# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Custom Collider 2D: Get Exclude Layers
haystackProgrammer: CustomCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.excludeLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;excludeLayers
tag3: UnityEngine.CustomCollider2D;excludeLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50da4cbe-05c8-42bc-a0cd-73d4dddad313","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Custom Collider 2D: Set Exclude Layers
haystackProgrammer: CustomCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.excludeLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;excludeLayers
tag3: UnityEngine.CustomCollider2D;excludeLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2cabede-e8bb-4b65-9df6-eacd299d7811","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Custom Collider 2D: Get Include Layers
haystackProgrammer: CustomCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.includeLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;includeLayers
tag3: UnityEngine.CustomCollider2D;includeLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54ea611f-b3c0-4ac1-b506-b29832380a8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Custom Collider 2D: Set Include Layers
haystackProgrammer: CustomCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.includeLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;includeLayers
tag3: UnityEngine.CustomCollider2D;includeLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2eea0bcb-e20a-4c96-8bd7-acdf1caa4543","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Custom Collider 2D: Get Force Send Layers
haystackProgrammer: CustomCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.forceSendLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceSendLayers
tag3: UnityEngine.CustomCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29a72536-dc8e-42b1-95dd-45c98efab8e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Custom Collider 2D: Set Force Send Layers
haystackProgrammer: CustomCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.forceSendLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceSendLayers
tag3: UnityEngine.CustomCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48dcce19-c1eb-403f-a83c-10904d060dbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Custom Collider 2D: Get Force Receive Layers
haystackProgrammer: CustomCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceReceiveLayers
tag3: UnityEngine.CustomCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79cf1a01-c540-4443-8f9b-06f44377fe0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Custom Collider 2D: Set Force Receive Layers
haystackProgrammer: CustomCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceReceiveLayers
tag3: UnityEngine.CustomCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27651f3b-0dcf-46fb-abc5-a2c9083b73b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Custom Collider 2D: Get Contact Capture Layers
haystackProgrammer: CustomCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;contactCaptureLayers
tag3: UnityEngine.CustomCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb74f690-8836-419e-883d-cd68ce28d91a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Custom Collider 2D: Set Contact Capture Layers
haystackProgrammer: CustomCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;contactCaptureLayers
tag3: UnityEngine.CustomCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b77a2a0f-2760-45e8-8555-8084de14fc62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Custom Collider 2D: Get Callback Layers
haystackProgrammer: CustomCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.callbackLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;callbackLayers
tag3: UnityEngine.CustomCollider2D;callbackLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3319bd94-15e1-45fa-b5d5-abc46003c76f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Custom Collider 2D: Set Callback Layers
haystackProgrammer: CustomCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.callbackLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;callbackLayers
tag3: UnityEngine.CustomCollider2D;callbackLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e9c2547-27bc-4bf5-bcc0-f4a74740b83e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Custom Collider 2D: Get Friction
haystackProgrammer: CustomCollider2D.friction (get)
favoriteKey: UnityEngine.CustomCollider2D.friction@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;friction
tag3: UnityEngine.CustomCollider2D;friction
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5e1ecc6-c087-4782-bc9c-fa70e599edc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Custom Collider 2D: Get Bounciness
haystackProgrammer: CustomCollider2D.bounciness (get)
favoriteKey: UnityEngine.CustomCollider2D.bounciness@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounciness
tag3: UnityEngine.CustomCollider2D;bounciness
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40fa2731-b801-44e8-a497-0ead46d40509","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Custom Collider 2D: Get Enabled
haystackProgrammer: CustomCollider2D.enabled (get)
favoriteKey: UnityEngine.CustomCollider2D.enabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d75c4fe3-7b77-4185-8d45-4fc7376b7320","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Custom Collider 2D: Set Enabled
haystackProgrammer: CustomCollider2D.enabled (set)
favoriteKey: UnityEngine.CustomCollider2D.enabled@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8182c42c-dd67-4744-b6a0-c7b93195a468","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Custom Collider 2D: Is Active And Enabled
haystackProgrammer: CustomCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CustomCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isActiveAndEnabled
tag3: UnityEngine.CustomCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"243f32f1-8276-421b-976f-b3ace4fb43c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Custom Collider 2D: Get Transform
haystackProgrammer: CustomCollider2D.transform (get)
