# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Base Event Data: Get Current Input Module
haystackProgrammer: BaseEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseEventData","targetTypeName":"UnityEngine.EventSystems.BaseEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0609d5eb-1f7a-4b55-b7e5-5a4bac1456a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Base Event Data: Get Selected Object
haystackProgrammer: BaseEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.selectedObject@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseEventData","targetTypeName":"UnityEngine.EventSystems.BaseEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3e5aa8d-ea69-4bbc-8a66-df54e4b92ed3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Base Event Data: Set Selected Object
haystackProgrammer: BaseEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.BaseEventData.selectedObject@set
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseEventData","targetTypeName":"UnityEngine.EventSystems.BaseEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"44b0c071-b5e7-4ffd-bbdd-b6057d2119d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Base Event Data: Get Used
haystackProgrammer: BaseEventData.used (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.used@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"used","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseEventData","targetTypeName":"UnityEngine.EventSystems.BaseEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c76368f7-20f8-42b3-82f2-f116f6741d87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Moving ()
labelProgrammer: IsPointerMoving ()
haystackHuman: Pointer Event Data: Is Pointer Moving
haystackProgrammer: PointerEventData.IsPointerMoving
favoriteKey: UnityEngine.EventSystems.PointerEventData.IsPointerMoving()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;IsPointerMoving;
tag3: UnityEngine.EventSystems.PointerEventData;IsPointerMoving;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsPointerMoving","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"70953ede-ecec-487a-81f6-0153b534ca69","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Scrolling ()
labelProgrammer: IsScrolling ()
haystackHuman: Pointer Event Data: Is Scrolling
haystackProgrammer: PointerEventData.IsScrolling
favoriteKey: UnityEngine.EventSystems.PointerEventData.IsScrolling()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;IsScrolling;
tag3: UnityEngine.EventSystems.PointerEventData;IsScrolling;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsScrolling","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04349268-7dbb-4df7-86a4-5ec34b5bfc51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Pointer Event Data: To String
haystackProgrammer: PointerEventData.ToString
favoriteKey: UnityEngine.EventSystems.PointerEventData.ToString()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;ToString;
tag3: UnityEngine.EventSystems.PointerEventData;ToString;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8dc29c8d-5ee2-4162-b32e-179f82fded4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Pointer Event Data: Reset
haystackProgrammer: PointerEventData.Reset
favoriteKey: UnityEngine.EventSystems.PointerEventData.Reset()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3807d94a-5abc-42ac-a52d-5e8f05f2b30d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Pointer Event Data: Use
haystackProgrammer: PointerEventData.Use
favoriteKey: UnityEngine.EventSystems.PointerEventData.Use()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Use","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1f3d508-f966-434d-9706-bd8c1fb5e7fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Pointer Event Data: Equals
haystackProgrammer: PointerEventData.Equals
favoriteKey: UnityEngine.EventSystems.PointerEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"589115f6-1692-4603-909b-654313364600","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Pointer Event Data: Equals
haystackProgrammer: PointerEventData.Equals
favoriteKey: UnityEngine.EventSystems.PointerEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ecf60312-7f41-4f8a-8f44-f9cd03c9e6db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Pointer Event Data: Get Hash Code
haystackProgrammer: PointerEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.PointerEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ca6d64d-cea3-4cc4-bd4b-8aefd0ac4ad7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Pointer Event Data: Get Type
haystackProgrammer: PointerEventData.GetType
favoriteKey: UnityEngine.EventSystems.PointerEventData.GetType()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb0e52d6-72fc-43fe-8962-4338e1d5cd16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Event Data: Reference Equals
haystackProgrammer: PointerEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"37d32f78-c4a2-461d-a255-049aa5d1b726","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Pointer Event Data (Event System)
labelProgrammer: new PointerEventData (eventSystem)
haystackHuman: Pointer Event Data: Create Pointer Event Data
haystackProgrammer: new PointerEventData
favoriteKey: UnityEngine.EventSystems.PointerEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.PointerEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"chainable":false,"parameterNames":["eventSystem"],"member":{"name":".ctor","parameterTypes":["UnityEngine.EventSystems.EventSystem"],"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"%eventSystem":null},"position":{"x":0.0,"y":0.0},"guid":"bee88a72-43bf-49ff-83c6-04e519bc0ddc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Enter
