# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Roll Damping
labelProgrammer: m_RollDamping (get)
haystackHuman: Cinemachine Transposer: Get M_ Roll Damping
haystackProgrammer: CinemachineTransposer.m_RollDamping (get)
favoriteKey: Cinemachine.CinemachineTransposer.m_RollDamping@get
tag1: Cinemachine.CinemachineTransposer
tag2: Cinemachine.CinemachineTransposer;m_RollDamping
tag3: Cinemachine.CinemachineTransposer;m_RollDamping
valueInputTypes: Cinemachine.CinemachineTransposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_RollDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineTransposer","targetTypeName":"Cinemachine.CinemachineTransposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00492c9e-5016-4c37-976f-d73b50eb977c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Roll Damping
labelProgrammer: m_RollDamping (set)
haystackHuman: Cinemachine Transposer: Set M_ Roll Damping
haystackProgrammer: CinemachineTransposer.m_RollDamping (set)
favoriteKey: Cinemachine.CinemachineTransposer.m_RollDamping@set
tag1: Cinemachine.CinemachineTransposer
tag2: Cinemachine.CinemachineTransposer;m_RollDamping
tag3: Cinemachine.CinemachineTransposer;m_RollDamping
valueInputTypes: Cinemachine.CinemachineTransposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_RollDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineTransposer","targetTypeName":"Cinemachine.CinemachineTransposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5e3d3980-95aa-4760-85bb-54784fd163a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Angular Damping
labelProgrammer: m_AngularDamping (get)
haystackHuman: Cinemachine Transposer: Get M_ Angular Damping
haystackProgrammer: CinemachineTransposer.m_AngularDamping (get)
favoriteKey: Cinemachine.CinemachineTransposer.m_AngularDamping@get
tag1: Cinemachine.CinemachineTransposer
tag2: Cinemachine.CinemachineTransposer;m_AngularDamping
tag3: Cinemachine.CinemachineTransposer;m_AngularDamping
valueInputTypes: Cinemachine.CinemachineTransposer
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_AngularDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineTransposer","targetTypeName":"Cinemachine.CinemachineTransposer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71b94db3-4d21-497e-a99f-e7331e60e4fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Angular Damping
labelProgrammer: m_AngularDamping (set)
haystackHuman: Cinemachine Transposer: Set M_ Angular Damping
haystackProgrammer: CinemachineTransposer.m_AngularDamping (set)
favoriteKey: Cinemachine.CinemachineTransposer.m_AngularDamping@set
tag1: Cinemachine.CinemachineTransposer
tag2: Cinemachine.CinemachineTransposer;m_AngularDamping
tag3: Cinemachine.CinemachineTransposer;m_AngularDamping
valueInputTypes: Cinemachine.CinemachineTransposer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_AngularDamping","parameterTypes":null,"targetType":"Cinemachine.CinemachineTransposer","targetTypeName":"Cinemachine.CinemachineTransposer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"542c57d0-ae7e-4b90-94b9-9a71c54838ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend For Virtual Cameras (From Camera Name, To Camera Name, Default Blend)
labelProgrammer: GetBlendForVirtualCameras (fromCameraName, toCameraName, defaultBlend)
haystackHuman: Cinemachine Blender Settings: Get Blend For Virtual Cameras
haystackProgrammer: CinemachineBlenderSettings.GetBlendForVirtualCameras
tag1: Cinemachine.CinemachineBlenderSettings
valueInputTypes: Cinemachine.CinemachineBlenderSettings|System.String|Cinemachine.CinemachineBlendDefinition
valueOutputTypes: Cinemachine.CinemachineBlendDefinition
favoriteKey:
Cinemachine.CinemachineBlenderSettings.GetBlendForVirtualCameras(System.StringSystem.StringCinemachine.CinemachineBlendDefinition)@any

tag2:
Cinemachine.CinemachineBlenderSettings;GetBlendForVirtualCameras;System.String;System.String;Cinemachine.CinemachineBlendDefinition

tag3:
Cinemachine.CinemachineBlenderSettings;GetBlendForVirtualCameras;System.String;System.String;Cinemachine.CinemachineBlendDefinition

unit:
{"chainable":false,"parameterNames":["fromCameraName","toCameraName","defaultBlend"],"member":{"name":"GetBlendForVirtualCameras","parameterTypes":["System.String","System.String","Cinemachine.CinemachineBlendDefinition"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"target":null,"%fromCameraName":{"$content":"","$type":"System.String"},"%toCameraName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9f792563-05b6-4787-b788-62ef0f1bacc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Cinemachine Blender Settings: Create Instance
haystackProgrammer: CinemachineBlenderSettings.CreateInstance
favoriteKey: Cinemachine.CinemachineBlenderSettings.CreateInstance(System.String)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"02e46b7b-1f85-49a2-8e03-751446bbde73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Cinemachine Blender Settings: Create Instance
haystackProgrammer: CinemachineBlenderSettings.CreateInstance
favoriteKey: Cinemachine.CinemachineBlenderSettings.CreateInstance(System.Type)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b551a3f7-99d8-4a19-8ca9-8ad1f3f9eca1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Blender Settings: Get Instance ID
haystackProgrammer: CinemachineBlenderSettings.GetInstanceID
favoriteKey: Cinemachine.CinemachineBlenderSettings.GetInstanceID()@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Cinemachine.CinemachineBlenderSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bd84ab1-c007-47f4-8004-68693088ffa3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Blender Settings: Get Hash Code
haystackProgrammer: CinemachineBlenderSettings.GetHashCode
favoriteKey: Cinemachine.CinemachineBlenderSettings.GetHashCode()@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Cinemachine.CinemachineBlenderSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85987ec5-216c-4574-8942-075b26dd3c06","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Cinemachine Blender Settings: Equals
haystackProgrammer: CinemachineBlenderSettings.Equals
favoriteKey: Cinemachine.CinemachineBlenderSettings.Equals(System.Object)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Cinemachine.CinemachineBlenderSettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0314911d-f319-4a45-95ea-a45f0e9bdbb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Cinemachine Blender Settings: Instantiate
haystackProgrammer: CinemachineBlenderSettings.Instantiate
tag1: Cinemachine.CinemachineBlenderSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlenderSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
Cinemachine.CinemachineBlenderSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5a34b513-12c2-4ef1-9e73-831ce0db0efe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Cinemachine Blender Settings: Instantiate
haystackProgrammer: CinemachineBlenderSettings.Instantiate
tag1: Cinemachine.CinemachineBlenderSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlenderSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
Cinemachine.CinemachineBlenderSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b0b41b11-238b-4504-a30c-417df2894399","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Cinemachine Blender Settings: Instantiate
haystackProgrammer: CinemachineBlenderSettings.Instantiate
favoriteKey: Cinemachine.CinemachineBlenderSettings.Instantiate(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"5855c3d3-69a6-41e2-ba08-c053ef30a21b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Cinemachine Blender Settings: Instantiate
haystackProgrammer: CinemachineBlenderSettings.Instantiate
tag1: Cinemachine.CinemachineBlenderSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlenderSettings.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
Cinemachine.CinemachineBlenderSettings;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"002f2677-da57-474a-aa46-660794475172","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Cinemachine Blender Settings: Instantiate
haystackProgrammer: CinemachineBlenderSettings.Instantiate
favoriteKey: Cinemachine.CinemachineBlenderSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"353b347d-12fd-46a8-a283-b4dd38dc446b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Cinemachine Blender Settings: Instantiate
haystackProgrammer: CinemachineBlenderSettings.Instantiate
tag1: Cinemachine.CinemachineBlenderSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlenderSettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
Cinemachine.CinemachineBlenderSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c331b9bc-de70-4b0b-a73c-677cb9b6c816","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Blender Settings: Destroy
haystackProgrammer: CinemachineBlenderSettings.Destroy
favoriteKey: Cinemachine.CinemachineBlenderSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"42003116-0e06-401c-9445-fffb2437e8c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Blender Settings: Destroy
haystackProgrammer: CinemachineBlenderSettings.Destroy
favoriteKey: Cinemachine.CinemachineBlenderSettings.Destroy(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"85f19708-dc9c-457a-9fda-3cfea67d6531","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Cinemachine Blender Settings: Destroy Immediate
haystackProgrammer: CinemachineBlenderSettings.DestroyImmediate
favoriteKey: Cinemachine.CinemachineBlenderSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"55e1e6d4-e06a-4694-8e09-9837af6f75f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Cinemachine Blender Settings: Destroy Immediate
haystackProgrammer: CinemachineBlenderSettings.DestroyImmediate
favoriteKey: Cinemachine.CinemachineBlenderSettings.DestroyImmediate(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"3d9ce4aa-aa25-453f-ae14-5e1e310b8940","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Cinemachine Blender Settings: Find Objects By Type
haystackProgrammer: CinemachineBlenderSettings.FindObjectsByType
tag1: Cinemachine.CinemachineBlenderSettings
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineBlenderSettings.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

tag2:
Cinemachine.CinemachineBlenderSettings;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"c9c3559c-3789-4de8-899a-3889799370b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Blender Settings: Find Objects By Type
