# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate LOD (Position, Radius)
labelProgrammer: CalculateLOD (position, radius)
haystackHuman: Gizmos: Calculate LOD
haystackProgrammer: Gizmos.CalculateLOD
favoriteKey: UnityEngine.Gizmos.CalculateLOD(UnityEngine.Vector3System.Single)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;CalculateLOD;UnityEngine.Vector3;System.Single
tag3: UnityEngine.Gizmos;CalculateLOD;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["position","radius"],"member":{"name":"CalculateLOD","parameterTypes":["UnityEngine.Vector3","System.Single"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3592e84f-c92e-4e62-a108-fb83b3f0deee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Ray (R)
labelProgrammer: DrawRay (r)
haystackHuman: Gizmos: Draw Ray
haystackProgrammer: Gizmos.DrawRay
favoriteKey: UnityEngine.Gizmos.DrawRay(UnityEngine.Ray)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawRay;UnityEngine.Ray
tag3: UnityEngine.Gizmos;DrawRay;UnityEngine.Ray
valueInputTypes: UnityEngine.Ray
unit:
{"chainable":false,"parameterNames":["r"],"member":{"name":"DrawRay","parameterTypes":["UnityEngine.Ray"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%r":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"be01bb93-0408-4d11-87b4-2d874769bb19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Ray (From, Direction)
labelProgrammer: DrawRay (from, direction)
haystackHuman: Gizmos: Draw Ray
haystackProgrammer: Gizmos.DrawRay
favoriteKey: UnityEngine.Gizmos.DrawRay(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawRay;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawRay;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["from","direction"],"member":{"name":"DrawRay","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%from":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"eda2f6d3-0568-4cbb-990f-fef9bbf2db38","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Position, Rotation)
labelProgrammer: DrawMesh (mesh, position, rotation)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
favoriteKey: UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["mesh","position","rotation"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e5adf3da-7357-46f9-9905-63c16e6cd13b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Position)
labelProgrammer: DrawMesh (mesh, position)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
favoriteKey: UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshUnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;UnityEngine.Vector3
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["mesh","position"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a69b03a5-fd68-46b4-a77c-426b3567ac30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh)
labelProgrammer: DrawMesh (mesh)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
favoriteKey: UnityEngine.Gizmos.DrawMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh
tag3: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["mesh"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null},"position":{"x":0.0,"y":0.0},"guid":"f94e1a18-4a5c-4bba-9b59-1212068e41af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Position, Rotation, Scale)
labelProgrammer: DrawMesh (mesh, position, rotation, scale)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Vector3)@any

tag2:
UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

tag3:
UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["mesh","position","rotation","scale"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%scale":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"442ec918-36d7-4be5-a141-3882850a1a35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Submesh Index, Position, Rotation)
labelProgrammer: DrawMesh (mesh, submeshIndex, position, rotation)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["mesh","submeshIndex","position","rotation"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh","System.Int32","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%submeshIndex":{"$content":0,"$type":"System.Int32"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"af64235d-527b-4cf4-b2c1-ed3989f9cd66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Submesh Index, Position)
labelProgrammer: DrawMesh (mesh, submeshIndex, position)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
favoriteKey: UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["mesh","submeshIndex","position"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh","System.Int32","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%submeshIndex":{"$content":0,"$type":"System.Int32"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"950be73b-7445-4ec5-af9e-c929ff34344e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Submesh Index)
labelProgrammer: DrawMesh (mesh, submeshIndex)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
favoriteKey: UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshSystem.Int32)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32
tag3: UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
unit:
{"chainable":false,"parameterNames":["mesh","submeshIndex"],"member":{"name":"DrawMesh","parameterTypes":["UnityEngine.Mesh","System.Int32"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%submeshIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a2e09fc6-c6c9-4212-94fe-803459fbad18","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Position, Rotation)
labelProgrammer: DrawWireMesh (mesh, position, rotation)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["mesh","position","rotation"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7f76dc77-7e2d-426d-80eb-cf17aa250f09","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Position)
labelProgrammer: DrawWireMesh (mesh, position)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshUnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;UnityEngine.Vector3
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["mesh","position"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9ee08255-9044-4826-8a4a-8dd6948c5f16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh)
labelProgrammer: DrawWireMesh (mesh)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["mesh"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null},"position":{"x":0.0,"y":0.0},"guid":"563e4033-69f6-47bf-89bc-07410aca46f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Position, Rotation, Scale)
labelProgrammer: DrawWireMesh (mesh, position, rotation, scale)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Vector3)@any

tag2:
UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

tag3:
UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["mesh","position","rotation","scale"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%scale":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"19264c50-cee8-4fb4-9843-521805000c8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index, Position, Rotation)
labelProgrammer: DrawWireMesh (mesh, submeshIndex, position, rotation)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["mesh","submeshIndex","position","rotation"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh","System.Int32","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%submeshIndex":{"$content":0,"$type":"System.Int32"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7ff382f6-7860-4516-95c5-33b39b49f7b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index, Position)
labelProgrammer: DrawWireMesh (mesh, submeshIndex, position)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["mesh","submeshIndex","position"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh","System.Int32","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%submeshIndex":{"$content":0,"$type":"System.Int32"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d2bce168-260c-42d7-938e-02596a51dd43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index)
labelProgrammer: DrawWireMesh (mesh, submeshIndex)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshSystem.Int32)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
unit:
{"chainable":false,"parameterNames":["mesh","submeshIndex"],"member":{"name":"DrawWireMesh","parameterTypes":["UnityEngine.Mesh","System.Int32"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%mesh":null,"%submeshIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6fd97ddd-ed1b-48d4-ac0f-9060c7435fc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name)
labelProgrammer: DrawIcon (center, name)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.String)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String
tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String
valueInputTypes: UnityEngine.Vector3|System.String
unit:
{"chainable":false,"parameterNames":["center","name"],"member":{"name":"DrawIcon","parameterTypes":["UnityEngine.Vector3","System.String"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ef463627-3e0d-4d22-a070-518f93351cf6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture)
labelProgrammer: DrawGUITexture (screenRect, texture)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
favoriteKey: UnityEngine.Gizmos.DrawGUITexture(UnityEngine.RectUnityEngine.Texture)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture
tag3: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture
unit:
{"chainable":false,"parameterNames":["screenRect","texture"],"member":{"name":"DrawGUITexture","parameterTypes":["UnityEngine.Rect","UnityEngine.Texture"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%screenRect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%texture":null},"position":{"x":0.0,"y":0.0},"guid":"8e48afc9-41e1-46e1-8a92-7f1b051b51bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Mat)
labelProgrammer: DrawGUITexture (screenRect, texture, mat)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
favoriteKey: UnityEngine.Gizmos.DrawGUITexture(UnityEngine.RectUnityEngine.TextureUnityEngine.Material)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.Material
tag3: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.Material
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.Material
unit:
{"chainable":false,"parameterNames":["screenRect","texture","mat"],"member":{"name":"DrawGUITexture","parameterTypes":["UnityEngine.Rect","UnityEngine.Texture","UnityEngine.Material"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%screenRect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%texture":null,"%mat":null},"position":{"x":0.0,"y":0.0},"guid":"57b3d1da-d44d-4b26-b293-f0944ebfa792","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Left Border, Right Border, Top Border, Bottom Border)
labelProgrammer: DrawGUITexture (screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|System.Int32
favoriteKey:
UnityEngine.Gizmos.DrawGUITexture(UnityEngine.RectUnityEngine.TextureSystem.Int32System.Int32System.Int32System.Int32)@any

tag2:
UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture;System.Int32;System.Int32;System.Int32;System.Int32

tag3:
UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture;System.Int32;System.Int32;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Gizmos: Equals
haystackProgrammer: Gizmos.Equals
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tag2: UnityEngine.Gizmos;Equals;System.Object
tag3: System.Object;Equals;System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Gizmos.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Gizmos: Get Hash Code
haystackProgrammer: Gizmos.GetHashCode
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tag2: UnityEngine.Gizmos;GetHashCode;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Gizmos: Get Type
haystackProgrammer: Gizmos.GetType
favoriteKey: UnityEngine.Gizmos.GetType()@any
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tag2: UnityEngine.Gizmos;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Gizmos: To String
haystackProgrammer: Gizmos.ToString
favoriteKey: UnityEngine.Gizmos.ToString()@any
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tag2: UnityEngine.Gizmos;ToString;
tag3: System.Object;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Create Gizmos ()
labelProgrammer: new Gizmos ()
haystackHuman: Gizmos: Create Gizmos
haystackProgrammer: new Gizmos
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Gizmos: Get Color
haystackProgrammer: Gizmos.color (get)
favoriteKey: UnityEngine.Gizmos.color@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;color
tag3: UnityEngine.Gizmos;color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Gizmos: Set Color
haystackProgrammer: Gizmos.color (set)
favoriteKey: UnityEngine.Gizmos.color@set
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;color
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valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Matrix
labelProgrammer: matrix (get)
haystackHuman: Gizmos: Get Matrix
haystackProgrammer: Gizmos.matrix (get)
favoriteKey: UnityEngine.Gizmos.matrix@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;matrix
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Matrix
labelProgrammer: matrix (set)
haystackHuman: Gizmos: Set Matrix
haystackProgrammer: Gizmos.matrix (set)
favoriteKey: UnityEngine.Gizmos.matrix@set
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;matrix
