# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Name
haystackProgrammer: Cinemachine3rdPersonFollow.name (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.name@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"81302666-d93f-458c-97a5-61dcfee6d982","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Hide Flags
haystackProgrammer: Cinemachine3rdPersonFollow.hideFlags (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.hideFlags@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87f55b03-e908-42c1-b4c7-ed8f56822fb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Hide Flags
haystackProgrammer: Cinemachine3rdPersonFollow.hideFlags (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.hideFlags@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f1532de1-c4ad-4fa5-9da5-d8259d121e92","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Damping
labelProgrammer: Damping (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Damping
haystackProgrammer: Cinemachine3rdPersonFollow.Damping (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.Damping@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;Damping
tag3: Cinemachine.Cinemachine3rdPersonFollow;Damping
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"Damping","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0548dc4c-a195-4996-9088-b9fcaf993101","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Damping
labelProgrammer: Damping (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Damping
haystackProgrammer: Cinemachine3rdPersonFollow.Damping (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.Damping@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;Damping
tag3: Cinemachine.Cinemachine3rdPersonFollow;Damping
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"Damping","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"628320bf-4e85-4301-be2a-1fd20ebf75e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shoulder Offset
labelProgrammer: ShoulderOffset (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Shoulder Offset
haystackProgrammer: Cinemachine3rdPersonFollow.ShoulderOffset (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.ShoulderOffset@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;ShoulderOffset
tag3: Cinemachine.Cinemachine3rdPersonFollow;ShoulderOffset
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"ShoulderOffset","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"debc9254-b1d3-4952-9695-b9f67f25d858","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shoulder Offset
labelProgrammer: ShoulderOffset (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Shoulder Offset
haystackProgrammer: Cinemachine3rdPersonFollow.ShoulderOffset (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.ShoulderOffset@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;ShoulderOffset
tag3: Cinemachine.Cinemachine3rdPersonFollow;ShoulderOffset
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"ShoulderOffset","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c94ad5cd-14c1-4ed3-aa24-d7332a0e67dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Arm Length
labelProgrammer: VerticalArmLength (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Vertical Arm Length
haystackProgrammer: Cinemachine3rdPersonFollow.VerticalArmLength (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.VerticalArmLength@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;VerticalArmLength
tag3: Cinemachine.Cinemachine3rdPersonFollow;VerticalArmLength
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.Single
unit:
{"member":{"name":"VerticalArmLength","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19a6e75d-4f21-40c6-a8a9-5066a6568183","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Arm Length
labelProgrammer: VerticalArmLength (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Vertical Arm Length
haystackProgrammer: Cinemachine3rdPersonFollow.VerticalArmLength (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.VerticalArmLength@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;VerticalArmLength
tag3: Cinemachine.Cinemachine3rdPersonFollow;VerticalArmLength
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"VerticalArmLength","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"39e6eff4-504d-4d1e-aaeb-0c0f70bcd44d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Side
labelProgrammer: CameraSide (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Camera Side
haystackProgrammer: Cinemachine3rdPersonFollow.CameraSide (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraSide@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraSide
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraSide
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.Single
unit:
{"member":{"name":"CameraSide","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22fd0828-189a-4bca-a203-29cead52128b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Side
labelProgrammer: CameraSide (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Camera Side
haystackProgrammer: Cinemachine3rdPersonFollow.CameraSide (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraSide@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraSide
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraSide
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"CameraSide","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6a25f5c8-fe2d-4b58-b381-d29c917cdaa4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Distance
labelProgrammer: CameraDistance (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Camera Distance
haystackProgrammer: Cinemachine3rdPersonFollow.CameraDistance (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraDistance@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraDistance
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraDistance
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.Single
unit:
{"member":{"name":"CameraDistance","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccd44ae7-0085-47cb-994f-504c3bab8f5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Distance
labelProgrammer: CameraDistance (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Camera Distance
haystackProgrammer: Cinemachine3rdPersonFollow.CameraDistance (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraDistance@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraDistance
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraDistance
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"CameraDistance","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4f512f83-7260-4864-8502-44d8505a218a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Collision Filter
labelProgrammer: CameraCollisionFilter (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Camera Collision Filter
haystackProgrammer: Cinemachine3rdPersonFollow.CameraCollisionFilter (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraCollisionFilter@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraCollisionFilter
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraCollisionFilter
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"CameraCollisionFilter","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcf329da-702a-421f-a051-b7d9eaa6692f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Collision Filter
labelProgrammer: CameraCollisionFilter (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Camera Collision Filter
haystackProgrammer: Cinemachine3rdPersonFollow.CameraCollisionFilter (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraCollisionFilter@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraCollisionFilter
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraCollisionFilter
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"CameraCollisionFilter","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7aad535-0ae5-43bc-b89b-f9eef5bafd09","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Tag
labelProgrammer: IgnoreTag (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Ignore Tag
haystackProgrammer: Cinemachine3rdPersonFollow.IgnoreTag (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.IgnoreTag@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;IgnoreTag
tag3: Cinemachine.Cinemachine3rdPersonFollow;IgnoreTag
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.String
unit:
{"member":{"name":"IgnoreTag","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7fb44d8-0044-412b-b97f-b14c27ac5b53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Tag
labelProgrammer: IgnoreTag (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Ignore Tag
haystackProgrammer: Cinemachine3rdPersonFollow.IgnoreTag (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.IgnoreTag@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;IgnoreTag
tag3: Cinemachine.Cinemachine3rdPersonFollow;IgnoreTag
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"IgnoreTag","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6369ffec-4b96-4452-821d-7ccbb4b9168e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Radius
labelProgrammer: CameraRadius (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Camera Radius
haystackProgrammer: Cinemachine3rdPersonFollow.CameraRadius (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraRadius@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraRadius
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraRadius
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.Single
unit:
{"member":{"name":"CameraRadius","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31497c8e-e87f-464e-b7ef-3a40ccfbd264","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Radius
labelProgrammer: CameraRadius (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Camera Radius
haystackProgrammer: Cinemachine3rdPersonFollow.CameraRadius (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.CameraRadius@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;CameraRadius
tag3: Cinemachine.Cinemachine3rdPersonFollow;CameraRadius
