# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Multiplayer Event System: Equals
haystackProgrammer: MultiplayerEventSystem.Equals
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Equals(System.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04187399-045f-47b0-b0e9-ad65064d4a73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Multiplayer Event System: Instantiate
haystackProgrammer: MultiplayerEventSystem.Instantiate
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"514954ce-c60e-4a90-b241-55132f234fb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Multiplayer Event System: Instantiate
haystackProgrammer: MultiplayerEventSystem.Instantiate
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"5d6c7769-687c-496e-8842-2b5770af9d0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Multiplayer Event System: Instantiate
haystackProgrammer: MultiplayerEventSystem.Instantiate
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"ddfa6128-a5c6-4d24-97bf-bb57d549702b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Multiplayer Event System: Instantiate
haystackProgrammer: MultiplayerEventSystem.Instantiate
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"31b05190-17ac-4546-863a-ea652f31b4ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Multiplayer Event System: Instantiate
haystackProgrammer: MultiplayerEventSystem.Instantiate
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;Instantiate;UnityEngine.Object;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"47e173fe-7fa5-490c-a1a7-197266f9f589","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Multiplayer Event System: Instantiate
haystackProgrammer: MultiplayerEventSystem.Instantiate
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dcd08841-5e6a-4989-a25f-d6e66618bee7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Multiplayer Event System: Destroy
haystackProgrammer: MultiplayerEventSystem.Destroy
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ceeaadff-a6d5-43e6-be28-63f3010abfdf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Multiplayer Event System: Destroy
haystackProgrammer: MultiplayerEventSystem.Destroy
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"10030c40-a8ad-463a-83a7-381549895035","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Multiplayer Event System: Destroy Immediate
haystackProgrammer: MultiplayerEventSystem.DestroyImmediate
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;DestroyImmediate;UnityEngine.Object;System.Boolean

unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fc338d52-15b2-4ed3-b4fd-7db01572274e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Multiplayer Event System: Destroy Immediate
haystackProgrammer: MultiplayerEventSystem.DestroyImmediate
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"e487f6cf-21b2-47aa-8591-d06f1d48928a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Multiplayer Event System: Find Objects By Type
haystackProgrammer: MultiplayerEventSystem.FindObjectsByType
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"16fa584a-9a8d-4e0a-b98f-d310c465470a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Multiplayer Event System: Find Objects By Type
haystackProgrammer: MultiplayerEventSystem.FindObjectsByType
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"843dca06-5137-4f2b-86e7-e4ba007ac2b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Multiplayer Event System: Dont Destroy On Load
haystackProgrammer: MultiplayerEventSystem.DontDestroyOnLoad
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"7aa814d4-b991-4bc3-856a-44c93d5bc0b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Multiplayer Event System: Find First Object By Type
haystackProgrammer: MultiplayerEventSystem.FindFirstObjectByType
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"809695a8-0abf-4b7a-9479-6a912ef262c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Multiplayer Event System: Find Any Object By Type
haystackProgrammer: MultiplayerEventSystem.FindAnyObjectByType
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"818d19be-3554-45ed-bd9e-e7af554b12a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Multiplayer Event System: Find First Object By Type
haystackProgrammer: MultiplayerEventSystem.FindFirstObjectByType
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"b5620971-b393-4cba-a160-f62e4252f402","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Multiplayer Event System: Find Any Object By Type
haystackProgrammer: MultiplayerEventSystem.FindAnyObjectByType
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"e7cb3c41-0052-49ae-bb4c-4a547a183b79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Multiplayer Event System: Equals
haystackProgrammer: MultiplayerEventSystem.Equals
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4d7654d7-53a4-4729-a1f1-8f09e42525fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Multiplayer Event System: Get Type
haystackProgrammer: MultiplayerEventSystem.GetType
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetType()@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1e4e71a-c52f-484b-a49c-9e351e0e1f88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Multiplayer Event System: Reference Equals
haystackProgrammer: MultiplayerEventSystem.ReferenceEquals
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae04ef99-b43c-4c94-b30c-a09244701a76","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Root
labelProgrammer: playerRoot (get)
haystackHuman: Multiplayer Event System: Get Player Root
haystackProgrammer: MultiplayerEventSystem.playerRoot (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.playerRoot@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"playerRoot","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b16cb879-c67a-429e-9519-c25f0ee82a96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Player Root
labelProgrammer: playerRoot (set)
haystackHuman: Multiplayer Event System: Set Player Root
haystackProgrammer: MultiplayerEventSystem.playerRoot (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.playerRoot@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"playerRoot","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2ac441b3-553e-4298-8a7a-aa3b1f820ae0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Multiplayer Event System: Get Current
