# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Animator Message Listener: Send Message Upwards
haystackProgrammer: AnimatorMessageListener.SendMessageUpwards
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.SendMessageUpwards(System.String)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2f88a70e-5d34-4914-9038-d6f2fa50fa17","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Animator Message Listener: Send Message Upwards
haystackProgrammer: AnimatorMessageListener.SendMessageUpwards
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String|UnityEngine.SendMessageOptions
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"198e5080-ddad-4f61-87ba-e42b93913880","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Animator Message Listener: Send Message
haystackProgrammer: AnimatorMessageListener.SendMessage
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.SendMessage(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7d033345-1219-4d1f-bd52-e8c4ff634747","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Animator Message Listener: Send Message
haystackProgrammer: AnimatorMessageListener.SendMessage
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.SendMessage(System.String)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"76f7299b-98b2-4060-bbaf-0141cb23fd58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Animator Message Listener: Send Message
haystackProgrammer: AnimatorMessageListener.SendMessage
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"43ba96c5-44cb-4a95-a23a-346bcd192003","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Unity.VisualScripting.AnimatorMessageListener|System.String|System.Object|UnityEngine.SendMessageOptions


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Animator Message Listener: Send Message
haystackProgrammer: AnimatorMessageListener.SendMessage
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String|UnityEngine.SendMessageOptions
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.SendMessage(System.StringUnityEngine.SendMessageOptions)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;SendMessage;System.String;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f54accdb-b970-4a71-a794-5a9563e254ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Animator Message Listener: Broadcast Message
haystackProgrammer: AnimatorMessageListener.BroadcastMessage
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"66ac7402-1666-49bd-aad3-5cc980186ab8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Unity.VisualScripting.AnimatorMessageListener|System.String|System.Object|UnityEngine.SendMessageOptions


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Animator Message Listener: Broadcast Message
haystackProgrammer: AnimatorMessageListener.BroadcastMessage
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.BroadcastMessage(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"10b62dc6-ee6a-4902-a101-7201c1cc66ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Animator Message Listener: Broadcast Message
haystackProgrammer: AnimatorMessageListener.BroadcastMessage
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.BroadcastMessage(System.String)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1a40706d-296a-4fe0-a4e8-94afe5febfea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Animator Message Listener: Broadcast Message
haystackProgrammer: AnimatorMessageListener.BroadcastMessage
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String|UnityEngine.SendMessageOptions
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;BroadcastMessage;System.String;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"c23e924b-647c-4722-b771-35a60c31c513","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animator Message Listener: Get Instance ID
haystackProgrammer: AnimatorMessageListener.GetInstanceID
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.GetInstanceID()@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7c33a3e-cc20-462f-a1f3-afbe5bdc4219","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator Message Listener: Get Hash Code
haystackProgrammer: AnimatorMessageListener.GetHashCode
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.GetHashCode()@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67761710-4102-445d-a0a5-81fdf88d9f99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animator Message Listener: Equals
haystackProgrammer: AnimatorMessageListener.Equals
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.Equals(System.Object)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7c3c3b2-a1a7-48ab-a8c7-e21b5a044da4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animator Message Listener: Instantiate
haystackProgrammer: AnimatorMessageListener.Instantiate
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6eb7bd9b-228c-4b94-a2df-0dbb723f9ec4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animator Message Listener: Instantiate
haystackProgrammer: AnimatorMessageListener.Instantiate
tag1: Unity.VisualScripting.AnimatorMessageListener
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"8e626976-b6aa-4bdb-9cc0-3fc19b2580bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Animator Message Listener: Instantiate
haystackProgrammer: AnimatorMessageListener.Instantiate
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.Instantiate(UnityEngine.Object)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"e374ab7c-e091-4f8a-a988-ede19e7b59a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Animator Message Listener: Instantiate
haystackProgrammer: AnimatorMessageListener.Instantiate
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"7b6cb7d2-02f7-4286-8366-3f569672716d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Animator Message Listener: Instantiate