favoriteKey: UnityEngine.CustomCollider2D.transform@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c7b26a7-bbba-4638-ac42-2f44e24e8392","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Custom Collider 2D: Get Game Object
haystackProgrammer: CustomCollider2D.gameObject (get)
favoriteKey: UnityEngine.CustomCollider2D.gameObject@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c90bbf38-0f6b-4b4c-bf2a-10cec65121a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Custom Collider 2D: Get Tag
haystackProgrammer: CustomCollider2D.tag (get)
favoriteKey: UnityEngine.CustomCollider2D.tag@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa75f8b5-0bcb-42fb-ac71-8aee6ac949cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Custom Collider 2D: Set Tag
haystackProgrammer: CustomCollider2D.tag (set)
favoriteKey: UnityEngine.CustomCollider2D.tag@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9313fe05-33ba-43a6-8d20-056800b2d827","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Custom Collider 2D: Get Name
haystackProgrammer: CustomCollider2D.name (get)
favoriteKey: UnityEngine.CustomCollider2D.name@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe75f9c5-7441-4be7-bdb5-51c97c90b42b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Custom Collider 2D: Set Name
haystackProgrammer: CustomCollider2D.name (set)
favoriteKey: UnityEngine.CustomCollider2D.name@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"15eba50b-f645-4aaf-adb8-84cdb5db73a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Custom Collider 2D: Get Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d0806db-00c2-4510-959b-7a4fd1465bb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Custom Collider 2D: Set Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"067b13b0-c69f-452f-aa50-eff9d7ff694d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"750c6a28-3d18-4283-b620-4cde2647e044","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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labelProgrammer: GetShapeHash ()
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labelProgrammer: GetShapes (physicsShapeGroup)
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labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
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labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
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labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
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labelProgrammer: IsTouching (collider, contactFilter)
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labelProgrammer: IsTouching (contactFilter)
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labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
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labelProgrammer: IsTouchingLayers (layerMask)
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labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
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labelProgrammer: Overlap (results)
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labelProgrammer: Distance (collider)
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labelProgrammer: ClosestPoint (position)
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labelProgrammer: GetContacts (contacts)
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valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd536442-5c92-43a6-b11d-b79368a98fd4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Circle Collider 2D: Reference Equals
haystackProgrammer: CircleCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CircleCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f8c401d-dae7-4f03-a96e-fbd05e2b6042","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Circle Collider 2D: Get Radius
haystackProgrammer: CircleCollider2D.radius (get)
favoriteKey: UnityEngine.CircleCollider2D.radius@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;radius
tag3: UnityEngine.CircleCollider2D;radius
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"106e7e18-33b0-47f1-92b4-235506dc91c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Circle Collider 2D: Set Radius
haystackProgrammer: CircleCollider2D.radius (set)
favoriteKey: UnityEngine.CircleCollider2D.radius@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;radius
tag3: UnityEngine.CircleCollider2D;radius
valueInputTypes: UnityEngine.CircleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4fbc2ad7-14de-4766-9f19-de5b69fb41f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Circle Collider 2D: Get Density
haystackProgrammer: CircleCollider2D.density (get)
favoriteKey: UnityEngine.CircleCollider2D.density@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77296c07-9de7-48c6-8648-d15426917886","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Circle Collider 2D: Set Density
haystackProgrammer: CircleCollider2D.density (set)
favoriteKey: UnityEngine.CircleCollider2D.density@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6ca5d8d0-8c03-4f57-acae-3d4c7ec5064c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Circle Collider 2D: Is Trigger
haystackProgrammer: CircleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8c46d3f-c599-438b-ae1f-c10eba89e8eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Circle Collider 2D: Set Trigger
haystackProgrammer: CircleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e35928f-5b8e-41c9-9d3e-bbc8306ecb5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Circle Collider 2D: Get Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"878dc372-f00a-4d67-af2c-d06cb408d2af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Circle Collider 2D: Set Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ab61f39c-957f-47a3-a159-de95309a17df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Circle Collider 2D: Get Composite Operation
haystackProgrammer: CircleCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeOperation@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOperation
tag3: UnityEngine.CircleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f1be3a0-77c6-49b9-a6d6-7db3e8b11fbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Circle Collider 2D: Set Composite Operation
haystackProgrammer: CircleCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CircleCollider2D.compositeOperation@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOperation
tag3: UnityEngine.CircleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"0504d631-012c-4115-9940-ea64c57a067c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Circle Collider 2D: Get Composite Order
haystackProgrammer: CircleCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeOrder@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOrder
tag3: UnityEngine.CircleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99c245cf-1772-41a9-b9ed-7bbcf8fdf638","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Circle Collider 2D: Set Composite Order
haystackProgrammer: CircleCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CircleCollider2D.compositeOrder@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOrder
tag3: UnityEngine.CircleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a7c44e40-d926-42ec-860a-5f18c08e00d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Circle Collider 2D: Get Composite
haystackProgrammer: CircleCollider2D.composite (get)
favoriteKey: UnityEngine.CircleCollider2D.composite@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;composite
tag3: UnityEngine.CircleCollider2D;composite
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83b5bb33-95e0-4002-b15f-5962dc64ecfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Circle Collider 2D: Get Offset
haystackProgrammer: CircleCollider2D.offset (get)
favoriteKey: UnityEngine.CircleCollider2D.offset@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81d33413-7768-4587-bad3-dc0ffd63d4f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Circle Collider 2D: Set Offset
haystackProgrammer: CircleCollider2D.offset (set)
favoriteKey: UnityEngine.CircleCollider2D.offset@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"ce25d489-b5dc-4998-a81a-1d0599bac7a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Circle Collider 2D: Get Attached Rigidbody
haystackProgrammer: CircleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CircleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;attachedRigidbody
tag3: UnityEngine.CircleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7de5cf8b-b8f9-405b-b306-fa0dc38c2270","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Circle Collider 2D: Get Local To World Matrix
haystackProgrammer: CircleCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CircleCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;localToWorldMatrix
tag3: UnityEngine.CircleCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8eea62f-cecb-4f08-bf9a-b6741cc4ef92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Circle Collider 2D: Get Shape Count
haystackProgrammer: CircleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CircleCollider2D.shapeCount@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;shapeCount
tag3: UnityEngine.CircleCollider2D;shapeCount
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b418daf-1f38-4397-a72e-e63100f405b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Circle Collider 2D: Get Bounds
haystackProgrammer: CircleCollider2D.bounds (get)
favoriteKey: UnityEngine.CircleCollider2D.bounds@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounds
tag3: UnityEngine.CircleCollider2D;bounds
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9feaed7-c379-4179-a7bd-a2b07d3a979b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Circle Collider 2D: Get Error State
haystackProgrammer: CircleCollider2D.errorState (get)
favoriteKey: UnityEngine.CircleCollider2D.errorState@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;errorState
tag3: UnityEngine.CircleCollider2D;errorState
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e15abfb3-6c53-486a-aa68-46b2a517e7de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Circle Collider 2D: Get Composite Capable
haystackProgrammer: CircleCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeCapable@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeCapable
tag3: UnityEngine.CircleCollider2D;compositeCapable
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04873d12-0873-422b-a2b7-d835d4f9ef72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Circle Collider 2D: Get Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"163f2fb8-03c9-44ac-889d-49def5553e64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Circle Collider 2D: Set Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1e1ed8b8-f197-4ed7-93ec-7ee1b19a14d5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Circle Collider 2D: Get Layer Override Priority
haystackProgrammer: CircleCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CircleCollider2D.layerOverridePriority@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;layerOverridePriority
tag3: UnityEngine.CircleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30ac3d61-6228-4277-abef-21037504f9d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Circle Collider 2D: Set Layer Override Priority
haystackProgrammer: CircleCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CircleCollider2D.layerOverridePriority@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;layerOverridePriority
tag3: UnityEngine.CircleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d1b8f192-7d91-417c-bde0-ea25af9c40c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Circle Collider 2D: Get Exclude Layers
haystackProgrammer: CircleCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.excludeLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;excludeLayers
tag3: UnityEngine.CircleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22e0ad53-de4b-4fad-8a3b-12a0d85d62ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Circle Collider 2D: Set Exclude Layers
haystackProgrammer: CircleCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.excludeLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;excludeLayers