haystackProgrammer: CinemachineBlenderSettings.FindObjectsByType
tag1: Cinemachine.CinemachineBlenderSettings
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineBlenderSettings.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Cinemachine.CinemachineBlenderSettings;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"Cinemachine.CinemachineBlenderSettings","targetTypeName":"Cinemachine.CinemachineBlenderSettings","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"0ee449f5-90bf-4b7e-b20d-68f7ad333592","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Blender Settings: Dont Destroy On Load
haystackProgrammer: CinemachineBlenderSettings.DontDestroyOnLoad
favoriteKey: Cinemachine.CinemachineBlenderSettings.DontDestroyOnLoad(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Blender Settings: Find First Object By Type
haystackProgrammer: CinemachineBlenderSettings.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineBlenderSettings.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Blender Settings: Find Any Object By Type
haystackProgrammer: CinemachineBlenderSettings.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineBlenderSettings.FindAnyObjectByType(System.Type)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Blender Settings: Find First Object By Type
haystackProgrammer: CinemachineBlenderSettings.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Blender Settings: Find Any Object By Type
haystackProgrammer: CinemachineBlenderSettings.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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Cinemachine.CinemachineBlenderSettings;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Blender Settings: To String
haystackProgrammer: CinemachineBlenderSettings.ToString
favoriteKey: Cinemachine.CinemachineBlenderSettings.ToString()@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Blender Settings: Equals
haystackProgrammer: CinemachineBlenderSettings.Equals
favoriteKey: Cinemachine.CinemachineBlenderSettings.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Blender Settings: Get Type
haystackProgrammer: CinemachineBlenderSettings.GetType
favoriteKey: Cinemachine.CinemachineBlenderSettings.GetType()@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Blender Settings: Reference Equals
haystackProgrammer: CinemachineBlenderSettings.ReferenceEquals
favoriteKey: Cinemachine.CinemachineBlenderSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Blender Settings: Get Name
haystackProgrammer: CinemachineBlenderSettings.name (get)
favoriteKey: Cinemachine.CinemachineBlenderSettings.name@get
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Blender Settings: Set Name
haystackProgrammer: CinemachineBlenderSettings.name (set)
favoriteKey: Cinemachine.CinemachineBlenderSettings.name@set
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBlenderSettings|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Blender Settings: Get Hide Flags
haystackProgrammer: CinemachineBlenderSettings.hideFlags (get)
favoriteKey: Cinemachine.CinemachineBlenderSettings.hideFlags@get
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Blender Settings: Set Hide Flags
haystackProgrammer: CinemachineBlenderSettings.hideFlags (set)
favoriteKey: Cinemachine.CinemachineBlenderSettings.hideFlags@set
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBlenderSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Custom Blends
labelProgrammer: m_CustomBlends (get)
haystackHuman: Cinemachine Blender Settings: Get M_ Custom Blends
haystackProgrammer: CinemachineBlenderSettings.m_CustomBlends (get)
favoriteKey: Cinemachine.CinemachineBlenderSettings.m_CustomBlends@get
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;m_CustomBlends
tag3: Cinemachine.CinemachineBlenderSettings;m_CustomBlends
valueInputTypes: Cinemachine.CinemachineBlenderSettings
valueOutputTypes: Cinemachine.CinemachineBlenderSettings+CustomBlend[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Custom Blends
labelProgrammer: m_CustomBlends (set)
haystackHuman: Cinemachine Blender Settings: Set M_ Custom Blends
haystackProgrammer: CinemachineBlenderSettings.m_CustomBlends (set)
favoriteKey: Cinemachine.CinemachineBlenderSettings.m_CustomBlends@set
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valueInputTypes: Cinemachine.CinemachineBlenderSettings|Cinemachine.CinemachineBlenderSettings+CustomBlend[]
valueOutputTypes: Cinemachine.CinemachineBlenderSettings+CustomBlend[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Blend From Any Camera Label
labelProgrammer: kBlendFromAnyCameraLabel (get)
haystackHuman: Cinemachine Blender Settings: Get K Blend From Any Camera Label
haystackProgrammer: CinemachineBlenderSettings.kBlendFromAnyCameraLabel (get)
favoriteKey: Cinemachine.CinemachineBlenderSettings.kBlendFromAnyCameraLabel@get
tag1: Cinemachine.CinemachineBlenderSettings
tag2: Cinemachine.CinemachineBlenderSettings;kBlendFromAnyCameraLabel
tag3: Cinemachine.CinemachineBlenderSettings;kBlendFromAnyCameraLabel
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State (Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Component Base: Pre Pipeline Mutate Camera State
haystackProgrammer: CinemachineComponentBase.PrePipelineMutateCameraState
tag1: Cinemachine.CinemachineComponentBase
valueInputTypes: Cinemachine.CinemachineComponentBase|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineComponentBase.PrePipelineMutateCameraState(Cinemachine.CameraState&System.Single)@any

tag2:
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Cinemachine.CinemachineComponentBase;PrePipelineMutateCameraState;Cinemachine.CameraState&;System.Single

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mutate Camera State (Cur State, Delta Time)
labelProgrammer: MutateCameraState (curState, deltaTime)
haystackHuman: Cinemachine Component Base: Mutate Camera State
haystackProgrammer: CinemachineComponentBase.MutateCameraState
favoriteKey: Cinemachine.CinemachineComponentBase.MutateCameraState(Cinemachine.CameraState&System.Single)@any
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tag2: Cinemachine.CinemachineComponentBase;MutateCameraState;Cinemachine.CameraState&;System.Single
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valueInputTypes: Cinemachine.CinemachineComponentBase|Cinemachine.CameraState|System.Single
valueOutputTypes: Cinemachine.CameraState
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time, Transition Params)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime, transitionParams)
haystackHuman: Cinemachine Component Base: On Transition From Camera
haystackProgrammer: CinemachineComponentBase.OnTransitionFromCamera
tag1: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean|Cinemachine.CinemachineVirtualCameraBase+TransitionParams
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Cinemachine.CinemachineComponentBase.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.SingleCinemachine.CinemachineVirtualCameraBase+TransitionParams&)@any

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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Component Base: On Target Object Warped
haystackProgrammer: CinemachineComponentBase.OnTargetObjectWarped
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
tag3: Cinemachine.CinemachineComponentBase;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineComponentBase|UnityEngine.Transform|UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineComponentBase.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Component Base: Force Camera Position
haystackProgrammer: CinemachineComponentBase.ForceCameraPosition
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: Cinemachine.CinemachineComponentBase;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: Cinemachine.CinemachineComponentBase|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
Cinemachine.CinemachineComponentBase.ForceCameraPosition(UnityEngine.Vector3UnityEngine.Quaternion)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Component Base: Get Max Damp Time
haystackProgrammer: CinemachineComponentBase.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineComponentBase.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;GetMaxDampTime;
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valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Component Base: Is Invoking
haystackProgrammer: CinemachineComponentBase.IsInvoking
favoriteKey: Cinemachine.CinemachineComponentBase.IsInvoking()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Component Base: Cancel Invoke
haystackProgrammer: CinemachineComponentBase.CancelInvoke
favoriteKey: Cinemachine.CinemachineComponentBase.CancelInvoke()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Component Base: Invoke
haystackProgrammer: CinemachineComponentBase.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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haystackProgrammer: CinemachineComponentBase.InvokeRepeating
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Component Base: Cancel Invoke
haystackProgrammer: CinemachineComponentBase.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: CinemachineComponentBase.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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haystackProgrammer: CinemachineComponentBase.StartCoroutine
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: CinemachineComponentBase.StartCoroutine
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Component Base: Start Coroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Component Base: Stop Coroutine
haystackProgrammer: CinemachineComponentBase.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Component Base: Stop Coroutine
haystackProgrammer: CinemachineComponentBase.StopCoroutine
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Component Base: Stop Coroutine
haystackProgrammer: CinemachineComponentBase.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Component Base: Stop All Coroutines
haystackProgrammer: CinemachineComponentBase.StopAllCoroutines
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Cinemachine Component Base: Print