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valueInputTypes: UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exposure
labelProgrammer: exposure (get)
haystackHuman: Gizmos: Get Exposure
haystackProgrammer: Gizmos.exposure (get)
favoriteKey: UnityEngine.Gizmos.exposure@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;exposure
tag3: UnityEngine.Gizmos;exposure
valueOutputTypes: UnityEngine.Texture
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Exposure
labelProgrammer: exposure (set)
haystackHuman: Gizmos: Set Exposure
haystackProgrammer: Gizmos.exposure (set)
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tag2: UnityEngine.Gizmos;exposure
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valueInputTypes: UnityEngine.Texture
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Size
labelProgrammer: probeSize (get)
haystackHuman: Gizmos: Get Probe Size
haystackProgrammer: Gizmos.probeSize (get)
favoriteKey: UnityEngine.Gizmos.probeSize@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;probeSize
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords (Image Tex Coords)
labelProgrammer: GetImageTexCoords (imageTexCoords)
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haystackProgrammer: BillboardAsset.GetImageTexCoords
tag1: UnityEngine.BillboardAsset
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords ()
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valueOutputTypes: UnityEngine.Vector4[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetImageTexCoords (imageTexCoords)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
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tag1: UnityEngine.BillboardAsset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices ()
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valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Vector2[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
labelProgrammer: SetVertices (vertices)
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favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
labelProgrammer: SetVertices (vertices)
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tag2: UnityEngine.BillboardAsset;SetVertices;UnityEngine.Vector2[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices)
labelProgrammer: GetIndices (indices)
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haystackProgrammer: BillboardAsset.GetIndices
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices ()
labelProgrammer: GetIndices ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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haystackHuman: Billboard Asset: Get Type
haystackProgrammer: BillboardAsset.GetType
favoriteKey: UnityEngine.BillboardAsset.GetType()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b0023d7-d18f-45a2-8897-555e25ae2f0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Asset: Reference Equals
haystackProgrammer: BillboardAsset.ReferenceEquals
favoriteKey: UnityEngine.BillboardAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5fd67a14-e3f8-45f5-85cd-301b000c974f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Billboard Asset ()
labelProgrammer: new BillboardAsset ()
haystackHuman: Billboard Asset: Create Billboard Asset
haystackProgrammer: new BillboardAsset
favoriteKey: UnityEngine.BillboardAsset..ctor()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;.ctor;
tag3: UnityEngine.BillboardAsset;.ctor;
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Billboard Asset: Get Width
haystackProgrammer: BillboardAsset.width (get)
favoriteKey: UnityEngine.BillboardAsset.width@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45877e65-fd0a-4f4c-b672-7c0959741964","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Billboard Asset: Set Width
haystackProgrammer: BillboardAsset.width (set)
favoriteKey: UnityEngine.BillboardAsset.width@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ffef3461-54d1-46be-96c3-1665a17c2fdc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Billboard Asset: Get Height
haystackProgrammer: BillboardAsset.height (get)
favoriteKey: UnityEngine.BillboardAsset.height@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68e4b8a4-c1b6-448a-a8c8-d7a650a520b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Billboard Asset: Set Height
haystackProgrammer: BillboardAsset.height (set)
favoriteKey: UnityEngine.BillboardAsset.height@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fc7473d7-f649-46fe-987b-16acb65b6dfd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom
labelProgrammer: bottom (get)
haystackHuman: Billboard Asset: Get Bottom
haystackProgrammer: BillboardAsset.bottom (get)
favoriteKey: UnityEngine.BillboardAsset.bottom@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"bottom","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2b80a1f-ab77-4bcd-bfee-d2d489698692","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bottom
labelProgrammer: bottom (set)
haystackHuman: Billboard Asset: Set Bottom
haystackProgrammer: BillboardAsset.bottom (set)
favoriteKey: UnityEngine.BillboardAsset.bottom@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bottom","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1f1a99e8-0fd5-4890-8d2e-4fc07ee22a07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Count
labelProgrammer: imageCount (get)
haystackHuman: Billboard Asset: Get Image Count
haystackProgrammer: BillboardAsset.imageCount (get)
favoriteKey: UnityEngine.BillboardAsset.imageCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;imageCount
tag3: UnityEngine.BillboardAsset;imageCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"imageCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6e8e1a9-f222-4024-9a9f-e831459983bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Billboard Asset: Get Vertex Count
haystackProgrammer: BillboardAsset.vertexCount (get)
favoriteKey: UnityEngine.BillboardAsset.vertexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;vertexCount
tag3: UnityEngine.BillboardAsset;vertexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vertexCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40ba8b3b-fad2-4492-b790-5f9e77b5e550","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Count
labelProgrammer: indexCount (get)
haystackHuman: Billboard Asset: Get Index Count
haystackProgrammer: BillboardAsset.indexCount (get)
favoriteKey: UnityEngine.BillboardAsset.indexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;indexCount
tag3: UnityEngine.BillboardAsset;indexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"indexCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54083cd7-6f58-49cf-9f5f-502d9a6f6845","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Asset: Get Material