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"CameraRadius","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4a0e09e5-d391-4210-9360-f9d6ecbe19ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Damping Into Collision
labelProgrammer: DampingIntoCollision (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Damping Into Collision
haystackProgrammer: Cinemachine3rdPersonFollow.DampingIntoCollision (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.DampingIntoCollision@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;DampingIntoCollision
tag3: Cinemachine.Cinemachine3rdPersonFollow;DampingIntoCollision
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.Single
unit:
{"member":{"name":"DampingIntoCollision","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"627b8085-1876-4de8-b5ad-b6984f93f07e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Damping Into Collision
labelProgrammer: DampingIntoCollision (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Damping Into Collision
haystackProgrammer: Cinemachine3rdPersonFollow.DampingIntoCollision (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.DampingIntoCollision@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;DampingIntoCollision
tag3: Cinemachine.Cinemachine3rdPersonFollow;DampingIntoCollision
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"DampingIntoCollision","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8543b9f2-11cf-4692-9d92-85cc412431cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Damping From Collision
labelProgrammer: DampingFromCollision (get)
haystackHuman: Cinemachine 3rd Person Follow: Get Damping From Collision
haystackProgrammer: Cinemachine3rdPersonFollow.DampingFromCollision (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.DampingFromCollision@get
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;DampingFromCollision
tag3: Cinemachine.Cinemachine3rdPersonFollow;DampingFromCollision
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow
valueOutputTypes: System.Single
unit:
{"member":{"name":"DampingFromCollision","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b32a693-b3f3-4a84-805e-cddfc32915da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Damping From Collision
labelProgrammer: DampingFromCollision (set)
haystackHuman: Cinemachine 3rd Person Follow: Set Damping From Collision
haystackProgrammer: Cinemachine3rdPersonFollow.DampingFromCollision (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonFollow.DampingFromCollision@set
tag1: Cinemachine.Cinemachine3rdPersonFollow
tag2: Cinemachine.Cinemachine3rdPersonFollow;DampingFromCollision
tag3: Cinemachine.Cinemachine3rdPersonFollow;DampingFromCollision
valueInputTypes: Cinemachine.Cinemachine3rdPersonFollow|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"DampingFromCollision","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonFollow","targetTypeName":"Cinemachine.Cinemachine3rdPersonFollow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6847f9ae-aa47-4e5f-8bde-dfbb2242878c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mutate Camera State (Cur State, Delta Time)
labelProgrammer: MutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Mutate Camera State
haystackProgrammer: CinemachineBasicMultiChannelPerlin.MutateCameraState
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineBasicMultiChannelPerlin.MutateCameraState(Cinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.CinemachineBasicMultiChannelPerlin;MutateCameraState;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.CinemachineBasicMultiChannelPerlin;MutateCameraState;Cinemachine.CameraState&;System.Single

unit:
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labelHuman: Re Seed ()
labelProgrammer: ReSeed ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: Re Seed
haystackProgrammer: CinemachineBasicMultiChannelPerlin.ReSeed
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labelHuman: Pre Pipeline Mutate Camera State (Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Pre Pipeline Mutate Camera State
haystackProgrammer: CinemachineBasicMultiChannelPerlin.PrePipelineMutateCameraState
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Cinemachine.CinemachineBasicMultiChannelPerlin;PrePipelineMutateCameraState;Cinemachine.CameraState&;System.Single

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labelHuman: On Transition From Camera (From Cam, World Up, Delta Time, Transition Params)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime, transitionParams)
haystackHuman: Cinemachine Basic Multi Channel Perlin: On Transition From Camera
haystackProgrammer: CinemachineBasicMultiChannelPerlin.OnTransitionFromCamera
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Basic Multi Channel Perlin: On Target Object Warped
haystackProgrammer: CinemachineBasicMultiChannelPerlin.OnTargetObjectWarped
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labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Force Camera Position
haystackProgrammer: CinemachineBasicMultiChannelPerlin.ForceCameraPosition
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labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Max Damp Time
haystackProgrammer: CinemachineBasicMultiChannelPerlin.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.GetMaxDampTime()@any
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: Is Invoking
haystackProgrammer: CinemachineBasicMultiChannelPerlin.IsInvoking
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.IsInvoking()@any
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: Cancel Invoke
haystackProgrammer: CinemachineBasicMultiChannelPerlin.CancelInvoke
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.CancelInvoke()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Invoke
haystackProgrammer: CinemachineBasicMultiChannelPerlin.Invoke
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.Invoke(System.StringSystem.Single)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Invoke Repeating
haystackProgrammer: CinemachineBasicMultiChannelPerlin.InvokeRepeating
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Cinemachine.CinemachineBasicMultiChannelPerlin;InvokeRepeating;System.String;System.Single;System.Single

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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Cancel Invoke
haystackProgrammer: CinemachineBasicMultiChannelPerlin.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Is Invoking
haystackProgrammer: CinemachineBasicMultiChannelPerlin.IsInvoking
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.IsInvoking(System.String)@any
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Start Coroutine
haystackProgrammer: CinemachineBasicMultiChannelPerlin.StartCoroutine
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.StartCoroutine(System.String)@any
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Start Coroutine
haystackProgrammer: CinemachineBasicMultiChannelPerlin.StartCoroutine
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Start Coroutine
haystackProgrammer: CinemachineBasicMultiChannelPerlin.StartCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Stop Coroutine
haystackProgrammer: CinemachineBasicMultiChannelPerlin.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Stop Coroutine
haystackProgrammer: CinemachineBasicMultiChannelPerlin.StopCoroutine
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labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Stop Coroutine
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: Stop All Coroutines
haystackProgrammer: CinemachineBasicMultiChannelPerlin.StopAllCoroutines
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labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Print
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Find Objects By Type
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Dont Destroy On Load
haystackProgrammer: CinemachineBasicMultiChannelPerlin.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Find First Object By Type
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Find Any Object By Type
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FindAnyObjectByType
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Find First Object By Type
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Find Any Object By Type
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: To String
haystackProgrammer: CinemachineBasicMultiChannelPerlin.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Equals
haystackProgrammer: CinemachineBasicMultiChannelPerlin.Equals
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.Equals(System.ObjectSystem.Object)@any
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Type
haystackProgrammer: CinemachineBasicMultiChannelPerlin.GetType
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.GetType()@any
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Reference Equals
haystackProgrammer: CinemachineBasicMultiChannelPerlin.ReferenceEquals
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.ReferenceEquals(System.ObjectSystem.Object)@any
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labelHuman: Is Valid
labelProgrammer: IsValid (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Is Valid
haystackProgrammer: CinemachineBasicMultiChannelPerlin.IsValid (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.IsValid@get
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labelHuman: Get Stage
labelProgrammer: Stage (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Stage
haystackProgrammer: CinemachineBasicMultiChannelPerlin.Stage (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.Stage@get
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labelHuman: Get Virtual Camera
labelProgrammer: VirtualCamera (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Virtual Camera
haystackProgrammer: CinemachineBasicMultiChannelPerlin.VirtualCamera (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.VirtualCamera@get
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labelHuman: Get Follow Target