haystackProgrammer: CinemachineComponentBase.print
favoriteKey: Cinemachine.CinemachineComponentBase.print(System.Object)@any
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Component Base: Get Component
haystackProgrammer: CinemachineComponentBase.GetComponent
favoriteKey: Cinemachine.CinemachineComponentBase.GetComponent(System.Type)@any
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Cinemachine Component Base: Try Get Component
haystackProgrammer: CinemachineComponentBase.TryGetComponent
favoriteKey: Cinemachine.CinemachineComponentBase.TryGetComponent(System.TypeUnityEngine.Component&)@any
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Component Base: Get Component
haystackProgrammer: CinemachineComponentBase.GetComponent
favoriteKey: Cinemachine.CinemachineComponentBase.GetComponent(System.String)@any
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: CinemachineComponentBase.GetComponentInChildren
favoriteKey: Cinemachine.CinemachineComponentBase.GetComponentInChildren(System.TypeSystem.Boolean)@any
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Cinemachine Component Base: Get Components In Parent
haystackProgrammer: CinemachineComponentBase.GetComponentsInParent
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Cinemachine Component Base: Get Components In Parent
haystackProgrammer: CinemachineComponentBase.GetComponentsInParent
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Cinemachine Component Base: Get Components
haystackProgrammer: CinemachineComponentBase.GetComponents
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Cinemachine Component Base: Get Component Index
haystackProgrammer: CinemachineComponentBase.GetComponentIndex
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Cinemachine Component Base: Compare Tag
haystackProgrammer: CinemachineComponentBase.CompareTag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Cinemachine Component Base: Compare Tag
haystackProgrammer: CinemachineComponentBase.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Cinemachine Component Base: Send Message Upwards
haystackProgrammer: CinemachineComponentBase.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Cinemachine Component Base: Send Message Upwards
haystackProgrammer: CinemachineComponentBase.SendMessageUpwards
favoriteKey: Cinemachine.CinemachineComponentBase.SendMessageUpwards(System.StringSystem.Object)@any
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Cinemachine Component Base: Send Message Upwards
haystackProgrammer: CinemachineComponentBase.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Cinemachine Component Base: Send Message Upwards
haystackProgrammer: CinemachineComponentBase.SendMessageUpwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Cinemachine Component Base: Send Message
haystackProgrammer: CinemachineComponentBase.SendMessage
favoriteKey: Cinemachine.CinemachineComponentBase.SendMessage(System.StringSystem.Object)@any
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Cinemachine Component Base: Send Message
haystackProgrammer: CinemachineComponentBase.SendMessage
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Cinemachine Component Base: Send Message
haystackProgrammer: CinemachineComponentBase.SendMessage
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Cinemachine Component Base: Send Message
haystackProgrammer: CinemachineComponentBase.SendMessage
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Cinemachine Component Base: Broadcast Message
haystackProgrammer: CinemachineComponentBase.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Cinemachine Component Base: Broadcast Message
haystackProgrammer: CinemachineComponentBase.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Cinemachine Component Base: Broadcast Message
haystackProgrammer: CinemachineComponentBase.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Cinemachine Component Base: Broadcast Message
haystackProgrammer: CinemachineComponentBase.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Component Base: Get Instance ID
haystackProgrammer: CinemachineComponentBase.GetInstanceID
favoriteKey: Cinemachine.CinemachineComponentBase.GetInstanceID()@any
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Component Base: Get Hash Code
haystackProgrammer: CinemachineComponentBase.GetHashCode
favoriteKey: Cinemachine.CinemachineComponentBase.GetHashCode()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Cinemachine Component Base: Equals
haystackProgrammer: CinemachineComponentBase.Equals
favoriteKey: Cinemachine.CinemachineComponentBase.Equals(System.Object)@any
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Cinemachine Component Base: Instantiate
haystackProgrammer: CinemachineComponentBase.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Cinemachine Component Base: Instantiate
haystackProgrammer: CinemachineComponentBase.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
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favoriteKey:
Cinemachine.CinemachineComponentBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Cinemachine Component Base: Instantiate
haystackProgrammer: CinemachineComponentBase.Instantiate
favoriteKey: Cinemachine.CinemachineComponentBase.Instantiate(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineComponentBase
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Cinemachine Component Base: Instantiate
haystackProgrammer: CinemachineComponentBase.Instantiate
tag1: Cinemachine.CinemachineComponentBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
Cinemachine.CinemachineComponentBase;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Cinemachine Component Base: Instantiate
haystackProgrammer: CinemachineComponentBase.Instantiate
favoriteKey: Cinemachine.CinemachineComponentBase.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Cinemachine Component Base: Instantiate
haystackProgrammer: CinemachineComponentBase.Instantiate
tag1: Cinemachine.CinemachineComponentBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
Cinemachine.CinemachineComponentBase;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Component Base: Destroy
haystackProgrammer: CinemachineComponentBase.Destroy
favoriteKey: Cinemachine.CinemachineComponentBase.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Component Base: Destroy
haystackProgrammer: CinemachineComponentBase.Destroy
favoriteKey: Cinemachine.CinemachineComponentBase.Destroy(UnityEngine.Object)@any
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tag2: Cinemachine.CinemachineComponentBase;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Cinemachine Component Base: Destroy Immediate
haystackProgrammer: CinemachineComponentBase.DestroyImmediate
favoriteKey: Cinemachine.CinemachineComponentBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: Cinemachine.CinemachineComponentBase
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Cinemachine Component Base: Destroy Immediate
haystackProgrammer: CinemachineComponentBase.DestroyImmediate
favoriteKey: Cinemachine.CinemachineComponentBase.DestroyImmediate(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Cinemachine Component Base: Find Objects By Type
haystackProgrammer: CinemachineComponentBase.FindObjectsByType
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineComponentBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Component Base: Find Objects By Type
haystackProgrammer: CinemachineComponentBase.FindObjectsByType
tag1: Cinemachine.CinemachineComponentBase
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineComponentBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Cinemachine.CinemachineComponentBase;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Component Base: Dont Destroy On Load
haystackProgrammer: CinemachineComponentBase.DontDestroyOnLoad
favoriteKey: Cinemachine.CinemachineComponentBase.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Component Base: Find First Object By Type
haystackProgrammer: CinemachineComponentBase.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineComponentBase.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Component Base: Find Any Object By Type
haystackProgrammer: CinemachineComponentBase.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineComponentBase.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Component Base: Find First Object By Type
haystackProgrammer: CinemachineComponentBase.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Component Base: Find Any Object By Type
haystackProgrammer: CinemachineComponentBase.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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Cinemachine.CinemachineComponentBase.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

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Cinemachine.CinemachineComponentBase;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Component Base: To String
haystackProgrammer: CinemachineComponentBase.ToString
favoriteKey: Cinemachine.CinemachineComponentBase.ToString()@any
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tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Component Base: Equals
haystackProgrammer: CinemachineComponentBase.Equals
favoriteKey: Cinemachine.CinemachineComponentBase.Equals(System.ObjectSystem.Object)@any
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Component Base: Get Type
haystackProgrammer: CinemachineComponentBase.GetType
favoriteKey: Cinemachine.CinemachineComponentBase.GetType()@any
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tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Component Base: Reference Equals
haystackProgrammer: CinemachineComponentBase.ReferenceEquals
favoriteKey: Cinemachine.CinemachineComponentBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Camera
labelProgrammer: VirtualCamera (get)
haystackHuman: Cinemachine Component Base: Get Virtual Camera
haystackProgrammer: CinemachineComponentBase.VirtualCamera (get)
favoriteKey: Cinemachine.CinemachineComponentBase.VirtualCamera@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;VirtualCamera
tag3: Cinemachine.CinemachineComponentBase;VirtualCamera
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valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target
