Using pre-set license Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath C:/Users/DoctorX/Rasagar -logFile Logs/AssetImportWorker2.log -srvPort 56856 -job-worker-count 31 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/DoctorX/Rasagar C:/Users/DoctorX/Rasagar [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [49052] Target information: Player connection [49052] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3801387560 [EditorId] 3801387560 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [49052] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3801387560 [EditorId] 3801387560 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [49052] * "[IP] 192.168.1.103 [Port] 0 [Flags] 2 [Guid] 3801387560 [EditorId] 3801387560 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [49052] Host joined multi-casting on [225.0.0.222:54997]... Player connection [49052] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 31 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. Refreshing native plugins compatible for Editor in 6.87 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.11f1 (fa01dd6b76d5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: NVIDIA VRAM: 12115 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56412 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.014254 seconds. - Loaded All Assemblies, in 1.453 seconds Native extension for Android target not found Android Extension - Scanning For ADB Devices 921 ms Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.444 seconds Domain Reload Profiling: 3892ms BeginReloadAssembly (460ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (123ms) RebuildNativeTypeToScriptingClass (33ms) initialDomainReloadingComplete (190ms) LoadAllAssembliesAndSetupDomain (641ms) LoadAssemblies (454ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (628ms) TypeCache.Refresh (623ms) TypeCache.ScanAssembly (573ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (2ms) FinalizeReload (2446ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2318ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1348ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (23ms) ProcessInitializeOnLoadAttributes (389ms) ProcessInitializeOnLoadMethodAttributes (548ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.823 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 6.30 ms, found 4 plugins. Native extension for Android target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 5.51 ms, found 4 plugins. System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-TestSahneleri Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.355 seconds Domain Reload Profiling: 9164ms BeginReloadAssembly (1178ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (101ms) RebuildCommonClasses (161ms) RebuildNativeTypeToScriptingClass (52ms) initialDomainReloadingComplete (92ms) LoadAllAssembliesAndSetupDomain (2325ms) LoadAssemblies (1379ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1243ms) TypeCache.Refresh (939ms) TypeCache.ScanAssembly (866ms) BuildScriptInfoCaches (252ms) ResolveRequiredComponents (42ms) FinalizeReload (5357ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4408ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (56ms) SetLoadedEditorAssemblies (12ms) BeforeProcessingInitializeOnLoad (219ms) ProcessInitializeOnLoadAttributes (3281ms) ProcessInitializeOnLoadMethodAttributes (820ms) AfterProcessingInitializeOnLoad (19ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (18ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 4.16 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 601 Unused Serialized files (Serialized files now loaded: 0) Unloading 8992 unused Assets / (34.6 MB). Loaded Objects now: 9863. Memory consumption went from 421.1 MB to 386.6 MB. Total: 103.411900 ms (FindLiveObjects: 3.404300 ms CreateObjectMapping: 3.579100 ms MarkObjects: 53.249900 ms DeleteObjects: 43.176400 ms) ======================================================================== Received Import Request. Time since last request: 1159380.341200 seconds. path: Assets/Viking Village/Models/Props/prop_plankpile_02.fbx artifactKey: Guid(f2050ce2283674dea97216f291a2aaad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/prop_plankpile_02.fbx using Guid(f2050ce2283674dea97216f291a2aaad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'c944ef0a1ac04fb5f37ee6c0958df393') in 2.3259021 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 343 ======================================================================== Received Import Request. Time since last request: 0.000138 seconds. path: Assets/Viking Village/Models/Props/prop_buckets_01.fbx artifactKey: Guid(0336d8e6670574bc69fb5e333affc6a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/prop_buckets_01.fbx using Guid(0336d8e6670574bc69fb5e333affc6a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'd41e642be21f3b9655052153b2e91561') in 0.1215511 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19 ======================================================================== Received Import Request. Time since last request: 0.000064 seconds. path: Assets/Viking Village/Models/Props/prop_barrels_01.fbx artifactKey: Guid(0ad98a3159ce54ceaa42d70e62733d61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/prop_barrels_01.fbx using Guid(0ad98a3159ce54ceaa42d70e62733d61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'c6dd5de963b0b8c0b7ae17ad59aab510') in 0.0646693 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19 ======================================================================== Received Import Request. Time since last request: 0.000066 seconds. path: Assets/Viking Village/Models/Props/prop_halberd_01.fbx artifactKey: Guid(f650197ad0f57f846a6e4ac90eb49dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/prop_halberd_01.fbx