# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Quality Settings: Get Type
haystackProgrammer: QualitySettings.GetType
favoriteKey: UnityEngine.QualitySettings.GetType()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc57b9ef-193e-4167-8981-d1dd37d96e27","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Quality Settings: Reference Equals
haystackProgrammer: QualitySettings.ReferenceEquals
favoriteKey: UnityEngine.QualitySettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a16f5fa6-fcfb-4562-996e-cf599a9c19df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Light Count
labelProgrammer: pixelLightCount (get)
haystackHuman: Quality Settings: Get Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (get)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pixelLightCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1034a33d-9009-40d1-8945-a21e28e1b2b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Light Count
labelProgrammer: pixelLightCount (set)
haystackHuman: Quality Settings: Set Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (set)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pixelLightCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ab169d2c-3448-4a9b-8b51-d347c54b9add","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Quality Settings: Get Shadows
haystackProgrammer: QualitySettings.shadows (get)
favoriteKey: UnityEngine.QualitySettings.shadows@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueOutputTypes: UnityEngine.ShadowQuality
unit:
{"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bd5e33f4-54ab-4b63-a45a-b53159bdd4af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Quality Settings: Set Shadows
haystackProgrammer: QualitySettings.shadows (set)
favoriteKey: UnityEngine.QualitySettings.shadows@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueInputTypes: UnityEngine.ShadowQuality
valueOutputTypes: UnityEngine.ShadowQuality
unit:
{"chainable":false,"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Disable","$type":"UnityEngine.ShadowQuality"}},"position":{"x":0.0,"y":0.0},"guid":"a8395762-e750-48d3-bdf1-97bfb6e267a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Projection
labelProgrammer: shadowProjection (get)
haystackHuman: Quality Settings: Get Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (get)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
{"member":{"name":"shadowProjection","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eaaed058-1b1e-49cc-95ba-ad923b159856","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Projection
labelProgrammer: shadowProjection (set)
haystackHuman: Quality Settings: Set Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (set)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueInputTypes: UnityEngine.ShadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
{"chainable":false,"member":{"name":"shadowProjection","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"CloseFit","$type":"UnityEngine.ShadowProjection"}},"position":{"x":0.0,"y":0.0},"guid":"19086beb-857f-4eda-89cf-d4d6c522de58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascades
labelProgrammer: shadowCascades (get)
haystackHuman: Quality Settings: Get Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shadowCascades","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ac488a4-39f4-41bf-b818-097e2f1ee24a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascades
labelProgrammer: shadowCascades (set)
haystackHuman: Quality Settings: Set Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"shadowCascades","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"27769132-ed98-44d2-be27-ea8bfd6e84c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Distance
labelProgrammer: shadowDistance (get)
haystackHuman: Quality Settings: Get Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (get)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25f6654f-7e9d-4136-a822-92084b6d994c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Distance
labelProgrammer: shadowDistance (set)
haystackHuman: Quality Settings: Set Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (set)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"22413105-6fcd-4145-b063-585493bfd4bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Quality Settings: Get Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (get)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a72e5403-c4d6-4fe1-be7d-b05d6f35566d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Quality Settings: Set Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (set)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueInputTypes: UnityEngine.ShadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Low","$type":"UnityEngine.ShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"447975c8-9427-40ef-a3d0-405f0168a0b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadowmask Mode
labelProgrammer: shadowmaskMode (get)
haystackHuman: Quality Settings: Get Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (get)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0229faaa-72f7-409f-a67b-c0718e74b162","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"chainable":false,"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Shadowmask","$type":"UnityEngine.ShadowmaskMode"}},"position":{"x":0.0,"y":0.0},"guid":"d7bd408d-1264-4b0c-bb93-d5a0cb6746cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7028049a-a76b-464f-a54f-696f33c45c19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d507793c-a8d6-4318-bcf4-f4c41c415b91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7929489f-3af5-44d9-abd4-982c0d5a1cb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"687fe827-48fb-4aa7-b6e6-7831177622d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"904cf8ed-bd26-495e-8fe8-9045ecd3ff33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cc70299c-ae6f-4c46-af50-fd5f0516c51b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
{"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ec1847e-821a-45fb-a950-b38596c82ec2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c3602a3a-4513-441a-a9a1-e86acb882a6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e429ed12-605a-4846-a0cd-2b935efdbced","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"chainable":false,"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Disable","$type":"UnityEngine.AnisotropicFiltering"}},"position":{"x":0.0,"y":0.0},"guid":"86eb7864-bee7-4a17-9566-51708c2ee15b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Global Texture Mipmap Limit
labelProgrammer: globalTextureMipmapLimit (get)
haystackHuman: Quality Settings: Get Global Texture Mipmap Limit
haystackProgrammer: QualitySettings.globalTextureMipmapLimit (get)
favoriteKey: UnityEngine.QualitySettings.globalTextureMipmapLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;globalTextureMipmapLimit
tag3: UnityEngine.QualitySettings;globalTextureMipmapLimit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"globalTextureMipmapLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5465f6c2-4538-46d2-97ab-8cec6b3e71c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Global Texture Mipmap Limit
labelProgrammer: globalTextureMipmapLimit (set)
haystackHuman: Quality Settings: Set Global Texture Mipmap Limit
haystackProgrammer: QualitySettings.globalTextureMipmapLimit (set)
favoriteKey: UnityEngine.QualitySettings.globalTextureMipmapLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;globalTextureMipmapLimit
tag3: UnityEngine.QualitySettings;globalTextureMipmapLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"globalTextureMipmapLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1ba63f27-0bc7-4b00-947b-3c8198893c22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ab9849b-bb8c-4063-851d-9defa1413494","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"98c22894-b3de-48df-bf18-97bfa7a49f45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable LOD Cross Fade
labelProgrammer: enableLODCrossFade (get)
haystackHuman: Quality Settings: Get Enable LOD Cross Fade
haystackProgrammer: QualitySettings.enableLODCrossFade (get)
favoriteKey: UnityEngine.QualitySettings.enableLODCrossFade@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;enableLODCrossFade
tag3: UnityEngine.QualitySettings;enableLODCrossFade
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableLODCrossFade","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e6ac373-8f3d-4455-b26b-77d1814fbe33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable LOD Cross Fade
labelProgrammer: enableLODCrossFade (set)
haystackHuman: Quality Settings: Set Enable LOD Cross Fade
haystackProgrammer: QualitySettings.enableLODCrossFade (set)
favoriteKey: UnityEngine.QualitySettings.enableLODCrossFade@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;enableLODCrossFade
tag3: UnityEngine.QualitySettings;enableLODCrossFade
