# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Rect Transform: Get Local Scale
haystackProgrammer: RectTransform.localScale (get)
favoriteKey: UnityEngine.RectTransform.localScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24351da6-984b-4562-b286-52de3d6b1847","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Rect Transform: Set Local Scale
haystackProgrammer: RectTransform.localScale (set)
favoriteKey: UnityEngine.RectTransform.localScale@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c7241b5c-1578-4d85-b2ba-904f6b2259e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Rect Transform: Get Parent
haystackProgrammer: RectTransform.parent (get)
favoriteKey: UnityEngine.RectTransform.parent@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47efc49e-e13e-4bda-8226-37b4eb787470","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.parent (set)
favoriteKey: UnityEngine.RectTransform.parent@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"28f7ca8a-305e-4ddd-94ff-ed4baaae2c27","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Rect Transform: Get World To Local Matrix
haystackProgrammer: RectTransform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.RectTransform.worldToLocalMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;worldToLocalMatrix
tag3: UnityEngine.RectTransform;worldToLocalMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfe907a8-828d-4071-92ba-9a210bf3343e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Rect Transform: Get Local To World Matrix
haystackProgrammer: RectTransform.localToWorldMatrix (get)
favoriteKey: UnityEngine.RectTransform.localToWorldMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localToWorldMatrix
tag3: UnityEngine.RectTransform;localToWorldMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f701a0e3-6ae9-4b29-98b5-514b0aedbf16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Rect Transform: Get Root
haystackProgrammer: RectTransform.root (get)
favoriteKey: UnityEngine.RectTransform.root@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;root
tag3: UnityEngine.RectTransform;root
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"root","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f223edd-a89a-4393-a68c-82656eae4c08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Rect Transform: Get Child Count
haystackProgrammer: RectTransform.childCount (get)
favoriteKey: UnityEngine.RectTransform.childCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;childCount
tag3: UnityEngine.RectTransform;childCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"childCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de081fe8-d8a5-4c50-b311-c9562316d4a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Rect Transform: Get Lossy Scale
haystackProgrammer: RectTransform.lossyScale (get)
favoriteKey: UnityEngine.RectTransform.lossyScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;lossyScale
tag3: UnityEngine.RectTransform;lossyScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"lossyScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffb0ea0c-cd18-4ca5-909a-5788eaf540b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Rect Transform: Has Changed
haystackProgrammer: RectTransform.hasChanged (get)
favoriteKey: UnityEngine.RectTransform.hasChanged@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"056fa0b2-77e7-4995-82d8-9b39b541aa50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Rect Transform: Set Changed
haystackProgrammer: RectTransform.hasChanged (set)
favoriteKey: UnityEngine.RectTransform.hasChanged@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"06825fc6-7342-49bb-801f-5f1bd8a8248a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Rect Transform: Get Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6818a50f-046a-4003-bafb-c5b440d55916","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Rect Transform: Set Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (set)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"40e885d3-097a-450b-8cb8-022b6fe76abf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Rect Transform: Get Hierarchy Count
haystackProgrammer: RectTransform.hierarchyCount (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCount
tag3: UnityEngine.RectTransform;hierarchyCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86d2d59e-af9d-4b4e-bb8e-dbf865040901","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rect Transform: Get Transform
haystackProgrammer: RectTransform.transform (get)
favoriteKey: UnityEngine.RectTransform.transform@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b5590c3-5dd2-41b6-a93d-a481dc11b7ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rect Transform: Get Game Object
haystackProgrammer: RectTransform.gameObject (get)
favoriteKey: UnityEngine.RectTransform.gameObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a36d6f4e-61f7-4ad8-b7e5-8e0b3d4a54a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rect Transform: Get Tag
haystackProgrammer: RectTransform.tag (get)
favoriteKey: UnityEngine.RectTransform.tag@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d85226d8-cabd-4c5f-8b4d-038a6fea4b1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rect Transform: Set Tag
haystackProgrammer: RectTransform.tag (set)
