# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
favoriteKey: UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"476c142a-5ad6-471c-aa0d-857959470ba7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c5299fa5-7ba0-4c4a-b762-6c56d83554f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f3cfd38d-e5d1-4f98-9a69-f42e632faeb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4893a740-ee67-4283-8d21-aa7eeaa21b3f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e0f33390-1786-4c4d-957c-5ffa813544ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"306c681d-04cd-46d3-a5f1-f2a435de4e84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"56c3a25f-cb93-4cb2-8552-5c1a83e6cb6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Position, Angle, Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (position, angle, direction, results, distance, ignoreSiblingColliders)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2System.SingleUnityEngine.Vector2System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["position","angle","direction","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Single","UnityEngine.Vector2","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%angle":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ca696f37-63ef-4a6f-abf1-cd23b960156c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|System.Single|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Position, Angle, Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (position, angle, direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Edge Collider 2D: Cast
haystackProgrammer: EdgeCollider2D.Cast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Cast(UnityEngine.Vector2System.SingleUnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.EdgeCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["position","angle","direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Single","UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%angle":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7ca67cdb-a039-4669-b632-0ad159b4cce2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|System.Single|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results)
labelProgrammer: Raycast (direction, results)
haystackHuman: Edge Collider 2D: Raycast
haystackProgrammer: EdgeCollider2D.Raycast
favoriteKey: UnityEngine.EdgeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c6f99b19-f99b-41a8-ae6f-ae01dfc27b97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance)
labelProgrammer: Raycast (direction, results, distance)
haystackHuman: Edge Collider 2D: Raycast
haystackProgrammer: EdgeCollider2D.Raycast
favoriteKey: UnityEngine.EdgeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"55c45d29-8b38-457a-b4e6-0608e20e98fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask)
labelProgrammer: Raycast (direction, results, distance, layerMask)
haystackHuman: Edge Collider 2D: Raycast
haystackProgrammer: EdgeCollider2D.Raycast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32)@any

tag2:
UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

tag3:
UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"78eb5f9d-e22c-4903-9281-174ace5887ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth)
haystackHuman: Edge Collider 2D: Raycast
haystackProgrammer: EdgeCollider2D.Raycast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

tag3:
UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask","minDepth"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"693337df-6c35-4975-9578-ad57e376fee6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth, Max Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth, maxDepth)
haystackHuman: Edge Collider 2D: Raycast
haystackProgrammer: EdgeCollider2D.Raycast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.EdgeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask","minDepth","maxDepth"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1814b637-f67b-405d-b38c-8318ef980827","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Edge Collider 2D: Raycast
haystackProgrammer: EdgeCollider2D.Raycast
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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valueOutputTypes: System.Type
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{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4af705a2-f36a-4fe1-a821-6ed3fe4274c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Edge Collider 2D: Reference Equals
haystackProgrammer: EdgeCollider2D.ReferenceEquals
favoriteKey: UnityEngine.EdgeCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf0319d4-0483-4037-abbe-aadd8abf8d08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Edge Collider 2D: Get Edge Radius
haystackProgrammer: EdgeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.EdgeCollider2D.edgeRadius@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeRadius
tag3: UnityEngine.EdgeCollider2D;edgeRadius
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1459cb2c-a3f4-4caa-90db-46ea6b507cb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Edge Collider 2D: Set Edge Radius
haystackProgrammer: EdgeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.EdgeCollider2D.edgeRadius@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeRadius
tag3: UnityEngine.EdgeCollider2D;edgeRadius
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d73cf271-e6cf-4265-aad1-7ffa776edab4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Count
labelProgrammer: edgeCount (get)
