# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Height
labelProgrammer: lineHeight (get)
haystackHuman: Font: Get Line Height
haystackProgrammer: Font.lineHeight (get)
favoriteKey: UnityEngine.Font.lineHeight@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;lineHeight
tag3: UnityEngine.Font;lineHeight
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lineHeight","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44a1d2a8-3a84-4f05-a347-7973f0ed8808","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Font: Get Name
haystackProgrammer: Font.name (get)
favoriteKey: UnityEngine.Font.name@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f777fc1-33b6-4a4f-b4ce-0c6a9aed2b51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Font: Set Name
haystackProgrammer: Font.name (set)
favoriteKey: UnityEngine.Font.name@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"84c4e85f-6b43-48eb-b44c-ec35e2baea26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Font: Get Hide Flags
haystackProgrammer: Font.hideFlags (get)
favoriteKey: UnityEngine.Font.hideFlags@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e4a543e-4276-44d9-938a-ddbffcbb0673","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Font: Set Hide Flags
haystackProgrammer: Font.hideFlags (set)
favoriteKey: UnityEngine.Font.hideFlags@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4defdd4e-1b07-4d07-b66f-262097cd5d43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Paint (Grid Layout, Brush Target, Position)
labelProgrammer: Paint (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Paint
haystackProgrammer: GridBrushBase.Paint
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Paint(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"Paint","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"c59d8790-4343-440c-815b-8e3870e73e9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Erase (Grid Layout, Brush Target, Position)
labelProgrammer: Erase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Erase
haystackProgrammer: GridBrushBase.Erase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Erase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"Erase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"16e58ea2-02c0-4803-86b6-dc158ed1c6e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Grid Layout, Brush Target, Position)
labelProgrammer: BoxFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Fill
haystackProgrammer: GridBrushBase.BoxFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"BoxFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"cbb8b285-77a0-4165-9158-ad1e679d6737","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Erase (Grid Layout, Brush Target, Position)
labelProgrammer: BoxErase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Erase
haystackProgrammer: GridBrushBase.BoxErase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxErase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"BoxErase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"2c3e08a5-0759-4d5c-87cd-1edda79599fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select (Grid Layout, Brush Target, Position)
labelProgrammer: Select (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Select
haystackProgrammer: GridBrushBase.Select
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Select(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"Select","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"e24cd76a-ed2e-4a58-987e-0091fa43bae0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Grid Layout, Brush Target, Position)
labelProgrammer: FloodFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Flood Fill
haystackProgrammer: GridBrushBase.FloodFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.FloodFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;FloodFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;FloodFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"FloodFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"2c5b5dd4-0cd3-47fa-8bd3-18bd107974a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Direction, Layout)
labelProgrammer: Rotate (direction, layout)
haystackHuman: Grid Brush Base: Rotate
haystackProgrammer: GridBrushBase.Rotate
tag1: UnityEngine.GridBrushBase
favoriteKey:
UnityEngine.GridBrushBase.Rotate(UnityEngine.GridBrushBase+RotationDirectionUnityEngine.GridLayout+CellLayout)@any

tag2:
UnityEngine.GridBrushBase;Rotate;UnityEngine.GridBrushBase+RotationDirection;UnityEngine.GridLayout+CellLayout

tag3:
UnityEngine.GridBrushBase;Rotate;UnityEngine.GridBrushBase+RotationDirection;UnityEngine.GridLayout+CellLayout

unit:
{"chainable":false,"parameterNames":["direction","layout"],"member":{"name":"Rotate","parameterTypes":["UnityEngine.GridBrushBase+RotationDirection","UnityEngine.GridLayout+CellLayout"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%direction":{"$content":"Clockwise","$type":"UnityEngine.GridBrushBase+RotationDirection"},"%layout":{"$content":"Rectangle","$type":"UnityEngine.GridLayout+CellLayout"}},"position":{"x":0.0,"y":0.0},"guid":"533cbd3f-f14d-4585-b055-20ca9ed7c6f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+RotationDirection|UnityEngine.GridLayout+CellLayout


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flip (Flip, Layout)
labelProgrammer: Flip (flip, layout)
haystackHuman: Grid Brush Base: Flip
haystackProgrammer: GridBrushBase.Flip
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
tag3: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+FlipAxis|UnityEngine.GridLayout+CellLayout
favoriteKey:
UnityEngine.GridBrushBase.Flip(UnityEngine.GridBrushBase+FlipAxisUnityEngine.GridLayout+CellLayout)@any

unit:
{"chainable":false,"parameterNames":["flip","layout"],"member":{"name":"Flip","parameterTypes":["UnityEngine.GridBrushBase+FlipAxis","UnityEngine.GridLayout+CellLayout"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%flip":{"$content":"X","$type":"UnityEngine.GridBrushBase+FlipAxis"},"%layout":{"$content":"Rectangle","$type":"UnityEngine.GridLayout+CellLayout"}},"position":{"x":0.0,"y":0.0},"guid":"a8c899bc-dbf6-4563-833e-8b44dc857369","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pick (Grid Layout, Brush Target, Position, Pivot)
labelProgrammer: Pick (gridLayout, brushTarget, position, pivot)
haystackHuman: Grid Brush Base: Pick
haystackProgrammer: GridBrushBase.Pick
tag1: UnityEngine.GridBrushBase
favoriteKey:
UnityEngine.GridBrushBase.Pick(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsIntUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Pick;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Pick;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.Vector3Int

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position","pivot"],"member":{"name":"Pick","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"8c8f1a19-30b3-4a18-86e4-659d11e5f376","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt|UnityEngine.Vector3Int


