Using pre-set license Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19042) 64bit Professional' Language: 'tr' Physical Memory: 32693 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath C:/Users/Administrator/Desktop/Rasagar -logFile Logs/AssetImportWorker2.log -srvPort 61276 -job-worker-count 7 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/Administrator/Desktop/Rasagar C:/Users/Administrator/Desktop/Rasagar [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [2232] Target information: Player connection [2232] * "[IP] 192.168.127.1 [Port] 0 [Flags] 2 [Guid] 424196922 [EditorId] 424196922 [Version] 1048832 [Id] WindowsEditor(7,GameX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [2232] * "[IP] 192.168.42.1 [Port] 0 [Flags] 2 [Guid] 424196922 [EditorId] 424196922 [Version] 1048832 [Id] WindowsEditor(7,GameX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [2232] * "[IP] 192.168.1.104 [Port] 0 [Flags] 2 [Guid] 424196922 [EditorId] 424196922 [Version] 1048832 [Id] WindowsEditor(7,GameX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [2232] Host joined multi-casting on [225.0.0.222:54997]... Player connection [2232] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 1.63 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.11f1 (fa01dd6b76d5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Administrator/Desktop/Rasagar/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: NVIDIA VRAM: 12115 MB Driver: 32.0.15.6109 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56256 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001384 seconds. - Loaded All Assemblies, in 0.295 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.335 seconds Domain Reload Profiling: 630ms BeginReloadAssembly (99ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (37ms) LoadAllAssembliesAndSetupDomain (119ms) LoadAssemblies (98ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (116ms) TypeCache.Refresh (116ms) TypeCache.ScanAssembly (106ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (336ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (307ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (18ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (5ms) ProcessInitializeOnLoadAttributes (142ms) ProcessInitializeOnLoadMethodAttributes (139ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.890 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 0.91 ms, found 4 plugins. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.84 ms, found 4 plugins. System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-TestSahneleri Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.474 seconds Domain Reload Profiling: 2363ms BeginReloadAssembly (313ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (502ms) LoadAssemblies (275ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (314ms) TypeCache.Refresh (208ms) TypeCache.ScanAssembly (189ms) BuildScriptInfoCaches (91ms) ResolveRequiredComponents (12ms) FinalizeReload (1475ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1246ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (73ms) ProcessInitializeOnLoadAttributes (957ms) ProcessInitializeOnLoadMethodAttributes (208ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 0.98 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 606 Unused Serialized files (Serialized files now loaded: 0) Unloading 9011 unused Assets / (28.0 MB). Loaded Objects now: 9870. Memory consumption went from 420.9 MB to 392.9 MB. Total: 28.170400 ms (FindLiveObjects: 1.012000 ms CreateObjectMapping: 1.099200 ms MarkObjects: 18.282500 ms DeleteObjects: 7.776000 ms) ======================================================================== Received Import Request. Time since last request: 125871.934720 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Color.png artifactKey: Guid(e643715c913228d4a949a99cde13392f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Color.png using Guid(e643715c913228d4a949a99cde13392f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '4d5ff9048448566a09ba42942ce8e899') in 0.0623341 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000010 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Textures/Pine_B_Billboard_Color.png artifactKey: Guid(06497a1c0614b104fbe1e29ff947a759) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Textures/Pine_B_Billboard_Color.png using Guid(06497a1c0614b104fbe1e29ff947a759) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '492861ce1d5b152c4ec59d00f2161c9d') in 0.0091114 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000010 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B_Billboard.mat artifactKey: Guid(4777e8363f131b54c9bc570b8c7ad9a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B_Billboard.mat using Guid(4777e8363f131b54c9bc570b8c7ad9a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'dd505486cb7ffdb1728578156b98eeb3') in 0.470126 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 339 ======================================================================== Received Import Request. Time since last request: 0.000018 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Bark_Color.png artifactKey: Guid(54827a4093b33244b8b84abd25248c87) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Bark_Color.png using Guid(54827a4093b33244b8b84abd25248c87) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '55dee3b19a57e3bc709fc705ce643742') in 0.0074183 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000020 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Subsurface.png artifactKey: Guid(3c174c78003db554b95d3f713d378b49) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Textures/Pine_A_Subsurface.png using Guid(3c174c78003db554b95d3f713d378b49) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'b6950a8828f8274b7fa94eab776c3ce8') in 0.0054629 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000021 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B.mat artifactKey: Guid(1323bd2ef1050e740801e50c8ee66583) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_B/Materials/Pine_B.mat using Guid(1323bd2ef1050e740801e50c8ee66583) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd181943f0ecfae7712f588167c831a6e') in 0.0127685 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12 ======================================================================== Received Import Request. Time since last request: 13.060703 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Materials artifactKey: Guid(6e1444ff139929a45804cce8b47cf891) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Trees/Pines/Pine_A/Materials using Guid(6e1444ff139929a45804cce8b47cf891) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '6e17dec9130703e5fcdfcba9bb7a4f46') in 0.0005207 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 4.964087 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_BaseColor.tif artifactKey: Guid(a9368c41f2af54a48ab5332ac3686640) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_BaseColor.tif using Guid(a9368c41f2af54a48ab5332ac3686640) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '40a08774f7bdb55b59a0366c4e4db4c9') in 0.0079162 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.781351 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif artifactKey: Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif using Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '93aeecf352840d19df192bf2479acef4') in 0.0058449 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 52.367122 seconds. path: Assets/TerrainDemoScene_URP/Readme.asset artifactKey: Guid(83c2ed844a8c74b779a4c823d16594b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Readme.asset using Guid(83c2ed844a8c74b779a4c823d16594b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'fab242b901667c921a258f21d7688959') in 0.001339 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 6.221930 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Bush_A.asset artifactKey: Guid(0c4301a6ce8e5964c8df62a78aca15d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Bush_A.asset using Guid(0c4301a6ce8e5964c8df62a78aca15d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '22a7d2a469bc8f49427ac558a52688b2') in 0.025394 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000018 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_D.asset artifactKey: Guid(9a249c33299836d45ae597069d9324e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_D.asset using Guid(9a249c33299836d45ae597069d9324e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '1e405fa549f73fc11aaca20fce5fc0fc') in 0.0064459 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000025 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_D.asset artifactKey: Guid(15afb6df1db838d409d503b01fb48944) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_D.asset using Guid(15afb6df1db838d409d503b01fb48944) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '09e822c97f55b53d1107a8835131e64b') in 0.0046118 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000017 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Heather_B.asset artifactKey: Guid(fa4ffd32709146c448c403bfd045f3fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Heather_B.asset using Guid(fa4ffd32709146c448c403bfd045f3fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '749474b1ee3fc801e3990401916b207d') in 0.0039941 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000012 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_A.asset artifactKey: Guid(2532d22dd52b5854189d40a50540b705) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_A.asset using Guid(2532d22dd52b5854189d40a50540b705) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '1b778c27b89f6e9934ada9f1e6bc42ea') in 0.0040474 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0