labelProgrammer: FollowTarget (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Follow Target
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FollowTarget (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.FollowTarget@get
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labelHuman: Get Look At Target
labelProgrammer: LookAtTarget (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Look At Target
haystackProgrammer: CinemachineBasicMultiChannelPerlin.LookAtTarget (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.LookAtTarget@get
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labelHuman: Get Abstract Follow Target Group
labelProgrammer: AbstractFollowTargetGroup (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Abstract Follow Target Group
haystackProgrammer: CinemachineBasicMultiChannelPerlin.AbstractFollowTargetGroup (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.AbstractFollowTargetGroup@get
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labelHuman: Get Follow Target Group
labelProgrammer: FollowTargetGroup (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Follow Target Group
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FollowTargetGroup (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.FollowTargetGroup@get
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labelHuman: Get Follow Target Position
labelProgrammer: FollowTargetPosition (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Follow Target Position
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FollowTargetPosition (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.FollowTargetPosition@get
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labelHuman: Get Follow Target Rotation
labelProgrammer: FollowTargetRotation (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Follow Target Rotation
haystackProgrammer: CinemachineBasicMultiChannelPerlin.FollowTargetRotation (get)
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labelHuman: Get Abstract Look At Target Group
labelProgrammer: AbstractLookAtTargetGroup (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Abstract Look At Target Group
haystackProgrammer: CinemachineBasicMultiChannelPerlin.AbstractLookAtTargetGroup (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.AbstractLookAtTargetGroup@get
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labelHuman: Get Look At Target Group
labelProgrammer: LookAtTargetGroup (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Look At Target Group
haystackProgrammer: CinemachineBasicMultiChannelPerlin.LookAtTargetGroup (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.LookAtTargetGroup@get
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labelHuman: Get Look At Target Position
labelProgrammer: LookAtTargetPosition (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Look At Target Position
haystackProgrammer: CinemachineBasicMultiChannelPerlin.LookAtTargetPosition (get)
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valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"LookAtTargetPosition","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4172150f-8ccf-43ca-b8d2-a4aa04b82fd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Rotation
labelProgrammer: LookAtTargetRotation (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Look At Target Rotation
haystackProgrammer: CinemachineBasicMultiChannelPerlin.LookAtTargetRotation (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.LookAtTargetRotation@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;LookAtTargetRotation
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;LookAtTargetRotation
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"LookAtTargetRotation","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09264749-385d-442a-bd7c-216e46cfb07d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vcam State
labelProgrammer: VcamState (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Vcam State
haystackProgrammer: CinemachineBasicMultiChannelPerlin.VcamState (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.VcamState@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;VcamState
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;VcamState
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: Cinemachine.CameraState
unit:
{"member":{"name":"VcamState","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"647285bc-5d75-4179-945e-88f26c4b4489","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Applies After Aim
labelProgrammer: BodyAppliesAfterAim (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Body Applies After Aim
haystackProgrammer: CinemachineBasicMultiChannelPerlin.BodyAppliesAfterAim (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.BodyAppliesAfterAim@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;BodyAppliesAfterAim
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;BodyAppliesAfterAim
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"BodyAppliesAfterAim","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af930f69-5d5f-4cd5-993a-aa7352b9e251","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Requires User Input
labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Requires User Input
haystackProgrammer: CinemachineBasicMultiChannelPerlin.RequiresUserInput (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.RequiresUserInput@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;RequiresUserInput
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;RequiresUserInput
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"RequiresUserInput","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e97218a-d63e-4091-825d-2b141efe9ef1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Destroy Cancellation Token
haystackProgrammer: CinemachineBasicMultiChannelPerlin.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.destroyCancellationToken@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2369ce35-884c-4147-a6ca-8fa9b39a7c0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Use GUI Layout
haystackProgrammer: CinemachineBasicMultiChannelPerlin.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.useGUILayout@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65585192-4613-4d8f-832f-bcaa110e9d06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set Use GUI Layout
haystackProgrammer: CinemachineBasicMultiChannelPerlin.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.useGUILayout@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82fe2132-b552-4e71-be5f-3554be067e9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Did Start
haystackProgrammer: CinemachineBasicMultiChannelPerlin.didStart (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.didStart@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0919227-80e8-4431-aa63-7c06bcb29fff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Did Awake
haystackProgrammer: CinemachineBasicMultiChannelPerlin.didAwake (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.didAwake@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c987fe6-95df-4c24-ab26-c8d04b6ee3b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Run In Edit Mode
haystackProgrammer: CinemachineBasicMultiChannelPerlin.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.runInEditMode@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d693624f-5dd2-4b9e-bdf3-07ca91056e05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set Run In Edit Mode
haystackProgrammer: CinemachineBasicMultiChannelPerlin.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.runInEditMode@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2f52cdcf-dae8-42f6-af0d-c0ffe9bf1b7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Enabled
haystackProgrammer: CinemachineBasicMultiChannelPerlin.enabled (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.enabled@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;enabled
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;enabled
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ed9daca-4e09-43e7-820b-9f0b0cabad7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set Enabled
haystackProgrammer: CinemachineBasicMultiChannelPerlin.enabled (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.enabled@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;enabled
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;enabled
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1dd37125-059c-42c7-9d28-8f17d046553e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Is Active And Enabled
haystackProgrammer: CinemachineBasicMultiChannelPerlin.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;isActiveAndEnabled
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"312c1eac-4b3a-4343-b08d-ead819280bae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Transform
haystackProgrammer: CinemachineBasicMultiChannelPerlin.transform (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.transform@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae4880f7-b3f9-41f7-97e4-58c115d51f9e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Game Object
haystackProgrammer: CinemachineBasicMultiChannelPerlin.gameObject (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.gameObject@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a26d699-84cc-440c-b397-61ec72e53d88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Tag
haystackProgrammer: CinemachineBasicMultiChannelPerlin.tag (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.tag@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2ba93fe-27d6-4171-917c-d3d6d6f1a7f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set Tag
haystackProgrammer: CinemachineBasicMultiChannelPerlin.tag (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.tag@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5f7dba31-2df9-444a-8312-747eb98657eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Name