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableLODCrossFade","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"777b00f7-15dc-43d1-8ae4-43fba4107d28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65799c2d-97d4-4604-a550-30e6ef0678b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"908d6571-2f06-413b-a255-4f7f9c1a4491","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"282634ee-85d4-4a28-bcfc-36697f99448e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"43b4d155-b473-4205-822b-a4a254166843","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a1c9451-04eb-426b-bcc1-543c1c5a5248","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a2e875dc-51b5-46ab-ab05-dfbf766db162","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"029445ee-d6ff-45e5-90ba-6761ff4e084a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1e03abb7-491a-4335-8190-4df1ac4b5777","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime GICPU Usage
labelProgrammer: realtimeGICPUUsage (get)
haystackHuman: Quality Settings: Get Realtime GICPU Usage
haystackProgrammer: QualitySettings.realtimeGICPUUsage (get)
favoriteKey: UnityEngine.QualitySettings.realtimeGICPUUsage@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeGICPUUsage
tag3: UnityEngine.QualitySettings;realtimeGICPUUsage
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeGICPUUsage","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf441aaf-34a4-4fee-918c-027b0d8ee80f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime GICPU Usage
labelProgrammer: realtimeGICPUUsage (set)
haystackHuman: Quality Settings: Set Realtime GICPU Usage
haystackProgrammer: QualitySettings.realtimeGICPUUsage (set)
favoriteKey: UnityEngine.QualitySettings.realtimeGICPUUsage@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeGICPUUsage
tag3: UnityEngine.QualitySettings;realtimeGICPUUsage
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeGICPUUsage","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"659d23bf-336e-4568-8b48-df3e28fbafca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7017aa5-8f84-4a38-a192-47999c20d748","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"174f54d7-255c-4d91-9400-b9de2cc3c6be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92e05217-cc49-493a-92cd-e9a64db2902c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cfda3d09-feba-4197-88ca-eff53bfd71f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24072245-5a73-4f53-a2ff-e71c76cf1ffe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0adead78-2e45-40fd-8397-ccdb6a3dd9cf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8fdaa012-62b4-4aa9-aca5-1d7d36ce0957","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"01030c4e-41c1-4eab-bdcd-e7029120f50f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50c0c9a5-647d-47b3-86ca-8d8c1f9bcfff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"59c77edc-b42b-4af7-b99c-16ac06e33444","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2db6ba5c-c0c5-419d-95e0-69a04513c643","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1038e3b2-bd1e-4aa1-a372-2bee170928a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Legacy Detail Distribution
labelProgrammer: useLegacyDetailDistribution (get)
haystackHuman: Quality Settings: Get Use Legacy Detail Distribution
haystackProgrammer: QualitySettings.useLegacyDetailDistribution (get)
favoriteKey: UnityEngine.QualitySettings.useLegacyDetailDistribution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;useLegacyDetailDistribution
tag3: UnityEngine.QualitySettings;useLegacyDetailDistribution
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useLegacyDetailDistribution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"93bca078-6a67-410e-bd99-2aca24c71385","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Legacy Detail Distribution
labelProgrammer: useLegacyDetailDistribution (set)
haystackHuman: Quality Settings: Set Use Legacy Detail Distribution
haystackProgrammer: QualitySettings.useLegacyDetailDistribution (set)
favoriteKey: UnityEngine.QualitySettings.useLegacyDetailDistribution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;useLegacyDetailDistribution
tag3: UnityEngine.QualitySettings;useLegacyDetailDistribution
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useLegacyDetailDistribution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24d37979-4242-4390-9f94-04ddf18b2ed8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3bb23fc2-f96b-4e3f-97dc-7058f77fc57a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"42b7113c-b6e8-4f59-b3f4-db2fbaded7b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Quality Overrides
labelProgrammer: terrainQualityOverrides (get)
haystackHuman: Quality Settings: Get Terrain Quality Overrides
haystackProgrammer: QualitySettings.terrainQualityOverrides (get)
favoriteKey: UnityEngine.QualitySettings.terrainQualityOverrides@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainQualityOverrides
tag3: UnityEngine.QualitySettings;terrainQualityOverrides
valueOutputTypes: UnityEngine.TerrainQualityOverrides
unit:
{"member":{"name":"terrainQualityOverrides","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"daaad663-cbee-4737-8c56-ab77335bc2cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Quality Overrides
labelProgrammer: terrainQualityOverrides (set)
haystackHuman: Quality Settings: Set Terrain Quality Overrides
haystackProgrammer: QualitySettings.terrainQualityOverrides (set)
favoriteKey: UnityEngine.QualitySettings.terrainQualityOverrides@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainQualityOverrides
tag3: UnityEngine.QualitySettings;terrainQualityOverrides
valueInputTypes: UnityEngine.TerrainQualityOverrides
valueOutputTypes: UnityEngine.TerrainQualityOverrides
unit:
{"chainable":false,"member":{"name":"terrainQualityOverrides","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"UnityEngine.TerrainQualityOverrides"}},"position":{"x":0.0,"y":0.0},"guid":"beb1ea92-ccac-4ebb-ac84-866ab78552f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Pixel Error
labelProgrammer: terrainPixelError (get)
haystackHuman: Quality Settings: Get Terrain Pixel Error
haystackProgrammer: QualitySettings.terrainPixelError (get)
favoriteKey: UnityEngine.QualitySettings.terrainPixelError@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainPixelError
tag3: UnityEngine.QualitySettings;terrainPixelError
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainPixelError","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e9b3e4ac-332e-4bf4-a121-40a95072bb3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Pixel Error
labelProgrammer: terrainPixelError (set)
haystackHuman: Quality Settings: Set Terrain Pixel Error
haystackProgrammer: QualitySettings.terrainPixelError (set)
favoriteKey: UnityEngine.QualitySettings.terrainPixelError@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainPixelError
tag3: UnityEngine.QualitySettings;terrainPixelError
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainPixelError","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1cc3f46d-d903-42f3-95e2-d76567fe9109","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Density Scale
labelProgrammer: terrainDetailDensityScale (get)
haystackHuman: Quality Settings: Get Terrain Detail Density Scale
haystackProgrammer: QualitySettings.terrainDetailDensityScale (get)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDensityScale@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDensityScale
tag3: UnityEngine.QualitySettings;terrainDetailDensityScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainDetailDensityScale","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f5fa502-a932-40f3-a666-e56907b14e72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Detail Density Scale
labelProgrammer: terrainDetailDensityScale (set)
haystackHuman: Quality Settings: Set Terrain Detail Density Scale
haystackProgrammer: QualitySettings.terrainDetailDensityScale (set)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDensityScale@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDensityScale
tag3: UnityEngine.QualitySettings;terrainDetailDensityScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainDetailDensityScale","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"924177f0-2e84-4b58-805c-3356fd7141e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Basemap Distance
labelProgrammer: terrainBasemapDistance (get)
haystackHuman: Quality Settings: Get Terrain Basemap Distance
haystackProgrammer: QualitySettings.terrainBasemapDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainBasemapDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBasemapDistance
tag3: UnityEngine.QualitySettings;terrainBasemapDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainBasemapDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"760e8f86-c3ea-4227-ba91-c32a4afdf2aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Basemap Distance
labelProgrammer: terrainBasemapDistance (set)
haystackHuman: Quality Settings: Set Terrain Basemap Distance
haystackProgrammer: QualitySettings.terrainBasemapDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainBasemapDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBasemapDistance
tag3: UnityEngine.QualitySettings;terrainBasemapDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainBasemapDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fe4fb519-5ec9-4cbd-bea6-9d5dffe60ee9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Distance
labelProgrammer: terrainDetailDistance (get)
haystackHuman: Quality Settings: Get Terrain Detail Distance
