# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Speed Tree Wind Asset: Set Name
haystackProgrammer: SpeedTreeWindAsset.name (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f94f7d54-bf81-47c8-b582-d3f469b2eda8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Speed Tree Wind Asset: Get Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"395956ff-30b2-484e-a823-2573baad4658","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Speed Tree Wind Asset: Set Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9b21d555-893d-4f65-9c23-5387904dc490","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Height (X, Y)
labelProgrammer: GetHeight (x, y)
haystackHuman: Terrain Data: Get Height
haystackProgrammer: TerrainData.GetHeight
favoriteKey: UnityEngine.TerrainData.GetHeight(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":"GetHeight","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0,"$type":"System.Int32"},"%y":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"870b2d68-7ae0-4628-a116-43230d6d1e80","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Height (X, Y)
labelProgrammer: GetInterpolatedHeight (x, y)
haystackHuman: Terrain Data: Get Interpolated Height
haystackProgrammer: TerrainData.GetInterpolatedHeight
favoriteKey: UnityEngine.TerrainData.GetInterpolatedHeight(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":"GetInterpolatedHeight","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"881bdaad-a120-45a7-b6ce-0f50878ad57c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Heights (X Base, Y Base, X Count, Y Count, X Interval, Y Interval)
labelProgrammer: GetInterpolatedHeights (xBase, yBase, xCount, yCount, xInterval, yInterval)
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single|System.Int32
valueOutputTypes: System.Single[,]
favoriteKey:
UnityEngine.TerrainData.GetInterpolatedHeights(System.SingleSystem.SingleSystem.Int32System.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

tag3:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["xBase","yBase","xCount","yCount","xInterval","yInterval"],"member":{"name":"GetInterpolatedHeights","parameterTypes":["System.Single","System.Single","System.Int32","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0.0,"$type":"System.Single"},"%yBase":{"$content":0.0,"$type":"System.Single"},"%xCount":{"$content":0,"$type":"System.Int32"},"%yCount":{"$content":0,"$type":"System.Int32"},"%xInterval":{"$content":0.0,"$type":"System.Single"},"%yInterval":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"68d90f2f-d238-427c-811f-b258c16d2fd6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single[,]|System.Int32|System.Single
labelHuman:
Get Interpolated Heights (Results, Result X Offset, Result Y Offset, X Base, Y Base, X Count, Y Count, X Interval, Y Interval)

labelProgrammer:
GetInterpolatedHeights (results, resultXOffset, resultYOffset, xBase, yBase, xCount, yCount, xInterval, yInterval)

favoriteKey:
UnityEngine.TerrainData.GetInterpolatedHeights(System.Single[,]System.Int32System.Int32System.SingleSystem.SingleSystem.Int32System.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single[,];System.Int32;System.Int32;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

tag3:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single[,];System.Int32;System.Int32;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["results","resultXOffset","resultYOffset","xBase","yBase","xCount","yCount","xInterval","yInterval"],"member":{"name":"GetInterpolatedHeights","parameterTypes":["System.Single[,]","System.Int32","System.Int32","System.Single","System.Single","System.Int32","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%resultXOffset":{"$content":0,"$type":"System.Int32"},"%resultYOffset":{"$content":0,"$type":"System.Int32"},"%xBase":{"$content":0.0,"$type":"System.Single"},"%yBase":{"$content":0.0,"$type":"System.Single"},"%xCount":{"$content":0,"$type":"System.Int32"},"%yCount":{"$content":0,"$type":"System.Int32"},"%xInterval":{"$content":0.0,"$type":"System.Single"},"%yInterval":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"434d246d-ab4f-47f8-9e98-1731f243a9cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Heights (X Base, Y Base, Width, Height)
labelProgrammer: GetHeights (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Heights
haystackProgrammer: TerrainData.GetHeights
favoriteKey: UnityEngine.TerrainData.GetHeights(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single[,]
unit:
{"chainable":false,"parameterNames":["xBase","yBase","width","height"],"member":{"name":"GetHeights","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"},"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"faeb2dfc-e9c6-406f-a8cc-8f02a0535a90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Heights (X Base, Y Base, Heights)
labelProgrammer: SetHeights (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights
haystackProgrammer: TerrainData.SetHeights
favoriteKey: UnityEngine.TerrainData.SetHeights(System.Int32System.Int32System.Single[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
tag3: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Single[,]
unit:
{"chainable":false,"parameterNames":["xBase","yBase","heights"],"member":{"name":"SetHeights","parameterTypes":["System.Int32","System.Int32","System.Single[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e71d808e-2015-4cbe-b7fd-e3cf52ed471a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Patch Min Max Heights ()
labelProgrammer: GetPatchMinMaxHeights ()
haystackHuman: Terrain Data: Get Patch Min Max Heights
haystackProgrammer: TerrainData.GetPatchMinMaxHeights
favoriteKey: UnityEngine.TerrainData.GetPatchMinMaxHeights()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetPatchMinMaxHeights;
tag3: UnityEngine.TerrainData;GetPatchMinMaxHeights;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.PatchExtents[]
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetPatchMinMaxHeights","parameterTypes":[],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17619b32-6d20-4e09-b3ab-93aeed7491bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Min Max Patch Heights (Min Max Heights)
labelProgrammer: OverrideMinMaxPatchHeights (minMaxHeights)
haystackHuman: Terrain Data: Override Min Max Patch Heights
haystackProgrammer: TerrainData.OverrideMinMaxPatchHeights
favoriteKey: UnityEngine.TerrainData.OverrideMinMaxPatchHeights(UnityEngine.PatchExtents[])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;OverrideMinMaxPatchHeights;UnityEngine.PatchExtents[]
tag3: UnityEngine.TerrainData;OverrideMinMaxPatchHeights;UnityEngine.PatchExtents[]
valueInputTypes: UnityEngine.TerrainData|UnityEngine.PatchExtents[]
unit:
{"chainable":false,"parameterNames":["minMaxHeights"],"member":{"name":"OverrideMinMaxPatchHeights","parameterTypes":["UnityEngine.PatchExtents[]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6196e41-b135-4995-9a2a-e303d24d57b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Maximum Height Error ()
labelProgrammer: GetMaximumHeightError ()
haystackHuman: Terrain Data: Get Maximum Height Error
haystackProgrammer: TerrainData.GetMaximumHeightError
favoriteKey: UnityEngine.TerrainData.GetMaximumHeightError()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetMaximumHeightError;
tag3: UnityEngine.TerrainData;GetMaximumHeightError;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single[]
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetMaximumHeightError","parameterTypes":[],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d34ee4a-4aee-4253-8993-76b7158078ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Maximum Height Error (Max Error)
labelProgrammer: OverrideMaximumHeightError (maxError)
haystackHuman: Terrain Data: Override Maximum Height Error
haystackProgrammer: TerrainData.OverrideMaximumHeightError