labelProgrammer: FollowTarget (get)
haystackHuman: Cinemachine Component Base: Get Follow Target
haystackProgrammer: CinemachineComponentBase.FollowTarget (get)
favoriteKey: Cinemachine.CinemachineComponentBase.FollowTarget@get
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tag2: Cinemachine.CinemachineComponentBase;FollowTarget
tag3: Cinemachine.CinemachineComponentBase;FollowTarget
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valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"FollowTarget","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c000bccc-acab-4d4d-be17-1111c76a9e29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target
labelProgrammer: LookAtTarget (get)
haystackHuman: Cinemachine Component Base: Get Look At Target
haystackProgrammer: CinemachineComponentBase.LookAtTarget (get)
favoriteKey: Cinemachine.CinemachineComponentBase.LookAtTarget@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;LookAtTarget
tag3: Cinemachine.CinemachineComponentBase;LookAtTarget
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Abstract Follow Target Group
labelProgrammer: AbstractFollowTargetGroup (get)
haystackHuman: Cinemachine Component Base: Get Abstract Follow Target Group
haystackProgrammer: CinemachineComponentBase.AbstractFollowTargetGroup (get)
favoriteKey: Cinemachine.CinemachineComponentBase.AbstractFollowTargetGroup@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;AbstractFollowTargetGroup
tag3: Cinemachine.CinemachineComponentBase;AbstractFollowTargetGroup
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: Cinemachine.ICinemachineTargetGroup
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target Group
labelProgrammer: FollowTargetGroup (get)
haystackHuman: Cinemachine Component Base: Get Follow Target Group
haystackProgrammer: CinemachineComponentBase.FollowTargetGroup (get)
favoriteKey: Cinemachine.CinemachineComponentBase.FollowTargetGroup@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;FollowTargetGroup
tag3: Cinemachine.CinemachineComponentBase;FollowTargetGroup
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: Cinemachine.CinemachineTargetGroup
unit:
{"member":{"name":"FollowTargetGroup","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b88fc3a4-a26d-418c-81b1-5e012f5d44db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target Position
labelProgrammer: FollowTargetPosition (get)
haystackHuman: Cinemachine Component Base: Get Follow Target Position
haystackProgrammer: CinemachineComponentBase.FollowTargetPosition (get)
favoriteKey: Cinemachine.CinemachineComponentBase.FollowTargetPosition@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;FollowTargetPosition
tag3: Cinemachine.CinemachineComponentBase;FollowTargetPosition
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target Rotation
labelProgrammer: FollowTargetRotation (get)
haystackHuman: Cinemachine Component Base: Get Follow Target Rotation
haystackProgrammer: CinemachineComponentBase.FollowTargetRotation (get)
favoriteKey: Cinemachine.CinemachineComponentBase.FollowTargetRotation@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;FollowTargetRotation
tag3: Cinemachine.CinemachineComponentBase;FollowTargetRotation
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"FollowTargetRotation","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5efdea5-5c71-4c0c-a492-3bf20ec19356","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Abstract Look At Target Group
labelProgrammer: AbstractLookAtTargetGroup (get)
haystackHuman: Cinemachine Component Base: Get Abstract Look At Target Group
haystackProgrammer: CinemachineComponentBase.AbstractLookAtTargetGroup (get)
favoriteKey: Cinemachine.CinemachineComponentBase.AbstractLookAtTargetGroup@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;AbstractLookAtTargetGroup
tag3: Cinemachine.CinemachineComponentBase;AbstractLookAtTargetGroup
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: Cinemachine.ICinemachineTargetGroup
unit:
{"member":{"name":"AbstractLookAtTargetGroup","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"119c61ad-9eb1-49d0-ba02-2360d4fd452c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Group
labelProgrammer: LookAtTargetGroup (get)
haystackHuman: Cinemachine Component Base: Get Look At Target Group
haystackProgrammer: CinemachineComponentBase.LookAtTargetGroup (get)
favoriteKey: Cinemachine.CinemachineComponentBase.LookAtTargetGroup@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;LookAtTargetGroup
tag3: Cinemachine.CinemachineComponentBase;LookAtTargetGroup
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: Cinemachine.CinemachineTargetGroup
unit:
{"member":{"name":"LookAtTargetGroup","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0661be9c-01fa-47c7-882e-09bd042c1722","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Position
labelProgrammer: LookAtTargetPosition (get)
haystackHuman: Cinemachine Component Base: Get Look At Target Position
haystackProgrammer: CinemachineComponentBase.LookAtTargetPosition (get)
favoriteKey: Cinemachine.CinemachineComponentBase.LookAtTargetPosition@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;LookAtTargetPosition
tag3: Cinemachine.CinemachineComponentBase;LookAtTargetPosition
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"LookAtTargetPosition","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7216b1a8-4c88-4200-8fcf-9351bccf3e50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Rotation
labelProgrammer: LookAtTargetRotation (get)
haystackHuman: Cinemachine Component Base: Get Look At Target Rotation
haystackProgrammer: CinemachineComponentBase.LookAtTargetRotation (get)
favoriteKey: Cinemachine.CinemachineComponentBase.LookAtTargetRotation@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;LookAtTargetRotation
tag3: Cinemachine.CinemachineComponentBase;LookAtTargetRotation
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"LookAtTargetRotation","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a2afbdf-f929-4dd6-ab32-05a36b98bd07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vcam State
labelProgrammer: VcamState (get)
haystackHuman: Cinemachine Component Base: Get Vcam State
haystackProgrammer: CinemachineComponentBase.VcamState (get)
favoriteKey: Cinemachine.CinemachineComponentBase.VcamState@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;VcamState
tag3: Cinemachine.CinemachineComponentBase;VcamState
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: Cinemachine.CameraState
unit:
{"member":{"name":"VcamState","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"579023a8-0b7a-40c4-ac69-0eba3a93f4ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Valid
labelProgrammer: IsValid (get)
haystackHuman: Cinemachine Component Base: Is Valid
haystackProgrammer: CinemachineComponentBase.IsValid (get)
favoriteKey: Cinemachine.CinemachineComponentBase.IsValid@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;IsValid
tag3: Cinemachine.CinemachineComponentBase;IsValid
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"IsValid","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"472f00e2-c991-4898-b6e8-a47ee98c788f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stage
labelProgrammer: Stage (get)
haystackHuman: Cinemachine Component Base: Get Stage
haystackProgrammer: CinemachineComponentBase.Stage (get)
favoriteKey: Cinemachine.CinemachineComponentBase.Stage@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;Stage
tag3: Cinemachine.CinemachineComponentBase;Stage
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: Cinemachine.CinemachineCore+Stage
unit:
{"member":{"name":"Stage","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85f3da2f-598d-4789-a4b5-4f97b026f697","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Applies After Aim
labelProgrammer: BodyAppliesAfterAim (get)
haystackHuman: Cinemachine Component Base: Get Body Applies After Aim
haystackProgrammer: CinemachineComponentBase.BodyAppliesAfterAim (get)
favoriteKey: Cinemachine.CinemachineComponentBase.BodyAppliesAfterAim@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;BodyAppliesAfterAim
tag3: Cinemachine.CinemachineComponentBase;BodyAppliesAfterAim
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"BodyAppliesAfterAim","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"830366d6-2580-4dfa-831a-03364551e9bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Requires User Input
labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine Component Base: Get Requires User Input
haystackProgrammer: CinemachineComponentBase.RequiresUserInput (get)
favoriteKey: Cinemachine.CinemachineComponentBase.RequiresUserInput@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;RequiresUserInput
tag3: Cinemachine.CinemachineComponentBase;RequiresUserInput
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"RequiresUserInput","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e79f4076-5b79-4a04-8c18-6ef4b950c1a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Component Base: Get Destroy Cancellation Token
haystackProgrammer: CinemachineComponentBase.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineComponentBase.destroyCancellationToken@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4804caf1-2d6f-474f-87cc-88700553a421","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Component Base: Get Use GUI Layout
haystackProgrammer: CinemachineComponentBase.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineComponentBase.useGUILayout@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26a1800b-a616-4227-b930-7f84455e9687","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Component Base: Set Use GUI Layout
haystackProgrammer: CinemachineComponentBase.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineComponentBase.useGUILayout@set
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineComponentBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b0c049c3-53b5-4a91-8e5e-133633a89527","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Component Base: Get Did Start
haystackProgrammer: CinemachineComponentBase.didStart (get)
favoriteKey: Cinemachine.CinemachineComponentBase.didStart@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c21701d7-9b93-4829-9d74-9835d5b24e84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Component Base: Get Did Awake