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Grid Layout, Brush Target, From, To)
labelProgrammer: Move (gridLayout, brushTarget, from, to)
haystackHuman: Grid Brush Base: Move
haystackProgrammer: GridBrushBase.Move
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Move(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsIntUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","from","to"],"member":{"name":"Move","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"f8771c27-d477-4e02-bfab-7fd2aa5e3417","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Start (Grid Layout, Brush Target, Position)
labelProgrammer: MoveStart (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move Start
haystackProgrammer: GridBrushBase.MoveStart
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.MoveStart(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"MoveStart","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"603a8920-da2f-49c4-a8f8-b71434ced05b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move End (Grid Layout, Brush Target, Position)
labelProgrammer: MoveEnd (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move End
haystackProgrammer: GridBrushBase.MoveEnd
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.MoveEnd(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"MoveEnd","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"ef810be0-9427-4c6d-8aa9-d700575b63d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Z Position (Change)
labelProgrammer: ChangeZPosition (change)
haystackHuman: Grid Brush Base: Change Z Position
haystackProgrammer: GridBrushBase.ChangeZPosition
favoriteKey: UnityEngine.GridBrushBase.ChangeZPosition(System.Int32)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
tag3: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
valueInputTypes: UnityEngine.GridBrushBase|System.Int32
unit:
{"chainable":false,"parameterNames":["change"],"member":{"name":"ChangeZPosition","parameterTypes":["System.Int32"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%change":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a1f2e376-8854-439e-a835-28bfccc0b97b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Z Position ()
labelProgrammer: ResetZPosition ()
haystackHuman: Grid Brush Base: Reset Z Position
haystackProgrammer: GridBrushBase.ResetZPosition
favoriteKey: UnityEngine.GridBrushBase.ResetZPosition()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ResetZPosition;
tag3: UnityEngine.GridBrushBase;ResetZPosition;
valueInputTypes: UnityEngine.GridBrushBase
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetZPosition","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5efb221-6987-4232-81a1-fd603fd73222","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.String)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ecc19476-4a9a-46c1-8159-033e9b3fb218","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e4c9411b-0763-40e3-bf2b-dc94ff65e72f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Grid Brush Base: Get Instance ID
haystackProgrammer: GridBrushBase.GetInstanceID
favoriteKey: UnityEngine.GridBrushBase.GetInstanceID()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0208eca-9ff9-498b-b376-c54eec6ccc1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Grid Brush Base: Get Hash Code
haystackProgrammer: GridBrushBase.GetHashCode
favoriteKey: UnityEngine.GridBrushBase.GetHashCode()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9361832-9403-4066-99f6-4a3ab71183ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.GridBrushBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8325373-51c9-495d-bce6-5ceb08302979","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: GridBrushBase.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: GridBrushBase.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Grid Brush Base: Find Objects By Type
haystackProgrammer: GridBrushBase.FindObjectsByType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Grid Brush Base: Find Objects By Type
haystackProgrammer: GridBrushBase.FindObjectsByType
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: GridBrushBase.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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favoriteKey: UnityEngine.GridBrushBase.FindFirstObjectByType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: GridBrushBase.FindFirstObjectByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Brush Base: To String
haystackProgrammer: GridBrushBase.ToString
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tag2: UnityEngine.GridBrushBase;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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favoriteKey: UnityEngine.GridBrushBase.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.GridBrushBase;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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favoriteKey: UnityEngine.GridBrushBase.ReferenceEquals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
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haystackProgrammer: GridBrushBase.name (get)
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tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Brush Base: Set Name
haystackProgrammer: GridBrushBase.name (set)
favoriteKey: UnityEngine.GridBrushBase.name@set
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tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Brush Base: Get Hide Flags
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tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Brush Base: Set Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (set)
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tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
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haystackProgrammer: Tile.GetTileAnimationData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile: Start Up
haystackProgrammer: Tile.StartUp
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean
favoriteKey:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.String
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valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile: Get Instance ID
haystackProgrammer: Tile.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.Tile.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Tile: Get Hash Code
haystackProgrammer: Tile.GetHashCode
favoriteKey: UnityEngine.Tilemaps.Tile.GetHashCode()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tile: Equals
haystackProgrammer: Tile.Equals
favoriteKey: UnityEngine.Tilemaps.Tile.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.Tile|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: Tile.Instantiate
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Tile.Instantiate
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: Tile.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tile: Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Tile.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7262a32d-5986-4067-9884-a4c6fae5c281","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tile: Find Any Object By Type
