using System; #pragma warning disable IDE1006 // Naming Styles #if ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK namespace Unity.AI.Navigation { public partial class NavMeshLink { [Obsolete("autoUpdatePositions has been deprecated. Use autoUpdate instead. (UnityUpgradable) -> autoUpdate")] public bool autoUpdatePositions { get; set; } [Obsolete("biDirectional has been deprecated. Use bidirectional instead. (UnityUpgradable) -> bidirectional")] public bool biDirectional { get; set; } [Obsolete("costOverride has been deprecated. Use costModifier instead. (UnityUpgradable) -> costModifier")] public float costOverride { get; set; } [Obsolete("UpdatePositions() has been deprecated. Use UpdateLink() instead. (UnityUpgradable) -> UpdateLink(*)")] public void UpdatePositions() { } } } #endif #pragma warning restore IDE1006 // Naming Styles