# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Graph Asset: Reference Equals
haystackProgrammer: StateGraphAsset.ReferenceEquals
favoriteKey: Unity.VisualScripting.StateGraphAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89cd10c2-0b10-43da-bc0a-fa5955d3ad04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Graph Asset: Get Graph
haystackProgrammer: StateGraphAsset.graph (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.graph@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;graph
tag3: Unity.VisualScripting.StateGraphAsset;graph
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b50a4a2-27fd-4897-9cdf-5cd6ede7d120","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph
labelProgrammer: graph (set)
haystackHuman: State Graph Asset: Set Graph
haystackProgrammer: StateGraphAsset.graph (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.graph@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;graph
tag3: Unity.VisualScripting.StateGraphAsset;graph
valueInputTypes: Unity.VisualScripting.StateGraphAsset|Unity.VisualScripting.StateGraph
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"chainable":false,"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6550fb2-4d71-43f2-90d3-4d8673424be7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Graph Asset: Is Description Valid
haystackProgrammer: StateGraphAsset.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.isDescriptionValid@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
tag3: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3785a10a-5e81-4f08-ab20-ea40fa3a9408","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Graph Asset: Set Description Valid
haystackProgrammer: StateGraphAsset.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.isDescriptionValid@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
tag3: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateGraphAsset|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0dbc96c5-ec3b-40fb-a4b5-58015bddbda7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Graph Asset: Get Name
haystackProgrammer: StateGraphAsset.name (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.name@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0abff606-1db0-4988-9d4f-e4d55ed44d32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Graph Asset: Set Name
haystackProgrammer: StateGraphAsset.name (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.name@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateGraphAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"70bd3d92-8b35-4ca5-a6ad-c11a6b7af546","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Graph Asset: Get Hide Flags
haystackProgrammer: StateGraphAsset.hideFlags (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.hideFlags@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0086c57c-923b-47c0-86b7-0ca01390ac03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: State Graph Asset: Set Hide Flags
haystackProgrammer: StateGraphAsset.hideFlags (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.hideFlags@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.StateGraphAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"173adbfa-1afe-4453-956c-d886a5381f01","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Default Graph ()
labelProgrammer: DefaultGraph ()
haystackHuman: State Machine: Default Graph
haystackProgrammer: StateMachine.DefaultGraph
favoriteKey: Unity.VisualScripting.StateMachine.DefaultGraph()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;DefaultGraph;
tag3: Unity.VisualScripting.StateMachine;DefaultGraph;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DefaultGraph","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6df523b3-2621-4671-b753-2144ea6f4cce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Trigger Animation Event (Animation Event)
labelProgrammer: TriggerAnimationEvent (animationEvent)
haystackHuman: State Machine: Trigger Animation Event
haystackProgrammer: StateMachine.TriggerAnimationEvent
favoriteKey: Unity.VisualScripting.StateMachine.TriggerAnimationEvent(UnityEngine.AnimationEvent)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;TriggerAnimationEvent;UnityEngine.AnimationEvent
tag3: Unity.VisualScripting.StateMachine;TriggerAnimationEvent;UnityEngine.AnimationEvent
valueInputTypes: Unity.VisualScripting.StateMachine|UnityEngine.AnimationEvent
unit:
{"chainable":false,"parameterNames":["animationEvent"],"member":{"name":"TriggerAnimationEvent","parameterTypes":["UnityEngine.AnimationEvent"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68c9c25d-147b-4966-96ff-b59afc1cfa6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Trigger Unity Event (Name)
labelProgrammer: TriggerUnityEvent (name)
haystackHuman: State Machine: Trigger Unity Event
haystackProgrammer: StateMachine.TriggerUnityEvent
favoriteKey: Unity.VisualScripting.StateMachine.TriggerUnityEvent(System.String)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;TriggerUnityEvent;System.String
tag3: Unity.VisualScripting.StateMachine;TriggerUnityEvent;System.String
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"TriggerUnityEvent","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3e75d59f-e34d-4326-801d-68612a5808aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Aot Stubs (Visited)
labelProgrammer: GetAotStubs (visited)
haystackHuman: State Machine: Get Aot Stubs
haystackProgrammer: StateMachine.GetAotStubs
tag1: Unity.VisualScripting.StateMachine
favoriteKey:
Unity.VisualScripting.StateMachine.GetAotStubs(System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
Unity.VisualScripting.StateMachine;GetAotStubs;System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
Unity.VisualScripting.StateMachine;GetAotStubs;System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["visited"],"member":{"name":"GetAotStubs","parameterTypes":["System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88ea642a-d78c-4848-80fa-70cc7960963c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Unity.VisualScripting.StateMachine|System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reference ()
labelProgrammer: GetReference ()
haystackHuman: State Machine: Get Reference
haystackProgrammer: StateMachine.GetReference
favoriteKey: Unity.VisualScripting.StateMachine.GetReference()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;GetReference;
tag3: Unity.VisualScripting.StateMachine;GetReference;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.GraphPointer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetReference","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd73b4fd-df9b-48e8-8520-fcf43460cff4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate Nest ()
labelProgrammer: InstantiateNest ()
haystackHuman: State Machine: Instantiate Nest
haystackProgrammer: StateMachine.InstantiateNest
favoriteKey: Unity.VisualScripting.StateMachine.InstantiateNest()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;InstantiateNest;
tag3: Unity.VisualScripting.StateMachine;InstantiateNest;
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"InstantiateNest","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f2cd55e-e68e-4077-b1c0-50de96ca1558","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Uninstantiate Nest ()
labelProgrammer: UninstantiateNest ()
haystackHuman: State Machine: Uninstantiate Nest
haystackProgrammer: StateMachine.UninstantiateNest
favoriteKey: Unity.VisualScripting.StateMachine.UninstantiateNest()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;UninstantiateNest;
tag3: Unity.VisualScripting.StateMachine;UninstantiateNest;
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"UninstantiateNest","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d932791-4cf9-4891-bacd-f57734d2f9ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: State Machine: To String
haystackProgrammer: StateMachine.ToString
favoriteKey: Unity.VisualScripting.StateMachine.ToString()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;ToString;
tag3: Unity.VisualScripting.StateMachine;ToString;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cba9037-ebf5-41c9-a448-9f0bf177756a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: State Machine: Is Invoking
haystackProgrammer: StateMachine.IsInvoking
favoriteKey: Unity.VisualScripting.StateMachine.IsInvoking()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d09b5a8-478a-4651-9563-bd27984c3b75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: State Machine: Cancel Invoke
haystackProgrammer: StateMachine.CancelInvoke
favoriteKey: Unity.VisualScripting.StateMachine.CancelInvoke()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"baf2dcc4-f5ee-427b-95f6-cc62c468a1e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: State Machine: Invoke