haystackProgrammer: BillboardAsset.material (get)
favoriteKey: UnityEngine.BillboardAsset.material@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c161de5-7947-4e88-bdb7-98fcac8fb991","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Asset: Set Material
haystackProgrammer: BillboardAsset.material (set)
favoriteKey: UnityEngine.BillboardAsset.material@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"99b5743a-655f-4a97-bfb1-a9209f0ab02a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Asset: Get Name
haystackProgrammer: BillboardAsset.name (get)
favoriteKey: UnityEngine.BillboardAsset.name@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa6a3fc5-2226-47e9-9354-3759938dbb83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Asset: Set Name
haystackProgrammer: BillboardAsset.name (set)
favoriteKey: UnityEngine.BillboardAsset.name@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"103211c0-de88-4535-b47e-abc4da436b40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Asset: Get Hide Flags
haystackProgrammer: BillboardAsset.hideFlags (get)
favoriteKey: UnityEngine.BillboardAsset.hideFlags@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"725ffe49-a522-4bbf-9c24-875c9b0b4d74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Asset: Set Hide Flags
haystackProgrammer: BillboardAsset.hideFlags (set)
favoriteKey: UnityEngine.BillboardAsset.hideFlags@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0794a56e-0d41-4de2-9ac8-fddb9d741034","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Billboard Renderer: Reset Bounds
haystackProgrammer: BillboardRenderer.ResetBounds
favoriteKey: UnityEngine.BillboardRenderer.ResetBounds()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ResetBounds;
tag3: UnityEngine.BillboardRenderer;ResetBounds;
valueInputTypes: UnityEngine.BillboardRenderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96fcce77-6d6d-4ef5-bf59-2e44b0c255c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Billboard Renderer: Reset Local Bounds
haystackProgrammer: BillboardRenderer.ResetLocalBounds
favoriteKey: UnityEngine.BillboardRenderer.ResetLocalBounds()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ResetLocalBounds;
tag3: UnityEngine.BillboardRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.BillboardRenderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54bfcb9e-b0cb-4a58-aa9c-c26e47976586","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Billboard Renderer: Has Property Block
haystackProgrammer: BillboardRenderer.HasPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.HasPropertyBlock()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;HasPropertyBlock;
tag3: UnityEngine.BillboardRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b34b6c74-f90b-4a17-ac5c-b5b45c49941b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Billboard Renderer: Set Property Block
haystackProgrammer: BillboardRenderer.SetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a6b51f0-25fc-4ab6-826a-5256c3022378","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Billboard Renderer: Set Property Block
haystackProgrammer: BillboardRenderer.SetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Billboard Renderer: Get Property Block
haystackProgrammer: BillboardRenderer.GetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74e5ebfc-c595-4068-8daa-84f7c28372bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Billboard Renderer: Get Property Block
haystackProgrammer: BillboardRenderer.GetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"099dcf30-1f47-4a62-8035-15034666f7cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.GetMaterials
tag1: UnityEngine.BillboardRenderer
favoriteKey:
UnityEngine.BillboardRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.BillboardRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.BillboardRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"faf4f005-283a-4d25-b328-e690a12d4e72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BillboardRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.SetSharedMaterials
tag1: UnityEngine.BillboardRenderer
favoriteKey:
UnityEngine.BillboardRenderer.SetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.BillboardRenderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.BillboardRenderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"287fc5d0-1634-4fce-b7b9-6beee0dd2fb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BillboardRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.SetMaterials
tag1: UnityEngine.BillboardRenderer
favoriteKey:
UnityEngine.BillboardRenderer.SetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
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tag2: UnityEngine.BillboardRenderer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Billboard Renderer: Find Any Object By Type
haystackProgrammer: BillboardRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.BillboardRenderer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Billboard Renderer: Find First Object By Type
haystackProgrammer: BillboardRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.BillboardRenderer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Billboard Renderer: Find Any Object By Type
haystackProgrammer: BillboardRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.BillboardRenderer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Renderer: To String
haystackProgrammer: BillboardRenderer.ToString
favoriteKey: UnityEngine.BillboardRenderer.ToString()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Renderer: Equals
haystackProgrammer: BillboardRenderer.Equals
favoriteKey: UnityEngine.BillboardRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Renderer: Get Type
haystackProgrammer: BillboardRenderer.GetType
favoriteKey: UnityEngine.BillboardRenderer.GetType()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Renderer: Reference Equals
haystackProgrammer: BillboardRenderer.ReferenceEquals
favoriteKey: UnityEngine.BillboardRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboard
labelProgrammer: billboard (get)
haystackHuman: Billboard Renderer: Get Billboard
haystackProgrammer: BillboardRenderer.billboard (get)
favoriteKey: UnityEngine.BillboardRenderer.billboard@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboard
labelProgrammer: billboard (set)
haystackHuman: Billboard Renderer: Set Billboard
haystackProgrammer: BillboardRenderer.billboard (set)
favoriteKey: UnityEngine.BillboardRenderer.billboard@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Billboard Renderer: Get Bounds
haystackProgrammer: BillboardRenderer.bounds (get)