haystackHuman: Edge Collider 2D: Get Edge Count
haystackProgrammer: EdgeCollider2D.edgeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.edgeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeCount
tag3: UnityEngine.EdgeCollider2D;edgeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"edgeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a618502-fde4-4735-8743-8a36a6c1193f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Edge Collider 2D: Get Point Count
haystackProgrammer: EdgeCollider2D.pointCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.pointCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;pointCount
tag3: UnityEngine.EdgeCollider2D;pointCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pointCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c22a7bb-f9c6-4c04-8d0c-f9eebdfddda7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.points (get)
favoriteKey: UnityEngine.EdgeCollider2D.points@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;points
tag3: UnityEngine.EdgeCollider2D;points
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac5359ae-2fb1-4e07-b719-177ef21a710d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.points (set)
favoriteKey: UnityEngine.EdgeCollider2D.points@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;points
tag3: UnityEngine.EdgeCollider2D;points
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36adc804-698b-446f-92e9-a903b9ffe00e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70e20256-6102-4093-8211-cda550b03b1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAdjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3477f48b-c973-4729-8b6c-7c92e1e0868b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cf2f083-4785-4e7d-b578-3320b6697632","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7228ba59-1293-4887-8ad0-af88f3ee023e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent Start Point
labelProgrammer: adjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ca0f5ff-8c84-4c11-aab2-1b7b127671f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent Start Point
labelProgrammer: adjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"137cde45-3a9c-448c-b3c6-2973f47bab43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent End Point
labelProgrammer: adjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f92b3c21-a8a6-4f04-821d-3875ece808b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent End Point
labelProgrammer: adjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"183e94de-ce67-469e-8c5d-28d2b0b050d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Edge Collider 2D: Get Density
haystackProgrammer: EdgeCollider2D.density (get)
favoriteKey: UnityEngine.EdgeCollider2D.density@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e3f1efa-a5c4-465c-925a-b9f504bed511","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Edge Collider 2D: Set Density
haystackProgrammer: EdgeCollider2D.density (set)
favoriteKey: UnityEngine.EdgeCollider2D.density@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5326af5f-ef27-4d0f-91cd-12189010a3a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Edge Collider 2D: Is Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4bc0024-0f6b-462b-8ea3-a612f1c5c087","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Edge Collider 2D: Set Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6f14aa2a-9590-4179-bf36-2d158f20fddc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Edge Collider 2D: Get Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc43a58f-41f4-4dea-a78f-5d3397b74ffb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Edge Collider 2D: Set Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"357dd4c0-77bb-4f6d-9343-48053b55fb94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Edge Collider 2D: Get Composite Operation
haystackProgrammer: EdgeCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOperation@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOperation
tag3: UnityEngine.EdgeCollider2D;compositeOperation
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6579f2b-b614-49e4-b7ed-444f609d35ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Edge Collider 2D: Set Composite Operation
haystackProgrammer: EdgeCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOperation@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOperation
tag3: UnityEngine.EdgeCollider2D;compositeOperation
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"791a405a-e1f3-4b9b-8a0b-7e704e24a3dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Edge Collider 2D: Get Composite Order
haystackProgrammer: EdgeCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOrder@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOrder
tag3: UnityEngine.EdgeCollider2D;compositeOrder
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"265fff92-3ab2-4df1-9fe0-d8cc8a4088ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Edge Collider 2D: Set Composite Order
haystackProgrammer: EdgeCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOrder@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOrder
tag3: UnityEngine.EdgeCollider2D;compositeOrder
valueInputTypes: UnityEngine.EdgeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8e7a3573-57b0-4e5c-b384-a8d3cdabe186","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Edge Collider 2D: Get Composite
haystackProgrammer: EdgeCollider2D.composite (get)
favoriteKey: UnityEngine.EdgeCollider2D.composite@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;composite