haystackProgrammer: StateMachine.Invoke
favoriteKey: Unity.VisualScripting.StateMachine.Invoke(System.StringSystem.Single)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Unity.VisualScripting.StateMachine|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"929ef466-a29b-4446-8ff1-d4e739b565fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: State Machine: Invoke Repeating
haystackProgrammer: StateMachine.InvokeRepeating
favoriteKey: Unity.VisualScripting.StateMachine.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Unity.VisualScripting.StateMachine|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fbb7da5d-fe46-4bb7-9e39-f7c954d0ec7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: State Machine: Cancel Invoke
haystackProgrammer: StateMachine.CancelInvoke
favoriteKey: Unity.VisualScripting.StateMachine.CancelInvoke(System.String)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0dcb37a7-12f2-4ef7-a25b-269178d1b3d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: State Machine: Is Invoking
haystackProgrammer: StateMachine.IsInvoking
favoriteKey: Unity.VisualScripting.StateMachine.IsInvoking(System.String)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c9e88cbf-86fe-4113-a244-084477b5b9ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: State Machine: Start Coroutine
haystackProgrammer: StateMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.StateMachine.StartCoroutine(System.String)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7524030e-686c-4e5c-a50d-6a7a1d867b01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: State Machine: Start Coroutine
haystackProgrammer: StateMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.StateMachine.StartCoroutine(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Unity.VisualScripting.StateMachine|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"08a8c8e2-ed82-4ac2-a42c-dcfa46f95a5c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: State Machine: Start Coroutine
haystackProgrammer: StateMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.StateMachine.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.StateMachine
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: State Machine: Send Message Upwards
haystackProgrammer: StateMachine.SendMessageUpwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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haystackProgrammer: StateMachine.SendMessage
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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haystackProgrammer: StateMachine.SendMessage
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
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haystackProgrammer: StateMachine.SendMessage
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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haystackProgrammer: StateMachine.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: State Machine: Broadcast Message
haystackProgrammer: StateMachine.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: State Machine: Broadcast Message
haystackProgrammer: StateMachine.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: State Machine: Broadcast Message
haystackProgrammer: StateMachine.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: State Machine: Get Instance ID
haystackProgrammer: StateMachine.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: State Machine: Get Hash Code
haystackProgrammer: StateMachine.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: State Machine: Equals
haystackProgrammer: StateMachine.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: State Machine: Instantiate
haystackProgrammer: StateMachine.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: StateMachine.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: State Machine: Instantiate
haystackProgrammer: StateMachine.Instantiate
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labelProgrammer: Instantiate (original, scene)
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: State Machine: Instantiate
haystackProgrammer: StateMachine.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: StateMachine.Destroy
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: StateMachine.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: State Machine: Find Objects By Type
haystackProgrammer: StateMachine.FindObjectsByType
tag1: Unity.VisualScripting.StateMachine
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.StateMachine.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Unity.VisualScripting.StateMachine;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: State Machine: Dont Destroy On Load
haystackProgrammer: StateMachine.DontDestroyOnLoad
favoriteKey: Unity.VisualScripting.StateMachine.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: State Machine: Find First Object By Type
haystackProgrammer: StateMachine.FindFirstObjectByType
favoriteKey: Unity.VisualScripting.StateMachine.FindFirstObjectByType(System.Type)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: State Machine: Find Any Object By Type
haystackProgrammer: StateMachine.FindAnyObjectByType
favoriteKey: Unity.VisualScripting.StateMachine.FindAnyObjectByType(System.Type)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: State Machine: Find First Object By Type
haystackProgrammer: StateMachine.FindFirstObjectByType
tag1: Unity.VisualScripting.StateMachine
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateMachine.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.StateMachine;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: State Machine: Find Any Object By Type
haystackProgrammer: StateMachine.FindAnyObjectByType
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateMachine.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Machine: Equals
haystackProgrammer: StateMachine.Equals
favoriteKey: Unity.VisualScripting.StateMachine.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Machine: Get Type
haystackProgrammer: StateMachine.GetType
favoriteKey: Unity.VisualScripting.StateMachine.GetType()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Machine: Reference Equals
haystackProgrammer: StateMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.StateMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: State Machine: Get Nest
haystackProgrammer: StateMachine.nest (get)
favoriteKey: Unity.VisualScripting.StateMachine.nest@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;nest
tag3: Unity.VisualScripting.StateMachine;nest
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
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valueOutputTypes:
Unity.VisualScripting.GraphNest`2[[Unity.VisualScripting.StateGraph, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Unity.VisualScripting.StateGraphAsset, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Machine: Get Graph
haystackProgrammer: StateMachine.graph (get)
favoriteKey: Unity.VisualScripting.StateMachine.graph@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graph
tag3: Unity.VisualScripting.StateMachine;graph
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: State Machine: Get Graph Data
haystackProgrammer: StateMachine.graphData (get)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: State Machine: Set Graph Data
haystackProgrammer: StateMachine.graphData (set)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Machine: Is Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f66b9e7a-f416-4904-b7d6-e09900e551c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Machine: Set Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: State Machine: Get Destroy Cancellation Token
haystackProgrammer: StateMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.StateMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2611b5d-a191-4622-a183-78dd9d26d1ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: State Machine: Get Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: State Machine: Set Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: State Machine: Get Did Start
haystackProgrammer: StateMachine.didStart (get)
favoriteKey: Unity.VisualScripting.StateMachine.didStart@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: State Machine: Get Did Awake
haystackProgrammer: StateMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.StateMachine.didAwake@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: State Machine: Get Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: State Machine: Set Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: State Machine: Get Enabled