labelProgrammer: pointerEnter (get)
haystackHuman: Pointer Event Data: Get Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerEnter
tag3: UnityEngine.EventSystems.PointerEventData;pointerEnter
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerEnter","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"687178f3-9fc1-47d3-af9e-aab5edc382e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Enter
labelProgrammer: pointerEnter (set)
haystackHuman: Pointer Event Data: Set Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerEnter
tag3: UnityEngine.EventSystems.PointerEventData;pointerEnter
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerEnter","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"5609bbc5-de8b-4ca5-88de-8588f4ffaa5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Last Press
labelProgrammer: lastPress (get)
haystackHuman: Pointer Event Data: Get Last Press
haystackProgrammer: PointerEventData.lastPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.lastPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;lastPress
tag3: UnityEngine.EventSystems.PointerEventData;lastPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lastPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a32b2a3b-55a0-4b7e-887c-b79b4d1aeee8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Raw Pointer Press
labelProgrammer: rawPointerPress (get)
haystackHuman: Pointer Event Data: Get Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"rawPointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f68f5a2c-46f5-4b98-87da-99b1320892f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Raw Pointer Press
labelProgrammer: rawPointerPress (set)
haystackHuman: Pointer Event Data: Set Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"rawPointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"8ee69730-69ad-4632-8a18-14191377752a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Drag
labelProgrammer: pointerDrag (get)
haystackHuman: Pointer Event Data: Get Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
tag3: UnityEngine.EventSystems.PointerEventData;pointerDrag
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerDrag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"185c6736-7617-4c3d-8e66-9747dd874d03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Drag
labelProgrammer: pointerDrag (set)
haystackHuman: Pointer Event Data: Set Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
tag3: UnityEngine.EventSystems.PointerEventData;pointerDrag
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerDrag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"894713fb-e083-493c-93a1-3b1eddd61a19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Click
labelProgrammer: pointerClick (get)
haystackHuman: Pointer Event Data: Get Pointer Click
haystackProgrammer: PointerEventData.pointerClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a8b7c70-01db-4bbe-b11a-2f733023ca78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Click
labelProgrammer: pointerClick (set)
haystackHuman: Pointer Event Data: Set Pointer Click
haystackProgrammer: PointerEventData.pointerClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"db0f496b-d98b-45f4-81b2-4401119b8b62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"member":{"name":"pointerCurrentRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a747c212-1021-40a3-a656-ad1816e2d37e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"chainable":false,"member":{"name":"pointerCurrentRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c2de866-f709-499e-9743-42ddacecf88f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press Raycast
labelProgrammer: pointerPressRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"member":{"name":"pointerPressRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cd80eec8-f303-4363-89cb-487437cac935","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press Raycast
labelProgrammer: pointerPressRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"chainable":false,"member":{"name":"pointerPressRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"637f2f42-3b1c-4679-8be2-397df21a8d4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Eligible For Click
labelProgrammer: eligibleForClick (get)
haystackHuman: Pointer Event Data: Get Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"eligibleForClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e2989b11-fe86-4a5e-8503-64f1a78a412a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Eligible For Click
labelProgrammer: eligibleForClick (set)
haystackHuman: Pointer Event Data: Set Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"eligibleForClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"98d59d40-3588-4136-980f-ac832e8f2917","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Display Index
labelProgrammer: displayIndex (get)
haystackHuman: Pointer Event Data: Get Display Index
haystackProgrammer: PointerEventData.displayIndex (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.displayIndex@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;displayIndex
tag3: UnityEngine.EventSystems.PointerEventData;displayIndex
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"displayIndex","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d08d3c6-d11d-4f3f-8e0b-1b88aa4b2759","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Display Index
labelProgrammer: displayIndex (set)
haystackHuman: Pointer Event Data: Set Display Index
haystackProgrammer: PointerEventData.displayIndex (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.displayIndex@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;displayIndex