tag3: UnityEngine.EdgeCollider2D;composite
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14228c5e-b390-4b55-b6f8-79fadd0f2d9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Edge Collider 2D: Get Offset
haystackProgrammer: EdgeCollider2D.offset (get)
favoriteKey: UnityEngine.EdgeCollider2D.offset@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b56f7a3-e7ce-4fd1-b98f-3d5193d49911","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Edge Collider 2D: Set Offset
haystackProgrammer: EdgeCollider2D.offset (set)
favoriteKey: UnityEngine.EdgeCollider2D.offset@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0dfdc10f-2a9e-48ab-b7f1-05cc00f61101","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Edge Collider 2D: Get Attached Rigidbody
haystackProgrammer: EdgeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.EdgeCollider2D.attachedRigidbody@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;attachedRigidbody
tag3: UnityEngine.EdgeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5006226-578f-46a2-aca9-81bc9030b192","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Edge Collider 2D: Get Local To World Matrix
haystackProgrammer: EdgeCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.EdgeCollider2D.localToWorldMatrix@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;localToWorldMatrix
tag3: UnityEngine.EdgeCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50b36bcd-7e82-40d0-9dad-284b736f2cd5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Edge Collider 2D: Get Shape Count
haystackProgrammer: EdgeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.shapeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;shapeCount
tag3: UnityEngine.EdgeCollider2D;shapeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ea5b13a-12fb-4334-95f6-c2346e4e7f67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Edge Collider 2D: Get Bounds
haystackProgrammer: EdgeCollider2D.bounds (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounds@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounds
tag3: UnityEngine.EdgeCollider2D;bounds
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6de8ec14-f3ef-4ec9-a7f7-a730e183e9e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Edge Collider 2D: Get Error State
haystackProgrammer: EdgeCollider2D.errorState (get)
favoriteKey: UnityEngine.EdgeCollider2D.errorState@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;errorState
tag3: UnityEngine.EdgeCollider2D;errorState
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ac5d483-a097-4505-923c-fa398affbc1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Edge Collider 2D: Get Composite Capable
haystackProgrammer: EdgeCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.EdgeCollider2D.compositeCapable@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeCapable
tag3: UnityEngine.EdgeCollider2D;compositeCapable
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5955c142-9424-40ae-b218-d0167aa086d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Edge Collider 2D: Get Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6458316-d507-4fd6-9543-77756926d932","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Edge Collider 2D: Set Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"db4c3b9e-94c3-4181-831b-6f8268f7f238","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Edge Collider 2D: Get Layer Override Priority
haystackProgrammer: EdgeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.EdgeCollider2D.layerOverridePriority@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;layerOverridePriority
tag3: UnityEngine.EdgeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"084d4e24-bdad-4e67-8a9a-cc66ab04fff2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Edge Collider 2D: Set Layer Override Priority
haystackProgrammer: EdgeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.EdgeCollider2D.layerOverridePriority@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;layerOverridePriority
tag3: UnityEngine.EdgeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.EdgeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"49a335cc-9dbf-4524-8c24-5022f4c702ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Edge Collider 2D: Get Exclude Layers
haystackProgrammer: EdgeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.excludeLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;excludeLayers
tag3: UnityEngine.EdgeCollider2D;excludeLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c635e8d4-4ab7-4938-a4c0-d30f325a221b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Edge Collider 2D: Set Exclude Layers
haystackProgrammer: EdgeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.excludeLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;excludeLayers
tag3: UnityEngine.EdgeCollider2D;excludeLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3adfe3c2-1bcd-49de-9f24-80d095dc4b06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Edge Collider 2D: Get Include Layers
haystackProgrammer: EdgeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.includeLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;includeLayers
tag3: UnityEngine.EdgeCollider2D;includeLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2c9bba1-139e-4617-81cf-ad4885c06c9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Edge Collider 2D: Set Include Layers
haystackProgrammer: EdgeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.includeLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;includeLayers