haystackProgrammer: CinemachineComponentBase.didAwake (get)
favoriteKey: Cinemachine.CinemachineComponentBase.didAwake@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8854f48b-9a8c-49aa-904c-69dee2dc00b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Component Base: Get Run In Edit Mode
haystackProgrammer: CinemachineComponentBase.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineComponentBase.runInEditMode@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f7a3711-74e5-48e9-9620-48b82ddd5054","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Component Base: Set Run In Edit Mode
haystackProgrammer: CinemachineComponentBase.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineComponentBase.runInEditMode@set
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineComponentBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Component Base: Get Enabled
haystackProgrammer: CinemachineComponentBase.enabled (get)
favoriteKey: Cinemachine.CinemachineComponentBase.enabled@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;enabled
tag3: Cinemachine.CinemachineComponentBase;enabled
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"363bd16c-2b0e-4363-b9ae-3ccb8a54289c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Component Base: Set Enabled
haystackProgrammer: CinemachineComponentBase.enabled (set)
favoriteKey: Cinemachine.CinemachineComponentBase.enabled@set
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;enabled
tag3: Cinemachine.CinemachineComponentBase;enabled
valueInputTypes: Cinemachine.CinemachineComponentBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Component Base: Is Active And Enabled
haystackProgrammer: CinemachineComponentBase.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineComponentBase.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;isActiveAndEnabled
tag3: Cinemachine.CinemachineComponentBase;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd7ea635-c334-4f89-9a32-eb7779bf52ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Component Base: Get Transform
haystackProgrammer: CinemachineComponentBase.transform (get)
favoriteKey: Cinemachine.CinemachineComponentBase.transform@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineComponentBase","targetTypeName":"Cinemachine.CinemachineComponentBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5db422ed-9c36-4817-96eb-c3787b720143","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Component Base: Get Game Object
haystackProgrammer: CinemachineComponentBase.gameObject (get)
favoriteKey: Cinemachine.CinemachineComponentBase.gameObject@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Component Base: Get Tag
haystackProgrammer: CinemachineComponentBase.tag (get)
favoriteKey: Cinemachine.CinemachineComponentBase.tag@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Component Base: Set Tag
haystackProgrammer: CinemachineComponentBase.tag (set)
favoriteKey: Cinemachine.CinemachineComponentBase.tag@set
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineComponentBase|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Component Base: Get Name
haystackProgrammer: CinemachineComponentBase.name (get)
favoriteKey: Cinemachine.CinemachineComponentBase.name@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Component Base: Set Name
haystackProgrammer: CinemachineComponentBase.name (set)
favoriteKey: Cinemachine.CinemachineComponentBase.name@set
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineComponentBase|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Component Base: Get Hide Flags
haystackProgrammer: CinemachineComponentBase.hideFlags (get)
favoriteKey: Cinemachine.CinemachineComponentBase.hideFlags@get
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineComponentBase
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Component Base: Set Hide Flags
haystackProgrammer: CinemachineComponentBase.hideFlags (set)
favoriteKey: Cinemachine.CinemachineComponentBase.hideFlags@set
tag1: Cinemachine.CinemachineComponentBase
tag2: Cinemachine.CinemachineComponentBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineComponentBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State Callback (Vcam, Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraStateCallback (vcam, curState, deltaTime)
haystackHuman: Cinemachine Extension: Pre Pipeline Mutate Camera State Callback
haystackProgrammer: CinemachineExtension.PrePipelineMutateCameraStateCallback
tag1: Cinemachine.CinemachineExtension
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineExtension.PrePipelineMutateCameraStateCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.CinemachineExtension;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.CinemachineExtension;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

unit:
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valueInputTypes:
Cinemachine.CinemachineExtension|Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CameraState|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Post Pipeline Stage Callback (Vcam, Stage, State, Delta Time)
labelProgrammer: InvokePostPipelineStageCallback (vcam, stage, state, deltaTime)
haystackHuman: Cinemachine Extension: Invoke Post Pipeline Stage Callback
haystackProgrammer: CinemachineExtension.InvokePostPipelineStageCallback
tag1: Cinemachine.CinemachineExtension
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineExtension.InvokePostPipelineStageCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CinemachineCore+StageCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.CinemachineExtension;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.CinemachineExtension;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

unit:
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valueInputTypes:
Cinemachine.CinemachineExtension|Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CinemachineCore+Stage|Cinemachine.CameraState|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Extension: On Target Object Warped
haystackProgrammer: CinemachineExtension.OnTargetObjectWarped
favoriteKey: Cinemachine.CinemachineExtension.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
tag3: Cinemachine.CinemachineExtension;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineExtension|UnityEngine.Transform|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Extension: Force Camera Position
haystackProgrammer: CinemachineExtension.ForceCameraPosition
favoriteKey: Cinemachine.CinemachineExtension.ForceCameraPosition(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: Cinemachine.CinemachineExtension;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: Cinemachine.CinemachineExtension|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime)
haystackHuman: Cinemachine Extension: On Transition From Camera
haystackProgrammer: CinemachineExtension.OnTransitionFromCamera
tag1: Cinemachine.CinemachineExtension
valueInputTypes: Cinemachine.CinemachineExtension|Cinemachine.ICinemachineCamera|UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean
favoriteKey:
Cinemachine.CinemachineExtension.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineExtension;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineExtension;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Extension: Get Max Damp Time
haystackProgrammer: CinemachineExtension.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineExtension.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;GetMaxDampTime;
tag3: Cinemachine.CinemachineExtension;GetMaxDampTime;
valueInputTypes: Cinemachine.CinemachineExtension
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Extension: Is Invoking
haystackProgrammer: CinemachineExtension.IsInvoking
favoriteKey: Cinemachine.CinemachineExtension.IsInvoking()@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineExtension
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Extension: Cancel Invoke
haystackProgrammer: CinemachineExtension.CancelInvoke
favoriteKey: Cinemachine.CinemachineExtension.CancelInvoke()@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineExtension
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Extension: Invoke
haystackProgrammer: CinemachineExtension.Invoke
favoriteKey: Cinemachine.CinemachineExtension.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineExtension|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Extension: Invoke Repeating
haystackProgrammer: CinemachineExtension.InvokeRepeating
favoriteKey: Cinemachine.CinemachineExtension.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineExtension|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Extension: Cancel Invoke
haystackProgrammer: CinemachineExtension.CancelInvoke
favoriteKey: Cinemachine.CinemachineExtension.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineExtension|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Extension: Is Invoking
haystackProgrammer: CinemachineExtension.IsInvoking
favoriteKey: Cinemachine.CinemachineExtension.IsInvoking(System.String)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Cinemachine.CinemachineExtension|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Extension: Start Coroutine
haystackProgrammer: CinemachineExtension.StartCoroutine
favoriteKey: Cinemachine.CinemachineExtension.StartCoroutine(System.String)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Cinemachine.CinemachineExtension|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Extension: Start Coroutine
haystackProgrammer: CinemachineExtension.StartCoroutine
favoriteKey: Cinemachine.CinemachineExtension.StartCoroutine(System.StringSystem.Object)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineExtension|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Extension: Start Coroutine
haystackProgrammer: CinemachineExtension.StartCoroutine
favoriteKey: Cinemachine.CinemachineExtension.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineExtension|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Extension: Stop Coroutine
haystackProgrammer: CinemachineExtension.StopCoroutine
favoriteKey: Cinemachine.CinemachineExtension.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
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labelProgrammer: print (message)
