# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"6a95b121-dbca-41af-a06f-e9741ad87b3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b5c7bb66-dddb-4218-843a-449f03db1f2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"7563f4e3-5ae0-4161-ac61-0a8e93d68634","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf5052b1-a565-43c2-a497-e05d1da78b34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"d8edeb18-51cb-4828-b7e0-dac98fd4f879","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"70b0bce1-e544-41c0-b2c3-0803b3fd83e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Anchored Joint 2D: Get Components In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"a7350434-7e42-4005-b018-f39abdd2b2f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Anchored Joint 2D: Get Components
haystackProgrammer: AnchoredJoint2D.GetComponents
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponents(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"cfa2ea3e-4077-4e9c-a214-3bdf23becbbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Anchored Joint 2D: Get Components
haystackProgrammer: AnchoredJoint2D.GetComponents
tag1: UnityEngine.AnchoredJoint2D
favoriteKey:
UnityEngine.AnchoredJoint2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.AnchoredJoint2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c7149053-8c36-43a7-a096-04350e539078","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.AnchoredJoint2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Anchored Joint 2D: Get Component Index
haystackProgrammer: AnchoredJoint2D.GetComponentIndex
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentIndex()@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec674c0a-9cb6-4020-b70a-be8f2c859d4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Anchored Joint 2D: Compare Tag
haystackProgrammer: AnchoredJoint2D.CompareTag
favoriteKey: UnityEngine.AnchoredJoint2D.CompareTag(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4de33dae-f73b-426b-bed7-49baa465bd78","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Anchored Joint 2D: Compare Tag
haystackProgrammer: AnchoredJoint2D.CompareTag
favoriteKey: UnityEngine.AnchoredJoint2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75579081-4f38-4ba3-a890-78382f140c3d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
tag1: UnityEngine.AnchoredJoint2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.AnchoredJoint2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.AnchoredJoint2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"91928c1f-bd32-4085-8146-457cbab3700a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
favoriteKey: UnityEngine.AnchoredJoint2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"55e5dd61-fc1a-41f6-bf73-e95aaab5261f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
favoriteKey: UnityEngine.AnchoredJoint2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b538efe7-ac00-47b8-b6e7-70a52479c6e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
favoriteKey: UnityEngine.AnchoredJoint2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"fa2b0852-eeaf-48e3-9288-9d77509a8caa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
favoriteKey: UnityEngine.AnchoredJoint2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1f390fe0-336f-401d-b353-623921c0871a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
favoriteKey: UnityEngine.AnchoredJoint2D.SendMessage(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4c788916-0c01-44e6-969f-fc620aaccc45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.AnchoredJoint2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"797795da-a154-4471-8e44-c4a1e3e7a7e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
favoriteKey: UnityEngine.AnchoredJoint2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"38c85b48-c2d0-482a-9d11-93295b509208","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
tag1: UnityEngine.AnchoredJoint2D
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.AnchoredJoint2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.AnchoredJoint2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ff43a90a-817a-4f8b-822f-b42c0130d865","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
favoriteKey: UnityEngine.AnchoredJoint2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c03c3007-b09d-41e5-bb0c-1e91767da643","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
favoriteKey: UnityEngine.AnchoredJoint2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
favoriteKey: UnityEngine.AnchoredJoint2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String|UnityEngine.SendMessageOptions
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Anchored Joint 2D: Get Instance ID
haystackProgrammer: AnchoredJoint2D.GetInstanceID
favoriteKey: UnityEngine.AnchoredJoint2D.GetInstanceID()@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Anchored Joint 2D: Get Hash Code
haystackProgrammer: AnchoredJoint2D.GetHashCode
favoriteKey: UnityEngine.AnchoredJoint2D.GetHashCode()@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Anchored Joint 2D: Equals
haystackProgrammer: AnchoredJoint2D.Equals
favoriteKey: UnityEngine.AnchoredJoint2D.Equals(System.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
tag1: UnityEngine.AnchoredJoint2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
favoriteKey: UnityEngine.AnchoredJoint2D.Instantiate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
favoriteKey: UnityEngine.AnchoredJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
favoriteKey: UnityEngine.AnchoredJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
favoriteKey: UnityEngine.AnchoredJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Anchored Joint 2D: Destroy
haystackProgrammer: AnchoredJoint2D.Destroy
favoriteKey: UnityEngine.AnchoredJoint2D.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.AnchoredJoint2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Anchored Joint 2D: Destroy
haystackProgrammer: AnchoredJoint2D.Destroy
favoriteKey: UnityEngine.AnchoredJoint2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Anchored Joint 2D: Destroy Immediate
haystackProgrammer: AnchoredJoint2D.DestroyImmediate
favoriteKey: UnityEngine.AnchoredJoint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Anchored Joint 2D: Destroy Immediate
haystackProgrammer: AnchoredJoint2D.DestroyImmediate
favoriteKey: UnityEngine.AnchoredJoint2D.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Anchored Joint 2D: Find Objects By Type
haystackProgrammer: AnchoredJoint2D.FindObjectsByType
favoriteKey: UnityEngine.AnchoredJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag2: UnityEngine.AnchoredJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Anchored Joint 2D: Find Objects By Type
haystackProgrammer: AnchoredJoint2D.FindObjectsByType
tag1: UnityEngine.AnchoredJoint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Anchored Joint 2D: Dont Destroy On Load
haystackProgrammer: AnchoredJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.AnchoredJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Anchored Joint 2D: Find First Object By Type
haystackProgrammer: AnchoredJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.AnchoredJoint2D.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Anchored Joint 2D: Find Any Object By Type
haystackProgrammer: AnchoredJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.AnchoredJoint2D.FindAnyObjectByType(System.Type)@any
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tag2: UnityEngine.AnchoredJoint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Anchored Joint 2D: Find First Object By Type
haystackProgrammer: AnchoredJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.AnchoredJoint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Anchored Joint 2D: Find Any Object By Type
haystackProgrammer: AnchoredJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.AnchoredJoint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Anchored Joint 2D: To String
haystackProgrammer: AnchoredJoint2D.ToString
favoriteKey: UnityEngine.AnchoredJoint2D.ToString()@any
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tag2: UnityEngine.AnchoredJoint2D;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Anchored Joint 2D: Equals
haystackProgrammer: AnchoredJoint2D.Equals
favoriteKey: UnityEngine.AnchoredJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e494940-bfaf-474f-84af-2ca7216f3ad1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Anchored Joint 2D: Get Type
haystackProgrammer: AnchoredJoint2D.GetType
favoriteKey: UnityEngine.AnchoredJoint2D.GetType()@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0bfe7e5-6e49-4b0a-8b73-8133ffe51a26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Anchored Joint 2D: Reference Equals
haystackProgrammer: AnchoredJoint2D.ReferenceEquals
favoriteKey: UnityEngine.AnchoredJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9617060-d351-4fe9-acf3-b46266ec4a33","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Anchored Joint 2D: Get Anchor
haystackProgrammer: AnchoredJoint2D.anchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.anchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;anchor
tag3: UnityEngine.AnchoredJoint2D;anchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4ae417c-94d9-4648-8656-b1581673c72d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Anchored Joint 2D: Set Anchor
haystackProgrammer: AnchoredJoint2D.anchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.anchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;anchor
tag3: UnityEngine.AnchoredJoint2D;anchor
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"595ca7f6-9192-4064-92f2-2d83c44f0757","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedAnchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedAnchor
tag3: UnityEngine.AnchoredJoint2D;connectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0efb0193-9529-47fd-b42a-a80c8bd91890","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedAnchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedAnchor
tag3: UnityEngine.AnchoredJoint2D;connectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"71090bd6-dea1-4e05-ac0b-ff94dd4d07d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b3dd844-09c3-44f0-8b97-c6b037479b59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0c123281-6a79-42a4-94b1-5af56faf7ede","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Anchored Joint 2D: Get Attached Rigidbody
haystackProgrammer: AnchoredJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.attachedRigidbody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;attachedRigidbody
tag3: UnityEngine.AnchoredJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45a4dfcc-f697-4848-b02c-bf7570d131e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Anchored Joint 2D: Get Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a17e2a83-ae18-4b4b-bc0f-c034b9e98255","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Anchored Joint 2D: Set Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"629df327-ad49-4822-bb0d-6ae210995945","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Anchored Joint 2D: Get Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66ba8767-fbef-48f0-9e1a-a62e41205c92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Anchored Joint 2D: Set Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32121ef8-1164-4f7d-8baf-854ebb062a71","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Anchored Joint 2D: Get Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ce32d33-055e-4718-984e-bd858f91c508","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Anchored Joint 2D: Set Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8578b779-f532-4175-a9df-1d51334473de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Anchored Joint 2D: Get Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0ff67a3-bcfc-4784-b077-ef9084dacb74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Anchored Joint 2D: Set Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5688cbd9-0cc0-4395-a5ec-39a0f7f8dfc1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Anchored Joint 2D: Get Break Action
haystackProgrammer: AnchoredJoint2D.breakAction (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakAction@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakAction
tag3: UnityEngine.AnchoredJoint2D;breakAction
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b0552b6-f459-4c61-9772-765a934ff9eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Anchored Joint 2D: Set Break Action
haystackProgrammer: AnchoredJoint2D.breakAction (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakAction@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakAction
tag3: UnityEngine.AnchoredJoint2D;breakAction
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"9adbc593-003d-4b2c-b4a3-b253617e3546","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.reactionForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionForce
tag3: UnityEngine.AnchoredJoint2D;reactionForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa64efe6-d79d-4a04-951e-e95a08ba55b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionTorque
tag3: UnityEngine.AnchoredJoint2D;reactionTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cff11a2b-988f-4182-86b5-57e2f7e1fe29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Anchored Joint 2D: Get Enabled
haystackProgrammer: AnchoredJoint2D.enabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dea68e13-97cd-4465-9961-a03b36b97129","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Anchored Joint 2D: Set Enabled
haystackProgrammer: AnchoredJoint2D.enabled (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d23db373-7799-40e7-a342-f1b51694d7ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Anchored Joint 2D: Is Active And Enabled
haystackProgrammer: AnchoredJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
tag3: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd20abb7-2d04-423c-a75b-ab8ca3cfde07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Anchored Joint 2D: Get Transform
haystackProgrammer: AnchoredJoint2D.transform (get)
favoriteKey: UnityEngine.AnchoredJoint2D.transform@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Anchored Joint 2D: Get Game Object
haystackProgrammer: AnchoredJoint2D.gameObject (get)
favoriteKey: UnityEngine.AnchoredJoint2D.gameObject@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Anchored Joint 2D: Get Tag
haystackProgrammer: AnchoredJoint2D.tag (get)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Anchored Joint 2D: Set Tag
haystackProgrammer: AnchoredJoint2D.tag (set)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Anchored Joint 2D: Get Name
haystackProgrammer: AnchoredJoint2D.name (get)
favoriteKey: UnityEngine.AnchoredJoint2D.name@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Anchored Joint 2D: Set Name
haystackProgrammer: AnchoredJoint2D.name (set)
favoriteKey: UnityEngine.AnchoredJoint2D.name@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Anchored Joint 2D: Get Hide Flags
haystackProgrammer: AnchoredJoint2D.hideFlags (get)
favoriteKey: UnityEngine.AnchoredJoint2D.hideFlags@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Anchored Joint 2D: Set Hide Flags
haystackProgrammer: AnchoredJoint2D.hideFlags (set)
favoriteKey: UnityEngine.AnchoredJoint2D.hideFlags@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Spring Joint 2D: Get Reaction Force
haystackProgrammer: SpringJoint2D.GetReactionForce
favoriteKey: UnityEngine.SpringJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.SpringJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Spring Joint 2D: Get Reaction Torque
haystackProgrammer: SpringJoint2D.GetReactionTorque
favoriteKey: UnityEngine.SpringJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.SpringJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Spring Joint 2D: Get Component
haystackProgrammer: SpringJoint2D.GetComponent
favoriteKey: UnityEngine.SpringJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Spring Joint 2D: Try Get Component
haystackProgrammer: SpringJoint2D.TryGetComponent
favoriteKey: UnityEngine.SpringJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Spring Joint 2D: Get Component
haystackProgrammer: SpringJoint2D.GetComponent
favoriteKey: UnityEngine.SpringJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Spring Joint 2D: Get Component In Children
haystackProgrammer: SpringJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpringJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Spring Joint 2D: Get Component In Children
haystackProgrammer: SpringJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Spring Joint 2D: Get Components In Children
haystackProgrammer: SpringJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpringJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Spring Joint 2D: Get Components In Children
haystackProgrammer: SpringJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Spring Joint 2D: Get Component In Parent
haystackProgrammer: SpringJoint2D.GetComponentInParent
favoriteKey: UnityEngine.SpringJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpringJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Spring Joint 2D: Get Component In Parent
haystackProgrammer: SpringJoint2D.GetComponentInParent
favoriteKey: UnityEngine.SpringJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Spring Joint 2D: Get Components In Parent
haystackProgrammer: SpringJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.SpringJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpringJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Spring Joint 2D: Get Components In Parent
haystackProgrammer: SpringJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.SpringJoint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Spring Joint 2D: Get Components
haystackProgrammer: SpringJoint2D.GetComponents
favoriteKey: UnityEngine.SpringJoint2D.GetComponents(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Spring Joint 2D: Get Components
haystackProgrammer: SpringJoint2D.GetComponents
tag1: UnityEngine.SpringJoint2D
favoriteKey:
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tag2:
UnityEngine.SpringJoint2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Spring Joint 2D: Get Component Index
haystackProgrammer: SpringJoint2D.GetComponentIndex
favoriteKey: UnityEngine.SpringJoint2D.GetComponentIndex()@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Spring Joint 2D: Compare Tag
haystackProgrammer: SpringJoint2D.CompareTag
favoriteKey: UnityEngine.SpringJoint2D.CompareTag(System.String)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Spring Joint 2D: Compare Tag
haystackProgrammer: SpringJoint2D.CompareTag
favoriteKey: UnityEngine.SpringJoint2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.TagHandle
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Spring Joint 2D: Destroy Immediate
haystackProgrammer: SpringJoint2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Spring Joint 2D: Destroy Immediate
haystackProgrammer: SpringJoint2D.DestroyImmediate
favoriteKey: UnityEngine.SpringJoint2D.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.SpringJoint2D;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Spring Joint 2D: Find Objects By Type
haystackProgrammer: SpringJoint2D.FindObjectsByType
favoriteKey: UnityEngine.SpringJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Spring Joint 2D: Find Objects By Type
haystackProgrammer: SpringJoint2D.FindObjectsByType
tag1: UnityEngine.SpringJoint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Spring Joint 2D: Dont Destroy On Load
haystackProgrammer: SpringJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.SpringJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Spring Joint 2D: Find First Object By Type
haystackProgrammer: SpringJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.SpringJoint2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Spring Joint 2D: Find Any Object By Type
haystackProgrammer: SpringJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.SpringJoint2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Spring Joint 2D: Find First Object By Type
haystackProgrammer: SpringJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.SpringJoint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Spring Joint 2D: Find Any Object By Type
haystackProgrammer: SpringJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.SpringJoint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Spring Joint 2D: To String
haystackProgrammer: SpringJoint2D.ToString
favoriteKey: UnityEngine.SpringJoint2D.ToString()@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Spring Joint 2D: Equals
haystackProgrammer: SpringJoint2D.Equals
favoriteKey: UnityEngine.SpringJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Spring Joint 2D: Get Type
haystackProgrammer: SpringJoint2D.GetType
favoriteKey: UnityEngine.SpringJoint2D.GetType()@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Spring Joint 2D: Reference Equals
haystackProgrammer: SpringJoint2D.ReferenceEquals
favoriteKey: UnityEngine.SpringJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Distance
labelProgrammer: autoConfigureDistance (get)
haystackHuman: Spring Joint 2D: Get Auto Configure Distance
haystackProgrammer: SpringJoint2D.autoConfigureDistance (get)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureDistance@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureDistance
tag3: UnityEngine.SpringJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Distance
labelProgrammer: autoConfigureDistance (set)
haystackHuman: Spring Joint 2D: Set Auto Configure Distance
haystackProgrammer: SpringJoint2D.autoConfigureDistance (set)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureDistance@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureDistance
tag3: UnityEngine.SpringJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Spring Joint 2D: Get Distance
haystackProgrammer: SpringJoint2D.distance (get)
favoriteKey: UnityEngine.SpringJoint2D.distance@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;distance
tag3: UnityEngine.SpringJoint2D;distance
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Spring Joint 2D: Set Distance
haystackProgrammer: SpringJoint2D.distance (set)
favoriteKey: UnityEngine.SpringJoint2D.distance@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;distance
tag3: UnityEngine.SpringJoint2D;distance
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Damping Ratio
labelProgrammer: dampingRatio (get)
haystackHuman: Spring Joint 2D: Get Damping Ratio
haystackProgrammer: SpringJoint2D.dampingRatio (get)
favoriteKey: UnityEngine.SpringJoint2D.dampingRatio@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;dampingRatio
tag3: UnityEngine.SpringJoint2D;dampingRatio
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Damping Ratio
labelProgrammer: dampingRatio (set)
haystackHuman: Spring Joint 2D: Set Damping Ratio
haystackProgrammer: SpringJoint2D.dampingRatio (set)
favoriteKey: UnityEngine.SpringJoint2D.dampingRatio@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;dampingRatio
tag3: UnityEngine.SpringJoint2D;dampingRatio
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frequency
labelProgrammer: frequency (get)
haystackHuman: Spring Joint 2D: Get Frequency
haystackProgrammer: SpringJoint2D.frequency (get)
favoriteKey: UnityEngine.SpringJoint2D.frequency@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;frequency
tag3: UnityEngine.SpringJoint2D;frequency
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frequency
labelProgrammer: frequency (set)
haystackHuman: Spring Joint 2D: Set Frequency
haystackProgrammer: SpringJoint2D.frequency (set)
favoriteKey: UnityEngine.SpringJoint2D.frequency@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;frequency
tag3: UnityEngine.SpringJoint2D;frequency
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Spring Joint 2D: Get Anchor
haystackProgrammer: SpringJoint2D.anchor (get)
favoriteKey: UnityEngine.SpringJoint2D.anchor@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;anchor
tag3: UnityEngine.SpringJoint2D;anchor
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Spring Joint 2D: Set Anchor
haystackProgrammer: SpringJoint2D.anchor (set)
favoriteKey: UnityEngine.SpringJoint2D.anchor@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;anchor
tag3: UnityEngine.SpringJoint2D;anchor
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Spring Joint 2D: Get Connected Anchor
haystackProgrammer: SpringJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.SpringJoint2D.connectedAnchor@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedAnchor
tag3: UnityEngine.SpringJoint2D;connectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Spring Joint 2D: Set Connected Anchor
haystackProgrammer: SpringJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.SpringJoint2D.connectedAnchor@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedAnchor
tag3: UnityEngine.SpringJoint2D;connectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Spring Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: SpringJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb7c94c8-7b66-4c5a-b443-be2b8b3c8af2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Spring Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: SpringJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"92aa944e-c6e6-4cb3-8890-a12f677cf3e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Spring Joint 2D: Get Attached Rigidbody
haystackProgrammer: SpringJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.SpringJoint2D.attachedRigidbody@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;attachedRigidbody
tag3: UnityEngine.SpringJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2f63340-d524-4f7a-8874-fdbc32bf7ed9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Spring Joint 2D: Get Connected Body
haystackProgrammer: SpringJoint2D.connectedBody (get)
favoriteKey: UnityEngine.SpringJoint2D.connectedBody@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedBody
tag3: UnityEngine.SpringJoint2D;connectedBody
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbbff367-0165-4e0c-abe8-07b8c39c0cd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Spring Joint 2D: Set Connected Body
haystackProgrammer: SpringJoint2D.connectedBody (set)
favoriteKey: UnityEngine.SpringJoint2D.connectedBody@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedBody
tag3: UnityEngine.SpringJoint2D;connectedBody
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c152dbba-543d-42e0-a362-d2f88cfe3b45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Spring Joint 2D: Get Enable Collision
haystackProgrammer: SpringJoint2D.enableCollision (get)
favoriteKey: UnityEngine.SpringJoint2D.enableCollision@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enableCollision
tag3: UnityEngine.SpringJoint2D;enableCollision
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"079630c9-7cee-4949-add9-01d2ee1de0ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Spring Joint 2D: Set Enable Collision
haystackProgrammer: SpringJoint2D.enableCollision (set)
favoriteKey: UnityEngine.SpringJoint2D.enableCollision@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enableCollision
tag3: UnityEngine.SpringJoint2D;enableCollision
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c01dda05-821f-4f38-854e-ef1b513b737d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Spring Joint 2D: Get Break Force
haystackProgrammer: SpringJoint2D.breakForce (get)
favoriteKey: UnityEngine.SpringJoint2D.breakForce@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakForce
tag3: UnityEngine.SpringJoint2D;breakForce
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3da409b0-e5a6-4e6f-a23c-dd0559d9c95a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Spring Joint 2D: Set Break Force
haystackProgrammer: SpringJoint2D.breakForce (set)
favoriteKey: UnityEngine.SpringJoint2D.breakForce@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakForce
tag3: UnityEngine.SpringJoint2D;breakForce
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"564d27a6-15b1-4819-ad7a-c77892b256bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Spring Joint 2D: Get Break Torque
haystackProgrammer: SpringJoint2D.breakTorque (get)
favoriteKey: UnityEngine.SpringJoint2D.breakTorque@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakTorque
tag3: UnityEngine.SpringJoint2D;breakTorque
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8e77b5e-139a-4f45-afd8-e23af1034985","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Spring Joint 2D: Set Break Torque
haystackProgrammer: SpringJoint2D.breakTorque (set)
favoriteKey: UnityEngine.SpringJoint2D.breakTorque@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakTorque
tag3: UnityEngine.SpringJoint2D;breakTorque
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9e197369-ff99-4ec6-a6d0-f4ac82d55a49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Spring Joint 2D: Get Break Action
haystackProgrammer: SpringJoint2D.breakAction (get)
favoriteKey: UnityEngine.SpringJoint2D.breakAction@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakAction
tag3: UnityEngine.SpringJoint2D;breakAction
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14ee34c0-b9ac-4a4b-aed7-9d3770b3aa7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Spring Joint 2D: Set Break Action
haystackProgrammer: SpringJoint2D.breakAction (set)
favoriteKey: UnityEngine.SpringJoint2D.breakAction@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakAction
tag3: UnityEngine.SpringJoint2D;breakAction
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"f4f82482-ea50-44a5-921e-a09fb0dfa3bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Spring Joint 2D: Get Reaction Force
haystackProgrammer: SpringJoint2D.reactionForce (get)
favoriteKey: UnityEngine.SpringJoint2D.reactionForce@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;reactionForce
tag3: UnityEngine.SpringJoint2D;reactionForce
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4930994f-ab74-4a2a-82e7-fb2f46fdd0e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Spring Joint 2D: Get Reaction Torque
haystackProgrammer: SpringJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.SpringJoint2D.reactionTorque@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;reactionTorque
tag3: UnityEngine.SpringJoint2D;reactionTorque
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa51febf-7c1d-416a-8192-5e2dafbae55d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Spring Joint 2D: Get Enabled
haystackProgrammer: SpringJoint2D.enabled (get)
favoriteKey: UnityEngine.SpringJoint2D.enabled@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enabled
tag3: UnityEngine.SpringJoint2D;enabled
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ca1ef33-9642-4bc7-8167-8c85b90b2e58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Spring Joint 2D: Set Enabled
haystackProgrammer: SpringJoint2D.enabled (set)
favoriteKey: UnityEngine.SpringJoint2D.enabled@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enabled
tag3: UnityEngine.SpringJoint2D;enabled
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4e299a2-022f-45b7-b6ff-8ff158ba9a66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Spring Joint 2D: Is Active And Enabled
haystackProgrammer: SpringJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SpringJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;isActiveAndEnabled
tag3: UnityEngine.SpringJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53b41815-ca31-4cb6-af83-04d33af2e22a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Spring Joint 2D: Get Transform
haystackProgrammer: SpringJoint2D.transform (get)
favoriteKey: UnityEngine.SpringJoint2D.transform@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70d1aade-3983-4327-9d13-10a206ca9ed8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Spring Joint 2D: Get Game Object
haystackProgrammer: SpringJoint2D.gameObject (get)
favoriteKey: UnityEngine.SpringJoint2D.gameObject@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55f5ee2d-4da0-4033-ac45-0f19b09b3655","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Spring Joint 2D: Get Tag
haystackProgrammer: SpringJoint2D.tag (get)
favoriteKey: UnityEngine.SpringJoint2D.tag@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52ebc5db-034a-42b5-9480-a9bb577ed5f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Spring Joint 2D: Set Tag
haystackProgrammer: SpringJoint2D.tag (set)
favoriteKey: UnityEngine.SpringJoint2D.tag@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3941d46c-842c-481e-9c38-cd252752d0b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Spring Joint 2D: Get Name
haystackProgrammer: SpringJoint2D.name (get)
favoriteKey: UnityEngine.SpringJoint2D.name@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11ff5db9-ef3f-49bc-b6b4-eead27b1c6c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Spring Joint 2D: Set Name
haystackProgrammer: SpringJoint2D.name (set)
favoriteKey: UnityEngine.SpringJoint2D.name@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"15ca7d5f-43e9-47af-9fc8-802aebc290e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Spring Joint 2D: Get Hide Flags
haystackProgrammer: SpringJoint2D.hideFlags (get)
favoriteKey: UnityEngine.SpringJoint2D.hideFlags@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1c5baae-510e-41a8-9add-07e65bc91a3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Spring Joint 2D: Set Hide Flags
haystackProgrammer: SpringJoint2D.hideFlags (set)
favoriteKey: UnityEngine.SpringJoint2D.hideFlags@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6766126b-eff3-4ff2-80bb-aaa219ce3922","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Distance Joint 2D: Get Reaction Force
haystackProgrammer: DistanceJoint2D.GetReactionForce
favoriteKey: UnityEngine.DistanceJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.DistanceJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3d64370e-3436-45f3-aa83-15ab0411b262","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Distance Joint 2D: Get Reaction Torque
haystackProgrammer: DistanceJoint2D.GetReactionTorque
favoriteKey: UnityEngine.DistanceJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.DistanceJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"18316115-84d8-40f8-9e6b-c7a94eae8417","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Distance Joint 2D: Get Component
haystackProgrammer: DistanceJoint2D.GetComponent
favoriteKey: UnityEngine.DistanceJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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labelProgrammer: GetComponent (type)
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Distance Joint 2D: Get Instance ID
haystackProgrammer: DistanceJoint2D.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Distance Joint 2D: Get Hash Code
haystackProgrammer: DistanceJoint2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Distance Joint 2D: Equals
haystackProgrammer: DistanceJoint2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Distance Joint 2D: Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Distance Joint 2D: Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Distance Joint 2D: Destroy Immediate
haystackProgrammer: DistanceJoint2D.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Distance Joint 2D: Destroy Immediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Distance Joint 2D: Find Objects By Type
haystackProgrammer: DistanceJoint2D.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Distance Joint 2D: Find Objects By Type
haystackProgrammer: DistanceJoint2D.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Distance Joint 2D: Dont Destroy On Load
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Distance Joint 2D: Find First Object By Type
haystackProgrammer: DistanceJoint2D.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Distance Joint 2D: Find Any Object By Type
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Distance Joint 2D: Find First Object By Type
haystackProgrammer: DistanceJoint2D.FindFirstObjectByType
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Distance Joint 2D: Find Any Object By Type
haystackProgrammer: DistanceJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.DistanceJoint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"0754987e-b68f-42d8-a1b8-d429db7fe74d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Distance Joint 2D: To String
haystackProgrammer: DistanceJoint2D.ToString
favoriteKey: UnityEngine.DistanceJoint2D.ToString()@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51083f49-5b40-4d0b-a682-08101531354f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Distance Joint 2D: Equals
haystackProgrammer: DistanceJoint2D.Equals
favoriteKey: UnityEngine.DistanceJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"968b56fe-800e-473e-be7f-807b5924d145","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Distance Joint 2D: Get Type
haystackProgrammer: DistanceJoint2D.GetType
favoriteKey: UnityEngine.DistanceJoint2D.GetType()@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f026c28-8cb0-463e-a935-5e5ae4419f12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Distance Joint 2D: Reference Equals
haystackProgrammer: DistanceJoint2D.ReferenceEquals
favoriteKey: UnityEngine.DistanceJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ca54e905-726e-470c-a5f0-fac6ed16a8b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Distance
labelProgrammer: autoConfigureDistance (get)
haystackHuman: Distance Joint 2D: Get Auto Configure Distance
haystackProgrammer: DistanceJoint2D.autoConfigureDistance (get)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureDistance@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureDistance
tag3: UnityEngine.DistanceJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureDistance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d697e89b-9f91-40e5-a817-3e9de8aba5f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Distance
labelProgrammer: autoConfigureDistance (set)
haystackHuman: Distance Joint 2D: Set Auto Configure Distance
haystackProgrammer: DistanceJoint2D.autoConfigureDistance (set)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureDistance@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureDistance
tag3: UnityEngine.DistanceJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureDistance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c482fa28-88d0-479f-ae1c-dbccd9a041b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Distance Joint 2D: Get Distance
haystackProgrammer: DistanceJoint2D.distance (get)
favoriteKey: UnityEngine.DistanceJoint2D.distance@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;distance
tag3: UnityEngine.DistanceJoint2D;distance
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"228c55b1-c1e5-494c-96ed-cd66c0b9c411","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Distance Joint 2D: Set Distance
haystackProgrammer: DistanceJoint2D.distance (set)
favoriteKey: UnityEngine.DistanceJoint2D.distance@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;distance
tag3: UnityEngine.DistanceJoint2D;distance
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c814638f-4b07-4e0e-8ebc-84a75700fb27","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Distance Only
labelProgrammer: maxDistanceOnly (get)
haystackHuman: Distance Joint 2D: Get Max Distance Only
haystackProgrammer: DistanceJoint2D.maxDistanceOnly (get)
favoriteKey: UnityEngine.DistanceJoint2D.maxDistanceOnly@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;maxDistanceOnly
tag3: UnityEngine.DistanceJoint2D;maxDistanceOnly
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"maxDistanceOnly","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7bf5049-2f3e-495f-9773-2e4a99864016","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Distance Only
labelProgrammer: maxDistanceOnly (set)
haystackHuman: Distance Joint 2D: Set Max Distance Only
haystackProgrammer: DistanceJoint2D.maxDistanceOnly (set)
favoriteKey: UnityEngine.DistanceJoint2D.maxDistanceOnly@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;maxDistanceOnly
tag3: UnityEngine.DistanceJoint2D;maxDistanceOnly
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"maxDistanceOnly","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7ca6ba97-34a7-4909-b675-bdc2f4a457a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Distance Joint 2D: Get Anchor
haystackProgrammer: DistanceJoint2D.anchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.anchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;anchor
tag3: UnityEngine.DistanceJoint2D;anchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1341377b-c2b3-4dc6-b72b-35bc5f32ae99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Distance Joint 2D: Set Anchor
haystackProgrammer: DistanceJoint2D.anchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.anchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;anchor
tag3: UnityEngine.DistanceJoint2D;anchor
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6527a900-c393-4f51-bbbd-817cf3b22210","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Distance Joint 2D: Get Connected Anchor
haystackProgrammer: DistanceJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.connectedAnchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedAnchor
tag3: UnityEngine.DistanceJoint2D;connectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6698003c-bdfc-4397-9025-89341a77df4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Distance Joint 2D: Set Connected Anchor
haystackProgrammer: DistanceJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.connectedAnchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedAnchor
tag3: UnityEngine.DistanceJoint2D;connectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"13b6b30c-45d2-44e3-84c1-70b10be0e166","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Distance Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: DistanceJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f00f02a-540e-43c0-8a24-55f953795336","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Distance Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: DistanceJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0ab21f39-82f3-4ea9-91ff-7e59ff89cb0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Distance Joint 2D: Get Attached Rigidbody
haystackProgrammer: DistanceJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.DistanceJoint2D.attachedRigidbody@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;attachedRigidbody
tag3: UnityEngine.DistanceJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa57d9ba-d10a-4e4f-9de6-e84dd08e2e56","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Distance Joint 2D: Get Connected Body
haystackProgrammer: DistanceJoint2D.connectedBody (get)
favoriteKey: UnityEngine.DistanceJoint2D.connectedBody@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedBody
tag3: UnityEngine.DistanceJoint2D;connectedBody
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77cab406-31fe-4a4b-9f51-e58b14e2bfe5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Distance Joint 2D: Set Connected Body
haystackProgrammer: DistanceJoint2D.connectedBody (set)
favoriteKey: UnityEngine.DistanceJoint2D.connectedBody@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedBody
tag3: UnityEngine.DistanceJoint2D;connectedBody
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"70eb6cff-706b-485c-9ad1-f94528aa11e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Distance Joint 2D: Get Enable Collision
haystackProgrammer: DistanceJoint2D.enableCollision (get)
favoriteKey: UnityEngine.DistanceJoint2D.enableCollision@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enableCollision
tag3: UnityEngine.DistanceJoint2D;enableCollision
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5473ae46-33c4-4069-9d30-cda5d4501d24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Distance Joint 2D: Set Enable Collision
haystackProgrammer: DistanceJoint2D.enableCollision (set)
favoriteKey: UnityEngine.DistanceJoint2D.enableCollision@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enableCollision
tag3: UnityEngine.DistanceJoint2D;enableCollision
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5eb33477-9dcd-4b21-9c8e-d7d11aa4f88b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Distance Joint 2D: Get Break Force
haystackProgrammer: DistanceJoint2D.breakForce (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakForce@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakForce
tag3: UnityEngine.DistanceJoint2D;breakForce
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0881cdbd-0238-4e76-b7b2-a3a76b6e21e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Distance Joint 2D: Set Break Force
haystackProgrammer: DistanceJoint2D.breakForce (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakForce@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakForce
tag3: UnityEngine.DistanceJoint2D;breakForce
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a428854-27a0-43a1-b975-8ae2c9084b9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Distance Joint 2D: Get Break Torque
haystackProgrammer: DistanceJoint2D.breakTorque (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakTorque@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakTorque
tag3: UnityEngine.DistanceJoint2D;breakTorque
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a85adb8-a2c4-4a8a-99eb-c417ab87e628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Distance Joint 2D: Set Break Torque
haystackProgrammer: DistanceJoint2D.breakTorque (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakTorque@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakTorque
tag3: UnityEngine.DistanceJoint2D;breakTorque
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fcf1618f-d80d-4cde-923f-c74629b2d586","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Distance Joint 2D: Get Break Action
haystackProgrammer: DistanceJoint2D.breakAction (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakAction@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakAction
tag3: UnityEngine.DistanceJoint2D;breakAction
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0668434d-90f3-4210-afaa-b88b0b7c5e6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Distance Joint 2D: Set Break Action
haystackProgrammer: DistanceJoint2D.breakAction (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakAction@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakAction
tag3: UnityEngine.DistanceJoint2D;breakAction
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"13084718-5ef7-404f-9db5-47a015482fa3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Distance Joint 2D: Get Reaction Force
haystackProgrammer: DistanceJoint2D.reactionForce (get)
favoriteKey: UnityEngine.DistanceJoint2D.reactionForce@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;reactionForce
tag3: UnityEngine.DistanceJoint2D;reactionForce
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fdf05b4-e1b1-4951-b29e-ea6e80db64b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Distance Joint 2D: Get Reaction Torque
haystackProgrammer: DistanceJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.DistanceJoint2D.reactionTorque@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;reactionTorque
tag3: UnityEngine.DistanceJoint2D;reactionTorque
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8066f362-abc4-4761-91ff-3fdb63ce9936","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Distance Joint 2D: Get Enabled
haystackProgrammer: DistanceJoint2D.enabled (get)
favoriteKey: UnityEngine.DistanceJoint2D.enabled@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enabled
tag3: UnityEngine.DistanceJoint2D;enabled
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54e075fb-8338-45e5-9cfb-2c4ab100caad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Distance Joint 2D: Set Enabled
haystackProgrammer: DistanceJoint2D.enabled (set)
favoriteKey: UnityEngine.DistanceJoint2D.enabled@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enabled
tag3: UnityEngine.DistanceJoint2D;enabled
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cec41bcd-1ccc-4abe-b8e2-3f10c18abbc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Distance Joint 2D: Is Active And Enabled
haystackProgrammer: DistanceJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.DistanceJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;isActiveAndEnabled
tag3: UnityEngine.DistanceJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28f12885-5b5e-4d89-b7b7-9c319f6327c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Distance Joint 2D: Get Transform
haystackProgrammer: DistanceJoint2D.transform (get)
favoriteKey: UnityEngine.DistanceJoint2D.transform@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49581b7b-0f28-4e96-922f-5ff703fe1b79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Distance Joint 2D: Get Game Object
haystackProgrammer: DistanceJoint2D.gameObject (get)
favoriteKey: UnityEngine.DistanceJoint2D.gameObject@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5dd0ff6a-69c7-4141-bd48-7aebb029dc9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Distance Joint 2D: Get Tag
haystackProgrammer: DistanceJoint2D.tag (get)
favoriteKey: UnityEngine.DistanceJoint2D.tag@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbac813d-b0c1-485f-880b-be182f7ca190","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Distance Joint 2D: Set Tag
haystackProgrammer: DistanceJoint2D.tag (set)
favoriteKey: UnityEngine.DistanceJoint2D.tag@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ae1ab0a5-6223-4912-a499-19f460b0a945","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Distance Joint 2D: Get Name
haystackProgrammer: DistanceJoint2D.name (get)
favoriteKey: UnityEngine.DistanceJoint2D.name@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e885234b-b653-4904-8778-c1af876d9548","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Distance Joint 2D: Set Name
haystackProgrammer: DistanceJoint2D.name (set)
favoriteKey: UnityEngine.DistanceJoint2D.name@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ca1e39ae-1900-4176-a7cc-8f67d8f1e5fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Distance Joint 2D: Get Hide Flags
haystackProgrammer: DistanceJoint2D.hideFlags (get)
favoriteKey: UnityEngine.DistanceJoint2D.hideFlags@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b0cfc41-fbf5-4458-9c90-98a64b1c266e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Distance Joint 2D: Set Hide Flags
haystackProgrammer: DistanceJoint2D.hideFlags (set)
favoriteKey: UnityEngine.DistanceJoint2D.hideFlags@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"174aac81-60da-4a8e-be9b-6958eaf058fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Friction Joint 2D: Get Reaction Force
haystackProgrammer: FrictionJoint2D.GetReactionForce
favoriteKey: UnityEngine.FrictionJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.FrictionJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d3e6d031-8e4b-4d15-8385-30ca82e31879","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Friction Joint 2D: Get Reaction Torque
haystackProgrammer: FrictionJoint2D.GetReactionTorque
favoriteKey: UnityEngine.FrictionJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.FrictionJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"33f6ea19-8671-490d-8e79-72f84ab4e3a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Friction Joint 2D: Get Component
haystackProgrammer: FrictionJoint2D.GetComponent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d76bf55e-85ac-4bd4-b3ea-c246ae9a4798","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Friction Joint 2D: Try Get Component
haystackProgrammer: FrictionJoint2D.TryGetComponent
favoriteKey: UnityEngine.FrictionJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4926472c-5340-4568-b877-18247fceb496","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Friction Joint 2D: Get Component
haystackProgrammer: FrictionJoint2D.GetComponent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b04b64e3-f7ad-4aab-93c6-d09743b32bae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Component In Children
haystackProgrammer: FrictionJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"340d616d-b6fd-4050-b8b1-a32baca3651d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Friction Joint 2D: Get Component In Children
haystackProgrammer: FrictionJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"97d95850-e855-4391-86a4-e4054ee30f8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Components In Children
haystackProgrammer: FrictionJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e0b875fd-a0ad-423f-ba89-965d23053c79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Friction Joint 2D: Get Components In Children
haystackProgrammer: FrictionJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"10e8366e-a53b-4580-b4a3-c5c176d33316","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Component In Parent
haystackProgrammer: FrictionJoint2D.GetComponentInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"502edce7-c1ff-467c-a631-e83ee8438fd1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Friction Joint 2D: Get Component In Parent
haystackProgrammer: FrictionJoint2D.GetComponentInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"99b60614-0527-4520-9e82-e1a8aca6131a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Components In Parent
haystackProgrammer: FrictionJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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UnityEngine.FrictionJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Friction Joint 2D: Instantiate
haystackProgrammer: FrictionJoint2D.Instantiate
favoriteKey: UnityEngine.FrictionJoint2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Friction Joint 2D: Instantiate
haystackProgrammer: FrictionJoint2D.Instantiate
favoriteKey: UnityEngine.FrictionJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Friction Joint 2D: Instantiate
haystackProgrammer: FrictionJoint2D.Instantiate
favoriteKey: UnityEngine.FrictionJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Friction Joint 2D: Instantiate
haystackProgrammer: FrictionJoint2D.Instantiate
favoriteKey: UnityEngine.FrictionJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Friction Joint 2D: Destroy
haystackProgrammer: FrictionJoint2D.Destroy
favoriteKey: UnityEngine.FrictionJoint2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Friction Joint 2D: Destroy
haystackProgrammer: FrictionJoint2D.Destroy
favoriteKey: UnityEngine.FrictionJoint2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Friction Joint 2D: Destroy Immediate
haystackProgrammer: FrictionJoint2D.DestroyImmediate
favoriteKey: UnityEngine.FrictionJoint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Friction Joint 2D: Destroy Immediate
haystackProgrammer: FrictionJoint2D.DestroyImmediate
favoriteKey: UnityEngine.FrictionJoint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Friction Joint 2D: Find Objects By Type
haystackProgrammer: FrictionJoint2D.FindObjectsByType
favoriteKey: UnityEngine.FrictionJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Friction Joint 2D: Find Objects By Type
haystackProgrammer: FrictionJoint2D.FindObjectsByType
tag1: UnityEngine.FrictionJoint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.FrictionJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.FrictionJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Friction Joint 2D: Dont Destroy On Load
haystackProgrammer: FrictionJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.FrictionJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Friction Joint 2D: Find First Object By Type
haystackProgrammer: FrictionJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Friction Joint 2D: Find Any Object By Type
haystackProgrammer: FrictionJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Friction Joint 2D: Find First Object By Type
haystackProgrammer: FrictionJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Friction Joint 2D: Find Any Object By Type
haystackProgrammer: FrictionJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Friction Joint 2D: To String
haystackProgrammer: FrictionJoint2D.ToString
favoriteKey: UnityEngine.FrictionJoint2D.ToString()@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Friction Joint 2D: Equals
haystackProgrammer: FrictionJoint2D.Equals
favoriteKey: UnityEngine.FrictionJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Friction Joint 2D: Get Type
haystackProgrammer: FrictionJoint2D.GetType
favoriteKey: UnityEngine.FrictionJoint2D.GetType()@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Friction Joint 2D: Reference Equals
haystackProgrammer: FrictionJoint2D.ReferenceEquals
favoriteKey: UnityEngine.FrictionJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Force
labelProgrammer: maxForce (get)
haystackHuman: Friction Joint 2D: Get Max Force
haystackProgrammer: FrictionJoint2D.maxForce (get)
favoriteKey: UnityEngine.FrictionJoint2D.maxForce@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxForce
tag3: UnityEngine.FrictionJoint2D;maxForce
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Force
labelProgrammer: maxForce (set)
haystackHuman: Friction Joint 2D: Set Max Force
haystackProgrammer: FrictionJoint2D.maxForce (set)
favoriteKey: UnityEngine.FrictionJoint2D.maxForce@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxForce
tag3: UnityEngine.FrictionJoint2D;maxForce
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Torque
labelProgrammer: maxTorque (get)
haystackHuman: Friction Joint 2D: Get Max Torque
haystackProgrammer: FrictionJoint2D.maxTorque (get)
favoriteKey: UnityEngine.FrictionJoint2D.maxTorque@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxTorque
tag3: UnityEngine.FrictionJoint2D;maxTorque
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Torque
labelProgrammer: maxTorque (set)
haystackHuman: Friction Joint 2D: Set Max Torque
haystackProgrammer: FrictionJoint2D.maxTorque (set)
favoriteKey: UnityEngine.FrictionJoint2D.maxTorque@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxTorque
tag3: UnityEngine.FrictionJoint2D;maxTorque
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Friction Joint 2D: Get Anchor
haystackProgrammer: FrictionJoint2D.anchor (get)
favoriteKey: UnityEngine.FrictionJoint2D.anchor@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;anchor
tag3: UnityEngine.FrictionJoint2D;anchor
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf22284f-594b-42ba-891a-fd34ad49fde6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Friction Joint 2D: Set Anchor
haystackProgrammer: FrictionJoint2D.anchor (set)
favoriteKey: UnityEngine.FrictionJoint2D.anchor@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;anchor
tag3: UnityEngine.FrictionJoint2D;anchor
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6ecfec09-298d-41fb-8356-6a8429396a06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Friction Joint 2D: Get Connected Anchor
haystackProgrammer: FrictionJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.FrictionJoint2D.connectedAnchor@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedAnchor
tag3: UnityEngine.FrictionJoint2D;connectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"358ea51d-2444-46f8-9747-f106d1aabf73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Friction Joint 2D: Set Connected Anchor
haystackProgrammer: FrictionJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.FrictionJoint2D.connectedAnchor@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedAnchor
tag3: UnityEngine.FrictionJoint2D;connectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"111a717d-f4b0-4e7b-a210-815327c602ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Friction Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: FrictionJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.FrictionJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef0fed56-f8a0-41ac-8c2f-6eb13ce083bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Friction Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: FrictionJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.FrictionJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"81b54b3e-0f8e-44cd-b495-d037db518e2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Friction Joint 2D: Get Attached Rigidbody
haystackProgrammer: FrictionJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.FrictionJoint2D.attachedRigidbody@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;attachedRigidbody
tag3: UnityEngine.FrictionJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eaf966d3-4630-4830-b3aa-4f78e032256d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Friction Joint 2D: Get Connected Body
haystackProgrammer: FrictionJoint2D.connectedBody (get)
favoriteKey: UnityEngine.FrictionJoint2D.connectedBody@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedBody
tag3: UnityEngine.FrictionJoint2D;connectedBody
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88da3509-b336-431f-90cf-387acfd0b411","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Friction Joint 2D: Set Connected Body
haystackProgrammer: FrictionJoint2D.connectedBody (set)
favoriteKey: UnityEngine.FrictionJoint2D.connectedBody@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedBody
tag3: UnityEngine.FrictionJoint2D;connectedBody
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d6d0983a-4108-4450-9e79-e90f27757fe5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Friction Joint 2D: Get Enable Collision
haystackProgrammer: FrictionJoint2D.enableCollision (get)
favoriteKey: UnityEngine.FrictionJoint2D.enableCollision@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enableCollision
tag3: UnityEngine.FrictionJoint2D;enableCollision
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3a5cc69-c98f-4e14-90aa-9a907b1c7833","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Friction Joint 2D: Set Enable Collision
haystackProgrammer: FrictionJoint2D.enableCollision (set)
favoriteKey: UnityEngine.FrictionJoint2D.enableCollision@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enableCollision
tag3: UnityEngine.FrictionJoint2D;enableCollision
valueInputTypes: UnityEngine.FrictionJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ea8408bd-a9dc-43b7-884b-39998e59d314","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Friction Joint 2D: Get Break Force
haystackProgrammer: FrictionJoint2D.breakForce (get)
favoriteKey: UnityEngine.FrictionJoint2D.breakForce@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakForce
tag3: UnityEngine.FrictionJoint2D;breakForce
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb0aed7a-216b-41d9-bba2-f709ee61ae2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Friction Joint 2D: Set Break Force
haystackProgrammer: FrictionJoint2D.breakForce (set)
favoriteKey: UnityEngine.FrictionJoint2D.breakForce@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakForce
tag3: UnityEngine.FrictionJoint2D;breakForce
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f50040d8-9f78-4ccf-88aa-314b1f1f2c00","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Friction Joint 2D: Get Break Torque
haystackProgrammer: FrictionJoint2D.breakTorque (get)
favoriteKey: UnityEngine.FrictionJoint2D.breakTorque@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakTorque
tag3: UnityEngine.FrictionJoint2D;breakTorque
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ce75ac4-bd9f-48e4-ba7b-95d0ce04fdbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Friction Joint 2D: Set Break Torque
haystackProgrammer: FrictionJoint2D.breakTorque (set)
favoriteKey: UnityEngine.FrictionJoint2D.breakTorque@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakTorque
tag3: UnityEngine.FrictionJoint2D;breakTorque
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b2699178-9dfc-4afc-b4e1-7bc3e8d2cdec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Friction Joint 2D: Get Break Action
haystackProgrammer: FrictionJoint2D.breakAction (get)
favoriteKey: UnityEngine.FrictionJoint2D.breakAction@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakAction
tag3: UnityEngine.FrictionJoint2D;breakAction
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad0be126-eee6-42db-afee-7d5d1804339e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Friction Joint 2D: Set Break Action
haystackProgrammer: FrictionJoint2D.breakAction (set)
favoriteKey: UnityEngine.FrictionJoint2D.breakAction@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakAction
tag3: UnityEngine.FrictionJoint2D;breakAction
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"e7bd16ad-6deb-4196-b580-516b81348612","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Friction Joint 2D: Get Reaction Force
haystackProgrammer: FrictionJoint2D.reactionForce (get)
favoriteKey: UnityEngine.FrictionJoint2D.reactionForce@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;reactionForce
tag3: UnityEngine.FrictionJoint2D;reactionForce
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c09911e6-21ab-4e1e-a4b1-376f2e784fd4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Friction Joint 2D: Get Reaction Torque