tag3: UnityEngine.EdgeCollider2D;includeLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f6c2e56-6ecb-4a81-a8dc-eaeb44e44ee9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Edge Collider 2D: Get Force Send Layers
haystackProgrammer: EdgeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.forceSendLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceSendLayers
tag3: UnityEngine.EdgeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b64a6cd8-7a9b-4096-9663-fabdba2a2dce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Edge Collider 2D: Set Force Send Layers
haystackProgrammer: EdgeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.forceSendLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceSendLayers
tag3: UnityEngine.EdgeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"665f8773-6454-4e6e-874a-f7b1099eb9a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Edge Collider 2D: Get Force Receive Layers
haystackProgrammer: EdgeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceReceiveLayers
tag3: UnityEngine.EdgeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2627c542-e269-4ecb-ad97-e115b6494921","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Edge Collider 2D: Set Force Receive Layers
haystackProgrammer: EdgeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceReceiveLayers
tag3: UnityEngine.EdgeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e26e3e2b-4d13-46e2-95fd-4ad78ed40904","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Edge Collider 2D: Get Contact Capture Layers
haystackProgrammer: EdgeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactCaptureLayers
tag3: UnityEngine.EdgeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3deb44eb-3260-48c5-ab94-2a0e82f6dcd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Edge Collider 2D: Set Contact Capture Layers
haystackProgrammer: EdgeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactCaptureLayers
tag3: UnityEngine.EdgeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85137619-a1f1-4e39-92f8-3d29dfd24b42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Edge Collider 2D: Get Callback Layers
haystackProgrammer: EdgeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.callbackLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;callbackLayers
tag3: UnityEngine.EdgeCollider2D;callbackLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7392d002-3a18-4289-a822-420fa1cc913c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Edge Collider 2D: Set Callback Layers
haystackProgrammer: EdgeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.callbackLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;callbackLayers
tag3: UnityEngine.EdgeCollider2D;callbackLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fc34eca-3e00-4e39-86da-ed41ea614354","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Edge Collider 2D: Get Friction
haystackProgrammer: EdgeCollider2D.friction (get)
favoriteKey: UnityEngine.EdgeCollider2D.friction@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;friction
tag3: UnityEngine.EdgeCollider2D;friction
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87e8f084-69d5-4e44-89b2-99fd857cea9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Edge Collider 2D: Get Bounciness
haystackProgrammer: EdgeCollider2D.bounciness (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounciness@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounciness
tag3: UnityEngine.EdgeCollider2D;bounciness
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c8dc234-a87a-49a1-8012-71702e697c23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Edge Collider 2D: Get Enabled
haystackProgrammer: EdgeCollider2D.enabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c163f782-4d31-4792-a3ba-646b1f566131","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Edge Collider 2D: Set Enabled
haystackProgrammer: EdgeCollider2D.enabled (set)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Edge Collider 2D: Is Active And Enabled
haystackProgrammer: EdgeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isActiveAndEnabled
tag3: UnityEngine.EdgeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Edge Collider 2D: Get Transform
haystackProgrammer: EdgeCollider2D.transform (get)
favoriteKey: UnityEngine.EdgeCollider2D.transform@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Edge Collider 2D: Get Game Object
haystackProgrammer: EdgeCollider2D.gameObject (get)
favoriteKey: UnityEngine.EdgeCollider2D.gameObject@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Edge Collider 2D: Get Tag
haystackProgrammer: EdgeCollider2D.tag (get)
favoriteKey: UnityEngine.EdgeCollider2D.tag@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Edge Collider 2D: Set Tag
haystackProgrammer: EdgeCollider2D.tag (set)
favoriteKey: UnityEngine.EdgeCollider2D.tag@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Edge Collider 2D: Get Name
haystackProgrammer: EdgeCollider2D.name (get)
favoriteKey: UnityEngine.EdgeCollider2D.name@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Edge Collider 2D: Set Name
haystackProgrammer: EdgeCollider2D.name (set)
favoriteKey: UnityEngine.EdgeCollider2D.name@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Edge Collider 2D: Get Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Edge Collider 2D: Set Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Box Collider 2D: Create Mesh
haystackProgrammer: BoxCollider2D.CreateMesh