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haystackProgrammer: CinemachineExtension.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Extension: Find Objects By Type
haystackProgrammer: CinemachineExtension.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Extension: Dont Destroy On Load
haystackProgrammer: CinemachineExtension.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Extension: Find First Object By Type
haystackProgrammer: CinemachineExtension.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineExtension.FindFirstObjectByType(System.Type)@any
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Extension: Find Any Object By Type
haystackProgrammer: CinemachineExtension.FindAnyObjectByType
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Extension: Find First Object By Type
haystackProgrammer: CinemachineExtension.FindFirstObjectByType
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Extension: Find Any Object By Type
haystackProgrammer: CinemachineExtension.FindAnyObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineExtension.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Extension: To String
haystackProgrammer: CinemachineExtension.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Extension: Equals
haystackProgrammer: CinemachineExtension.Equals
favoriteKey: Cinemachine.CinemachineExtension.Equals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Extension: Get Type
haystackProgrammer: CinemachineExtension.GetType
favoriteKey: Cinemachine.CinemachineExtension.GetType()@any
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Extension: Reference Equals
haystackProgrammer: CinemachineExtension.ReferenceEquals
favoriteKey: Cinemachine.CinemachineExtension.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Virtual Camera
labelProgrammer: VirtualCamera (get)
haystackHuman: Cinemachine Extension: Get Virtual Camera
haystackProgrammer: CinemachineExtension.VirtualCamera (get)
favoriteKey: Cinemachine.CinemachineExtension.VirtualCamera@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;VirtualCamera
tag3: Cinemachine.CinemachineExtension;VirtualCamera
valueInputTypes: Cinemachine.CinemachineExtension
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Requires User Input
labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine Extension: Get Requires User Input
haystackProgrammer: CinemachineExtension.RequiresUserInput (get)
favoriteKey: Cinemachine.CinemachineExtension.RequiresUserInput@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;RequiresUserInput
tag3: Cinemachine.CinemachineExtension;RequiresUserInput
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Extension: Get Destroy Cancellation Token
haystackProgrammer: CinemachineExtension.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineExtension.destroyCancellationToken@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
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valueOutputTypes: System.Threading.CancellationToken
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Extension: Get Use GUI Layout
haystackProgrammer: CinemachineExtension.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineExtension.useGUILayout@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Extension: Set Use GUI Layout
haystackProgrammer: CinemachineExtension.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineExtension.useGUILayout@set
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
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valueOutputTypes: System.Boolean
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labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Extension: Get Did Start
haystackProgrammer: CinemachineExtension.didStart (get)
favoriteKey: Cinemachine.CinemachineExtension.didStart@get
tag1: Cinemachine.CinemachineExtension
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valueOutputTypes: System.Boolean
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labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Extension: Get Did Awake
haystackProgrammer: CinemachineExtension.didAwake (get)
favoriteKey: Cinemachine.CinemachineExtension.didAwake@get
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valueOutputTypes: System.Boolean
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Extension: Get Run In Edit Mode
haystackProgrammer: CinemachineExtension.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineExtension.runInEditMode@get
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labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Extension: Set Run In Edit Mode
haystackProgrammer: CinemachineExtension.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineExtension.runInEditMode@set
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Extension: Get Enabled
haystackProgrammer: CinemachineExtension.enabled (get)
favoriteKey: Cinemachine.CinemachineExtension.enabled@get
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valueOutputTypes: System.Boolean
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Extension: Set Enabled
haystackProgrammer: CinemachineExtension.enabled (set)
favoriteKey: Cinemachine.CinemachineExtension.enabled@set
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tag2: Cinemachine.CinemachineExtension;enabled
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Extension: Is Active And Enabled
haystackProgrammer: CinemachineExtension.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineExtension.isActiveAndEnabled@get
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Extension: Get Transform
haystackProgrammer: CinemachineExtension.transform (get)
favoriteKey: Cinemachine.CinemachineExtension.transform@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;transform
tag3: UnityEngine.Component;transform
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valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Extension: Get Game Object
haystackProgrammer: CinemachineExtension.gameObject (get)
favoriteKey: Cinemachine.CinemachineExtension.gameObject@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;gameObject
tag3: UnityEngine.Component;gameObject
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Extension: Get Tag
haystackProgrammer: CinemachineExtension.tag (get)
favoriteKey: Cinemachine.CinemachineExtension.tag@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;tag
tag3: UnityEngine.Component;tag
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Extension: Set Tag
haystackProgrammer: CinemachineExtension.tag (set)
favoriteKey: Cinemachine.CinemachineExtension.tag@set
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;tag
tag3: UnityEngine.Component;tag
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Extension: Get Name
haystackProgrammer: CinemachineExtension.name (get)
favoriteKey: Cinemachine.CinemachineExtension.name@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineExtension
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Extension: Set Name
haystackProgrammer: CinemachineExtension.name (set)
favoriteKey: Cinemachine.CinemachineExtension.name@set
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tag2: Cinemachine.CinemachineExtension;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Extension: Get Hide Flags
haystackProgrammer: CinemachineExtension.hideFlags (get)
favoriteKey: Cinemachine.CinemachineExtension.hideFlags@get
tag1: Cinemachine.CinemachineExtension
tag2: Cinemachine.CinemachineExtension;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Extension: Set Hide Flags
haystackProgrammer: CinemachineExtension.hideFlags (set)
favoriteKey: Cinemachine.CinemachineExtension.hideFlags@set
tag1: Cinemachine.CinemachineExtension
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tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Standardize Pos (Pos)
labelProgrammer: StandardizePos (pos)
haystackHuman: Cinemachine Path Base: Standardize Pos
haystackProgrammer: CinemachinePathBase.StandardizePos
favoriteKey: Cinemachine.CinemachinePathBase.StandardizePos(System.Single)@any
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valueOutputTypes: System.Single
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labelHuman: Evaluate Position (Pos)
labelProgrammer: EvaluatePosition (pos)
haystackHuman: Cinemachine Path Base: Evaluate Position
haystackProgrammer: CinemachinePathBase.EvaluatePosition
favoriteKey: Cinemachine.CinemachinePathBase.EvaluatePosition(System.Single)@any
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Tangent (Pos)
labelProgrammer: EvaluateTangent (pos)
haystackHuman: Cinemachine Path Base: Evaluate Tangent
haystackProgrammer: CinemachinePathBase.EvaluateTangent
favoriteKey: Cinemachine.CinemachinePathBase.EvaluateTangent(System.Single)@any
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Orientation (Pos)
labelProgrammer: EvaluateOrientation (pos)
haystackHuman: Cinemachine Path Base: Evaluate Orientation
haystackProgrammer: CinemachinePathBase.EvaluateOrientation
favoriteKey: Cinemachine.CinemachinePathBase.EvaluateOrientation(System.Single)@any
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tag3: Cinemachine.CinemachinePathBase;EvaluateOrientation;System.Single
valueInputTypes: Cinemachine.CinemachinePathBase|System.Single
valueOutputTypes: UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Local Position (Pos)
labelProgrammer: EvaluateLocalPosition (pos)
haystackHuman: Cinemachine Path Base: Evaluate Local Position
haystackProgrammer: CinemachinePathBase.EvaluateLocalPosition
favoriteKey: Cinemachine.CinemachinePathBase.EvaluateLocalPosition(System.Single)@any
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valueInputTypes: Cinemachine.CinemachinePathBase|System.Single
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Local Tangent (Pos)
labelProgrammer: EvaluateLocalTangent (pos)
haystackHuman: Cinemachine Path Base: Evaluate Local Tangent
haystackProgrammer: CinemachinePathBase.EvaluateLocalTangent
favoriteKey: Cinemachine.CinemachinePathBase.EvaluateLocalTangent(System.Single)@any
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valueInputTypes: Cinemachine.CinemachinePathBase|System.Single
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Local Orientation (Pos)
labelProgrammer: EvaluateLocalOrientation (pos)
