# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Over Lifetime
labelProgrammer: forceOverLifetime (get)
haystackHuman: Particle System: Get Force Over Lifetime
haystackProgrammer: ParticleSystem.forceOverLifetime (get)
favoriteKey: UnityEngine.ParticleSystem.forceOverLifetime@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;forceOverLifetime
tag3: UnityEngine.ParticleSystem;forceOverLifetime
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+ForceOverLifetimeModule
unit:
{"member":{"name":"forceOverLifetime","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abee8d9e-6c8f-44f8-bda9-3b9eb904a079","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color Over Lifetime
labelProgrammer: colorOverLifetime (get)
haystackHuman: Particle System: Get Color Over Lifetime
haystackProgrammer: ParticleSystem.colorOverLifetime (get)
favoriteKey: UnityEngine.ParticleSystem.colorOverLifetime@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;colorOverLifetime
tag3: UnityEngine.ParticleSystem;colorOverLifetime
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+ColorOverLifetimeModule
unit:
{"member":{"name":"colorOverLifetime","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f590a4ee-4659-4aab-843c-e05092cc5ff5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color By Speed
labelProgrammer: colorBySpeed (get)
haystackHuman: Particle System: Get Color By Speed
haystackProgrammer: ParticleSystem.colorBySpeed (get)
favoriteKey: UnityEngine.ParticleSystem.colorBySpeed@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;colorBySpeed
tag3: UnityEngine.ParticleSystem;colorBySpeed
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+ColorBySpeedModule
unit:
{"member":{"name":"colorBySpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5281c5c-4068-4d53-84b0-68f2284def2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size Over Lifetime
labelProgrammer: sizeOverLifetime (get)
haystackHuman: Particle System: Get Size Over Lifetime
haystackProgrammer: ParticleSystem.sizeOverLifetime (get)
favoriteKey: UnityEngine.ParticleSystem.sizeOverLifetime@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;sizeOverLifetime
tag3: UnityEngine.ParticleSystem;sizeOverLifetime
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+SizeOverLifetimeModule
unit:
{"member":{"name":"sizeOverLifetime","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b96cf1a-7144-493e-b8d8-99c353b568c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size By Speed
labelProgrammer: sizeBySpeed (get)
haystackHuman: Particle System: Get Size By Speed
haystackProgrammer: ParticleSystem.sizeBySpeed (get)
favoriteKey: UnityEngine.ParticleSystem.sizeBySpeed@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;sizeBySpeed
tag3: UnityEngine.ParticleSystem;sizeBySpeed
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+SizeBySpeedModule
unit:
{"member":{"name":"sizeBySpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07b29d69-0147-4206-8326-f05c6833945e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Over Lifetime
labelProgrammer: rotationOverLifetime (get)
haystackHuman: Particle System: Get Rotation Over Lifetime
haystackProgrammer: ParticleSystem.rotationOverLifetime (get)
favoriteKey: UnityEngine.ParticleSystem.rotationOverLifetime@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;rotationOverLifetime
tag3: UnityEngine.ParticleSystem;rotationOverLifetime
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+RotationOverLifetimeModule
unit:
{"member":{"name":"rotationOverLifetime","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b1b5fe7-af89-493f-882e-0577d237d1ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation By Speed
labelProgrammer: rotationBySpeed (get)
haystackHuman: Particle System: Get Rotation By Speed
haystackProgrammer: ParticleSystem.rotationBySpeed (get)
favoriteKey: UnityEngine.ParticleSystem.rotationBySpeed@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;rotationBySpeed
tag3: UnityEngine.ParticleSystem;rotationBySpeed
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+RotationBySpeedModule
unit:
{"member":{"name":"rotationBySpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd114b00-e9ae-424d-8e92-1770e50e4dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get External Forces
labelProgrammer: externalForces (get)
haystackHuman: Particle System: Get External Forces
haystackProgrammer: ParticleSystem.externalForces (get)
favoriteKey: UnityEngine.ParticleSystem.externalForces@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;externalForces
tag3: UnityEngine.ParticleSystem;externalForces
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+ExternalForcesModule
unit:
{"member":{"name":"externalForces","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a93adcf-ee00-4886-920d-9c288a47c918","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Noise
labelProgrammer: noise (get)
haystackHuman: Particle System: Get Noise
haystackProgrammer: ParticleSystem.noise (get)
favoriteKey: UnityEngine.ParticleSystem.noise@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;noise
tag3: UnityEngine.ParticleSystem;noise
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+NoiseModule
unit:
{"member":{"name":"noise","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfd5b799-718d-413c-85c0-9dae7472a227","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision
labelProgrammer: collision (get)
haystackHuman: Particle System: Get Collision
haystackProgrammer: ParticleSystem.collision (get)
favoriteKey: UnityEngine.ParticleSystem.collision@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;collision
tag3: UnityEngine.ParticleSystem;collision
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+CollisionModule
unit:
{"member":{"name":"collision","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eba354d7-c95b-4d3d-9fdf-160745c31c0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Trigger
labelProgrammer: trigger (get)
haystackHuman: Particle System: Get Trigger
haystackProgrammer: ParticleSystem.trigger (get)
favoriteKey: UnityEngine.ParticleSystem.trigger@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;trigger
tag3: UnityEngine.ParticleSystem;trigger
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+TriggerModule
unit:
{"member":{"name":"trigger","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f348c61c-44c1-4d8a-abbc-33937ab909e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sub Emitters
labelProgrammer: subEmitters (get)
haystackHuman: Particle System: Get Sub Emitters
haystackProgrammer: ParticleSystem.subEmitters (get)
favoriteKey: UnityEngine.ParticleSystem.subEmitters@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;subEmitters
tag3: UnityEngine.ParticleSystem;subEmitters
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+SubEmittersModule
unit:
{"member":{"name":"subEmitters","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfac8c80-2032-4c38-9ab6-e6475f599e88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Sheet Animation
labelProgrammer: textureSheetAnimation (get)
haystackHuman: Particle System: Get Texture Sheet Animation
haystackProgrammer: ParticleSystem.textureSheetAnimation (get)
favoriteKey: UnityEngine.ParticleSystem.textureSheetAnimation@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;textureSheetAnimation
tag3: UnityEngine.ParticleSystem;textureSheetAnimation
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+TextureSheetAnimationModule
unit:
{"member":{"name":"textureSheetAnimation","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1764208-52d7-4487-8ed2-7e60a78555ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lights
labelProgrammer: lights (get)
haystackHuman: Particle System: Get Lights
haystackProgrammer: ParticleSystem.lights (get)
favoriteKey: UnityEngine.ParticleSystem.lights@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;lights
tag3: UnityEngine.ParticleSystem;lights
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+LightsModule
unit:
{"member":{"name":"lights","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aee99ad9-4eb2-4798-a222-51ecb9a5f4b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Trails
labelProgrammer: trails (get)
haystackHuman: Particle System: Get Trails
haystackProgrammer: ParticleSystem.trails (get)
favoriteKey: UnityEngine.ParticleSystem.trails@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;trails
tag3: UnityEngine.ParticleSystem;trails
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+TrailModule
unit:
{"member":{"name":"trails","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d588fbea-52df-4b64-af4a-a6a61d51c7a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Data
labelProgrammer: customData (get)
haystackHuman: Particle System: Get Custom Data
haystackProgrammer: ParticleSystem.customData (get)
favoriteKey: UnityEngine.ParticleSystem.customData@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;customData
tag3: UnityEngine.ParticleSystem;customData
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+CustomDataModule
unit:
{"member":{"name":"customData","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff69855f-9ccb-49bf-9ac9-0546f9507c24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System: Get Transform
haystackProgrammer: ParticleSystem.transform (get)
favoriteKey: UnityEngine.ParticleSystem.transform@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9c8fe14-da75-4655-8a9f-08e0970d5b40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System: Get Game Object
haystackProgrammer: ParticleSystem.gameObject (get)
favoriteKey: UnityEngine.ParticleSystem.gameObject@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1ef143b-4930-4ced-9b4f-a55f618584f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System: Get Tag
haystackProgrammer: ParticleSystem.tag (get)
favoriteKey: UnityEngine.ParticleSystem.tag@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf51c250-b9cb-4de4-bdcc-aa4344f4f657","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System: Set Tag
haystackProgrammer: ParticleSystem.tag (set)
favoriteKey: UnityEngine.ParticleSystem.tag@set
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystem|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"483ea5a9-dffa-4dd4-b760-8ca6212054d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System: Get Name