favoriteKey: UnityEngine.BillboardRenderer.bounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Billboard Renderer: Set Bounds
haystackProgrammer: BillboardRenderer.bounds (set)
favoriteKey: UnityEngine.BillboardRenderer.bounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Billboard Renderer: Get Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (get)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6720087f-0663-4e0c-92d2-c813652bb0d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Billboard Renderer: Set Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (set)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Billboard Renderer: Get Enabled
haystackProgrammer: BillboardRenderer.enabled (get)
favoriteKey: UnityEngine.BillboardRenderer.enabled@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2df7275-37da-4892-bb4a-1b1d069fc357","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Billboard Renderer: Set Enabled
haystackProgrammer: BillboardRenderer.enabled (set)
favoriteKey: UnityEngine.BillboardRenderer.enabled@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7dcbd3fa-0770-490c-8adf-37400af56ab6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Billboard Renderer: Is Visible
haystackProgrammer: BillboardRenderer.isVisible (get)
favoriteKey: UnityEngine.BillboardRenderer.isVisible@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isVisible
tag3: UnityEngine.BillboardRenderer;isVisible
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Billboard Renderer: Get Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Billboard Renderer: Set Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"353f4242-5916-4a83-8fe0-e85d4d6a3791","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"096d97cf-909e-4ddc-a96f-69f44aebb6d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"5a2f099e-5709-4bd7-87da-1b571a06c567","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5185b235-c0b7-4a76-a992-1492e7c0dfdf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"45c6b6d6-1660-47ee-8499-e36095a4190c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0de44297-03a5-46ae-9b0e-beeb80a8f12b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"41f7c804-36db-4a4e-b662-98d028b73f36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddb07012-6e54-43ef-b7b1-9966bf7d0c92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"79ba0929-a297-4388-9b6f-aa494bdc066b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbb48a67-1a84-4c6f-af83-07bf0d7c37dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9a84d33e-3506-44d2-9802-4c300a7b7335","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4272fa2f-4226-4f6b-a5c0-16ce48feaca3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"81e33dfe-8f54-492e-a4d4-6389a8cbe57a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7834cd27-eb81-4263-acc4-e4fde4a1e4f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dfbc0f9a-77c9-497f-9484-699af8b27b30","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef2cdd43-0c2b-4a15-b149-af70e566845b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cbd4bf03-c712-475c-b07f-e58795910d19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f069b4b-1aef-4cc7-bc59-67e82bd2b534","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"31309fcb-dd3e-4c18-abe1-dc6362c143ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Billboard Renderer: Is LOD 0
haystackProgrammer: BillboardRenderer.isLOD0 (get)
favoriteKey: UnityEngine.BillboardRenderer.isLOD0@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isLOD0
tag3: UnityEngine.BillboardRenderer;isLOD0
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"550a6f4b-5bd4-46d1-94f6-75c97231aedd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67b7879f-2983-4fb9-8268-ebdbd6e82567","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f8ba3ab7-bdf5-4cd6-8391-d6a0bdf7c5ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dca1e130-dca8-4a52-ad40-6f8e840cbc9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30da539c-0351-4f80-8712-7fff0557957b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53c8b05d-8b49-42dc-baae-ad41831d3e28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9563fdf4-c97e-435b-935d-07613353d399","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"6ac50548-e5e8-4016-a577-0ceb25bc168e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bde433f4-f5c0-4ab5-aacd-5410af555761","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"284a0338-1658-41a1-946e-e28340a2dc53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80c902f6-e790-48ad-b2ee-63e0ec3ad6d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"417c7910-a8f1-4773-93b9-94a9177f1daa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bc0b0fc-c5da-447d-80e1-e51b033ff814","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"29dfe226-cf1a-49ff-80eb-89caba7ae807","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45b3d62f-fe7b-46d7-8821-028608eebbff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"6bf7c9c3-cb64-43d3-8f9c-3beee4bc64fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19129c28-98cf-45cd-87de-e27307a4ad4e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"f356205e-20ca-4935-9b84-e1f68468c486","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebd324a1-e239-4648-9833-d9df571c512e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b3c0245-7595-4acf-b50a-540c0ec08f22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da4c8ed5-1685-4853-a18a-9f4357e4d090","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"8d767705-d91f-49a3-8774-377dda035332","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74e82bb5-5772-40a3-965a-5ab4d92f6604","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a8e054a2-bc62-44b7-8705-3b8585265510","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68235af0-a0b7-4604-9d5c-df5812ce7223","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f23528c-d5a2-401c-b102-275133532cc6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Billboard Renderer: Get LOD Group
haystackProgrammer: BillboardRenderer.LODGroup (get)
favoriteKey: UnityEngine.BillboardRenderer.LODGroup@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;LODGroup
tag3: UnityEngine.BillboardRenderer;LODGroup
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e97835f9-83c7-4d54-9eb9-415493c77e6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca237de1-6479-4675-b25b-6668b238f1d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e51430be-6dbc-4b65-8be5-9a0bf93f76ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba0ad8c6-f969-41b3-82b6-4a63dbbb8359","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cce919de-f9af-46c4-b383-4e5e20ff71b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51696291-de5b-4f77-9eb1-b3518772c096","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5960ec42-e79a-47f5-b71c-e960c3bd5bc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73d3a970-cda1-4c3a-80dd-52b1069001fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f169e76a-e3e5-42fd-87f6-27d8df48c441","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreenMode, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
