This commit is contained in:
Rasagar 2024-09-28 18:13:57 +03:00
commit 8fcd2b7cc9
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Using pre-set license
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Successfully changed project path to: C:/Users/User/Rasagar
C:/Users/User/Rasagar
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System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
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Time since last request: 0.000054 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Details_02.tif
artifactKey: Guid(618e85e4233432a47942a74538b7b2dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Details_02.tif using Guid(618e85e4233432a47942a74538b7b2dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '43c7a32fea9826af8b028c5b7b0913a1') in 0.0253824 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1.643000 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Stone_A/Stone_A_MaskMap.tif
artifactKey: Guid(732c6d50a88f58d48b308b926b11794b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Stone_A/Stone_A_MaskMap.tif using Guid(732c6d50a88f58d48b308b926b11794b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a87089b0f4c42166f1667c7f625a5332') in 0.0368459 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1.874280 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_I/Rock_Overgrown_I_MaskMap.tif
artifactKey: Guid(1a82d66e93bb87c4e9b651999e4266f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_I/Rock_Overgrown_I_MaskMap.tif using Guid(1a82d66e93bb87c4e9b651999e4266f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '45df777c0d233e00d4cee72caba74bc9') in 0.032192 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 4.515786 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_Normal.tif
artifactKey: Guid(7b7e14fd22ca6f448a4341197a83ae78) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_Normal.tif using Guid(7b7e14fd22ca6f448a4341197a83ae78) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a0f2848a611637a4be4360dca8f6e3ab') in 0.0265083 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 49.855789 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_01.fbx
artifactKey: Guid(8d8873bd1f85c3942bf7f961cec01074) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_01.fbx using Guid(8d8873bd1f85c3942bf7f961cec01074) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'ab9a0022ec590f0e5770b4f5d5274a5e') in 0.1624497 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.000042 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_Overgrown_B.FBX
artifactKey: Guid(b2c98a43e7a97e94280599e0429f11b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_Overgrown_B.FBX using Guid(b2c98a43e7a97e94280599e0429f11b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '9c572b8cff45434540f060666b5e2dbf') in 0.089587 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 0.000043 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_01.fbx
artifactKey: Guid(9ec4ab395efae3f44b859f77742dd451) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_01.fbx using Guid(9ec4ab395efae3f44b859f77742dd451) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '55dd8c62044b6670b3736f4f2e33da7d') in 0.1307245 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 5.478128 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Shots/GulleyShot.prefab
artifactKey: Guid(a6a134db39c954e45b14678328cb897b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Shots/GulleyShot.prefab using Guid(a6a134db39c954e45b14678328cb897b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '501700135d5053ce852ba8697568aeb3') in 0.0594182 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 47
========================================================================
Received Import Request.
Time since last request: 0.000034 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Shots/SatelliteShot.prefab
artifactKey: Guid(04a340464487e4a03b3225dd0fb88e01) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Shots/SatelliteShot.prefab using Guid(04a340464487e4a03b3225dd0fb88e01) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '8337659714a168e12c043ec67c9cb525') in 0.0056375 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 39
========================================================================
Received Import Request.
Time since last request: 17.000292 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Color.png
artifactKey: Guid(9ac807d2606f2a24ab6f7c13b85f1db5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Color.png using Guid(9ac807d2606f2a24ab6f7c13b85f1db5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '81a2e125844e84177211682e0513b16d') in 0.0285063 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000089 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Subsurface.png
artifactKey: Guid(4e3e9f2a55d6511488fa952048fb9707) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Subsurface.png using Guid(4e3e9f2a55d6511488fa952048fb9707) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '6aa39c0537e134088b391cdd1e031a74') in 0.0250785 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Normal.png
artifactKey: Guid(a02e8452e6938974d8a56b6964d01d82) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Normal.png using Guid(a02e8452e6938974d8a56b6964d01d82) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b2179a0afa55c86ba077a3014e3ef325') in 0.0282074 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 35.869959 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/UI/Fader.prefab
artifactKey: Guid(1bba1089884f54c28a3beed5b4192e68) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/UI/Fader.prefab using Guid(1bba1089884f54c28a3beed5b4192e68) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '76379efd79ee2804e813e70fa542ff7f') in 0.0094719 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -0,0 +1,700 @@
Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe
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Successfully changed project path to: C:/Users/User/Rasagar
C:/Users/User/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [17660] Target information:
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Player connection [17660] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [17660] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
Refreshing native plugins compatible for Editor in 6.54 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
Vendor: NVIDIA
VRAM: 5980 MB
Driver: 30.0.15.1289
Initialize mono
Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56920
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007273 seconds.