tag3: UnityEngine.CircleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46f27765-54dc-42d8-b1dd-5490292a9f87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Circle Collider 2D: Get Include Layers
haystackProgrammer: CircleCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.includeLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;includeLayers
tag3: UnityEngine.CircleCollider2D;includeLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f60b8fb6-b0db-4196-a5f1-55f300905191","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Circle Collider 2D: Set Include Layers
haystackProgrammer: CircleCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.includeLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;includeLayers
tag3: UnityEngine.CircleCollider2D;includeLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2bcab60a-5a55-4417-b093-32f5056b8583","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Circle Collider 2D: Get Force Send Layers
haystackProgrammer: CircleCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.forceSendLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceSendLayers
tag3: UnityEngine.CircleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"293ae690-d8d8-4c4c-a21d-5649b19faa1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Circle Collider 2D: Set Force Send Layers
haystackProgrammer: CircleCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.forceSendLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceSendLayers
tag3: UnityEngine.CircleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ec88472-14c6-42e8-ab70-6c71d440dc70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Circle Collider 2D: Get Force Receive Layers
haystackProgrammer: CircleCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceReceiveLayers
tag3: UnityEngine.CircleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f71baa3-a0c4-45f2-99f8-d7ae662e7adb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Circle Collider 2D: Set Force Receive Layers
haystackProgrammer: CircleCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceReceiveLayers
tag3: UnityEngine.CircleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a40d5877-6073-4526-b794-58136fa0b76f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Circle Collider 2D: Get Contact Capture Layers
haystackProgrammer: CircleCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactCaptureLayers
tag3: UnityEngine.CircleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5f89553-4508-4b65-809b-65ebe83158b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Circle Collider 2D: Set Contact Capture Layers
haystackProgrammer: CircleCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactCaptureLayers
tag3: UnityEngine.CircleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6db28cb1-7689-4279-a29d-84d1f8576da7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Circle Collider 2D: Get Callback Layers
haystackProgrammer: CircleCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.callbackLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;callbackLayers
tag3: UnityEngine.CircleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"739eb232-2373-4cd0-b89c-07ebfb09b9e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Circle Collider 2D: Set Callback Layers
haystackProgrammer: CircleCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.callbackLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;callbackLayers
tag3: UnityEngine.CircleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"644e432a-6e3d-4d15-8c72-32e063a5f046","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Circle Collider 2D: Get Friction
haystackProgrammer: CircleCollider2D.friction (get)
favoriteKey: UnityEngine.CircleCollider2D.friction@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;friction
tag3: UnityEngine.CircleCollider2D;friction
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"807bbfc6-cae4-482f-986f-071ebb27d600","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Circle Collider 2D: Get Bounciness
haystackProgrammer: CircleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CircleCollider2D.bounciness@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounciness
tag3: UnityEngine.CircleCollider2D;bounciness
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acc3edad-15ac-4b56-abba-decd4ef2206b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Circle Collider 2D: Get Enabled
haystackProgrammer: CircleCollider2D.enabled (get)
favoriteKey: UnityEngine.CircleCollider2D.enabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49daa32d-8a7f-4630-a90f-c555e7f7f5de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Circle Collider 2D: Set Enabled
haystackProgrammer: CircleCollider2D.enabled (set)
favoriteKey: UnityEngine.CircleCollider2D.enabled@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4ae25f45-c2f7-4b16-8d33-93e7749d24fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Circle Collider 2D: Is Active And Enabled
haystackProgrammer: CircleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CircleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CircleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26ef195f-5e1c-47c4-840b-3556b19e1ed4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Circle Collider 2D: Get Transform
haystackProgrammer: CircleCollider2D.transform (get)
favoriteKey: UnityEngine.CircleCollider2D.transform@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa67e809-0a13-4f5b-ab55-fd3039f442ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Circle Collider 2D: Get Game Object
haystackProgrammer: CircleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CircleCollider2D.gameObject@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"844507fa-1fcc-4d7b-99a5-f350f575eadc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Circle Collider 2D: Get Tag
haystackProgrammer: CircleCollider2D.tag (get)
favoriteKey: UnityEngine.CircleCollider2D.tag@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"874684fb-c844-4e1d-94d1-9cc1d7f2bf30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Circle Collider 2D: Set Tag