haystackProgrammer: Tile.FindAnyObjectByType
favoriteKey: UnityEngine.Tilemaps.Tile.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f84bbc3f-1628-4afa-9e2e-cbc29cf9f3e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Tile: Find First Object By Type
haystackProgrammer: Tile.FindFirstObjectByType
favoriteKey: UnityEngine.Tilemaps.Tile.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"c6d2cb24-568d-4a04-8938-dd21483de105","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Tile: Find Any Object By Type
haystackProgrammer: Tile.FindAnyObjectByType
favoriteKey: UnityEngine.Tilemaps.Tile.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"9cb59a65-28f7-4d6a-8ae5-31893f92d36c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile: To String
haystackProgrammer: Tile.ToString
favoriteKey: UnityEngine.Tilemaps.Tile.ToString()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06104bba-f98b-4de4-976a-c779cd0aac18","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tile: Equals
haystackProgrammer: Tile.Equals
favoriteKey: UnityEngine.Tilemaps.Tile.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1d894d2-6306-4ede-a056-8e2824d58750","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tile: Get Type
haystackProgrammer: Tile.GetType
favoriteKey: UnityEngine.Tilemaps.Tile.GetType()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45d4e723-083f-493e-a230-dbf6d5e668cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tile: Reference Equals
haystackProgrammer: Tile.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.Tile.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f11055c-3ca1-40b8-9481-f30440a3f685","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Tile: Get Sprite
haystackProgrammer: Tile.sprite (get)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3bccb8c-5c09-431f-bf10-ed3469c92dec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Tile: Set Sprite
haystackProgrammer: Tile.sprite (set)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"af9ab070-e082-4910-90da-2c064f9578a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tile: Get Color
haystackProgrammer: Tile.color (get)
favoriteKey: UnityEngine.Tilemaps.Tile.color@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bececea6-9d6e-4d7b-87a3-3dac3d3d695a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tile: Set Color
haystackProgrammer: Tile.color (set)
favoriteKey: UnityEngine.Tilemaps.Tile.color@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"aa20d55d-22f2-4fb9-8113-0c09aba3fb75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tile: Get Transform
haystackProgrammer: Tile.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b35d8019-6382-4977-bed3-84471daaabb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform
labelProgrammer: transform (set)
haystackHuman: Tile: Set Transform
haystackProgrammer: Tile.transform (set)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30887e93-5d66-4a80-9222-5c2aea958131","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tile: Get Game Object
haystackProgrammer: Tile.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bb9d086-fdad-4f6c-a258-ea01dfa66aa4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Game Object
labelProgrammer: gameObject (set)
haystackHuman: Tile: Set Game Object
haystackProgrammer: Tile.gameObject (set)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4431f3c9-5013-4072-902d-e2b0d696aa49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flags
labelProgrammer: flags (get)
haystackHuman: Tile: Get Flags
haystackProgrammer: Tile.flags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2a15624-d349-49ba-b6a9-2f64de17be39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flags
labelProgrammer: flags (set)
haystackHuman: Tile: Set Flags
haystackProgrammer: Tile.flags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"29a28e85-34a8-4c33-8461-942bcc4b3803","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Type
labelProgrammer: colliderType (get)
haystackHuman: Tile: Get Collider Type
haystackProgrammer: Tile.colliderType (get)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9d484e2-6540-41a5-b440-5de17be8ed0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Type
labelProgrammer: colliderType (set)
haystackHuman: Tile: Set Collider Type
haystackProgrammer: Tile.colliderType (set)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"chainable":false,"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"}},"position":{"x":0.0,"y":0.0},"guid":"a4e1b7ec-9a8c-44d6-88c8-aa81780d8610","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile: Get Name
haystackProgrammer: Tile.name (get)
favoriteKey: UnityEngine.Tilemaps.Tile.name@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3bb51d6-0d6c-488b-8fc4-9f54cc26dd70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile: Set Name
haystackProgrammer: Tile.name (set)
favoriteKey: UnityEngine.Tilemaps.Tile.name@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0834e2eb-4fae-4db2-a9d1-1f64339e952e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile: Get Hide Flags
haystackProgrammer: Tile.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2f8c33e-1ce9-4bdb-a79a-0bbfadddccc4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile: Set Hide Flags
haystackProgrammer: Tile.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b3b209eb-8607-4c23-9494-8966a67adda2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile Base: Refresh Tile
haystackProgrammer: TileBase.RefreshTile
favoriteKey: UnityEngine.Tilemaps.TileBase.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
{"chainable":false,"parameterNames":["position","tilemap"],"member":{"name":"RefreshTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16249f73-a245-4c26-97b7-e9f72e8f3555","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile Base: Get Tile Data
haystackProgrammer: TileBase.GetTileData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
{"chainable":false,"parameterNames":["position","tilemap","tileData"],"member":{"name":"GetTileData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17ccf81e-d738-4e17-b59d-de20a971b3d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile Base: Get Tile Animation Data
haystackProgrammer: TileBase.GetTileAnimationData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileAnimationData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileAnimationData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
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labelProgrammer: GetHashCode ()
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Destroy (Obj, T)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile Base: To String
haystackProgrammer: TileBase.ToString
favoriteKey: UnityEngine.Tilemaps.TileBase.ToString()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tile Base: Get Type
haystackProgrammer: TileBase.GetType