tag1: UnityEngine.Screen
valueInputTypes: System.Int32|UnityEngine.FullScreenMode|UnityEngine.RefreshRate
favoriteKey:
UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenModeUnityEngine.RefreshRate)@any

tag2:
UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;UnityEngine.RefreshRate

tag3:
UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;UnityEngine.RefreshRate

unit:
{"chainable":false,"parameterNames":["width","height","fullscreenMode","preferredRefreshRate"],"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode","UnityEngine.RefreshRate"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"147a2d69-cad6-4794-9794-248dcfc9a297","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode)
labelProgrammer: SetResolution (width, height, fullscreenMode)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenMode)@any
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tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
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labelHuman: Set Resolution (Width, Height, Fullscreen)
labelProgrammer: SetResolution (width, height, fullscreen)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32System.Boolean)@any
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tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set MSAA Samples (Num Samples)
labelProgrammer: SetMSAASamples (numSamples)
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haystackProgrammer: Screen.SetMSAASamples
favoriteKey: UnityEngine.Screen.SetMSAASamples(System.Int32)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetMSAASamples;System.Int32
tag3: UnityEngine.Screen;SetMSAASamples;System.Int32
valueInputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Display Layout (Display Layout)
labelProgrammer: GetDisplayLayout (displayLayout)
haystackHuman: Screen: Get Display Layout
haystackProgrammer: Screen.GetDisplayLayout
tag1: UnityEngine.Screen
favoriteKey:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
haystackHuman: Screen: Move Main Window To
haystackProgrammer: Screen.MoveMainWindowTo
favoriteKey: UnityEngine.Screen.MoveMainWindowTo(UnityEngine.DisplayInfo&UnityEngine.Vector2Int)@any
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tag2: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
tag3: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
valueInputTypes: UnityEngine.DisplayInfo|UnityEngine.Vector2Int
valueOutputTypes: UnityEngine.AsyncOperation|UnityEngine.DisplayInfo
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labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Screen|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Screen: Get Hash Code
haystackProgrammer: Screen.GetHashCode
favoriteKey: UnityEngine.Screen.GetHashCode()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Screen: Get Type
haystackProgrammer: Screen.GetType
favoriteKey: UnityEngine.Screen.GetType()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Screen: To String
haystackProgrammer: Screen.ToString
favoriteKey: UnityEngine.Screen.ToString()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Screen: Reference Equals
haystackProgrammer: Screen.ReferenceEquals
favoriteKey: UnityEngine.Screen.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Screen;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Screen ()
labelProgrammer: new Screen ()
haystackHuman: Screen: Create Screen
haystackProgrammer: new Screen
favoriteKey: UnityEngine.Screen..ctor()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;.ctor;
tag3: UnityEngine.Screen;.ctor;
valueOutputTypes: UnityEngine.Screen
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Screen: Get Width
haystackProgrammer: Screen.width (get)
favoriteKey: UnityEngine.Screen.width@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;width
tag3: UnityEngine.Screen;width
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Screen: Get Height
haystackProgrammer: Screen.height (get)
favoriteKey: UnityEngine.Screen.height@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;height
tag3: UnityEngine.Screen;height
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dpi
labelProgrammer: dpi (get)
haystackHuman: Screen: Get Dpi
haystackProgrammer: Screen.dpi (get)
favoriteKey: UnityEngine.Screen.dpi@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;dpi
tag3: UnityEngine.Screen;dpi
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Resolution
labelProgrammer: currentResolution (get)
haystackHuman: Screen: Get Current Resolution
haystackProgrammer: Screen.currentResolution (get)
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tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;currentResolution
tag3: UnityEngine.Screen;currentResolution
valueOutputTypes: UnityEngine.Resolution
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolutions
labelProgrammer: resolutions (get)
haystackHuman: Screen: Get Resolutions
haystackProgrammer: Screen.resolutions (get)
favoriteKey: UnityEngine.Screen.resolutions@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;resolutions
tag3: UnityEngine.Screen;resolutions
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Msaa Samples
labelProgrammer: msaaSamples (get)
haystackHuman: Screen: Get Msaa Samples
haystackProgrammer: Screen.msaaSamples (get)
favoriteKey: UnityEngine.Screen.msaaSamples@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;msaaSamples
tag3: UnityEngine.Screen;msaaSamples
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen
labelProgrammer: fullScreen (get)
haystackHuman: Screen: Get Full Screen
haystackProgrammer: Screen.fullScreen (get)
favoriteKey: UnityEngine.Screen.fullScreen@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen
labelProgrammer: fullScreen (set)
haystackHuman: Screen: Set Full Screen
haystackProgrammer: Screen.fullScreen (set)
favoriteKey: UnityEngine.Screen.fullScreen@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen Mode
labelProgrammer: fullScreenMode (get)
haystackHuman: Screen: Get Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (get)
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tag2: UnityEngine.Screen;fullScreenMode
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labelHuman: Set Full Screen Mode
labelProgrammer: fullScreenMode (set)