haystackProgrammer: StateMachine.enabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: State Machine: Set Enabled
haystackProgrammer: StateMachine.enabled (set)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: State Machine: Is Active And Enabled
haystackProgrammer: StateMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.StateMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: State Machine: Get Transform
haystackProgrammer: StateMachine.transform (get)
favoriteKey: Unity.VisualScripting.StateMachine.transform@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: State Machine: Get Game Object
haystackProgrammer: StateMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.StateMachine.gameObject@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: State Machine: Get Tag
haystackProgrammer: StateMachine.tag (get)
favoriteKey: Unity.VisualScripting.StateMachine.tag@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: State Machine: Set Tag
haystackProgrammer: StateMachine.tag (set)
favoriteKey: Unity.VisualScripting.StateMachine.tag@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Machine: Get Name
haystackProgrammer: StateMachine.name (get)
favoriteKey: Unity.VisualScripting.StateMachine.name@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Machine: Set Name
haystackProgrammer: StateMachine.name (set)
favoriteKey: Unity.VisualScripting.StateMachine.name@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Machine: Get Hide Flags
haystackProgrammer: StateMachine.hideFlags (get)
favoriteKey: Unity.VisualScripting.StateMachine.hideFlags@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: State Machine: Set Hide Flags
haystackProgrammer: StateMachine.hideFlags (set)
favoriteKey: Unity.VisualScripting.StateMachine.hideFlags@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.StateMachine|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
haystackHuman: Button: On Pointer Click
haystackProgrammer: Button.OnPointerClick
favoriteKey: UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnPointerClick;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UI.Button;OnPointerClick;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Button: On Submit
haystackProgrammer: Button.OnSubmit
favoriteKey: UnityEngine.UI.Button.OnSubmit(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnSubmit;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UI.Button;OnSubmit;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: All Selectables No Alloc (Selectables)
labelProgrammer: AllSelectablesNoAlloc (selectables)
haystackHuman: Button: All Selectables No Alloc
haystackProgrammer: Button.AllSelectablesNoAlloc
favoriteKey: UnityEngine.UI.Button.AllSelectablesNoAlloc(UnityEngine.UI.Selectable[])@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;AllSelectablesNoAlloc;UnityEngine.UI.Selectable[]
tag3: UnityEngine.UI.Button;AllSelectablesNoAlloc;UnityEngine.UI.Selectable[]
valueInputTypes: UnityEngine.UI.Selectable[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Interactable ()
labelProgrammer: IsInteractable ()
haystackHuman: Button: Is Interactable
haystackProgrammer: Button.IsInteractable
favoriteKey: UnityEngine.UI.Button.IsInteractable()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;IsInteractable;
tag3: UnityEngine.UI.Button;IsInteractable;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable (Dir)
labelProgrammer: FindSelectable (dir)
haystackHuman: Button: Find Selectable
haystackProgrammer: Button.FindSelectable
favoriteKey: UnityEngine.UI.Button.FindSelectable(UnityEngine.Vector3)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectable;UnityEngine.Vector3
tag3: UnityEngine.UI.Button;FindSelectable;UnityEngine.Vector3
valueInputTypes: UnityEngine.UI.Button|UnityEngine.Vector3
valueOutputTypes: UnityEngine.UI.Selectable
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Left ()
labelProgrammer: FindSelectableOnLeft ()
haystackHuman: Button: Find Selectable On Left
haystackProgrammer: Button.FindSelectableOnLeft
favoriteKey: UnityEngine.UI.Button.FindSelectableOnLeft()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectableOnLeft;
tag3: UnityEngine.UI.Button;FindSelectableOnLeft;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Right ()
labelProgrammer: FindSelectableOnRight ()
haystackHuman: Button: Find Selectable On Right
haystackProgrammer: Button.FindSelectableOnRight
favoriteKey: UnityEngine.UI.Button.FindSelectableOnRight()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectableOnRight;
tag3: UnityEngine.UI.Button;FindSelectableOnRight;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Up ()
labelProgrammer: FindSelectableOnUp ()
haystackHuman: Button: Find Selectable On Up
haystackProgrammer: Button.FindSelectableOnUp
favoriteKey: UnityEngine.UI.Button.FindSelectableOnUp()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectableOnUp;
tag3: UnityEngine.UI.Button;FindSelectableOnUp;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Down ()
labelProgrammer: FindSelectableOnDown ()
haystackHuman: Button: Find Selectable On Down
haystackProgrammer: Button.FindSelectableOnDown
favoriteKey: UnityEngine.UI.Button.FindSelectableOnDown()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectableOnDown;
tag3: UnityEngine.UI.Button;FindSelectableOnDown;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Button: On Move
haystackProgrammer: Button.OnMove
favoriteKey: UnityEngine.UI.Button.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.UI.Button;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.AxisEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Button: On Pointer Down
haystackProgrammer: Button.OnPointerDown
favoriteKey: UnityEngine.UI.Button.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnPointerDown;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UI.Button;OnPointerDown;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Button: On Pointer Up
haystackProgrammer: Button.OnPointerUp
favoriteKey: UnityEngine.UI.Button.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UI.Button;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Button: On Pointer Enter
haystackProgrammer: Button.OnPointerEnter
favoriteKey: UnityEngine.UI.Button.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UI.Button;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Button: On Pointer Exit
haystackProgrammer: Button.OnPointerExit
favoriteKey: UnityEngine.UI.Button.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UI.Button;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Button: On Select
haystackProgrammer: Button.OnSelect
favoriteKey: UnityEngine.UI.Button.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UI.Button;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Button: On Deselect
haystackProgrammer: Button.OnDeselect
favoriteKey: UnityEngine.UI.Button.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UI.Button;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select ()
labelProgrammer: Select ()
haystackHuman: Button: Select
haystackProgrammer: Button.Select
favoriteKey: UnityEngine.UI.Button.Select()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Select;
tag3: UnityEngine.UI.Button;Select;
valueInputTypes: UnityEngine.UI.Button
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Button: Is Active
haystackProgrammer: Button.IsActive
favoriteKey: UnityEngine.UI.Button.IsActive()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;IsActive;
tag3: UnityEngine.UI.Button;IsActive;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Button: Is Destroyed
haystackProgrammer: Button.IsDestroyed
favoriteKey: UnityEngine.UI.Button.IsDestroyed()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;IsDestroyed;
tag3: UnityEngine.UI.Button;IsDestroyed;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Button: Is Invoking
haystackProgrammer: Button.IsInvoking
favoriteKey: UnityEngine.UI.Button.IsInvoking()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Button.Instantiate
favoriteKey: UnityEngine.UI.Button.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Button: Destroy
haystackProgrammer: Button.Destroy
favoriteKey: UnityEngine.UI.Button.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Button: Destroy
haystackProgrammer: Button.Destroy
favoriteKey: UnityEngine.UI.Button.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Button: Destroy Immediate
haystackProgrammer: Button.DestroyImmediate
favoriteKey: UnityEngine.UI.Button.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Button: Destroy Immediate
haystackProgrammer: Button.DestroyImmediate
favoriteKey: UnityEngine.UI.Button.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Button: Find Objects By Type
haystackProgrammer: Button.FindObjectsByType