haystackProgrammer: MultiplayerEventSystem.current (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.current@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04d9d46a-febe-48f1-9b9e-89597d88fb2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Multiplayer Event System: Set Current
haystackProgrammer: MultiplayerEventSystem.current (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.current@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"db1422f2-2609-4953-a7b5-c004239d78db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Multiplayer Event System: Get Send Navigation Events
haystackProgrammer: MultiplayerEventSystem.sendNavigationEvents (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.sendNavigationEvents@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"sendNavigationEvents","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9baf124b-3f64-4d3c-bd9f-1db9a8925ab4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Multiplayer Event System: Set Send Navigation Events
haystackProgrammer: MultiplayerEventSystem.sendNavigationEvents (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.sendNavigationEvents@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Multiplayer Event System: Get Pixel Drag Threshold
haystackProgrammer: MultiplayerEventSystem.pixelDragThreshold (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.pixelDragThreshold@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pixelDragThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0bd9984-8706-411e-853e-b1e8d28aee3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Multiplayer Event System: Set Pixel Drag Threshold
haystackProgrammer: MultiplayerEventSystem.pixelDragThreshold (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.pixelDragThreshold@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pixelDragThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4f86ee21-e7f9-47f0-a0ce-7be8b4cc661a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Multiplayer Event System: Get Current Input Module
haystackProgrammer: MultiplayerEventSystem.currentInputModule (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.currentInputModule@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentInputModule
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentInputModule
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cea8c6f-05a3-4f39-80b0-a55871cc2f92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Multiplayer Event System: Get First Selected Game Object
haystackProgrammer: MultiplayerEventSystem.firstSelectedGameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.firstSelectedGameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5c52b79-42da-4c90-aa3e-b3045c0ae62a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
haystackHuman: Multiplayer Event System: Set First Selected Game Object
haystackProgrammer: MultiplayerEventSystem.firstSelectedGameObject (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.firstSelectedGameObject@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"66fbe12c-7e99-4299-a3b8-5639bb21fcba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Multiplayer Event System: Get Current Selected Game Object
haystackProgrammer: MultiplayerEventSystem.currentSelectedGameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.currentSelectedGameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"currentSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdbab401-fa05-461e-9717-037c69efbfe3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Multiplayer Event System: Is Focused
haystackProgrammer: MultiplayerEventSystem.isFocused (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.isFocused@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isFocused
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isFocused
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isFocused","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3abcfe8c-e88c-4715-96d0-dab9b2b47e05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Multiplayer Event System: Get Already Selecting
haystackProgrammer: MultiplayerEventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.alreadySelecting@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;alreadySelecting
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;alreadySelecting
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"alreadySelecting","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c83d1b72-315c-4ae6-b3fe-1ca002c23c53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Multiplayer Event System: Get Destroy Cancellation Token
haystackProgrammer: MultiplayerEventSystem.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7eccdf6-8ae8-4f78-9419-a5c028b6a9aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Multiplayer Event System: Get Use GUI Layout
haystackProgrammer: MultiplayerEventSystem.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcf1432c-09b2-4b38-acd2-74bb4fbbf45c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Multiplayer Event System: Set Use GUI Layout
haystackProgrammer: MultiplayerEventSystem.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7286fe4f-8c96-4b45-b3c9-9e4ca39c65eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Multiplayer Event System: Get Did Start
haystackProgrammer: MultiplayerEventSystem.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.didStart@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"476df4d0-5f55-4bc7-9042-fef2bb28c357","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Multiplayer Event System: Get Did Awake
haystackProgrammer: MultiplayerEventSystem.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.didAwake@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fa9fbd2-4d4f-443d-b8c3-4d1ca71fb63f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Multiplayer Event System: Get Run In Edit Mode
haystackProgrammer: MultiplayerEventSystem.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38aa0e64-aa7e-4f77-bf22-a74135e8d5c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Multiplayer Event System: Set Run In Edit Mode
haystackProgrammer: MultiplayerEventSystem.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"026c0814-1e14-4d0e-a2e4-cbe15a2754c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Multiplayer Event System: Get Enabled