favoriteKey: UnityEngine.Tilemaps.TileBase.GetType()@any
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tag2: UnityEngine.Tilemaps.TileBase;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tile Base: Reference Equals
haystackProgrammer: TileBase.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TileBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile Base: Get Name
haystackProgrammer: TileBase.name (get)
favoriteKey: UnityEngine.Tilemaps.TileBase.name@get
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile Base: Set Name
haystackProgrammer: TileBase.name (set)
favoriteKey: UnityEngine.Tilemaps.TileBase.name@set
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile Base: Get Hide Flags
haystackProgrammer: TileBase.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TileBase.hideFlags@get
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile Base: Set Hide Flags
haystackProgrammer: TileBase.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TileBase.hideFlags@set
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Cell Center Local (Position)
labelProgrammer: GetCellCenterLocal (position)
haystackHuman: Tilemap: Get Cell Center Local
haystackProgrammer: Tilemap.GetCellCenterLocal
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetCellCenterLocal(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetCellCenterLocal;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetCellCenterLocal;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Cell Center World (Position)
labelProgrammer: GetCellCenterWorld (position)
haystackHuman: Tilemap: Get Cell Center World
haystackProgrammer: Tilemap.GetCellCenterWorld
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetCellCenterWorld(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetCellCenterWorld;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetCellCenterWorld;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile (Position)
labelProgrammer: GetTile (position)
haystackHuman: Tilemap: Get Tile
haystackProgrammer: Tilemap.GetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileBase
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Block (Bounds)
labelProgrammer: GetTilesBlock (bounds)
haystackHuman: Tilemap: Get Tiles Block
haystackProgrammer: Tilemap.GetTilesBlock
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTilesBlock(UnityEngine.BoundsInt)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt
valueOutputTypes: UnityEngine.Tilemaps.TileBase[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Block Non Alloc (Bounds, Tiles)
labelProgrammer: GetTilesBlockNonAlloc (bounds, tiles)
haystackHuman: Tilemap: Get Tiles Block Non Alloc
haystackProgrammer: Tilemap.GetTilesBlockNonAlloc
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt|UnityEngine.Tilemaps.TileBase[]
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Range Count (Start Position, End Position)
labelProgrammer: GetTilesRangeCount (startPosition, endPosition)
haystackHuman: Tilemap: Get Tiles Range Count
haystackProgrammer: Tilemap.GetTilesRangeCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTilesRangeCount(UnityEngine.Vector3IntUnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Range Non Alloc (Start Position, End Position, Positions, Tiles)
labelProgrammer: GetTilesRangeNonAlloc (startPosition, endPosition, positions, tiles)
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haystackProgrammer: Tilemap.GetTilesRangeNonAlloc
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Position, Tile)
labelProgrammer: SetTile (position, tile)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any
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tag3: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Position Array, Tile Array)
labelProgrammer: SetTiles (positionArray, tileArray)
haystackHuman: Tilemap: Set Tiles
haystackProgrammer: Tilemap.SetTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTiles(UnityEngine.Vector3Int[]UnityEngine.Tilemaps.TileBase[])@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles Block (Position, Tile Array)
labelProgrammer: SetTilesBlock (position, tileArray)
haystackHuman: Tilemap: Set Tiles Block
haystackProgrammer: Tilemap.SetTilesBlock
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTilesBlock;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt|UnityEngine.Tilemaps.TileBase[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Tile Change Data, Ignore Lock Flags)
labelProgrammer: SetTile (tileChangeData, ignoreLockFlags)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTile(UnityEngine.Tilemaps.TileChangeDataSystem.Boolean)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileChangeData|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Tile Change Data Array, Ignore Lock Flags)
labelProgrammer: SetTiles (tileChangeDataArray, ignoreLockFlags)
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haystackProgrammer: Tilemap.SetTiles
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Tile (Position)
labelProgrammer: HasTile (position)
haystackHuman: Tilemap: Has Tile
haystackProgrammer: Tilemap.HasTile
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position)
labelProgrammer: RefreshTile (position)
haystackHuman: Tilemap: Refresh Tile
haystackProgrammer: Tilemap.RefreshTile
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh All Tiles ()
labelProgrammer: RefreshAllTiles ()
haystackHuman: Tilemap: Refresh All Tiles
haystackProgrammer: Tilemap.RefreshAllTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshAllTiles()@any
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tag2: UnityEngine.Tilemaps.Tilemap;RefreshAllTiles;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Swap Tile (Change Tile, New Tile)
labelProgrammer: SwapTile (changeTile, newTile)
haystackHuman: Tilemap: Swap Tile
haystackProgrammer: Tilemap.SwapTile
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SwapTile(UnityEngine.Tilemaps.TileBaseUnityEngine.Tilemaps.TileBase)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains Tile (Tile Asset)
labelProgrammer: ContainsTile (tileAsset)
haystackHuman: Tilemap: Contains Tile
haystackProgrammer: Tilemap.ContainsTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.ContainsTile(UnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Count ()
labelProgrammer: GetUsedTilesCount ()
haystackHuman: Tilemap: Get Used Tiles Count
haystackProgrammer: Tilemap.GetUsedTilesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesCount()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedTilesCount;
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedTilesCount;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Count ()
labelProgrammer: GetUsedSpritesCount ()
haystackHuman: Tilemap: Get Used Sprites Count
haystackProgrammer: Tilemap.GetUsedSpritesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesCount()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Non Alloc (Used Tiles)
labelProgrammer: GetUsedTilesNonAlloc (usedTiles)