favoriteKey: UnityEngine.UI.Button.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Button: Find Objects By Type
haystackProgrammer: Button.FindObjectsByType
tag1: UnityEngine.UI.Button
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.Button.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.Button;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Button: Dont Destroy On Load
haystackProgrammer: Button.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Button.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Button: Find First Object By Type
haystackProgrammer: Button.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Button.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Button: Find Any Object By Type
haystackProgrammer: Button.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Button.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Button: Find First Object By Type
haystackProgrammer: Button.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Button.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Button: Find Any Object By Type
haystackProgrammer: Button.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Button.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Button: To String
haystackProgrammer: Button.ToString
favoriteKey: UnityEngine.UI.Button.ToString()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Button: Equals
haystackProgrammer: Button.Equals
favoriteKey: UnityEngine.UI.Button.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Button: Get Type
haystackProgrammer: Button.GetType
favoriteKey: UnityEngine.UI.Button.GetType()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Button: Reference Equals
haystackProgrammer: Button.ReferenceEquals
favoriteKey: UnityEngine.UI.Button.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Click
labelProgrammer: onClick (get)
haystackHuman: Button: Get On Click
haystackProgrammer: Button.onClick (get)
favoriteKey: UnityEngine.UI.Button.onClick@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;onClick
tag3: UnityEngine.UI.Button;onClick
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button+ButtonClickedEvent
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set On Click
labelProgrammer: onClick (set)
haystackHuman: Button: Set On Click
haystackProgrammer: Button.onClick (set)
favoriteKey: UnityEngine.UI.Button.onClick@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;onClick
tag3: UnityEngine.UI.Button;onClick
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Button+ButtonClickedEvent
valueOutputTypes: UnityEngine.UI.Button+ButtonClickedEvent
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectables Array
labelProgrammer: allSelectablesArray (get)
haystackHuman: Button: Get All Selectables Array
haystackProgrammer: Button.allSelectablesArray (get)
favoriteKey: UnityEngine.UI.Button.allSelectablesArray@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;allSelectablesArray
tag3: UnityEngine.UI.Button;allSelectablesArray
valueOutputTypes: UnityEngine.UI.Selectable[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectable Count
labelProgrammer: allSelectableCount (get)
haystackHuman: Button: Get All Selectable Count
haystackProgrammer: Button.allSelectableCount (get)
favoriteKey: UnityEngine.UI.Button.allSelectableCount@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;allSelectableCount
tag3: UnityEngine.UI.Button;allSelectableCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Navigation
labelProgrammer: navigation (get)
haystackHuman: Button: Get Navigation
haystackProgrammer: Button.navigation (get)
favoriteKey: UnityEngine.UI.Button.navigation@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;navigation
tag3: UnityEngine.UI.Button;navigation
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Navigation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Navigation
labelProgrammer: navigation (set)
haystackHuman: Button: Set Navigation
haystackProgrammer: Button.navigation (set)
favoriteKey: UnityEngine.UI.Button.navigation@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;navigation
tag3: UnityEngine.UI.Button;navigation
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Navigation
valueOutputTypes: UnityEngine.UI.Navigation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transition
labelProgrammer: transition (get)
haystackHuman: Button: Get Transition
haystackProgrammer: Button.transition (get)
favoriteKey: UnityEngine.UI.Button.transition@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transition
tag3: UnityEngine.UI.Button;transition
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transition
labelProgrammer: transition (set)
haystackHuman: Button: Set Transition
haystackProgrammer: Button.transition (set)
favoriteKey: UnityEngine.UI.Button.transition@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transition
tag3: UnityEngine.UI.Button;transition
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Selectable+Transition
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors
labelProgrammer: colors (get)
haystackHuman: Button: Get Colors
haystackProgrammer: Button.colors (get)
favoriteKey: UnityEngine.UI.Button.colors@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;colors
tag3: UnityEngine.UI.Button;colors
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors
labelProgrammer: colors (set)
haystackHuman: Button: Set Colors
haystackProgrammer: Button.colors (set)
favoriteKey: UnityEngine.UI.Button.colors@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;colors
tag3: UnityEngine.UI.Button;colors
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.ColorBlock
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite State
labelProgrammer: spriteState (get)
haystackHuman: Button: Get Sprite State
haystackProgrammer: Button.spriteState (get)
favoriteKey: UnityEngine.UI.Button.spriteState@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;spriteState
tag3: UnityEngine.UI.Button;spriteState
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
{"member":{"name":"spriteState","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"014205a0-c315-4e64-a642-d80ff6ba61f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite State
labelProgrammer: spriteState (set)
haystackHuman: Button: Set Sprite State
haystackProgrammer: Button.spriteState (set)
favoriteKey: UnityEngine.UI.Button.spriteState@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;spriteState
tag3: UnityEngine.UI.Button;spriteState
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.SpriteState
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
{"chainable":false,"member":{"name":"spriteState","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72470bc7-44e1-40c4-90f3-213247c0a43b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Triggers
labelProgrammer: animationTriggers (get)
haystackHuman: Button: Get Animation Triggers
haystackProgrammer: Button.animationTriggers (get)
favoriteKey: UnityEngine.UI.Button.animationTriggers@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animationTriggers
tag3: UnityEngine.UI.Button;animationTriggers
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
{"member":{"name":"animationTriggers","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c0c981a-d1fc-4c7a-ab5d-186ca8ed7f97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Triggers
labelProgrammer: animationTriggers (set)
haystackHuman: Button: Set Animation Triggers
haystackProgrammer: Button.animationTriggers (set)
favoriteKey: UnityEngine.UI.Button.animationTriggers@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animationTriggers
tag3: UnityEngine.UI.Button;animationTriggers
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.AnimationTriggers
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
{"chainable":false,"member":{"name":"animationTriggers","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e303167-10f6-43c4-a759-ef282b553c9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Graphic
labelProgrammer: targetGraphic (get)
haystackHuman: Button: Get Target Graphic
haystackProgrammer: Button.targetGraphic (get)
favoriteKey: UnityEngine.UI.Button.targetGraphic@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;targetGraphic
tag3: UnityEngine.UI.Button;targetGraphic
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91f93c46-df62-4d16-bf20-9810c15bce01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target Graphic
labelProgrammer: targetGraphic (set)
haystackHuman: Button: Set Target Graphic
haystackProgrammer: Button.targetGraphic (set)
favoriteKey: UnityEngine.UI.Button.targetGraphic@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;targetGraphic
tag3: UnityEngine.UI.Button;targetGraphic