haystackProgrammer: AnimatorMessageListener.Instantiate
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any

unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"1b498cc4-4578-4c07-b075-52f52094ffa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Animator Message Listener: Instantiate
haystackProgrammer: AnimatorMessageListener.Instantiate
tag1: Unity.VisualScripting.AnimatorMessageListener
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
Unity.VisualScripting.AnimatorMessageListener;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e0f4a19c-655d-43df-b135-a0f7710f6505","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Animator Message Listener: Destroy
haystackProgrammer: AnimatorMessageListener.Destroy
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"46345052-ca95-4613-b6f7-9bf3bd74fe21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Animator Message Listener: Destroy
haystackProgrammer: AnimatorMessageListener.Destroy
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.Destroy(UnityEngine.Object)@any
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"4ebf4c24-eb24-4c49-a61e-fab951c9a245","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Animator Message Listener: Destroy Immediate
haystackProgrammer: AnimatorMessageListener.DestroyImmediate
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
favoriteKey:
Unity.VisualScripting.AnimatorMessageListener.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"Unity.VisualScripting.AnimatorMessageListener","targetTypeName":"Unity.VisualScripting.AnimatorMessageListener","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"13a9f205-27c0-4e81-96a2-e73a114881a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Animator Message Listener: Destroy Immediate
haystackProgrammer: AnimatorMessageListener.DestroyImmediate
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labelHuman: Dont Destroy On Load (Target)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: AnimatorMessageListener.Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: AnimatorMessageListener.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
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haystackProgrammer: AnimatorMessageListener.ReferenceEquals
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Animator Message Listener: Get Destroy Cancellation Token
haystackProgrammer: AnimatorMessageListener.destroyCancellationToken (get)
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
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haystackProgrammer: AnimatorMessageListener.useGUILayout (get)
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labelProgrammer: useGUILayout (set)
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labelHuman: Get Did Start
labelProgrammer: didStart (get)
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labelHuman: Get Did Awake
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
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labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
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labelHuman: Get Enabled
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labelHuman: Set Enabled
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labelHuman: Is Active And Enabled
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labelHuman: Get Transform
labelProgrammer: transform (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
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haystackProgrammer: AnimatorMessageListener.gameObject (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animator Message Listener: Get Tag
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valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animator Message Listener: Set Tag
haystackProgrammer: AnimatorMessageListener.tag (set)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.tag@set
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator Message Listener: Get Name
haystackProgrammer: AnimatorMessageListener.name (get)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.name@get
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator Message Listener: Set Name
haystackProgrammer: AnimatorMessageListener.name (set)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.name@set
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator Message Listener: Get Hide Flags
haystackProgrammer: AnimatorMessageListener.hideFlags (get)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.hideFlags@get
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator Message Listener: Set Hide Flags
haystackProgrammer: AnimatorMessageListener.hideFlags (set)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.hideFlags@set
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ludiq Behaviour: To String
haystackProgrammer: LudiqBehaviour.ToString
favoriteKey: Unity.VisualScripting.LudiqBehaviour.ToString()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;ToString;
tag3: Unity.VisualScripting.LudiqBehaviour;ToString;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Ludiq Behaviour: Is Invoking
haystackProgrammer: LudiqBehaviour.IsInvoking
favoriteKey: Unity.VisualScripting.LudiqBehaviour.IsInvoking()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Ludiq Behaviour: Cancel Invoke
haystackProgrammer: LudiqBehaviour.CancelInvoke
favoriteKey: Unity.VisualScripting.LudiqBehaviour.CancelInvoke()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Ludiq Behaviour: Invoke
haystackProgrammer: LudiqBehaviour.Invoke
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Invoke(System.StringSystem.Single)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Ludiq Behaviour: Invoke Repeating