haystackProgrammer: CinemachineBasicMultiChannelPerlin.name (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.name@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa07809f-cdfb-4dcf-90b1-5afa4d1d873e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set Name
haystackProgrammer: CinemachineBasicMultiChannelPerlin.name (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.name@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e6ff54c7-98bc-44d5-b7de-0ad0577f5ad1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get Hide Flags
haystackProgrammer: CinemachineBasicMultiChannelPerlin.hideFlags (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.hideFlags@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7725c0d-cdf5-469f-8997-a7862979953c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set Hide Flags
haystackProgrammer: CinemachineBasicMultiChannelPerlin.hideFlags (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.hideFlags@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bb2fa6e3-65cb-4a2e-b20f-f8605ed5e750","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Noise Profile
labelProgrammer: m_NoiseProfile (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get M_ Noise Profile
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_NoiseProfile (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_NoiseProfile@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_NoiseProfile
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_NoiseProfile
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: Cinemachine.NoiseSettings
unit:
{"member":{"name":"m_NoiseProfile","parameterTypes":null,"targetType":"Cinemachine.CinemachineBasicMultiChannelPerlin","targetTypeName":"Cinemachine.CinemachineBasicMultiChannelPerlin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75f64da0-573f-42f8-ac0f-eee72908965a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Noise Profile
labelProgrammer: m_NoiseProfile (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set M_ Noise Profile
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_NoiseProfile (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_NoiseProfile@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_NoiseProfile
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_NoiseProfile
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|Cinemachine.NoiseSettings
valueOutputTypes: Cinemachine.NoiseSettings
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Pivot Offset
labelProgrammer: m_PivotOffset (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get M_ Pivot Offset
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_PivotOffset (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_PivotOffset@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_PivotOffset
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_PivotOffset
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Pivot Offset
labelProgrammer: m_PivotOffset (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set M_ Pivot Offset
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_PivotOffset (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_PivotOffset@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_PivotOffset
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_PivotOffset
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Amplitude Gain
labelProgrammer: m_AmplitudeGain (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get M_ Amplitude Gain
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_AmplitudeGain (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_AmplitudeGain@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_AmplitudeGain
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_AmplitudeGain
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Amplitude Gain
labelProgrammer: m_AmplitudeGain (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set M_ Amplitude Gain
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_AmplitudeGain (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_AmplitudeGain@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_AmplitudeGain
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_AmplitudeGain
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Frequency Gain
labelProgrammer: m_FrequencyGain (get)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Get M_ Frequency Gain
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_FrequencyGain (get)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_FrequencyGain@get
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_FrequencyGain
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_FrequencyGain
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Frequency Gain
labelProgrammer: m_FrequencyGain (set)
haystackHuman: Cinemachine Basic Multi Channel Perlin: Set M_ Frequency Gain
haystackProgrammer: CinemachineBasicMultiChannelPerlin.m_FrequencyGain (set)
favoriteKey: Cinemachine.CinemachineBasicMultiChannelPerlin.m_FrequencyGain@set
tag1: Cinemachine.CinemachineBasicMultiChannelPerlin
tag2: Cinemachine.CinemachineBasicMultiChannelPerlin;m_FrequencyGain
tag3: Cinemachine.CinemachineBasicMultiChannelPerlin;m_FrequencyGain
valueInputTypes: Cinemachine.CinemachineBasicMultiChannelPerlin|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Composer: On Target Object Warped
haystackProgrammer: CinemachineComposer.OnTargetObjectWarped
favoriteKey: Cinemachine.CinemachineComposer.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
tag3: Cinemachine.CinemachineComposer;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineComposer|UnityEngine.Transform|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Composer: Force Camera Position
haystackProgrammer: CinemachineComposer.ForceCameraPosition
favoriteKey: Cinemachine.CinemachineComposer.ForceCameraPosition(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: Cinemachine.CinemachineComposer;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: Cinemachine.CinemachineComposer|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Composer: Get Max Damp Time
haystackProgrammer: CinemachineComposer.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineComposer.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;GetMaxDampTime;
tag3: Cinemachine.CinemachineComposer;GetMaxDampTime;
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State (Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Composer: Pre Pipeline Mutate Camera State
haystackProgrammer: CinemachineComposer.PrePipelineMutateCameraState
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;PrePipelineMutateCameraState;Cinemachine.CameraState&;System.Single
tag3: Cinemachine.CinemachineComposer;PrePipelineMutateCameraState;Cinemachine.CameraState&;System.Single
valueInputTypes: Cinemachine.CinemachineComposer|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineComposer.PrePipelineMutateCameraState(Cinemachine.CameraState&System.Single)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mutate Camera State (Cur State, Delta Time)
labelProgrammer: MutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Composer: Mutate Camera State
haystackProgrammer: CinemachineComposer.MutateCameraState
favoriteKey: Cinemachine.CinemachineComposer.MutateCameraState(Cinemachine.CameraState&System.Single)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;MutateCameraState;Cinemachine.CameraState&;System.Single
tag3: Cinemachine.CinemachineComposer;MutateCameraState;Cinemachine.CameraState&;System.Single
valueInputTypes: Cinemachine.CinemachineComposer|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time, Transition Params)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime, transitionParams)
haystackHuman: Cinemachine Composer: On Transition From Camera
haystackProgrammer: CinemachineComposer.OnTransitionFromCamera
tag1: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean|Cinemachine.CinemachineVirtualCameraBase+TransitionParams
favoriteKey:
Cinemachine.CinemachineComposer.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.SingleCinemachine.CinemachineVirtualCameraBase+TransitionParams&)@any

tag2:
Cinemachine.CinemachineComposer;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single;Cinemachine.CinemachineVirtualCameraBase+TransitionParams&

tag3:
Cinemachine.CinemachineComposer;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single;Cinemachine.CinemachineVirtualCameraBase+TransitionParams&

unit:
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valueInputTypes:
Cinemachine.CinemachineComposer|Cinemachine.ICinemachineCamera|UnityEngine.Vector3|System.Single|Cinemachine.CinemachineVirtualCameraBase+TransitionParams


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Composer: Is Invoking
haystackProgrammer: CinemachineComposer.IsInvoking
favoriteKey: Cinemachine.CinemachineComposer.IsInvoking()@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Composer: Cancel Invoke
haystackProgrammer: CinemachineComposer.CancelInvoke
favoriteKey: Cinemachine.CinemachineComposer.CancelInvoke()@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineComposer
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Composer: Invoke
haystackProgrammer: CinemachineComposer.Invoke
favoriteKey: Cinemachine.CinemachineComposer.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineComposer|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Composer: Invoke Repeating
haystackProgrammer: CinemachineComposer.InvokeRepeating
favoriteKey: Cinemachine.CinemachineComposer.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineComposer|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Composer: Cancel Invoke
haystackProgrammer: CinemachineComposer.CancelInvoke
favoriteKey: Cinemachine.CinemachineComposer.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineComposer|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Composer: Is Invoking
haystackProgrammer: CinemachineComposer.IsInvoking
favoriteKey: Cinemachine.CinemachineComposer.IsInvoking(System.String)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Cinemachine.CinemachineComposer|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Composer: Start Coroutine
