#ifndef UNIVERSAL_DEPRECATED_INCLUDED #define UNIVERSAL_DEPRECATED_INCLUDED // Remove in 2023.2. // Deprecated define that was used in shadows.hlsl to set the array size of _AdditionalLightsWorldToShadow. #define MAX_PUNCTUAL_LIGHT_SHADOW_SLICES_IN_UBO (MAX_VISIBLE_LIGHTS) #endif // UNIVERSAL_DEPRECATED_INCLUDED