haystackProgrammer: LudiqBehaviour.InvokeRepeating
favoriteKey: Unity.VisualScripting.LudiqBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Ludiq Behaviour: Cancel Invoke
haystackProgrammer: LudiqBehaviour.CancelInvoke
favoriteKey: Unity.VisualScripting.LudiqBehaviour.CancelInvoke(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Ludiq Behaviour: Is Invoking
haystackProgrammer: LudiqBehaviour.IsInvoking
favoriteKey: Unity.VisualScripting.LudiqBehaviour.IsInvoking(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Ludiq Behaviour: Start Coroutine
haystackProgrammer: LudiqBehaviour.StartCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StartCoroutine(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Ludiq Behaviour: Start Coroutine
haystackProgrammer: LudiqBehaviour.StartCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Ludiq Behaviour: Start Coroutine
haystackProgrammer: LudiqBehaviour.StartCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Ludiq Behaviour: Stop Coroutine
haystackProgrammer: LudiqBehaviour.StopCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Ludiq Behaviour: Stop Coroutine
haystackProgrammer: LudiqBehaviour.StopCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Ludiq Behaviour: Stop Coroutine
haystackProgrammer: LudiqBehaviour.StopCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopCoroutine(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Ludiq Behaviour: Stop All Coroutines
haystackProgrammer: LudiqBehaviour.StopAllCoroutines
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopAllCoroutines()@any
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tag2: Unity.VisualScripting.LudiqBehaviour;StopAllCoroutines;
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valueInputTypes: Unity.VisualScripting.LudiqBehaviour
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Ludiq Behaviour: Print
haystackProgrammer: LudiqBehaviour.print
favoriteKey: Unity.VisualScripting.LudiqBehaviour.print(System.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Ludiq Behaviour: Get Component
haystackProgrammer: LudiqBehaviour.GetComponent
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetComponent(System.Type)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Ludiq Behaviour: Try Get Component
haystackProgrammer: LudiqBehaviour.TryGetComponent
favoriteKey: Unity.VisualScripting.LudiqBehaviour.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Ludiq Behaviour: Get Component
haystackProgrammer: LudiqBehaviour.GetComponent
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetComponent(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Ludiq Behaviour: Get Component In Children
haystackProgrammer: LudiqBehaviour.GetComponentInChildren
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Type|System.Boolean
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haystackProgrammer: LudiqBehaviour.BroadcastMessage
favoriteKey: Unity.VisualScripting.LudiqBehaviour.BroadcastMessage(System.StringSystem.Object)@any
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tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Ludiq Behaviour: Broadcast Message
haystackProgrammer: LudiqBehaviour.BroadcastMessage
favoriteKey: Unity.VisualScripting.LudiqBehaviour.BroadcastMessage(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Ludiq Behaviour: Broadcast Message
haystackProgrammer: LudiqBehaviour.BroadcastMessage
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|UnityEngine.SendMessageOptions
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Ludiq Behaviour: Get Instance ID
haystackProgrammer: LudiqBehaviour.GetInstanceID
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetInstanceID()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Ludiq Behaviour: Get Hash Code
haystackProgrammer: LudiqBehaviour.GetHashCode
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetHashCode()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetHashCode;
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valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Ludiq Behaviour: Equals
haystackProgrammer: LudiqBehaviour.Equals
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Equals(System.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
tag1: Unity.VisualScripting.LudiqBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
tag1: Unity.VisualScripting.LudiqBehaviour
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Instantiate(UnityEngine.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
tag1: Unity.VisualScripting.LudiqBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
tag1: Unity.VisualScripting.LudiqBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
Unity.VisualScripting.LudiqBehaviour;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Ludiq Behaviour: Destroy
haystackProgrammer: LudiqBehaviour.Destroy
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Ludiq Behaviour: Destroy
haystackProgrammer: LudiqBehaviour.Destroy
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Destroy(UnityEngine.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Ludiq Behaviour: Destroy Immediate
haystackProgrammer: LudiqBehaviour.DestroyImmediate
favoriteKey: Unity.VisualScripting.LudiqBehaviour.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Ludiq Behaviour: Destroy Immediate
haystackProgrammer: LudiqBehaviour.DestroyImmediate
favoriteKey: Unity.VisualScripting.LudiqBehaviour.DestroyImmediate(UnityEngine.Object)@any
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tag2: Unity.VisualScripting.LudiqBehaviour;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Ludiq Behaviour: Find Objects By Type
haystackProgrammer: LudiqBehaviour.FindObjectsByType
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.LudiqBehaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Ludiq Behaviour: Find Objects By Type