using Guid(f650197ad0f57f846a6e4ac90eb49dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '9aceead2031a5b2552d69a12f1a16197') in 0.0946361 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16 ======================================================================== Received Import Request. Time since last request: 39.776937 seconds. path: Assets/Viking Village/Models/Props/Materials artifactKey: Guid(2b15134e3cffb4026896febb3f20b18c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/Materials using Guid(2b15134e3cffb4026896febb3f20b18c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'c586d5bf362b18ab24ab13d03b6bf163') in 0.0036146 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000098 seconds. path: Assets/Viking Village/Models/Props/Materials/mat_fence_02.mat artifactKey: Guid(54452d899fbb3dd4198aa5daab30a2c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/Materials/mat_fence_02.mat using Guid(54452d899fbb3dd4198aa5daab30a2c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'fc713f8e0629e6c819f08354caff4a3a') in 0.1426078 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 0.000267 seconds. path: Assets/Viking Village/Models/Props/Materials/mat_plank_01.mat artifactKey: Guid(ede9d35d37e165649ad928d519b4a91c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/Materials/mat_plank_01.mat using Guid(ede9d35d37e165649ad928d519b4a91c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '5b099e1bbdbcfda33d79e2ddc9f3281a') in 0.1043453 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000112 seconds. path: Assets/Viking Village/Models/Props/Materials/mat_skull_02.mat artifactKey: Guid(6e9f5f91049d24b11b8d26be3ea55d51) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/Materials/mat_skull_02.mat using Guid(6e9f5f91049d24b11b8d26be3ea55d51) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '428643ff3457faabfc1699df07b859d9') in 0.0512418 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000094 seconds. path: Assets/Viking Village/Models/Props/Materials/mat_boulderrunemenhirskull_01.mat artifactKey: Guid(71cfaeacf29334aff9dc7517cf9fcb96) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Models/Props/Materials/mat_boulderrunemenhirskull_01.mat using Guid(71cfaeacf29334aff9dc7517cf9fcb96) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '103cf8c182e042e42c18424441439808') in 0.3293336 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 5.485313 seconds. path: Assets/Viking Village/Prefabs/Buildings artifactKey: Guid(502d954198fb44995b0bfdcf26ceae45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings using Guid(502d954198fb44995b0bfdcf26ceae45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'c25f16332cacee50c7507108e867fbd9') in 0.0022508 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000055 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_blacksmith_01_low.prefab artifactKey: Guid(220e5cfcabcb541ec8aef9ccf5d65f4e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_blacksmith_01_low.prefab using Guid(220e5cfcabcb541ec8aef9ccf5d65f4e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '368fcb6e51f83efdd8e22daae022ce28') in 0.5586612 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 77 ======================================================================== Received Import Request. Time since last request: 0.000175 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_crane_01.prefab artifactKey: Guid(bfffe6f87b5561b4bbb7e7bedc02ded6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_crane_01.prefab using Guid(bfffe6f87b5561b4bbb7e7bedc02ded6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '7555259b524a28e15b20c45e5984fdfa') in 0.766307 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 74 ======================================================================== Received Import Request. Time since last request: 0.000186 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01_low.prefab artifactKey: Guid(1a9b869f36382405dbece3abfcc300e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01_low.prefab using Guid(1a9b869f36382405dbece3abfcc300e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'ec77ad2cd2d6007e3d53086b774b16fc') in 0.1175101 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29 ======================================================================== Received Import Request. Time since last request: 0.000218 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01.prefab artifactKey: Guid(9c17d66b88dfce54d99d6710ec954c13) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01.prefab using Guid(9c17d66b88dfce54d99d6710ec954c13) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'ca536e46e3fae629f66dc476443a6f36') in 0.0995019 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27 ======================================================================== Received Import Request. Time since last request: 0.000129 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_02.prefab artifactKey: Guid(1134317543a4d0949af5a6b78ad8e9c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_02.prefab using Guid(1134317543a4d0949af5a6b78ad8e9c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'ab810b31fe34e9a6cec4a423ed5104f7') in 0.4972464 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40 ======================================================================== Received Import Request. Time since last request: 0.000212 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01.prefab artifactKey: Guid(0b6b9334267df6640933e6446a286d80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01.prefab using Guid(0b6b9334267df6640933e6446a286d80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'd5e6863bbddc0bb71de01d93eaf34d90') in 0.4909692 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 107 ======================================================================== Received