tag3: UnityEngine.EventSystems.PointerEventData;displayIndex
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"displayIndex","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c7007f2a-c069-49ab-9c23-b1441041cb72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Id
labelProgrammer: pointerId (get)
haystackHuman: Pointer Event Data: Get Pointer Id
haystackProgrammer: PointerEventData.pointerId (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pointerId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"acab76c0-2814-423e-9b2c-04855da592c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Id
labelProgrammer: pointerId (set)
haystackHuman: Pointer Event Data: Set Pointer Id
haystackProgrammer: PointerEventData.pointerId (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pointerId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"183cc6d1-984d-4933-817b-e1736aecb632","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Pointer Event Data: Get Position
haystackProgrammer: PointerEventData.position (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ff586d26-4a53-42e1-bb9e-97b3ef5dc731","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Pointer Event Data: Set Position
haystackProgrammer: PointerEventData.position (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d746e884-4b37-4268-8d5e-bf0785ef36b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta
labelProgrammer: delta (get)
haystackHuman: Pointer Event Data: Get Delta
haystackProgrammer: PointerEventData.delta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"delta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c65ed29-10c4-4ac9-8f86-369984334f67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Delta
labelProgrammer: delta (set)
haystackHuman: Pointer Event Data: Set Delta
haystackProgrammer: PointerEventData.delta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"delta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0cfc1090-f4ee-43e2-8454-bcc11fb83c72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Position
labelProgrammer: pressPosition (get)
haystackHuman: Pointer Event Data: Get Press Position
haystackProgrammer: PointerEventData.pressPosition (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pressPosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"80db9220-e475-4969-90ca-b69547668529","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Press Position
labelProgrammer: pressPosition (set)
haystackHuman: Pointer Event Data: Set Press Position
haystackProgrammer: PointerEventData.pressPosition (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"pressPosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c7a66146-1ffd-42de-a65b-582eee1ad31a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Time
labelProgrammer: clickTime (get)
haystackHuman: Pointer Event Data: Get Click Time
haystackProgrammer: PointerEventData.clickTime (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7ce3a207-b753-45f0-abf1-0c49fc17f4d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Time
labelProgrammer: clickTime (set)
haystackHuman: Pointer Event Data: Set Click Time
haystackProgrammer: PointerEventData.clickTime (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2528b7a7-242b-4e66-820a-f3745cf8f063","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Count
labelProgrammer: clickCount (get)
haystackHuman: Pointer Event Data: Get Click Count
haystackProgrammer: PointerEventData.clickCount (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5fae860e-1303-43ba-bab1-36ef0a3e084d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Count
labelProgrammer: clickCount (set)
haystackHuman: Pointer Event Data: Set Click Count
haystackProgrammer: PointerEventData.clickCount (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"237d7c25-5e4e-4fcb-86f9-32948dd7f2cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Delta
labelProgrammer: scrollDelta (get)
haystackHuman: Pointer Event Data: Get Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bc632f1d-9a4d-480c-a0dd-02423047027f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Delta
labelProgrammer: scrollDelta (set)
haystackHuman: Pointer Event Data: Set Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"dc06efde-60bc-4e63-9239-e89c5ccc7e42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Drag Threshold
labelProgrammer: useDragThreshold (get)
haystackHuman: Pointer Event Data: Get Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2497ef0f-da8b-44b6-bb48-507d5517030c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Drag Threshold
labelProgrammer: useDragThreshold (set)
haystackHuman: Pointer Event Data: Set Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"676bc83f-2935-4256-bf16-303a360d1e38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dragging
labelProgrammer: dragging (get)
haystackHuman: Pointer Event Data: Get Dragging
haystackProgrammer: PointerEventData.dragging (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46e755a3-1af6-4d3a-a315-af0710630ceb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dragging
labelProgrammer: dragging (set)
haystackHuman: Pointer Event Data: Set Dragging
haystackProgrammer: PointerEventData.dragging (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"da335191-1d2f-4f63-ae5b-062b77f46af7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Button
labelProgrammer: button (get)
haystackHuman: Pointer Event Data: Get Button
haystackProgrammer: PointerEventData.button (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e62cc81-2ac6-437f-9475-4c3696e4337c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Button