favoriteKey: UnityEngine.BoxCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Box Collider 2D: Create Mesh
haystackProgrammer: BoxCollider2D.CreateMesh
favoriteKey: UnityEngine.BoxCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Box Collider 2D: Get Shape Hash
haystackProgrammer: BoxCollider2D.GetShapeHash
favoriteKey: UnityEngine.BoxCollider2D.GetShapeHash()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapeHash;
tag3: UnityEngine.BoxCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Box Collider 2D: Get Shape Bounds
haystackProgrammer: BoxCollider2D.GetShapeBounds
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
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tag2:
UnityEngine.BoxCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

tag3:
UnityEngine.BoxCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

unit:
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valueInputTypes:
UnityEngine.BoxCollider2D|System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Box Collider 2D: Overlap Point
haystackProgrammer: BoxCollider2D.OverlapPoint
favoriteKey: UnityEngine.BoxCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap
haystackProgrammer: BoxCollider2D.Overlap
favoriteKey: UnityEngine.BoxCollider2D.Overlap(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.BoxCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
haystackHuman: Box Collider 2D: Overlap
haystackProgrammer: BoxCollider2D.Overlap
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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favoriteKey:
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tag2:
UnityEngine.BoxCollider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Box Collider 2D: Dont Destroy On Load
haystackProgrammer: BoxCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.BoxCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Box Collider 2D: Find First Object By Type
haystackProgrammer: BoxCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Box Collider 2D: Find Any Object By Type
haystackProgrammer: BoxCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Box Collider 2D: Find First Object By Type
haystackProgrammer: BoxCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Box Collider 2D: Find Any Object By Type
haystackProgrammer: BoxCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Box Collider 2D: To String
haystackProgrammer: BoxCollider2D.ToString
favoriteKey: UnityEngine.BoxCollider2D.ToString()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Box Collider 2D: Equals
haystackProgrammer: BoxCollider2D.Equals
favoriteKey: UnityEngine.BoxCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Box Collider 2D: Get Type
haystackProgrammer: BoxCollider2D.GetType
favoriteKey: UnityEngine.BoxCollider2D.GetType()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Box Collider 2D: Reference Equals
haystackProgrammer: BoxCollider2D.ReferenceEquals
favoriteKey: UnityEngine.BoxCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Box Collider 2D: Get Size
haystackProgrammer: BoxCollider2D.size (get)
favoriteKey: UnityEngine.BoxCollider2D.size@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc7b23ad-34b9-443d-9f0d-9f561b4b0b1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Box Collider 2D: Set Size
haystackProgrammer: BoxCollider2D.size (set)
favoriteKey: UnityEngine.BoxCollider2D.size@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"45c3d8e0-d506-4c85-acd0-aa7804af6e09","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Box Collider 2D: Get Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab6b24ec-c088-4ed1-b0f5-c5643a8e78a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Box Collider 2D: Set Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b955c9ab-a063-48c7-82f6-148e77b100aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Box Collider 2D: Get Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (get)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f80bf20b-09bd-4f72-a455-c4c2a74b368d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Box Collider 2D: Set Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (set)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9dee7bd8-8975-4b80-b74a-435e46be4c64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Box Collider 2D: Get Density
haystackProgrammer: BoxCollider2D.density (get)
favoriteKey: UnityEngine.BoxCollider2D.density@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c71fc84c-d29f-4577-beeb-5fdd60c1e562","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Box Collider 2D: Set Density
haystackProgrammer: BoxCollider2D.density (set)
favoriteKey: UnityEngine.BoxCollider2D.density@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Box Collider 2D: Is Trigger
haystackProgrammer: BoxCollider2D.isTrigger (get)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Box Collider 2D: Set Trigger
haystackProgrammer: BoxCollider2D.isTrigger (set)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Box Collider 2D: Get Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"505aeffc-d113-4626-a635-25a5ec78eb2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Box Collider 2D: Set Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Box Collider 2D: Get Composite Operation
haystackProgrammer: BoxCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeOperation@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOperation
tag3: UnityEngine.BoxCollider2D;compositeOperation
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Box Collider 2D: Set Composite Operation