favoriteKey: UnityEngine.RectTransform.tag@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aa490ab6-8c38-40ed-82a6-747b15c81424","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rect Transform: Get Name
haystackProgrammer: RectTransform.name (get)
favoriteKey: UnityEngine.RectTransform.name@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef673f24-7931-4f0b-bdaf-ed25461b4b23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rect Transform: Set Name
haystackProgrammer: RectTransform.name (set)
favoriteKey: UnityEngine.RectTransform.name@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea6940d3-73d8-4af8-9cec-904760c6b267","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rect Transform: Get Hide Flags
haystackProgrammer: RectTransform.hideFlags (get)
favoriteKey: UnityEngine.RectTransform.hideFlags@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1bbb8ee-6cef-4798-9abc-5e5355318494","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rect Transform: Set Hide Flags
haystackProgrammer: RectTransform.hideFlags (set)
favoriteKey: UnityEngine.RectTransform.hideFlags@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RectTransform|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4ac1d6fe-f084-40f7-8dac-95f64e54c406","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
favoriteKey: UnityEngine.Transform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform
tag3: UnityEngine.Transform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["p"],"member":{"name":"SetParent","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%p":null},"position":{"x":0.0,"y":0.0},"guid":"4855fdf0-f364-408e-8946-bf3eabb46ae8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
favoriteKey: UnityEngine.Transform.SetParent(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Transform;SetParent;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Transform|System.Boolean
unit:
{"chainable":false,"parameterNames":["parent","worldPositionStays"],"member":{"name":"SetParent","parameterTypes":["UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%parent":null,"%worldPositionStays":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b4726da4-7bbe-4fab-84e5-f96347ecdf1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
haystackHuman: Transform: Set Position And Rotation
haystackProgrammer: Transform.SetPositionAndRotation
favoriteKey: UnityEngine.Transform.SetPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Transform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["position","rotation"],"member":{"name":"SetPositionAndRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3dd63895-8d82-4c07-954c-cc63811b7c69","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: SetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Transform: Set Local Position And Rotation
haystackProgrammer: Transform.SetLocalPositionAndRotation
favoriteKey: UnityEngine.Transform.SetLocalPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Transform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["localPosition","localRotation"],"member":{"name":"SetLocalPositionAndRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%localPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a41e9bb5-2e06-4083-b3c9-964709c25aec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Position And Rotation (Position, Rotation)
labelProgrammer: GetPositionAndRotation (position, rotation)
haystackHuman: Transform: Get Position And Rotation
haystackProgrammer: Transform.GetPositionAndRotation
favoriteKey: UnityEngine.Transform.GetPositionAndRotation(UnityEngine.Vector3&UnityEngine.Quaternion&)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;GetPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
tag3: UnityEngine.Transform;GetPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["position","rotation"],"member":{"name":"GetPositionAndRotation","parameterTypes":["UnityEngine.Vector3&","UnityEngine.Quaternion&"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a0d7415-5e82-4d19-8648-9fd85cff4a8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: GetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Transform: Get Local Position And Rotation
haystackProgrammer: Transform.GetLocalPositionAndRotation
favoriteKey: UnityEngine.Transform.GetLocalPositionAndRotation(UnityEngine.Vector3&UnityEngine.Quaternion&)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;GetLocalPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
tag3: UnityEngine.Transform;GetLocalPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["localPosition","localRotation"],"member":{"name":"GetLocalPositionAndRotation","parameterTypes":["UnityEngine.Vector3&","UnityEngine.Quaternion&"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf7dea2c-aa92-4c4f-a416-370225ca2078","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(UnityEngine.Vector3UnityEngine.Space)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;UnityEngine.Vector3;UnityEngine.Space
tag3: UnityEngine.Transform;Translate;UnityEngine.Vector3;UnityEngine.Space
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Space
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Rotation
labelProgrammer: localRotation (set)
haystackHuman: Transform: Set Local Rotation
haystackProgrammer: Transform.localRotation (set)