haystackHuman: Tilemap: Get Used Tiles Non Alloc
haystackProgrammer: Tilemap.GetUsedTilesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesNonAlloc(UnityEngine.Tilemaps.TileBase[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedTilesNonAlloc;UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedTilesNonAlloc;UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Non Alloc (Used Sprites)
labelProgrammer: GetUsedSpritesNonAlloc (usedSprites)
haystackHuman: Tilemap: Get Used Sprites Non Alloc
haystackProgrammer: Tilemap.GetUsedSpritesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesNonAlloc(UnityEngine.Sprite[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesNonAlloc;UnityEngine.Sprite[]
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesNonAlloc;UnityEngine.Sprite[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Sprite[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sprite (Position)
labelProgrammer: GetSprite (position)
haystackHuman: Tilemap: Get Sprite
haystackProgrammer: Tilemap.GetSprite
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetSprite(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetSprite;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetSprite;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Sprite
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Matrix (Position)
labelProgrammer: GetTransformMatrix (position)
haystackHuman: Tilemap: Get Transform Matrix
haystackProgrammer: Tilemap.GetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTransformMatrix(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Matrix (Position, Transform)
labelProgrammer: SetTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Transform Matrix
haystackProgrammer: Tilemap.SetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
tag3: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color (Position)
labelProgrammer: GetColor (position)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.GetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColor(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Position, Color)
labelProgrammer: SetColor (position, color)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.SetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetColor(UnityEngine.Vector3IntUnityEngine.Color)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
tag3: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Flags (Position)
labelProgrammer: GetTileFlags (position)
haystackHuman: Tilemap: Get Tile Flags
haystackProgrammer: Tilemap.GetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileFlags(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Flags (Position, Flags)
labelProgrammer: SetTileFlags (position, flags)
haystackHuman: Tilemap: Set Tile Flags
haystackProgrammer: Tilemap.SetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Flags (Position, Flags)
labelProgrammer: AddTileFlags (position, flags)
haystackHuman: Tilemap: Add Tile Flags
haystackProgrammer: Tilemap.AddTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.AddTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Flags (Position, Flags)
labelProgrammer: RemoveTileFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Flags
haystackProgrammer: Tilemap.RemoveTileFlags
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
favoriteKey:
UnityEngine.Tilemaps.Tilemap.RemoveTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instantiated Object (Position)
labelProgrammer: GetInstantiatedObject (position)
haystackHuman: Tilemap: Get Instantiated Object
haystackProgrammer: Tilemap.GetInstantiatedObject
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetInstantiatedObject(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object To Instantiate (Position)
labelProgrammer: GetObjectToInstantiate (position)
haystackHuman: Tilemap: Get Object To Instantiate
haystackProgrammer: Tilemap.GetObjectToInstantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetObjectToInstantiate(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Collider Type (Position, Collider Type)
labelProgrammer: SetColliderType (position, colliderType)
haystackHuman: Tilemap: Set Collider Type
haystackProgrammer: Tilemap.SetColliderType
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tile+ColliderType
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tilemap;SetColliderType;UnityEngine.Vector3Int;UnityEngine.Tilemaps.Tile+ColliderType

tag3:
UnityEngine.Tilemaps.Tilemap;SetColliderType;UnityEngine.Vector3Int;UnityEngine.Tilemaps.Tile+ColliderType

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Collider Type (Position)
labelProgrammer: GetColliderType (position)
haystackHuman: Tilemap: Get Collider Type
haystackProgrammer: Tilemap.GetColliderType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColliderType(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame Count (Position)
labelProgrammer: GetAnimationFrameCount (position)
haystackHuman: Tilemap: Get Animation Frame Count
haystackProgrammer: Tilemap.GetAnimationFrameCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrameCount(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame (Position)
labelProgrammer: GetAnimationFrame (position)
haystackHuman: Tilemap: Get Animation Frame
haystackProgrammer: Tilemap.GetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrame(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Frame (Position, Frame)
labelProgrammer: SetAnimationFrame (position, frame)
haystackHuman: Tilemap: Set Animation Frame
haystackProgrammer: Tilemap.SetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationFrame(UnityEngine.Vector3IntSystem.Int32)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetAnimationFrame;UnityEngine.Vector3Int;System.Int32
tag3: UnityEngine.Tilemaps.Tilemap;SetAnimationFrame;UnityEngine.Vector3Int;System.Int32
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Time (Position)
labelProgrammer: GetAnimationTime (position)
haystackHuman: Tilemap: Get Animation Time
haystackProgrammer: Tilemap.GetAnimationTime
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationTime(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationTime;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationTime;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Flood Fill (Position, Tile)
labelProgrammer: FloodFill (position, tile)
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labelHuman: Insert Cells (Position, Insert Cells)
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labelHuman: Insert Cells (Position, Num Columns, Num Rows, Num Layers)
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labelHuman: Delete Cells (Position, Delete Cells)
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labelHuman: Clear All Tiles ()
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labelProgrammer: GetEditorPreviewColor (position)
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labelHuman: Get Editor Preview Tile Flags (Position)
labelProgrammer: GetEditorPreviewTileFlags (position)