Import Request. Time since last request: 0.000163 seconds. path: Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01_low.prefab artifactKey: Guid(a61c7e96268d14880bb2287b95422794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01_low.prefab using Guid(a61c7e96268d14880bb2287b95422794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'e99e1ebb30b28c8d4fe76c9a17b07f27') in 0.4252175 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 83 ======================================================================== Received Import Request. Time since last request: 7.489474 seconds. path: Assets/Viking Village/Rendering artifactKey: Guid(0f84e64aaa8204ef49b8fb23e124a845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Rendering using Guid(0f84e64aaa8204ef49b8fb23e124a845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '1af091bda490bf3df90512865e316c65') in 0.0054804 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.103808 seconds. path: Assets/Viking Village/Scenes artifactKey: Guid(3c40643b727c84c9cb37d46aa5fab696) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Scenes using Guid(3c40643b727c84c9cb37d46aa5fab696) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '5f2869b2f641bcc161654fed8bf10442') in 0.0028026 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.935969 seconds. path: Assets/Viking Village/Scripts artifactKey: Guid(4c5ed073ce3a741b5a732dd7c66043e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Scripts using Guid(4c5ed073ce3a741b5a732dd7c66043e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '71b3ef9474a32e7e8e6940adf230c9d9') in 0.0034043 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.597888 seconds. path: Assets/Viking Village/Shaders artifactKey: Guid(20727c4c9b37445de97140672bd982d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Shaders using Guid(20727c4c9b37445de97140672bd982d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'd53a3408a047063c3edc5bbf862a79da') in 0.0020572 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 2046.410380 seconds. path: Assets/Viking Village/Textures/SunTemp.tif artifactKey: Guid(0e70d29ea31de4b81979297e8d5756f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Textures/SunTemp.tif using Guid(0e70d29ea31de4b81979297e8d5756f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '7194982b34a5ca5eb9599f1840b2f82a') in 0.0635092 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 698.453774 seconds. path: Assets/4)Prefabs/cit.fbx artifactKey: Guid(628c689e16bec8744b3306aebec7b425) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/cit.fbx using Guid(628c689e16bec8744b3306aebec7b425) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '3608cb9ea64c30de914d7dcfbbfc5a46') in 0.103641 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 ======================================================================== Received Import Request. Time since last request: 15.273324 seconds. path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01.FBX artifactKey: Guid(de0d5c7ce8282ef46af524fa675f7f90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01.FBX using Guid(de0d5c7ce8282ef46af524fa675f7f90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '3b0d6beb7313db86a033aaf5d7ce4149') in 0.1134297 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20 ======================================================================== Received Import Request. Time since last request: 0.000089 seconds. path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab.prefab artifactKey: Guid(0aaaf5da864f53f4186ac02f297713e4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab.prefab using Guid(0aaaf5da864f53f4186ac02f297713e4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '847916648658c9f260c99edbd88355a8') in 0.0740334 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27 ======================================================================== Received Import Request. Time since last request: 0.000110 seconds. path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab_baked_single.asset artifactKey: Guid(778a15b363865f64db3df2de6ca0d134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab_baked_single.asset using Guid(778a15b363865f64db3df2de6ca0d134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '707eae7346ea3d8cb5d0bcc4343726bd') in 0.0603285 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000080 seconds. path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03.FBX artifactKey: Guid(bee20369cb0cae542bd836c324385660) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03.FBX using Guid(bee20369cb0cae542bd836c324385660) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '9b4d72da1f8fd715312b46daaeabfdd0') in 0.1175479 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20 ======================================================================== Received Import Request. Time since last request: 0.000083 seconds. path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab_baked_single.prefab artifactKey: Guid(ba8aebd0ff46a57469f1f08672da7c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab_baked_single.prefab using Guid(ba8aebd0ff46a57469f1f08672da7c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: '2aa1fbe0fb449f7c94f0266b86f58ec6') in 0.0790477 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27 ======================================================================== Received Import Request. Time since last request: 0.000179 seconds. path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02.FBX artifactKey: Guid(dea306b2c0be6df4db06ce33fd7caa5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02.FBX using Guid(dea306b2c0be6df4db06ce33fd7caa5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. -> (artifact id: 'c5a9742bfcf0b89f372d3d9e2278060d') in 0.1135011 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0