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f1f7a7e9-fec3-40c6-9c54-80f9de16e1df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interactable
labelProgrammer: interactable (get)
haystackHuman: Button: Get Interactable
haystackProgrammer: Button.interactable (get)
favoriteKey: UnityEngine.UI.Button.interactable@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;interactable
tag3: UnityEngine.UI.Button;interactable
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dca7569d-21df-472a-bbf6-852983e6c0b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interactable
labelProgrammer: interactable (set)
haystackHuman: Button: Set Interactable
haystackProgrammer: Button.interactable (set)
favoriteKey: UnityEngine.UI.Button.interactable@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;interactable
tag3: UnityEngine.UI.Button;interactable
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2ed1e4d0-597c-4572-85bc-a88b0dd0f978","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image
labelProgrammer: image (get)
haystackHuman: Button: Get Image
haystackProgrammer: Button.image (get)
favoriteKey: UnityEngine.UI.Button.image@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;image
tag3: UnityEngine.UI.Button;image
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Image
unit:
{"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec910da6-1cea-4d74-aeb3-77aa732e2a22","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Image
labelProgrammer: image (set)
haystackHuman: Button: Set Image
haystackProgrammer: Button.image (set)
favoriteKey: UnityEngine.UI.Button.image@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;image
tag3: UnityEngine.UI.Button;image
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"chainable":false,"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"aa9802d0-d5f8-48e6-a4ab-1bb0ef42aae7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animator
labelProgrammer: animator (get)
haystackHuman: Button: Get Animator
haystackProgrammer: Button.animator (get)
favoriteKey: UnityEngine.UI.Button.animator@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animator
tag3: UnityEngine.UI.Button;animator
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.Animator
unit:
{"member":{"name":"animator","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fae48cb-6786-44d4-bc31-d5e3cf23ddf7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Button: Get Destroy Cancellation Token
haystackProgrammer: Button.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Button.destroyCancellationToken@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f07f1693-9aef-4aeb-8ae5-5b2aea8313bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Button: Get Use GUI Layout
haystackProgrammer: Button.useGUILayout (get)
favoriteKey: UnityEngine.UI.Button.useGUILayout@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4651bd6a-7e23-4bd3-a66d-94c2aca12e5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Button: Set Use GUI Layout
haystackProgrammer: Button.useGUILayout (set)
favoriteKey: UnityEngine.UI.Button.useGUILayout@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ec2d3a0b-8004-4c5b-a2a8-ed8ecede94f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Button: Get Did Start
haystackProgrammer: Button.didStart (get)
favoriteKey: UnityEngine.UI.Button.didStart@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72f681ad-d9b4-40aa-ae5f-d45a78665de2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Button: Get Did Awake
haystackProgrammer: Button.didAwake (get)
favoriteKey: UnityEngine.UI.Button.didAwake@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4154f2b-5afc-4b0b-a4d8-a7b14cc825f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Button: Get Run In Edit Mode
haystackProgrammer: Button.runInEditMode (get)
favoriteKey: UnityEngine.UI.Button.runInEditMode@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d630196-6418-40a0-883b-6c7e43c4d667","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Button: Set Run In Edit Mode
haystackProgrammer: Button.runInEditMode (set)
favoriteKey: UnityEngine.UI.Button.runInEditMode@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"26042243-5709-4455-9ccd-8a0ec31d3c52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Button: Get Enabled
haystackProgrammer: Button.enabled (get)
favoriteKey: UnityEngine.UI.Button.enabled@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;enabled
tag3: UnityEngine.UI.Button;enabled
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4137909-0be1-4533-903f-2ac64ffc28c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Button: Set Enabled
haystackProgrammer: Button.enabled (set)
favoriteKey: UnityEngine.UI.Button.enabled@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;enabled
tag3: UnityEngine.UI.Button;enabled
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"83ea6519-b623-49ad-8d78-2e02de5116cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Button: Is Active And Enabled
haystackProgrammer: Button.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Button.isActiveAndEnabled@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;isActiveAndEnabled
tag3: UnityEngine.UI.Button;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1068acbe-e8ec-4400-a790-db9374188559","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Button: Get Transform
haystackProgrammer: Button.transform (get)
favoriteKey: UnityEngine.UI.Button.transform@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e902ee74-22f9-4c1e-8429-ddda1b3a9b5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Button: Get Game Object
haystackProgrammer: Button.gameObject (get)
favoriteKey: UnityEngine.UI.Button.gameObject@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d853f276-dbe1-472d-a1ff-dfcbe606be9e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Button: Get Tag
haystackProgrammer: Button.tag (get)
favoriteKey: UnityEngine.UI.Button.tag@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"983408e2-1f20-458b-ace0-166bf2e050db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Button: Set Tag
haystackProgrammer: Button.tag (set)
favoriteKey: UnityEngine.UI.Button.tag@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Button|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5dcd41ae-d27a-49c5-b72a-ace78b235994","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Button: Get Name
haystackProgrammer: Button.name (get)
favoriteKey: UnityEngine.UI.Button.name@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a0bb2a3-38ec-443d-aae8-93bed35fe172","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Button: Set Name
haystackProgrammer: Button.name (set)
favoriteKey: UnityEngine.UI.Button.name@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Button|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6cf955aa-5094-452b-8032-8448a89b1c12","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Button: Get Hide Flags
haystackProgrammer: Button.hideFlags (get)
favoriteKey: UnityEngine.UI.Button.hideFlags@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"436e1176-9270-4ad9-8b2a-43674d7f8b6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Button: Set Hide Flags
haystackProgrammer: Button.hideFlags (set)
favoriteKey: UnityEngine.UI.Button.hideFlags@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Button|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"563eec60-ab19-42d3-8fc8-235797107776","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Value Without Notify (Input)
labelProgrammer: SetValueWithoutNotify (input)
haystackHuman: Dropdown: Set Value Without Notify
haystackProgrammer: Dropdown.SetValueWithoutNotify
favoriteKey: UnityEngine.UI.Dropdown.SetValueWithoutNotify(System.Int32)@any
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;SetValueWithoutNotify;System.Int32
tag3: UnityEngine.UI.Dropdown;SetValueWithoutNotify;System.Int32
valueInputTypes: UnityEngine.UI.Dropdown|System.Int32
unit:
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: captionText (set)
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unitType: Unity.VisualScripting.GetMember
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tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;captionImage
tag3: UnityEngine.UI.Dropdown;captionImage
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Image
unit:
{"member":{"name":"captionImage","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97f4d0f5-71fa-44a7-ac8e-4d0d7e5c1cfc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Caption Image
labelProgrammer: captionImage (set)
haystackHuman: Dropdown: Set Caption Image
haystackProgrammer: Dropdown.captionImage (set)
favoriteKey: UnityEngine.UI.Dropdown.captionImage@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;captionImage