favoriteKey: UnityEngine.Transform.localRotation@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localRotation
tag3: UnityEngine.Transform;localRotation
valueInputTypes: UnityEngine.Transform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15ffd62f-f940-4f9a-aa56-0b9a5d29406e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Transform: Get Local Scale
haystackProgrammer: Transform.localScale (get)
favoriteKey: UnityEngine.Transform.localScale@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localScale
tag3: UnityEngine.Transform;localScale
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38d35083-2ef6-4c99-a7d9-4f6ad567c002","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Transform: Set Local Scale
haystackProgrammer: Transform.localScale (set)
favoriteKey: UnityEngine.Transform.localScale@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localScale
tag3: UnityEngine.Transform;localScale
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"df007883-91cf-4fa0-a9a5-3467b2160b76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Transform: Get Parent
haystackProgrammer: Transform.parent (get)
favoriteKey: UnityEngine.Transform.parent@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;parent
tag3: UnityEngine.Transform;parent
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50072f17-8643-47c4-b29f-c605ab584fcf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.parent (set)
favoriteKey: UnityEngine.Transform.parent@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;parent
tag3: UnityEngine.Transform;parent
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e3752541-da57-46cc-83da-8f1047964ac2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Transform: Get World To Local Matrix
haystackProgrammer: Transform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Transform.worldToLocalMatrix@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;worldToLocalMatrix
tag3: UnityEngine.Transform;worldToLocalMatrix
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f530c581-f213-40d5-b649-dc4bca21f858","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Transform: Get Local To World Matrix
haystackProgrammer: Transform.localToWorldMatrix (get)
favoriteKey: UnityEngine.Transform.localToWorldMatrix@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localToWorldMatrix
tag3: UnityEngine.Transform;localToWorldMatrix
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f0b6693-b484-4965-be30-59d48f4c37ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Transform: Get Root
haystackProgrammer: Transform.root (get)
favoriteKey: UnityEngine.Transform.root@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;root
tag3: UnityEngine.Transform;root
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"root","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef1964d8-f915-40b4-a59d-d9f87b90a0f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Transform: Get Child Count
haystackProgrammer: Transform.childCount (get)
favoriteKey: UnityEngine.Transform.childCount@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;childCount
tag3: UnityEngine.Transform;childCount
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"childCount","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1738304b-bb39-48e6-bb49-0b4f8470ec3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Transform: Get Lossy Scale
haystackProgrammer: Transform.lossyScale (get)
favoriteKey: UnityEngine.Transform.lossyScale@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;lossyScale
tag3: UnityEngine.Transform;lossyScale
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"lossyScale","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f87721a-60a3-4b7f-9ad9-a9836d10e49e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Transform: Has Changed
haystackProgrammer: Transform.hasChanged (get)
favoriteKey: UnityEngine.Transform.hasChanged@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hasChanged
tag3: UnityEngine.Transform;hasChanged
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fc93bc2-e764-4461-b3c0-c918a94720a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Transform: Set Changed
haystackProgrammer: Transform.hasChanged (set)
favoriteKey: UnityEngine.Transform.hasChanged@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hasChanged
tag3: UnityEngine.Transform;hasChanged
valueInputTypes: UnityEngine.Transform|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75600593-6817-47e0-af28-3d02801e2209","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Transform: Get Hierarchy Capacity
haystackProgrammer: Transform.hierarchyCapacity (get)
favoriteKey: UnityEngine.Transform.hierarchyCapacity@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCapacity
tag3: UnityEngine.Transform;hierarchyCapacity
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dfb6f14-b699-496a-87c3-965430678a5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Transform: Set Hierarchy Capacity
haystackProgrammer: Transform.hierarchyCapacity (set)
favoriteKey: UnityEngine.Transform.hierarchyCapacity@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCapacity
tag3: UnityEngine.Transform;hierarchyCapacity
valueInputTypes: UnityEngine.Transform|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6f18068a-8944-47ba-b78d-967a1f58679b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Transform: Get Hierarchy Count