- Loaded All Assemblies, in 0.881 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.767 seconds
Domain Reload Profiling: 1645ms
BeginReloadAssembly (261ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (71ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (118ms)
LoadAllAssembliesAndSetupDomain (403ms)
LoadAssemblies (255ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (395ms)
TypeCache.Refresh (393ms)
TypeCache.ScanAssembly (363ms)
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FinalizeReload (768ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (714ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (42ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (12ms)
ProcessInitializeOnLoadAttributes (324ms)
ProcessInitializeOnLoadMethodAttributes (331ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.997 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 3.39 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.59 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.327 seconds
Domain Reload Profiling: 5313ms
BeginReloadAssembly (713ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (56ms)
RebuildCommonClasses (53ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1127ms)
LoadAssemblies (716ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (620ms)
TypeCache.Refresh (451ms)
TypeCache.ScanAssembly (413ms)
BuildScriptInfoCaches (145ms)
ResolveRequiredComponents (20ms)
FinalizeReload (3328ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2838ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (169ms)
ProcessInitializeOnLoadAttributes (2174ms)
ProcessInitializeOnLoadMethodAttributes (468ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 4.91 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 565 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8898 unused Assets / (25.0 MB). Loaded Objects now: 9740.
Memory consumption went from 409.3 MB to 384.3 MB.
Total: 62.408900 ms (FindLiveObjects: 3.237100 ms CreateObjectMapping: 2.953400 ms MarkObjects: 38.614300 ms DeleteObjects: 17.602100 ms)
========================================================================
Received Import Request.
Time since last request: 138050.738763 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Rock_Overgrown_A.prefab
artifactKey: Guid(957579ed33eb22040bb203c8100f624f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Rock_Overgrown_A.prefab using Guid(957579ed33eb22040bb203c8100f624f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '98b85c1ecc4eab994984064b24ac3bd8') in 1.5219775 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 398
========================================================================
Received Import Request.
Time since last request: 38.735875 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_06_MaskMap.tif
artifactKey: Guid(e85131b1ddfaf9a468c8461b4be882ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_06_MaskMap.tif using Guid(e85131b1ddfaf9a468c8461b4be882ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '6aadb53d7b57e68258fd7c21757c4dff') in 0.0524782 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000068 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Normal.tif
artifactKey: Guid(e9e566d59c8df664d8eb70743cd5b760) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Normal.tif using Guid(e9e566d59c8df664d8eb70743cd5b760) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'c45ec5796baeadf03e2711f668d7f3c1') in 0.0334839 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_C_Normal.tif
artifactKey: Guid(0333fad25ec40c044b5a72bd4bb1f844) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_C_Normal.tif using Guid(0333fad25ec40c044b5a72bd4bb1f844) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '7ec8d9d91e7dfa2cbe34b69d7dc8ffec') in 0.0257288 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1.744611 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Stone_A/Stone_A_Height.tif
artifactKey: Guid(1ad8477bf46504743a63c3eb69b77a25) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Stone_A/Stone_A_Height.tif using Guid(1ad8477bf46504743a63c3eb69b77a25) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '4e67770e1da7abc315db5783267acff3') in 0.0329815 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1.882121 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_I/Rock_Overgrown_I_BaseColor.tif
artifactKey: Guid(3ef1d60cd3b21b64ca1918262412b0f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_I/Rock_Overgrown_I_BaseColor.tif using Guid(3ef1d60cd3b21b64ca1918262412b0f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '255ef0a9845bebe3443a72936c564826') in 0.0302519 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 4.520552 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_MaskMap.tif
artifactKey: Guid(5f64036cc2c54f1498e413a0428e5835) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_MaskMap.tif using Guid(5f64036cc2c54f1498e413a0428e5835) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '337c847c7802e2e18946ab0a23ef6d44') in 0.0261848 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 49.855437 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_A_02.fbx
artifactKey: Guid(0347a2ca593e212468d38a00c0f15925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_A_02.fbx using Guid(0347a2ca593e212468d38a00c0f15925) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '969db06cd398c968fcad9ddd9cd74637') in 0.1618112 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 0.000069 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_Overgrown_D.fbx