haystackProgrammer: LudiqBehaviour.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Ludiq Behaviour: Dont Destroy On Load
haystackProgrammer: LudiqBehaviour.DontDestroyOnLoad
favoriteKey: Unity.VisualScripting.LudiqBehaviour.DontDestroyOnLoad(UnityEngine.Object)@any
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Ludiq Behaviour: Find First Object By Type
haystackProgrammer: LudiqBehaviour.FindFirstObjectByType
favoriteKey: Unity.VisualScripting.LudiqBehaviour.FindFirstObjectByType(System.Type)@any
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tag2: Unity.VisualScripting.LudiqBehaviour;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Ludiq Behaviour: Find Any Object By Type
haystackProgrammer: LudiqBehaviour.FindAnyObjectByType
favoriteKey: Unity.VisualScripting.LudiqBehaviour.FindAnyObjectByType(System.Type)@any
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tag2: Unity.VisualScripting.LudiqBehaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Ludiq Behaviour: Find First Object By Type
haystackProgrammer: LudiqBehaviour.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Ludiq Behaviour: Find Any Object By Type
haystackProgrammer: LudiqBehaviour.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.LudiqBehaviour.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.LudiqBehaviour;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"7ee0e1e1-e8c5-407b-9880-c68130e8ed30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Ludiq Behaviour: Equals
haystackProgrammer: LudiqBehaviour.Equals
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24ec9b8c-7494-47bf-9e27-9d8a753f8461","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Ludiq Behaviour: Get Type
haystackProgrammer: LudiqBehaviour.GetType
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetType()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"155687b7-973e-4947-985b-b8be7dd5bc01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Ludiq Behaviour: Reference Equals
haystackProgrammer: LudiqBehaviour.ReferenceEquals
favoriteKey: Unity.VisualScripting.LudiqBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a5ace6b-6f6d-4fe6-a912-af5fbd1e120a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Ludiq Behaviour: Get Destroy Cancellation Token
haystackProgrammer: LudiqBehaviour.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.destroyCancellationToken@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b54ad8e7-7855-494a-975b-4296982d3032","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Ludiq Behaviour: Get Use GUI Layout
haystackProgrammer: LudiqBehaviour.useGUILayout (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.useGUILayout@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2390f51a-f024-4264-ab4b-2a59da17b1aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Ludiq Behaviour: Set Use GUI Layout
haystackProgrammer: LudiqBehaviour.useGUILayout (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.useGUILayout@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5987ecd9-bd7b-4121-b87c-0725cbf5f6ce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Ludiq Behaviour: Get Did Start
haystackProgrammer: LudiqBehaviour.didStart (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.didStart@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12d52c32-0260-4a09-8ad0-37d1acf3705a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Ludiq Behaviour: Get Did Awake
haystackProgrammer: LudiqBehaviour.didAwake (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.didAwake@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"254740ba-29f0-4d33-9f3a-461408e4eba0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Ludiq Behaviour: Get Run In Edit Mode
haystackProgrammer: LudiqBehaviour.runInEditMode (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.runInEditMode@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14bf34ed-e126-4355-b99a-3544e0870ae5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Ludiq Behaviour: Set Run In Edit Mode
haystackProgrammer: LudiqBehaviour.runInEditMode (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.runInEditMode@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"43e35011-3148-48dc-b4d5-efe502f93bb2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Ludiq Behaviour: Get Enabled
haystackProgrammer: LudiqBehaviour.enabled (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.enabled@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;enabled
tag3: Unity.VisualScripting.LudiqBehaviour;enabled
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30e71929-d574-4cd6-be25-e5f9343f2348","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Ludiq Behaviour: Set Enabled
haystackProgrammer: LudiqBehaviour.enabled (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.enabled@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;enabled
tag3: Unity.VisualScripting.LudiqBehaviour;enabled
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2e2c2dfc-cde1-46c1-9d52-4480cfc9a121","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Ludiq Behaviour: Is Active And Enabled
haystackProgrammer: LudiqBehaviour.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.isActiveAndEnabled@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;isActiveAndEnabled
tag3: Unity.VisualScripting.LudiqBehaviour;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"117bc199-441d-40ba-865d-a3e20681d875","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Ludiq Behaviour: Get Transform
haystackProgrammer: LudiqBehaviour.transform (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.transform@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45cd500c-76fc-480c-883a-cd43683fdc29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Ludiq Behaviour: Get Game Object