haystackProgrammer: ParticleSystem.name (get)
favoriteKey: UnityEngine.ParticleSystem.name@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32997600-126c-4b41-9f04-6923475c2f00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System: Set Name
haystackProgrammer: ParticleSystem.name (set)
favoriteKey: UnityEngine.ParticleSystem.name@set
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystem|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3b766e00-fa55-440a-9d63-bdb8ccffacc3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System: Get Hide Flags
haystackProgrammer: ParticleSystem.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystem.hideFlags@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fce1b7e5-5d11-42c5-805c-4d1c5d7196d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System: Set Hide Flags
haystackProgrammer: ParticleSystem.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystem.hideFlags@set
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c00fd9f2-ef22-4906-bff5-403cc58075c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Particle Collision Event: Equals
haystackProgrammer: ParticleCollisionEvent.Equals
favoriteKey: UnityEngine.ParticleCollisionEvent.Equals(System.Object)@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ParticleCollisionEvent|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2aa9f510-e338-4f88-9a8b-172f0eac06df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Particle Collision Event: Get Hash Code
haystackProgrammer: ParticleCollisionEvent.GetHashCode
favoriteKey: UnityEngine.ParticleCollisionEvent.GetHashCode()@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18ea8fe7-edf7-4eca-b7d9-4a3c182a2e4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Particle Collision Event: To String
haystackProgrammer: ParticleCollisionEvent.ToString
favoriteKey: UnityEngine.ParticleCollisionEvent.ToString()@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa43e7f9-a33b-46c5-8097-c12a38452673","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Particle Collision Event: Equals
haystackProgrammer: ParticleCollisionEvent.Equals
favoriteKey: UnityEngine.ParticleCollisionEvent.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f43a448-48b1-496a-b825-db49d75536fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Particle Collision Event: Get Type
haystackProgrammer: ParticleCollisionEvent.GetType
favoriteKey: UnityEngine.ParticleCollisionEvent.GetType()@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"64e10e8b-135e-4f23-9582-0a2024e6e911","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Particle Collision Event: Reference Equals
haystackProgrammer: ParticleCollisionEvent.ReferenceEquals
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labelHuman: Get Intersection
labelProgrammer: intersection (get)
haystackHuman: Particle Collision Event: Get Intersection
haystackProgrammer: ParticleCollisionEvent.intersection (get)
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labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Particle Collision Event: Get Normal
haystackProgrammer: ParticleCollisionEvent.normal (get)
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labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Particle Collision Event: Get Velocity
haystackProgrammer: ParticleCollisionEvent.velocity (get)
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labelHuman: Get Collider Component
labelProgrammer: colliderComponent (get)
haystackHuman: Particle Collision Event: Get Collider Component
haystackProgrammer: ParticleCollisionEvent.colliderComponent (get)
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labelProgrammer: GetMeshes (meshes)
haystackHuman: Particle System Renderer: Get Meshes
haystackProgrammer: ParticleSystemRenderer.GetMeshes
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labelProgrammer: SetMeshes (meshes, size)
haystackHuman: Particle System Renderer: Set Meshes
haystackProgrammer: ParticleSystemRenderer.SetMeshes
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labelProgrammer: SetMeshes (meshes)
haystackHuman: Particle System Renderer: Set Meshes
haystackProgrammer: ParticleSystemRenderer.SetMeshes
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labelProgrammer: GetMeshWeightings (weightings)
haystackHuman: Particle System Renderer: Get Mesh Weightings
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labelProgrammer: SetMeshWeightings (weightings, size)
haystackHuman: Particle System Renderer: Set Mesh Weightings
haystackProgrammer: ParticleSystemRenderer.SetMeshWeightings
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labelProgrammer: SetMeshWeightings (weightings)
haystackHuman: Particle System Renderer: Set Mesh Weightings
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labelProgrammer: BakeMesh (mesh, options)
haystackHuman: Particle System Renderer: Bake Mesh
haystackProgrammer: ParticleSystemRenderer.BakeMesh
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labelProgrammer: BakeMesh (mesh, camera, options)
haystackHuman: Particle System Renderer: Bake Mesh
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labelProgrammer: BakeTrailsMesh (mesh, options)
haystackHuman: Particle System Renderer: Bake Trails Mesh
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labelProgrammer: BakeTrailsMesh (mesh, camera, options)
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tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Particle System Renderer: Reference Equals
haystackProgrammer: ParticleSystemRenderer.ReferenceEquals
favoriteKey: UnityEngine.ParticleSystemRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alignment
labelProgrammer: alignment (get)
haystackHuman: Particle System Renderer: Get Alignment
haystackProgrammer: ParticleSystemRenderer.alignment (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.alignment@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;alignment
tag3: UnityEngine.ParticleSystemRenderer;alignment
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemRenderSpace
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alignment
labelProgrammer: alignment (set)
haystackHuman: Particle System Renderer: Set Alignment
haystackProgrammer: ParticleSystemRenderer.alignment (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.alignment@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;alignment
tag3: UnityEngine.ParticleSystemRenderer;alignment
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemRenderSpace
valueOutputTypes: UnityEngine.ParticleSystemRenderSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Mode
labelProgrammer: renderMode (get)
haystackHuman: Particle System Renderer: Get Render Mode
haystackProgrammer: ParticleSystemRenderer.renderMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderMode
tag3: UnityEngine.ParticleSystemRenderer;renderMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemRenderMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Mode
labelProgrammer: renderMode (set)
haystackHuman: Particle System Renderer: Set Render Mode
haystackProgrammer: ParticleSystemRenderer.renderMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderMode
tag3: UnityEngine.ParticleSystemRenderer;renderMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemRenderMode
valueOutputTypes: UnityEngine.ParticleSystemRenderMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Distribution
labelProgrammer: meshDistribution (get)
haystackHuman: Particle System Renderer: Get Mesh Distribution
haystackProgrammer: ParticleSystemRenderer.meshDistribution (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshDistribution@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshDistribution
tag3: UnityEngine.ParticleSystemRenderer;meshDistribution
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemMeshDistribution
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Distribution
labelProgrammer: meshDistribution (set)
haystackHuman: Particle System Renderer: Set Mesh Distribution
haystackProgrammer: ParticleSystemRenderer.meshDistribution (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshDistribution@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshDistribution
tag3: UnityEngine.ParticleSystemRenderer;meshDistribution
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemMeshDistribution
valueOutputTypes: UnityEngine.ParticleSystemMeshDistribution
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Mode
labelProgrammer: sortMode (get)
haystackHuman: Particle System Renderer: Get Sort Mode
haystackProgrammer: ParticleSystemRenderer.sortMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortMode
tag3: UnityEngine.ParticleSystemRenderer;sortMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemSortMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Mode
labelProgrammer: sortMode (set)
haystackHuman: Particle System Renderer: Set Sort Mode
haystackProgrammer: ParticleSystemRenderer.sortMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortMode
tag3: UnityEngine.ParticleSystemRenderer;sortMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemSortMode
valueOutputTypes: UnityEngine.ParticleSystemSortMode
unit:
{"chainable":false,"member":{"name":"sortMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.ParticleSystemSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"d75026d6-d036-4ff9-8419-2dc3dec56300","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length Scale
labelProgrammer: lengthScale (get)
haystackHuman: Particle System Renderer: Get Length Scale
haystackProgrammer: ParticleSystemRenderer.lengthScale (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lengthScale@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lengthScale
tag3: UnityEngine.ParticleSystemRenderer;lengthScale
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"lengthScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b2293fc-7431-4144-af04-d5f629bc5333","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Length Scale
labelProgrammer: lengthScale (set)
haystackHuman: Particle System Renderer: Set Length Scale
haystackProgrammer: ParticleSystemRenderer.lengthScale (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lengthScale@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lengthScale