artifactKey: Guid(d162d260ab0c07b43b7e7e90d954b83a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_Overgrown_D.fbx using Guid(d162d260ab0c07b43b7e7e90d954b83a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'adfa09a7db6143f72b2fc054b36baf50') in 0.0892766 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_02.fbx
artifactKey: Guid(42a5fc4117eb11e4db95a975d19a76ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_02.fbx using Guid(42a5fc4117eb11e4db95a975d19a76ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '392bde22efc96e9f9cca61de81a69119') in 0.1200904 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 5.469779 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Shots/GladeShot.prefab
artifactKey: Guid(c49f73229e44c4a5da13603f9754593b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Shots/GladeShot.prefab using Guid(c49f73229e44c4a5da13603f9754593b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '3b46f9ba1e3395c8d9c69887cfc5e291') in 0.02063 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40
========================================================================
Received Import Request.
Time since last request: 0.000032 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Shots/TreePanningShot.prefab
artifactKey: Guid(bbdac3f1c1cbe8c42a6770126147d794) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Shots/TreePanningShot.prefab using Guid(bbdac3f1c1cbe8c42a6770126147d794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'e2f5c8527cca015784b0cacfed04206f') in 0.0087964 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Import Request.
Time since last request: 4.896426 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Terrain/TerrainProxy.prefab
artifactKey: Guid(f011986bc36690b4d934f2708930e3a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Terrain/TerrainProxy.prefab using Guid(f011986bc36690b4d934f2708930e3a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'de3a19617bafd11f04c05f2a36543190') in 0.0048836 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 52
========================================================================
Received Import Request.
Time since last request: 3.330466 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Pine_C.st
artifactKey: Guid(b3da1778a10a6eb48b449d9c0bc21c2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Pine_C.st using Guid(b3da1778a10a6eb48b449d9c0bc21c2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'e1fd64dde8a6cbfb615cfefec85aac4c') in 0.2998733 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 68
========================================================================
Received Import Request.
Time since last request: 8.317552 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Bark_Normal.png
artifactKey: Guid(45b93e314671d57498de7ba5262aa7b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Bark_Normal.png using Guid(45b93e314671d57498de7ba5262aa7b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'cd905f88d95949140c08585998563a25') in 0.0291331 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000044 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Normal.png
artifactKey: Guid(0b82e8a87b6c01d4bb908880f2e36e1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Normal.png using Guid(0b82e8a87b6c01d4bb908880f2e36e1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a3914e5f4c7596f12d36691720475d47') in 0.0264743 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 32.855860 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Pine_A.st
artifactKey: Guid(664f5d5d981c0f24ca0f9d731d77a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Pine_A.st using Guid(664f5d5d981c0f24ca0f9d731d77a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'f7df8bda85d26d5176916415fbf058f6') in 0.2015849 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 60
========================================================================
Received Import Request.
Time since last request: 2.819747 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/UI/Description.prefab
artifactKey: Guid(8421e82471d8247bda6c7842f085da4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/UI/Description.prefab using Guid(8421e82471d8247bda6c7842f085da4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a2b0174ecf4f4a3edf3985bee0e694b3') in 0.0672781 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 7.453417 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Volumes/PostProcess Profile.asset
artifactKey: Guid(dfe9356fecfecce448e54d8afe208ca7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Volumes/PostProcess Profile.asset using Guid(dfe9356fecfecce448e54d8afe208ca7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '5e1430d7ea45f64019072e47a30448ec') in 0.0037851 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 619.617452 seconds.
path: Assets/4)Prefabs/rasagarmarket2.fbx
artifactKey: Guid(5c7d204572f16f64ba048ea0ea7ce435) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/rasagarmarket2.fbx using Guid(5c7d204572f16f64ba048ea0ea7ce435) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a2c879487acec63b10be3d70cbab5cdb') in 0.1450333 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
========================================================================
Received Import Request.