labelProgrammer: button (set)
haystackHuman: Pointer Event Data: Set Button
haystackProgrammer: PointerEventData.button (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.PointerEventData+InputButton
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"chainable":false,"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":"Left","$type":"UnityEngine.EventSystems.PointerEventData+InputButton"}},"position":{"x":0.0,"y":0.0},"guid":"e3d014d0-0fc8-4020-949d-4a354046723f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pressure
labelProgrammer: pressure (get)
haystackHuman: Pointer Event Data: Get Pressure
haystackProgrammer: PointerEventData.pressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1cd6b18f-b856-4ffe-a7c1-2930500ccd17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pressure
labelProgrammer: pressure (set)
haystackHuman: Pointer Event Data: Set Pressure
haystackProgrammer: PointerEventData.pressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3d5af713-56ae-4c79-aa86-f9cde2e2a111","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangential Pressure
labelProgrammer: tangentialPressure (get)
haystackHuman: Pointer Event Data: Get Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"351e03e2-a14e-4918-bb2c-c0bee01150dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tangential Pressure
labelProgrammer: tangentialPressure (set)
haystackHuman: Pointer Event Data: Set Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e7c03db1-e35e-4d66-87f6-15e48324ba9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Altitude Angle
labelProgrammer: altitudeAngle (get)
haystackHuman: Pointer Event Data: Get Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06db7ee9-15b1-4b05-a8b0-ae6b1f19a1d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Altitude Angle
labelProgrammer: altitudeAngle (set)
haystackHuman: Pointer Event Data: Set Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cb105b5a-ae1e-468e-b30c-8e62e0700df2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Azimuth Angle
labelProgrammer: azimuthAngle (get)
haystackHuman: Pointer Event Data: Get Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0d08986-577e-42aa-9114-2b9ebc1955a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Azimuth Angle
labelProgrammer: azimuthAngle (set)
haystackHuman: Pointer Event Data: Set Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2a7414b8-4396-43da-958f-3f174665e08e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist
labelProgrammer: twist (get)
haystackHuman: Pointer Event Data: Get Twist
haystackProgrammer: PointerEventData.twist (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ac495e04-1e96-42d3-acdf-914d7cbd9bc8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist
labelProgrammer: twist (set)
haystackHuman: Pointer Event Data: Set Twist
haystackProgrammer: PointerEventData.twist (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"45183c08-7cad-47c8-a4b0-a2aef72e70c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tilt
labelProgrammer: tilt (get)
haystackHuman: Pointer Event Data: Get Tilt
haystackProgrammer: PointerEventData.tilt (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tilt@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tilt
tag3: UnityEngine.EventSystems.PointerEventData;tilt
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tilt","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"482029f0-f118-4725-b5fb-9723d1f9a67e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tilt
labelProgrammer: tilt (set)
haystackHuman: Pointer Event Data: Set Tilt
haystackProgrammer: PointerEventData.tilt (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tilt@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tilt
tag3: UnityEngine.EventSystems.PointerEventData;tilt
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"tilt","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8fa230cc-355e-41d0-98a0-dc9f3b834fb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pen Status
labelProgrammer: penStatus (get)
haystackHuman: Pointer Event Data: Get Pen Status
haystackProgrammer: PointerEventData.penStatus (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.penStatus@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;penStatus
tag3: UnityEngine.EventSystems.PointerEventData;penStatus
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.PenStatus
unit:
{"member":{"name":"penStatus","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"724e33d3-e2dd-4f82-81d5-fbf2d6749912","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pen Status
labelProgrammer: penStatus (set)
haystackHuman: Pointer Event Data: Set Pen Status
haystackProgrammer: PointerEventData.penStatus (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.penStatus@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;penStatus
tag3: UnityEngine.EventSystems.PointerEventData;penStatus
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.PenStatus
valueOutputTypes: UnityEngine.PenStatus
unit:
{"chainable":false,"member":{"name":"penStatus","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"UnityEngine.PenStatus"}},"position":{"x":0.0,"y":0.0},"guid":"4dd52108-cd5d-4932-b7a8-e63c379f7067","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Pointer Event Data: Get Radius
haystackProgrammer: PointerEventData.radius (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc53ada3-3060-46b3-b43b-dad33ca16913","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Pointer Event Data: Set Radius
