--- uid: urp-urp-lighting-mode --- # Lighting Mode The [Lighting Mode](https://docs.unity3d.com/Manual/lighting-mode.html) that you choose in the Lighting window determines the behavior of all Mixed Lights in the current scene. URP supports the following Lighting Modes: * [Baked Indirect](https://docs.unity3d.com/Manual/LightMode-Mixed-BakedIndirect.html) * [Subtractive](https://docs.unity3d.com/Manual/LightMode-Mixed-Subtractive.html) * [Shadowmask](https://docs.unity3d.com/Manual/LightMode-Mixed-Shadowmask.html)