haystackProgrammer: CircleCollider2D.tag (set)
favoriteKey: UnityEngine.CircleCollider2D.tag@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2a966e59-6dd5-491e-a671-9031c2261cac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Circle Collider 2D: Get Name
haystackProgrammer: CircleCollider2D.name (get)
favoriteKey: UnityEngine.CircleCollider2D.name@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"121435fa-8d3a-421c-9b91-b3397befaf05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Circle Collider 2D: Set Name
haystackProgrammer: CircleCollider2D.name (set)
favoriteKey: UnityEngine.CircleCollider2D.name@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2dd502ca-d2fe-4baa-81de-7d05a5eb8a7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Circle Collider 2D: Get Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ad589f5-3342-4adf-aa67-70a006ef5dae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Circle Collider 2D: Set Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a9a2c96f-c184-458d-b28f-839e5c1a69f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3b7e0669-0bfe-4b9a-9780-d5951fe0ae1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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labelProgrammer: GetShapeHash ()
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labelProgrammer: GetShapes (physicsShapeGroup)
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labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
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haystackProgrammer: CapsuleCollider2D.GetShapes
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labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
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labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
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labelProgrammer: IsTouching (collider, contactFilter)
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labelProgrammer: IsTouching (contactFilter)
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labelProgrammer: IsTouchingLayers ()
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labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Capsule Collider 2D: Broadcast Message
haystackProgrammer: CapsuleCollider2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Capsule Collider 2D: Broadcast Message
haystackProgrammer: CapsuleCollider2D.BroadcastMessage
favoriteKey: UnityEngine.CapsuleCollider2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Capsule Collider 2D: Get Instance ID
haystackProgrammer: CapsuleCollider2D.GetInstanceID
favoriteKey: UnityEngine.CapsuleCollider2D.GetInstanceID()@any
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Capsule Collider 2D: Get Hash Code
haystackProgrammer: CapsuleCollider2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Capsule Collider 2D: Equals
haystackProgrammer: CapsuleCollider2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Capsule Collider 2D: Instantiate
haystackProgrammer: CapsuleCollider2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Capsule Collider 2D: Instantiate
haystackProgrammer: CapsuleCollider2D.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Capsule Collider 2D: Instantiate
haystackProgrammer: CapsuleCollider2D.Instantiate
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labelProgrammer: Instantiate (original, scene)
haystackHuman: Capsule Collider 2D: Instantiate
haystackProgrammer: CapsuleCollider2D.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Capsule Collider 2D: Instantiate
haystackProgrammer: CapsuleCollider2D.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Capsule Collider 2D: Instantiate
haystackProgrammer: CapsuleCollider2D.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Capsule Collider 2D: Destroy
haystackProgrammer: CapsuleCollider2D.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Capsule Collider 2D: Destroy
haystackProgrammer: CapsuleCollider2D.Destroy
favoriteKey: UnityEngine.CapsuleCollider2D.Destroy(UnityEngine.Object)@any
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Capsule Collider 2D: Destroy Immediate
haystackProgrammer: CapsuleCollider2D.DestroyImmediate
favoriteKey: UnityEngine.CapsuleCollider2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Capsule Collider 2D: Destroy Immediate
haystackProgrammer: CapsuleCollider2D.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Capsule Collider 2D: Find Objects By Type
haystackProgrammer: CapsuleCollider2D.FindObjectsByType
favoriteKey: UnityEngine.CapsuleCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: CapsuleCollider2D.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: CapsuleCollider2D.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: CapsuleCollider2D.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Capsule Collider 2D: To String
haystackProgrammer: CapsuleCollider2D.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Capsule Collider 2D: Equals
haystackProgrammer: CapsuleCollider2D.Equals
favoriteKey: UnityEngine.CapsuleCollider2D.Equals(System.ObjectSystem.Object)@any
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Capsule Collider 2D: Get Type
haystackProgrammer: CapsuleCollider2D.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Capsule Collider 2D: Reference Equals
haystackProgrammer: CapsuleCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CapsuleCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
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labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Capsule Collider 2D: Get Size
haystackProgrammer: CapsuleCollider2D.size (get)
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labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Capsule Collider 2D: Set Size
haystackProgrammer: CapsuleCollider2D.size (set)
favoriteKey: UnityEngine.CapsuleCollider2D.size@set
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valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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labelHuman: Get Direction