Time since last request: 504.516902 seconds.
path: Assets/4)Prefabs/textures/internal_ground_ao_texture.jpeg
artifactKey: Guid(57edf7826e03cc143931a3732d4a1af0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/textures/internal_ground_ao_texture.jpeg using Guid(57edf7826e03cc143931a3732d4a1af0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'a855696e48fb27e1a3943549d4798fea') in 0.0274418 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000094 seconds.
path: Assets/4)Prefabs/textures/NormalMap (2).png
artifactKey: Guid(954d85d714192034b947470d0596c6ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/textures/NormalMap (2).png using Guid(954d85d714192034b947470d0596c6ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '9fde1df8ade5fcaf2b97455ecc6f950c') in 0.0253223 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 3.089462 seconds.
path: Assets/4)Prefabs/source/bridge 1/DisplacementMap (2).png
artifactKey: Guid(df94e384414c10e4280ac412f902894a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/source/bridge 1/DisplacementMap (2).png using Guid(df94e384414c10e4280ac412f902894a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '7b0f6e6846ce3711b31c48ac3b0ee0de') in 0.0222543 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000092 seconds.
path: Assets/4)Prefabs/source/bridge 1/SpecularMap (2).png
artifactKey: Guid(5deaa315024dea64790abfcab8d9afa5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/source/bridge 1/SpecularMap (2).png using Guid(5deaa315024dea64790abfcab8d9afa5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '4da9aa2cfed5e146507a4bf53077f104') in 0.0240363 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1203.200369 seconds.
path: Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_ao_2k.jpg
artifactKey: Guid(a9390b060bb1fe44fb2a2fee049c94e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_ao_2k.jpg using Guid(a9390b060bb1fe44fb2a2fee049c94e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'ab5ca87e3a0851d9f28cdaa9e9a2ade5') in 0.0308835 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000057 seconds.
path: Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_rough_ao_2k.jpg
artifactKey: Guid(24284f3b26171024a8176c0f7d80b5d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_rough_ao_2k.jpg using Guid(24284f3b26171024a8176c0f7d80b5d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'db92110601d13a96d17a6144694ffe00') in 0.0285881 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/LongOverhangWall.prefab
artifactKey: Guid(c5aa08609f3d9f547aca9af1d6c18070) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/LongOverhangWall.prefab using Guid(c5aa08609f3d9f547aca9af1d6c18070) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '68414bfed770aef6919287616786d0bd') in 0.1291899 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 45
========================================================================
Received Import Request.
Time since last request: 0.000079 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/SideWall.prefab
artifactKey: Guid(2ed68cc4c6f4c5d42bb123a2bc92d4d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/SideWall.prefab using Guid(2ed68cc4c6f4c5d42bb123a2bc92d4d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '3a4364e63a1daacc9532ad69391c7f18') in 0.058092 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 0.000088 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/EndWall.fbx
artifactKey: Guid(18f35b9d268a5e2418ed0f7628c2d86d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/EndWall.fbx using Guid(18f35b9d268a5e2418ed0f7628c2d86d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'dbc61eadf7967ff6128def421863630c') in 0.1562473 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 0.000283 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Textures/ConcreteWall_MetallicSmooth.tif
artifactKey: Guid(1ab99eedfaf93af4e85990b5a98ffb96) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Textures/ConcreteWall_MetallicSmooth.tif using Guid(1ab99eedfaf93af4e85990b5a98ffb96) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'cc8704f02ac15ce733274c913504aca0') in 0.0443751 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/WaterReflection.renderTexture
artifactKey: Guid(4ae8ae7350b67b44785d874c413a2e03) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/WaterReflection.renderTexture using Guid(4ae8ae7350b67b44785d874c413a2e03) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '00fcbe63ba789edd72be753d42e0f280') in 0.0579652 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/UnityTechnologies/ParticlePack/EffectExamples/Fire & Explosion Effects/Textures/shockwave.tif
artifactKey: Guid(492f3349f92767645a752364a5d18422) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/EffectExamples/Fire & Explosion Effects/Textures/shockwave.tif using Guid(492f3349f92767645a752364a5d18422) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '0c3d1bb0f97b667257e278fb13becd92') in 0.0347686 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000030 seconds.