haystackProgrammer: QualitySettings.terrainDetailDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDistance
tag3: UnityEngine.QualitySettings;terrainDetailDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainDetailDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"38aad681-8475-4857-be53-6aad310ef76e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Detail Distance
labelProgrammer: terrainDetailDistance (set)
haystackHuman: Quality Settings: Set Terrain Detail Distance
haystackProgrammer: QualitySettings.terrainDetailDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDistance
tag3: UnityEngine.QualitySettings;terrainDetailDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainDetailDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1e286fd8-a939-485b-9ced-5bf73993ead9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Tree Distance
labelProgrammer: terrainTreeDistance (get)
haystackHuman: Quality Settings: Get Terrain Tree Distance
haystackProgrammer: QualitySettings.terrainTreeDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainTreeDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainTreeDistance
tag3: UnityEngine.QualitySettings;terrainTreeDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainTreeDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2acdc8cc-b433-4cf8-82a1-79f72be04430","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Tree Distance
labelProgrammer: terrainTreeDistance (set)
haystackHuman: Quality Settings: Set Terrain Tree Distance
haystackProgrammer: QualitySettings.terrainTreeDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainTreeDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainTreeDistance
tag3: UnityEngine.QualitySettings;terrainTreeDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainTreeDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e5858704-6c9a-4a10-8255-d6a49e7bca73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Billboard Start
labelProgrammer: terrainBillboardStart (get)
haystackHuman: Quality Settings: Get Terrain Billboard Start
haystackProgrammer: QualitySettings.terrainBillboardStart (get)
favoriteKey: UnityEngine.QualitySettings.terrainBillboardStart@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBillboardStart
tag3: UnityEngine.QualitySettings;terrainBillboardStart
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainBillboardStart","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"340ee6ff-d05e-473b-b0e1-567aca98f86b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Billboard Start
labelProgrammer: terrainBillboardStart (set)
haystackHuman: Quality Settings: Set Terrain Billboard Start
haystackProgrammer: QualitySettings.terrainBillboardStart (set)
favoriteKey: UnityEngine.QualitySettings.terrainBillboardStart@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBillboardStart
tag3: UnityEngine.QualitySettings;terrainBillboardStart
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainBillboardStart","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c842caff-58fb-49d2-a094-344960861d8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Fade Length
labelProgrammer: terrainFadeLength (get)
haystackHuman: Quality Settings: Get Terrain Fade Length
haystackProgrammer: QualitySettings.terrainFadeLength (get)
favoriteKey: UnityEngine.QualitySettings.terrainFadeLength@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainFadeLength
tag3: UnityEngine.QualitySettings;terrainFadeLength
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainFadeLength","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7446da6-b152-4dc8-bf5c-f142ad10a6f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Fade Length
labelProgrammer: terrainFadeLength (set)
haystackHuman: Quality Settings: Set Terrain Fade Length
haystackProgrammer: QualitySettings.terrainFadeLength (set)
favoriteKey: UnityEngine.QualitySettings.terrainFadeLength@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainFadeLength
tag3: UnityEngine.QualitySettings;terrainFadeLength
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainFadeLength","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4b7355b1-b7db-4a14-b737-a7215f2ced26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Max Trees
labelProgrammer: terrainMaxTrees (get)
haystackHuman: Quality Settings: Get Terrain Max Trees
haystackProgrammer: QualitySettings.terrainMaxTrees (get)
favoriteKey: UnityEngine.QualitySettings.terrainMaxTrees@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainMaxTrees
tag3: UnityEngine.QualitySettings;terrainMaxTrees
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainMaxTrees","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"276c83e7-90ce-498f-9601-3eb929314a74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Max Trees
labelProgrammer: terrainMaxTrees (set)
haystackHuman: Quality Settings: Set Terrain Max Trees
haystackProgrammer: QualitySettings.terrainMaxTrees (set)
favoriteKey: UnityEngine.QualitySettings.terrainMaxTrees@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainMaxTrees
tag3: UnityEngine.QualitySettings;terrainMaxTrees
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainMaxTrees","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8a4a8a97-fba0-4cbf-9dec-ab208afe6797","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline
labelProgrammer: renderPipeline (get)
haystackHuman: Quality Settings: Get Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (get)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e775c3a-1eb3-440b-bacc-dda8399108d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline
labelProgrammer: renderPipeline (set)
haystackHuman: Quality Settings: Set Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (set)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"742dd789-2372-4e64-9b89-90b3545c5b0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weights
labelProgrammer: skinWeights (get)
haystackHuman: Quality Settings: Get Skin Weights
haystackProgrammer: QualitySettings.skinWeights (get)
favoriteKey: UnityEngine.QualitySettings.skinWeights@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d8788e28-2566-48c2-8e3b-ed954b295588","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Weights
labelProgrammer: skinWeights (set)
haystackHuman: Quality Settings: Set Skin Weights
haystackProgrammer: QualitySettings.skinWeights (set)
favoriteKey: UnityEngine.QualitySettings.skinWeights@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueInputTypes: UnityEngine.SkinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"chainable":false,"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"None","$type":"UnityEngine.SkinWeights"}},"position":{"x":0.0,"y":0.0},"guid":"3887024c-1b14-4b3e-92ae-6f3ea950d622","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Count
labelProgrammer: count (get)
haystackHuman: Quality Settings: Get Count
haystackProgrammer: QualitySettings.count (get)
favoriteKey: UnityEngine.QualitySettings.count@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;count
tag3: UnityEngine.QualitySettings;count
valueOutputTypes: System.Int32
unit:
{"member":{"name":"count","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"60b56b6d-8ce6-46ea-a63f-13b970da1fae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"504da82f-cefa-4eb9-988c-0697c40f8f8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf2f28f9-7297-4d61-8ce5-6caeea1d985c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueOutputTypes: System.Single
unit:
{"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a144ee15-9bd9-40d4-8ca5-206c039c75c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5ca2c888-3635-48b9-b810-ed6fd040ead5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7e8a9bad-e23f-4168-a2f4-17031e76c29a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c0b94115-3e5e-4d8b-a21c-f357214bb2ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Frames
labelProgrammer: maxQueuedFrames (get)
haystackHuman: Quality Settings: Get Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (get)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Frames
labelProgrammer: maxQueuedFrames (set)
haystackHuman: Quality Settings: Set Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (set)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Names
labelProgrammer: names (get)
haystackHuman: Quality Settings: Get Names
haystackProgrammer: QualitySettings.names (get)
favoriteKey: UnityEngine.QualitySettings.names@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;names
tag3: UnityEngine.QualitySettings;names
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Color Space
labelProgrammer: desiredColorSpace (get)
haystackHuman: Quality Settings: Get Desired Color Space
haystackProgrammer: QualitySettings.desiredColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.desiredColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;desiredColorSpace
tag3: UnityEngine.QualitySettings;desiredColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Color Space
labelProgrammer: activeColorSpace (get)
haystackHuman: Quality Settings: Get Active Color Space
haystackProgrammer: QualitySettings.activeColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.activeColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;activeColorSpace