labelProgrammer: direction (get)
haystackHuman: Capsule Collider 2D: Get Direction
haystackProgrammer: CapsuleCollider2D.direction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.direction@get
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valueOutputTypes: UnityEngine.CapsuleDirection2D
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labelHuman: Set Direction
labelProgrammer: direction (set)
haystackHuman: Capsule Collider 2D: Set Direction
haystackProgrammer: CapsuleCollider2D.direction (set)
favoriteKey: UnityEngine.CapsuleCollider2D.direction@set
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valueOutputTypes: UnityEngine.CapsuleDirection2D
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labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Capsule Collider 2D: Get Density
haystackProgrammer: CapsuleCollider2D.density (get)
favoriteKey: UnityEngine.CapsuleCollider2D.density@get
tag1: UnityEngine.CapsuleCollider2D
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valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Capsule Collider 2D: Set Density
haystackProgrammer: CapsuleCollider2D.density (set)
favoriteKey: UnityEngine.CapsuleCollider2D.density@set
tag1: UnityEngine.CapsuleCollider2D
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valueInputTypes: UnityEngine.CapsuleCollider2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Capsule Collider 2D: Is Trigger
haystackProgrammer: CapsuleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isTrigger@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isTrigger
tag3: UnityEngine.CapsuleCollider2D;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Capsule Collider 2D: Set Trigger
haystackProgrammer: CapsuleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CapsuleCollider2D.isTrigger@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isTrigger
tag3: UnityEngine.CapsuleCollider2D;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Capsule Collider 2D: Get Used By Effector
haystackProgrammer: CapsuleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByEffector@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByEffector
tag3: UnityEngine.CapsuleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Capsule Collider 2D: Set Used By Effector
haystackProgrammer: CapsuleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByEffector@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByEffector
tag3: UnityEngine.CapsuleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Capsule Collider 2D: Get Composite Operation
haystackProgrammer: CapsuleCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeOperation@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;compositeOperation
tag3: UnityEngine.CapsuleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Capsule Collider 2D: Set Composite Operation
haystackProgrammer: CapsuleCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeOperation@set
tag1: UnityEngine.CapsuleCollider2D
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valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
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labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Capsule Collider 2D: Get Composite Order
haystackProgrammer: CapsuleCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeOrder@get
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tag2: UnityEngine.CapsuleCollider2D;compositeOrder
tag3: UnityEngine.CapsuleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Capsule Collider 2D: Set Composite Order
haystackProgrammer: CapsuleCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeOrder@set
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valueInputTypes: UnityEngine.CapsuleCollider2D|System.Int32
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Capsule Collider 2D: Get Composite
haystackProgrammer: CapsuleCollider2D.composite (get)
favoriteKey: UnityEngine.CapsuleCollider2D.composite@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;composite
tag3: UnityEngine.CapsuleCollider2D;composite
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Capsule Collider 2D: Get Offset
haystackProgrammer: CapsuleCollider2D.offset (get)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Vector2
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Capsule Collider 2D: Set Offset
haystackProgrammer: CapsuleCollider2D.offset (set)
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tag2: UnityEngine.CapsuleCollider2D;offset
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valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Capsule Collider 2D: Get Attached Rigidbody
haystackProgrammer: CapsuleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CapsuleCollider2D.attachedRigidbody@get
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tag2: UnityEngine.CapsuleCollider2D;attachedRigidbody
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valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Capsule Collider 2D: Get Local To World Matrix
haystackProgrammer: CapsuleCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CapsuleCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;localToWorldMatrix
tag3: UnityEngine.CapsuleCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Capsule Collider 2D: Get Shape Count
haystackProgrammer: CapsuleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CapsuleCollider2D.shapeCount@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;shapeCount
tag3: UnityEngine.CapsuleCollider2D;shapeCount
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Capsule Collider 2D: Get Bounds
haystackProgrammer: CapsuleCollider2D.bounds (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounds@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounds
tag3: UnityEngine.CapsuleCollider2D;bounds
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd44800f-5ffc-44e6-8216-e7d20b392886","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Capsule Collider 2D: Get Error State
haystackProgrammer: CapsuleCollider2D.errorState (get)
favoriteKey: UnityEngine.CapsuleCollider2D.errorState@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;errorState