haystackProgrammer: FrictionJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.FrictionJoint2D.reactionTorque@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;reactionTorque
tag3: UnityEngine.FrictionJoint2D;reactionTorque
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c59bc8c-5087-422b-95e5-6388c2a257f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Friction Joint 2D: Get Enabled
haystackProgrammer: FrictionJoint2D.enabled (get)
favoriteKey: UnityEngine.FrictionJoint2D.enabled@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enabled
tag3: UnityEngine.FrictionJoint2D;enabled
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d499afb-a5a4-4a6f-a5a5-06fd1c549dab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Friction Joint 2D: Set Enabled
haystackProgrammer: FrictionJoint2D.enabled (set)
favoriteKey: UnityEngine.FrictionJoint2D.enabled@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enabled
tag3: UnityEngine.FrictionJoint2D;enabled
valueInputTypes: UnityEngine.FrictionJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"302a4338-b2ad-426e-b0db-33ac89a26b33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Friction Joint 2D: Is Active And Enabled
haystackProgrammer: FrictionJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.FrictionJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;isActiveAndEnabled
tag3: UnityEngine.FrictionJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69592b06-7bd6-4bbb-bb34-788dc6d5d60c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Friction Joint 2D: Get Transform
haystackProgrammer: FrictionJoint2D.transform (get)
favoriteKey: UnityEngine.FrictionJoint2D.transform@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b575c12-1d06-4d79-8a67-eb17a243fb1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Friction Joint 2D: Get Game Object
haystackProgrammer: FrictionJoint2D.gameObject (get)
favoriteKey: UnityEngine.FrictionJoint2D.gameObject@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe750875-a086-44f8-bd92-337c619b05a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Friction Joint 2D: Get Tag
haystackProgrammer: FrictionJoint2D.tag (get)
favoriteKey: UnityEngine.FrictionJoint2D.tag@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbf786bc-1f1c-4567-8fa7-ecb68e7fc2bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Friction Joint 2D: Set Tag
haystackProgrammer: FrictionJoint2D.tag (set)
favoriteKey: UnityEngine.FrictionJoint2D.tag@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9332d155-d956-4707-8ff8-d76e08cfbbc3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Friction Joint 2D: Get Name
haystackProgrammer: FrictionJoint2D.name (get)
favoriteKey: UnityEngine.FrictionJoint2D.name@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c25f1d2-032c-4a85-90a5-9292e228c3b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Friction Joint 2D: Set Name
haystackProgrammer: FrictionJoint2D.name (set)
favoriteKey: UnityEngine.FrictionJoint2D.name@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b63d1a50-53f5-429f-9496-9a89f4c4057a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Friction Joint 2D: Get Hide Flags
haystackProgrammer: FrictionJoint2D.hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Friction Joint 2D: Set Hide Flags
haystackProgrammer: FrictionJoint2D.hideFlags (set)
favoriteKey: UnityEngine.FrictionJoint2D.hideFlags@set
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Motor Torque (Time Step)
labelProgrammer: GetMotorTorque (timeStep)
haystackHuman: Hinge Joint 2D: Get Motor Torque
haystackProgrammer: HingeJoint2D.GetMotorTorque
favoriteKey: UnityEngine.HingeJoint2D.GetMotorTorque(System.Single)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Hinge Joint 2D: Get Reaction Force
haystackProgrammer: HingeJoint2D.GetReactionForce
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labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Hinge Joint 2D: Get Reaction Torque
haystackProgrammer: HingeJoint2D.GetReactionTorque
favoriteKey: UnityEngine.HingeJoint2D.GetReactionTorque(System.Single)@any
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Hinge Joint 2D: Get Component
haystackProgrammer: HingeJoint2D.GetComponent
favoriteKey: UnityEngine.HingeJoint2D.GetComponent(System.Type)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Hinge Joint 2D: Try Get Component
haystackProgrammer: HingeJoint2D.TryGetComponent
favoriteKey: UnityEngine.HingeJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
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valueOutputTypes: System.Boolean|UnityEngine.Component
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Hinge Joint 2D: Get Component
haystackProgrammer: HingeJoint2D.GetComponent
favoriteKey: UnityEngine.HingeJoint2D.GetComponent(System.String)@any
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valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Hinge Joint 2D: Get Component In Children
haystackProgrammer: HingeJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.HingeJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Component
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Hinge Joint 2D: Get Component In Children
haystackProgrammer: HingeJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.HingeJoint2D.GetComponentInChildren(System.Type)@any
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Hinge Joint 2D: Get Components In Children
haystackProgrammer: HingeJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.HingeJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Component[]
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Hinge Joint 2D: Get Components In Children
haystackProgrammer: HingeJoint2D.GetComponentsInChildren
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Hinge Joint 2D: Get Component In Parent
haystackProgrammer: HingeJoint2D.GetComponentInParent
favoriteKey: UnityEngine.HingeJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Component
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Hinge Joint 2D: Get Component In Parent
haystackProgrammer: HingeJoint2D.GetComponentInParent
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labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Hinge Joint 2D: Get Components In Parent
haystackProgrammer: HingeJoint2D.GetComponentsInParent
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Hinge Joint 2D: Get Components In Parent
haystackProgrammer: HingeJoint2D.GetComponentsInParent
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Hinge Joint 2D: Get Components
haystackProgrammer: HingeJoint2D.GetComponents
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Hinge Joint 2D: Get Components
haystackProgrammer: HingeJoint2D.GetComponents
tag1: UnityEngine.HingeJoint2D
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Hinge Joint 2D: Get Component Index
haystackProgrammer: HingeJoint2D.GetComponentIndex
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Hinge Joint 2D: Compare Tag
haystackProgrammer: HingeJoint2D.CompareTag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Hinge Joint 2D: Compare Tag
haystackProgrammer: HingeJoint2D.CompareTag
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Hinge Joint 2D: Send Message Upwards
haystackProgrammer: HingeJoint2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Hinge Joint 2D: Send Message Upwards
haystackProgrammer: HingeJoint2D.SendMessageUpwards
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Hinge Joint 2D: Send Message Upwards
haystackProgrammer: HingeJoint2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Hinge Joint 2D: Send Message Upwards
haystackProgrammer: HingeJoint2D.SendMessageUpwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Hinge Joint 2D: Send Message
haystackProgrammer: HingeJoint2D.SendMessage
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Hinge Joint 2D: Send Message
haystackProgrammer: HingeJoint2D.SendMessage
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Hinge Joint 2D: Send Message
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Hinge Joint 2D: Send Message
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Hinge Joint 2D: Broadcast Message
haystackProgrammer: HingeJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Hinge Joint 2D: Broadcast Message
haystackProgrammer: HingeJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Hinge Joint 2D: Broadcast Message
haystackProgrammer: HingeJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Hinge Joint 2D: Broadcast Message
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Hinge Joint 2D: Get Instance ID
haystackProgrammer: HingeJoint2D.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Hinge Joint 2D: Get Hash Code
haystackProgrammer: HingeJoint2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Hinge Joint 2D: Equals
haystackProgrammer: HingeJoint2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Hinge Joint 2D: Instantiate
haystackProgrammer: HingeJoint2D.Instantiate
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haystackHuman: Hinge Joint 2D: Instantiate
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labelProgrammer: Instantiate (original)
haystackHuman: Hinge Joint 2D: Instantiate
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labelProgrammer: Instantiate (original, scene)
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