tag3: UnityEngine.QualitySettings;activeColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Quality Settings: Get Name
haystackProgrammer: QualitySettings.name (get)
favoriteKey: UnityEngine.QualitySettings.name@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Quality Settings: Set Name
haystackProgrammer: QualitySettings.name (set)
favoriteKey: UnityEngine.QualitySettings.name@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Quality Settings: Get Hide Flags
haystackProgrammer: QualitySettings.hideFlags (get)
favoriteKey: UnityEngine.QualitySettings.hideFlags@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"319b8319-d4aa-409a-ae72-118f896bae25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Quality Settings: Set Hide Flags
haystackProgrammer: QualitySettings.hideFlags (set)
favoriteKey: UnityEngine.QualitySettings.hideFlags@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Index Buffer Params (Index Count, Format)
labelProgrammer: SetIndexBufferParams (indexCount, format)
haystackHuman: Mesh: Set Index Buffer Params
haystackProgrammer: Mesh.SetIndexBufferParams
favoriteKey: UnityEngine.Mesh.SetIndexBufferParams(System.Int32UnityEngine.Rendering.IndexFormat)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
tag3: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.IndexFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute (Index)
labelProgrammer: GetVertexAttribute (index)
haystackHuman: Mesh: Get Vertex Attribute
haystackProgrammer: Mesh.GetVertexAttribute
favoriteKey: UnityEngine.Mesh.GetVertexAttribute(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttribute;System.Int32
tag3: UnityEngine.Mesh;GetVertexAttribute;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Vertex Attribute (Attr)
labelProgrammer: HasVertexAttribute (attr)
haystackHuman: Mesh: Has Vertex Attribute
haystackProgrammer: Mesh.HasVertexAttribute
favoriteKey: UnityEngine.Mesh.HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Dimension (Attr)
labelProgrammer: GetVertexAttributeDimension (attr)
haystackHuman: Mesh: Get Vertex Attribute Dimension
haystackProgrammer: Mesh.GetVertexAttributeDimension
favoriteKey: UnityEngine.Mesh.GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Format (Attr)
labelProgrammer: GetVertexAttributeFormat (attr)
haystackHuman: Mesh: Get Vertex Attribute Format
haystackProgrammer: Mesh.GetVertexAttributeFormat
favoriteKey: UnityEngine.Mesh.GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Stream (Attr)
labelProgrammer: GetVertexAttributeStream (attr)
haystackHuman: Mesh: Get Vertex Attribute Stream
haystackProgrammer: Mesh.GetVertexAttributeStream
favoriteKey: UnityEngine.Mesh.GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Offset (Attr)
labelProgrammer: GetVertexAttributeOffset (attr)
haystackHuman: Mesh: Get Vertex Attribute Offset
haystackProgrammer: Mesh.GetVertexAttributeOffset
favoriteKey: UnityEngine.Mesh.GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer Stride (Stream)
labelProgrammer: GetVertexBufferStride (stream)
haystackHuman: Mesh: Get Vertex Buffer Stride
haystackProgrammer: Mesh.GetVertexBufferStride
favoriteKey: UnityEngine.Mesh.GetVertexBufferStride(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
tag3: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Vertex Buffer Ptr (Index)
labelProgrammer: GetNativeVertexBufferPtr (index)
haystackHuman: Mesh: Get Native Vertex Buffer Ptr
haystackProgrammer: Mesh.GetNativeVertexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeVertexBufferPtr(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
tag3: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.IntPtr
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Index Buffer Ptr ()
labelProgrammer: GetNativeIndexBufferPtr ()
haystackHuman: Mesh: Get Native Index Buffer Ptr
haystackProgrammer: Mesh.GetNativeIndexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeIndexBufferPtr()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeIndexBufferPtr;
tag3: UnityEngine.Mesh;GetNativeIndexBufferPtr;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.IntPtr
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Blend Shapes ()
labelProgrammer: ClearBlendShapes ()
haystackHuman: Mesh: Clear Blend Shapes
haystackProgrammer: Mesh.ClearBlendShapes
favoriteKey: UnityEngine.Mesh.ClearBlendShapes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ClearBlendShapes;
tag3: UnityEngine.Mesh;ClearBlendShapes;
valueInputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Name (Shape Index)
labelProgrammer: GetBlendShapeName (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Name
haystackProgrammer: Mesh.GetBlendShapeName
favoriteKey: UnityEngine.Mesh.GetBlendShapeName(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeName;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeName;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Index (Blend Shape Name)
labelProgrammer: GetBlendShapeIndex (blendShapeName)
haystackHuman: Mesh: Get Blend Shape Index
haystackProgrammer: Mesh.GetBlendShapeIndex
favoriteKey: UnityEngine.Mesh.GetBlendShapeIndex(System.String)@any
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tag2: UnityEngine.Mesh;GetBlendShapeIndex;System.String
tag3: UnityEngine.Mesh;GetBlendShapeIndex;System.String
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Count (Shape Index)
labelProgrammer: GetBlendShapeFrameCount (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Frame Count
haystackProgrammer: Mesh.GetBlendShapeFrameCount
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameCount(System.Int32)@any
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tag2: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
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labelHuman: Get Blend Shape Frame Weight (Shape Index, Frame Index)
labelProgrammer: GetBlendShapeFrameWeight (shapeIndex, frameIndex)
haystackHuman: Mesh: Get Blend Shape Frame Weight
haystackProgrammer: Mesh.GetBlendShapeFrameWeight
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameWeight(System.Int32System.Int32)@any
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tag2: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
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labelProgrammer: GetBlendShapeFrameVertices (shapeIndex, frameIndex, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Get Blend Shape Frame Vertices
haystackProgrammer: Mesh.GetBlendShapeFrameVertices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]
labelHuman:
Get Blend Shape Frame Vertices (Shape Index, Frame Index, Delta Vertices, Delta Normals, Delta Tangents)

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labelHuman: Add Blend Shape Frame (Shape Name, Frame Weight, Delta Vertices, Delta Normals, Delta Tangents)
labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Add Blend Shape Frame
haystackProgrammer: Mesh.AddBlendShapeFrame
tag1: UnityEngine.Mesh
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labelHuman: Set Bone Weights (Bones Per Vertex, Weights)
labelProgrammer: SetBoneWeights (bonesPerVertex, weights)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.SetBoneWeights
tag1: UnityEngine.Mesh
favoriteKey:
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labelHuman: Get All Bone Weights ()
labelProgrammer: GetAllBoneWeights ()
haystackHuman: Mesh: Get All Bone Weights
haystackProgrammer: Mesh.GetAllBoneWeights
favoriteKey: UnityEngine.Mesh.GetAllBoneWeights()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bones Per Vertex ()
labelProgrammer: GetBonesPerVertex ()
haystackHuman: Mesh: Get Bones Per Vertex
haystackProgrammer: Mesh.GetBonesPerVertex
favoriteKey: UnityEngine.Mesh.GetBonesPerVertex()@any
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tag2: UnityEngine.Mesh;GetBonesPerVertex;
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labelHuman: Get Bindposes ()
labelProgrammer: GetBindposes ()
haystackHuman: Mesh: Get Bindposes
haystackProgrammer: Mesh.GetBindposes
favoriteKey: UnityEngine.Mesh.GetBindposes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBindposes;
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labelHuman: Set Bindposes (Poses)
labelProgrammer: SetBindposes (poses)
haystackHuman: Mesh: Set Bindposes
haystackProgrammer: Mesh.SetBindposes
tag1: UnityEngine.Mesh
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sub Mesh (Index, Desc, Flags)
labelProgrammer: SetSubMesh (index, desc, flags)
haystackHuman: Mesh: Set Sub Mesh
haystackProgrammer: Mesh.SetSubMesh
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetSubMesh(System.Int32UnityEngine.Rendering.SubMeshDescriptorUnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
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tag3:
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labelHuman: Get Sub Mesh (Index)
labelProgrammer: GetSubMesh (index)
haystackHuman: Mesh: Get Sub Mesh
haystackProgrammer: Mesh.GetSubMesh
favoriteKey: UnityEngine.Mesh.GetSubMesh(System.Int32)@any
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tag2: UnityEngine.Mesh;GetSubMesh;System.Int32
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valueOutputTypes: UnityEngine.Rendering.SubMeshDescriptor
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mark Modified ()
labelProgrammer: MarkModified ()