tag3: UnityEngine.CapsuleCollider2D;errorState
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"755c95b0-b46d-4819-8d17-7c7e071da680","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Capsule Collider 2D: Get Composite Capable
haystackProgrammer: CapsuleCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeCapable@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;compositeCapable
tag3: UnityEngine.CapsuleCollider2D;compositeCapable
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcff9711-9254-43d5-9ec8-cd3a21f0c633","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Capsule Collider 2D: Get Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25dd76a5-1c4d-43a7-bae8-b3c5731022d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Capsule Collider 2D: Set Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"aff95b55-2d81-4506-bc7a-9005beb567e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Capsule Collider 2D: Get Layer Override Priority
haystackProgrammer: CapsuleCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CapsuleCollider2D.layerOverridePriority@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;layerOverridePriority
tag3: UnityEngine.CapsuleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6448f7af-7c1d-4827-8d31-03abef431250","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Capsule Collider 2D: Set Layer Override Priority
haystackProgrammer: CapsuleCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CapsuleCollider2D.layerOverridePriority@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;layerOverridePriority
tag3: UnityEngine.CapsuleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cf061614-28bb-4778-b8e4-ca3cfdfec168","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Capsule Collider 2D: Get Exclude Layers
haystackProgrammer: CapsuleCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.excludeLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;excludeLayers
tag3: UnityEngine.CapsuleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3554e74e-9a36-4e23-9d65-bb89948a399c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Capsule Collider 2D: Set Exclude Layers
haystackProgrammer: CapsuleCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.excludeLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;excludeLayers
tag3: UnityEngine.CapsuleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05612614-c4b8-43cd-bfe8-606dac8fbbf5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Capsule Collider 2D: Get Include Layers
haystackProgrammer: CapsuleCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.includeLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;includeLayers
tag3: UnityEngine.CapsuleCollider2D;includeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97096080-3414-43c5-a51c-ca28e3e10bce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Capsule Collider 2D: Set Include Layers
haystackProgrammer: CapsuleCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.includeLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;includeLayers
tag3: UnityEngine.CapsuleCollider2D;includeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8e76763-811c-4c93-8604-ec392abe3109","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Capsule Collider 2D: Get Force Send Layers
haystackProgrammer: CapsuleCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.forceSendLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceSendLayers
tag3: UnityEngine.CapsuleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"716be85e-d35c-4f3e-9110-6d3a229a45b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Capsule Collider 2D: Set Force Send Layers
haystackProgrammer: CapsuleCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.forceSendLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceSendLayers
tag3: UnityEngine.CapsuleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae6d81fd-667b-4def-b646-675185c76e4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Capsule Collider 2D: Get Force Receive Layers
haystackProgrammer: CapsuleCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceReceiveLayers
tag3: UnityEngine.CapsuleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13b5d9d3-fdcf-4516-93ad-4f9571c9b648","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Capsule Collider 2D: Set Force Receive Layers
haystackProgrammer: CapsuleCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceReceiveLayers
tag3: UnityEngine.CapsuleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1063c8a7-5d3e-467e-bd2c-830c92853022","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Capsule Collider 2D: Get Contact Capture Layers
haystackProgrammer: CapsuleCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;contactCaptureLayers
tag3: UnityEngine.CapsuleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32312c4e-68ae-47c4-aad7-21f4ea5de3ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Capsule Collider 2D: Set Contact Capture Layers
haystackProgrammer: CapsuleCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;contactCaptureLayers
tag3: UnityEngine.CapsuleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e68a152b-6dee-4aa0-afff-297d9423c4dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Capsule Collider 2D: Get Callback Layers
haystackProgrammer: CapsuleCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.callbackLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;callbackLayers
tag3: UnityEngine.CapsuleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf07962d-4ad8-417f-b108-790a6f3a65c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Capsule Collider 2D: Set Callback Layers
haystackProgrammer: CapsuleCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.callbackLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;callbackLayers
tag3: UnityEngine.CapsuleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccdd4fb5-2d1c-4cc8-8315-946b3828549d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Capsule Collider 2D: Get Friction