path: Assets/UnityTechnologies/ParticlePack/EffectExamples/Legacy Particles/Textures/WaterMistSoftParticle.tif
artifactKey: Guid(8ff8e521da361284da009d50ce3b6767) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/EffectExamples/Legacy Particles/Textures/WaterMistSoftParticle.tif using Guid(8ff8e521da361284da009d50ce3b6767) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '2d3a2e7f74b9f715eebb3ef0f2c9ccea') in 0.0388241 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000046 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Textures/ConcreteWall_normal.tif
artifactKey: Guid(d98cf5219f5996d479964a1074ada90a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Textures/ConcreteWall_normal.tif using Guid(d98cf5219f5996d479964a1074ada90a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'c6b8dd8a689a810123e9b46e14f5f20a') in 0.0310898 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000025 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/CornerWall.prefab
artifactKey: Guid(21617474d5ac06548b6020406dbe6e6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/CornerWall.prefab using Guid(21617474d5ac06548b6020406dbe6e6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'f80cdcae0e31ec2cb561470e385b3294') in 0.05669 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000042 seconds.
path: Assets/Textureler/slate_driveway_disp_1k.png
artifactKey: Guid(e89a3d6d69915de4cbfd182aa802424d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/slate_driveway_disp_1k.png using Guid(e89a3d6d69915de4cbfd182aa802424d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '038cef7c8e2449440dd0e50e6c3ec9ca') in 0.0371451 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000048 seconds.
path: Assets/UnityTechnologies/ParticlePack/EffectExamples/Fire & Explosion Effects/Materials/EnergyShockwave.mat
artifactKey: Guid(65586f2fde3974c4e9469dfe6cf89338) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/EffectExamples/Fire & Explosion Effects/Materials/EnergyShockwave.mat using Guid(65586f2fde3974c4e9469dfe6cf89338) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '3aaa33c79177a0797a5e0d9e77b102e4') in 0.0509034 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000030 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/LongOverhangWall.fbx
artifactKey: Guid(8e725cb41275efd4b90ded8d12a97e28) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/LongOverhangWall.fbx using Guid(8e725cb41275efd4b90ded8d12a97e28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '75e2ba08040d04c33be94cd72c212860') in 0.1541023 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
========================================================================
Received Import Request.
Time since last request: 0.000088 seconds.
path: Assets/UnityTechnologies/ParticlePack/EffectExamples/Legacy Particles/Textures/WaterRippleEdgeParticle.tif
artifactKey: Guid(0d42969205605384aacd59e290220577) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/EffectExamples/Legacy Particles/Textures/WaterRippleEdgeParticle.tif using Guid(0d42969205605384aacd59e290220577) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'ee3e79ea6695f80f29ecb7fb5ce09748') in 0.0263626 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000109 seconds.
path: Assets/TutorialInfo/Icons/Water Shader icon.PNG
artifactKey: Guid(766a7edc5f25e3b4daafb5554da17927) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TutorialInfo/Icons/Water Shader icon.PNG using Guid(766a7edc5f25e3b4daafb5554da17927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '1bf1662e7f8a859a86df8b9ad85670cd') in 0.0313886 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000067 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/WaterBlock_50m.mesh
artifactKey: Guid(3da23cdf512599b42881988944f3918c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/WaterBlock_50m.mesh using Guid(3da23cdf512599b42881988944f3918c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '603e45d606e9ea750450c212045c33a7') in 0.0224714 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000079 seconds.
path: Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_diff_2k.jpg
artifactKey: Guid(36fc1cec619e2f44e80e338b5c9e3f39) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/castle_wall_slates_2k_jpg/castle_wall_slates_diff_2k.jpg using Guid(36fc1cec619e2f44e80e338b5c9e3f39) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '39d27da7c50e757f5b87fb6f5543c7e9') in 0.0307534 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000089 seconds.
path: Assets/Textureler/slate_driveway_nor_gl_1k.exr
artifactKey: Guid(789f69e86a0f91b4595047ae3f83a5e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/slate_driveway_nor_gl_1k.exr using Guid(789f69e86a0f91b4595047ae3f83a5e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'cf103576c36cfa82e33f3bfdb60258bd') in 0.0295563 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

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Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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Successfully changed project path to: C:/Users/User/Rasagar
C:/Users/User/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [6932] Target information:
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Player connection [6932] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [6932] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
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Refreshing native plugins compatible for Editor in 4.40 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56552
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007751 seconds.
