDomain (1120ms)
TypeCache.Refresh (865ms)
TypeCache.ScanAssembly (798ms)
BuildScriptInfoCaches (214ms)
ResolveRequiredComponents (33ms)
FinalizeReload (5463ms)
2024-08-26 13:07:20 -07:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-09-20 13:24:33 -07:00
SetupLoadedEditorAssemblies (4587ms)
2024-08-26 13:07:20 -07:00
LogAssemblyErrors (0ms)
2024-09-20 13:24:33 -07:00
InitializePlatformSupportModulesInManaged (44ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (215ms)
ProcessInitializeOnLoadAttributes (3467ms)
ProcessInitializeOnLoadMethodAttributes (835ms)
AfterProcessingInitializeOnLoad (16ms)
2024-09-15 01:05:00 -07:00
EditorAssembliesLoaded (1ms)
2024-08-26 13:07:20 -07:00
ExecutionOrderSort2 (0ms)
2024-09-20 13:24:33 -07:00
AwakeInstancesAfterBackupRestoration (17ms)
2024-09-20 11:20:02 -07:00
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
2024-09-20 13:24:33 -07:00
Refreshing native plugins compatible for Editor in 3.96 ms, found 4 plugins.
2024-08-26 13:07:20 -07:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-09-20 11:20:02 -07:00
Unloading 562 Unused Serialized files (Serialized files now loaded: 0)
2024-09-20 13:24:33 -07:00
Unloading 8890 unused Assets / (23.7 MB). Loaded Objects now: 9734.
Memory consumption went from 408.9 MB to 385.2 MB.
Total: 69.998200 ms (FindLiveObjects: 2.255000 ms CreateObjectMapping: 2.562100 ms MarkObjects: 41.623200 ms DeleteObjects: 23.556200 ms)
========================================================================
Received Import Request.
Time since last request: 136077.343000 seconds.
path: Assets/1)Scenes/concrete_floor_02_2k_jpg
artifactKey: Guid(ab1450218af6be846be38c29440b4b78) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/concrete_floor_02_2k_jpg using Guid(ab1450218af6be846be38c29440b4b78) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '0061e24bc73d4856e84f883d8038f91e') in 0.0213442 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
2024-09-14 06:19:54 -07:00
========================================================================
Received Import Request.
2024-09-20 13:24:33 -07:00
Time since last request: 0.000086 seconds.
path: Assets/1)Scenes/concrete_floor_02_2k_jpg/concrete_floor_02_Nor_2k.jpg
artifactKey: Guid(66dfc2aa4e766524d9304e8765e5e4a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/concrete_floor_02_2k_jpg/concrete_floor_02_Nor_2k.jpg using Guid(66dfc2aa4e766524d9304e8765e5e4a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-15 01:05:00 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-20 13:24:33 -07:00
-> (artifact id: '200a9f02356c47537d9ea2bd8dcf3cc9') in 0.1847143 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000061 seconds.
path: Assets/1)Scenes/concrete_floor_02_2k_jpg/concrete_floor_02_bump_2k.jpg
artifactKey: Guid(23729d4c5d44dbf4983bc390983b7057) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/concrete_floor_02_2k_jpg/concrete_floor_02_bump_2k.jpg using Guid(23729d4c5d44dbf4983bc390983b7057) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '1e646397d824479b81a99dc9b6011339') in 0.0268689 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
2024-09-15 01:05:00 -07:00
========================================================================
Received Import Request.
2024-09-20 13:24:33 -07:00
Time since last request: 0.000103 seconds.
path: Assets/1)Scenes/concrete_floor_02_2k_jpg/concrete_floor_02_diff_2k.jpg
artifactKey: Guid(c182b09fdc6990d4c96cdbf41b12961f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/concrete_floor_02_2k_jpg/concrete_floor_02_diff_2k.jpg using Guid(c182b09fdc6990d4c96cdbf41b12961f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-15 01:05:00 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-20 13:24:33 -07:00
-> (artifact id: '6c2bdbde28182a8d3745eb3b0b5ad93e') in 0.0267975 seconds
2024-09-15 01:05:00 -07:00
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
2024-09-20 13:24:33 -07:00
Time since last request: 7.209081 seconds.
path: Assets/1)Scenes/concrete_floor_02_2k_jpg/New Material.mat
artifactKey: Guid(78ab18a2101d82a479ddb8ef34d3df5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/concrete_floor_02_2k_jpg/New Material.mat using Guid(78ab18a2101d82a479ddb8ef34d3df5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'bc0f1bdf03786c5abd198ded6a9cab95') in 1.6691381 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 328
========================================================================
Received Import Request.