favoriteKey: UnityEngine.TerrainData.OverrideMaximumHeightError(System.Single[])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;OverrideMaximumHeightError;System.Single[]
tag3: UnityEngine.TerrainData;OverrideMaximumHeightError;System.Single[]
valueInputTypes: UnityEngine.TerrainData|System.Single[]
unit:
{"chainable":false,"parameterNames":["maxError"],"member":{"name":"OverrideMaximumHeightError","parameterTypes":["System.Single[]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2309982-bf0c-41bd-9d89-64c5b0dfa4fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Heights Delay LOD (X Base, Y Base, Heights)
labelProgrammer: SetHeightsDelayLOD (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights Delay LOD
haystackProgrammer: TerrainData.SetHeightsDelayLOD
favoriteKey: UnityEngine.TerrainData.SetHeightsDelayLOD(System.Int32System.Int32System.Single[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHeightsDelayLOD;System.Int32;System.Int32;System.Single[,]
tag3: UnityEngine.TerrainData;SetHeightsDelayLOD;System.Int32;System.Int32;System.Single[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Single[,]
unit:
{"chainable":false,"parameterNames":["xBase","yBase","heights"],"member":{"name":"SetHeightsDelayLOD","parameterTypes":["System.Int32","System.Int32","System.Single[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"96a93285-febc-4c34-a2b9-639e312e712d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Hole (X, Y)
labelProgrammer: IsHole (x, y)
haystackHuman: Terrain Data: Is Hole
haystackProgrammer: TerrainData.IsHole
favoriteKey: UnityEngine.TerrainData.IsHole(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;IsHole;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;IsHole;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":"IsHole","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0,"$type":"System.Int32"},"%y":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5294667c-cbc2-4052-b0d0-5f4b31ed3d35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Holes (X Base, Y Base, Width, Height)
labelProgrammer: GetHoles (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Holes
haystackProgrammer: TerrainData.GetHoles
favoriteKey: UnityEngine.TerrainData.GetHoles(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHoles;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHoles;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Boolean[,]
unit:
{"chainable":false,"parameterNames":["xBase","yBase","width","height"],"member":{"name":"GetHoles","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"},"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"16d958f1-efd1-43e6-8092-87408540c5ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Holes (X Base, Y Base, Holes)
labelProgrammer: SetHoles (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes
haystackProgrammer: TerrainData.SetHoles
favoriteKey: UnityEngine.TerrainData.SetHoles(System.Int32System.Int32System.Boolean[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHoles;System.Int32;System.Int32;System.Boolean[,]
tag3: UnityEngine.TerrainData;SetHoles;System.Int32;System.Int32;System.Boolean[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Boolean[,]
unit:
{"chainable":false,"parameterNames":["xBase","yBase","holes"],"member":{"name":"SetHoles","parameterTypes":["System.Int32","System.Int32","System.Boolean[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b6a1fb94-90cd-41f9-acbd-65f27c2a61ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Holes Delay LOD (X Base, Y Base, Holes)
labelProgrammer: SetHolesDelayLOD (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes Delay LOD
haystackProgrammer: TerrainData.SetHolesDelayLOD
favoriteKey: UnityEngine.TerrainData.SetHolesDelayLOD(System.Int32System.Int32System.Boolean[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHolesDelayLOD;System.Int32;System.Int32;System.Boolean[,]
tag3: UnityEngine.TerrainData;SetHolesDelayLOD;System.Int32;System.Int32;System.Boolean[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Boolean[,]
unit:
{"chainable":false,"parameterNames":["xBase","yBase","holes"],"member":{"name":"SetHolesDelayLOD","parameterTypes":["System.Int32","System.Int32","System.Boolean[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"10bc795c-39a7-4039-ba2f-0af30fbb5816","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Steepness (X, Y)
labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
haystackProgrammer: TerrainData.GetSteepness
favoriteKey: UnityEngine.TerrainData.GetSteepness(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetSteepness;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetSteepness;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":"GetSteepness","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"272d0e1e-0733-4211-aaa3-628599ea17b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Normal (X, Y)
labelProgrammer: GetInterpolatedNormal (x, y)
haystackHuman: Terrain Data: Get Interpolated Normal
haystackProgrammer: TerrainData.GetInterpolatedNormal
favoriteKey: UnityEngine.TerrainData.GetInterpolatedNormal(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedNormal;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedNormal;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":"GetInterpolatedNormal","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7fd4e778-b760-48e0-98d5-ebb1a7314d53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Detail Resolution (Detail Resolution, Resolution Per Patch)
labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
haystackProgrammer: TerrainData.SetDetailResolution
favoriteKey: UnityEngine.TerrainData.SetDetailResolution(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetDetailResolution;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;SetDetailResolution;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
unit:
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labelProgrammer: SetDetailScatterMode (scatterMode)
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labelProgrammer: RefreshPrototypes ()
haystackHuman: Terrain Data: Refresh Prototypes
haystackProgrammer: TerrainData.RefreshPrototypes
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labelProgrammer: GetSupportedLayers (xBase, yBase, totalWidth, totalHeight)
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labelProgrammer: GetSupportedLayers (positionBase, size)
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labelProgrammer: GetDetailLayer (xBase, yBase, width, height, layer)
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haystackProgrammer: TerrainData.GetDetailLayer
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labelHuman: Get Detail Layer (Position Base, Size, Layer)
labelProgrammer: GetDetailLayer (positionBase, size, layer)
haystackHuman: Terrain Data: Get Detail Layer
haystackProgrammer: TerrainData.GetDetailLayer
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labelHuman: Compute Detail Instance Transforms (Patch X, Patch Y, Layer, Density, Bounds)
labelProgrammer: ComputeDetailInstanceTransforms (patchX, patchY, layer, density, bounds)
haystackHuman: Terrain Data: Compute Detail Instance Transforms
haystackProgrammer: TerrainData.ComputeDetailInstanceTransforms
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labelHuman: Compute Detail Coverage (Detail Prototype Index)
labelProgrammer: ComputeDetailCoverage (detailPrototypeIndex)
haystackHuman: Terrain Data: Compute Detail Coverage
haystackProgrammer: TerrainData.ComputeDetailCoverage
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labelHuman: Set Detail Layer (X Base, Y Base, Layer, Details)
labelProgrammer: SetDetailLayer (xBase, yBase, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
haystackProgrammer: TerrainData.SetDetailLayer
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labelProgrammer: SetDetailLayer (basePosition, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