tag3: UnityEngine.ParticleSystemRenderer;lengthScale
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity Scale
labelProgrammer: velocityScale (get)
haystackHuman: Particle System Renderer: Get Velocity Scale
haystackProgrammer: ParticleSystemRenderer.velocityScale (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.velocityScale@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;velocityScale
tag3: UnityEngine.ParticleSystemRenderer;velocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"velocityScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3e19199-004f-4ea4-a466-576a9d93661d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity Scale
labelProgrammer: velocityScale (set)
haystackHuman: Particle System Renderer: Set Velocity Scale
haystackProgrammer: ParticleSystemRenderer.velocityScale (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.velocityScale@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;velocityScale
tag3: UnityEngine.ParticleSystemRenderer;velocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Velocity Scale
labelProgrammer: cameraVelocityScale (get)
haystackHuman: Particle System Renderer: Get Camera Velocity Scale
haystackProgrammer: ParticleSystemRenderer.cameraVelocityScale (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.cameraVelocityScale@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
tag3: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"cameraVelocityScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e00c90d8-2f21-4c8d-9399-4beab2fb0064","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Velocity Scale
labelProgrammer: cameraVelocityScale (set)
haystackHuman: Particle System Renderer: Set Camera Velocity Scale
haystackProgrammer: ParticleSystemRenderer.cameraVelocityScale (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.cameraVelocityScale@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
tag3: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Direction
labelProgrammer: normalDirection (get)
haystackHuman: Particle System Renderer: Get Normal Direction
haystackProgrammer: ParticleSystemRenderer.normalDirection (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.normalDirection@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;normalDirection
tag3: UnityEngine.ParticleSystemRenderer;normalDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a989d9f-0e2d-4f07-a3d4-6751a2002a26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Direction
labelProgrammer: normalDirection (set)
haystackHuman: Particle System Renderer: Set Normal Direction
haystackProgrammer: ParticleSystemRenderer.normalDirection (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.normalDirection@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;normalDirection
tag3: UnityEngine.ParticleSystemRenderer;normalDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Bias
labelProgrammer: shadowBias (get)
haystackHuman: Particle System Renderer: Get Shadow Bias
haystackProgrammer: ParticleSystemRenderer.shadowBias (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowBias@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowBias
tag3: UnityEngine.ParticleSystemRenderer;shadowBias
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a1a5acf-365a-4f10-9b3e-9a28f7d2ee48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Bias
labelProgrammer: shadowBias (set)
haystackHuman: Particle System Renderer: Set Shadow Bias
haystackProgrammer: ParticleSystemRenderer.shadowBias (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowBias@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowBias
tag3: UnityEngine.ParticleSystemRenderer;shadowBias
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Fudge
labelProgrammer: sortingFudge (get)
haystackHuman: Particle System Renderer: Get Sorting Fudge
haystackProgrammer: ParticleSystemRenderer.sortingFudge (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingFudge@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingFudge
tag3: UnityEngine.ParticleSystemRenderer;sortingFudge
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"sortingFudge","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"213843fc-1315-4783-aad8-9ea882200312","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Fudge
labelProgrammer: sortingFudge (set)
haystackHuman: Particle System Renderer: Set Sorting Fudge
haystackProgrammer: ParticleSystemRenderer.sortingFudge (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingFudge@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingFudge
tag3: UnityEngine.ParticleSystemRenderer;sortingFudge
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Particle Size
labelProgrammer: minParticleSize (get)
haystackHuman: Particle System Renderer: Get Min Particle Size
haystackProgrammer: ParticleSystemRenderer.minParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.minParticleSize@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;minParticleSize
tag3: UnityEngine.ParticleSystemRenderer;minParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"minParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cec44e6-3d8d-4638-a9fe-d4b922f139d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Particle Size
labelProgrammer: minParticleSize (set)
haystackHuman: Particle System Renderer: Set Min Particle Size
haystackProgrammer: ParticleSystemRenderer.minParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.minParticleSize@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;minParticleSize
tag3: UnityEngine.ParticleSystemRenderer;minParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Particle Size
labelProgrammer: maxParticleSize (get)
haystackHuman: Particle System Renderer: Get Max Particle Size
haystackProgrammer: ParticleSystemRenderer.maxParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.maxParticleSize@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maxParticleSize
tag3: UnityEngine.ParticleSystemRenderer;maxParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a64833ba-ecef-4152-b6ab-1b3b7cfb0f64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Particle Size
labelProgrammer: maxParticleSize (set)
haystackHuman: Particle System Renderer: Set Max Particle Size
haystackProgrammer: ParticleSystemRenderer.maxParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.maxParticleSize@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maxParticleSize
tag3: UnityEngine.ParticleSystemRenderer;maxParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Particle System Renderer: Get Pivot
haystackProgrammer: ParticleSystemRenderer.pivot (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.pivot@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;pivot
tag3: UnityEngine.ParticleSystemRenderer;pivot
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"961e7a03-1ed8-4bf0-ba35-1511932cf013","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pivot
labelProgrammer: pivot (set)
haystackHuman: Particle System Renderer: Set Pivot
haystackProgrammer: ParticleSystemRenderer.pivot (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.pivot@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;pivot
tag3: UnityEngine.ParticleSystemRenderer;pivot
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"329c8ba8-ac5b-4120-9ac8-008c8031dfab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flip
labelProgrammer: flip (get)
haystackHuman: Particle System Renderer: Get Flip
haystackProgrammer: ParticleSystemRenderer.flip (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.flip@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;flip
tag3: UnityEngine.ParticleSystemRenderer;flip
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"flip","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f6c1e55-22a0-4d38-9699-948c452dbc59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flip
labelProgrammer: flip (set)
haystackHuman: Particle System Renderer: Set Flip
haystackProgrammer: ParticleSystemRenderer.flip (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.flip@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;flip
tag3: UnityEngine.ParticleSystemRenderer;flip
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"flip","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8254c00c-acd3-4731-8159-64dcd56658d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Particle System Renderer: Get Mask Interaction
haystackProgrammer: ParticleSystemRenderer.maskInteraction (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.maskInteraction@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maskInteraction
tag3: UnityEngine.ParticleSystemRenderer;maskInteraction
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f2e8cc4-b932-4b4d-9e37-23a8eacfa708","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Particle System Renderer: Set Mask Interaction
haystackProgrammer: ParticleSystemRenderer.maskInteraction (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.maskInteraction@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maskInteraction
tag3: UnityEngine.ParticleSystemRenderer;maskInteraction
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"c0ec2be8-ee1b-401d-aad9-d224689bd1ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Trail Material
labelProgrammer: trailMaterial (get)
haystackHuman: Particle System Renderer: Get Trail Material
haystackProgrammer: ParticleSystemRenderer.trailMaterial (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.trailMaterial@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;trailMaterial
tag3: UnityEngine.ParticleSystemRenderer;trailMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"trailMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f44b9100-e825-485a-bfe4-331dd16a8519","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trail Material
labelProgrammer: trailMaterial (set)
haystackHuman: Particle System Renderer: Set Trail Material
haystackProgrammer: ParticleSystemRenderer.trailMaterial (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.trailMaterial@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;trailMaterial