haystackHuman: Mesh: Mark Modified
haystackProgrammer: Mesh.MarkModified
favoriteKey: UnityEngine.Mesh.MarkModified()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;MarkModified;
tag3: UnityEngine.Mesh;MarkModified;
valueInputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get UV Distribution Metric (Uv Set Index)
labelProgrammer: GetUVDistributionMetric (uvSetIndex)
haystackHuman: Mesh: Get UV Distribution Metric
haystackProgrammer: Mesh.GetUVDistributionMetric
favoriteKey: UnityEngine.Mesh.GetUVDistributionMetric(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetUVDistributionMetric;System.Int32
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valueOutputTypes: System.Single
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labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.GetVertices
tag1: UnityEngine.Mesh
favoriteKey:
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labelHuman: Set Vertices (In Vertices)
labelProgrammer: SetVertices (inVertices)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
tag1: UnityEngine.Mesh
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labelHuman: Set Vertices (In Vertices, Start, Length)
labelProgrammer: SetVertices (inVertices, start, length)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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labelHuman: Set Vertices (In Vertices, Start, Length, Flags)
labelProgrammer: SetVertices (inVertices, start, length, flags)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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labelHuman: Set Vertices (In Vertices)
labelProgrammer: SetVertices (inVertices)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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labelHuman: Set Vertices (In Vertices, Start, Length)
labelProgrammer: SetVertices (inVertices, start, length)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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labelProgrammer: GetUVs (channel, uvs)
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labelProgrammer: GetVertexAttributes ()
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haystackProgrammer: Mesh.GetVertexAttributes
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labelProgrammer: GetVertexAttributes (attributes)
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haystackProgrammer: Mesh.GetVertexAttributes
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labelProgrammer: GetVertexAttributes (attributes)
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haystackProgrammer: Mesh.GetVertexAttributes
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labelHuman: Set Vertex Buffer Params (Vertex Count, Attributes)
labelProgrammer: SetVertexBufferParams (vertexCount, attributes)
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haystackProgrammer: Mesh.SetVertexBufferParams
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labelProgrammer: SetVertexBufferParams (vertexCount, attributes)
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haystackProgrammer: Mesh.SetVertexBufferParams
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labelHuman: Acquire Read Only Mesh Data (Mesh)
labelProgrammer: AcquireReadOnlyMeshData (mesh)
haystackHuman: Mesh: Acquire Read Only Mesh Data
haystackProgrammer: Mesh.AcquireReadOnlyMeshData
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labelHuman: Acquire Read Only Mesh Data (Meshes)
labelProgrammer: AcquireReadOnlyMeshData (meshes)
haystackHuman: Mesh: Acquire Read Only Mesh Data
haystackProgrammer: Mesh.AcquireReadOnlyMeshData
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labelHuman: Acquire Read Only Mesh Data (Meshes)
labelProgrammer: AcquireReadOnlyMeshData (meshes)
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labelHuman: Allocate Writable Mesh Data (Mesh Count)
labelProgrammer: AllocateWritableMeshData (meshCount)
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haystackProgrammer: Mesh.AllocateWritableMeshData
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labelProgrammer: AllocateWritableMeshData (mesh)
haystackHuman: Mesh: Allocate Writable Mesh Data
haystackProgrammer: Mesh.AllocateWritableMeshData
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labelHuman: Allocate Writable Mesh Data (Meshes)
labelProgrammer: AllocateWritableMeshData (meshes)
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labelHuman: Allocate Writable Mesh Data (Meshes)
labelProgrammer: AllocateWritableMeshData (meshes)
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labelHuman: Apply And Dispose Writable Mesh Data (Data, Mesh, Flags)
labelProgrammer: ApplyAndDisposeWritableMeshData (data, mesh, flags)
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labelHuman: Apply And Dispose Writable Mesh Data (Data, Meshes, Flags)
labelProgrammer: ApplyAndDisposeWritableMeshData (data, meshes, flags)
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labelProgrammer: ApplyAndDisposeWritableMeshData (data, meshes, flags)
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labelHuman: Get Vertex Buffer (Index)
labelProgrammer: GetVertexBuffer (index)
haystackHuman: Mesh: Get Vertex Buffer
haystackProgrammer: Mesh.GetVertexBuffer
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labelProgrammer: GetIndexBuffer ()
haystackHuman: Mesh: Get Index Buffer
haystackProgrammer: Mesh.GetIndexBuffer
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labelHuman: Get Bone Weight Buffer (Layout)
labelProgrammer: GetBoneWeightBuffer (layout)
haystackHuman: Mesh: Get Bone Weight Buffer
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labelHuman: Get Blend Shape Buffer (Layout)
labelProgrammer: GetBlendShapeBuffer (layout)
haystackHuman: Mesh: Get Blend Shape Buffer
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labelProgrammer: SetIndices (indices, indicesStart, indicesLength, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
labelHuman:
Set Indices (Indices, Indices Start, Indices Length, Topology, Submesh, Calculate Bounds, Base Vertex)

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labelHuman: Set Indices (Indices, Topology, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetIndices (indices, topology, submesh, calculateBounds, baseVertex)
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haystackProgrammer: Mesh.SetIndices
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labelProgrammer: SetIndices (indices, indicesStart, indicesLength, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
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labelHuman: Set Sub Meshes (Desc, Start, Count, Flags)
labelProgrammer: SetSubMeshes (desc, start, count, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
tag1: UnityEngine.Mesh
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labelHuman: Set Sub Meshes (Desc, Flags)
labelProgrammer: SetSubMeshes (desc, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
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labelHuman: Set Sub Meshes (Desc, Start, Count, Flags)
labelProgrammer: SetSubMeshes (desc, start, count, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
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labelHuman: Set Sub Meshes (Desc, Flags)
labelProgrammer: SetSubMeshes (desc, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bindposes (Bindposes)
labelProgrammer: GetBindposes (bindposes)
haystackHuman: Mesh: Get Bindposes
haystackProgrammer: Mesh.GetBindposes
tag1: UnityEngine.Mesh
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bone Weights (Bone Weights)
labelProgrammer: GetBoneWeights (boneWeights)
haystackHuman: Mesh: Get Bone Weights
haystackProgrammer: Mesh.GetBoneWeights
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favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear (Keep Vertex Layout)
labelProgrammer: Clear (keepVertexLayout)
haystackHuman: Mesh: Clear
haystackProgrammer: Mesh.Clear
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labelHuman: Clear ()
labelProgrammer: Clear ()
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haystackProgrammer: Mesh.Clear
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labelHuman: Recalculate Bounds ()
labelProgrammer: RecalculateBounds ()
haystackHuman: Mesh: Recalculate Bounds
haystackProgrammer: Mesh.RecalculateBounds
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labelHuman: Recalculate Normals ()
labelProgrammer: RecalculateNormals ()
haystackHuman: Mesh: Recalculate Normals
haystackProgrammer: Mesh.RecalculateNormals
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labelHuman: Recalculate Tangents ()
labelProgrammer: RecalculateTangents ()
haystackHuman: Mesh: Recalculate Tangents
haystackProgrammer: Mesh.RecalculateTangents
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labelHuman: Recalculate Bounds (Flags)
labelProgrammer: RecalculateBounds (flags)
haystackHuman: Mesh: Recalculate Bounds
haystackProgrammer: Mesh.RecalculateBounds
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labelHuman: Recalculate Normals (Flags)
labelProgrammer: RecalculateNormals (flags)
haystackHuman: Mesh: Recalculate Normals
haystackProgrammer: Mesh.RecalculateNormals
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labelProgrammer: RecalculateTangents (flags)