haystackProgrammer: MultiplayerEventSystem.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.enabled@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3e26ce6-e415-4437-b2be-0584725914a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Multiplayer Event System: Set Enabled
haystackProgrammer: MultiplayerEventSystem.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.enabled@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8193ac33-e702-4d3c-9494-b6c436cb750a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Multiplayer Event System: Is Active And Enabled
haystackProgrammer: MultiplayerEventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67b55e7f-13e4-4fbc-99d0-bfb90c9fed0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Multiplayer Event System: Get Transform
haystackProgrammer: MultiplayerEventSystem.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.transform@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"222b564b-e3a7-45df-887c-31ce7af382d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Multiplayer Event System: Get Game Object
haystackProgrammer: MultiplayerEventSystem.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.gameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bec1a7a-a3fc-4215-9360-45226ca5af8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Multiplayer Event System: Get Tag
haystackProgrammer: MultiplayerEventSystem.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.tag@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Multiplayer Event System: Set Tag
haystackProgrammer: MultiplayerEventSystem.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.tag@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Multiplayer Event System: Get Name
haystackProgrammer: MultiplayerEventSystem.name (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.name@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Multiplayer Event System: Set Name
haystackProgrammer: MultiplayerEventSystem.name (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.name@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Multiplayer Event System: Get Hide Flags
haystackProgrammer: MultiplayerEventSystem.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.hideFlags@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Multiplayer Event System: Set Hide Flags
haystackProgrammer: MultiplayerEventSystem.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.hideFlags@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
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haystackProgrammer: TrackedDeviceRaycaster.Raycast
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favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tracked Device Raycaster: To String
haystackProgrammer: TrackedDeviceRaycaster.ToString
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.ToString()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ToString;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ToString;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Tracked Device Raycaster: Is Active
haystackProgrammer: TrackedDeviceRaycaster.IsActive
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsActive()@any
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tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsActive;
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Tracked Device Raycaster: Is Destroyed
haystackProgrammer: TrackedDeviceRaycaster.IsDestroyed
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsDestroyed()@any
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tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsDestroyed;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsDestroyed;
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valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Tracked Device Raycaster: Is Invoking
haystackProgrammer: TrackedDeviceRaycaster.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsInvoking()@any
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tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Tracked Device Raycaster: Cancel Invoke
haystackProgrammer: TrackedDeviceRaycaster.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.CancelInvoke()@any
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tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Tracked Device Raycaster: Invoke
haystackProgrammer: TrackedDeviceRaycaster.Invoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.Invoke(System.StringSystem.Single)@any
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tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Tracked Device Raycaster: Invoke Repeating
haystackProgrammer: TrackedDeviceRaycaster.InvokeRepeating
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Tracked Device Raycaster: Cancel Invoke
haystackProgrammer: TrackedDeviceRaycaster.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.CancelInvoke(System.String)@any
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tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Tracked Device Raycaster: Is Invoking
haystackProgrammer: TrackedDeviceRaycaster.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsInvoking(System.String)@any
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tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsInvoking;System.String
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valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.String)@any
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valueOutputTypes: UnityEngine.Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.StringSystem.Object)@any
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valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: TrackedDeviceRaycaster.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Tracked Device Raycaster: Find Objects By Type
haystackProgrammer: TrackedDeviceRaycaster.FindObjectsByType
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tracked Device Raycaster: Dont Destroy On Load
haystackProgrammer: TrackedDeviceRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Tracked Device Raycaster: Find First Object By Type
haystackProgrammer: TrackedDeviceRaycaster.FindFirstObjectByType