haystackProgrammer: PointerEventData.radius (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"a348a092-e8b0-45ea-9d8c-92c4c14d0969","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius Variance
labelProgrammer: radiusVariance (get)
haystackHuman: Pointer Event Data: Get Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f60408e6-8e62-407e-8e85-db464e1fa570","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius Variance
labelProgrammer: radiusVariance (set)
haystackHuman: Pointer Event Data: Set Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"85b23e7a-f2bd-42b4-a9e8-48aba7eac5c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fully Exited
labelProgrammer: fullyExited (get)
haystackHuman: Pointer Event Data: Get Fully Exited
haystackProgrammer: PointerEventData.fullyExited (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7cbe4c3e-69d7-4bb0-a51d-907d2577e029","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fully Exited
labelProgrammer: fullyExited (set)
haystackHuman: Pointer Event Data: Set Fully Exited
haystackProgrammer: PointerEventData.fullyExited (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b6a82702-05e4-41cf-8b95-d887109f2c96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reentered
labelProgrammer: reentered (get)
haystackHuman: Pointer Event Data: Get Reentered
haystackProgrammer: PointerEventData.reentered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41933c10-b6ad-4124-a685-c2049cdb7c59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reentered
labelProgrammer: reentered (set)
haystackHuman: Pointer Event Data: Set Reentered
haystackProgrammer: PointerEventData.reentered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f78d959a-e26f-4eef-abb0-2bf2af36bb03","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enter Event Camera
labelProgrammer: enterEventCamera (get)
haystackHuman: Pointer Event Data: Get Enter Event Camera
haystackProgrammer: PointerEventData.enterEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.enterEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;enterEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;enterEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"enterEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8963726d-c825-4218-9c71-87b31e601782","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Event Camera
labelProgrammer: pressEventCamera (get)
haystackHuman: Pointer Event Data: Get Press Event Camera
haystackProgrammer: PointerEventData.pressEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;pressEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"pressEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f2b77fc-9973-405e-a358-5e5b2d2586f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press
labelProgrammer: pointerPress (get)
haystackHuman: Pointer Event Data: Get Pointer Press
haystackProgrammer: PointerEventData.pointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"76c7d8c5-09a3-4f7e-8c9c-75c6c30df047","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press
labelProgrammer: pointerPress (set)
haystackHuman: Pointer Event Data: Set Pointer Press
haystackProgrammer: PointerEventData.pointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"bf4f0ce6-f3f3-4cc2-a41d-c2c38e80c8a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Pointer Event Data: Get Current Input Module
haystackProgrammer: PointerEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"74b3c7eb-35bc-468f-a417-fa36a7030526","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Pointer Event Data: Get Selected Object
haystackProgrammer: PointerEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Pointer Event Data: Set Selected Object
haystackProgrammer: PointerEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Pointer Event Data: Get Used
haystackProgrammer: PointerEventData.used (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.used@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hovered
labelProgrammer: hovered (get)
haystackHuman: Pointer Event Data: Get Hovered
haystackProgrammer: PointerEventData.hovered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
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valueOutputTypes:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hovered
labelProgrammer: hovered (set)
haystackHuman: Pointer Event Data: Set Hovered
haystackProgrammer: PointerEventData.hovered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Modules ()
labelProgrammer: UpdateModules ()
haystackHuman: Event System: Update Modules
haystackProgrammer: EventSystem.UpdateModules
favoriteKey: UnityEngine.EventSystems.EventSystem.UpdateModules()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;UpdateModules;
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valueInputTypes: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected, Pointer)
labelProgrammer: SetSelectedGameObject (selected, pointer)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject|UnityEngine.EventSystems.BaseEventData
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected)
labelProgrammer: SetSelectedGameObject (selected)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObject)@any
tag1: UnityEngine.EventSystems.EventSystem
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tag3: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast All (Event Data, Raycast Results)
labelProgrammer: RaycastAll (eventData, raycastResults)
haystackHuman: Event System: Raycast All
haystackProgrammer: EventSystem.RaycastAll
tag1: UnityEngine.EventSystems.EventSystem
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object ()
labelProgrammer: IsPointerOverGameObject ()
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.EventSystem