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labelProgrammer: RecalculateUVDistributionMetric (uvSetIndex, uvAreaThreshold)
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labelProgrammer: RecalculateUVDistributionMetrics (uvAreaThreshold)
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labelProgrammer: MarkDynamic ()
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labelProgrammer: UploadMeshData (markNoLongerReadable)
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labelProgrammer: Optimize ()
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labelProgrammer: OptimizeIndexBuffers ()
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labelHuman: Combine Meshes (Combine, Merge Sub Meshes, Use Matrices, Has Lightmap Data)
labelProgrammer: CombineMeshes (combine, mergeSubMeshes, useMatrices, hasLightmapData)
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh: Destroy Immediate
haystackProgrammer: Mesh.DestroyImmediate
favoriteKey: UnityEngine.Mesh.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Mesh: Find Objects By Type
haystackProgrammer: Mesh.FindObjectsByType
favoriteKey: UnityEngine.Mesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Mesh: Find Objects By Type
haystackProgrammer: Mesh.FindObjectsByType
tag1: UnityEngine.Mesh
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Mesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Mesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh: Dont Destroy On Load
haystackProgrammer: Mesh.DontDestroyOnLoad
favoriteKey: UnityEngine.Mesh.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Mesh: Find First Object By Type
haystackProgrammer: Mesh.FindFirstObjectByType
favoriteKey: UnityEngine.Mesh.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Mesh: Find Any Object By Type
haystackProgrammer: Mesh.FindAnyObjectByType
favoriteKey: UnityEngine.Mesh.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Mesh: Find First Object By Type
haystackProgrammer: Mesh.FindFirstObjectByType
favoriteKey: UnityEngine.Mesh.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Mesh: Find Any Object By Type
haystackProgrammer: Mesh.FindAnyObjectByType
favoriteKey: UnityEngine.Mesh.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh: To String
haystackProgrammer: Mesh.ToString
favoriteKey: UnityEngine.Mesh.ToString()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh: Equals
haystackProgrammer: Mesh.Equals
favoriteKey: UnityEngine.Mesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh: Get Type
haystackProgrammer: Mesh.GetType
favoriteKey: UnityEngine.Mesh.GetType()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh: Reference Equals
haystackProgrammer: Mesh.ReferenceEquals
favoriteKey: UnityEngine.Mesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh ()
labelProgrammer: new Mesh ()
haystackHuman: Mesh: Create Mesh
haystackProgrammer: new Mesh
favoriteKey: UnityEngine.Mesh..ctor()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;.ctor;
tag3: UnityEngine.Mesh;.ctor;
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Format
labelProgrammer: indexFormat (get)
haystackHuman: Mesh: Get Index Format
haystackProgrammer: Mesh.indexFormat (get)
favoriteKey: UnityEngine.Mesh.indexFormat@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;indexFormat
tag3: UnityEngine.Mesh;indexFormat
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Rendering.IndexFormat
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Index Format
labelProgrammer: indexFormat (set)
haystackHuman: Mesh: Set Index Format
haystackProgrammer: Mesh.indexFormat (set)
favoriteKey: UnityEngine.Mesh.indexFormat@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;indexFormat
tag3: UnityEngine.Mesh;indexFormat
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.IndexFormat
valueOutputTypes: UnityEngine.Rendering.IndexFormat
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Buffer Count
labelProgrammer: vertexBufferCount (get)
haystackHuman: Mesh: Get Vertex Buffer Count
haystackProgrammer: Mesh.vertexBufferCount (get)
favoriteKey: UnityEngine.Mesh.vertexBufferCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexBufferCount
tag3: UnityEngine.Mesh;vertexBufferCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Buffer Target
labelProgrammer: vertexBufferTarget (get)
haystackHuman: Mesh: Get Vertex Buffer Target
haystackProgrammer: Mesh.vertexBufferTarget (get)
favoriteKey: UnityEngine.Mesh.vertexBufferTarget@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexBufferTarget
tag3: UnityEngine.Mesh;vertexBufferTarget
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Buffer Target
labelProgrammer: vertexBufferTarget (set)
haystackHuman: Mesh: Set Vertex Buffer Target
haystackProgrammer: Mesh.vertexBufferTarget (set)
favoriteKey: UnityEngine.Mesh.vertexBufferTarget@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexBufferTarget
tag3: UnityEngine.Mesh;vertexBufferTarget
valueInputTypes: UnityEngine.Mesh|UnityEngine.GraphicsBuffer+Target
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Buffer Target
labelProgrammer: indexBufferTarget (get)
haystackHuman: Mesh: Get Index Buffer Target
haystackProgrammer: Mesh.indexBufferTarget (get)
favoriteKey: UnityEngine.Mesh.indexBufferTarget@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;indexBufferTarget
tag3: UnityEngine.Mesh;indexBufferTarget
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Index Buffer Target
labelProgrammer: indexBufferTarget (set)
haystackHuman: Mesh: Set Index Buffer Target
haystackProgrammer: Mesh.indexBufferTarget (set)
favoriteKey: UnityEngine.Mesh.indexBufferTarget@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;indexBufferTarget
tag3: UnityEngine.Mesh;indexBufferTarget
valueInputTypes: UnityEngine.Mesh|UnityEngine.GraphicsBuffer+Target
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Blend Shape Count
labelProgrammer: blendShapeCount (get)
haystackHuman: Mesh: Get Blend Shape Count
haystackProgrammer: Mesh.blendShapeCount (get)
favoriteKey: UnityEngine.Mesh.blendShapeCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;blendShapeCount
tag3: UnityEngine.Mesh;blendShapeCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bindpose Count
labelProgrammer: bindposeCount (get)
haystackHuman: Mesh: Get Bindpose Count
haystackProgrammer: Mesh.bindposeCount (get)
favoriteKey: UnityEngine.Mesh.bindposeCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bindposeCount
tag3: UnityEngine.Mesh;bindposeCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bindposes
labelProgrammer: bindposes (get)
haystackHuman: Mesh: Get Bindposes
haystackProgrammer: Mesh.bindposes (get)
favoriteKey: UnityEngine.Mesh.bindposes@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bindposes
tag3: UnityEngine.Mesh;bindposes
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Matrix4x4[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bindposes
labelProgrammer: bindposes (set)
haystackHuman: Mesh: Set Bindposes
haystackProgrammer: Mesh.bindposes (set)
favoriteKey: UnityEngine.Mesh.bindposes@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bindposes
tag3: UnityEngine.Mesh;bindposes
valueInputTypes: UnityEngine.Mesh|UnityEngine.Matrix4x4[]
valueOutputTypes: UnityEngine.Matrix4x4[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Readable
labelProgrammer: isReadable (get)
haystackHuman: Mesh: Is Readable
haystackProgrammer: Mesh.isReadable (get)
favoriteKey: UnityEngine.Mesh.isReadable@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;isReadable
tag3: UnityEngine.Mesh;isReadable
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Mesh: Get Vertex Count
haystackProgrammer: Mesh.vertexCount (get)
favoriteKey: UnityEngine.Mesh.vertexCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexCount
tag3: UnityEngine.Mesh;vertexCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sub Mesh Count
labelProgrammer: subMeshCount (get)
haystackHuman: Mesh: Get Sub Mesh Count
haystackProgrammer: Mesh.subMeshCount (get)
favoriteKey: UnityEngine.Mesh.subMeshCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;subMeshCount
tag3: UnityEngine.Mesh;subMeshCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sub Mesh Count
labelProgrammer: subMeshCount (set)
haystackHuman: Mesh: Set Sub Mesh Count
haystackProgrammer: Mesh.subMeshCount (set)
favoriteKey: UnityEngine.Mesh.subMeshCount@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;subMeshCount
tag3: UnityEngine.Mesh;subMeshCount
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"subMeshCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bffccca9-6d95-4a8f-9e45-9afd02c943eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh: Get Bounds
haystackProgrammer: Mesh.bounds (get)
favoriteKey: UnityEngine.Mesh.bounds@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bounds
tag3: UnityEngine.Mesh;bounds
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1014879c-431e-49da-887e-51a3fd3afeac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Mesh: Set Bounds
haystackProgrammer: Mesh.bounds (set)
favoriteKey: UnityEngine.Mesh.bounds@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bounds
tag3: UnityEngine.Mesh;bounds
valueInputTypes: UnityEngine.Mesh|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9414f72c-9559-4373-9a55-15f017749116","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertices
labelProgrammer: vertices (get)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.vertices (get)
favoriteKey: UnityEngine.Mesh.vertices@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertices
tag3: UnityEngine.Mesh;vertices
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"member":{"name":"vertices","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e2ddb30-9950-468d-924d-a5da78b39720","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertices
labelProgrammer: vertices (set)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.vertices (set)
favoriteKey: UnityEngine.Mesh.vertices@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertices
tag3: UnityEngine.Mesh;vertices
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"vertices","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adbac5bd-7e4a-45fd-89cd-5fb8fc664994","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normals
labelProgrammer: normals (get)
haystackHuman: Mesh: Get Normals
haystackProgrammer: Mesh.normals (get)
favoriteKey: UnityEngine.Mesh.normals@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;normals
tag3: UnityEngine.Mesh;normals
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"member":{"name":"normals","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96af3ab4-baad-4639-b5ee-25ee964b4459","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normals
labelProgrammer: normals (set)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.normals (set)
favoriteKey: UnityEngine.Mesh.normals@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;normals
tag3: UnityEngine.Mesh;normals
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"normals","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb008fd7-ce0a-4685-8b58-177af5bc903e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangents
labelProgrammer: tangents (get)
haystackHuman: Mesh: Get Tangents
haystackProgrammer: Mesh.tangents (get)
favoriteKey: UnityEngine.Mesh.tangents@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;tangents
tag3: UnityEngine.Mesh;tangents
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector4[]
unit:
{"member":{"name":"tangents","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8d1f0d0-9767-4b52-a349-f776da5c8e8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tangents
labelProgrammer: tangents (set)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.tangents (set)
favoriteKey: UnityEngine.Mesh.tangents@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;tangents
tag3: UnityEngine.Mesh;tangents
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector4[]
valueOutputTypes: UnityEngine.Vector4[]
unit:
{"chainable":false,"member":{"name":"tangents","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"169c7557-e2d6-4a04-a435-32c6894dac91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv
labelProgrammer: uv (get)
haystackHuman: Mesh: Get Uv
haystackProgrammer: Mesh.uv (get)
favoriteKey: UnityEngine.Mesh.uv@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv
tag3: UnityEngine.Mesh;uv
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eee2dc91-9688-4096-ae2f-9a3579e06d22","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv
labelProgrammer: uv (set)
haystackHuman: Mesh: Set Uv
haystackProgrammer: Mesh.uv (set)
favoriteKey: UnityEngine.Mesh.uv@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv
tag3: UnityEngine.Mesh;uv
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c938a366-e1f8-4751-ad70-2f1558440cf4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 2
labelProgrammer: uv2 (get)
haystackHuman: Mesh: Get Uv 2
haystackProgrammer: Mesh.uv2 (get)
favoriteKey: UnityEngine.Mesh.uv2@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv2
tag3: UnityEngine.Mesh;uv2
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv2","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a96b166-de7b-4937-9802-9b4c6bf0e156","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 2
labelProgrammer: uv2 (set)
haystackHuman: Mesh: Set Uv 2
haystackProgrammer: Mesh.uv2 (set)
favoriteKey: UnityEngine.Mesh.uv2@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv2
tag3: UnityEngine.Mesh;uv2
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv2","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9d5701d-2ad0-4966-b131-be3eea5f02ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 3
labelProgrammer: uv3 (get)
haystackHuman: Mesh: Get Uv 3
haystackProgrammer: Mesh.uv3 (get)
favoriteKey: UnityEngine.Mesh.uv3@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv3
tag3: UnityEngine.Mesh;uv3
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv3","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5864eaae-104f-45f2-aefa-adee19375dee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 3
labelProgrammer: uv3 (set)
haystackHuman: Mesh: Set Uv 3
haystackProgrammer: Mesh.uv3 (set)
favoriteKey: UnityEngine.Mesh.uv3@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv3
tag3: UnityEngine.Mesh;uv3
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv3","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01a8948d-e886-448b-b9f6-ae7eb2d31d0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 4
labelProgrammer: uv4 (get)
haystackHuman: Mesh: Get Uv 4
haystackProgrammer: Mesh.uv4 (get)
favoriteKey: UnityEngine.Mesh.uv4@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv4
tag3: UnityEngine.Mesh;uv4
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv4","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4803e35-47e0-4998-a1a5-b9df023ad4c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 4
labelProgrammer: uv4 (set)
haystackHuman: Mesh: Set Uv 4
haystackProgrammer: Mesh.uv4 (set)
favoriteKey: UnityEngine.Mesh.uv4@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv4
tag3: UnityEngine.Mesh;uv4
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv4","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"796544a4-b894-471d-b252-e2169f29ea21","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 5
labelProgrammer: uv5 (get)
haystackHuman: Mesh: Get Uv 5
haystackProgrammer: Mesh.uv5 (get)
favoriteKey: UnityEngine.Mesh.uv5@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv5
tag3: UnityEngine.Mesh;uv5
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv5","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc7bb0a1-7511-4bdc-8af9-4e3c5c9dfb60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 5
labelProgrammer: uv5 (set)
haystackHuman: Mesh: Set Uv 5
haystackProgrammer: Mesh.uv5 (set)
favoriteKey: UnityEngine.Mesh.uv5@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv5
tag3: UnityEngine.Mesh;uv5
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv5","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"540fa200-501e-4734-9076-894b1d313e7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 6
labelProgrammer: uv6 (get)
haystackHuman: Mesh: Get Uv 6
haystackProgrammer: Mesh.uv6 (get)
favoriteKey: UnityEngine.Mesh.uv6@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv6
tag3: UnityEngine.Mesh;uv6
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv6","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8045238-72e3-4c30-91e6-8823784a2f61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 6
labelProgrammer: uv6 (set)
haystackHuman: Mesh: Set Uv 6
haystackProgrammer: Mesh.uv6 (set)
favoriteKey: UnityEngine.Mesh.uv6@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv6
tag3: UnityEngine.Mesh;uv6
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv6","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90fe9fa5-f368-4d23-bd2b-95ab362473af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 7
labelProgrammer: uv7 (get)
haystackHuman: Mesh: Get Uv 7
haystackProgrammer: Mesh.uv7 (get)
favoriteKey: UnityEngine.Mesh.uv7@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv7
tag3: UnityEngine.Mesh;uv7
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv7","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75fd8bcc-a224-42ee-85bf-901bd8a93d2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 7
labelProgrammer: uv7 (set)
haystackHuman: Mesh: Set Uv 7
haystackProgrammer: Mesh.uv7 (set)
favoriteKey: UnityEngine.Mesh.uv7@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv7
tag3: UnityEngine.Mesh;uv7
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv7","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"149a2fe6-07e5-4c0e-a6bf-3649152f1ebb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 8
labelProgrammer: uv8 (get)
haystackHuman: Mesh: Get Uv 8
haystackProgrammer: Mesh.uv8 (get)
favoriteKey: UnityEngine.Mesh.uv8@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv8
tag3: UnityEngine.Mesh;uv8
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv8","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcec8ae2-2948-44e9-84bb-62a4027ee650","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 8
labelProgrammer: uv8 (set)
haystackHuman: Mesh: Set Uv 8
haystackProgrammer: Mesh.uv8 (set)
favoriteKey: UnityEngine.Mesh.uv8@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv8
tag3: UnityEngine.Mesh;uv8