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labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
haystackHuman: Terrain Data: Get Clamped Detail Patches
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labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
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haystackHuman: Terrain Data: Remove Detail Prototype
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labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
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labelProgrammer: SetAlphamaps (x, y, map)
haystackHuman: Terrain Data: Set Alphamaps
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labelProgrammer: SetBaseMapDirty ()
haystackHuman: Terrain Data: Set Base Map Dirty
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labelProgrammer: GetAlphamapTexture (index)
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labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
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haystackProgrammer: TerrainData.CopyActiveRenderTextureToTexture
tag1: UnityEngine.TerrainData
labelHuman:
Copy Active Render Texture To Texture (Texture Name, Texture Index, Source Rect, Dest, Allow Delayed CPU Sync)

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labelProgrammer: DirtyTextureRegion (textureName, region, allowDelayedCPUSync)
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haystackProgrammer: TerrainData.DirtyTextureRegion
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SyncTexture (textureName)
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haystackProgrammer: TerrainData.SyncTexture
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labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Data: Get Instance ID
haystackProgrammer: TerrainData.GetInstanceID
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labelProgrammer: GetHashCode ()
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haystackProgrammer: TerrainData.GetHashCode
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labelProgrammer: Equals (other)
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haystackProgrammer: TerrainData.Equals
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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tag2: UnityEngine.TerrainData;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Data: Find First Object By Type
haystackProgrammer: TerrainData.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainData.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Data: Find Any Object By Type
haystackProgrammer: TerrainData.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainData.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Data: To String
haystackProgrammer: TerrainData.ToString
favoriteKey: UnityEngine.TerrainData.ToString()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Data: Equals
haystackProgrammer: TerrainData.Equals
favoriteKey: UnityEngine.TerrainData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Data: Get Type
haystackProgrammer: TerrainData.GetType
favoriteKey: UnityEngine.TerrainData.GetType()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Data: Reference Equals
haystackProgrammer: TerrainData.ReferenceEquals
favoriteKey: UnityEngine.TerrainData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Data ()
labelProgrammer: new TerrainData ()
haystackHuman: Terrain Data: Create Terrain Data
haystackProgrammer: new TerrainData
favoriteKey: UnityEngine.TerrainData..ctor()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;.ctor;
tag3: UnityEngine.TerrainData;.ctor;
valueOutputTypes: UnityEngine.TerrainData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture
labelProgrammer: heightmapTexture (get)
haystackHuman: Terrain Data: Get Heightmap Texture
haystackProgrammer: TerrainData.heightmapTexture (get)
favoriteKey: UnityEngine.TerrainData.heightmapTexture@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapTexture
tag3: UnityEngine.TerrainData;heightmapTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.RenderTexture
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Resolution
labelProgrammer: heightmapResolution (get)
haystackHuman: Terrain Data: Get Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (get)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b3e3bd6-fe34-459a-8c4c-47938d7ecdbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Resolution
labelProgrammer: heightmapResolution (set)
haystackHuman: Terrain Data: Set Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (set)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5bdba896-9732-4029-bbda-25bd45745373","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Scale
labelProgrammer: heightmapScale (get)
haystackHuman: Terrain Data: Get Heightmap Scale
haystackProgrammer: TerrainData.heightmapScale (get)
favoriteKey: UnityEngine.TerrainData.heightmapScale@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapScale
tag3: UnityEngine.TerrainData;heightmapScale
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"heightmapScale","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e63bdce-d6f4-450b-b2ff-0618eb90f72f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
haystackHuman: Terrain Data: Get Holes Texture
haystackProgrammer: TerrainData.holesTexture (get)
favoriteKey: UnityEngine.TerrainData.holesTexture@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesTexture
tag3: UnityEngine.TerrainData;holesTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"holesTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b1a7bdf-17cf-4b0a-bd68-441c78d9aec4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1079861c-236f-45bf-a206-2f10737828db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (set)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1a673616-603c-40ac-bcb2-cdb0c49bd5ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
favoriteKey: UnityEngine.TerrainData.holesResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"holesResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56dd0cd4-b3d1-4546-bd48-924cc9c2639e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
favoriteKey: UnityEngine.TerrainData.size@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d2c1ed7-0a47-4632-9149-d87204562e31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1fd181e3-90b7-4137-8d36-471b42f8cb81","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7b4594c-5436-47a6-993f-7ac43047fd88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c7459ff-b093-4d8c-8cca-ab99c0032b0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Detail Scatter Per Res
labelProgrammer: maxDetailScatterPerRes (get)
haystackHuman: Terrain Data: Get Max Detail Scatter Per Res
haystackProgrammer: TerrainData.maxDetailScatterPerRes (get)
favoriteKey: UnityEngine.TerrainData.maxDetailScatterPerRes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;maxDetailScatterPerRes
tag3: UnityEngine.TerrainData;maxDetailScatterPerRes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxDetailScatterPerRes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b11cf6f-b337-4898-8697-86404975f5a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a207837-7ac7-4e21-8159-f7330efaf906","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e9dd188-2c87-418b-baa3-ad6ab4f16478","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7b90a9f-2b2a-4595-a94f-3cf648957a1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Scatter Mode
labelProgrammer: detailScatterMode (get)
haystackHuman: Terrain Data: Get Detail Scatter Mode
haystackProgrammer: TerrainData.detailScatterMode (get)
favoriteKey: UnityEngine.TerrainData.detailScatterMode@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailScatterMode
tag3: UnityEngine.TerrainData;detailScatterMode
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"member":{"name":"detailScatterMode","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d39b0e86-1536-41a9-be00-f741aceb43c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a2ebdab-b819-4272-9e77-576399d6d3d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"chainable":false,"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c736ddc0-ac79-4d9f-922a-7537d8579d6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aac3fd5b-a03d-4ecb-8e7a-2afaeb9b8920","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"chainable":false,"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa081c77-8cda-40f2-9578-efacf838a328","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeInstanceCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6a47e02-28a5-46cc-adfc-7b4ff008e48a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41987085-7479-4c7f-a136-9b028ab93800","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"chainable":false,"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9db6db02-8f57-4451-bdc0-4b3b3469e045","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c69dd2e-9f34-44b5-a207-a829ab4873ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d98926a7-4476-4c48-a8d0-7ddd1d3cd56c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0dfdce51-0106-487c-b055-b5c08f6eb06a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e40bee2f-9cd9-41cf-8f05-f69d167c4c98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8b03f86-feaf-465c-a131-2b7245384aa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81b788f0-53ca-46d1-aef6-7d62de06415b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0317ac5b-d095-4eaa-8f3b-95de1c268856","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae54248d-792f-415c-aa16-c81b08867dea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94e96360-2bdc-4265-8ce2-f1c335f31893","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9ccf716-b13b-43ce-ab00-2782349b12d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a00e2443-2452-4cca-90f2-5244569c666f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9de4cac-6738-49d2-88de-94e1034c32da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"af4b652a-c17e-4995-9bc0-7d6c373a6fc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05b726e5-8dd9-4e99-a7f3-80d6adc12f37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1f43025f-5f44-4886-a01a-a7c7914b0b90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Data: Get Hide Flags
haystackProgrammer: TerrainData.hideFlags (get)
favoriteKey: UnityEngine.TerrainData.hideFlags@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Data: Set Hide Flags
haystackProgrammer: TerrainData.hideFlags (set)
favoriteKey: UnityEngine.TerrainData.hideFlags@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Layer: Get Instance ID
haystackProgrammer: TerrainLayer.GetInstanceID
favoriteKey: UnityEngine.TerrainLayer.GetInstanceID()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Layer: Get Hash Code
haystackProgrammer: TerrainLayer.GetHashCode
favoriteKey: UnityEngine.TerrainLayer.GetHashCode()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetHashCode;
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
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valueOutputTypes: UnityEngine.Object
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainLayer
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
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tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
tag1: UnityEngine.TerrainLayer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Layer: Dont Destroy On Load
haystackProgrammer: TerrainLayer.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainLayer.DontDestroyOnLoad(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.Type)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.Type)@any
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: TerrainLayer.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Layer: To String
haystackProgrammer: TerrainLayer.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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haystackProgrammer: TerrainLayer.GetType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Layer: Reference Equals
haystackProgrammer: TerrainLayer.ReferenceEquals
favoriteKey: UnityEngine.TerrainLayer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Layer ()
labelProgrammer: new TerrainLayer ()
haystackHuman: Terrain Layer: Create Terrain Layer
haystackProgrammer: new TerrainLayer
favoriteKey: UnityEngine.TerrainLayer..ctor()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;.ctor;
tag3: UnityEngine.TerrainLayer;.ctor;
valueOutputTypes: UnityEngine.TerrainLayer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d1a24c3-a5bc-45aa-b3ab-1b8f3269d4e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Texture
labelProgrammer: diffuseTexture (get)
haystackHuman: Terrain Layer: Get Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"diffuseTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"776c4a16-6993-4d59-b5f5-627b89dec483","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Texture
labelProgrammer: diffuseTexture (set)
haystackHuman: Terrain Layer: Set Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"diffuseTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d34b928f-919f-4ee6-9d78-c5c59c9bc9b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Map Texture
labelProgrammer: normalMapTexture (get)
haystackHuman: Terrain Layer: Get Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"normalMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c633971-3ac0-4b53-a948-55e5cea2a7a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"normalMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a71dfd7d-29fb-479d-9956-cf5b78e9f689","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"maskMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c95eb55-cac7-49bb-b0ac-e09ba0c72b49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"maskMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"16969c53-e1bf-4e57-8051-a845721516c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tileSize","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f94b54b-ddb7-4162-be50-a86dfede73ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"tileSize","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"256f1d76-366f-4c8f-a43c-bc05af3baa53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tileOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78994378-b200-4703-8229-6d1ecd3235bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"tileOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6e105fc6-c07c-489a-be6b-23d486a1524c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"specular","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29a8f9e3-12c3-4dd8-a1f9-82855dccf094","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"specular","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"1b00e0ea-3855-4edd-91d4-b28f585ce21c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7afbe014-a504-4b8d-8c94-5c8fa6c96bea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1c45bbcf-eebc-458a-87df-18d2108caa82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0daf2215-4a8f-4a37-a849-f12cf72d104d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9114f59b-7ec1-4256-b04c-69efcfd86065","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"294708cb-7e0f-4b3f-936d-c0dc389a88a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8d4df84f-8572-478b-afc5-fc93f43f47de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a81f8c0d-442b-48a6-9f90-376ab7059efe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"76fa6b0e-73c7-42f0-923b-70f55bc6e02e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35175b40-a013-4b28-9d90-6502b1a651b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"1a4882ef-20f1-485e-ad5d-34b5792868a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9ad25ae-fcc4-4161-8282-59b79f78ca80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8d8b1828-6f54-4e5a-8432-8e0a3934b6e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7bd80e40-a136-4520-aa96-481919ab3373","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness Source
labelProgrammer: smoothnessSource (get)
haystackHuman: Terrain Layer: Get Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (get)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness Source
labelProgrammer: smoothnessSource (set)
haystackHuman: Terrain Layer: Set Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (set)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.TerrainLayerSmoothnessSource
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
favoriteKey: UnityEngine.TerrainLayer.name@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Layer: Set Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (set)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Terrain Collider: Closest Point
haystackProgrammer: TerrainCollider.ClosestPoint
favoriteKey: UnityEngine.TerrainCollider.ClosestPoint(UnityEngine.Vector3)@any
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tag2: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Terrain Collider: Raycast
haystackProgrammer: TerrainCollider.Raycast
favoriteKey: UnityEngine.TerrainCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
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tag2: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Terrain Collider: Closest Point On Bounds
haystackProgrammer: TerrainCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.TerrainCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
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tag3: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Terrain Collider: Try Get Component
haystackProgrammer: TerrainCollider.TryGetComponent
favoriteKey: UnityEngine.TerrainCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: UnityEngine.TerrainCollider;TryGetComponent;System.Type;UnityEngine.Component&
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valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.String)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Terrain Collider: Get Component In Children
haystackProgrammer: TerrainCollider.GetComponentInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.TerrainCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Terrain Collider: Get Component In Children
haystackProgrammer: TerrainCollider.GetComponentInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Terrain Collider: Get Components In Children
haystackProgrammer: TerrainCollider.GetComponentsInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Terrain Collider: Get Components In Children
haystackProgrammer: TerrainCollider.GetComponentsInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Terrain Collider: Get Component In Parent
haystackProgrammer: TerrainCollider.GetComponentInParent
favoriteKey: UnityEngine.TerrainCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.TerrainCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Terrain Collider: Get Component In Parent
haystackProgrammer: TerrainCollider.GetComponentInParent
favoriteKey: UnityEngine.TerrainCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.TerrainCollider
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tag3: UnityEngine.Component;GetComponentInParent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Terrain Collider: Get Components In Parent
haystackProgrammer: TerrainCollider.GetComponentsInParent
favoriteKey: UnityEngine.TerrainCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.TerrainCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Terrain Collider: Get Components In Parent
haystackProgrammer: TerrainCollider.GetComponentsInParent
favoriteKey: UnityEngine.TerrainCollider.GetComponentsInParent(System.Type)@any
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tag2: UnityEngine.TerrainCollider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
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valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Terrain Collider: Get Components
haystackProgrammer: TerrainCollider.GetComponents
favoriteKey: UnityEngine.TerrainCollider.GetComponents(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Terrain Collider: Get Components
haystackProgrammer: TerrainCollider.GetComponents
tag1: UnityEngine.TerrainCollider
favoriteKey:
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tag2:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Terrain Collider: Get Component Index
haystackProgrammer: TerrainCollider.GetComponentIndex
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tag2: UnityEngine.TerrainCollider;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Terrain Collider: Compare Tag
haystackProgrammer: TerrainCollider.CompareTag
favoriteKey: UnityEngine.TerrainCollider.CompareTag(System.String)@any
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tag2: UnityEngine.TerrainCollider;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.TerrainCollider|System.String
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: TerrainCollider.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: TerrainCollider.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: TerrainCollider.FindObjectsByType
favoriteKey: UnityEngine.TerrainCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: TerrainCollider.FindObjectsByType
tag1: UnityEngine.TerrainCollider
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Collider: Dont Destroy On Load
haystackProgrammer: TerrainCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainCollider.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Collider: Find First Object By Type
haystackProgrammer: TerrainCollider.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Collider: Find Any Object By Type
haystackProgrammer: TerrainCollider.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Collider: Find First Object By Type
haystackProgrammer: TerrainCollider.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Collider: Find Any Object By Type
haystackProgrammer: TerrainCollider.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Collider: To String
haystackProgrammer: TerrainCollider.ToString
favoriteKey: UnityEngine.TerrainCollider.ToString()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Collider: Equals
haystackProgrammer: TerrainCollider.Equals
favoriteKey: UnityEngine.TerrainCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Collider: Get Type
haystackProgrammer: TerrainCollider.GetType
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tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: TerrainCollider.ReferenceEquals
favoriteKey: UnityEngine.TerrainCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain Collider: Get Terrain Data
haystackProgrammer: TerrainCollider.terrainData (get)
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tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainData
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain Collider: Set Terrain Data
haystackProgrammer: TerrainCollider.terrainData (set)
favoriteKey: UnityEngine.TerrainCollider.terrainData@set
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tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain Collider: Get Enabled
haystackProgrammer: TerrainCollider.enabled (get)
favoriteKey: UnityEngine.TerrainCollider.enabled@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain Collider: Set Enabled
haystackProgrammer: TerrainCollider.enabled (set)
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tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
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haystackProgrammer: TerrainCollider.attachedRigidbody (get)
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tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedRigidbody
tag3: UnityEngine.TerrainCollider;attachedRigidbody
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valueOutputTypes: UnityEngine.Rigidbody
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Terrain Collider: Get Attached Articulation Body
haystackProgrammer: TerrainCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedArticulationBody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedArticulationBody
tag3: UnityEngine.TerrainCollider;attachedArticulationBody
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valueOutputTypes: UnityEngine.ArticulationBody
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Terrain Collider: Is Trigger
haystackProgrammer: TerrainCollider.isTrigger (get)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Terrain Collider: Set Trigger
haystackProgrammer: TerrainCollider.isTrigger (set)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Terrain Collider: Get Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (get)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Terrain Collider: Set Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (set)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Collider: Get Bounds
haystackProgrammer: TerrainCollider.bounds (get)
favoriteKey: UnityEngine.TerrainCollider.bounds@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;bounds
tag3: UnityEngine.TerrainCollider;bounds
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Terrain Collider: Has Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c86230c-34b7-4bbe-8ab8-7f10445d495a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Terrain Collider: Set Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7c24cd8-c916-4000-876b-f321445958d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Provides Contacts
labelProgrammer: providesContacts (get)
haystackHuman: Terrain Collider: Get Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (get)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbd5b2d5-8505-4c59-af30-cf644d485730","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Provides Contacts
labelProgrammer: providesContacts (set)
haystackHuman: Terrain Collider: Set Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (set)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"530046ee-9d35-49d0-9111-608dfac82351","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Terrain Collider: Get Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (get)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7a508d2-379f-4c3d-a9ac-99a922d54688","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Terrain Collider: Set Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (set)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dbfa16ef-42a1-4868-ace9-b8f9e681cda0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Terrain Collider: Get Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e44234b7-7472-4c77-b254-47e78914074b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Terrain Collider: Set Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f007406-b863-4747-be81-c7a9a67546b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Terrain Collider: Get Include Layers
haystackProgrammer: TerrainCollider.includeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e93880fe-c7ab-4b8c-a6a6-20464656d173","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Terrain Collider: Set Include Layers
haystackProgrammer: TerrainCollider.includeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a346508e-caa4-464e-a404-84399826b976","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Geometry Holder
labelProgrammer: GeometryHolder (get)
haystackHuman: Terrain Collider: Get Geometry Holder
haystackProgrammer: TerrainCollider.GeometryHolder (get)
favoriteKey: UnityEngine.TerrainCollider.GeometryHolder@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GeometryHolder
tag3: UnityEngine.TerrainCollider;GeometryHolder
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LowLevelPhysics.GeometryHolder
unit:
{"member":{"name":"GeometryHolder","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dffba206-1359-4ab7-8915-9596c9377cb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Terrain Collider: Get Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (get)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32a20b59-1c10-45c4-a1b5-9aa1781ae108","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Terrain Collider: Set Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (set)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"685047f1-916d-4d1e-ae6c-2d1158b1f7fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Terrain Collider: Get Material
haystackProgrammer: TerrainCollider.material (get)
favoriteKey: UnityEngine.TerrainCollider.material@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"400bd4c4-6335-4018-9a2e-94edf0a79ac6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Terrain Collider: Set Material
haystackProgrammer: TerrainCollider.material (set)
favoriteKey: UnityEngine.TerrainCollider.material@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7952b833-25c2-464f-b0c5-1d82f539095c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain Collider: Get Transform
haystackProgrammer: TerrainCollider.transform (get)
favoriteKey: UnityEngine.TerrainCollider.transform@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43a68faa-309d-4532-90aa-078a9586c0a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain Collider: Get Game Object
haystackProgrammer: TerrainCollider.gameObject (get)
favoriteKey: UnityEngine.TerrainCollider.gameObject@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f67d84c-d81f-4b16-b6f3-20b691dbc57f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain Collider: Get Tag
haystackProgrammer: TerrainCollider.tag (get)
favoriteKey: UnityEngine.TerrainCollider.tag@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"907bf313-7ded-4788-87fc-15225d9eb778","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain Collider: Set Tag
haystackProgrammer: TerrainCollider.tag (set)
favoriteKey: UnityEngine.TerrainCollider.tag@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"eb8bcfbb-fa2b-440a-83ce-4357717f8225","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Collider: Get Name
haystackProgrammer: TerrainCollider.name (get)
favoriteKey: UnityEngine.TerrainCollider.name@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"204f18e7-ba30-4c58-9b18-4fcd437f1519","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Collider: Set Name
haystackProgrammer: TerrainCollider.name (set)
favoriteKey: UnityEngine.TerrainCollider.name@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d34864df-f878-4660-affd-7110a7476ad6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Collider: Get Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (get)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddcbde22-e7c7-4c67-9760-b54dac317507","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Collider: Set Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (set)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1c59a2e0-ddae-4bdf-a8a7-fe20b73cd134","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"02da0d99-a60b-4fc9-8fc0-449cd33bccb6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Text Mesh: Try Get Component
haystackProgrammer: TextMesh.TryGetComponent
favoriteKey: UnityEngine.TextMesh.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"68a8e397-d429-4b3f-8d01-4b2adadae1d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2abce993-0499-432a-8809-9340ad890aaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4f2ec15-3138-4974-adc4-4ad82c7efcc5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"d2959bff-1131-430d-b265-be77c05f2391","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font
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haystackHuman: Text Mesh: Set Font
haystackProgrammer: TextMesh.font (set)
favoriteKey: UnityEngine.TextMesh.font@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4343dcba-6296-48a4-b1ac-5aff4cac7a98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Text Mesh: Get Font Size
haystackProgrammer: TextMesh.fontSize (get)
favoriteKey: UnityEngine.TextMesh.fontSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"751efcb8-252f-4c3b-8509-e56ba7542aaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Size
labelProgrammer: fontSize (set)
haystackHuman: Text Mesh: Set Font Size
haystackProgrammer: TextMesh.fontSize (set)
favoriteKey: UnityEngine.TextMesh.fontSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2ca6cb4c-c18c-4b26-b28e-5c2424b2c94c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Style
labelProgrammer: fontStyle (get)
haystackHuman: Text Mesh: Get Font Style
haystackProgrammer: TextMesh.fontStyle (get)
favoriteKey: UnityEngine.TextMesh.fontStyle@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.FontStyle
unit:
{"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"710eefb9-a360-429d-88c0-7b1b705af11f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Style
labelProgrammer: fontStyle (set)
haystackHuman: Text Mesh: Set Font Style
haystackProgrammer: TextMesh.fontStyle (set)
favoriteKey: UnityEngine.TextMesh.fontStyle@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh|UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
{"chainable":false,"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.FontStyle"}},"position":{"x":0.0,"y":0.0},"guid":"f5ad17a6-35ac-4db2-954c-8bd1b5a47b19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Z
labelProgrammer: offsetZ (get)
haystackHuman: Text Mesh: Get Offset Z
haystackProgrammer: TextMesh.offsetZ (get)
favoriteKey: UnityEngine.TextMesh.offsetZ@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b85c19b6-6446-4da7-8744-c2b995b837d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Z
labelProgrammer: offsetZ (set)
haystackHuman: Text Mesh: Set Offset Z
haystackProgrammer: TextMesh.offsetZ (set)
favoriteKey: UnityEngine.TextMesh.offsetZ@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5465e30d-c05b-4e9c-8149-1999c767e213","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alignment
labelProgrammer: alignment (get)
haystackHuman: Text Mesh: Get Alignment
haystackProgrammer: TextMesh.alignment (get)
favoriteKey: UnityEngine.TextMesh.alignment@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"174223cc-78ca-4d3a-bfa1-063405a23cdf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alignment
labelProgrammer: alignment (set)
haystackHuman: Text Mesh: Set Alignment
haystackProgrammer: TextMesh.alignment (set)
favoriteKey: UnityEngine.TextMesh.alignment@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"chainable":false,"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Left","$type":"UnityEngine.TextAlignment"}},"position":{"x":0.0,"y":0.0},"guid":"d03a5a47-e66f-471e-9986-06083ed17d4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Text Mesh: Get Anchor
haystackProgrammer: TextMesh.anchor (get)
favoriteKey: UnityEngine.TextMesh.anchor@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f68ded5-b5cd-496f-bdea-83f6a92f0d21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Text Mesh: Set Anchor
haystackProgrammer: TextMesh.anchor (set)
favoriteKey: UnityEngine.TextMesh.anchor@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"fda3f846-baa4-42a1-ab7c-3150d5dfe895","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Size
labelProgrammer: characterSize (get)
haystackHuman: Text Mesh: Get Character Size
haystackProgrammer: TextMesh.characterSize (get)
favoriteKey: UnityEngine.TextMesh.characterSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cfbe824-bd41-49a8-998a-f5b6c1ce9802","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Size
labelProgrammer: characterSize (set)
haystackHuman: Text Mesh: Set Character Size
haystackProgrammer: TextMesh.characterSize (set)
favoriteKey: UnityEngine.TextMesh.characterSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ff5211d0-d10f-4573-976d-70b99baa9c40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Spacing
labelProgrammer: lineSpacing (get)
haystackHuman: Text Mesh: Get Line Spacing
haystackProgrammer: TextMesh.lineSpacing (get)
favoriteKey: UnityEngine.TextMesh.lineSpacing@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe820cd-c279-4b68-bca2-3e58988d3bad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Line Spacing
labelProgrammer: lineSpacing (set)
haystackHuman: Text Mesh: Set Line Spacing
haystackProgrammer: TextMesh.lineSpacing (set)
favoriteKey: UnityEngine.TextMesh.lineSpacing@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e952c229-c87e-4ef1-b43e-16273d142496","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tab Size
labelProgrammer: tabSize (get)
haystackHuman: Text Mesh: Get Tab Size
haystackProgrammer: TextMesh.tabSize (get)
favoriteKey: UnityEngine.TextMesh.tabSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3a2cad1-8ec6-4c6e-af70-b3dbecc2ec40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tab Size
labelProgrammer: tabSize (set)
haystackHuman: Text Mesh: Set Tab Size
haystackProgrammer: TextMesh.tabSize (set)
favoriteKey: UnityEngine.TextMesh.tabSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b4d6c954-30b6-41dc-9193-ed52e4b879a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rich Text
labelProgrammer: richText (get)
haystackHuman: Text Mesh: Get Rich Text
haystackProgrammer: TextMesh.richText (get)
favoriteKey: UnityEngine.TextMesh.richText@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"661f2138-bf10-4fb6-9db8-9be6e9997b0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rich Text
labelProgrammer: richText (set)
haystackHuman: Text Mesh: Set Rich Text
haystackProgrammer: TextMesh.richText (set)
favoriteKey: UnityEngine.TextMesh.richText@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82e80f09-152d-4669-82de-3984a0bad065","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Text Mesh: Get Color
haystackProgrammer: TextMesh.color (get)
favoriteKey: UnityEngine.TextMesh.color@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1e13c69-93fc-4605-b23f-cbcc91f8e4cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Text Mesh: Set Color
haystackProgrammer: TextMesh.color (set)
favoriteKey: UnityEngine.TextMesh.color@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"d4b489e7-b3bd-44e4-aad5-c08eae8edd3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Text Mesh: Get Transform
haystackProgrammer: TextMesh.transform (get)
favoriteKey: UnityEngine.TextMesh.transform@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d39e3cb9-745c-4f0f-bcfe-7f626fcb6ac0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Text Mesh: Get Game Object
haystackProgrammer: TextMesh.gameObject (get)
favoriteKey: UnityEngine.TextMesh.gameObject@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"893ef33b-b2c4-47f8-9a0b-f51841d528fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Text Mesh: Get Tag
haystackProgrammer: TextMesh.tag (get)
favoriteKey: UnityEngine.TextMesh.tag@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2ba6c3d-71be-4614-bb94-38a85224a34c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Text Mesh: Set Tag
haystackProgrammer: TextMesh.tag (set)
favoriteKey: UnityEngine.TextMesh.tag@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c8844bbc-c798-4901-be96-babcf4bb909f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Mesh: Get Name
haystackProgrammer: TextMesh.name (get)
favoriteKey: UnityEngine.TextMesh.name@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7aec90ef-fc30-488b-92f6-62dad5a34ab6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Mesh: Set Name
haystackProgrammer: TextMesh.name (set)
favoriteKey: UnityEngine.TextMesh.name@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cd532d0e-868a-4f94-968d-4fe0860aaf52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Mesh: Get Hide Flags
haystackProgrammer: TextMesh.hideFlags (get)
favoriteKey: UnityEngine.TextMesh.hideFlags@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3c25ad5-6ed7-4557-8225-e9a5cd566bfe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Mesh: Set Hide Flags
haystackProgrammer: TextMesh.hideFlags (set)
favoriteKey: UnityEngine.TextMesh.hideFlags@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b6cd5425-e930-454e-bb33-adca8a80d9fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontname, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontname, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
valueInputTypes: System.String|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["fontname","size"],"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%fontname":{"$content":"","$type":"System.String"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bc5c24a4-bb94-4900-8207-1fe575082a58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontnames, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontnames, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
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labelProgrammer: GetMaxVertsForString (str)
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labelHuman: Has Character (C)
labelProgrammer: HasCharacter (c)
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labelHuman: Get OS Installed Font Names ()
labelProgrammer: GetOSInstalledFontNames ()
haystackHuman: Font: Get OS Installed Font Names
haystackProgrammer: Font.GetOSInstalledFontNames
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labelHuman: Get Paths To OS Fonts ()
labelProgrammer: GetPathsToOSFonts ()
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haystackProgrammer: Font.GetPathsToOSFonts
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labelHuman: Get Character Info (Ch, Info, Size, Style)
labelProgrammer: GetCharacterInfo (ch, info, size, style)
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labelHuman: Get Character Info (Ch, Info, Size)
labelProgrammer: GetCharacterInfo (ch, info, size)
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labelHuman: Get Character Info (Ch, Info)
labelProgrammer: GetCharacterInfo (ch, info)
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haystackProgrammer: Font.GetCharacterInfo
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labelHuman: Request Characters In Texture (Characters, Size, Style)
labelProgrammer: RequestCharactersInTexture (characters, size, style)
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haystackProgrammer: Font.RequestCharactersInTexture
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tag3: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32;UnityEngine.FontStyle
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labelHuman: Request Characters In Texture (Characters, Size)
labelProgrammer: RequestCharactersInTexture (characters, size)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters)
labelProgrammer: RequestCharactersInTexture (characters)
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haystackProgrammer: Font.RequestCharactersInTexture
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Font: Get Instance ID
haystackProgrammer: Font.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Font: Get Hash Code
haystackProgrammer: Font.GetHashCode
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tag2: UnityEngine.Font;GetHashCode;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: Font.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: Font.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Font: Find Objects By Type
haystackProgrammer: Font.FindObjectsByType
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favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: Font.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Font: Find First Object By Type
haystackProgrammer: Font.FindFirstObjectByType
favoriteKey: UnityEngine.Font.FindFirstObjectByType(System.Type)@any
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tag2: UnityEngine.Font;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Font: Find Any Object By Type
haystackProgrammer: Font.FindAnyObjectByType
favoriteKey: UnityEngine.Font.FindAnyObjectByType(System.Type)@any
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tag2: UnityEngine.Font;FindAnyObjectByType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Font: Find First Object By Type
haystackProgrammer: Font.FindFirstObjectByType
favoriteKey: UnityEngine.Font.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Font: Find Any Object By Type
haystackProgrammer: Font.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Font: To String
haystackProgrammer: Font.ToString
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tag2: UnityEngine.Font;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
favoriteKey: UnityEngine.Font.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Font: Get Type
haystackProgrammer: Font.GetType
favoriteKey: UnityEngine.Font.GetType()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Font: Reference Equals
haystackProgrammer: Font.ReferenceEquals
favoriteKey: UnityEngine.Font.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font ()
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haystackProgrammer: new Font
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font (Name)
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haystackProgrammer: new Font
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Font: Get Material
haystackProgrammer: Font.material (get)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
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valueOutputTypes: UnityEngine.Material
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Font: Set Material
haystackProgrammer: Font.material (set)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
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valueInputTypes: UnityEngine.Font|UnityEngine.Material
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Names
labelProgrammer: fontNames (get)
haystackHuman: Font: Get Font Names
haystackProgrammer: Font.fontNames (get)
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tag2: UnityEngine.Font;fontNames
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valueOutputTypes: System.String[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Names
labelProgrammer: fontNames (set)
haystackHuman: Font: Set Font Names
haystackProgrammer: Font.fontNames (set)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic
labelProgrammer: dynamic (get)
haystackHuman: Font: Get Dynamic
haystackProgrammer: Font.dynamic (get)
favoriteKey: UnityEngine.Font.dynamic@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;dynamic
tag3: UnityEngine.Font;dynamic
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ascent
labelProgrammer: ascent (get)
haystackHuman: Font: Get Ascent
haystackProgrammer: Font.ascent (get)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;ascent
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Font: Get Font Size
haystackProgrammer: Font.fontSize (get)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontSize
tag3: UnityEngine.Font;fontSize
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Info
labelProgrammer: characterInfo (get)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.characterInfo (get)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Info
labelProgrammer: characterInfo (set)
haystackHuman: Font: Set Character Info
haystackProgrammer: Font.characterInfo (set)
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tag2: UnityEngine.Font;characterInfo
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