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetUITookitEventSystemOverride (activeEventSystem, sendEvents, createPanelGameObjectsOnStart)
haystackHuman: Event System: Set UI Tookit Event System Override
haystackProgrammer: EventSystem.SetUITookitEventSystemOverride
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
labelHuman:
Set UI Tookit Event System Override (Active Event System, Send Events, Create Panel Game Objects On Start)

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Event System: To String
haystackProgrammer: EventSystem.ToString
favoriteKey: UnityEngine.EventSystems.EventSystem.ToString()@any
tag1: UnityEngine.EventSystems.EventSystem
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Event System: Is Active
haystackProgrammer: EventSystem.IsActive
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Event System: Is Destroyed
haystackProgrammer: EventSystem.IsDestroyed
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event System: Is Invoking
haystackProgrammer: EventSystem.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
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haystackProgrammer: EventSystem.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Invoke (methodName, time)
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haystackProgrammer: EventSystem.Invoke
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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haystackProgrammer: EventSystem.InvokeRepeating
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: EventSystem.IsInvoking
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: EventSystem.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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haystackProgrammer: EventSystem.StartCoroutine
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name)
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labelHuman: Broadcast Message (Method Name, Options)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Event System: Find Objects By Type
haystackProgrammer: EventSystem.FindObjectsByType
tag1: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Event System: Dont Destroy On Load
haystackProgrammer: EventSystem.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.EventSystem.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Event System: Find First Object By Type
haystackProgrammer: EventSystem.FindFirstObjectByType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Event System: Find Any Object By Type
haystackProgrammer: EventSystem.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Event System: Find First Object By Type
haystackProgrammer: EventSystem.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Event System: Find Any Object By Type
haystackProgrammer: EventSystem.FindAnyObjectByType
tag1: UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Event System: Equals
haystackProgrammer: EventSystem.Equals
favoriteKey: UnityEngine.EventSystems.EventSystem.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Event System: Get Type
haystackProgrammer: EventSystem.GetType
favoriteKey: UnityEngine.EventSystems.EventSystem.GetType()@any
tag1: UnityEngine.EventSystems.EventSystem
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Event System: Reference Equals
haystackProgrammer: EventSystem.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.EventSystem.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Event System: Get Current
haystackProgrammer: EventSystem.current (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.current@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;current
tag3: UnityEngine.EventSystems.EventSystem;current
valueOutputTypes: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Event System: Set Current
haystackProgrammer: EventSystem.current (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.current@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;current
tag3: UnityEngine.EventSystems.EventSystem;current
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Event System: Get Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.sendNavigationEvents@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
tag3: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Event System: Set Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.sendNavigationEvents@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
tag3: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Event System: Get Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.pixelDragThreshold@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
tag3: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Event System: Set Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.pixelDragThreshold@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
tag3: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Event System: Get Current Input Module
haystackProgrammer: EventSystem.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.currentInputModule@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;currentInputModule
tag3: UnityEngine.EventSystems.EventSystem;currentInputModule
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Event System: Get First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.firstSelectedGameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
haystackHuman: Event System: Set First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.firstSelectedGameObject@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Event System: Get Current Selected Game Object