haystackHuman: Tilemap: Get Editor Preview Tile Flags
haystackProgrammer: Tilemap.GetEditorPreviewTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTileFlags(UnityEngine.Vector3Int)@any
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labelHuman: Editor Preview Flood Fill (Position, Tile)
labelProgrammer: EditorPreviewFloodFill (position, tile)
haystackHuman: Tilemap: Editor Preview Flood Fill
haystackProgrammer: Tilemap.EditorPreviewFloodFill
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
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labelHuman: Editor Preview Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: EditorPreviewBoxFill (position, tile, startX, startY, endX, endY)
haystackHuman: Tilemap: Editor Preview Box Fill
haystackProgrammer: Tilemap.EditorPreviewBoxFill
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labelHuman: Clear All Editor Preview Tiles ()
labelProgrammer: ClearAllEditorPreviewTiles ()
haystackHuman: Tilemap: Clear All Editor Preview Tiles
haystackProgrammer: Tilemap.ClearAllEditorPreviewTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.ClearAllEditorPreviewTiles()@any
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labelHuman: Get Bounds Local (Cell Position)
labelProgrammer: GetBoundsLocal (cellPosition)
haystackHuman: Tilemap: Get Bounds Local
haystackProgrammer: Tilemap.GetBoundsLocal
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labelHuman: Get Bounds Local (Origin, Size)
labelProgrammer: GetBoundsLocal (origin, size)
haystackHuman: Tilemap: Get Bounds Local
haystackProgrammer: Tilemap.GetBoundsLocal
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labelHuman: Cell To Local (Cell Position)
labelProgrammer: CellToLocal (cellPosition)
haystackHuman: Tilemap: Cell To Local
haystackProgrammer: Tilemap.CellToLocal
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labelHuman: Local To Cell (Local Position)
labelProgrammer: LocalToCell (localPosition)
haystackHuman: Tilemap: Local To Cell
haystackProgrammer: Tilemap.LocalToCell
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labelHuman: Cell To Local Interpolated (Cell Position)
labelProgrammer: CellToLocalInterpolated (cellPosition)
haystackHuman: Tilemap: Cell To Local Interpolated
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labelHuman: Local To Cell Interpolated (Local Position)
labelProgrammer: LocalToCellInterpolated (localPosition)
haystackHuman: Tilemap: Local To Cell Interpolated
haystackProgrammer: Tilemap.LocalToCellInterpolated
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labelHuman: Cell To World (Cell Position)
labelProgrammer: CellToWorld (cellPosition)
haystackHuman: Tilemap: Cell To World
haystackProgrammer: Tilemap.CellToWorld
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labelHuman: World To Cell (World Position)
labelProgrammer: WorldToCell (worldPosition)
haystackHuman: Tilemap: World To Cell
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labelHuman: Local To World (Local Position)
labelProgrammer: LocalToWorld (localPosition)
haystackHuman: Tilemap: Local To World
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labelHuman: World To Local (World Position)
labelProgrammer: WorldToLocal (worldPosition)
haystackHuman: Tilemap: World To Local
haystackProgrammer: Tilemap.WorldToLocal
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labelHuman: Get Layout Cell Center ()
labelProgrammer: GetLayoutCellCenter ()
haystackHuman: Tilemap: Get Layout Cell Center
haystackProgrammer: Tilemap.GetLayoutCellCenter
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tilemap: Get Component
haystackProgrammer: Tilemap.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tilemap: Try Get Component
haystackProgrammer: Tilemap.TryGetComponent
favoriteKey: UnityEngine.Tilemaps.Tilemap.TryGetComponent(System.TypeUnityEngine.Component&)@any
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: Tilemap.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Tilemap: Get Component In Children
haystackProgrammer: Tilemap.GetComponentInChildren
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Tilemap: Get Component In Children
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tilemap: Get Components In Children
haystackProgrammer: Tilemap.GetComponentsInChildren
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Tilemap: Get Components In Children
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valueOutputTypes: UnityEngine.BoundsInt
unit:
{"member":{"name":"cellBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2fda0c8-8b61-4698-aab2-cf2860c99491","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap: Get Local Bounds
haystackProgrammer: Tilemap.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.localBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;localBounds
tag3: UnityEngine.Tilemaps.Tilemap;localBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eedd89e8-93ae-4806-86cf-a88f3602a0c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Frame Rate
labelProgrammer: animationFrameRate (get)
haystackHuman: Tilemap: Get Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Single
unit:
{"member":{"name":"animationFrameRate","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9fe2670-72a5-492c-92de-aa0bef0f2698","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Frame Rate
labelProgrammer: animationFrameRate (set)
haystackHuman: Tilemap: Set Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"animationFrameRate","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1b75704f-163f-43d0-91e3-cdaa4ba559c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.color (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f49c76d-2f1f-4189-a823-d0689fb7b8a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.color (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"a12e2f7d-27c3-4022-918c-daa0a77dca0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Tilemap: Get Origin
haystackProgrammer: Tilemap.origin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92c78eec-5921-4d2f-83a4-a01aa0e55986","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin
labelProgrammer: origin (set)
haystackHuman: Tilemap: Set Origin
haystackProgrammer: Tilemap.origin (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b16f381e-456b-45b8-bfbf-e6dc3fc4298e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Tilemap: Get Size
haystackProgrammer: Tilemap.size (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b614353b-640d-42b2-a88f-19dcfb8cf240","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Tilemap: Set Size
haystackProgrammer: Tilemap.size (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa1a4cf8-7dbc-44c3-92fb-c83b532ecde7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Anchor
labelProgrammer: tileAnchor (get)
haystackHuman: Tilemap: Get Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0890be58-d51c-468a-812d-864a7b84f6f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Anchor