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Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1657ms
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initialDomainReloadingComplete (118ms)
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Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 3.72 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.01 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.362 seconds
Domain Reload Profiling: 5365ms
BeginReloadAssembly (707ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (51ms)
RebuildCommonClasses (52ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (1152ms)
LoadAssemblies (724ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (645ms)
TypeCache.Refresh (461ms)
TypeCache.ScanAssembly (431ms)
BuildScriptInfoCaches (160ms)
ResolveRequiredComponents (18ms)
FinalizeReload (3363ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2853ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (182ms)
ProcessInitializeOnLoadAttributes (2170ms)
ProcessInitializeOnLoadMethodAttributes (483ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 4.13 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 565 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8898 unused Assets / (24.6 MB). Loaded Objects now: 9740.
Memory consumption went from 409.2 MB to 384.6 MB.
Total: 69.376200 ms (FindLiveObjects: 4.649000 ms CreateObjectMapping: 3.252200 ms MarkObjects: 45.963500 ms DeleteObjects: 15.510100 ms)
========================================================================
Received Import Request.
Time since last request: 138050.755648 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Rock_Overgrown_B.prefab
artifactKey: Guid(5e1b58f75618fc340baeccee09741a0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Rock_Overgrown_B.prefab using Guid(5e1b58f75618fc340baeccee09741a0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '2329fc15fa24ce699acfd028f1963eec') in 1.4823838 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 400
========================================================================
Received Import Request.
Time since last request: 38.752207 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Albedo.tif
artifactKey: Guid(8130d7188b7daf94b8134f64a750fc80) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Albedo.tif using Guid(8130d7188b7daf94b8134f64a750fc80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '424723dfb0f8be5b1a69bb920900ac47') in 0.0460407 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_B_MaskMap.tif
artifactKey: Guid(6b23abd70a49d5c4cbc7c83044c1d3bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_B_MaskMap.tif using Guid(6b23abd70a49d5c4cbc7c83044c1d3bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'c56414bd275bbb9c083fcfe19f917c6a') in 0.0252862 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000052 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Details_01.tif
artifactKey: Guid(ad12276d855457a4b99384b8e4027607) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Details_01.tif using Guid(ad12276d855457a4b99384b8e4027607) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '66d7bcddb4e25a348f500d7ebf553e70') in 0.0368999 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1.755702 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Stone_A/Stone_A_Normal.tif
artifactKey: Guid(d3b8d9f1c38c73b4b98c8beb95d82862) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Stone_A/Stone_A_Normal.tif using Guid(d3b8d9f1c38c73b4b98c8beb95d82862) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '0cf16d407badf9e8bf84adc5711dacdf') in 0.0386127 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 1.868462 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_I/Rock_Overgrown_I_Normal.tif
artifactKey: Guid(d9326b6d4c8999b4c878b1802baa456c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_I/Rock_Overgrown_I_Normal.tif using Guid(d9326b6d4c8999b4c878b1802baa456c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '6aee56e68d58513b73ef382272f6f11a') in 0.0285243 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 54.499656 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_02.fbx
artifactKey: Guid(d08e58249c8b5444cb22e208478dc55f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_02.fbx using Guid(d08e58249c8b5444cb22e208478dc55f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'ba09fa5a22c9fdccb6aaeafef996691c') in 0.1821796 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.000039 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_D.FBX
artifactKey: Guid(b82f43319bb1242489563afe8c25f073) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_D.FBX using Guid(b82f43319bb1242489563afe8c25f073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'dcf76846671f8e6065cd77e5c7c57520') in 0.0930661 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
========================================================================
Received Import Request.