Time since last request: 5.672141 seconds.
path: Assets/1)Scenes/House_4.fbx
artifactKey: Guid(c8363864f2df9364aab74dfb9ea4eb78) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/House_4.fbx using Guid(c8363864f2df9364aab74dfb9ea4eb78) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5e4d2c8745fa9788d67b515e2855fec1') in 0.2138578 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 33
========================================================================
Received Import Request.
Time since last request: 0.285141 seconds.
path: Assets/1)Scenes/Bricks.mat
artifactKey: Guid(2cdab9d53d491c34095e7d28030b0715) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Bricks.mat using Guid(2cdab9d53d491c34095e7d28030b0715) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-15 01:05:00 -07:00
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
2024-09-20 13:24:33 -07:00
-> (artifact id: 'a51446cb595fc35eefaa334c334ad289') in 0.0178932 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000063 seconds.
path: Assets/1)Scenes/Metal.mat
artifactKey: Guid(4080106de26f6e84fb935f458dd6d1c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Metal.mat using Guid(4080106de26f6e84fb935f458dd6d1c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '9074043487e9e84d94f0210afc8769e1') in 0.0169883 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000091 seconds.
path: Assets/1)Scenes/Material.mat
artifactKey: Guid(7f3e0e89b1b530b4384d3f37b2592d3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Material.mat using Guid(7f3e0e89b1b530b4384d3f37b2592d3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'aff0e99cad66290eda33f17227aea64d') in 0.0219484 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 17.834538 seconds.
path: Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_ao_2k.jpg
artifactKey: Guid(a9390b060bb1fe44fb2a2fee049c94e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_ao_2k.jpg using Guid(a9390b060bb1fe44fb2a2fee049c94e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '619da40948d8ba96fd62461d535b0ca6') in 0.0235655 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000072 seconds.
path: Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_rough_ao_2k.jpg
artifactKey: Guid(24284f3b26171024a8176c0f7d80b5d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_rough_ao_2k.jpg using Guid(24284f3b26171024a8176c0f7d80b5d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '77e993fd7067a18f0f0383f174b5eae4') in 0.019073 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000057 seconds.
path: Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_rough_2k.jpg
artifactKey: Guid(aa7184519eeee724f940502d497d1d2a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_rough_2k.jpg using Guid(aa7184519eeee724f940502d497d1d2a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b4ec800af0812b72d130d451a593f04d') in 0.0271324 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 29.046413 seconds.
path: Assets/1)Scenes/rusty_metal_02_2k_jpg/rusty_metal_02_ao_2k.jpg
artifactKey: Guid(a3e3d4c99e794c545a3f31d073066ebf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/rusty_metal_02_2k_jpg/rusty_metal_02_ao_2k.jpg using Guid(a3e3d4c99e794c545a3f31d073066ebf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '94d7b8411dacae868fe866449a06f6a2') in 0.0215855 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000047 seconds.
path: Assets/1)Scenes/rusty_metal_02_2k_jpg/rusty_metal_02_spec_2k.jpg
artifactKey: Guid(c76251f25da3e6c4baa8d8d557240e46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/rusty_metal_02_2k_jpg/rusty_metal_02_spec_2k.jpg using Guid(c76251f25da3e6c4baa8d8d557240e46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '22cf3c00604e5e1f48f35a03dab75949') in 0.0295088 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.335 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 3.43 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Could not load the file 'NiceIO'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.447 seconds
Domain Reload Profiling: 6780ms
BeginReloadAssembly (660ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (42ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (234ms)
RebuildCommonClasses (98ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1478ms)
LoadAssemblies (1020ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (693ms)
TypeCache.Refresh (41ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (607ms)
ResolveRequiredComponents (32ms)
FinalizeReload (4449ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2433ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (43ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (249ms)
ProcessInitializeOnLoadAttributes (1638ms)
ProcessInitializeOnLoadMethodAttributes (483ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 4.67 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 187 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8900 unused Assets / (25.3 MB). Loaded Objects now: 9817.
Memory consumption went from 351.7 MB to 326.4 MB.
Total: 74.105800 ms (FindLiveObjects: 2.367300 ms CreateObjectMapping: 4.842400 ms MarkObjects: 43.663600 ms DeleteObjects: 23.230800 ms)
Prepare: number of updated asset objects reloaded= 13
========================================================================
Received Import Request.