haystackHuman: Cinemachine Path Base: Evaluate Local Orientation
haystackProgrammer: CinemachinePathBase.EvaluateLocalOrientation
favoriteKey: Cinemachine.CinemachinePathBase.EvaluateLocalOrientation(System.Single)@any
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valueOutputTypes: UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Closest Point (P, Start Segment, Search Radius, Steps Per Segment)
labelProgrammer: FindClosestPoint (p, startSegment, searchRadius, stepsPerSegment)
haystackHuman: Cinemachine Path Base: Find Closest Point
haystackProgrammer: CinemachinePathBase.FindClosestPoint
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valueInputTypes: Cinemachine.CinemachinePathBase|UnityEngine.Vector3|System.Int32
valueOutputTypes: System.Single
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min Unit (Units)
labelProgrammer: MinUnit (units)
haystackHuman: Cinemachine Path Base: Min Unit
haystackProgrammer: CinemachinePathBase.MinUnit
favoriteKey: Cinemachine.CinemachinePathBase.MinUnit(Cinemachine.CinemachinePathBase+PositionUnits)@any
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valueInputTypes: Cinemachine.CinemachinePathBase|Cinemachine.CinemachinePathBase+PositionUnits
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max Unit (Units)
labelProgrammer: MaxUnit (units)
haystackHuman: Cinemachine Path Base: Max Unit
haystackProgrammer: CinemachinePathBase.MaxUnit
favoriteKey: Cinemachine.CinemachinePathBase.MaxUnit(Cinemachine.CinemachinePathBase+PositionUnits)@any
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valueInputTypes: Cinemachine.CinemachinePathBase|Cinemachine.CinemachinePathBase+PositionUnits
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Standardize Unit (Pos, Units)
labelProgrammer: StandardizeUnit (pos, units)
haystackHuman: Cinemachine Path Base: Standardize Unit
haystackProgrammer: CinemachinePathBase.StandardizeUnit
tag1: Cinemachine.CinemachinePathBase
valueInputTypes: Cinemachine.CinemachinePathBase|System.Single|Cinemachine.CinemachinePathBase+PositionUnits
valueOutputTypes: System.Single
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Position At Unit (Pos, Units)
labelProgrammer: EvaluatePositionAtUnit (pos, units)
haystackHuman: Cinemachine Path Base: Evaluate Position At Unit
haystackProgrammer: CinemachinePathBase.EvaluatePositionAtUnit
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valueInputTypes: Cinemachine.CinemachinePathBase|System.Single|Cinemachine.CinemachinePathBase+PositionUnits
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Tangent At Unit (Pos, Units)
labelProgrammer: EvaluateTangentAtUnit (pos, units)
haystackHuman: Cinemachine Path Base: Evaluate Tangent At Unit
haystackProgrammer: CinemachinePathBase.EvaluateTangentAtUnit
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Evaluate Orientation At Unit (Pos, Units)
labelProgrammer: EvaluateOrientationAtUnit (pos, units)
haystackHuman: Cinemachine Path Base: Evaluate Orientation At Unit
haystackProgrammer: CinemachinePathBase.EvaluateOrientationAtUnit
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invalidate Distance Cache ()
labelProgrammer: InvalidateDistanceCache ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance Cache Is Valid ()
labelProgrammer: DistanceCacheIsValid ()
haystackHuman: Cinemachine Path Base: Distance Cache Is Valid
haystackProgrammer: CinemachinePathBase.DistanceCacheIsValid
favoriteKey: Cinemachine.CinemachinePathBase.DistanceCacheIsValid()@any
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valueOutputTypes: System.Boolean
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labelProgrammer: CancelInvoke ()
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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haystackProgrammer: CinemachinePathBase.Equals
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: ToString ()
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valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e9921a3-f765-426b-8777-8d07dc636ad9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Path Base: Equals
haystackProgrammer: CinemachinePathBase.Equals
favoriteKey: Cinemachine.CinemachinePathBase.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25699938-f0a7-4176-b765-ea225e0cabaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Path Base: Get Type
haystackProgrammer: CinemachinePathBase.GetType
favoriteKey: Cinemachine.CinemachinePathBase.GetType()@any
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d168e57-c55b-4385-98c5-71347b3b6e25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Path Base: Reference Equals
haystackProgrammer: CinemachinePathBase.ReferenceEquals
favoriteKey: Cinemachine.CinemachinePathBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"86db22b7-5cd5-4d75-949f-43c07086a2c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Pos
labelProgrammer: MinPos (get)
haystackHuman: Cinemachine Path Base: Get Min Pos
haystackProgrammer: CinemachinePathBase.MinPos (get)
favoriteKey: Cinemachine.CinemachinePathBase.MinPos@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;MinPos
tag3: Cinemachine.CinemachinePathBase;MinPos
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Single
unit:
{"member":{"name":"MinPos","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"423d650e-8cbc-4abc-a55b-82ba5d6924d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Pos
labelProgrammer: MaxPos (get)
haystackHuman: Cinemachine Path Base: Get Max Pos
haystackProgrammer: CinemachinePathBase.MaxPos (get)
favoriteKey: Cinemachine.CinemachinePathBase.MaxPos@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;MaxPos
tag3: Cinemachine.CinemachinePathBase;MaxPos
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Single
unit:
{"member":{"name":"MaxPos","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52af8a4c-0f87-45a7-97b8-bd5625162b97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Looped
labelProgrammer: Looped (get)
haystackHuman: Cinemachine Path Base: Get Looped
haystackProgrammer: CinemachinePathBase.Looped (get)
favoriteKey: Cinemachine.CinemachinePathBase.Looped@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;Looped
tag3: Cinemachine.CinemachinePathBase;Looped
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"Looped","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2bb5fb5-d4cb-42f0-b55b-2ff5aa60eccd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance Cache Sample Steps Per Segment
labelProgrammer: DistanceCacheSampleStepsPerSegment (get)
haystackHuman: Cinemachine Path Base: Get Distance Cache Sample Steps Per Segment
haystackProgrammer: CinemachinePathBase.DistanceCacheSampleStepsPerSegment (get)
favoriteKey: Cinemachine.CinemachinePathBase.DistanceCacheSampleStepsPerSegment@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;DistanceCacheSampleStepsPerSegment
tag3: Cinemachine.CinemachinePathBase;DistanceCacheSampleStepsPerSegment
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Int32
unit:
{"member":{"name":"DistanceCacheSampleStepsPerSegment","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d44c820-a8bb-4ab1-abc2-29ad61500d85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Length
labelProgrammer: PathLength (get)
haystackHuman: Cinemachine Path Base: Get Path Length
haystackProgrammer: CinemachinePathBase.PathLength (get)
favoriteKey: Cinemachine.CinemachinePathBase.PathLength@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;PathLength
tag3: Cinemachine.CinemachinePathBase;PathLength
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Single
unit:
{"member":{"name":"PathLength","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5530064-d47d-416c-8d71-9ca6c1ccfbe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Path Base: Get Destroy Cancellation Token
haystackProgrammer: CinemachinePathBase.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachinePathBase.destroyCancellationToken@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ececa332-4c77-4237-932d-41ebdea19e0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Path Base: Get Use GUI Layout
haystackProgrammer: CinemachinePathBase.useGUILayout (get)
favoriteKey: Cinemachine.CinemachinePathBase.useGUILayout@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c2416a2-34b3-4aa3-a7d9-93865749461e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Path Base: Set Use GUI Layout
haystackProgrammer: CinemachinePathBase.useGUILayout (set)
favoriteKey: Cinemachine.CinemachinePathBase.useGUILayout@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachinePathBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b24ff5f4-722b-484e-b1ae-11f7b553d0f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Path Base: Get Did Start
haystackProgrammer: CinemachinePathBase.didStart (get)
favoriteKey: Cinemachine.CinemachinePathBase.didStart@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48bef076-498e-40fa-912f-ab5c2bba1c12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Path Base: Get Did Awake
haystackProgrammer: CinemachinePathBase.didAwake (get)
favoriteKey: Cinemachine.CinemachinePathBase.didAwake@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abd27c0b-c1f6-4a45-bd89-382d27f7f125","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Path Base: Get Run In Edit Mode
haystackProgrammer: CinemachinePathBase.runInEditMode (get)
favoriteKey: Cinemachine.CinemachinePathBase.runInEditMode@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"557f6d4c-1c7c-48aa-96a6-ca2b1fdd62cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Path Base: Set Run In Edit Mode
haystackProgrammer: CinemachinePathBase.runInEditMode (set)
favoriteKey: Cinemachine.CinemachinePathBase.runInEditMode@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachinePathBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c9d7497c-fcdf-4fdb-a5af-749d1e8b7578","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Path Base: Get Enabled
haystackProgrammer: CinemachinePathBase.enabled (get)
favoriteKey: Cinemachine.CinemachinePathBase.enabled@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;enabled
tag3: Cinemachine.CinemachinePathBase;enabled
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df5f0c90-7dcb-4913-924f-db79a61ca65d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Path Base: Set Enabled