haystackProgrammer: CinemachineComposer.StartCoroutine
favoriteKey: Cinemachine.CinemachineComposer.StartCoroutine(System.String)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Cinemachine.CinemachineComposer|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Composer: Start Coroutine
haystackProgrammer: CinemachineComposer.StartCoroutine
favoriteKey: Cinemachine.CinemachineComposer.StartCoroutine(System.StringSystem.Object)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineComposer|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Composer: Start Coroutine
haystackProgrammer: CinemachineComposer.StartCoroutine
favoriteKey: Cinemachine.CinemachineComposer.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineComposer|System.Collections.IEnumerator
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labelProgrammer: StopCoroutine (methodName)
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labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
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haystackProgrammer: CinemachineComposer.print
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labelProgrammer: GetComponent (type)
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labelProgrammer: TryGetComponent (type, component)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentInParent (t, includeInactive)
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Cinemachine Composer: Send Message Upwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Cinemachine Composer: Send Message
haystackProgrammer: CinemachineComposer.SendMessage
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Cinemachine Composer: Send Message
haystackProgrammer: CinemachineComposer.SendMessage
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Cinemachine Composer: Send Message
haystackProgrammer: CinemachineComposer.SendMessage
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Cinemachine Composer: Broadcast Message
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Cinemachine Composer: Broadcast Message
haystackProgrammer: CinemachineComposer.BroadcastMessage
favoriteKey: Cinemachine.CinemachineComposer.BroadcastMessage(System.StringSystem.Object)@any
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Cinemachine Composer: Broadcast Message
haystackProgrammer: CinemachineComposer.BroadcastMessage
favoriteKey: Cinemachine.CinemachineComposer.BroadcastMessage(System.String)@any
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Cinemachine Composer: Broadcast Message
haystackProgrammer: CinemachineComposer.BroadcastMessage
favoriteKey: Cinemachine.CinemachineComposer.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Composer: Get Instance ID
haystackProgrammer: CinemachineComposer.GetInstanceID
favoriteKey: Cinemachine.CinemachineComposer.GetInstanceID()@any
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Composer: Get Hash Code
haystackProgrammer: CinemachineComposer.GetHashCode
favoriteKey: Cinemachine.CinemachineComposer.GetHashCode()@any
tag1: Cinemachine.CinemachineComposer
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Cinemachine Composer: Equals
haystackProgrammer: CinemachineComposer.Equals
favoriteKey: Cinemachine.CinemachineComposer.Equals(System.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Cinemachine Composer: Instantiate
haystackProgrammer: CinemachineComposer.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Cinemachine Composer: Instantiate
haystackProgrammer: CinemachineComposer.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Cinemachine Composer: Instantiate
haystackProgrammer: CinemachineComposer.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Cinemachine Composer: Instantiate
haystackProgrammer: CinemachineComposer.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Cinemachine Composer: Instantiate
haystackProgrammer: CinemachineComposer.Instantiate
favoriteKey: Cinemachine.CinemachineComposer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Cinemachine Composer: Instantiate
haystackProgrammer: CinemachineComposer.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Composer: Destroy
haystackProgrammer: CinemachineComposer.Destroy
favoriteKey: Cinemachine.CinemachineComposer.Destroy(UnityEngine.ObjectSystem.Single)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Composer: Destroy
haystackProgrammer: CinemachineComposer.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Cinemachine Composer: Destroy Immediate
haystackProgrammer: CinemachineComposer.DestroyImmediate
favoriteKey: Cinemachine.CinemachineComposer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Composer: Find Any Object By Type
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: CinemachineComposer.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Composer: Find Any Object By Type
haystackProgrammer: CinemachineComposer.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Composer: To String
haystackProgrammer: CinemachineComposer.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Composer: Equals
haystackProgrammer: CinemachineComposer.Equals
favoriteKey: Cinemachine.CinemachineComposer.Equals(System.ObjectSystem.Object)@any
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Composer: Get Type
haystackProgrammer: CinemachineComposer.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Composer: Reference Equals
haystackProgrammer: CinemachineComposer.ReferenceEquals
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labelHuman: Is Valid
labelProgrammer: IsValid (get)
haystackHuman: Cinemachine Composer: Is Valid
haystackProgrammer: CinemachineComposer.IsValid (get)
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labelHuman: Get Stage
labelProgrammer: Stage (get)
haystackHuman: Cinemachine Composer: Get Stage
haystackProgrammer: CinemachineComposer.Stage (get)
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labelHuman: Get Tracked Point
labelProgrammer: TrackedPoint (get)
haystackHuman: Cinemachine Composer: Get Tracked Point
haystackProgrammer: CinemachineComposer.TrackedPoint (get)
favoriteKey: Cinemachine.CinemachineComposer.TrackedPoint@get
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labelHuman: Get Virtual Camera
labelProgrammer: VirtualCamera (get)
haystackHuman: Cinemachine Composer: Get Virtual Camera
haystackProgrammer: CinemachineComposer.VirtualCamera (get)
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labelHuman: Get Follow Target
labelProgrammer: FollowTarget (get)
haystackHuman: Cinemachine Composer: Get Follow Target
haystackProgrammer: CinemachineComposer.FollowTarget (get)
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labelHuman: Get Look At Target
labelProgrammer: LookAtTarget (get)
haystackHuman: Cinemachine Composer: Get Look At Target
haystackProgrammer: CinemachineComposer.LookAtTarget (get)
favoriteKey: Cinemachine.CinemachineComposer.LookAtTarget@get
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labelHuman: Get Abstract Follow Target Group
labelProgrammer: AbstractFollowTargetGroup (get)
haystackHuman: Cinemachine Composer: Get Abstract Follow Target Group
haystackProgrammer: CinemachineComposer.AbstractFollowTargetGroup (get)
favoriteKey: Cinemachine.CinemachineComposer.AbstractFollowTargetGroup@get
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labelHuman: Get Follow Target Group
labelProgrammer: FollowTargetGroup (get)
haystackHuman: Cinemachine Composer: Get Follow Target Group
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labelHuman: Get Follow Target Position
labelProgrammer: FollowTargetPosition (get)
haystackHuman: Cinemachine Composer: Get Follow Target Position
haystackProgrammer: CinemachineComposer.FollowTargetPosition (get)
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labelHuman: Get Follow Target Rotation
labelProgrammer: FollowTargetRotation (get)
haystackHuman: Cinemachine Composer: Get Follow Target Rotation
haystackProgrammer: CinemachineComposer.FollowTargetRotation (get)
favoriteKey: Cinemachine.CinemachineComposer.FollowTargetRotation@get
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labelHuman: Get Abstract Look At Target Group
labelProgrammer: AbstractLookAtTargetGroup (get)
haystackHuman: Cinemachine Composer: Get Abstract Look At Target Group
haystackProgrammer: CinemachineComposer.AbstractLookAtTargetGroup (get)
favoriteKey: Cinemachine.CinemachineComposer.AbstractLookAtTargetGroup@get
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labelHuman: Get Look At Target Group
labelProgrammer: LookAtTargetGroup (get)
haystackHuman: Cinemachine Composer: Get Look At Target Group
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valueOutputTypes: Cinemachine.CinemachineTargetGroup
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{"member":{"name":"LookAtTargetGroup","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a20f939d-1dd1-4792-ad69-de998822c408","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Position
labelProgrammer: LookAtTargetPosition (get)
haystackHuman: Cinemachine Composer: Get Look At Target Position
haystackProgrammer: CinemachineComposer.LookAtTargetPosition (get)
favoriteKey: Cinemachine.CinemachineComposer.LookAtTargetPosition@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;LookAtTargetPosition
tag3: Cinemachine.CinemachineComposer;LookAtTargetPosition
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Rotation
labelProgrammer: LookAtTargetRotation (get)
haystackHuman: Cinemachine Composer: Get Look At Target Rotation
haystackProgrammer: CinemachineComposer.LookAtTargetRotation (get)
favoriteKey: Cinemachine.CinemachineComposer.LookAtTargetRotation@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;LookAtTargetRotation
tag3: Cinemachine.CinemachineComposer;LookAtTargetRotation
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"LookAtTargetRotation","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18a93735-22f0-43de-97b2-e969a1849f65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vcam State
labelProgrammer: VcamState (get)
haystackHuman: Cinemachine Composer: Get Vcam State