haystackProgrammer: Transform.hierarchyCount (get)
favoriteKey: UnityEngine.Transform.hierarchyCount@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCount
tag3: UnityEngine.Transform;hierarchyCount
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCount","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0366f947-c6c8-4f7a-b724-29478d85802a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Transform: Get Transform
haystackProgrammer: Transform.transform (get)
favoriteKey: UnityEngine.Transform.transform@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a04156a-dbd9-4d1b-97f0-597251efa635","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Transform: Get Game Object
haystackProgrammer: Transform.gameObject (get)
favoriteKey: UnityEngine.Transform.gameObject@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5f0d78b-8e86-40d3-bbb3-bb8ff024fd02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Transform: Get Tag
haystackProgrammer: Transform.tag (get)
favoriteKey: UnityEngine.Transform.tag@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce86ba25-9bfa-4862-82e4-06ee2c0f77d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Transform: Set Tag
haystackProgrammer: Transform.tag (set)
favoriteKey: UnityEngine.Transform.tag@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Transform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"91c1bea8-ba3a-4f08-8c27-e98d8db36908","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Transform: Get Name
haystackProgrammer: Transform.name (get)
favoriteKey: UnityEngine.Transform.name@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f016c7a-2899-404f-9221-3a4c8bcacacb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Transform: Set Name
haystackProgrammer: Transform.name (set)
favoriteKey: UnityEngine.Transform.name@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Transform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d293968e-57e0-4c63-9112-1dce0c94c1fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Transform: Get Hide Flags
haystackProgrammer: Transform.hideFlags (get)
favoriteKey: UnityEngine.Transform.hideFlags@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Transform: Set Hide Flags
haystackProgrammer: Transform.hideFlags (set)
favoriteKey: UnityEngine.Transform.hideFlags@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Transform|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Valid ()
labelProgrammer: IsValid ()
haystackHuman: Scene: Is Valid
haystackProgrammer: Scene.IsValid
favoriteKey: UnityEngine.SceneManagement.Scene.IsValid()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;IsValid;
tag3: UnityEngine.SceneManagement.Scene;IsValid;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects ()
labelProgrammer: GetRootGameObjects ()
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
favoriteKey: UnityEngine.SceneManagement.Scene.GetRootGameObjects()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
tag3: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.GameObject[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects (Root Game Objects)
labelProgrammer: GetRootGameObjects (rootGameObjects)
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
tag1: UnityEngine.SceneManagement.Scene
favoriteKey:
UnityEngine.SceneManagement.Scene.GetRootGameObjects(System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["rootGameObjects"],"member":{"name":"GetRootGameObjects","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1530bb7e-50df-4251-8bed-c4d8250cea6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SceneManagement.Scene|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scene: Get Hash Code
haystackProgrammer: Scene.GetHashCode
favoriteKey: UnityEngine.SceneManagement.Scene.GetHashCode()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetHashCode;
tag3: UnityEngine.SceneManagement.Scene;GetHashCode;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object
tag3: UnityEngine.SceneManagement.Scene;Equals;System.Object
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scene: To String
haystackProgrammer: Scene.ToString
favoriteKey: UnityEngine.SceneManagement.Scene.ToString()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Scene: Get Type
haystackProgrammer: Scene.GetType
favoriteKey: UnityEngine.SceneManagement.Scene.GetType()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Scene: Reference Equals
haystackProgrammer: Scene.ReferenceEquals
favoriteKey: UnityEngine.SceneManagement.Scene.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Handle
labelProgrammer: handle (get)
haystackHuman: Scene: Get Handle
haystackProgrammer: Scene.handle (get)
favoriteKey: UnityEngine.SceneManagement.Scene.handle@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;handle
tag3: UnityEngine.SceneManagement.Scene;handle
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path
labelProgrammer: path (get)
haystackHuman: Scene: Get Path
haystackProgrammer: Scene.path (get)
favoriteKey: UnityEngine.SceneManagement.Scene.path@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;path
tag3: UnityEngine.SceneManagement.Scene;path
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Scene: Get Name