Time since last request: 1280.880570 seconds.
path: Assets/UnityTechnologies/ParticlePack/Main Camera Profile.asset
artifactKey: Guid(a2c5621595413ca4a81d437f1d534aff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Main Camera Profile.asset using Guid(a2c5621595413ca4a81d437f1d534aff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '33cdc169a450aed8f3ec8eef0e70cf5e') in 0.069777 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000122 seconds.
path: Assets/UnityTechnologies/ParticlePack/Main Camera Profile(URP).asset
artifactKey: Guid(ae86f759d8a224d49b6681ec201e0a1c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Main Camera Profile(URP).asset using Guid(ae86f759d8a224d49b6681ec201e0a1c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'aabb684dc23dfa49feb986c7b9173c35') in 0.0430408 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000063 seconds.
path: Assets/UnityTechnologies/ParticlePack/URP.asset
artifactKey: Guid(acf70799bbbe842438b93b6c87c0c24c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/URP.asset using Guid(acf70799bbbe842438b93b6c87c0c24c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'a8024c88a4390e60708f06aa73c01165') in 0.0105982 seconds
2024-09-15 01:05:00 -07:00
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
2024-09-01 13:42:24 -07:00
2024-09-20 13:24:33 -07:00
========================================================================
Received Import Request.
Time since last request: 5.978347 seconds.
path: Assets/UnityTechnologies/ParticlePack/TextMesh Pro/Shaders/SDFFunctions.hlsl
artifactKey: Guid(96de908384869cd409c75efa351d5edf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/TextMesh Pro/Shaders/SDFFunctions.hlsl using Guid(96de908384869cd409c75efa351d5edf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f00a2e13d9e11396071e299ac901cc58') in 0.0034701 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 4.321292 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Prefabs/Player.prefab
artifactKey: Guid(6fcc382533eeddd4cb59b9e20acca545) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Prefabs/Player.prefab using Guid(6fcc382533eeddd4cb59b9e20acca545) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7a578bfe7aaeb97c663a998f950179cc') in 0.0591041 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 23.176466 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/FloorLong.prefab
artifactKey: Guid(364e3c46cc3cab14190de95b5e46dcfc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/FloorLong.prefab using Guid(364e3c46cc3cab14190de95b5e46dcfc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '0673e20691b3bde3bf8352438a5d6c88') in 1.7468298 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 345
========================================================================
Received Import Request.
Time since last request: 0.000069 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/SideWall.prefab
artifactKey: Guid(2ed68cc4c6f4c5d42bb123a2bc92d4d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/SideWall.prefab using Guid(2ed68cc4c6f4c5d42bb123a2bc92d4d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '9c60de811932d7b321147536ead9673b') in 0.0718099 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 0.000093 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/SmallLight.prefab
artifactKey: Guid(7eb44e6d0f419324b83e33d3678c4f4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/SmallLight.prefab using Guid(7eb44e6d0f419324b83e33d3678c4f4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b70ad66c0ca02785630b4f82c598f0b7') in 0.0490814 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14
========================================================================
Received Import Request.
Time since last request: 0.000078 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/FloorTiny.prefab
artifactKey: Guid(8e1da52275f7dd14982d99253940530e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/FloorTiny.prefab using Guid(8e1da52275f7dd14982d99253940530e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '3c8a526289d67d3b6fffacd5ada7cae9') in 0.0506779 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
========================================================================
Received Import Request.
Time since last request: 16.229516 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/CornerWall.fbx
artifactKey: Guid(29175e748bfc77b4194c165e0258b930) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/CornerWall.fbx using Guid(29175e748bfc77b4194c165e0258b930) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '009cf2b7831953f21962c0c2c84bfb7c') in 0.1664574 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
========================================================================
Received Import Request.
Time since last request: 0.000133 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/SideWall.fbx
artifactKey: Guid(b03a156a678c5aa42b3abd35f650bb53) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/SideWall.fbx using Guid(b03a156a678c5aa42b3abd35f650bb53) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'cfe0480919fa7cc2ea6dd9832ef4dd90') in 0.1472733 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 0.000268 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/Step.fbx
artifactKey: Guid(56419c3da9429f0488c038e5b86ebd7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/Step.fbx using Guid(56419c3da9429f0488c038e5b86ebd7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '4487e6db1ee22df5497b2377b03f8c38') in 0.0761217 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
========================================================================
Received Import Request.