Time since last request: 5.696839 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Shots/LakeShot.prefab
artifactKey: Guid(e94e2b0bf3dc14d12922aa5beba76208) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Shots/LakeShot.prefab using Guid(e94e2b0bf3dc14d12922aa5beba76208) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '14c3edbbd774a99454cfc07b53e47bfa') in 0.0130226 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Shots/OxbowShot.prefab
artifactKey: Guid(a0e93c0dd1c8f414d9b3df8d239794ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Shots/OxbowShot.prefab using Guid(a0e93c0dd1c8f414d9b3df8d239794ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '61a268bc26f1d0243e2fe4925b6b2599') in 0.0167589 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 48
========================================================================
Received Import Request.
Time since last request: 17.022327 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Extra.png
artifactKey: Guid(ae83a700454dbcb40989d58ab622554e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Billboard_Extra.png using Guid(ae83a700454dbcb40989d58ab622554e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'e8d132da72c93518645d47d091a031ac') in 0.0288949 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Extra.png
artifactKey: Guid(f130a62d4fe680c4b937d5635f1b3bb7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_C/Textures/Pine_C_Extra.png using Guid(f130a62d4fe680c4b937d5635f1b3bb7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'b48a2a455ad16c46fb2afa35ca47f292') in 0.0218648 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 36.001412 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/UI/Titles.prefab
artifactKey: Guid(345999c63f4884032a682d06a8a79910) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/UI/Titles.prefab using Guid(345999c63f4884032a682d06a8a79910) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '2f2a5ffffe88460a9404430c3ac42636') in 0.0680862 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -0,0 +1,398 @@
Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe
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Successfully changed project path to: C:/Users/User/Rasagar
C:/Users/User/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [18972] Target information:
Player connection [18972] * "[IP] 192.168.1.114 [Port] 0 [Flags] 2 [Guid] 2206067432 [EditorId] 2206067432 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-2SQDFK8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [18972] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [18972] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
Refreshing native plugins compatible for Editor in 8.31 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
Vendor: NVIDIA
VRAM: 5980 MB
Driver: 30.0.15.1289
Initialize mono
Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56588
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007544 seconds.
- Loaded All Assemblies, in 1.018 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.981 seconds
Domain Reload Profiling: 1993ms
BeginReloadAssembly (335ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (100ms)
RebuildNativeTypeToScriptingClass (32ms)
initialDomainReloadingComplete (132ms)
LoadAllAssembliesAndSetupDomain (414ms)
LoadAssemblies (328ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (404ms)
TypeCache.Refresh (400ms)
TypeCache.ScanAssembly (363ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (982ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (846ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (14ms)
ProcessInitializeOnLoadAttributes (344ms)
ProcessInitializeOnLoadMethodAttributes (420ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.278 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 6.09 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.50 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
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initialDomainReloadingComplete (41ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 5.37 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 566 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8898 unused Assets / (24.3 MB). Loaded Objects now: 9741.
Memory consumption went from 406.3 MB to 382.0 MB.
Total: 40.855700 ms (FindLiveObjects: 1.897900 ms CreateObjectMapping: 3.056200 ms MarkObjects: 25.974100 ms DeleteObjects: 9.925800 ms)
========================================================================
Received Import Request.
Time since last request: 142057.115680 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Conifer.prefab
artifactKey: Guid(cce4d8667f2436a479759f07084d8ff4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '13af2f8d2d4de12b2098b589802a27c1') in 0.9760244 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 387
========================================================================
Received Import Request.
Time since last request: 0.000029 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Pine_B.prefab
artifactKey: Guid(34776a9356ed54141bf7fed4fded28a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Pine_B.prefab using Guid(34776a9356ed54141bf7fed4fded28a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '0640506c72c50d6d3fcffadb64c2f478') in 0.0929754 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 58
========================================================================
Received Import Request.
Time since last request: 99.095102 seconds.
path: Assets/UnityTechnologies/ParticlePack/EffectExamples/Legacy Particles/Materials/WaterfallDropTexture.mat
artifactKey: Guid(ab4019f1a1c41ee4ca7684d02d59ae29) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/EffectExamples/Legacy Particles/Materials/WaterfallDropTexture.mat using Guid(ab4019f1a1c41ee4ca7684d02d59ae29) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '529144f03f1f75ecf2f479e7f211cb88') in 0.0433582 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 10012.302392 seconds.
path: Assets/4)Prefabs/şelale.fbx
artifactKey: Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/şelale.fbx using Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
========================================================================
Received Import Request.