haystackProgrammer: LudiqBehaviour.gameObject (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.gameObject@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cee5a945-2862-4003-b9c6-f1e7cf08c8d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Ludiq Behaviour: Get Tag
haystackProgrammer: LudiqBehaviour.tag (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.tag@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c850f6e-0fc5-476a-b4a8-735a08e098fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Ludiq Behaviour: Set Tag
haystackProgrammer: LudiqBehaviour.tag (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.tag@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2d0ac515-264e-4311-8ad0-cb6f3e2f52f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Ludiq Behaviour: Get Name
haystackProgrammer: LudiqBehaviour.name (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.name@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62ad9221-d886-4c09-9bb4-893cb866d440","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Ludiq Behaviour: Set Name
haystackProgrammer: LudiqBehaviour.name (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.name@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8c8dc860-5822-49c4-bde9-fee486d19123","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Ludiq Behaviour: Get Hide Flags
haystackProgrammer: LudiqBehaviour.hideFlags (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.hideFlags@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e840fd44-2fb0-4721-bf98-6ce8d383949a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Ludiq Behaviour: Set Hide Flags
haystackProgrammer: LudiqBehaviour.hideFlags (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.hideFlags@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"89309f30-e039-4507-8118-33bfade8787b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ludiq Scriptable Object: To String
haystackProgrammer: LudiqScriptableObject.ToString
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.ToString()@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;ToString;
tag3: Unity.VisualScripting.LudiqScriptableObject;ToString;
valueInputTypes: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d6854c1-6a3a-4685-a591-17994c889311","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Ludiq Scriptable Object: Create Instance
haystackProgrammer: LudiqScriptableObject.CreateInstance
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.CreateInstance(System.String)@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"919415e2-ca6a-44e5-a26d-93a75d33e9b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Ludiq Scriptable Object: Create Instance
haystackProgrammer: LudiqScriptableObject.CreateInstance
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.CreateInstance(System.Type)@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f02cddf1-2fcf-4e3b-9135-114f7399e6b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Ludiq Scriptable Object: Get Instance ID
haystackProgrammer: LudiqScriptableObject.GetInstanceID
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.GetInstanceID()@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c3691a5-513a-47ad-965b-e58ed27d8cac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Ludiq Scriptable Object: Get Hash Code
haystackProgrammer: LudiqScriptableObject.GetHashCode
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labelProgrammer: Equals (other)
haystackHuman: Ludiq Scriptable Object: Equals
haystackProgrammer: LudiqScriptableObject.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Ludiq Scriptable Object: Instantiate
haystackProgrammer: LudiqScriptableObject.Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: LudiqScriptableObject.Instantiate
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labelProgrammer: Instantiate (original)
haystackHuman: Ludiq Scriptable Object: Instantiate
haystackProgrammer: LudiqScriptableObject.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Ludiq Scriptable Object: Instantiate
haystackProgrammer: LudiqScriptableObject.Instantiate
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labelProgrammer: Instantiate (original, parent)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Ludiq Scriptable Object: Instantiate
haystackProgrammer: LudiqScriptableObject.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Ludiq Scriptable Object: Destroy
haystackProgrammer: LudiqScriptableObject.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Ludiq Scriptable Object: Destroy
haystackProgrammer: LudiqScriptableObject.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Ludiq Scriptable Object: Destroy Immediate
haystackProgrammer: LudiqScriptableObject.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Ludiq Scriptable Object: Destroy Immediate
haystackProgrammer: LudiqScriptableObject.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Ludiq Scriptable Object: Find Objects By Type
haystackProgrammer: LudiqScriptableObject.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Ludiq Scriptable Object: Find Objects By Type
haystackProgrammer: LudiqScriptableObject.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Ludiq Scriptable Object: Dont Destroy On Load
haystackProgrammer: LudiqScriptableObject.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Ludiq Scriptable Object: Find First Object By Type
haystackProgrammer: LudiqScriptableObject.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Ludiq Scriptable Object: Find Any Object By Type
haystackProgrammer: LudiqScriptableObject.FindAnyObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: LudiqScriptableObject.Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: LudiqScriptableObject.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Ludiq Scriptable Object: Reference Equals