haystackProgrammer: Scene.name (get)
favoriteKey: UnityEngine.SceneManagement.Scene.name@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scene: Set Name
haystackProgrammer: Scene.name (set)
favoriteKey: UnityEngine.SceneManagement.Scene.name@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Loaded
labelProgrammer: isLoaded (get)
haystackHuman: Scene: Is Loaded
haystackProgrammer: Scene.isLoaded (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isLoaded@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isLoaded
tag3: UnityEngine.SceneManagement.Scene;isLoaded
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Build Index
labelProgrammer: buildIndex (get)
haystackHuman: Scene: Get Build Index
haystackProgrammer: Scene.buildIndex (get)
favoriteKey: UnityEngine.SceneManagement.Scene.buildIndex@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;buildIndex
tag3: UnityEngine.SceneManagement.Scene;buildIndex
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Dirty
labelProgrammer: isDirty (get)
haystackHuman: Scene: Is Dirty
haystackProgrammer: Scene.isDirty (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isDirty@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isDirty
tag3: UnityEngine.SceneManagement.Scene;isDirty
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Count
labelProgrammer: rootCount (get)
haystackHuman: Scene: Get Root Count
haystackProgrammer: Scene.rootCount (get)
favoriteKey: UnityEngine.SceneManagement.Scene.rootCount@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;rootCount
tag3: UnityEngine.SceneManagement.Scene;rootCount
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Scene
labelProgrammer: isSubScene (get)
haystackHuman: Scene: Is Sub Scene
haystackProgrammer: Scene.isSubScene (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sub Scene
labelProgrammer: isSubScene (set)
haystackHuman: Scene: Set Sub Scene
haystackProgrammer: Scene.isSubScene (set)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Active Scene ()
labelProgrammer: GetActiveScene ()
haystackHuman: Scene Manager: Get Active Scene
haystackProgrammer: SceneManager.GetActiveScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetActiveScene()@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetActiveScene;
tag3: UnityEngine.SceneManagement.SceneManager;GetActiveScene;
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Active Scene (Scene)
labelProgrammer: SetActiveScene (scene)
haystackHuman: Scene Manager: Set Active Scene
haystackProgrammer: SceneManager.SetActiveScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.SetActiveScene(UnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;SetActiveScene;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.SceneManagement.SceneManager;SetActiveScene;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene By Path (Scene Path)
labelProgrammer: GetSceneByPath (scenePath)
haystackHuman: Scene Manager: Get Scene By Path
haystackProgrammer: SceneManager.GetSceneByPath
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneByPath(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetSceneByPath;System.String
tag3: UnityEngine.SceneManagement.SceneManager;GetSceneByPath;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene By Name (Name)
labelProgrammer: GetSceneByName (name)
haystackHuman: Scene Manager: Get Scene By Name
haystackProgrammer: SceneManager.GetSceneByName
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneByName(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetSceneByName;System.String
tag3: UnityEngine.SceneManagement.SceneManager;GetSceneByName;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene By Build Index (Build Index)
labelProgrammer: GetSceneByBuildIndex (buildIndex)
haystackHuman: Scene Manager: Get Scene By Build Index
haystackProgrammer: SceneManager.GetSceneByBuildIndex
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneByBuildIndex(System.Int32)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetSceneByBuildIndex;System.Int32
tag3: UnityEngine.SceneManagement.SceneManager;GetSceneByBuildIndex;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene At (Index)
labelProgrammer: GetSceneAt (index)
haystackHuman: Scene Manager: Get Scene At
haystackProgrammer: SceneManager.GetSceneAt
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneAt(System.Int32)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetSceneAt;System.Int32
tag3: UnityEngine.SceneManagement.SceneManager;GetSceneAt;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Scene (Scene Name, Parameters)
labelProgrammer: CreateScene (sceneName, parameters)
haystackHuman: Scene Manager: Create Scene
haystackProgrammer: SceneManager.CreateScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: System.String|UnityEngine.SceneManagement.CreateSceneParameters
valueOutputTypes: UnityEngine.SceneManagement.Scene
favoriteKey:
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tag2:
UnityEngine.SceneManagement.SceneManager;CreateScene;System.String;UnityEngine.SceneManagement.CreateSceneParameters

tag3:
UnityEngine.SceneManagement.SceneManager;CreateScene;System.String;UnityEngine.SceneManagement.CreateSceneParameters

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Merge Scenes (Source Scene, Destination Scene)
