Using pre-set license Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath C:/Users/User/Rasagar -logFile Logs/AssetImportWorker2.log -srvPort 57073 -job-worker-count 7 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/User/Rasagar C:/Users/User/Rasagar [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [6124] Target information: Player connection [6124] * "[IP] 192.168.1.114 [Port] 0 [Flags] 2 [Guid] 1872511756 [EditorId] 1872511756 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-2SQDFK8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [6124] Host joined multi-casting on [225.0.0.222:54997]... Player connection [6124] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 327.47 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.11f1 (fa01dd6b76d5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15) Vendor: NVIDIA VRAM: 5980 MB Driver: 30.0.15.1289 Initialize mono Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56340 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.434097 seconds. - Loaded All Assemblies, in 14.955 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.859 seconds Domain Reload Profiling: 15810ms BeginReloadAssembly (11719ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (860ms) RebuildNativeTypeToScriptingClass (36ms) initialDomainReloadingComplete (529ms) LoadAllAssembliesAndSetupDomain (1805ms) LoadAssemblies (11714ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1798ms) TypeCache.Refresh (1796ms) TypeCache.ScanAssembly (1287ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (860ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (780ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (46ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (10ms) ProcessInitializeOnLoadAttributes (339ms) ProcessInitializeOnLoadMethodAttributes (376ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 23.667 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 5.44 ms, found 4 plugins. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 4.22 ms, found 4 plugins. System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-TestSahneleri Mono: successfully reloaded assembly - Finished resetting the current domain, in 8.006 seconds Domain Reload Profiling: 31663ms BeginReloadAssembly (1080ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (71ms) RebuildCommonClasses (75ms) RebuildNativeTypeToScriptingClass (35ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (22407ms) LoadAssemblies (20858ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1774ms) TypeCache.Refresh (1529ms) TypeCache.ScanAssembly (1410ms) BuildScriptInfoCaches (204ms) ResolveRequiredComponents (34ms) FinalizeReload (8007ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (6982ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (205ms) ProcessInitializeOnLoadAttributes (5910ms) ProcessInitializeOnLoadMethodAttributes (839ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 7.45 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 565 Unused Serialized files (Serialized files now loaded: 0) Unloading 8898 unused Assets / (24.7 MB). Loaded Objects now: 9740. Memory consumption went from 407.4 MB to 382.7 MB. Total: 52.374400 ms (FindLiveObjects: 2.360900 ms CreateObjectMapping: 2.653200 ms MarkObjects: 32.058700 ms DeleteObjects: 15.298700 ms) ======================================================================== Received Import Request. Time since last request: 137745.734258 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_D.prefab artifactKey: Guid(4dfd50a1f648e984f8188be70774f281) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_D.prefab using Guid(4dfd50a1f648e984f8188be70774f281) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'f42292cc8f7e67d7565d174c4bc01204') in 2.7411938 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 351 ======================================================================== Received Import Request. Time since last request: 0.000033 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Fern_Normal.tif artifactKey: Guid(8cb2914aba3e5d545bb189195869f9f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Fern_Normal.tif using Guid(8cb2914aba3e5d545bb189195869f9f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '27c0ae13ba8c3a6898fab6fab509183e') in 0.0520255 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000069 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/GrassDry_C.prefab artifactKey: Guid(3d4dd2affe15db043a6502ae256cd0d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/GrassDry_C.prefab using Guid(3d4dd2affe15db043a6502ae256cd0d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd131ec38597f57b73c95e7d97efaff39') in 0.0561238 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24 ======================================================================== Received Import Request. Time since last request: 0.000043 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Shrub_Thickness.tif artifactKey: Guid(eeb147f9ea9e0d744837f4a4936890f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Shrub_Thickness.tif using Guid(eeb147f9ea9e0d744837f4a4936890f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '12ece38848a1301e56592a30ad93b0bf') in 0.0196955 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000041 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Bush_A_BaseColor.tif artifactKey: Guid(eb04da16cbc16c9488332336fb11b965) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Bush_A_BaseColor.tif