haystackProgrammer: LudiqScriptableObject.ReferenceEquals
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Ludiq Scriptable Object: Get Name
haystackProgrammer: LudiqScriptableObject.name (get)
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.name@get
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;name
tag3: UnityEngine.Object;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Ludiq Scriptable Object: Set Name
haystackProgrammer: LudiqScriptableObject.name (set)
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tag1: Unity.VisualScripting.LudiqScriptableObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Ludiq Scriptable Object: Get Hide Flags
haystackProgrammer: LudiqScriptableObject.hideFlags (get)
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.hideFlags@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Ludiq Scriptable Object: Set Hide Flags
haystackProgrammer: LudiqScriptableObject.hideFlags (set)
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.hideFlags@set
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Macro Scriptable Object: To String
haystackProgrammer: MacroScriptableObject.ToString
favoriteKey: Unity.VisualScripting.MacroScriptableObject.ToString()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Macro Scriptable Object: Create Instance
haystackProgrammer: MacroScriptableObject.CreateInstance
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labelProgrammer: CreateInstance (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Macro Scriptable Object: Get Instance ID
haystackProgrammer: MacroScriptableObject.GetInstanceID
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Macro Scriptable Object: Get Hash Code
haystackProgrammer: MacroScriptableObject.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Macro Scriptable Object: Equals
haystackProgrammer: MacroScriptableObject.Equals
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tag3: UnityEngine.Object;Equals;System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: MacroScriptableObject.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: MacroScriptableObject.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Macro Scriptable Object: Instantiate
haystackProgrammer: MacroScriptableObject.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Macro Scriptable Object: Instantiate
haystackProgrammer: MacroScriptableObject.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: MacroScriptableObject.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: MacroScriptableObject.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Macro Scriptable Object: Destroy
haystackProgrammer: MacroScriptableObject.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Macro Scriptable Object: Destroy
haystackProgrammer: MacroScriptableObject.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelHuman: Destroy Immediate (Obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: ScriptGraphAsset.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: ScriptGraphAsset.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: ScriptGraphAsset.DontDestroyOnLoad
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: ScriptGraphAsset.FindFirstObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: ScriptGraphAsset.FindAnyObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: ScriptGraphAsset.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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Unity.VisualScripting.ScriptGraphAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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valueOutputTypes: UnityEngine.Object
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Unity.VisualScripting.ScriptGraphAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: ScriptGraphAsset.Equals
favoriteKey: Unity.VisualScripting.ScriptGraphAsset.Equals(System.ObjectSystem.Object)@any
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tag2: Unity.VisualScripting.ScriptGraphAsset;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: ScriptGraphAsset.GetType
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: ScriptGraphAsset.ReferenceEquals
favoriteKey: Unity.VisualScripting.ScriptGraphAsset.ReferenceEquals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
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valueOutputTypes: Unity.VisualScripting.FlowGraph
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
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unitType: Unity.VisualScripting.SetMember
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haystackProgrammer: ScriptGraphAsset.isDescriptionValid (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
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haystackProgrammer: ScriptGraphAsset.name (get)
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tag1: Unity.VisualScripting.ScriptGraphAsset
tag2: Unity.VisualScripting.ScriptGraphAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptGraphAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Script Graph Asset: Set Name
haystackProgrammer: ScriptGraphAsset.name (set)
favoriteKey: Unity.VisualScripting.ScriptGraphAsset.name@set
tag1: Unity.VisualScripting.ScriptGraphAsset
tag2: Unity.VisualScripting.ScriptGraphAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptGraphAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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haystackProgrammer: ScriptGraphAsset.hideFlags (get)
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tag2: Unity.VisualScripting.ScriptGraphAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: ScriptGraphAsset.hideFlags (set)