haystackHuman: Screen: Set Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (set)
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tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueInputTypes: UnityEngine.FullScreenMode
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Safe Area
labelProgrammer: safeArea (get)
haystackHuman: Screen: Get Safe Area
haystackProgrammer: Screen.safeArea (get)
favoriteKey: UnityEngine.Screen.safeArea@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;safeArea
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
haystackHuman: Screen: Get Cutouts
haystackProgrammer: Screen.cutouts (get)
favoriteKey: UnityEngine.Screen.cutouts@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;cutouts
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait
labelProgrammer: autorotateToPortrait (get)
haystackHuman: Screen: Get Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (get)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait
labelProgrammer: autorotateToPortrait (set)
haystackHuman: Screen: Set Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (set)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (get)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (set)
haystackHuman: Screen: Set Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (set)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
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valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (get)
haystackHuman: Screen: Get Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (set)
haystackHuman: Screen: Set Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (set)
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labelHuman: Get Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (get)
haystackHuman: Screen: Get Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@get
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labelHuman: Set Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (set)
haystackHuman: Screen: Set Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (set)
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labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Screen: Get Orientation
haystackProgrammer: Screen.orientation (get)
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labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Screen: Set Orientation
haystackProgrammer: Screen.orientation (set)
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labelHuman: Get Sleep Timeout
labelProgrammer: sleepTimeout (get)
haystackHuman: Screen: Get Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (get)
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labelHuman: Set Sleep Timeout
labelProgrammer: sleepTimeout (set)
haystackHuman: Screen: Set Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (set)
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labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Screen: Get Brightness
haystackProgrammer: Screen.brightness (get)
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labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Screen: Set Brightness
haystackProgrammer: Screen.brightness (set)
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labelHuman: Get Main Window Position
labelProgrammer: mainWindowPosition (get)
haystackHuman: Screen: Get Main Window Position
haystackProgrammer: Screen.mainWindowPosition (get)
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labelHuman: Get Main Window Display Info
labelProgrammer: mainWindowDisplayInfo (get)
haystackHuman: Screen: Get Main Window Display Info
haystackProgrammer: Screen.mainWindowDisplayInfo (get)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lightmap Settings: Get Instance ID
haystackProgrammer: LightmapSettings.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lightmap Settings: Get Hash Code
haystackProgrammer: LightmapSettings.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lightmap Settings: Instantiate
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labelProgrammer: Instantiate (original)
haystackHuman: Lightmap Settings: Instantiate
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labelProgrammer: Instantiate (original, scene)
haystackHuman: Lightmap Settings: Instantiate
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labelProgrammer: Instantiate (original, parent)
haystackHuman: Lightmap Settings: Instantiate
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labelHuman: Destroy (Obj, T)
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haystackHuman: Lightmap Settings: Destroy
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labelProgrammer: Destroy (obj)
haystackHuman: Lightmap Settings: Destroy
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Lightmap Settings: Destroy Immediate
haystackProgrammer: LightmapSettings.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Lightmap Settings: Find Objects By Type
haystackProgrammer: LightmapSettings.FindObjectsByType
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lightmap Settings: Dont Destroy On Load
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: FindAnyObjectByType (type)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelProgrammer: Equals (objA, objB)
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labelProgrammer: ReferenceEquals (objA, objB)
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labelHuman: Get Lightmaps
labelProgrammer: lightmaps (get)
haystackHuman: Lightmap Settings: Get Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (get)
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labelHuman: Set Lightmaps
labelProgrammer: lightmaps (set)
haystackHuman: Lightmap Settings: Set Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (set)
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labelHuman: Get Lightmaps Mode
labelProgrammer: lightmapsMode (get)
haystackHuman: Lightmap Settings: Get Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (get)
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labelHuman: Set Lightmaps Mode
labelProgrammer: lightmapsMode (set)
haystackHuman: Lightmap Settings: Set Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (set)
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labelHuman: Get Light Probes
labelProgrammer: lightProbes (get)
haystackHuman: Lightmap Settings: Get Light Probes
haystackProgrammer: LightmapSettings.lightProbes (get)
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labelHuman: Set Light Probes
labelProgrammer: lightProbes (set)
haystackHuman: Lightmap Settings: Set Light Probes
haystackProgrammer: LightmapSettings.lightProbes (set)
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