haystackProgrammer: CinemachineComposer.VcamState (get)
favoriteKey: Cinemachine.CinemachineComposer.VcamState@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;VcamState
tag3: Cinemachine.CinemachineComposer;VcamState
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: Cinemachine.CameraState
unit:
{"member":{"name":"VcamState","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc99b000-a7ff-4340-9afd-790458b1ea35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Applies After Aim
labelProgrammer: BodyAppliesAfterAim (get)
haystackHuman: Cinemachine Composer: Get Body Applies After Aim
haystackProgrammer: CinemachineComposer.BodyAppliesAfterAim (get)
favoriteKey: Cinemachine.CinemachineComposer.BodyAppliesAfterAim@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;BodyAppliesAfterAim
tag3: Cinemachine.CinemachineComposer;BodyAppliesAfterAim
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"BodyAppliesAfterAim","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae31076b-4f19-4c2b-b823-f41c8b850d76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Requires User Input
labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine Composer: Get Requires User Input
haystackProgrammer: CinemachineComposer.RequiresUserInput (get)
favoriteKey: Cinemachine.CinemachineComposer.RequiresUserInput@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;RequiresUserInput
tag3: Cinemachine.CinemachineComposer;RequiresUserInput
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"RequiresUserInput","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee5416be-3a34-4432-9b01-ffd518c5bd5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Composer: Get Destroy Cancellation Token
haystackProgrammer: CinemachineComposer.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineComposer.destroyCancellationToken@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c8bb250-9ca0-4e4d-b381-5088ea763c0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Composer: Get Use GUI Layout
haystackProgrammer: CinemachineComposer.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineComposer.useGUILayout@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cb79ff0-0642-4162-bd2a-2cf7fa208c18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Composer: Set Use GUI Layout
haystackProgrammer: CinemachineComposer.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineComposer.useGUILayout@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineComposer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a3f64a4c-3c7b-45a8-a739-12fb8d83afa0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Composer: Get Did Start
haystackProgrammer: CinemachineComposer.didStart (get)
favoriteKey: Cinemachine.CinemachineComposer.didStart@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5eedcb0-0f3e-432c-a4bd-b9977aa64890","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Composer: Get Did Awake
haystackProgrammer: CinemachineComposer.didAwake (get)
favoriteKey: Cinemachine.CinemachineComposer.didAwake@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4a4f807-143e-4be3-836c-f618469bdc70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Composer: Get Run In Edit Mode
haystackProgrammer: CinemachineComposer.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineComposer.runInEditMode@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c53d0047-dc81-45d7-a311-23ab6b3337d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Composer: Set Run In Edit Mode
haystackProgrammer: CinemachineComposer.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineComposer.runInEditMode@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineComposer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"263070df-1a95-47bb-9e36-638ed820b769","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Composer: Get Enabled
haystackProgrammer: CinemachineComposer.enabled (get)
favoriteKey: Cinemachine.CinemachineComposer.enabled@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;enabled
tag3: Cinemachine.CinemachineComposer;enabled
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84b0c0b9-8f7a-4032-8315-93b1dbdd3546","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Composer: Set Enabled
haystackProgrammer: CinemachineComposer.enabled (set)
favoriteKey: Cinemachine.CinemachineComposer.enabled@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;enabled
tag3: Cinemachine.CinemachineComposer;enabled
valueInputTypes: Cinemachine.CinemachineComposer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4a02a98c-633f-4714-9891-8f4a5e9428db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Composer: Is Active And Enabled
haystackProgrammer: CinemachineComposer.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineComposer.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;isActiveAndEnabled
tag3: Cinemachine.CinemachineComposer;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2bc7933-400d-4244-92a5-b35d5c150a1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Composer: Get Transform
haystackProgrammer: CinemachineComposer.transform (get)
favoriteKey: Cinemachine.CinemachineComposer.transform@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"604af8e1-ecd6-41f6-a633-c30e0e578a7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Composer: Get Game Object
haystackProgrammer: CinemachineComposer.gameObject (get)
favoriteKey: Cinemachine.CinemachineComposer.gameObject@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fbd6383-ac03-498f-b34f-b224f1073ade","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Composer: Get Tag
haystackProgrammer: CinemachineComposer.tag (get)
favoriteKey: Cinemachine.CinemachineComposer.tag@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c20c78cd-8f33-4e39-b77f-02262bd7da2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Composer: Set Tag
haystackProgrammer: CinemachineComposer.tag (set)
favoriteKey: Cinemachine.CinemachineComposer.tag@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineComposer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cca752b7-4469-4264-818c-74f4986330d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Composer: Get Name
haystackProgrammer: CinemachineComposer.name (get)
favoriteKey: Cinemachine.CinemachineComposer.name@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"755abfe5-52ac-42be-8653-e3ec25acc080","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Composer: Set Name
haystackProgrammer: CinemachineComposer.name (set)
favoriteKey: Cinemachine.CinemachineComposer.name@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineComposer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fbd50d38-1d63-4e27-9ee8-86156f014013","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Composer: Get Hide Flags
haystackProgrammer: CinemachineComposer.hideFlags (get)
favoriteKey: Cinemachine.CinemachineComposer.hideFlags@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44625845-17a7-4025-970e-a3ff7a272c4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Composer: Set Hide Flags
haystackProgrammer: CinemachineComposer.hideFlags (set)
favoriteKey: Cinemachine.CinemachineComposer.hideFlags@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineComposer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"be5c02c5-5b7c-4f7a-ad5d-a1d003bf190a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Tracked Object Offset
labelProgrammer: m_TrackedObjectOffset (get)
haystackHuman: Cinemachine Composer: Get M_ Tracked Object Offset
haystackProgrammer: CinemachineComposer.m_TrackedObjectOffset (get)
favoriteKey: Cinemachine.CinemachineComposer.m_TrackedObjectOffset@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_TrackedObjectOffset
tag3: Cinemachine.CinemachineComposer;m_TrackedObjectOffset
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"m_TrackedObjectOffset","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55d268ca-a7af-4718-8409-876d13adc2b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Tracked Object Offset
labelProgrammer: m_TrackedObjectOffset (set)
haystackHuman: Cinemachine Composer: Set M_ Tracked Object Offset
haystackProgrammer: CinemachineComposer.m_TrackedObjectOffset (set)
favoriteKey: Cinemachine.CinemachineComposer.m_TrackedObjectOffset@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_TrackedObjectOffset
tag3: Cinemachine.CinemachineComposer;m_TrackedObjectOffset
valueInputTypes: Cinemachine.CinemachineComposer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"m_TrackedObjectOffset","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"925eab97-0e9f-49e9-bb2b-1c1bda115518","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Lookahead Time
labelProgrammer: m_LookaheadTime (get)
haystackHuman: Cinemachine Composer: Get M_ Lookahead Time
haystackProgrammer: CinemachineComposer.m_LookaheadTime (get)
favoriteKey: Cinemachine.CinemachineComposer.m_LookaheadTime@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_LookaheadTime
tag3: Cinemachine.CinemachineComposer;m_LookaheadTime
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_LookaheadTime","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"baf128c7-a139-4c09-9f18-1373c1567468","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Lookahead Time
labelProgrammer: m_LookaheadTime (set)
haystackHuman: Cinemachine Composer: Set M_ Lookahead Time
haystackProgrammer: CinemachineComposer.m_LookaheadTime (set)
favoriteKey: Cinemachine.CinemachineComposer.m_LookaheadTime@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_LookaheadTime
tag3: Cinemachine.CinemachineComposer;m_LookaheadTime
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_LookaheadTime","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"757f748f-fcb1-4618-8099-3e4a07814342","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Lookahead Smoothing
labelProgrammer: m_LookaheadSmoothing (get)
haystackHuman: Cinemachine Composer: Get M_ Lookahead Smoothing
haystackProgrammer: CinemachineComposer.m_LookaheadSmoothing (get)