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tag2: Unity.VisualScripting.ScriptGraphAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DefaultGraph ()
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labelHuman: Trigger Animation Event (Animation Event)
labelProgrammer: TriggerAnimationEvent (animationEvent)
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haystackProgrammer: ScriptMachine.TriggerAnimationEvent
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labelHuman: Trigger Unity Event (Name)
labelProgrammer: TriggerUnityEvent (name)
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haystackProgrammer: ScriptMachine.TriggerUnityEvent
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labelHuman: Get Aot Stubs (Visited)
labelProgrammer: GetAotStubs (visited)
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labelProgrammer: GetReference ()
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haystackProgrammer: ScriptMachine.GetReference
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labelHuman: Instantiate Nest ()
labelProgrammer: InstantiateNest ()
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haystackProgrammer: ScriptMachine.InstantiateNest
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labelHuman: Uninstantiate Nest ()
labelProgrammer: UninstantiateNest ()
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Script Machine: To String
haystackProgrammer: ScriptMachine.ToString
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Script Machine: Is Invoking
haystackProgrammer: ScriptMachine.IsInvoking
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Script Machine: Cancel Invoke
haystackProgrammer: ScriptMachine.CancelInvoke
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labelHuman: Invoke (Method Name, Time)
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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labelProgrammer: IsInvoking (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Script Machine: Get Type
haystackProgrammer: ScriptMachine.GetType
favoriteKey: Unity.VisualScripting.ScriptMachine.GetType()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bd51184-e84c-4628-8bf1-fe36455e912d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Script Machine: Reference Equals
haystackProgrammer: ScriptMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.ScriptMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"806515ed-97c3-4e88-b33e-1c8b1c0d3f0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: Script Machine: Get Nest
haystackProgrammer: ScriptMachine.nest (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.nest@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;nest
tag3: Unity.VisualScripting.ScriptMachine;nest
valueInputTypes: Unity.VisualScripting.ScriptMachine
unit:
{"member":{"name":"nest","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91910bcd-6064-42fb-b0db-8aa98cb40ee6","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
Unity.VisualScripting.GraphNest`2[[Unity.VisualScripting.FlowGraph, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: Script Machine: Get Graph
haystackProgrammer: ScriptMachine.graph (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.graph@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graph
tag3: Unity.VisualScripting.ScriptMachine;graph
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.FlowGraph
unit:
{"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40379f4a-96ef-4508-b588-9030fd37065f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: Script Machine: Get Graph Data
haystackProgrammer: ScriptMachine.graphData (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.graphData@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graphData
tag3: Unity.VisualScripting.ScriptMachine;graphData
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6613eb1e-fbde-43fb-b90e-bd15665d4086","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: Script Machine: Set Graph Data
haystackProgrammer: ScriptMachine.graphData (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.graphData@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graphData
tag3: Unity.VisualScripting.ScriptMachine;graphData
valueInputTypes: Unity.VisualScripting.ScriptMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"chainable":false,"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89512e4d-1a7f-49f7-821d-bad8d7eaba39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: Script Machine: Is Description Valid
haystackProgrammer: ScriptMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isDescriptionValid
tag3: Unity.VisualScripting.ScriptMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60ead647-8232-45bd-81f1-5a0d86fc2d65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: Script Machine: Set Description Valid
haystackProgrammer: ScriptMachine.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.isDescriptionValid@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isDescriptionValid
tag3: Unity.VisualScripting.ScriptMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ec72023c-118e-47b3-8e58-5492b5004b3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Script Machine: Get Destroy Cancellation Token
haystackProgrammer: ScriptMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f47187d-3912-41c5-91a1-bdfa83c64242","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Script Machine: Get Use GUI Layout
haystackProgrammer: ScriptMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.useGUILayout@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9065815-4f9a-4700-b3ec-c3f74f3674cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Script Machine: Set Use GUI Layout