tag3: UnityEngine.ParticleSystemRenderer;trailMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"trailMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"047fd7b1-221a-478e-8d99-1c37d3c1aeb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable GPU Instancing
labelProgrammer: enableGPUInstancing (get)
haystackHuman: Particle System Renderer: Get Enable GPU Instancing
haystackProgrammer: ParticleSystemRenderer.enableGPUInstancing (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.enableGPUInstancing@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
tag3: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableGPUInstancing","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da791dbb-ca1a-41d0-8243-eab9d29491bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable GPU Instancing
labelProgrammer: enableGPUInstancing (set)
haystackHuman: Particle System Renderer: Set Enable GPU Instancing
haystackProgrammer: ParticleSystemRenderer.enableGPUInstancing (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.enableGPUInstancing@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
tag3: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableGPUInstancing","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"87011977-ae5f-4277-b086-1765eb69bef6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Roll
labelProgrammer: allowRoll (get)
haystackHuman: Particle System Renderer: Get Allow Roll
haystackProgrammer: ParticleSystemRenderer.allowRoll (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowRoll@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowRoll
tag3: UnityEngine.ParticleSystemRenderer;allowRoll
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowRoll","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"599a0f54-da8f-453a-b78e-66ed90ea04a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Roll
labelProgrammer: allowRoll (set)
haystackHuman: Particle System Renderer: Set Allow Roll
haystackProgrammer: ParticleSystemRenderer.allowRoll (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowRoll@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowRoll
tag3: UnityEngine.ParticleSystemRenderer;allowRoll
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowRoll","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c1eb71ba-5131-428b-8422-e6bfc9bc92d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeform Stretching
labelProgrammer: freeformStretching (get)
haystackHuman: Particle System Renderer: Get Freeform Stretching
haystackProgrammer: ParticleSystemRenderer.freeformStretching (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.freeformStretching@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;freeformStretching
tag3: UnityEngine.ParticleSystemRenderer;freeformStretching
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freeformStretching","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76dfae6e-37b0-4ee7-9491-eb17e9b54320","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeform Stretching
labelProgrammer: freeformStretching (set)
haystackHuman: Particle System Renderer: Set Freeform Stretching
haystackProgrammer: ParticleSystemRenderer.freeformStretching (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.freeformStretching@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;freeformStretching
tag3: UnityEngine.ParticleSystemRenderer;freeformStretching
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freeformStretching","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"65f03826-4e5f-49e8-a6c8-79c8594629e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotate With Stretch Direction
labelProgrammer: rotateWithStretchDirection (get)
haystackHuman: Particle System Renderer: Get Rotate With Stretch Direction
haystackProgrammer: ParticleSystemRenderer.rotateWithStretchDirection (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rotateWithStretchDirection@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
tag3: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rotateWithStretchDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1461bb7c-d60c-41fe-939a-4d873d776e0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotate With Stretch Direction
labelProgrammer: rotateWithStretchDirection (set)
haystackHuman: Particle System Renderer: Set Rotate With Stretch Direction
haystackProgrammer: ParticleSystemRenderer.rotateWithStretchDirection (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rotateWithStretchDirection@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
tag3: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rotateWithStretchDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e5ca6ab-f31c-42a5-bf25-5b3abc727c3b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh
labelProgrammer: mesh (get)
haystackHuman: Particle System Renderer: Get Mesh
haystackProgrammer: ParticleSystemRenderer.mesh (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.mesh@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;mesh
tag3: UnityEngine.ParticleSystemRenderer;mesh
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7621deea-a35a-4390-8283-38ef5761933f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh
labelProgrammer: mesh (set)
haystackHuman: Particle System Renderer: Set Mesh
haystackProgrammer: ParticleSystemRenderer.mesh (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.mesh@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;mesh
tag3: UnityEngine.ParticleSystemRenderer;mesh
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e0a089e0-f597-4ecb-9d17-c46104679576","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Count
labelProgrammer: meshCount (get)
haystackHuman: Particle System Renderer: Get Mesh Count
haystackProgrammer: ParticleSystemRenderer.meshCount (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshCount@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshCount
tag3: UnityEngine.ParticleSystemRenderer;meshCount
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"meshCount","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32eb56c0-f0ac-4b90-8d51-7c1c2bd3c082","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Vertex Streams Count
labelProgrammer: activeVertexStreamsCount (get)
haystackHuman: Particle System Renderer: Get Active Vertex Streams Count
haystackProgrammer: ParticleSystemRenderer.activeVertexStreamsCount (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.activeVertexStreamsCount@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;activeVertexStreamsCount
tag3: UnityEngine.ParticleSystemRenderer;activeVertexStreamsCount
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"activeVertexStreamsCount","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2979011b-7abf-4c11-8781-933e50075171","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Trail Vertex Streams Count
labelProgrammer: activeTrailVertexStreamsCount (get)
haystackHuman: Particle System Renderer: Get Active Trail Vertex Streams Count
haystackProgrammer: ParticleSystemRenderer.activeTrailVertexStreamsCount (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.activeTrailVertexStreamsCount@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;activeTrailVertexStreamsCount
tag3: UnityEngine.ParticleSystemRenderer;activeTrailVertexStreamsCount
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"activeTrailVertexStreamsCount","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee22f0f5-8ccf-42da-bb35-78453ff9497a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Mesh Instancing
labelProgrammer: supportsMeshInstancing (get)
haystackHuman: Particle System Renderer: Get Supports Mesh Instancing
haystackProgrammer: ParticleSystemRenderer.supportsMeshInstancing (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.supportsMeshInstancing@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;supportsMeshInstancing
tag3: UnityEngine.ParticleSystemRenderer;supportsMeshInstancing
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"supportsMeshInstancing","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37d9beb2-5d70-4b7a-ab6c-ab10d291fcaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Particle System Renderer: Get Bounds
haystackProgrammer: ParticleSystemRenderer.bounds (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.bounds@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;bounds
tag3: UnityEngine.ParticleSystemRenderer;bounds
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db4c8c5f-e958-4c4f-9a61-9f204eab93a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Particle System Renderer: Set Bounds
haystackProgrammer: ParticleSystemRenderer.bounds (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.bounds@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;bounds
tag3: UnityEngine.ParticleSystemRenderer;bounds
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f56afeca-4557-4405-afe1-02b2b14659b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Particle System Renderer: Get Local Bounds
haystackProgrammer: ParticleSystemRenderer.localBounds (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.localBounds@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localBounds
tag3: UnityEngine.ParticleSystemRenderer;localBounds
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33aeeccd-b9fb-4609-b7c4-514bc22a5682","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Particle System Renderer: Set Local Bounds
haystackProgrammer: ParticleSystemRenderer.localBounds (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.localBounds@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localBounds
tag3: UnityEngine.ParticleSystemRenderer;localBounds
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1ac60ba-2b53-4656-8b0c-ac6fd856372e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Particle System Renderer: Get Enabled
haystackProgrammer: ParticleSystemRenderer.enabled (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.enabled@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enabled
tag3: UnityEngine.ParticleSystemRenderer;enabled
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e7af5db-88fb-42a4-abfa-638d23c5d76e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Particle System Renderer: Set Enabled
haystackProgrammer: ParticleSystemRenderer.enabled (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.enabled@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enabled
tag3: UnityEngine.ParticleSystemRenderer;enabled
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"047da68e-f8a1-4ddd-b0f9-7cdcd12826d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Particle System Renderer: Is Visible
haystackProgrammer: ParticleSystemRenderer.isVisible (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isVisible@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isVisible
tag3: UnityEngine.ParticleSystemRenderer;isVisible
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f731491f-7894-44d2-b22c-2fa5edd859e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Particle System Renderer: Get Shadow Casting Mode
haystackProgrammer: ParticleSystemRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowCastingMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowCastingMode
tag3: UnityEngine.ParticleSystemRenderer;shadowCastingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43825578-1841-4d70-b26f-76320d979b13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Particle System Renderer: Set Shadow Casting Mode
haystackProgrammer: ParticleSystemRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowCastingMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowCastingMode
tag3: UnityEngine.ParticleSystemRenderer;shadowCastingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"8145cf9e-2cfd-41c4-9bc7-c51048dfb307","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Particle System Renderer: Get Receive Shadows
haystackProgrammer: ParticleSystemRenderer.receiveShadows (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.receiveShadows@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;receiveShadows
tag3: UnityEngine.ParticleSystemRenderer;receiveShadows
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"251a172f-99f6-4c78-80af-6a970b3b7bb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Particle System Renderer: Set Receive Shadows
haystackProgrammer: ParticleSystemRenderer.receiveShadows (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.receiveShadows@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;receiveShadows
tag3: UnityEngine.ParticleSystemRenderer;receiveShadows
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"425999ec-163c-4724-9ed4-3bf98e9a5e32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Particle System Renderer: Get Force Rendering Off
haystackProgrammer: ParticleSystemRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.forceRenderingOff@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;forceRenderingOff
tag3: UnityEngine.ParticleSystemRenderer;forceRenderingOff
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2330555c-bfcb-4625-8092-9cd8bcc388fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Particle System Renderer: Set Force Rendering Off
haystackProgrammer: ParticleSystemRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.forceRenderingOff@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;forceRenderingOff
tag3: UnityEngine.ParticleSystemRenderer;forceRenderingOff
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"932b13a2-fa7c-463f-9472-8ad914e7b35a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Particle System Renderer: Get Static Shadow Caster
haystackProgrammer: ParticleSystemRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.staticShadowCaster@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;staticShadowCaster
tag3: UnityEngine.ParticleSystemRenderer;staticShadowCaster
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f55ff8b1-425c-4025-bef1-1f5b7277219d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Particle System Renderer: Set Static Shadow Caster
haystackProgrammer: ParticleSystemRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.staticShadowCaster@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;staticShadowCaster
tag3: UnityEngine.ParticleSystemRenderer;staticShadowCaster
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7c20125-b282-48db-9336-3a91dfbe6bc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Particle System Renderer: Get Motion Vector Generation Mode
haystackProgrammer: ParticleSystemRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
tag3: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8182f9d3-40c6-459f-b012-c4030e9bd74c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Particle System Renderer: Set Motion Vector Generation Mode
haystackProgrammer: ParticleSystemRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
tag3: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"9df2b80f-8c61-45bb-ad5f-42a440f51f87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Particle System Renderer: Get Light Probe Usage
haystackProgrammer: ParticleSystemRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeUsage@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;lightProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35033ff6-26df-471d-b70b-b1349123951e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Particle System Renderer: Set Light Probe Usage
haystackProgrammer: ParticleSystemRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeUsage@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;lightProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"4e5f4e8b-e87c-4dfe-ad3e-4f755a06e935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Particle System Renderer: Get Reflection Probe Usage
haystackProgrammer: ParticleSystemRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.reflectionProbeUsage@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a863212-5706-4c8d-904b-498edefd6e49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Particle System Renderer: Set Reflection Probe Usage
haystackProgrammer: ParticleSystemRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.reflectionProbeUsage@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"1a6e6eb0-931d-4cac-9971-e342e18c38da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Particle System Renderer: Get Rendering Layer Mask
haystackProgrammer: ParticleSystemRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderingLayerMask@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderingLayerMask
tag3: UnityEngine.ParticleSystemRenderer;renderingLayerMask
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44cdc59c-fce9-463d-b335-18e2facff01b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Particle System Renderer: Set Rendering Layer Mask
haystackProgrammer: ParticleSystemRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderingLayerMask@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderingLayerMask
tag3: UnityEngine.ParticleSystemRenderer;renderingLayerMask
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"d939896b-0b38-4282-9749-873fa1a375c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Particle System Renderer: Get Renderer Priority
haystackProgrammer: ParticleSystemRenderer.rendererPriority (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rendererPriority@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rendererPriority
tag3: UnityEngine.ParticleSystemRenderer;rendererPriority
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b57626e-a5af-4402-a741-eb5ea07fd236","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Particle System Renderer: Set Renderer Priority
haystackProgrammer: ParticleSystemRenderer.rendererPriority (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rendererPriority@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rendererPriority
tag3: UnityEngine.ParticleSystemRenderer;rendererPriority
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bcf19af2-beab-41dc-b907-9316ac268b20","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Mode
haystackProgrammer: ParticleSystemRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingMode
tag3: UnityEngine.ParticleSystemRenderer;rayTracingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03565cd4-c71b-4343-9923-0fecf1eef2db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Mode
haystackProgrammer: ParticleSystemRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingMode
tag3: UnityEngine.ParticleSystemRenderer;rayTracingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"69e1aa8a-a029-4511-895b-295c78c1dbab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb872fce-7d9c-4154-9583-a7801dd68152","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a7efefe8-6750-40f8-9e2b-89fbfb77aee5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"526070fd-5cbb-472c-b556-5be4f3f2737e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"169ceb6c-a0c2-4e35-a500-b86c3f2a65f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Particle System Renderer: Get Sorting Layer Name
haystackProgrammer: ParticleSystemRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerName@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerName
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerName
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8b922bc-0e33-4fff-a804-1d98b70a9f7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Particle System Renderer: Set Sorting Layer Name
haystackProgrammer: ParticleSystemRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerName@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerName
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerName
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"29824ac5-3cd9-4f7d-b738-e87d2689a37b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Particle System Renderer: Get Sorting Layer ID
haystackProgrammer: ParticleSystemRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerID@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerID
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerID
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79f29bf4-f288-458c-af4d-e51d53ddaba7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Particle System Renderer: Set Sorting Layer ID
haystackProgrammer: ParticleSystemRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerID@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerID
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerID
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fd8abca3-2532-4d79-a597-75c741d3dca3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Particle System Renderer: Get Sorting Order
haystackProgrammer: ParticleSystemRenderer.sortingOrder (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingOrder@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingOrder
tag3: UnityEngine.ParticleSystemRenderer;sortingOrder
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e29c840-d5f3-4e2c-b156-52d6eac64ea6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Particle System Renderer: Set Sorting Order
haystackProgrammer: ParticleSystemRenderer.sortingOrder (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingOrder@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingOrder
tag3: UnityEngine.ParticleSystemRenderer;sortingOrder
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6daa0caa-8049-4dd9-a907-beadd6c5564d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Particle System Renderer: Is LOD 0
haystackProgrammer: ParticleSystemRenderer.isLOD0 (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isLOD0@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isLOD0
tag3: UnityEngine.ParticleSystemRenderer;isLOD0
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b629c9fa-c00b-4cd1-a703-f00175e3ee70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Particle System Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: ParticleSystemRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c43451e-4515-4139-86b5-8cd4c351b2a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Particle System Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: ParticleSystemRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0d43c99a-0ed9-422e-a48b-8b34946b37e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Particle System Renderer: Is Part Of Static Batch
haystackProgrammer: ParticleSystemRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isPartOfStaticBatch
tag3: UnityEngine.ParticleSystemRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cceb9035-19c1-4f81-a07a-b1ad499774f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Particle System Renderer: Get World To Local Matrix
haystackProgrammer: ParticleSystemRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.worldToLocalMatrix@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;worldToLocalMatrix
tag3: UnityEngine.ParticleSystemRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20253d92-4e8d-4192-bf67-225e327e9a2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Particle System Renderer: Get Local To World Matrix
haystackProgrammer: ParticleSystemRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.localToWorldMatrix@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localToWorldMatrix
tag3: UnityEngine.ParticleSystemRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fe6dda1-8f34-4286-b0d4-7d1d63cb8efe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Particle System Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: ParticleSystemRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2f1871f-c787-45b3-a440-542925945f00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Particle System Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: ParticleSystemRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e1c97585-0bf3-4182-ad63-488f9f9b118c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Particle System Renderer: Get Probe Anchor
haystackProgrammer: ParticleSystemRenderer.probeAnchor (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.probeAnchor@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;probeAnchor
tag3: UnityEngine.ParticleSystemRenderer;probeAnchor
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c802af0-d858-412a-97a7-897fdee9dcae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Particle System Renderer: Set Probe Anchor
haystackProgrammer: ParticleSystemRenderer.probeAnchor (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.probeAnchor@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;probeAnchor
tag3: UnityEngine.ParticleSystemRenderer;probeAnchor
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9f67bfa8-1975-42e8-becc-bea4b581cb36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Particle System Renderer: Get Lightmap Index
haystackProgrammer: ParticleSystemRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapIndex@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;lightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"febb917c-0628-4de7-981c-b398ab44d7b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Particle System Renderer: Set Lightmap Index
haystackProgrammer: ParticleSystemRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapIndex@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;lightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5d8c32e7-2870-4395-aef7-4b5416b90c54","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Particle System Renderer: Get Realtime Lightmap Index
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43ea07d7-e8b4-40e6-a2d2-226a332fbbcd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Particle System Renderer: Set Realtime Lightmap Index
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1fdaf8f4-44e4-4d3b-84d1-145427c37e07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Particle System Renderer: Get Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapScaleOffset@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb57bcbc-12eb-4049-a89e-688c440a3751","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Particle System Renderer: Set Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapScaleOffset@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"483b7290-1c9c-405b-ac0b-e21d3d906f86","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Particle System Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a0aee7d-1dda-4adb-91c7-c347ff031d34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Particle System Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"6891c899-0518-4635-aee9-30e189bb4a18","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Particle System Renderer: Get Materials
haystackProgrammer: ParticleSystemRenderer.materials (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.materials@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;materials
tag3: UnityEngine.ParticleSystemRenderer;materials
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a2ab8af-9f28-4f6d-af70-3882cfd0e09f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Particle System Renderer: Set Materials
haystackProgrammer: ParticleSystemRenderer.materials (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.materials@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;materials
tag3: UnityEngine.ParticleSystemRenderer;materials
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe5a8e97-23f8-4989-8267-217b29452959","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Particle System Renderer: Get Material
haystackProgrammer: ParticleSystemRenderer.material (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.material@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;material
tag3: UnityEngine.ParticleSystemRenderer;material
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c671207-8737-47ea-b1f0-029979fe2ee0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Particle System Renderer: Set Material
haystackProgrammer: ParticleSystemRenderer.material (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.material@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;material
tag3: UnityEngine.ParticleSystemRenderer;material
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d3da0489-4739-43c1-85bd-a56d1ffe52b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Particle System Renderer: Get Shared Material
haystackProgrammer: ParticleSystemRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterial@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterial
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9f74baa-6df5-4999-9a04-e2330d5337bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Particle System Renderer: Set Shared Material
haystackProgrammer: ParticleSystemRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterial@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterial
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Particle System Renderer: Get Shared Materials
haystackProgrammer: ParticleSystemRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterials@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterials
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterials
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Particle System Renderer: Set Shared Materials
haystackProgrammer: ParticleSystemRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterials@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterials
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterials
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Particle System Renderer: Get LOD Group
haystackProgrammer: ParticleSystemRenderer.LODGroup (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.LODGroup@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;LODGroup
tag3: UnityEngine.ParticleSystemRenderer;LODGroup
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Renderer: Get Transform
haystackProgrammer: ParticleSystemRenderer.transform (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.transform@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Renderer: Get Game Object
haystackProgrammer: ParticleSystemRenderer.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.gameObject@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Renderer: Get Tag
haystackProgrammer: ParticleSystemRenderer.tag (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.tag@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Renderer: Set Tag
haystackProgrammer: ParticleSystemRenderer.tag (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.tag@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Renderer: Get Name
haystackProgrammer: ParticleSystemRenderer.name (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.name@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Renderer: Set Name
haystackProgrammer: ParticleSystemRenderer.name (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.name@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Renderer: Get Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Renderer: Set Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find All ()
labelProgrammer: FindAll ()
haystackHuman: Particle System Force Field: Find All
haystackProgrammer: ParticleSystemForceField.FindAll
favoriteKey: UnityEngine.ParticleSystemForceField.FindAll()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindAll;
tag3: UnityEngine.ParticleSystemForceField;FindAll;
valueOutputTypes: UnityEngine.ParticleSystemForceField[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Particle System Force Field: Try Get Component
haystackProgrammer: ParticleSystemForceField.TryGetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Particle System Force Field: Get Component In Children
haystackProgrammer: ParticleSystemForceField.GetComponentInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Particle System Force Field: Get Component In Children
haystackProgrammer: ParticleSystemForceField.GetComponentInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Particle System Force Field: Get Components In Children
haystackProgrammer: ParticleSystemForceField.GetComponentsInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Particle System Force Field: Get Components In Children
haystackProgrammer: ParticleSystemForceField.GetComponentsInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Particle System Force Field: Get Component In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Particle System Force Field: Get Component In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInParent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Particle System Force Field: Get Components In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentsInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Particle System Force Field: Get Components In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentsInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Particle System Force Field: Get Components
haystackProgrammer: ParticleSystemForceField.GetComponents
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponents(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Particle System Force Field: Get Components
haystackProgrammer: ParticleSystemForceField.GetComponents
tag1: UnityEngine.ParticleSystemForceField
favoriteKey:
UnityEngine.ParticleSystemForceField.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.ParticleSystemForceField;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Particle System Force Field: Destroy Immediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Particle System Force Field: Find Objects By Type
haystackProgrammer: ParticleSystemForceField.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: ParticleSystemForceField.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Particle System Force Field: Dont Destroy On Load
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Particle System Force Field: Find Any Object By Type
haystackProgrammer: ParticleSystemForceField.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Particle System Force Field: To String
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labelProgrammer: Equals (objA, objB)
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Particle System Force Field: Get Type
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labelProgrammer: ReferenceEquals (objA, objB)
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labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Particle System Force Field: Get Shape
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labelProgrammer: shape (set)
haystackHuman: Particle System Force Field: Set Shape
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labelHuman: Get Start Range
labelProgrammer: startRange (get)
haystackHuman: Particle System Force Field: Get Start Range
haystackProgrammer: ParticleSystemForceField.startRange (get)
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labelProgrammer: startRange (set)
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labelProgrammer: endRange (get)
haystackHuman: Particle System Force Field: Get End Range
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labelProgrammer: endRange (set)
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labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Particle System Force Field: Get Length
haystackProgrammer: ParticleSystemForceField.length (get)
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labelProgrammer: length (set)
haystackHuman: Particle System Force Field: Set Length
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labelHuman: Get Gravity Focus
labelProgrammer: gravityFocus (get)
haystackHuman: Particle System Force Field: Get Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5f064cb-1155-40ea-8e38-1270d78d86b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Focus
labelProgrammer: gravityFocus (set)
haystackHuman: Particle System Force Field: Set Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Randomness
labelProgrammer: rotationRandomness (get)
haystackHuman: Particle System Force Field: Get Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca4da711-8df8-4a4a-af0c-29e5e1975a9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Randomness
labelProgrammer: rotationRandomness (set)
haystackHuman: Particle System Force Field: Set Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b12312ac-896e-41f8-a149-00f1863bb6ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"multiplyDragByParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3afec571-22d5-4d70-8723-53968c1aabfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"multiplyDragByParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eba8fc6b-87f4-46f0-95c5-8945c08703b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"multiplyDragByParticleVelocity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc066b08-d700-497c-ba63-842cd7647284","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"multiplyDragByParticleVelocity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"736a78ee-1fc3-449b-86cb-f63ca5bddfcb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field
labelProgrammer: vectorField (get)
haystackHuman: Particle System Force Field: Get Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Texture3D
unit:
{"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73d0809b-3801-4564-a352-d2c0335d4069","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field
labelProgrammer: vectorField (set)
haystackHuman: Particle System Force Field: Set Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Texture3D
valueOutputTypes: UnityEngine.Texture3D
unit:
{"chainable":false,"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"dd3ff430-2e74-491c-84fd-ea6e4b650095","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction X
labelProgrammer: directionX (get)
haystackHuman: Particle System Force Field: Get Direction X
haystackProgrammer: ParticleSystemForceField.directionX (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionX","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63337b87-0138-4746-b231-97c480ac24a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction X
labelProgrammer: directionX (set)
haystackHuman: Particle System Force Field: Set Direction X
haystackProgrammer: ParticleSystemForceField.directionX (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionX","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8319a050-706b-4b3b-8ded-244378b3b10a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Y
labelProgrammer: directionY (get)
haystackHuman: Particle System Force Field: Get Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c33693b-76a3-40c4-b2c0-e451593cea19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Y
labelProgrammer: directionY (set)
haystackHuman: Particle System Force Field: Set Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"590a3591-3bd9-4b45-a95a-e7c1be7b15c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Z
labelProgrammer: directionZ (get)
haystackHuman: Particle System Force Field: Get Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"586737b3-77bd-4e74-8dfc-bc673eca8a30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Z
labelProgrammer: directionZ (set)
haystackHuman: Particle System Force Field: Set Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bde98c98-92f2-4e33-aa74-d2f262ec49cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Particle System Force Field: Get Gravity
haystackProgrammer: ParticleSystemForceField.gravity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a89b5b5e-7a58-4ef3-96f8-9da6992c6833","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Particle System Force Field: Set Gravity
haystackProgrammer: ParticleSystemForceField.gravity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fe42d41-b80a-417e-95e2-ef6be2e49eaf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Speed
labelProgrammer: rotationSpeed (get)
haystackHuman: Particle System Force Field: Get Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a7de07a-2cc6-4523-bc05-823f017dca50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Speed
labelProgrammer: rotationSpeed (set)
haystackHuman: Particle System Force Field: Set Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9356f3af-2ceb-44ee-a05b-966ea96d0ed5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Attraction
labelProgrammer: rotationAttraction (get)
haystackHuman: Particle System Force Field: Get Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c90fe8a-9f3e-40d4-b6e9-e5864b2e81d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Attraction
labelProgrammer: rotationAttraction (set)
haystackHuman: Particle System Force Field: Set Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eaf7c806-4a89-4ab7-bcae-e21706793a26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Particle System Force Field: Get Drag
haystackProgrammer: ParticleSystemForceField.drag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59fed7a3-5709-4be8-8090-7bc24e8c4c95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Particle System Force Field: Set Drag
haystackProgrammer: ParticleSystemForceField.drag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ae65eef-6621-4a75-94fd-da86450314b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Speed
labelProgrammer: vectorFieldSpeed (get)
haystackHuman: Particle System Force Field: Get Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f8440ac-07fa-49f5-b2e7-b27d0e1c0c6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Speed
labelProgrammer: vectorFieldSpeed (set)
haystackHuman: Particle System Force Field: Set Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f043c9cc-3c7d-4a26-9fb5-23d58ac6881b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Attraction
labelProgrammer: vectorFieldAttraction (get)
haystackHuman: Particle System Force Field: Get Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9543ee2f-d386-4017-923c-1aea46f13c4e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Attraction
labelProgrammer: vectorFieldAttraction (set)
haystackHuman: Particle System Force Field: Set Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"181f17e9-736c-450d-ab7e-95fefd0b44de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Particle System Force Field: Get Enabled
haystackProgrammer: ParticleSystemForceField.enabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1eba477-9d31-4533-87e7-7de1072d6923","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Particle System Force Field: Set Enabled
haystackProgrammer: ParticleSystemForceField.enabled (set)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6d47bb69-e75e-4895-8fea-697c65d5a5aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Particle System Force Field: Is Active And Enabled
haystackProgrammer: ParticleSystemForceField.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.isActiveAndEnabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
tag3: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e450b982-610d-4034-8e97-573de3914c88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Force Field: Get Transform
haystackProgrammer: ParticleSystemForceField.transform (get)
favoriteKey: UnityEngine.ParticleSystemForceField.transform@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bb93418-52e6-4153-913f-53ff6d3f0bf9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Force Field: Get Game Object
haystackProgrammer: ParticleSystemForceField.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gameObject@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81c79b81-6893-4737-a971-cfc627049fc0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Force Field: Get Tag
haystackProgrammer: ParticleSystemForceField.tag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19463067-14c2-44e2-bed9-f04dbe511ac4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Force Field: Set Tag
haystackProgrammer: ParticleSystemForceField.tag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"366ca713-db2f-47f2-8328-c73845364666","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Force Field: Get Name
haystackProgrammer: ParticleSystemForceField.name (get)
favoriteKey: UnityEngine.ParticleSystemForceField.name@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49fb3363-c56a-4c67-8d90-e2c68a8fd04d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Force Field: Set Name
haystackProgrammer: ParticleSystemForceField.name (set)
favoriteKey: UnityEngine.ParticleSystemForceField.name@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"34047660-cf37-463d-8a72-2add0cf667ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Force Field: Get Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f949d1d0-5c4b-4c60-92e2-7e91c1b0b485","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Force Field: Set Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f802a79a-b1e1-4e62-9a38-b38135e65d0c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Contact Point: Equals
haystackProgrammer: ContactPoint.Equals
favoriteKey: UnityEngine.ContactPoint.Equals(System.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ContactPoint|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d45a96e-0c05-4f0f-99d5-2727310c3fcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Contact Point: Get Hash Code
haystackProgrammer: ContactPoint.GetHashCode
favoriteKey: UnityEngine.ContactPoint.GetHashCode()@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d3c8000-9498-422a-8c43-25b75551029c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Contact Point: To String
haystackProgrammer: ContactPoint.ToString
favoriteKey: UnityEngine.ContactPoint.ToString()@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f61cb62-eacd-4a3a-a033-9b4f40b5c45b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Contact Point: Equals
haystackProgrammer: ContactPoint.Equals
favoriteKey: UnityEngine.ContactPoint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3de7a81c-6803-4f79-b7a6-454d9bdd451a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Contact Point: Get Type
haystackProgrammer: ContactPoint.GetType
favoriteKey: UnityEngine.ContactPoint.GetType()@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7f1e81d-79c0-4056-91b5-8a6d00c870f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Contact Point: Reference Equals
haystackProgrammer: ContactPoint.ReferenceEquals
favoriteKey: UnityEngine.ContactPoint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"55521f86-ac3d-4ed4-a74e-c55d9b71dac6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Contact Point: Get Point
haystackProgrammer: ContactPoint.point (get)
favoriteKey: UnityEngine.ContactPoint.point@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;point
tag3: UnityEngine.ContactPoint;point
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4a6f4fc4-b0ae-4154-9b77-a4ec4cf632f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Contact Point: Get Normal
haystackProgrammer: ContactPoint.normal (get)
favoriteKey: UnityEngine.ContactPoint.normal@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;normal
tag3: UnityEngine.ContactPoint;normal
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b06cd46e-18d0-496a-aca5-99ee8c4b360e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Impulse
labelProgrammer: impulse (get)
haystackHuman: Contact Point: Get Impulse
haystackProgrammer: ContactPoint.impulse (get)
favoriteKey: UnityEngine.ContactPoint.impulse@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;impulse
tag3: UnityEngine.ContactPoint;impulse
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"impulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36e4bd4a-89b0-404d-a099-8767acc8555a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get This Collider
labelProgrammer: thisCollider (get)
haystackHuman: Contact Point: Get This Collider
haystackProgrammer: ContactPoint.thisCollider (get)
favoriteKey: UnityEngine.ContactPoint.thisCollider@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;thisCollider
tag3: UnityEngine.ContactPoint;thisCollider
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"thisCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7eb1989-ffc3-4a07-9260-c431e5d5f584","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Other Collider
labelProgrammer: otherCollider (get)
haystackHuman: Contact Point: Get Other Collider
haystackProgrammer: ContactPoint.otherCollider (get)
favoriteKey: UnityEngine.ContactPoint.otherCollider@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;otherCollider
tag3: UnityEngine.ContactPoint;otherCollider
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"otherCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0187654-5bcf-4044-8097-23f96bbd0940","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Separation
labelProgrammer: separation (get)
haystackHuman: Contact Point: Get Separation
haystackProgrammer: ContactPoint.separation (get)
favoriteKey: UnityEngine.ContactPoint.separation@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;separation
tag3: UnityEngine.ContactPoint;separation
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.Single
unit:
{"member":{"name":"separation","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3808ccf5-55c5-43de-bf1f-e8e2aae0c25e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedForce(System.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedForce;System.Single
tag3: UnityEngine.ArticulationBody;GetAccumulatedForce;System.Single
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["step"],"member":{"name":"GetAccumulatedForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%step":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9dbfa458-5d1a-48c1-b06b-b2cbc6acb464","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force ()
labelProgrammer: GetAccumulatedForce ()
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedForce()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedForce;
tag3: UnityEngine.ArticulationBody;GetAccumulatedForce;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetAccumulatedForce","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a580159-1f71-4128-b9db-2024d911ee01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque (Step)
labelProgrammer: GetAccumulatedTorque (step)
haystackHuman: Articulation Body: Get Accumulated Torque
haystackProgrammer: ArticulationBody.GetAccumulatedTorque
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedTorque(System.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedTorque;System.Single
tag3: UnityEngine.ArticulationBody;GetAccumulatedTorque;System.Single
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["step"],"member":{"name":"GetAccumulatedTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%step":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"df3bd459-d458-47d7-b62a-4f8889e56495","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque ()
labelProgrammer: GetAccumulatedTorque ()
haystackHuman: Articulation Body: Get Accumulated Torque
haystackProgrammer: ArticulationBody.GetAccumulatedTorque
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedTorque()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedTorque;
tag3: UnityEngine.ArticulationBody;GetAccumulatedTorque;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetAccumulatedTorque","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d07245c-6e4e-4e6c-a603-cc80979a4daa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Add Force (Force, Mode)
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