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv8","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7eabab79-ce84-4202-88ce-81a387f3f2d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors
labelProgrammer: colors (get)
haystackHuman: Mesh: Get Colors
haystackProgrammer: Mesh.colors (get)
favoriteKey: UnityEngine.Mesh.colors@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors
tag3: UnityEngine.Mesh;colors
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Color[]
unit:
{"member":{"name":"colors","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"138b032c-1c61-4bd1-adda-5661ae0c27fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors
labelProgrammer: colors (set)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.colors (set)
favoriteKey: UnityEngine.Mesh.colors@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors
tag3: UnityEngine.Mesh;colors
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color[]
valueOutputTypes: UnityEngine.Color[]
unit:
{"chainable":false,"member":{"name":"colors","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc4cc4d8-53c1-4ec8-9cb1-69aa99fc6843","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors 32
labelProgrammer: colors32 (get)
haystackHuman: Mesh: Get Colors 32
haystackProgrammer: Mesh.colors32 (get)
favoriteKey: UnityEngine.Mesh.colors32@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors32
tag3: UnityEngine.Mesh;colors32
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Color32[]
unit:
{"member":{"name":"colors32","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39331391-fdc0-40d6-ad5f-f9e8c84483c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors 32
labelProgrammer: colors32 (set)
haystackHuman: Mesh: Set Colors 32
haystackProgrammer: Mesh.colors32 (set)
favoriteKey: UnityEngine.Mesh.colors32@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors32
tag3: UnityEngine.Mesh;colors32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color32[]
valueOutputTypes: UnityEngine.Color32[]
unit:
{"chainable":false,"member":{"name":"colors32","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"882be3f4-2fe5-4e7f-b264-7209f5ea9e92","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Attribute Count
labelProgrammer: vertexAttributeCount (get)
haystackHuman: Mesh: Get Vertex Attribute Count
haystackProgrammer: Mesh.vertexAttributeCount (get)
favoriteKey: UnityEngine.Mesh.vertexAttributeCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexAttributeCount
tag3: UnityEngine.Mesh;vertexAttributeCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vertexAttributeCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06c41072-1b2c-4c4a-83e8-e2f84efa49e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangles
labelProgrammer: triangles (get)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.triangles (get)
favoriteKey: UnityEngine.Mesh.triangles@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;triangles
tag3: UnityEngine.Mesh;triangles
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32[]
unit:
{"member":{"name":"triangles","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"098c3c0c-46ed-47e3-9880-b914adf9ec9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Triangles
labelProgrammer: triangles (set)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.triangles (set)
favoriteKey: UnityEngine.Mesh.triangles@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;triangles
tag3: UnityEngine.Mesh;triangles
valueInputTypes: UnityEngine.Mesh|System.Int32[]
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"triangles","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fa8a727-e829-4adb-93e2-a895083d1a93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bone Weights
labelProgrammer: boneWeights (get)
haystackHuman: Mesh: Get Bone Weights
haystackProgrammer: Mesh.boneWeights (get)
favoriteKey: UnityEngine.Mesh.boneWeights@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;boneWeights
tag3: UnityEngine.Mesh;boneWeights
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.BoneWeight[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bone Weights
labelProgrammer: boneWeights (set)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.boneWeights (set)
favoriteKey: UnityEngine.Mesh.boneWeights@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;boneWeights
tag3: UnityEngine.Mesh;boneWeights
valueInputTypes: UnityEngine.Mesh|UnityEngine.BoneWeight[]
valueOutputTypes: UnityEngine.BoneWeight[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weight Buffer Layout
labelProgrammer: skinWeightBufferLayout (get)
haystackHuman: Mesh: Get Skin Weight Buffer Layout
haystackProgrammer: Mesh.skinWeightBufferLayout (get)
favoriteKey: UnityEngine.Mesh.skinWeightBufferLayout@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;skinWeightBufferLayout
tag3: UnityEngine.Mesh;skinWeightBufferLayout
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.SkinWeights
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh: Get Name
haystackProgrammer: Mesh.name (get)
favoriteKey: UnityEngine.Mesh.name@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh: Set Name
haystackProgrammer: Mesh.name (set)
favoriteKey: UnityEngine.Mesh.name@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Mesh|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh: Get Hide Flags
haystackProgrammer: Mesh.hideFlags (get)
favoriteKey: UnityEngine.Mesh.hideFlags@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh: Set Hide Flags
haystackProgrammer: Mesh.hideFlags (set)
favoriteKey: UnityEngine.Mesh.hideFlags@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Mesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Renderer: Reset Bounds
haystackProgrammer: Renderer.ResetBounds
favoriteKey: UnityEngine.Renderer.ResetBounds()@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;ResetBounds;
tag3: UnityEngine.Renderer;ResetBounds;
valueInputTypes: UnityEngine.Renderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Renderer: Reset Local Bounds
haystackProgrammer: Renderer.ResetLocalBounds
favoriteKey: UnityEngine.Renderer.ResetLocalBounds()@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;ResetLocalBounds;
tag3: UnityEngine.Renderer;ResetLocalBounds;
valueInputTypes: UnityEngine.Renderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Renderer: Has Property Block
haystackProgrammer: Renderer.HasPropertyBlock
favoriteKey: UnityEngine.Renderer.HasPropertyBlock()@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;HasPropertyBlock;
tag3: UnityEngine.Renderer;HasPropertyBlock;
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbe7de28-deb7-4327-88bd-bf8bff7644f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Renderer: Set Property Block
haystackProgrammer: Renderer.SetPropertyBlock
favoriteKey: UnityEngine.Renderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Renderer: Set Property Block
haystackProgrammer: Renderer.SetPropertyBlock
favoriteKey: UnityEngine.Renderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Renderer: Get Property Block
haystackProgrammer: Renderer.GetPropertyBlock
favoriteKey: UnityEngine.Renderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Renderer: Get Property Block
haystackProgrammer: Renderer.GetPropertyBlock
favoriteKey: UnityEngine.Renderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Renderer: Get Materials
haystackProgrammer: Renderer.GetMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8efeff9-105a-4a69-9048-e10876bc4525","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Renderer: Set Shared Materials
haystackProgrammer: Renderer.SetSharedMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.SetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Renderer: Set Materials
haystackProgrammer: Renderer.SetMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.SetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Renderer: Get Shared Materials
haystackProgrammer: Renderer.GetSharedMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Renderer: Get Closest Reflection Probes
haystackProgrammer: Renderer.GetClosestReflectionProbes
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Renderer: Get Component
haystackProgrammer: Renderer.GetComponent
favoriteKey: UnityEngine.Renderer.GetComponent(System.Type)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Renderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Renderer: Try Get Component
haystackProgrammer: Renderer.TryGetComponent
favoriteKey: UnityEngine.Renderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Renderer|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Renderer: Get Component
haystackProgrammer: Renderer.GetComponent
favoriteKey: UnityEngine.Renderer.GetComponent(System.String)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Renderer|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Renderer: Get Component In Children
haystackProgrammer: Renderer.GetComponentInChildren
favoriteKey: UnityEngine.Renderer.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Renderer|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Renderer: Get Component In Children
haystackProgrammer: Renderer.GetComponentInChildren
favoriteKey: UnityEngine.Renderer.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Renderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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