Time since last request: 10.243877 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Sprites/UnityLogo.png
artifactKey: Guid(e9980ad31e8dba04aa8110ba611c69d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Sprites/UnityLogo.png using Guid(e9980ad31e8dba04aa8110ba611c69d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'fc13642055a38a5990c6ad3936a51149') in 0.0834448 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 6.232144 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-0_comp_dir.png
artifactKey: Guid(07b8ebe48bd7a9c4b839624823c06712) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-0_comp_dir.png using Guid(07b8ebe48bd7a9c4b839624823c06712) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e574439a10596cb55d09950309655da5') in 0.0346502 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000053 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-1_comp_dir.png
artifactKey: Guid(b94ba60cc44553342b313aa65a4e2e69) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-1_comp_dir.png using Guid(b94ba60cc44553342b313aa65a4e2e69) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'df8faae4ad16c910274aaf760cc60e0e') in 0.0184708 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000089 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-0.exr
artifactKey: Guid(1b240d419def8924fb3c0f0f324549a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-0.exr using Guid(1b240d419def8924fb3c0f0f324549a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f7d10c28b3f29bdf94b51e734fda384f') in 0.0453559 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000198 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-1.exr
artifactKey: Guid(657ea546cd44cd1439c05ff37e2371d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-1.exr using Guid(657ea546cd44cd1439c05ff37e2371d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '328cd2a6481c8d979952aaa26517594f') in 0.0220503 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000087 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-3.exr
artifactKey: Guid(eca4a79fd70009948bbc6fa55ea9e2d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-3.exr using Guid(eca4a79fd70009948bbc6fa55ea9e2d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '948c48526b5b2ea7d64ca6e276c3698d') in 0.0229009 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.534903 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Profiles/DefaultProfile(URP).asset
artifactKey: Guid(9672b2e52a1f44845bd1cf0d1a207aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Profiles/DefaultProfile(URP).asset using Guid(9672b2e52a1f44845bd1cf0d1a207aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b04f78aaf1536d3bdb67725401881819') in 0.0048812 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.351 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.47 ms, found 4 plugins.
Assertion failed on expression: 'pred(*previous, *i)'
Assertion failed on expression: 'pred(*previous, *i)'
Assertion failed on expression: 'pred(*previous, *i)'
Assertion failed on expression: 'pred(*previous, *i)'
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Could not load the file 'NiceIO'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.720 seconds
Domain Reload Profiling: 8072ms
BeginReloadAssembly (666ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (37ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (212ms)
RebuildCommonClasses (104ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1481ms)
LoadAssemblies (1051ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (713ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (642ms)
ResolveRequiredComponents (36ms)
FinalizeReload (5721ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3333ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (255ms)
ProcessInitializeOnLoadAttributes (2249ms)
ProcessInitializeOnLoadMethodAttributes (741ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Refreshing native plugins compatible for Editor in 7.16 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 183 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8900 unused Assets / (24.3 MB). Loaded Objects now: 9845.
Memory consumption went from 350.9 MB to 326.6 MB.
Total: 78.389700 ms (FindLiveObjects: 2.874400 ms CreateObjectMapping: 3.595500 ms MarkObjects: 46.423000 ms DeleteObjects: 25.494800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.246 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 3.99 ms, found 4 plugins.
Assertion failed on expression: 'pred(*previous, *i)'
Assertion failed on expression: 'pred(*previous, *i)'
Assertion failed on expression: 'pred(*previous, *i)'
Assertion failed on expression: 'pred(*previous, *i)'
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Could not load the file 'NiceIO'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.696 seconds
Domain Reload Profiling: 7945ms
BeginReloadAssembly (585ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (153ms)
RebuildCommonClasses (107ms)
RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (75ms)
LoadAllAssembliesAndSetupDomain (1450ms)
LoadAssemblies (1007ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (723ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (641ms)
ResolveRequiredComponents (37ms)
FinalizeReload (5697ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3089ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (237ms)
ProcessInitializeOnLoadAttributes (2149ms)
ProcessInitializeOnLoadMethodAttributes (613ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 4.55 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 183 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8899 unused Assets / (24.7 MB). Loaded Objects now: 9848.
Memory consumption went from 350.8 MB to 326.1 MB.
Total: 75.434400 ms (FindLiveObjects: 2.510000 ms CreateObjectMapping: 3.928400 ms MarkObjects: 41.272200 ms DeleteObjects: 27.719000 ms)
Prepare: number of updated asset objects reloaded= 0