tag3: UnityEngine.UI.Dropdown;captionImage
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"chainable":false,"member":{"name":"captionImage","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fa570983-2831-426c-b075-e0bc36dd91ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Item Text
labelProgrammer: itemText (get)
haystackHuman: Dropdown: Get Item Text
haystackProgrammer: Dropdown.itemText (get)
favoriteKey: UnityEngine.UI.Dropdown.itemText@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;itemText
tag3: UnityEngine.UI.Dropdown;itemText
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Text
unit:
{"member":{"name":"itemText","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28031afb-c31d-4168-ac4b-b777d5f5d58e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Item Text
labelProgrammer: itemText (set)
haystackHuman: Dropdown: Set Item Text
haystackProgrammer: Dropdown.itemText (set)
favoriteKey: UnityEngine.UI.Dropdown.itemText@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;itemText
tag3: UnityEngine.UI.Dropdown;itemText
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Text
valueOutputTypes: UnityEngine.UI.Text
unit:
{"chainable":false,"member":{"name":"itemText","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1a5b834b-a167-4a65-8f67-7d7254acf813","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Item Image
labelProgrammer: itemImage (get)
haystackHuman: Dropdown: Get Item Image
haystackProgrammer: Dropdown.itemImage (get)
favoriteKey: UnityEngine.UI.Dropdown.itemImage@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;itemImage
tag3: UnityEngine.UI.Dropdown;itemImage
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Image
unit:
{"member":{"name":"itemImage","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b9e5667-60d7-4d0f-a9eb-a4e570088d7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Item Image
labelProgrammer: itemImage (set)
haystackHuman: Dropdown: Set Item Image
haystackProgrammer: Dropdown.itemImage (set)
favoriteKey: UnityEngine.UI.Dropdown.itemImage@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;itemImage
tag3: UnityEngine.UI.Dropdown;itemImage
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"chainable":false,"member":{"name":"itemImage","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a2a93bbd-5b97-4ef2-9c45-2f1b4e2f7a0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Options
labelProgrammer: options (get)
haystackHuman: Dropdown: Get Options
haystackProgrammer: Dropdown.options (get)
favoriteKey: UnityEngine.UI.Dropdown.options@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;options
tag3: UnityEngine.UI.Dropdown;options
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"member":{"name":"options","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77ebeb55-035a-4a6a-ab15-d2662466fc07","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Options
labelProgrammer: options (set)
haystackHuman: Dropdown: Set Options
haystackProgrammer: Dropdown.options (set)
favoriteKey: UnityEngine.UI.Dropdown.options@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;options
tag3: UnityEngine.UI.Dropdown;options
unit:
{"chainable":false,"member":{"name":"options","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4042689a-7583-40ac-b5ef-5c1d65c96372","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.UI.Dropdown|System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Value Changed
labelProgrammer: onValueChanged (get)
haystackHuman: Dropdown: Get On Value Changed
haystackProgrammer: Dropdown.onValueChanged (get)
favoriteKey: UnityEngine.UI.Dropdown.onValueChanged@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;onValueChanged
tag3: UnityEngine.UI.Dropdown;onValueChanged
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Dropdown+DropdownEvent
unit:
{"member":{"name":"onValueChanged","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80b70415-1ccd-4501-90dd-b95e9ff98060","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set On Value Changed
labelProgrammer: onValueChanged (set)
haystackHuman: Dropdown: Set On Value Changed
haystackProgrammer: Dropdown.onValueChanged (set)
favoriteKey: UnityEngine.UI.Dropdown.onValueChanged@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;onValueChanged
tag3: UnityEngine.UI.Dropdown;onValueChanged
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Dropdown+DropdownEvent
valueOutputTypes: UnityEngine.UI.Dropdown+DropdownEvent
unit:
{"chainable":false,"member":{"name":"onValueChanged","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1517a02d-6dda-416f-829c-5a51bfef15d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha Fade Speed
labelProgrammer: alphaFadeSpeed (get)
haystackHuman: Dropdown: Get Alpha Fade Speed
haystackProgrammer: Dropdown.alphaFadeSpeed (get)
favoriteKey: UnityEngine.UI.Dropdown.alphaFadeSpeed@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;alphaFadeSpeed
tag3: UnityEngine.UI.Dropdown;alphaFadeSpeed
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Single
unit:
{"member":{"name":"alphaFadeSpeed","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7291bf80-bccd-4462-aa96-807668afa983","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha Fade Speed
labelProgrammer: alphaFadeSpeed (set)
haystackHuman: Dropdown: Set Alpha Fade Speed
haystackProgrammer: Dropdown.alphaFadeSpeed (set)
favoriteKey: UnityEngine.UI.Dropdown.alphaFadeSpeed@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;alphaFadeSpeed
tag3: UnityEngine.UI.Dropdown;alphaFadeSpeed
valueInputTypes: UnityEngine.UI.Dropdown|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"alphaFadeSpeed","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1a8af303-d03f-440d-96ba-948bd2cb6616","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Dropdown: Get Value
haystackProgrammer: Dropdown.value (get)
favoriteKey: UnityEngine.UI.Dropdown.value@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;value
tag3: UnityEngine.UI.Dropdown;value
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Int32
unit:
{"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a3d1ece-3a40-41f8-85c3-6dd595767641","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Value
labelProgrammer: value (set)
haystackHuman: Dropdown: Set Value
haystackProgrammer: Dropdown.value (set)
favoriteKey: UnityEngine.UI.Dropdown.value@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;value
tag3: UnityEngine.UI.Dropdown;value
valueInputTypes: UnityEngine.UI.Dropdown|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b8fb92e6-5e4d-4441-9444-74b0728b9b2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectables Array
labelProgrammer: allSelectablesArray (get)
haystackHuman: Dropdown: Get All Selectables Array
haystackProgrammer: Dropdown.allSelectablesArray (get)
favoriteKey: UnityEngine.UI.Dropdown.allSelectablesArray@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;allSelectablesArray
tag3: UnityEngine.UI.Dropdown;allSelectablesArray
valueOutputTypes: UnityEngine.UI.Selectable[]
unit:
{"member":{"name":"allSelectablesArray","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cba13e25-38f2-49b3-82e8-952c89796f78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectable Count
labelProgrammer: allSelectableCount (get)
haystackHuman: Dropdown: Get All Selectable Count
haystackProgrammer: Dropdown.allSelectableCount (get)
favoriteKey: UnityEngine.UI.Dropdown.allSelectableCount@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;allSelectableCount
tag3: UnityEngine.UI.Dropdown;allSelectableCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"allSelectableCount","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"592ec784-316b-4dbc-b2ba-d4589220e131","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Navigation
labelProgrammer: navigation (get)
haystackHuman: Dropdown: Get Navigation
haystackProgrammer: Dropdown.navigation (get)
favoriteKey: UnityEngine.UI.Dropdown.navigation@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;navigation
tag3: UnityEngine.UI.Dropdown;navigation
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Navigation
unit:
{"member":{"name":"navigation","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4172d652-58d7-4058-8b01-5704721a6b82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Navigation
labelProgrammer: navigation (set)
haystackHuman: Dropdown: Set Navigation
haystackProgrammer: Dropdown.navigation (set)
favoriteKey: UnityEngine.UI.Dropdown.navigation@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;navigation
tag3: UnityEngine.UI.Dropdown;navigation
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Navigation
valueOutputTypes: UnityEngine.UI.Navigation
unit:
{"chainable":false,"member":{"name":"navigation","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e98b525c-aaec-4059-8479-a2a4c1b27cd0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transition
labelProgrammer: transition (get)
haystackHuman: Dropdown: Get Transition
haystackProgrammer: Dropdown.transition (get)
favoriteKey: UnityEngine.UI.Dropdown.transition@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;transition
tag3: UnityEngine.UI.Dropdown;transition
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
{"member":{"name":"transition","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f1c9a12-ed3e-4c87-9acd-991fb14efc90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transition
labelProgrammer: transition (set)
haystackHuman: Dropdown: Set Transition
haystackProgrammer: Dropdown.transition (set)
favoriteKey: UnityEngine.UI.Dropdown.transition@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;transition
tag3: UnityEngine.UI.Dropdown;transition
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Selectable+Transition
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
{"chainable":false,"member":{"name":"transition","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.UI.Selectable+Transition"}},"position":{"x":0.0,"y":0.0},"guid":"7f61cc36-1095-41a4-962d-037b84e26bbd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors
labelProgrammer: colors (get)
haystackHuman: Dropdown: Get Colors
haystackProgrammer: Dropdown.colors (get)
favoriteKey: UnityEngine.UI.Dropdown.colors@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;colors
tag3: UnityEngine.UI.Dropdown;colors
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
{"member":{"name":"colors","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c47643b-d8f1-4611-bc5e-c7bd1395617a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors
labelProgrammer: colors (set)
haystackHuman: Dropdown: Set Colors
haystackProgrammer: Dropdown.colors (set)
favoriteKey: UnityEngine.UI.Dropdown.colors@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;colors
tag3: UnityEngine.UI.Dropdown;colors
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.ColorBlock
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
{"chainable":false,"member":{"name":"colors","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8ec979b-c53a-4acf-8cc2-648d9138ee77","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite State
labelProgrammer: spriteState (get)
haystackHuman: Dropdown: Get Sprite State
haystackProgrammer: Dropdown.spriteState (get)
favoriteKey: UnityEngine.UI.Dropdown.spriteState@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;spriteState
tag3: UnityEngine.UI.Dropdown;spriteState
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
{"member":{"name":"spriteState","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbe185bd-9c63-44ab-8121-6e193951132a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite State
labelProgrammer: spriteState (set)
haystackHuman: Dropdown: Set Sprite State
haystackProgrammer: Dropdown.spriteState (set)
favoriteKey: UnityEngine.UI.Dropdown.spriteState@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;spriteState
tag3: UnityEngine.UI.Dropdown;spriteState
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.SpriteState
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
{"chainable":false,"member":{"name":"spriteState","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ececba8a-9701-45c9-ae76-cc212b73d413","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Triggers
labelProgrammer: animationTriggers (get)
haystackHuman: Dropdown: Get Animation Triggers
haystackProgrammer: Dropdown.animationTriggers (get)
favoriteKey: UnityEngine.UI.Dropdown.animationTriggers@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;animationTriggers
tag3: UnityEngine.UI.Dropdown;animationTriggers
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
{"member":{"name":"animationTriggers","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba6440e3-9771-4126-b47b-0a4206d323c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Triggers
labelProgrammer: animationTriggers (set)
haystackHuman: Dropdown: Set Animation Triggers
haystackProgrammer: Dropdown.animationTriggers (set)
favoriteKey: UnityEngine.UI.Dropdown.animationTriggers@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;animationTriggers
tag3: UnityEngine.UI.Dropdown;animationTriggers
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.AnimationTriggers
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
{"chainable":false,"member":{"name":"animationTriggers","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28fb0af1-4471-427f-9c36-5849a53098a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Graphic
labelProgrammer: targetGraphic (get)
haystackHuman: Dropdown: Get Target Graphic
haystackProgrammer: Dropdown.targetGraphic (get)
favoriteKey: UnityEngine.UI.Dropdown.targetGraphic@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;targetGraphic
tag3: UnityEngine.UI.Dropdown;targetGraphic
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f577d540-d264-4b36-ad92-da2c74ee4d0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target Graphic
labelProgrammer: targetGraphic (set)
haystackHuman: Dropdown: Set Target Graphic
haystackProgrammer: Dropdown.targetGraphic (set)
favoriteKey: UnityEngine.UI.Dropdown.targetGraphic@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;targetGraphic
tag3: UnityEngine.UI.Dropdown;targetGraphic
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1020e501-e1ea-42f2-a1c0-371a7e1956ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interactable
labelProgrammer: interactable (get)
haystackHuman: Dropdown: Get Interactable
haystackProgrammer: Dropdown.interactable (get)
favoriteKey: UnityEngine.UI.Dropdown.interactable@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;interactable
tag3: UnityEngine.UI.Dropdown;interactable
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23acccae-21e2-4b08-8266-6180733940ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interactable
labelProgrammer: interactable (set)
haystackHuman: Dropdown: Set Interactable
haystackProgrammer: Dropdown.interactable (set)
favoriteKey: UnityEngine.UI.Dropdown.interactable@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;interactable
tag3: UnityEngine.UI.Dropdown;interactable
valueInputTypes: UnityEngine.UI.Dropdown|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6adc3245-14bd-460d-800f-876ba04aba63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image
labelProgrammer: image (get)
haystackHuman: Dropdown: Get Image
haystackProgrammer: Dropdown.image (get)
favoriteKey: UnityEngine.UI.Dropdown.image@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;image
tag3: UnityEngine.UI.Dropdown;image
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Image
unit:
{"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"896b5f17-efe5-4597-b10c-4dbbf41cc639","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Image
labelProgrammer: image (set)
haystackHuman: Dropdown: Set Image
haystackProgrammer: Dropdown.image (set)
favoriteKey: UnityEngine.UI.Dropdown.image@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;image
tag3: UnityEngine.UI.Dropdown;image
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"chainable":false,"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0ba05799-5441-4d7f-8145-f32730e33419","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animator
labelProgrammer: animator (get)
haystackHuman: Dropdown: Get Animator
haystackProgrammer: Dropdown.animator (get)
favoriteKey: UnityEngine.UI.Dropdown.animator@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;animator
tag3: UnityEngine.UI.Dropdown;animator
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.Animator
unit:
{"member":{"name":"animator","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b6e2a19-d005-4d2c-a0bf-e21c0ab77d79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Dropdown: Get Destroy Cancellation Token
haystackProgrammer: Dropdown.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Dropdown.destroyCancellationToken@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56f94a55-08de-48a3-8c62-67ff26056450","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Dropdown: Get Use GUI Layout
haystackProgrammer: Dropdown.useGUILayout (get)
favoriteKey: UnityEngine.UI.Dropdown.useGUILayout@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39eb448b-563f-4f15-9615-9176c9b2d4cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Dropdown: Set Use GUI Layout
haystackProgrammer: Dropdown.useGUILayout (set)