favoriteKey: Cinemachine.CinemachineComposer.m_LookaheadSmoothing@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_LookaheadSmoothing
tag3: Cinemachine.CinemachineComposer;m_LookaheadSmoothing
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_LookaheadSmoothing","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ddf7cda-e10d-4fa3-9ab6-64cc7d45edf0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Lookahead Smoothing
labelProgrammer: m_LookaheadSmoothing (set)
haystackHuman: Cinemachine Composer: Set M_ Lookahead Smoothing
haystackProgrammer: CinemachineComposer.m_LookaheadSmoothing (set)
favoriteKey: Cinemachine.CinemachineComposer.m_LookaheadSmoothing@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_LookaheadSmoothing
tag3: Cinemachine.CinemachineComposer;m_LookaheadSmoothing
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_LookaheadSmoothing","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d0d8df47-d8b3-4466-8a0e-627a459e71c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Lookahead Ignore Y
labelProgrammer: m_LookaheadIgnoreY (get)
haystackHuman: Cinemachine Composer: Get M_ Lookahead Ignore Y
haystackProgrammer: CinemachineComposer.m_LookaheadIgnoreY (get)
favoriteKey: Cinemachine.CinemachineComposer.m_LookaheadIgnoreY@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_LookaheadIgnoreY
tag3: Cinemachine.CinemachineComposer;m_LookaheadIgnoreY
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_LookaheadIgnoreY","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01373a26-3a59-47d2-894f-ab7d46488f2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Lookahead Ignore Y
labelProgrammer: m_LookaheadIgnoreY (set)
haystackHuman: Cinemachine Composer: Set M_ Lookahead Ignore Y
haystackProgrammer: CinemachineComposer.m_LookaheadIgnoreY (set)
favoriteKey: Cinemachine.CinemachineComposer.m_LookaheadIgnoreY@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_LookaheadIgnoreY
tag3: Cinemachine.CinemachineComposer;m_LookaheadIgnoreY
valueInputTypes: Cinemachine.CinemachineComposer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_LookaheadIgnoreY","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9361f509-c495-4491-b2aa-7461113b95b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Horizontal Damping
labelProgrammer: m_HorizontalDamping (get)
haystackHuman: Cinemachine Composer: Get M_ Horizontal Damping
haystackProgrammer: CinemachineComposer.m_HorizontalDamping (get)
favoriteKey: Cinemachine.CinemachineComposer.m_HorizontalDamping@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_HorizontalDamping
tag3: Cinemachine.CinemachineComposer;m_HorizontalDamping
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_HorizontalDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0192973f-b7f5-4215-862b-7a3ee04de9a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Horizontal Damping
labelProgrammer: m_HorizontalDamping (set)
haystackHuman: Cinemachine Composer: Set M_ Horizontal Damping
haystackProgrammer: CinemachineComposer.m_HorizontalDamping (set)
favoriteKey: Cinemachine.CinemachineComposer.m_HorizontalDamping@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_HorizontalDamping
tag3: Cinemachine.CinemachineComposer;m_HorizontalDamping
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_HorizontalDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ea94387e-998b-42ff-9e57-cadffc22fc44","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Vertical Damping
labelProgrammer: m_VerticalDamping (get)
haystackHuman: Cinemachine Composer: Get M_ Vertical Damping
haystackProgrammer: CinemachineComposer.m_VerticalDamping (get)
favoriteKey: Cinemachine.CinemachineComposer.m_VerticalDamping@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_VerticalDamping
tag3: Cinemachine.CinemachineComposer;m_VerticalDamping
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_VerticalDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b9288d0-a5a3-411b-8790-23ed3d2723c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Vertical Damping
labelProgrammer: m_VerticalDamping (set)
haystackHuman: Cinemachine Composer: Set M_ Vertical Damping
haystackProgrammer: CinemachineComposer.m_VerticalDamping (set)
favoriteKey: Cinemachine.CinemachineComposer.m_VerticalDamping@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_VerticalDamping
tag3: Cinemachine.CinemachineComposer;m_VerticalDamping
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_VerticalDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d7668514-a330-4fae-bd9e-b94c08f04910","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Screen X
labelProgrammer: m_ScreenX (get)
haystackHuman: Cinemachine Composer: Get M_ Screen X
haystackProgrammer: CinemachineComposer.m_ScreenX (get)
favoriteKey: Cinemachine.CinemachineComposer.m_ScreenX@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_ScreenX
tag3: Cinemachine.CinemachineComposer;m_ScreenX
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_ScreenX","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"340a640a-35f6-4506-bd7d-38b496ad4186","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Screen X
labelProgrammer: m_ScreenX (set)
haystackHuman: Cinemachine Composer: Set M_ Screen X
haystackProgrammer: CinemachineComposer.m_ScreenX (set)
favoriteKey: Cinemachine.CinemachineComposer.m_ScreenX@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_ScreenX
tag3: Cinemachine.CinemachineComposer;m_ScreenX
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_ScreenX","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1d2fbb79-5488-42ac-b83b-e66b01768152","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Screen Y
labelProgrammer: m_ScreenY (get)
haystackHuman: Cinemachine Composer: Get M_ Screen Y
haystackProgrammer: CinemachineComposer.m_ScreenY (get)
favoriteKey: Cinemachine.CinemachineComposer.m_ScreenY@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_ScreenY
tag3: Cinemachine.CinemachineComposer;m_ScreenY
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_ScreenY","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"949d7109-51c2-4f0e-a24d-004db83a40fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Screen Y
labelProgrammer: m_ScreenY (set)
haystackHuman: Cinemachine Composer: Set M_ Screen Y
haystackProgrammer: CinemachineComposer.m_ScreenY (set)
favoriteKey: Cinemachine.CinemachineComposer.m_ScreenY@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_ScreenY
tag3: Cinemachine.CinemachineComposer;m_ScreenY
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_ScreenY","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8d1a05ad-1d8d-4a14-adf6-10521a3bd573","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Dead Zone Width
labelProgrammer: m_DeadZoneWidth (get)
haystackHuman: Cinemachine Composer: Get M_ Dead Zone Width
haystackProgrammer: CinemachineComposer.m_DeadZoneWidth (get)
favoriteKey: Cinemachine.CinemachineComposer.m_DeadZoneWidth@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_DeadZoneWidth
tag3: Cinemachine.CinemachineComposer;m_DeadZoneWidth
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_DeadZoneWidth","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d140e3a2-e5ff-4f8e-8400-c1859c1848f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Dead Zone Width
labelProgrammer: m_DeadZoneWidth (set)
haystackHuman: Cinemachine Composer: Set M_ Dead Zone Width
haystackProgrammer: CinemachineComposer.m_DeadZoneWidth (set)
favoriteKey: Cinemachine.CinemachineComposer.m_DeadZoneWidth@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_DeadZoneWidth
tag3: Cinemachine.CinemachineComposer;m_DeadZoneWidth
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_DeadZoneWidth","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2b888e6e-1605-4def-a875-85d1b1fbc161","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Dead Zone Height
labelProgrammer: m_DeadZoneHeight (get)
haystackHuman: Cinemachine Composer: Get M_ Dead Zone Height
haystackProgrammer: CinemachineComposer.m_DeadZoneHeight (get)
favoriteKey: Cinemachine.CinemachineComposer.m_DeadZoneHeight@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_DeadZoneHeight
tag3: Cinemachine.CinemachineComposer;m_DeadZoneHeight
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_DeadZoneHeight","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b46d5e01-5048-40c4-b241-353b5d9bb900","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Dead Zone Height
labelProgrammer: m_DeadZoneHeight (set)
haystackHuman: Cinemachine Composer: Set M_ Dead Zone Height
haystackProgrammer: CinemachineComposer.m_DeadZoneHeight (set)
favoriteKey: Cinemachine.CinemachineComposer.m_DeadZoneHeight@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_DeadZoneHeight
tag3: Cinemachine.CinemachineComposer;m_DeadZoneHeight
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_DeadZoneHeight","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2f11db5d-4276-4220-937a-35277f20dca0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Soft Zone Width
labelProgrammer: m_SoftZoneWidth (get)
haystackHuman: Cinemachine Composer: Get M_ Soft Zone Width
haystackProgrammer: CinemachineComposer.m_SoftZoneWidth (get)
favoriteKey: Cinemachine.CinemachineComposer.m_SoftZoneWidth@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_SoftZoneWidth
tag3: Cinemachine.CinemachineComposer;m_SoftZoneWidth
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_SoftZoneWidth","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14a04559-c1e2-4e2e-8d07-44f71a2865a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Soft Zone Width
labelProgrammer: m_SoftZoneWidth (set)
haystackHuman: Cinemachine Composer: Set M_ Soft Zone Width
haystackProgrammer: CinemachineComposer.m_SoftZoneWidth (set)
favoriteKey: Cinemachine.CinemachineComposer.m_SoftZoneWidth@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_SoftZoneWidth
tag3: Cinemachine.CinemachineComposer;m_SoftZoneWidth
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_SoftZoneWidth","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fc67a48e-ddd3-432a-aad6-0f985c644af8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Soft Zone Height