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tracked Device Raycaster: Find Any Object By Type
haystackProgrammer: TrackedDeviceRaycaster.FindAnyObjectByType
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Tracked Device Raycaster: Find First Object By Type
haystackProgrammer: TrackedDeviceRaycaster.FindFirstObjectByType
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Tracked Device Raycaster: Find Any Object By Type
haystackProgrammer: TrackedDeviceRaycaster.FindAnyObjectByType
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tracked Device Raycaster: Equals
haystackProgrammer: TrackedDeviceRaycaster.Equals
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tracked Device Raycaster: Get Type
haystackProgrammer: TrackedDeviceRaycaster.GetType
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.GetType()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tracked Device Raycaster: Reference Equals
haystackProgrammer: TrackedDeviceRaycaster.ReferenceEquals
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Tracked Device Raycaster: Get Event Camera
haystackProgrammer: TrackedDeviceRaycaster.eventCamera (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.eventCamera@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;eventCamera
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;eventCamera
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Blocking Mask
labelProgrammer: blockingMask (get)
haystackHuman: Tracked Device Raycaster: Get Blocking Mask
haystackProgrammer: TrackedDeviceRaycaster.blockingMask (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.blockingMask@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;blockingMask
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;blockingMask
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Blocking Mask
labelProgrammer: blockingMask (set)
haystackHuman: Tracked Device Raycaster: Set Blocking Mask
haystackProgrammer: TrackedDeviceRaycaster.blockingMask (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.blockingMask@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;blockingMask
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;blockingMask
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Check For 3D Occlusion
labelProgrammer: checkFor3DOcclusion (get)
haystackHuman: Tracked Device Raycaster: Get Check For 3D Occlusion
haystackProgrammer: TrackedDeviceRaycaster.checkFor3DOcclusion (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.checkFor3DOcclusion@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor3DOcclusion
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor3DOcclusion
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Check For 3D Occlusion
labelProgrammer: checkFor3DOcclusion (set)
haystackHuman: Tracked Device Raycaster: Set Check For 3D Occlusion
haystackProgrammer: TrackedDeviceRaycaster.checkFor3DOcclusion (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.checkFor3DOcclusion@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor3DOcclusion
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor3DOcclusion
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Check For 2D Occlusion
labelProgrammer: checkFor2DOcclusion (get)
haystackHuman: Tracked Device Raycaster: Get Check For 2D Occlusion
haystackProgrammer: TrackedDeviceRaycaster.checkFor2DOcclusion (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.checkFor2DOcclusion@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor2DOcclusion
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor2DOcclusion
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Check For 2D Occlusion
labelProgrammer: checkFor2DOcclusion (set)
haystackHuman: Tracked Device Raycaster: Set Check For 2D Occlusion
haystackProgrammer: TrackedDeviceRaycaster.checkFor2DOcclusion (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.checkFor2DOcclusion@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor2DOcclusion
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;checkFor2DOcclusion
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Reversed Graphics
labelProgrammer: ignoreReversedGraphics (get)
haystackHuman: Tracked Device Raycaster: Get Ignore Reversed Graphics
haystackProgrammer: TrackedDeviceRaycaster.ignoreReversedGraphics (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.ignoreReversedGraphics@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ignoreReversedGraphics
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ignoreReversedGraphics
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Reversed Graphics
labelProgrammer: ignoreReversedGraphics (set)
haystackHuman: Tracked Device Raycaster: Set Ignore Reversed Graphics
haystackProgrammer: TrackedDeviceRaycaster.ignoreReversedGraphics (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.ignoreReversedGraphics@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ignoreReversedGraphics
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ignoreReversedGraphics
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Distance
labelProgrammer: maxDistance (get)
haystackHuman: Tracked Device Raycaster: Get Max Distance
haystackProgrammer: TrackedDeviceRaycaster.maxDistance (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.maxDistance@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;maxDistance
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;maxDistance
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Distance
labelProgrammer: maxDistance (set)
haystackHuman: Tracked Device Raycaster: Set Max Distance
haystackProgrammer: TrackedDeviceRaycaster.maxDistance (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.maxDistance@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;maxDistance
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;maxDistance
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Tracked Device Raycaster: Get Sort Order Priority
haystackProgrammer: TrackedDeviceRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.sortOrderPriority@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;sortOrderPriority
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Tracked Device Raycaster: Get Render Order Priority