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labelHuman: Get Shared Light Probes For Scene (Scene)
labelProgrammer: GetSharedLightProbesForScene (scene)
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labelProgrammer: GetPositionsSelf ()
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labelProgrammer: SetPositionsSelf (positions, checkForDuplicatePositions)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: LightProbes.Equals
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labelProgrammer: GetType ()
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haystackProgrammer: LightProbes.GetType
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labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: LightProbes.ReferenceEquals
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labelProgrammer: positions (get)
haystackHuman: Light Probes: Get Positions
haystackProgrammer: LightProbes.positions (get)
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labelProgrammer: bakedProbes (get)
haystackHuman: Light Probes: Get Baked Probes
haystackProgrammer: LightProbes.bakedProbes (get)
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labelProgrammer: bakedProbes (set)
haystackHuman: Light Probes: Set Baked Probes
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labelProgrammer: count (get)
haystackHuman: Light Probes: Get Count
haystackProgrammer: LightProbes.count (get)
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labelProgrammer: countSelf (get)
haystackHuman: Light Probes: Get Count Self
haystackProgrammer: LightProbes.countSelf (get)
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labelProgrammer: cellCount (get)
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haystackProgrammer: LightProbes.cellCount (get)
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labelProgrammer: cellCountSelf (get)
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haystackProgrammer: LightProbes.cellCountSelf (get)
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probes: Get Name
haystackProgrammer: LightProbes.name (get)
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labelHuman: Set Name
labelProgrammer: name (set)
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haystackProgrammer: LightProbes.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
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labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
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labelHuman: Set Quality Level (Index)
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haystackProgrammer: QualitySettings.IncreaseLevel
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labelProgrammer: DecreaseLevel ()
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: Set Texture Mipmap Limit Settings (Group Name, Texture Mipmap Limit Settings)
labelProgrammer: SetTextureMipmapLimitSettings (groupName, textureMipmapLimitSettings)
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labelProgrammer: GetTextureMipmapLimitSettings (groupName)
haystackHuman: Quality Settings: Get Texture Mipmap Limit Settings
haystackProgrammer: QualitySettings.GetTextureMipmapLimitSettings
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labelProgrammer: GetRenderPipelineAssetAt (index)
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labelHuman: Get Quality Level ()
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labelHuman: Get Quality Settings ()
labelProgrammer: GetQualitySettings ()
haystackHuman: Quality Settings: Get Quality Settings
haystackProgrammer: QualitySettings.GetQualitySettings
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labelHuman: Set Quality Level (Index, Apply Expensive Changes)
labelProgrammer: SetQualityLevel (index, applyExpensiveChanges)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
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labelHuman: Is Platform Included (Build Target Group Name, Index)
labelProgrammer: IsPlatformIncluded (buildTargetGroupName, index)
haystackHuman: Quality Settings: Is Platform Included
haystackProgrammer: QualitySettings.IsPlatformIncluded
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labelProgrammer: TryIncludePlatformAt (buildTargetGroupName, index, error)
haystackHuman: Quality Settings: Try Include Platform At
haystackProgrammer: QualitySettings.TryIncludePlatformAt
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labelHuman: Try Exclude Platform At (Build Target Group Name, Index, Error)
labelProgrammer: TryExcludePlatformAt (buildTargetGroupName, index, error)
haystackHuman: Quality Settings: Try Exclude Platform At
haystackProgrammer: QualitySettings.TryExcludePlatformAt
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labelHuman: Get Active Quality Levels For Platform (Build Target Group Name)
labelProgrammer: GetActiveQualityLevelsForPlatform (buildTargetGroupName)
haystackHuman: Quality Settings: Get Active Quality Levels For Platform
haystackProgrammer: QualitySettings.GetActiveQualityLevelsForPlatform
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labelHuman: Get Active Quality Levels For Platform Count (Build Target Group Name)
labelProgrammer: GetActiveQualityLevelsForPlatformCount (buildTargetGroupName)
haystackHuman: Quality Settings: Get Active Quality Levels For Platform Count
haystackProgrammer: QualitySettings.GetActiveQualityLevelsForPlatformCount
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labelHuman: Get All Render Pipeline Assets For Platform (Build Target Group Name, Render Pipeline Assets)
labelProgrammer: GetAllRenderPipelineAssetsForPlatform (buildTargetGroupName, renderPipelineAssets)
haystackHuman: Quality Settings: Get All Render Pipeline Assets For Platform
haystackProgrammer: QualitySettings.GetAllRenderPipelineAssetsForPlatform
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Quality Settings: Get Instance ID
haystackProgrammer: QualitySettings.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Quality Settings: Get Hash Code
haystackProgrammer: QualitySettings.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quality Settings: Equals
haystackProgrammer: QualitySettings.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Quality Settings: Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Destroy (obj, t)
haystackHuman: Quality Settings: Destroy
haystackProgrammer: QualitySettings.Destroy
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labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Quality Settings: Find Objects By Type
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labelProgrammer: DontDestroyOnLoad (target)
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