favoriteKey: UnityEngine.UI.Dropdown.useGUILayout@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Dropdown|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"07255023-46cd-418b-bbbe-5a119ca9f4ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Dropdown: Get Did Start
haystackProgrammer: Dropdown.didStart (get)
favoriteKey: UnityEngine.UI.Dropdown.didStart@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ba86e9c-d87b-4a8a-adad-597b172a9ce0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Dropdown: Get Did Awake
haystackProgrammer: Dropdown.didAwake (get)
favoriteKey: UnityEngine.UI.Dropdown.didAwake@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e45b186e-db09-40a8-aa45-27186632aea9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Dropdown: Get Run In Edit Mode
haystackProgrammer: Dropdown.runInEditMode (get)
favoriteKey: UnityEngine.UI.Dropdown.runInEditMode@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e888038-cae7-4e93-86bd-958fa868fbab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Dropdown: Set Run In Edit Mode
haystackProgrammer: Dropdown.runInEditMode (set)
favoriteKey: UnityEngine.UI.Dropdown.runInEditMode@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Dropdown|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cc217985-8821-4600-961f-c6d507b16f5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Dropdown: Get Enabled
haystackProgrammer: Dropdown.enabled (get)
favoriteKey: UnityEngine.UI.Dropdown.enabled@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;enabled
tag3: UnityEngine.UI.Dropdown;enabled
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9c971f6-8976-4ae5-8a0b-ec419308d0f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Dropdown: Set Enabled
haystackProgrammer: Dropdown.enabled (set)
favoriteKey: UnityEngine.UI.Dropdown.enabled@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;enabled
tag3: UnityEngine.UI.Dropdown;enabled
valueInputTypes: UnityEngine.UI.Dropdown|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f23301b0-9f94-44f8-bf18-29ccda14ab5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Dropdown: Is Active And Enabled
haystackProgrammer: Dropdown.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Dropdown.isActiveAndEnabled@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;isActiveAndEnabled
tag3: UnityEngine.UI.Dropdown;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69304f90-39ba-487a-bf43-536904b18d11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Dropdown: Get Transform
haystackProgrammer: Dropdown.transform (get)
favoriteKey: UnityEngine.UI.Dropdown.transform@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"967b95e6-b2bd-455e-b98f-c4887642e6dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Dropdown: Get Game Object
haystackProgrammer: Dropdown.gameObject (get)
favoriteKey: UnityEngine.UI.Dropdown.gameObject@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28a5950e-7fe6-4881-aa98-1a2bb7894185","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Dropdown: Get Tag
haystackProgrammer: Dropdown.tag (get)
favoriteKey: UnityEngine.UI.Dropdown.tag@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b056c3c-7293-4409-af55-7e9c6d9a646f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Dropdown: Set Tag
haystackProgrammer: Dropdown.tag (set)
favoriteKey: UnityEngine.UI.Dropdown.tag@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Dropdown|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"866cb9b5-1519-47ad-b4e1-7d4c3464d0a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Dropdown: Get Name
haystackProgrammer: Dropdown.name (get)
favoriteKey: UnityEngine.UI.Dropdown.name@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51463846-957d-48ed-a00a-16ab6938fe0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Dropdown: Set Name
haystackProgrammer: Dropdown.name (set)
favoriteKey: UnityEngine.UI.Dropdown.name@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Dropdown|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ae34561f-ff7d-4c33-8e8e-030aa3ecd760","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Dropdown: Get Hide Flags
haystackProgrammer: Dropdown.hideFlags (get)
favoriteKey: UnityEngine.UI.Dropdown.hideFlags@get
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"556c221e-b0ba-4c8c-ade5-b3573ece2772","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Dropdown: Set Hide Flags
haystackProgrammer: Dropdown.hideFlags (set)
favoriteKey: UnityEngine.UI.Dropdown.hideFlags@set
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Dropdown|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"09a6b6bb-dde8-40e8-9fd1-efbc3f90221d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set All Dirty ()
labelProgrammer: SetAllDirty ()
haystackHuman: Graphic: Set All Dirty
haystackProgrammer: Graphic.SetAllDirty
favoriteKey: UnityEngine.UI.Graphic.SetAllDirty()@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;SetAllDirty;
tag3: UnityEngine.UI.Graphic;SetAllDirty;
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SetAllDirty","parameterTypes":[],"targetType":"UnityEngine.UI.Graphic","targetTypeName":"UnityEngine.UI.Graphic","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94458efe-f3f5-4dd5-aaf0-a5bd12b4c533","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Dirty ()
labelProgrammer: SetLayoutDirty ()
haystackHuman: Graphic: Set Layout Dirty
haystackProgrammer: Graphic.SetLayoutDirty
favoriteKey: UnityEngine.UI.Graphic.SetLayoutDirty()@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;SetLayoutDirty;
tag3: UnityEngine.UI.Graphic;SetLayoutDirty;
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SetLayoutDirty","parameterTypes":[],"targetType":"UnityEngine.UI.Graphic","targetTypeName":"UnityEngine.UI.Graphic","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62213a2d-8efb-400e-ad7f-49121c4cf40e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices Dirty ()
labelProgrammer: SetVerticesDirty ()
haystackHuman: Graphic: Set Vertices Dirty
haystackProgrammer: Graphic.SetVerticesDirty
favoriteKey: UnityEngine.UI.Graphic.SetVerticesDirty()@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;SetVerticesDirty;
tag3: UnityEngine.UI.Graphic;SetVerticesDirty;
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SetVerticesDirty","parameterTypes":[],"targetType":"UnityEngine.UI.Graphic","targetTypeName":"UnityEngine.UI.Graphic","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a1d4927-e630-4049-8f85-28bf1ca68751","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Material Dirty ()
labelProgrammer: SetMaterialDirty ()
haystackHuman: Graphic: Set Material Dirty
haystackProgrammer: Graphic.SetMaterialDirty
favoriteKey: UnityEngine.UI.Graphic.SetMaterialDirty()@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;SetMaterialDirty;
tag3: UnityEngine.UI.Graphic;SetMaterialDirty;
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SetMaterialDirty","parameterTypes":[],"targetType":"UnityEngine.UI.Graphic","targetTypeName":"UnityEngine.UI.Graphic","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea62fb95-d3ed-47a3-a24c-d266b763412a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Raycast Dirty ()
labelProgrammer: SetRaycastDirty ()
haystackHuman: Graphic: Set Raycast Dirty
haystackProgrammer: Graphic.SetRaycastDirty
favoriteKey: UnityEngine.UI.Graphic.SetRaycastDirty()@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;SetRaycastDirty;
tag3: UnityEngine.UI.Graphic;SetRaycastDirty;
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SetRaycastDirty","parameterTypes":[],"targetType":"UnityEngine.UI.Graphic","targetTypeName":"UnityEngine.UI.Graphic","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"330dc410-1e25-46b7-931e-4566b828b6bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Culling Changed ()
labelProgrammer: OnCullingChanged ()
haystackHuman: Graphic: On Culling Changed
haystackProgrammer: Graphic.OnCullingChanged
favoriteKey: UnityEngine.UI.Graphic.OnCullingChanged()@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;OnCullingChanged;
tag3: UnityEngine.UI.Graphic;OnCullingChanged;
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"OnCullingChanged","parameterTypes":[],"targetType":"UnityEngine.UI.Graphic","targetTypeName":"UnityEngine.UI.Graphic","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4941cf2f-754b-441c-a252-c40284cf52a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rebuild (Update)
labelProgrammer: Rebuild (update)
haystackHuman: Graphic: Rebuild
haystackProgrammer: Graphic.Rebuild
favoriteKey: UnityEngine.UI.Graphic.Rebuild(UnityEngine.UI.CanvasUpdate)@any
tag1: UnityEngine.UI.Graphic
tag2: UnityEngine.UI.Graphic;Rebuild;UnityEngine.UI.CanvasUpdate
tag3: UnityEngine.UI.Graphic;Rebuild;UnityEngine.UI.CanvasUpdate
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