labelProgrammer: m_SoftZoneHeight (get)
haystackHuman: Cinemachine Composer: Get M_ Soft Zone Height
haystackProgrammer: CinemachineComposer.m_SoftZoneHeight (get)
favoriteKey: Cinemachine.CinemachineComposer.m_SoftZoneHeight@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_SoftZoneHeight
tag3: Cinemachine.CinemachineComposer;m_SoftZoneHeight
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_SoftZoneHeight","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ca26238-01f3-426f-82e0-2c6538a6e69e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Soft Zone Height
labelProgrammer: m_SoftZoneHeight (set)
haystackHuman: Cinemachine Composer: Set M_ Soft Zone Height
haystackProgrammer: CinemachineComposer.m_SoftZoneHeight (set)
favoriteKey: Cinemachine.CinemachineComposer.m_SoftZoneHeight@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_SoftZoneHeight
tag3: Cinemachine.CinemachineComposer;m_SoftZoneHeight
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_SoftZoneHeight","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"33b813c0-f984-44e7-87c9-2060ceefd148","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Bias X
labelProgrammer: m_BiasX (get)
haystackHuman: Cinemachine Composer: Get M_ Bias X
haystackProgrammer: CinemachineComposer.m_BiasX (get)
favoriteKey: Cinemachine.CinemachineComposer.m_BiasX@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_BiasX
tag3: Cinemachine.CinemachineComposer;m_BiasX
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_BiasX","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbd30847-0937-449a-a8c6-7db5c4ded942","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Bias X
labelProgrammer: m_BiasX (set)
haystackHuman: Cinemachine Composer: Set M_ Bias X
haystackProgrammer: CinemachineComposer.m_BiasX (set)
favoriteKey: Cinemachine.CinemachineComposer.m_BiasX@set
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_BiasX
tag3: Cinemachine.CinemachineComposer;m_BiasX
valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_BiasX","parameterTypes":null,"targetType":"Cinemachine.CinemachineComposer","targetTypeName":"Cinemachine.CinemachineComposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"00da0ca0-a8f2-4e58-9509-ff1676cea7e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Bias Y
labelProgrammer: m_BiasY (get)
haystackHuman: Cinemachine Composer: Get M_ Bias Y
haystackProgrammer: CinemachineComposer.m_BiasY (get)
favoriteKey: Cinemachine.CinemachineComposer.m_BiasY@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_BiasY
tag3: Cinemachine.CinemachineComposer;m_BiasY
valueInputTypes: Cinemachine.CinemachineComposer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Bias Y
labelProgrammer: m_BiasY (set)
haystackHuman: Cinemachine Composer: Set M_ Bias Y
haystackProgrammer: CinemachineComposer.m_BiasY (set)
favoriteKey: Cinemachine.CinemachineComposer.m_BiasY@set
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tag2: Cinemachine.CinemachineComposer;m_BiasY
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valueInputTypes: Cinemachine.CinemachineComposer|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Center On Activate
labelProgrammer: m_CenterOnActivate (get)
haystackHuman: Cinemachine Composer: Get M_ Center On Activate
haystackProgrammer: CinemachineComposer.m_CenterOnActivate (get)
favoriteKey: Cinemachine.CinemachineComposer.m_CenterOnActivate@get
tag1: Cinemachine.CinemachineComposer
tag2: Cinemachine.CinemachineComposer;m_CenterOnActivate
tag3: Cinemachine.CinemachineComposer;m_CenterOnActivate
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Center On Activate
labelProgrammer: m_CenterOnActivate (set)
haystackHuman: Cinemachine Composer: Set M_ Center On Activate
haystackProgrammer: CinemachineComposer.m_CenterOnActivate (set)
favoriteKey: Cinemachine.CinemachineComposer.m_CenterOnActivate@set
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Framing Transposer: On Target Object Warped
haystackProgrammer: CinemachineFramingTransposer.OnTargetObjectWarped
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Framing Transposer: Force Camera Position
haystackProgrammer: CinemachineFramingTransposer.ForceCameraPosition
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Framing Transposer: Get Max Damp Time
haystackProgrammer: CinemachineFramingTransposer.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineFramingTransposer.GetMaxDampTime()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time, Transition Params)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime, transitionParams)
haystackHuman: Cinemachine Framing Transposer: On Transition From Camera
haystackProgrammer: CinemachineFramingTransposer.OnTransitionFromCamera
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mutate Camera State (Cur State, Delta Time)
labelProgrammer: MutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Framing Transposer: Mutate Camera State
haystackProgrammer: CinemachineFramingTransposer.MutateCameraState
tag1: Cinemachine.CinemachineFramingTransposer
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tag3: Cinemachine.CinemachineFramingTransposer;MutateCameraState;Cinemachine.CameraState&;System.Single
valueInputTypes: Cinemachine.CinemachineFramingTransposer|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineFramingTransposer.MutateCameraState(Cinemachine.CameraState&System.Single)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State (Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Framing Transposer: Pre Pipeline Mutate Camera State
haystackProgrammer: CinemachineFramingTransposer.PrePipelineMutateCameraState
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valueInputTypes: Cinemachine.CinemachineFramingTransposer|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineFramingTransposer.PrePipelineMutateCameraState(Cinemachine.CameraState&System.Single)@any

tag2:
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tag3:
Cinemachine.CinemachineFramingTransposer;PrePipelineMutateCameraState;Cinemachine.CameraState&;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Framing Transposer: Is Invoking
haystackProgrammer: CinemachineFramingTransposer.IsInvoking
favoriteKey: Cinemachine.CinemachineFramingTransposer.IsInvoking()@any
tag1: Cinemachine.CinemachineFramingTransposer
tag2: Cinemachine.CinemachineFramingTransposer;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Framing Transposer: Cancel Invoke
haystackProgrammer: CinemachineFramingTransposer.CancelInvoke
favoriteKey: Cinemachine.CinemachineFramingTransposer.CancelInvoke()@any
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tag2: Cinemachine.CinemachineFramingTransposer;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Framing Transposer: Invoke
haystackProgrammer: CinemachineFramingTransposer.Invoke
favoriteKey: Cinemachine.CinemachineFramingTransposer.Invoke(System.StringSystem.Single)@any
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tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Framing Transposer: Invoke Repeating
haystackProgrammer: CinemachineFramingTransposer.InvokeRepeating
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tag2: Cinemachine.CinemachineFramingTransposer;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineFramingTransposer|System.String|System.Single
favoriteKey:
Cinemachine.CinemachineFramingTransposer.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Framing Transposer: Cancel Invoke
haystackProgrammer: CinemachineFramingTransposer.CancelInvoke
favoriteKey: Cinemachine.CinemachineFramingTransposer.CancelInvoke(System.String)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Framing Transposer: Is Invoking
haystackProgrammer: CinemachineFramingTransposer.IsInvoking
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Framing Transposer: Start Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Framing Transposer: Start Coroutine
haystackProgrammer: CinemachineFramingTransposer.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Framing Transposer: Start Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Framing Transposer: Stop Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
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labelProgrammer: StopAllCoroutines ()
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labelProgrammer: print (message)
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labelProgrammer: GetComponent (type)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Framing Transposer: Dont Destroy On Load
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Framing Transposer: Find First Object By Type
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labelProgrammer: FindAnyObjectByType (type)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: CinemachineFramingTransposer.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Framing Transposer: To String
haystackProgrammer: CinemachineFramingTransposer.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Framing Transposer: Equals
haystackProgrammer: CinemachineFramingTransposer.Equals
favoriteKey: Cinemachine.CinemachineFramingTransposer.Equals(System.ObjectSystem.Object)@any
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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labelHuman: Is Valid
labelProgrammer: IsValid (get)
haystackHuman: Cinemachine Framing Transposer: Is Valid
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labelHuman: Get Stage
labelProgrammer: Stage (get)
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labelHuman: Get Body Applies After Aim
labelProgrammer: BodyAppliesAfterAim (get)
haystackHuman: Cinemachine Framing Transposer: Get Body Applies After Aim
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labelHuman: Get Tracked Point
labelProgrammer: TrackedPoint (get)
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labelProgrammer: LastBounds (get)
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labelProgrammer: VirtualCamera (get)
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