Time since last request: 32.835033 seconds.
path: Assets/4)Prefabs/şelale.fbx
artifactKey: Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/şelale.fbx using Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 1.398782 seconds.
path: Assets/4)Prefabs/şelale.fbx
artifactKey: Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/şelale.fbx using Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '77594c8b6e1c3640d4d4d73538063497') in 0.0521882 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 241.539778 seconds.
path: Assets/TerrainDemoScene_URP/Terrain/Brushes/Terrainstamp_Erode01_Brush.brush
artifactKey: Guid(7ee3d567366c781458dc63f069654dff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Terrain/Brushes/Terrainstamp_Erode01_Brush.brush using Guid(7ee3d567366c781458dc63f069654dff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: 'e0aeee0e8c01b8f573a5a17e29b18f90') in 0.0341091 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.351 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 2.38 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3693ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (28ms)
LoadAllAssembliesAndSetupDomain (711ms)
LoadAssemblies (465ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (0ms)
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ProcessInitializeOnLoadAttributes (860ms)
ProcessInitializeOnLoadMethodAttributes (285ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.94 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 184 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8901 unused Assets / (26.3 MB). Loaded Objects now: 9819.
Memory consumption went from 348.6 MB to 322.3 MB.
Total: 32.149900 ms (FindLiveObjects: 1.099700 ms CreateObjectMapping: 2.146900 ms MarkObjects: 18.607700 ms DeleteObjects: 10.294500 ms)
Prepare: number of updated asset objects reloaded= 0

View File

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Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe
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Successfully changed project path to: C:/Users/User/Rasagar
C:/Users/User/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [7540] Target information:
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Player connection [7540] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [7540] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
Refreshing native plugins compatible for Editor in 5.30 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56352
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Native extension for WindowsStandalone target not found
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.284 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 5.01 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.96 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.133 seconds
Domain Reload Profiling: 6405ms
BeginReloadAssembly (825ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (67ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (1312ms)
LoadAssemblies (806ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (714ms)
TypeCache.Refresh (506ms)
TypeCache.ScanAssembly (472ms)
BuildScriptInfoCaches (173ms)
ResolveRequiredComponents (27ms)
FinalizeReload (4133ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3475ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (194ms)
ProcessInitializeOnLoadAttributes (2639ms)
ProcessInitializeOnLoadMethodAttributes (620ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 5.49 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 566 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8898 unused Assets / (24.0 MB). Loaded Objects now: 9741.
Memory consumption went from 408.1 MB to 384.1 MB.
Total: 41.194000 ms (FindLiveObjects: 1.627200 ms CreateObjectMapping: 3.671400 ms MarkObjects: 26.349700 ms DeleteObjects: 9.544400 ms)
========================================================================
Received Import Request.
Time since last request: 142057.115916 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_D/Pine_D.prefab
artifactKey: Guid(35e087cfaa0f57244b67615777188d3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_D/Pine_D.prefab using Guid(35e087cfaa0f57244b67615777188d3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
-> (artifact id: '007f62ba97aee405034c4e87411f7567') in 1.0069704 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 385
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.374 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 2.65 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.337 seconds
Domain Reload Profiling: 3713ms
BeginReloadAssembly (578ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (55ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (212ms)
RebuildCommonClasses (38ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (35ms)
LoadAllAssembliesAndSetupDomain (707ms)
LoadAssemblies (464ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (366ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (332ms)
ResolveRequiredComponents (14ms)
FinalizeReload (2338ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1258ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (111ms)
ProcessInitializeOnLoadAttributes (840ms)
ProcessInitializeOnLoadMethodAttributes (294ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 2.03 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 184 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8900 unused Assets / (24.6 MB). Loaded Objects now: 9779.
Memory consumption went from 348.1 MB to 323.6 MB.
Total: 28.751800 ms (FindLiveObjects: 1.238500 ms CreateObjectMapping: 1.923800 ms MarkObjects: 17.645700 ms DeleteObjects: 7.942500 ms)
Prepare: number of updated asset objects reloaded= 0