labelProgrammer: tileAnchor (set)
haystackHuman: Tilemap: Set Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9cb7247d-0934-4425-8642-291e3766d764","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Tilemap: Get Orientation
haystackProgrammer: Tilemap.orientation (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f36ecab2-6fd3-460f-b8e8-c1f9f8675078","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Tilemap: Set Orientation
haystackProgrammer: Tilemap.orientation (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"}},"position":{"x":0.0,"y":0.0},"guid":"b31508a1-eb62-43f3-8495-a18d8c51c3ce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation Matrix
labelProgrammer: orientationMatrix (get)
haystackHuman: Tilemap: Get Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a4b9466-973f-4816-9665-a75e2a75a519","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation Matrix
labelProgrammer: orientationMatrix (set)
haystackHuman: Tilemap: Set Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7094ac97-05dd-46a2-9e77-bcabe31299f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Origin
labelProgrammer: editorPreviewOrigin (get)
haystackHuman: Tilemap: Get Editor Preview Origin
haystackProgrammer: Tilemap.editorPreviewOrigin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewOrigin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewOrigin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5de1ef15-e18d-44d0-af72-0d74677d210e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Size
labelProgrammer: editorPreviewSize (get)
haystackHuman: Tilemap: Get Editor Preview Size
haystackProgrammer: Tilemap.editorPreviewSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5be97bcc-69b6-4b5e-a63b-442c00ac9fe4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Tilemap: Get Cell Size
haystackProgrammer: Tilemap.cellSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSize
tag3: UnityEngine.Tilemaps.Tilemap;cellSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67c4f0dc-7ef3-40cb-9512-d13233b66251","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Gap
labelProgrammer: cellGap (get)
haystackHuman: Tilemap: Get Cell Gap
haystackProgrammer: Tilemap.cellGap (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellGap@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellGap
tag3: UnityEngine.Tilemaps.Tilemap;cellGap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellGap","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f585bcf-5193-4047-8e88-0d91aa6b5925","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Layout
labelProgrammer: cellLayout (get)
haystackHuman: Tilemap: Get Cell Layout
haystackProgrammer: Tilemap.cellLayout (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellLayout@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellLayout
tag3: UnityEngine.Tilemaps.Tilemap;cellLayout
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellLayout
unit:
{"member":{"name":"cellLayout","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73f85241-c776-4752-ba9e-6172b0400c1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Swizzle
labelProgrammer: cellSwizzle (get)
haystackHuman: Tilemap: Get Cell Swizzle
haystackProgrammer: Tilemap.cellSwizzle (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSwizzle@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSwizzle
tag3: UnityEngine.Tilemaps.Tilemap;cellSwizzle
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellSwizzle
unit:
{"member":{"name":"cellSwizzle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e62adb77-a79e-434c-a93c-57ffe0d2c930","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap: Get Enabled
haystackProgrammer: Tilemap.enabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2788496-143a-4ccd-97b3-bfa0d676e2ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap: Set Enabled
haystackProgrammer: Tilemap.enabled (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a222cc17-9c2f-4991-ad4b-a555935c8ec2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap: Is Active And Enabled
haystackProgrammer: Tilemap.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a567703a-0f05-4d0f-92a2-bfd128390480","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap: Get Transform
haystackProgrammer: Tilemap.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.transform@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4e0233a-1d26-42e3-bd21-91ec53a57058","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap: Get Game Object
haystackProgrammer: Tilemap.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.gameObject@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f0510a2-4225-42e1-adf6-8ad681c3b463","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap: Get Tag
haystackProgrammer: Tilemap.tag (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd5e1307-1dc5-441f-ba0d-2949d3871f04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap: Set Tag
haystackProgrammer: Tilemap.tag (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04c2afc5-4b6b-459f-9f12-5f00ea810966","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap: Get Name
haystackProgrammer: Tilemap.name (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f0596bc-9854-4f07-a4df-c0ec0f66e4bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap: Set Name
haystackProgrammer: Tilemap.name (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8f89728a-b117-4065-bef8-06b78548bcee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap: Get Hide Flags
haystackProgrammer: Tilemap.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"732dd6f8-cddb-4378-b34b-51f6e1ed5d52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap: Set Hide Flags
haystackProgrammer: Tilemap.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d91bc17a-e65e-4a25-9bad-3448cf04e551","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Tilemap Renderer: Reset Bounds
haystackProgrammer: TilemapRenderer.ResetBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Tilemap Renderer: Reset Local Bounds
haystackProgrammer: TilemapRenderer.ResetLocalBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetLocalBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetLocalBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Tilemap Renderer: Has Property Block
haystackProgrammer: TilemapRenderer.HasPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.HasPropertyBlock()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;HasPropertyBlock;
tag3: UnityEngine.Tilemaps.TilemapRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Tilemap Renderer: Set Property Block
haystackProgrammer: TilemapRenderer.SetPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Tilemap Renderer: Set Property Block
haystackProgrammer: TilemapRenderer.SetPropertyBlock
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"923858fe-eb1e-43ba-9bf1-3d3897e18625","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Tilemap Renderer: Get Property Block