using Guid(eb04da16cbc16c9488332336fb11b965) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'bf233b0b529e83133a72f8326f84f150') in 0.0242309 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Bush_Twig_BaseColor.tif artifactKey: Guid(e46379dffbb1ffd4db4312b654ed68b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Textures/Bush_Twig_BaseColor.tif using Guid(e46379dffbb1ffd4db4312b654ed68b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '98d3243d0400b577416f99fd98c3c2be') in 0.023088 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 159.695384 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Bush_A.asset artifactKey: Guid(0c4301a6ce8e5964c8df62a78aca15d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Bush_A.asset using Guid(0c4301a6ce8e5964c8df62a78aca15d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '42954038361347961db077d0a34de877') in 0.0945877 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000086 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/BushDry_A.asset artifactKey: Guid(3b8f934b79237034b816dfcc8369e9fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/BushDry_A.asset using Guid(3b8f934b79237034b816dfcc8369e9fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '1b57c70bd7304578c737b0298dbe8e12') in 0.022843 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000045 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_C.asset artifactKey: Guid(19f3cdde7d5104c4da897ac17045ddfd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_C.asset using Guid(19f3cdde7d5104c4da897ac17045ddfd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd06b8cb6d978c548544c160136bfd617') in 0.0247151 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000030 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_B.asset artifactKey: Guid(95c06121a3f5d524c8cad4ff4e302950) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_B.asset using Guid(95c06121a3f5d524c8cad4ff4e302950) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '6956350745595ae67e6030ac1200fe4b') in 0.0401816 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000033 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_B.asset artifactKey: Guid(255522b0d4257624f93e110d4a6135ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_B.asset using Guid(255522b0d4257624f93e110d4a6135ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd128c702fd5f24693985ac79108c4b98') in 0.0440522 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000042 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/BushDry_B.asset artifactKey: Guid(8d68c191594d5a24baee81cc22acf55b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/BushDry_B.asset using Guid(8d68c191594d5a24baee81cc22acf55b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '66edda3a11b7e8ecb8102c019b4202e6') in 0.0268185 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000036 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Heather_B.asset artifactKey: Guid(fa4ffd32709146c448c403bfd045f3fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Heather_B.asset using Guid(fa4ffd32709146c448c403bfd045f3fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '4ad10dd1b77b0b9322931b0a514b4c99') in 0.0463078 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000038 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_A.asset artifactKey: Guid(c8542799e804ef04eb35ba93777008a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Grass_A.asset using Guid(c8542799e804ef04eb35ba93777008a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'fe0cc01dd57c41f2efee01d16f5192f7') in 0.0373369 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000041 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_A.asset artifactKey: Guid(2532d22dd52b5854189d40a50540b705) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/Fern_A.asset using Guid(2532d22dd52b5854189d40a50540b705) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '14e6a58d7a0f8148e0b268b446182b87') in 0.0424105 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000036 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_A.asset artifactKey: Guid(09a1659fd760b4145bd8d18504bd1bff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Models/GrassDry_A.asset using Guid(09a1659fd760b4145bd8d18504bd1bff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'a9e000ca99d365b17f620c6733d48141') in 0.0445001 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 12.777357 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Materials/Grass_A.asset artifactKey: Guid(fc123ab8f2eb56945b5849155624e2c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Materials/Grass_A.asset using Guid(fc123ab8f2eb56945b5849155624e2c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '55c81fcc948fe87b54b0eecec35f9f6c') in 0.0914253 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15 ======================================================================== Received Import Request. Time since last request: 18.602791 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Foliage/Red_Bush/Textures/Red_Bush_MaskMap.tif artifactKey: Guid(cfc599ff14b5f5d45bcdacfde81269a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Foliage/Red_Bush/Textures/Red_Bush_MaskMap.tif using Guid(cfc599ff14b5f5d45bcdacfde81269a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '779ba3269eb0ab2e1ba73aec18d6b4d6') in 0.0297034 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0