labelProgrammer: MergeScenes (sourceScene, destinationScene)
haystackHuman: Scene Manager: Merge Scenes
haystackProgrammer: SceneManager.MergeScenes
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: UnityEngine.SceneManagement.Scene
favoriteKey:
UnityEngine.SceneManagement.SceneManager.MergeScenes(UnityEngine.SceneManagement.SceneUnityEngine.SceneManagement.Scene)@any

tag2:
UnityEngine.SceneManagement.SceneManager;MergeScenes;UnityEngine.SceneManagement.Scene;UnityEngine.SceneManagement.Scene

tag3:
UnityEngine.SceneManagement.SceneManager;MergeScenes;UnityEngine.SceneManagement.Scene;UnityEngine.SceneManagement.Scene

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Game Object To Scene (Go, Scene)
labelProgrammer: MoveGameObjectToScene (go, scene)
haystackHuman: Scene Manager: Move Game Object To Scene
haystackProgrammer: SceneManager.MoveGameObjectToScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: UnityEngine.GameObject|UnityEngine.SceneManagement.Scene
favoriteKey:
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tag2:
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tag3:
UnityEngine.SceneManagement.SceneManager;MoveGameObjectToScene;UnityEngine.GameObject;UnityEngine.SceneManagement.Scene

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Game Objects To Scene (Instance I Ds, Scene)
labelProgrammer: MoveGameObjectsToScene (instanceIDs, scene)
haystackHuman: Scene Manager: Move Game Objects To Scene
haystackProgrammer: SceneManager.MoveGameObjectsToScene
tag1: UnityEngine.SceneManagement.SceneManager
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Scene (Scene Name)
labelProgrammer: CreateScene (sceneName)
haystackHuman: Scene Manager: Create Scene
haystackProgrammer: SceneManager.CreateScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.CreateScene(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;CreateScene;System.String
tag3: UnityEngine.SceneManagement.SceneManager;CreateScene;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name, Mode)
labelProgrammer: LoadScene (sceneName, mode)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: System.String|UnityEngine.SceneManagement.LoadSceneMode
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name)
labelProgrammer: LoadScene (sceneName)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.LoadScene(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;LoadScene;System.String
tag3: UnityEngine.SceneManagement.SceneManager;LoadScene;System.String
valueInputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name, Parameters)
labelProgrammer: LoadScene (sceneName, parameters)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: System.String|UnityEngine.SceneManagement.LoadSceneParameters
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labelProgrammer: loadedSceneCount (get)
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labelProgrammer: OnEnable ()
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labelProgrammer: RegisterConnection (callback)
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labelProgrammer: Instantiate (original)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, scene)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: PlayerConnection.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: PlayerConnection.FindObjectsByType
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: PlayerConnection.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Connected
labelProgrammer: isConnected (get)
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tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;isConnected
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Player Connection: Get Name
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tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Player Connection: Set Name
haystackProgrammer: PlayerConnection.name (set)
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tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Player Connection: Get Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (get)
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tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
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labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Sorting Group: Instantiate
haystackProgrammer: SortingGroup.Instantiate
favoriteKey: UnityEngine.Rendering.SortingGroup.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag2: UnityEngine.Rendering.SortingGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Sorting Group: Instantiate
haystackProgrammer: SortingGroup.Instantiate
tag1: UnityEngine.Rendering.SortingGroup
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.SortingGroup.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.SortingGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Sorting Group: Destroy
haystackProgrammer: SortingGroup.Destroy
favoriteKey: UnityEngine.Rendering.SortingGroup.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Sorting Group: Destroy
haystackProgrammer: SortingGroup.Destroy
favoriteKey: UnityEngine.Rendering.SortingGroup.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sorting Group: Destroy Immediate
haystackProgrammer: SortingGroup.DestroyImmediate
favoriteKey: UnityEngine.Rendering.SortingGroup.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Rendering.SortingGroup