haystackProgrammer: CinemachinePathBase.enabled (set)
favoriteKey: Cinemachine.CinemachinePathBase.enabled@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;enabled
tag3: Cinemachine.CinemachinePathBase;enabled
valueInputTypes: Cinemachine.CinemachinePathBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"00a1c13d-04fc-4bc2-b8a2-ab2815dbab0c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Path Base: Is Active And Enabled
haystackProgrammer: CinemachinePathBase.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachinePathBase.isActiveAndEnabled@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;isActiveAndEnabled
tag3: Cinemachine.CinemachinePathBase;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e85edd93-42bc-45ec-95e9-a99063b4e060","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Path Base: Get Transform
haystackProgrammer: CinemachinePathBase.transform (get)
favoriteKey: Cinemachine.CinemachinePathBase.transform@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88fa94e9-b76d-43d1-bea8-33ab92c159fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Path Base: Get Game Object
haystackProgrammer: CinemachinePathBase.gameObject (get)
favoriteKey: Cinemachine.CinemachinePathBase.gameObject@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40700950-fa43-47e7-befc-c89f1b44c0de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Path Base: Get Tag
haystackProgrammer: CinemachinePathBase.tag (get)
favoriteKey: Cinemachine.CinemachinePathBase.tag@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2042b007-adce-4f9d-b85f-1760548d7ea0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Path Base: Set Tag
haystackProgrammer: CinemachinePathBase.tag (set)
favoriteKey: Cinemachine.CinemachinePathBase.tag@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachinePathBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a160b51f-e70a-494a-8b74-7955046b6c1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Path Base: Get Name
haystackProgrammer: CinemachinePathBase.name (get)
favoriteKey: Cinemachine.CinemachinePathBase.name@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fc99be0-08aa-4b09-935b-7b4c327450d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Path Base: Set Name
haystackProgrammer: CinemachinePathBase.name (set)
favoriteKey: Cinemachine.CinemachinePathBase.name@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachinePathBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d7dc3875-b810-4730-8c3a-c89775abd750","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Path Base: Get Hide Flags
haystackProgrammer: CinemachinePathBase.hideFlags (get)
favoriteKey: Cinemachine.CinemachinePathBase.hideFlags@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachinePathBase","targetTypeName":"Cinemachine.CinemachinePathBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d1f17e2-607c-473e-801a-adb5e38793f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Path Base: Set Hide Flags
haystackProgrammer: CinemachinePathBase.hideFlags (set)
favoriteKey: Cinemachine.CinemachinePathBase.hideFlags@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachinePathBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Resolution
labelProgrammer: m_Resolution (get)
haystackHuman: Cinemachine Path Base: Get M_ Resolution
haystackProgrammer: CinemachinePathBase.m_Resolution (get)
favoriteKey: Cinemachine.CinemachinePathBase.m_Resolution@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;m_Resolution
tag3: Cinemachine.CinemachinePathBase;m_Resolution
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Resolution
labelProgrammer: m_Resolution (set)
haystackHuman: Cinemachine Path Base: Set M_ Resolution
haystackProgrammer: CinemachinePathBase.m_Resolution (set)
favoriteKey: Cinemachine.CinemachinePathBase.m_Resolution@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;m_Resolution
tag3: Cinemachine.CinemachinePathBase;m_Resolution
valueInputTypes: Cinemachine.CinemachinePathBase|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Appearance
labelProgrammer: m_Appearance (get)
haystackHuman: Cinemachine Path Base: Get M_ Appearance
haystackProgrammer: CinemachinePathBase.m_Appearance (get)
favoriteKey: Cinemachine.CinemachinePathBase.m_Appearance@get
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;m_Appearance
tag3: Cinemachine.CinemachinePathBase;m_Appearance
valueInputTypes: Cinemachine.CinemachinePathBase
valueOutputTypes: Cinemachine.CinemachinePathBase+Appearance
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Appearance
labelProgrammer: m_Appearance (set)
haystackHuman: Cinemachine Path Base: Set M_ Appearance
haystackProgrammer: CinemachinePathBase.m_Appearance (set)
favoriteKey: Cinemachine.CinemachinePathBase.m_Appearance@set
tag1: Cinemachine.CinemachinePathBase
tag2: Cinemachine.CinemachinePathBase;m_Appearance
tag3: Cinemachine.CinemachinePathBase;m_Appearance
valueInputTypes: Cinemachine.CinemachinePathBase|Cinemachine.CinemachinePathBase+Appearance
valueOutputTypes: Cinemachine.CinemachinePathBase+Appearance
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Virtual Camera Base: Get Max Damp Time
haystackProgrammer: CinemachineVirtualCameraBase.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineVirtualCameraBase.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineVirtualCameraBase
tag2: Cinemachine.CinemachineVirtualCameraBase;GetMaxDampTime;
tag3: Cinemachine.CinemachineVirtualCameraBase;GetMaxDampTime;
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Virtual Camera Base: Detached Follow Target Damp
haystackProgrammer: CinemachineVirtualCameraBase.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineVirtualCameraBase
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|System.Single
valueOutputTypes: System.Single
favoriteKey:
Cinemachine.CinemachineVirtualCameraBase.DetachedFollowTargetDamp(System.SingleSystem.SingleSystem.Single)@any

tag2:
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tag3:
Cinemachine.CinemachineVirtualCameraBase;DetachedFollowTargetDamp;System.Single;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Virtual Camera Base: Detached Follow Target Damp
haystackProgrammer: CinemachineVirtualCameraBase.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineVirtualCameraBase
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
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tag2:
Cinemachine.CinemachineVirtualCameraBase;DetachedFollowTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineVirtualCameraBase;DetachedFollowTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Virtual Camera Base: Detached Follow Target Damp
haystackProgrammer: CinemachineVirtualCameraBase.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineVirtualCameraBase
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineVirtualCameraBase.DetachedFollowTargetDamp(UnityEngine.Vector3System.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineVirtualCameraBase;DetachedFollowTargetDamp;UnityEngine.Vector3;System.Single;System.Single

tag3:
Cinemachine.CinemachineVirtualCameraBase;DetachedFollowTargetDamp;UnityEngine.Vector3;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Virtual Camera Base: Detached Look At Target Damp
haystackProgrammer: CinemachineVirtualCameraBase.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineVirtualCameraBase
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|System.Single
valueOutputTypes: System.Single
favoriteKey:
Cinemachine.CinemachineVirtualCameraBase.DetachedLookAtTargetDamp(System.SingleSystem.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineVirtualCameraBase;DetachedLookAtTargetDamp;System.Single;System.Single;System.Single

tag3:
Cinemachine.CinemachineVirtualCameraBase;DetachedLookAtTargetDamp;System.Single;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Virtual Camera Base: Detached Look At Target Damp
haystackProgrammer: CinemachineVirtualCameraBase.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineVirtualCameraBase
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineVirtualCameraBase.DetachedLookAtTargetDamp(UnityEngine.Vector3UnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineVirtualCameraBase;DetachedLookAtTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineVirtualCameraBase;DetachedLookAtTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Virtual Camera Base: Detached Look At Target Damp
haystackProgrammer: CinemachineVirtualCameraBase.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineVirtualCameraBase
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineVirtualCameraBase.DetachedLookAtTargetDamp(UnityEngine.Vector3System.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineVirtualCameraBase;DetachedLookAtTargetDamp;UnityEngine.Vector3;System.Single;System.Single

tag3:
Cinemachine.CinemachineVirtualCameraBase;DetachedLookAtTargetDamp;UnityEngine.Vector3;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Extension (Extension)
labelProgrammer: AddExtension (extension)
haystackHuman: Cinemachine Virtual Camera Base: Add Extension
haystackProgrammer: CinemachineVirtualCameraBase.AddExtension
favoriteKey: Cinemachine.CinemachineVirtualCameraBase.AddExtension(Cinemachine.CinemachineExtension)@any
tag1: Cinemachine.CinemachineVirtualCameraBase
tag2: Cinemachine.CinemachineVirtualCameraBase;AddExtension;Cinemachine.CinemachineExtension
tag3: Cinemachine.CinemachineVirtualCameraBase;AddExtension;Cinemachine.CinemachineExtension
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CinemachineExtension
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Extension (Extension)
labelProgrammer: RemoveExtension (extension)
haystackHuman: Cinemachine Virtual Camera Base: Remove Extension
haystackProgrammer: CinemachineVirtualCameraBase.RemoveExtension
favoriteKey: Cinemachine.CinemachineVirtualCameraBase.RemoveExtension(Cinemachine.CinemachineExtension)@any
tag1: Cinemachine.CinemachineVirtualCameraBase
tag2: Cinemachine.CinemachineVirtualCameraBase;RemoveExtension;Cinemachine.CinemachineExtension
tag3: Cinemachine.CinemachineVirtualCameraBase;RemoveExtension;Cinemachine.CinemachineExtension
valueInputTypes: Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CinemachineExtension
unit:
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