haystackProgrammer: CapsuleCollider2D.friction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.friction@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;friction
tag3: UnityEngine.CapsuleCollider2D;friction
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8a2a8a0-304c-4869-b2e4-871733c44554","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Capsule Collider 2D: Get Bounciness
haystackProgrammer: CapsuleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounciness@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounciness
tag3: UnityEngine.CapsuleCollider2D;bounciness
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c252267-f70a-48f2-ab62-911bc76e4966","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Capsule Collider 2D: Get Enabled
haystackProgrammer: CapsuleCollider2D.enabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52bb451c-32f9-4477-85ef-23121501b77d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Capsule Collider 2D: Set Enabled
haystackProgrammer: CapsuleCollider2D.enabled (set)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fcb6df71-7cf8-4bec-8821-7397933f9005","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Capsule Collider 2D: Is Active And Enabled
haystackProgrammer: CapsuleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca4af248-8bc4-448f-ba73-5951df51290a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Capsule Collider 2D: Get Transform
haystackProgrammer: CapsuleCollider2D.transform (get)
favoriteKey: UnityEngine.CapsuleCollider2D.transform@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13ae65e0-cd83-449d-8b66-2b2305b98b23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Capsule Collider 2D: Get Game Object
haystackProgrammer: CapsuleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CapsuleCollider2D.gameObject@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39754604-94c9-411f-9448-cc3792a9e3f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Capsule Collider 2D: Get Tag
haystackProgrammer: CapsuleCollider2D.tag (get)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Capsule Collider 2D: Set Tag
haystackProgrammer: CapsuleCollider2D.tag (set)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@set
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tag2: UnityEngine.CapsuleCollider2D;tag
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Capsule Collider 2D: Get Name
haystackProgrammer: CapsuleCollider2D.name (get)
favoriteKey: UnityEngine.CapsuleCollider2D.name@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Capsule Collider 2D: Set Name
haystackProgrammer: CapsuleCollider2D.name (set)
favoriteKey: UnityEngine.CapsuleCollider2D.name@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Capsule Collider 2D: Get Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@get
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tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Capsule Collider 2D: Set Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Edge Collider 2D: Reset
haystackProgrammer: EdgeCollider2D.Reset
favoriteKey: UnityEngine.EdgeCollider2D.Reset()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Reset;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Points (Points)
labelProgrammer: GetPoints (points)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.GetPoints
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Points (Points)
labelProgrammer: SetPoints (points)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.SetPoints
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valueOutputTypes: System.Boolean
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Edge Collider 2D: Create Mesh
haystackProgrammer: EdgeCollider2D.CreateMesh
favoriteKey: UnityEngine.EdgeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Edge Collider 2D: Create Mesh
haystackProgrammer: EdgeCollider2D.CreateMesh
favoriteKey: UnityEngine.EdgeCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Edge Collider 2D: Get Shape Hash
haystackProgrammer: EdgeCollider2D.GetShapeHash
favoriteKey: UnityEngine.EdgeCollider2D.GetShapeHash()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapeHash;
tag3: UnityEngine.EdgeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Edge Collider 2D: Get Shapes
haystackProgrammer: EdgeCollider2D.GetShapes
favoriteKey: UnityEngine.EdgeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Edge Collider 2D: Get Shapes
haystackProgrammer: EdgeCollider2D.GetShapes
favoriteKey: UnityEngine.EdgeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Edge Collider 2D: Get Shape Bounds
haystackProgrammer: EdgeCollider2D.GetShapeBounds
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.EdgeCollider2D
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valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
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tag2: UnityEngine.EdgeCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
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valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Edge Collider 2D: Is Touching Layers
haystackProgrammer: EdgeCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.EdgeCollider2D.IsTouchingLayers()@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Edge Collider 2D: Is Touching Layers
haystackProgrammer: EdgeCollider2D.IsTouchingLayers
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Edge Collider 2D: Overlap Point
haystackProgrammer: EdgeCollider2D.OverlapPoint
favoriteKey: UnityEngine.EdgeCollider2D.OverlapPoint(UnityEngine.Vector2)@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Edge Collider 2D: Overlap
haystackProgrammer: EdgeCollider2D.Overlap
favoriteKey: UnityEngine.EdgeCollider2D.Overlap(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
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tag2: UnityEngine.EdgeCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
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valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
haystackHuman: Edge Collider 2D: Overlap
haystackProgrammer: EdgeCollider2D.Overlap
tag1: UnityEngine.EdgeCollider2D
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