haystackProgrammer: BoxCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.BoxCollider2D.compositeOperation@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOperation
tag3: UnityEngine.BoxCollider2D;compositeOperation
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Box Collider 2D: Get Composite Order
haystackProgrammer: BoxCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeOrder@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOrder
tag3: UnityEngine.BoxCollider2D;compositeOrder
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Box Collider 2D: Set Composite Order
haystackProgrammer: BoxCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.BoxCollider2D.compositeOrder@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOrder
tag3: UnityEngine.BoxCollider2D;compositeOrder
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Box Collider 2D: Get Composite
haystackProgrammer: BoxCollider2D.composite (get)
favoriteKey: UnityEngine.BoxCollider2D.composite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;composite
tag3: UnityEngine.BoxCollider2D;composite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fe8defb-6b86-476b-ae20-4cfec1b0b4ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Box Collider 2D: Get Offset
haystackProgrammer: BoxCollider2D.offset (get)
favoriteKey: UnityEngine.BoxCollider2D.offset@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2a9b335-bf4a-48dc-a7b4-b7ac243b6674","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Box Collider 2D: Set Offset
haystackProgrammer: BoxCollider2D.offset (set)
favoriteKey: UnityEngine.BoxCollider2D.offset@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"83b294eb-6d89-4761-998b-0e31a916378e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Box Collider 2D: Get Attached Rigidbody
haystackProgrammer: BoxCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.BoxCollider2D.attachedRigidbody@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;attachedRigidbody
tag3: UnityEngine.BoxCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c04e8f9-0514-4759-9f18-49db06c54622","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Box Collider 2D: Get Local To World Matrix
haystackProgrammer: BoxCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.BoxCollider2D.localToWorldMatrix@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;localToWorldMatrix
tag3: UnityEngine.BoxCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb29cdaf-d84e-43c7-9ade-ef1606c4c8eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Box Collider 2D: Get Shape Count
haystackProgrammer: BoxCollider2D.shapeCount (get)
favoriteKey: UnityEngine.BoxCollider2D.shapeCount@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;shapeCount
tag3: UnityEngine.BoxCollider2D;shapeCount
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de95053b-fe5a-478a-8917-0bc0c05efe00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Box Collider 2D: Get Bounds
haystackProgrammer: BoxCollider2D.bounds (get)
favoriteKey: UnityEngine.BoxCollider2D.bounds@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounds
tag3: UnityEngine.BoxCollider2D;bounds
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68c45853-55d7-4189-b67e-958c813cc02d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Box Collider 2D: Get Error State
haystackProgrammer: BoxCollider2D.errorState (get)
favoriteKey: UnityEngine.BoxCollider2D.errorState@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;errorState
tag3: UnityEngine.BoxCollider2D;errorState
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03940d7d-c2c5-4bcd-887c-92fd50208e2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Box Collider 2D: Get Composite Capable
haystackProgrammer: BoxCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeCapable@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeCapable
tag3: UnityEngine.BoxCollider2D;compositeCapable
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61840aef-bd64-4e83-946a-b547f0d6232c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Box Collider 2D: Get Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8473a909-72c4-4715-9efa-b6aa372140fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Box Collider 2D: Set Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4cd208bd-5e1b-434a-90ad-1506ed3d24bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Box Collider 2D: Get Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fdd2ef8-3877-4e0c-b903-5687744b178c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Box Collider 2D: Set Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ab3f0f49-02ed-413c-a9d7-44b9bd8db128","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Box Collider 2D: Get Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f1b034f-df1f-42d4-b1b6-1640c767250d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Box Collider 2D: Set Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4880b21a-79d3-4c68-b4a7-5399f607178f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Box Collider 2D: Get Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6ea9c18-3f67-431e-bd97-904e052ef643","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Box Collider 2D: Set Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76fe6533-6d07-4c56-a039-10a555105f97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Box Collider 2D: Get Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5767e5d5-bc2d-4ba3-8679-80f287fc0b56","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Box Collider 2D: Set Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c28b9ac-a2f9-4ee9-900a-a7df75569512","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Box Collider 2D: Get Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8240e16d-2aa6-485d-badb-7645e462e4d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Box Collider 2D: Set Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e448b34-2cdb-4f84-9213-da95b719cf1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Box Collider 2D: Get Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4934afb-5503-4d34-b75d-5ede4780cf15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Box Collider 2D: Set Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d33a0807-74e2-473b-8ee6-5daac6a8f791","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Box Collider 2D: Get Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebb05fef-101e-4034-9056-7f0c1fe05199","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Box Collider 2D: Set Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95ef9d0e-6fcd-4451-a736-e77611cd2561","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Box Collider 2D: Get Friction
haystackProgrammer: BoxCollider2D.friction (get)
favoriteKey: UnityEngine.BoxCollider2D.friction@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;friction
tag3: UnityEngine.BoxCollider2D;friction
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b1aaa3d-a38d-4be2-a3d7-ebead3141c26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Box Collider 2D: Get Bounciness
haystackProgrammer: BoxCollider2D.bounciness (get)
favoriteKey: UnityEngine.BoxCollider2D.bounciness@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounciness
tag3: UnityEngine.BoxCollider2D;bounciness
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14b8f324-9ffd-4419-a495-e2b3dc6531ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider 2D: Get Enabled
haystackProgrammer: BoxCollider2D.enabled (get)
favoriteKey: UnityEngine.BoxCollider2D.enabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider 2D: Set Enabled
haystackProgrammer: BoxCollider2D.enabled (set)
favoriteKey: UnityEngine.BoxCollider2D.enabled@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Box Collider 2D: Is Active And Enabled
haystackProgrammer: BoxCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BoxCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isActiveAndEnabled
tag3: UnityEngine.BoxCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider 2D: Get Transform
haystackProgrammer: BoxCollider2D.transform (get)
favoriteKey: UnityEngine.BoxCollider2D.transform@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider 2D: Get Game Object
haystackProgrammer: BoxCollider2D.gameObject (get)
favoriteKey: UnityEngine.BoxCollider2D.gameObject@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider 2D: Get Tag
haystackProgrammer: BoxCollider2D.tag (get)
favoriteKey: UnityEngine.BoxCollider2D.tag@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider 2D: Set Tag
haystackProgrammer: BoxCollider2D.tag (set)
favoriteKey: UnityEngine.BoxCollider2D.tag@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider 2D: Get Name
haystackProgrammer: BoxCollider2D.name (get)
favoriteKey: UnityEngine.BoxCollider2D.name@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider 2D: Set Name
haystackProgrammer: BoxCollider2D.name (set)
favoriteKey: UnityEngine.BoxCollider2D.name@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider 2D: Get Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider 2D: Set Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Total Point Count ()
labelProgrammer: GetTotalPointCount ()
haystackHuman: Polygon Collider 2D: Get Total Point Count
haystackProgrammer: PolygonCollider2D.GetTotalPointCount
favoriteKey: UnityEngine.PolygonCollider2D.GetTotalPointCount()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetTotalPointCount;
tag3: UnityEngine.PolygonCollider2D;GetTotalPointCount;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index)
labelProgrammer: GetPath (index)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
favoriteKey: UnityEngine.PolygonCollider2D.GetPath(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetPath;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetPath;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
favoriteKey: UnityEngine.PolygonCollider2D.SetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
tag1: UnityEngine.PolygonCollider2D
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides)
labelProgrammer: CreatePrimitive (sides)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale)
labelProgrammer: CreatePrimitive (sides, scale)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale, Offset)
labelProgrammer: CreatePrimitive (sides, scale, offset)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
favoriteKey:
UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2UnityEngine.Vector2)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Polygon Collider 2D: Get Shape Hash
haystackProgrammer: PolygonCollider2D.GetShapeHash
favoriteKey: UnityEngine.PolygonCollider2D.GetShapeHash()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapeHash;
tag3: UnityEngine.PolygonCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
favoriteKey: UnityEngine.PolygonCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
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labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
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