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sorting Group: Destroy Immediate
haystackProgrammer: SortingGroup.DestroyImmediate
favoriteKey: UnityEngine.Rendering.SortingGroup.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Sorting Group: Find Objects By Type
haystackProgrammer: SortingGroup.FindObjectsByType
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Rendering.SortingGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Sorting Group: Find Objects By Type
haystackProgrammer: SortingGroup.FindObjectsByType
tag1: UnityEngine.Rendering.SortingGroup
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Rendering.SortingGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Rendering.SortingGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sorting Group: Dont Destroy On Load
haystackProgrammer: SortingGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.Rendering.SortingGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Sorting Group: Find First Object By Type
haystackProgrammer: SortingGroup.FindFirstObjectByType
favoriteKey: UnityEngine.Rendering.SortingGroup.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Sorting Group: Find Any Object By Type
haystackProgrammer: SortingGroup.FindAnyObjectByType
favoriteKey: UnityEngine.Rendering.SortingGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Sorting Group: Find First Object By Type
haystackProgrammer: SortingGroup.FindFirstObjectByType
tag1: UnityEngine.Rendering.SortingGroup
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.SortingGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Rendering.SortingGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Sorting Group: Find Any Object By Type
haystackProgrammer: SortingGroup.FindAnyObjectByType
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.SortingGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sorting Group: To String
haystackProgrammer: SortingGroup.ToString
favoriteKey: UnityEngine.Rendering.SortingGroup.ToString()@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sorting Group: Equals
haystackProgrammer: SortingGroup.Equals
favoriteKey: UnityEngine.Rendering.SortingGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sorting Group: Get Type
haystackProgrammer: SortingGroup.GetType
favoriteKey: UnityEngine.Rendering.SortingGroup.GetType()@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sorting Group: Reference Equals
haystackProgrammer: SortingGroup.ReferenceEquals
favoriteKey: UnityEngine.Rendering.SortingGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sorting Group: Get Sorting Layer Name
haystackProgrammer: SortingGroup.sortingLayerName (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerName@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerName
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerName
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sorting Group: Set Sorting Layer Name
haystackProgrammer: SortingGroup.sortingLayerName (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerName@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerName
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerName
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sorting Group: Get Sorting Layer ID
haystackProgrammer: SortingGroup.sortingLayerID (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerID@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerID
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerID
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sorting Group: Set Sorting Layer ID
haystackProgrammer: SortingGroup.sortingLayerID (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerID@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerID
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerID
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sorting Group: Get Sorting Order
haystackProgrammer: SortingGroup.sortingOrder (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingOrder@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingOrder
tag3: UnityEngine.Rendering.SortingGroup;sortingOrder
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sorting Group: Set Sorting Order
haystackProgrammer: SortingGroup.sortingOrder (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingOrder@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingOrder
tag3: UnityEngine.Rendering.SortingGroup;sortingOrder
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort At Root
labelProgrammer: sortAtRoot (get)
haystackHuman: Sorting Group: Get Sort At Root
haystackProgrammer: SortingGroup.sortAtRoot (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortAtRoot@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortAtRoot
tag3: UnityEngine.Rendering.SortingGroup;sortAtRoot
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort At Root
labelProgrammer: sortAtRoot (set)
haystackHuman: Sorting Group: Set Sort At Root
haystackProgrammer: SortingGroup.sortAtRoot (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortAtRoot@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortAtRoot
tag3: UnityEngine.Rendering.SortingGroup;sortAtRoot
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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