haystackProgrammer: TrackedDeviceRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.renderOrderPriority@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;renderOrderPriority
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Tracked Device Raycaster: Get Root Raycaster
haystackProgrammer: TrackedDeviceRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.rootRaycaster@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;rootRaycaster
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;rootRaycaster
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0640cd80-2eea-40f5-a1ac-43dce33f6fa4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Tracked Device Raycaster: Get Destroy Cancellation Token
haystackProgrammer: TrackedDeviceRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a848d02-e2ea-4d6e-9446-6909863be925","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Tracked Device Raycaster: Get Use GUI Layout
haystackProgrammer: TrackedDeviceRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b05b682a-a390-46a9-9919-9f3f479193c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Tracked Device Raycaster: Set Use GUI Layout
haystackProgrammer: TrackedDeviceRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e18eee12-674b-424d-b567-f1321ed815db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Tracked Device Raycaster: Get Did Start
haystackProgrammer: TrackedDeviceRaycaster.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.didStart@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cf5b8c7-f121-451b-995c-1e19ad184796","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Tracked Device Raycaster: Get Did Awake
haystackProgrammer: TrackedDeviceRaycaster.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.didAwake@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e28e9c84-9807-48c3-b010-207d324ef6ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Tracked Device Raycaster: Get Run In Edit Mode
haystackProgrammer: TrackedDeviceRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36007b58-b885-4dd1-8776-8f70c0388b1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Tracked Device Raycaster: Set Run In Edit Mode
haystackProgrammer: TrackedDeviceRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f5537cd1-4fdf-451e-b460-991a3813e45d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tracked Device Raycaster: Get Enabled
haystackProgrammer: TrackedDeviceRaycaster.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.enabled@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a399bbf9-cf48-4f71-8ab4-e39aae7430d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tracked Device Raycaster: Set Enabled
haystackProgrammer: TrackedDeviceRaycaster.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.enabled@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"396723ed-53f1-488e-bd8d-219a56889ac5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tracked Device Raycaster: Is Active And Enabled
haystackProgrammer: TrackedDeviceRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43a5da69-2d8f-4caa-865e-b55a8fed4208","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tracked Device Raycaster: Get Transform
haystackProgrammer: TrackedDeviceRaycaster.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.transform@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a74e140d-2982-4c11-a83c-f6b1a2875f30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tracked Device Raycaster: Get Game Object
haystackProgrammer: TrackedDeviceRaycaster.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.gameObject@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae9a00c9-29ed-404f-aa8b-aefca0bbf1bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tracked Device Raycaster: Get Tag
haystackProgrammer: TrackedDeviceRaycaster.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.tag@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f076b195-63e6-4731-95bc-37eb50dbefca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tracked Device Raycaster: Set Tag
haystackProgrammer: TrackedDeviceRaycaster.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.tag@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"991286fa-5d86-4e5f-95f3-f57264e11b2f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tracked Device Raycaster: Get Name
haystackProgrammer: TrackedDeviceRaycaster.name (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.name@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a882ecd-c6b1-4b9f-964a-dbc3b6154845","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tracked Device Raycaster: Set Name
haystackProgrammer: TrackedDeviceRaycaster.name (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.name@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"10faa680-1b7a-476b-bd15-ebbf6ba40891","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tracked Device Raycaster: Get Hide Flags
haystackProgrammer: TrackedDeviceRaycaster.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.hideFlags@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1c4bfb3-f1b8-4ebc-80ff-3914c598810e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tracked Device Raycaster: Set Hide Flags
haystackProgrammer: TrackedDeviceRaycaster.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.hideFlags@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7b895fc8-5979-47cb-a01c-e840bd731d1c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Virtual Mouse Input: Is Invoking
haystackProgrammer: VirtualMouseInput.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.IsInvoking()@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7116ca09-487f-41a0-b086-ba11740b87fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Virtual Mouse Input: Cancel Invoke
haystackProgrammer: VirtualMouseInput.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35f48e1f-8762-4d34-8a77-208eb54d3b51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Virtual Mouse Input: Invoke
haystackProgrammer: VirtualMouseInput.Invoke
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1fee5ee-1c18-47a8-a075-e77145a18f2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Virtual Mouse Input: Invoke Repeating
haystackProgrammer: VirtualMouseInput.InvokeRepeating
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.UI.VirtualMouseInput.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.UI.VirtualMouseInput;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bc819194-29c4-45bd-ac3a-29e353cb14a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Virtual Mouse Input: Cancel Invoke
haystackProgrammer: VirtualMouseInput.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea5e68ec-8e19-4068-8999-7d6474d63fb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Virtual Mouse Input: Is Invoking
haystackProgrammer: VirtualMouseInput.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.Boolean
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labelProgrammer: Destroy (obj, t)
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haystackProgrammer: VirtualMouseInput.Destroy
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labelProgrammer: Destroy (obj)
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haystackProgrammer: VirtualMouseInput.Destroy
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: VirtualMouseInput.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Virtual Mouse Input: Destroy Immediate
haystackProgrammer: VirtualMouseInput.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: VirtualMouseInput.FindObjectsByType
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Virtual Mouse Input: Find Objects By Type
haystackProgrammer: VirtualMouseInput.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Virtual Mouse Input: Dont Destroy On Load
haystackProgrammer: VirtualMouseInput.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Virtual Mouse Input: Find First Object By Type
haystackProgrammer: VirtualMouseInput.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Virtual Mouse Input: Find Any Object By Type
haystackProgrammer: VirtualMouseInput.FindAnyObjectByType
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Virtual Mouse Input: Find First Object By Type
haystackProgrammer: VirtualMouseInput.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: VirtualMouseInput.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Virtual Mouse Input: To String
haystackProgrammer: VirtualMouseInput.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Virtual Mouse Input: Equals
haystackProgrammer: VirtualMouseInput.Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Virtual Mouse Input: Get Type
haystackProgrammer: VirtualMouseInput.GetType
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labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Virtual Mouse Input: Reference Equals
haystackProgrammer: VirtualMouseInput.ReferenceEquals
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labelHuman: Get Cursor Transform
labelProgrammer: cursorTransform (get)
haystackHuman: Virtual Mouse Input: Get Cursor Transform
haystackProgrammer: VirtualMouseInput.cursorTransform (get)
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labelProgrammer: cursorTransform (set)
haystackHuman: Virtual Mouse Input: Set Cursor Transform
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labelHuman: Get Cursor Speed
labelProgrammer: cursorSpeed (get)
haystackHuman: Virtual Mouse Input: Get Cursor Speed
haystackProgrammer: VirtualMouseInput.cursorSpeed (get)
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labelProgrammer: cursorSpeed (set)
haystackHuman: Virtual Mouse Input: Set Cursor Speed
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labelProgrammer: cursorMode (get)
haystackHuman: Virtual Mouse Input: Get Cursor Mode
haystackProgrammer: VirtualMouseInput.cursorMode (get)
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labelHuman: Set Cursor Mode
labelProgrammer: cursorMode (set)
haystackHuman: Virtual Mouse Input: Set Cursor Mode
haystackProgrammer: VirtualMouseInput.cursorMode (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cursor Graphic
labelProgrammer: cursorGraphic (get)
haystackHuman: Virtual Mouse Input: Get Cursor Graphic
haystackProgrammer: VirtualMouseInput.cursorGraphic (get)
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labelHuman: Set Cursor Graphic
labelProgrammer: cursorGraphic (set)
haystackHuman: Virtual Mouse Input: Set Cursor Graphic
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valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"cursorGraphic","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"216589f1-7903-4546-99f2-4c7efe27a0a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Speed
labelProgrammer: scrollSpeed (get)
haystackHuman: Virtual Mouse Input: Get Scroll Speed
haystackProgrammer: VirtualMouseInput.scrollSpeed (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollSpeed@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Single
unit:
{"member":{"name":"scrollSpeed","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"258c5b2e-5a9f-4e87-9c5a-bc49a5918802","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Speed
labelProgrammer: scrollSpeed (set)
haystackHuman: Virtual Mouse Input: Set Scroll Speed
haystackProgrammer: VirtualMouseInput.scrollSpeed (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollSpeed@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"scrollSpeed","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"85ebf3f3-3747-4519-b1e7-e25194550fa2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Mouse
labelProgrammer: virtualMouse (get)
haystackHuman: Virtual Mouse Input: Get Virtual Mouse
haystackProgrammer: VirtualMouseInput.virtualMouse (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.virtualMouse@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;virtualMouse
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;virtualMouse
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.Mouse
unit:
{"member":{"name":"virtualMouse","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f11292fe-be5e-4956-8c94-b0dba1cc3092","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stick Action
labelProgrammer: stickAction (get)
haystackHuman: Virtual Mouse Input: Get Stick Action
haystackProgrammer: VirtualMouseInput.stickAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.stickAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"stickAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"428322ec-f79d-4732-b841-dfcef56fee26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stick Action
labelProgrammer: stickAction (set)
haystackHuman: Virtual Mouse Input: Set Stick Action
haystackProgrammer: VirtualMouseInput.stickAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.stickAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"stickAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ec8c106-dd33-4c81-a0e3-9235fd7cba16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Button Action
labelProgrammer: leftButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Left Button Action
haystackProgrammer: VirtualMouseInput.leftButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.leftButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"leftButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bfba8b8-b55d-4e7e-99d8-6f5128f45c0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Left Button Action
labelProgrammer: leftButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Left Button Action
haystackProgrammer: VirtualMouseInput.leftButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.leftButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"leftButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bc4a79f-afb1-4cfb-a0d1-5dd48f854cc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Button Action
labelProgrammer: rightButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Right Button Action
haystackProgrammer: VirtualMouseInput.rightButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.rightButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"rightButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9b27108-25d6-48af-b713-cda0880985de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right Button Action
labelProgrammer: rightButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Right Button Action
haystackProgrammer: VirtualMouseInput.rightButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.rightButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"rightButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23b1a1fb-14fc-48fe-ba22-c0f9ad5b8469","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Middle Button Action
labelProgrammer: middleButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Middle Button Action
haystackProgrammer: VirtualMouseInput.middleButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.middleButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"middleButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ba935eb-f5c2-4788-aec7-a756f6e4a400","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Middle Button Action
labelProgrammer: middleButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Middle Button Action
haystackProgrammer: VirtualMouseInput.middleButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.middleButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"middleButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15ac8340-76b0-481b-b013-eddf10a790e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward Button Action
labelProgrammer: forwardButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Forward Button Action
haystackProgrammer: VirtualMouseInput.forwardButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.forwardButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"forwardButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1e754b4-a847-4a42-b1e3-125e57ddb345","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward Button Action
labelProgrammer: forwardButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Forward Button Action
haystackProgrammer: VirtualMouseInput.forwardButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.forwardButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"forwardButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f04c66e0-a928-4930-b6c9-f34bfa40decd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Button Action
labelProgrammer: backButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Back Button Action
haystackProgrammer: VirtualMouseInput.backButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.backButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"backButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7143ed39-0679-427b-820d-ad39c2501341","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Button Action
labelProgrammer: backButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Back Button Action
haystackProgrammer: VirtualMouseInput.backButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.backButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"backButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a95e23e-a335-4997-a2d6-a1a9748cd79e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Wheel Action
labelProgrammer: scrollWheelAction (get)
haystackHuman: Virtual Mouse Input: Get Scroll Wheel Action
haystackProgrammer: VirtualMouseInput.scrollWheelAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollWheelAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"scrollWheelAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"714a3427-ad43-4fbb-8ce5-309c5144153a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Wheel Action
labelProgrammer: scrollWheelAction (set)
haystackHuman: Virtual Mouse Input: Set Scroll Wheel Action
haystackProgrammer: VirtualMouseInput.scrollWheelAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollWheelAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"scrollWheelAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fbe779c-e295-4d01-b236-336ada1a1991","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Virtual Mouse Input: Get Destroy Cancellation Token
haystackProgrammer: VirtualMouseInput.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be3d2072-ea4e-49b1-84f2-5deff9431329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Virtual Mouse Input: Get Use GUI Layout
haystackProgrammer: VirtualMouseInput.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70f0753b-38aa-4bbe-9432-36a1e4ff94ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Virtual Mouse Input: Set Use GUI Layout
haystackProgrammer: VirtualMouseInput.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4f483c76-a975-417c-975a-073a67b92a2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Virtual Mouse Input: Get Did Start
