%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-7569829789037875216 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 9 --- !u!114 &-3142003951715703638 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa486462e6be1764e89c788ba30e61f7, type: 3} m_Name: m_EditorClassIdentifier: m_DiffusionProfileReferences: - {fileID: 11400000, guid: 78322c7f82657514ebe48203160e3f39, type: 2} m_MaterialReferences: [] --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Conifer_Billboard m_Shader: {fileID: -6465566751694194690, guid: d4fdc026464a42041be7fe785babd90e, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - BACKFACE_NORMAL_MODE_MIRROR - EFFECT_BILLBOARD - _WINDQUALITY_FASTEST m_InvalidKeywords: - _WINDQUALITY_NONE m_LightmapFlags: 2 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: MotionVector: User disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - ForwardEmissiveForDeferred - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: e77eeb540c78bfd49a2429003968c75f, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ExtraTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 85a29d61543e03447acfbd4eb59ff7cd, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SubsurfaceTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - BACKFACE_NORMAL_MODE: 1 - Diffusion_Profile: 3.5648174 - EFFECT_BILLBOARD: 1 - EFFECT_EXTRA_TEX: 0 - _AddPrecomputedVelocity: 0 - _AlphaClip: 1 - _AlphaClipThreshold: 0.1 - _AlphaCutoffEnable: 1 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 0 - _AlphaToMaskInspectorValue: 0 - _Blend: 0 - _BlendMode: 0 - _CanopyBaseHeight: 8 - _Canopy_Base_Height: 0 - _CastShadows: 1 - _ConservativeDepthOffsetEnable: 0 - _Cull: 2 - _CullMode: 2 - _CullModeForward: 2 - _DepthOffsetEnable: 0 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 0 - _DstBlend: 0 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _ForceForwardEmissive: 0 - _Glossiness: 0 - _HueVariationKwToggle: 1 - _Metallic: 0 - _Mip_Bias: 1 - _NormalMapKwToggle: 1 - _OldHueVarBehavior: 1 - _OpaqueCullMode: 2 - _QueueControl: 0 - _QueueOffset: 0 - _RayTracing: 0 - _ReceiveShadows: 1 - _ReceivesSSR: 0 - _ReceivesSSRTransparent: 0 - _RefractionModel: 0 - _RenderQueueType: 1 - _RequireSplitLighting: 0 - _SphereAOCenter: 18 - _SphereAODarken: 0 - _SphereAORadius: 12 - _SphereAOStretch: 3 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 0 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 2 - _StencilRefMV: 32 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 8 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 14 - _StencilWriteMaskMV: 40 - _SubsurfaceIndirect: 0 - _SubsurfaceKwToggle: 0 - _SubsurfaceScale: 0.0001 - _SupportDecals: 0 - _Surface: 0 - _SurfaceType: 0 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UseShadowThreshold: 0 - _WINDQUALITY: 0 - _WindQuality: 0 - _WorkflowMode: 1 - _ZTest: 4 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 3 - _ZTestTransparent: 4 - _ZWrite: 1 - _ZWriteControl: 0 m_Colors: - Diffusion_Profile_Asset: {r: 2.2888926e+38, g: 1.2389358e-26, b: 7.69327e-37, a: 0.00018220427} - _AO_Remap: {r: 0, g: 0.3, b: 0, a: 0} - _Color: {r: 0.7700869, g: 0.8396226, b: 0.6376379, a: 1} - _DoubleSidedConstants: {r: -1, g: -1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _HueVariationColor: {r: 0.2792039, g: 0.3018868, b: 0.2264151, a: 0.7607843} - _Smoothness_Remap: {r: 0, g: 1, b: 0, a: 0} - _SubsurfaceColor: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &293113055643152850 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 12 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: