Using pre-set license Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker6 -projectPath C:/Users/User/Rasagar -logFile Logs/AssetImportWorker6.log -srvPort 51251 -job-worker-count 7 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/User/Rasagar C:/Users/User/Rasagar [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8480] Target information: Player connection [8480] * "[IP] 192.168.1.39 [Port] 0 [Flags] 2 [Guid] 2294708511 [EditorId] 2294708511 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-2SQDFK8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [8480] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8480] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 7.98 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.11f1 (fa01dd6b76d5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15) Vendor: NVIDIA VRAM: 5980 MB Driver: 30.0.15.1289 Initialize mono Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56836 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003804 seconds. - Loaded All Assemblies, in 0.756 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.811 seconds Domain Reload Profiling: 1564ms BeginReloadAssembly (290ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (93ms) RebuildNativeTypeToScriptingClass (29ms) initialDomainReloadingComplete (86ms) LoadAllAssembliesAndSetupDomain (253ms) LoadAssemblies (284ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (249ms) TypeCache.Refresh (247ms) TypeCache.ScanAssembly (230ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (812ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (722ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (44ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (11ms) ProcessInitializeOnLoadAttributes (317ms) ProcessInitializeOnLoadMethodAttributes (340ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.121 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 3.64 ms, found 4 plugins. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 5.00 ms, found 4 plugins. System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-TestSahneleri Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.485 seconds Domain Reload Profiling: 5596ms BeginReloadAssembly (786ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (65ms) RebuildCommonClasses (97ms) RebuildNativeTypeToScriptingClass (20ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (1169ms) LoadAssemblies (758ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (656ms) TypeCache.Refresh (419ms) TypeCache.ScanAssembly (383ms) BuildScriptInfoCaches (198ms) ResolveRequiredComponents (29ms) FinalizeReload (3486ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2955ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (235ms) ProcessInitializeOnLoadAttributes (2275ms) ProcessInitializeOnLoadMethodAttributes (425ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 3.73 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 602 Unused Serialized files (Serialized files now loaded: 0) Unloading 8993 unused Assets / (25.6 MB). Loaded Objects now: 9862. Memory consumption went from 423.3 MB to 397.7 MB. Total: 62.524300 ms (FindLiveObjects: 2.676800 ms CreateObjectMapping: 2.557700 ms MarkObjects: 41.419200 ms DeleteObjects: 15.868700 ms) ======================================================================== Received Import Request. Time since last request: 15117.410428 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/3d-model.fbx artifactKey: Guid(84385a792fc0b064cacdd40be404c455) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/3d-model.fbx using Guid(84385a792fc0b064cacdd40be404c455) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd475a0c3afc9025079eb8759ebdd4327') in 1.6678994 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 348 ======================================================================== Received Import Request. Time since last request: 105.064604 seconds. path: Assets/2)Material/KaleBölgesiMat/ZEMİN TAŞLIK YOL MAT.mat artifactKey: Guid(6840f17ab92b2424096bce785aecb1c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/2)Material/KaleBölgesiMat/ZEMİN TAŞLIK YOL MAT.mat using Guid(6840f17ab92b2424096bce785aecb1c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'c403a9de81b3bc111b7f52323540fbde') in 0.0701805 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 ======================================================================== Received Import Request. Time since last request: 61.939158 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/3d-model.mtl artifactKey: Guid(e3c69be6177d1614d9b3bd485cf3856f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/3d-model.mtl using Guid(e3c69be6177d1614d9b3bd485cf3856f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'e0bf819d1337f5031e35bd22f262da32') in 0.0019354 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 159.701050 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/uploads_files_2254190_4.FBX artifactKey: Guid(5985b7ee53d15e14bbcb4164073cd3c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/uploads_files_2254190_4.FBX using Guid(5985b7ee53d15e14bbcb4164073cd3c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'cf111d27aa65eeeb1415d3811bca9675') in 0.2846547 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27 ======================================================================== Received Import Request. Time since last request: 352.813295 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/RFMeshLoader002 (1).prefab artifactKey: Guid(cb0dddcfa8c3c9f49a8e13c99e178240) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/RFMeshLoader002 (1).prefab using Guid(cb0dddcfa8c3c9f49a8e13c99e178240) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '0693e528e0e1f36efd86b717be91c157') in 0.0886435 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15 ======================================================================== Received Import Request. Time since last request: 10.710675 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/RFMeshLoader002 (1).prefab artifactKey: Guid(cb0dddcfa8c3c9f49a8e13c99e178240) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/RFMeshLoader002 (1).prefab using Guid(cb0dddcfa8c3c9f49a8e13c99e178240) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '32e44873f3d4a8efcd3634de4d11fe6f') in 0.0565717 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17 ======================================================================== Received Import Request. Time since last request: 83.674164 seconds. path: Assets/IgniteCoders/Simple Water Shader artifactKey: Guid(e330012e8663c994fb049eee2d90a7e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/IgniteCoders/Simple Water Shader using Guid(e330012e8663c994fb049eee2d90a7e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'e3d539d8f637f1d640c5588304978db6') in 0.001335 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 176.609105 seconds. path: Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx artifactKey: Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx using Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '63a77e0bf40d9a64e9145572e898877d') in 0.1033913 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 98 ======================================================================== Received Import Request. Time since last request: 4.799615 seconds. path: Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx artifactKey: Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx using Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd971228c904ba73238d921ff1a73eec8') in 0.2622366 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 100 ======================================================================== Received Import Request. Time since last request: 6.433630 seconds. path: Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx artifactKey: Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx using Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '2c552bcdbb262f1a323ce12fa6b65f77') in 0.2243458 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 110 ======================================================================== Received Import Request. Time since last request: 0.000051 seconds. path: Assets/1)Scenes/Std_Eye_R_Diffuse.jpg artifactKey: Guid(49e596342defc8e4cabd7e9d8e7eccac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/Std_Eye_R_Diffuse.jpg using Guid(49e596342defc8e4cabd7e9d8e7eccac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'a2a1858aa9b7033a7123ad8736656deb') in 0.0558758 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000057 seconds. path: Assets/1)Scenes/Std_Cornea_R_Diffuse.jpg artifactKey: Guid(0557085ebe917bd44a3edb8055b8df57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/Std_Cornea_R_Diffuse.jpg using Guid(0557085ebe917bd44a3edb8055b8df57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'e3cece81c0b80c8b77401e298a8adca9') in 0.029717 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000031 seconds. path: Assets/1)Scenes/kadın karakter_Material_Normal.png artifactKey: Guid(dfd27297f365b934abcfec0d57f421a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/kadın karakter_Material_Normal.png using Guid(dfd27297f365b934abcfec0d57f421a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '2737dfe19777560563d493e86d227407') in 0.0363119 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000061 seconds. path: Assets/1)Scenes/Std_Eye_R_Normal.jpg artifactKey: Guid(a1875205a07905849b2816270e6ea073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/Std_Eye_R_Normal.jpg using Guid(a1875205a07905849b2816270e6ea073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '522869cb345912d5388d374a6dae2314') in 0.0298055 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000043 seconds. path: Assets/1)Scenes/kıyafet_BaseMap.png artifactKey: Guid(bac8daf880ff0d34bbb958cbae1ff0c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/kıyafet_BaseMap.png using Guid(bac8daf880ff0d34bbb958cbae1ff0c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '33961080c870945c7e97e26e6e58d754') in 0.042952 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000031 seconds. path: Assets/1)Scenes/Std_Cornea_L_Diffuse.jpg artifactKey: Guid(7e389fa8978fa9849a031a20604fcdbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/Std_Cornea_L_Diffuse.jpg using Guid(7e389fa8978fa9849a031a20604fcdbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '4ed17efcc38a84dbefe50e3c4ab06285') in 0.0345924 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000035 seconds. path: Assets/1)Scenes/young_lightskinned_male_diffuse2.png artifactKey: Guid(5e4d65290e0ba2b4ab1bf1950f3d6d84) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/young_lightskinned_male_diffuse2.png using Guid(5e4d65290e0ba2b4ab1bf1950f3d6d84) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'f0fd0a107faa11df06d06867502ae5cc') in 0.0504008 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 1.566872 seconds. path: Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx artifactKey: Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx using Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '3b10999299728e20feef9a089f014b69') in 0.3861762 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 110 ======================================================================== Received Import Request. Time since last request: 0.000032 seconds. path: Assets/1)Scenes/Std_Eye_R_Normal.jpg artifactKey: Guid(a1875205a07905849b2816270e6ea073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/Std_Eye_R_Normal.jpg using Guid(a1875205a07905849b2816270e6ea073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '34f654f16b21d6843c6f2682cc68ef21') in 0.0696893 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.356 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 3.27 ms, found 4 plugins. Native extension for WindowsStandalone target not found System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.228 seconds Domain Reload Profiling: 4581ms BeginReloadAssembly (360ms) ExecutionOrderSort (0ms) DisableScriptedObjects (21ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (116ms) RebuildCommonClasses (50ms) RebuildNativeTypeToScriptingClass (21ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (870ms) LoadAssemblies (627ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (385ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (349ms) ResolveRequiredComponents (19ms) FinalizeReload (3228ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1741ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (172ms) ProcessInitializeOnLoadAttributes (1151ms) ProcessInitializeOnLoadMethodAttributes (398ms) AfterProcessingInitializeOnLoad (12ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (19ms) Refreshing native plugins compatible for Editor in 3.74 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 191 Unused Serialized files (Serialized files now loaded: 0) Unloading 8992 unused Assets / (26.3 MB). Loaded Objects now: 9941. Memory consumption went from 358.2 MB to 331.9 MB. Total: 50.773900 ms (FindLiveObjects: 1.637000 ms CreateObjectMapping: 2.617900 ms MarkObjects: 32.341400 ms DeleteObjects: 14.175600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 373.729549 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/water.mat artifactKey: Guid(f846f5e5ad786f343b60d4bd4bf06168) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/water.mat using Guid(f846f5e5ad786f343b60d4bd4bf06168) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '30b15a87d36719f1f99fb88313c4e7fa') in 1.1280352 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 329 ======================================================================== Received Import Request. Time since last request: 215.389626 seconds. path: Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx artifactKey: Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/export_8d9ae4ab-7687-43fe-8f2b-c02a0f86eb96.fbx using Guid(14162c8a31f4c8d459dda896e97c3d97) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'dbc50e769d5d945d16107309514ecd5f') in 0.3316331 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 100 ======================================================================== Received Import Request. Time since last request: 23.835976 seconds. path: Assets/1)Scenes/kadın karakteranim.fbx artifactKey: Guid(f0ddda0ad09bda14490b51b9be9e9815) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/kadın karakteranim.fbx using Guid(f0ddda0ad09bda14490b51b9be9e9815) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '24cc1cd07f7b1ec162fb6649c8a01f1b') in 0.1384866 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14 ======================================================================== Received Import Request. Time since last request: 86.197931 seconds. path: Assets/1)Scenes/kadın karakteranim.fbx artifactKey: Guid(f0ddda0ad09bda14490b51b9be9e9815) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/1)Scenes/kadın karakteranim.fbx using Guid(f0ddda0ad09bda14490b51b9be9e9815) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '3473d6f383498791b43dadb9b0150926') in 0.201674 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.411 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 3.95 ms, found 4 plugins. Native extension for WindowsStandalone target not found System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.143 seconds Domain Reload Profiling: 4552ms BeginReloadAssembly (464ms) ExecutionOrderSort (0ms) DisableScriptedObjects (24ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (112ms) RebuildCommonClasses (47ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (837ms) LoadAssemblies (681ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (404ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (365ms) ResolveRequiredComponents (23ms) FinalizeReload (3143ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1919ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (164ms) ProcessInitializeOnLoadAttributes (1329ms) ProcessInitializeOnLoadMethodAttributes (406ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (19ms) Refreshing native plugins compatible for Editor in 4.21 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 186 Unused Serialized files (Serialized files now loaded: 0) Unloading 8992 unused Assets / (23.6 MB). Loaded Objects now: 9965. Memory consumption went from 357.1 MB to 333.4 MB. Total: 46.095800 ms (FindLiveObjects: 1.596600 ms CreateObjectMapping: 2.394500 ms MarkObjects: 30.038600 ms DeleteObjects: 12.064500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 483.069986 seconds. path: Assets/Starter Assets/Runtime/Common artifactKey: Guid(3830e597529e5814b8e9ee9815399c33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Starter Assets/Runtime/Common using Guid(3830e597529e5814b8e9ee9815399c33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '639f8de33176792ada76cad808b45122') in 0.0336327 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 101.773939 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Textures artifactKey: Guid(71dc7228a8e271e4ab8ad92922160c94) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Textures using Guid(71dc7228a8e271e4ab8ad92922160c94) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '81f31915f826fb80f8501def2a262d7c') in 0.0010358 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 732.302654 seconds. path: Assets/Viking Village/Boat Attack Water System artifactKey: Guid(ca58419b7004680499914943bcc8973e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System using Guid(ca58419b7004680499914943bcc8973e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'c194a4428bd12c1dc2e9e87ce4983588') in 0.0011946 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000031 seconds. path: Assets/Viking Village/Boat Attack Water System/SeaVisual.prefab artifactKey: Guid(2cac2e60f3f6f2447ad9b550450f60ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/SeaVisual.prefab using Guid(2cac2e60f3f6f2447ad9b550450f60ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '95e0ed3e828188a06803849b5746d555') in 1.0859088 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1602 ======================================================================== Received Import Request. Time since last request: 0.123753 seconds. path: Assets/Viking Village/Boat Attack Water System/Prefabs artifactKey: Guid(cd567ef25165fbd4da6b4ebe5c962b27) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Prefabs using Guid(cd567ef25165fbd4da6b4ebe5c962b27) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '324b06064da81f9fc382513b9ae3fc15') in 0.0014339 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 7.636916 seconds. path: Assets/Viking Village/Boat Attack Water System/Materials artifactKey: Guid(281da5c5be36c43d6963c96af26acf64) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Materials using Guid(281da5c5be36c43d6963c96af26acf64) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'b98b48519416bd62bac100c52baedb88') in 0.0009531 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 3.412326 seconds. path: Assets/Viking Village/Boat Attack Water System/Meshes artifactKey: Guid(bc33e2c6cda7143a3b9bd922abb88865) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Meshes using Guid(bc33e2c6cda7143a3b9bd922abb88865) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '1bbdfc88d493ed29b38d23b560b32bfb') in 0.0007423 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000035 seconds. path: Assets/Viking Village/Boat Attack Water System/Meshes/InfiniteSea.fbx artifactKey: Guid(0694fda6617df4cd6a3d240f5eeb580b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Meshes/InfiniteSea.fbx using Guid(0694fda6617df4cd6a3d240f5eeb580b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'dbc63e9cd71c33df16f0fdf68f779e29') in 0.1300361 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 2.207155 seconds. path: Assets/Viking Village/Boat Attack Water System/Shaders artifactKey: Guid(6aab7b5e54a384c2790bfb04db9d7cfe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Shaders using Guid(6aab7b5e54a384c2790bfb04db9d7cfe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '2fc51775f8aa4e79c9d3540caeaa262a') in 0.0008652 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.986638 seconds. path: Assets/Viking Village/Boat Attack Water System/Shaders/Graphs artifactKey: Guid(88513df6dcc2e42048817fd8a57904b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Shaders/Graphs using Guid(88513df6dcc2e42048817fd8a57904b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '6e145f9178244b384a8f0941c03de94c') in 0.0009357 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.344548 seconds. path: Assets/Viking Village/Boat Attack Water System/Textures artifactKey: Guid(7d239908403484cb08c27667c913706b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Textures using Guid(7d239908403484cb08c27667c913706b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '906049da735491fedf225168f5fa7814') in 0.0011625 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 24.840375 seconds. path: Assets/Viking Village/Boat Attack Water System/Textures/SurfaceSequence artifactKey: Guid(ac449a7aac54248e496d456cbf1be212) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Viking Village/Boat Attack Water System/Textures/SurfaceSequence using Guid(ac449a7aac54248e496d456cbf1be212) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '85bd3c9da4ababa6e0cb8ff56b339ee4') in 0.0008525 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 12.097245 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/water.mat artifactKey: Guid(f846f5e5ad786f343b60d4bd4bf06168) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/water.mat using Guid(f846f5e5ad786f343b60d4bd4bf06168) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '2e86f8889acbcd9ce7b44a7a9bbe0020') in 0.6655908 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 ======================================================================== Received Import Request. Time since last request: 125.643019 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/New Material.mat artifactKey: Guid(cb697cc3673901d458df8295a37fef30) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/New Material.mat using Guid(cb697cc3673901d458df8295a37fef30) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '044458d74e4a745380b9b47d71c1137e') in 0.0383859 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 22.593239 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/New Material.mat artifactKey: Guid(cb697cc3673901d458df8295a37fef30) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Water/Materials/New Material.mat using Guid(cb697cc3673901d458df8295a37fef30) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '44016fd883ffed0543bd3f793a834334') in 0.0280655 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 114.405804 seconds. path: Assets/4)Prefabs/şelale.fbx artifactKey: Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/şelale.fbx using Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'a69d2cfc151f1c23b71eef4e18057521') in 0.081179 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 57.660842 seconds. path: Assets/4)Prefabs/WhatsApp Görsel 2024-09-14 saat 15.37.03_4b8bbc28.jpg artifactKey: Guid(62bba143fd22be04194466e2a49778dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/WhatsApp Görsel 2024-09-14 saat 15.37.03_4b8bbc28.jpg using Guid(62bba143fd22be04194466e2a49778dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'dad73bbc5c147c4f40a9e4f0cc19a267') in 0.0689447 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 16.094613 seconds. path: Assets/4)Prefabs/şelale.fbx artifactKey: Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/şelale.fbx using Guid(b751c8d6ca7abbf46b1ce4879e47cb20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '383c59c2cc71ee3ceddbf30eb705d54e') in 0.0229465 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.174028 seconds. path: Assets/4)Prefabs/Material.001.mat artifactKey: Guid(4d35cf01330d9984fa59e53c422b21f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/Material.001.mat using Guid(4d35cf01330d9984fa59e53c422b21f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'a2cce0886dffa699e8ca86c3fb97db4a') in 0.1040159 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 66.477000 seconds. path: Assets/4)Prefabs/Material.001.mat artifactKey: Guid(4d35cf01330d9984fa59e53c422b21f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/Material.001.mat using Guid(4d35cf01330d9984fa59e53c422b21f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '3337972701c348dbe2b6dfb02759b341') in 0.0220736 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 16.051701 seconds. path: Assets/4)Prefabs/NewSurfaceShader.shader artifactKey: Guid(f4792738d3fab2c4aa0242db75401602) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/NewSurfaceShader.shader using Guid(f4792738d3fab2c4aa0242db75401602) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '48ab184b7b560c162f4121249eff8de5') in 0.0034861 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 15.029054 seconds. path: Assets/4)Prefabs/New Shader Graph.shadergraph artifactKey: Guid(f843498ab97d4d341be2be74b48e0d09) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/4)Prefabs/New Shader Graph.shadergraph using Guid(f843498ab97d4d341be2be74b48e0d09) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '280b27cce3386ae970fdc78c05f9c6d6') in 0.9804108 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5