haystackProgrammer: VirtualMouseInput.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.didStart@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e474ebdf-e68e-4c95-9fd1-6c829d847766","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Virtual Mouse Input: Get Did Awake
haystackProgrammer: VirtualMouseInput.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.didAwake@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e85a258c-e7f8-4859-9e26-4c5356d29b6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Virtual Mouse Input: Get Run In Edit Mode
haystackProgrammer: VirtualMouseInput.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cf99893-6ca8-4aff-96d5-fa8a58f4c0b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Virtual Mouse Input: Set Run In Edit Mode
haystackProgrammer: VirtualMouseInput.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fd8c10f4-90da-4b97-b12d-aa396a28a66e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Virtual Mouse Input: Get Enabled
haystackProgrammer: VirtualMouseInput.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.enabled@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9491b5e-6477-4cc2-a466-0b1a0ff19238","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Virtual Mouse Input: Set Enabled
haystackProgrammer: VirtualMouseInput.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.enabled@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Virtual Mouse Input: Is Active And Enabled
haystackProgrammer: VirtualMouseInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Virtual Mouse Input: Get Transform
haystackProgrammer: VirtualMouseInput.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.transform@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Virtual Mouse Input: Get Game Object
haystackProgrammer: VirtualMouseInput.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.gameObject@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Virtual Mouse Input: Get Tag
haystackProgrammer: VirtualMouseInput.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.tag@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Virtual Mouse Input: Set Tag
haystackProgrammer: VirtualMouseInput.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.tag@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Virtual Mouse Input: Get Name
haystackProgrammer: VirtualMouseInput.name (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.name@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Virtual Mouse Input: Set Name
haystackProgrammer: VirtualMouseInput.name (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.name@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Virtual Mouse Input: Get Hide Flags
haystackProgrammer: VirtualMouseInput.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.hideFlags@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Virtual Mouse Input: Set Hide Flags
haystackProgrammer: VirtualMouseInput.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.hideFlags@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: On Screen Button: On Pointer Up
haystackProgrammer: OnScreenButton.OnPointerUp
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|UnityEngine.EventSystems.PointerEventData
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: On Screen Button: On Pointer Down
haystackProgrammer: OnScreenButton.OnPointerDown
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|UnityEngine.EventSystems.PointerEventData
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: On Screen Button: Is Invoking
haystackProgrammer: OnScreenButton.IsInvoking
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.IsInvoking()@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: On Screen Button: Cancel Invoke
haystackProgrammer: OnScreenButton.CancelInvoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.CancelInvoke()@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: On Screen Button: Invoke
haystackProgrammer: OnScreenButton.Invoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: On Screen Button: Invoke Repeating
haystackProgrammer: OnScreenButton.InvokeRepeating
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: On Screen Button: Cancel Invoke
haystackProgrammer: OnScreenButton.CancelInvoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: On Screen Button: Is Invoking
haystackProgrammer: OnScreenButton.IsInvoking
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: On Screen Button: Start Coroutine
haystackProgrammer: OnScreenButton.StartCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: On Screen Button: Start Coroutine
haystackProgrammer: OnScreenButton.StartCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StartCoroutine(System.StringSystem.Object)@any
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tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;StartCoroutine;System.String;System.Object
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valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: On Screen Button: Start Coroutine
haystackProgrammer: OnScreenButton.StartCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StartCoroutine(System.Collections.IEnumerator)@any
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tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: On Screen Button: Stop Coroutine
haystackProgrammer: OnScreenButton.StopCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StopCoroutine(System.Collections.IEnumerator)@any
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tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: On Screen Button: Stop Coroutine
haystackProgrammer: OnScreenButton.StopCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StopCoroutine(UnityEngine.Coroutine)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: On Screen Button: Stop Coroutine
haystackProgrammer: OnScreenButton.StopCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StopCoroutine(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: control (get)
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optionType: Unity.VisualScripting.GetMemberOption
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labelProgrammer: destroyCancellationToken (get)
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labelProgrammer: useGUILayout (get)
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