haystackProgrammer: ScriptMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.useGUILayout@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1044e49d-ff55-44f7-8f54-596b88f13f78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Script Machine: Get Did Start
haystackProgrammer: ScriptMachine.didStart (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.didStart@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3da0e7a8-9b57-4cbb-94ce-67d6c65f6d71","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Script Machine: Get Did Awake
haystackProgrammer: ScriptMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.didAwake@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9e5e0a9-1fce-431d-a95d-1db0c38904c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Script Machine: Get Run In Edit Mode
haystackProgrammer: ScriptMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.runInEditMode@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ad63776-b2b4-491f-ad51-43aec2412a73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Script Machine: Set Run In Edit Mode
haystackProgrammer: ScriptMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.runInEditMode@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9bef42b7-7b2a-40de-93e2-1495066b1df3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Script Machine: Get Enabled
haystackProgrammer: ScriptMachine.enabled (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.enabled@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;enabled
tag3: Unity.VisualScripting.ScriptMachine;enabled
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"507865bb-a6b5-4180-8064-0e42dbac992c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Script Machine: Set Enabled
haystackProgrammer: ScriptMachine.enabled (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.enabled@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;enabled
tag3: Unity.VisualScripting.ScriptMachine;enabled
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7bc32a0b-2704-444c-a0b4-3ce1e42f439f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Script Machine: Is Active And Enabled
haystackProgrammer: ScriptMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.ScriptMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb48f282-2add-479c-8df5-9c3d01b602eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Script Machine: Get Transform
haystackProgrammer: ScriptMachine.transform (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.transform@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10a422f4-c9c6-4dde-b670-1a2919bfcc9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Script Machine: Get Game Object
haystackProgrammer: ScriptMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.gameObject@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb4ef86a-36fe-49c4-8d57-14bb1188dfd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Script Machine: Get Tag
haystackProgrammer: ScriptMachine.tag (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.tag@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66179643-f28f-4f36-8fca-b37e88dd71cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Script Machine: Set Tag
haystackProgrammer: ScriptMachine.tag (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.tag@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6b028952-8cb7-4ac0-970f-a860d3972c06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Script Machine: Get Name
haystackProgrammer: ScriptMachine.name (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.name@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5eea297-1eaa-459c-85a5-ed0a19c08b02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Script Machine: Set Name
haystackProgrammer: ScriptMachine.name (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.name@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"25927491-1f19-47b7-a6ae-cfa7a0e86d28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Script Machine: Get Hide Flags
haystackProgrammer: ScriptMachine.hideFlags (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.hideFlags@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abdc12eb-61c9-4ad6-8afa-bc12a977c822","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Script Machine: Set Hide Flags
haystackProgrammer: ScriptMachine.hideFlags (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.hideFlags@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.ScriptMachine|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"06669406-387a-4ae1-8d12-d31e0241403c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Default Graph ()
labelProgrammer: DefaultGraph ()
haystackHuman: State Graph Asset: Default Graph
haystackProgrammer: StateGraphAsset.DefaultGraph
favoriteKey: Unity.VisualScripting.StateGraphAsset.DefaultGraph()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;DefaultGraph;
tag3: Unity.VisualScripting.StateGraphAsset;DefaultGraph;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DefaultGraph","parameterTypes":[],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9143a9f9-bff2-4a10-8c66-65e673b9abe0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Aot Stubs (Visited)
labelProgrammer: GetAotStubs (visited)
haystackHuman: State Graph Asset: Get Aot Stubs
haystackProgrammer: StateGraphAsset.GetAotStubs
tag1: Unity.VisualScripting.StateGraphAsset
favoriteKey:
Unity.VisualScripting.StateGraphAsset.GetAotStubs(System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
Unity.VisualScripting.StateGraphAsset;GetAotStubs;System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
Unity.VisualScripting.StateGraphAsset;GetAotStubs;System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: State Graph Asset: Find Any Object By Type
haystackProgrammer: StateGraphAsset.FindAnyObjectByType
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