haystackProgrammer: TilemapRenderer.GetPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Tilemap Renderer: Get Property Block
haystackProgrammer: TilemapRenderer.GetPropertyBlock
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f68e5cf6-3017-4da1-a8ad-565160103cef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Tilemap Renderer: Get Materials
haystackProgrammer: TilemapRenderer.GetMaterials
tag1: UnityEngine.Tilemaps.TilemapRenderer
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Tilemaps.TilemapRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fc97462-80f4-47de-97da-31dc9e391635","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TilemapRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Tilemap Renderer: Set Shared Materials
haystackProgrammer: TilemapRenderer.SetSharedMaterials
tag1: UnityEngine.Tilemaps.TilemapRenderer
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.SetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Tilemaps.TilemapRenderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0f900b9-31a0-4f26-b25f-e6ea22b1a45b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TilemapRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Tilemap Renderer: Set Materials
haystackProgrammer: TilemapRenderer.SetMaterials
tag1: UnityEngine.Tilemaps.TilemapRenderer
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.SetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Tilemaps.TilemapRenderer;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24a820b1-271b-44a3-a6b5-f527bf7b8aca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TilemapRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Tilemap Renderer: Get Shared Materials
haystackProgrammer: TilemapRenderer.GetSharedMaterials
tag1: UnityEngine.Tilemaps.TilemapRenderer
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Tilemaps.TilemapRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b71b0e3-d3a9-4ab4-9c7a-65059cb6b8c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Tilemap Renderer: Get Closest Reflection Probes
haystackProgrammer: TilemapRenderer.GetClosestReflectionProbes
tag1: UnityEngine.Tilemaps.TilemapRenderer
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Tilemaps.TilemapRenderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tilemap Renderer: Get Component
haystackProgrammer: TilemapRenderer.GetComponent
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetComponent(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tilemap Renderer: Try Get Component
haystackProgrammer: TilemapRenderer.TryGetComponent
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tilemap Renderer: Get Component
haystackProgrammer: TilemapRenderer.GetComponent
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetComponent(System.String)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Tilemap Renderer: Get Component In Children
haystackProgrammer: TilemapRenderer.GetComponentInChildren
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Tilemap Renderer: Get Component In Children
haystackProgrammer: TilemapRenderer.GetComponentInChildren
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tilemap Renderer: Get Components In Children
haystackProgrammer: TilemapRenderer.GetComponentsInChildren
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Type|System.Boolean
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labelHuman: Destroy (Obj, T)
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valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"028c3170-6ccd-44a7-a14a-925c60ef7e70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap Renderer: Reference Equals
haystackProgrammer: TilemapRenderer.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"371f1102-2c73-4fb8-a569-8f3e19895ba8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Size
labelProgrammer: chunkSize (get)
haystackHuman: Tilemap Renderer: Get Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"chunkSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a926c69c-5128-46b7-92df-c919d62f56ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Size
labelProgrammer: chunkSize (set)
haystackHuman: Tilemap Renderer: Set Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"chunkSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e2a5c91-f822-4c7b-b152-ba9773ad8d2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"chunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e9b791b-fc2c-476d-9ad3-6e23b12f13c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"chunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4bb334e2-b541-4c69-8c63-e228fc3530f0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Chunk Count
labelProgrammer: maxChunkCount (get)
haystackHuman: Tilemap Renderer: Get Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb74bfd8-cdcf-443a-8249-308f8c97bcd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Chunk Count
labelProgrammer: maxChunkCount (set)
haystackHuman: Tilemap Renderer: Set Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e966761e-ade0-4bfd-a54c-fbd1cd4e86e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Frame Age
labelProgrammer: maxFrameAge (get)
haystackHuman: Tilemap Renderer: Get Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ede6878-d477-4c93-8be0-b19ece12be88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Frame Age
labelProgrammer: maxFrameAge (set)
haystackHuman: Tilemap Renderer: Set Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d2dc7677-815f-4abe-9f7c-b937556934c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order
labelProgrammer: sortOrder (get)
haystackHuman: Tilemap Renderer: Get Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c95d15d-9a7a-49d8-9e46-adf3158c32ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Order
labelProgrammer: sortOrder (set)
haystackHuman: Tilemap Renderer: Set Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"chainable":false,"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"BottomLeft","$type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder"}},"position":{"x":0.0,"y":0.0},"guid":"d54ef081-59a0-4d7a-a67f-9de1015c7738","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Tilemap Renderer: Get Mode
haystackProgrammer: TilemapRenderer.mode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f76ed961-3411-40f6-853a-f52a06e71a2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Tilemap Renderer: Set Mode
haystackProgrammer: TilemapRenderer.mode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"chainable":false,"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Chunk","$type":"UnityEngine.Tilemaps.TilemapRenderer+Mode"}},"position":{"x":0.0,"y":0.0},"guid":"5f424a20-4a53-4ac1-9432-041ea106b8a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5579cb75-45a2-44e8-af6b-f3f02fbf981a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"chainable":false,"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds"}},"position":{"x":0.0,"y":0.0},"guid":"b1a8b59b-2ddd-4bef-9b4a-5024008dc078","$version":"A","$type":"Unity.VisualScripting.SetMember"}