haystackProgrammer: EventSystem.currentSelectedGameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.currentSelectedGameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;currentSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;currentSelectedGameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Event System: Is Focused
haystackProgrammer: EventSystem.isFocused (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isFocused@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;isFocused
tag3: UnityEngine.EventSystems.EventSystem;isFocused
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Event System: Get Already Selecting
haystackProgrammer: EventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.alreadySelecting@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;alreadySelecting
tag3: UnityEngine.EventSystems.EventSystem;alreadySelecting
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Event System: Get Destroy Cancellation Token
haystackProgrammer: EventSystem.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Threading.CancellationToken
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event System: Get Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.useGUILayout@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event System: Set Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.useGUILayout@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Event System: Get Did Start
haystackProgrammer: EventSystem.didStart (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.didStart@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Event System: Get Did Awake
haystackProgrammer: EventSystem.didAwake (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.didAwake@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event System: Get Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event System: Set Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event System: Get Enabled
haystackProgrammer: EventSystem.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event System: Set Enabled
haystackProgrammer: EventSystem.enabled (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event System: Is Active And Enabled
haystackProgrammer: EventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;isActiveAndEnabled
tag3: UnityEngine.EventSystems.EventSystem;isActiveAndEnabled
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event System: Get Transform
haystackProgrammer: EventSystem.transform (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.transform@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;transform
tag3: UnityEngine.Component;transform
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valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event System: Get Game Object
haystackProgrammer: EventSystem.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.gameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event System: Get Tag
haystackProgrammer: EventSystem.tag (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.tag@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event System: Set Tag
haystackProgrammer: EventSystem.tag (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.tag@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event System: Get Name
haystackProgrammer: EventSystem.name (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.name@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event System: Set Name
haystackProgrammer: EventSystem.name (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.name@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event System: Get Hide Flags
haystackProgrammer: EventSystem.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.hideFlags@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event System: Set Hide Flags
haystackProgrammer: EventSystem.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.hideFlags@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Event Trigger: On Pointer Enter
haystackProgrammer: EventTrigger.OnPointerEnter
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Event Trigger: On Pointer Exit
haystackProgrammer: EventTrigger.OnPointerExit
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Drag (Event Data)
labelProgrammer: OnDrag (eventData)
haystackHuman: Event Trigger: On Drag
haystackProgrammer: EventTrigger.OnDrag
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDrag(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnDrag;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnDrag;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Drop (Event Data)
labelProgrammer: OnDrop (eventData)
haystackHuman: Event Trigger: On Drop
haystackProgrammer: EventTrigger.OnDrop
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDrop(UnityEngine.EventSystems.PointerEventData)@any
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Event Trigger: On Pointer Down
haystackProgrammer: EventTrigger.OnPointerDown
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Event Trigger: On Pointer Up
haystackProgrammer: EventTrigger.OnPointerUp
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
haystackHuman: Event Trigger: On Pointer Click
haystackProgrammer: EventTrigger.OnPointerClick
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerClick(UnityEngine.EventSystems.PointerEventData)@any
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Event Trigger: On Select
haystackProgrammer: EventTrigger.OnSelect
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Event Trigger: On Deselect
haystackProgrammer: EventTrigger.OnDeselect
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
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tag2: UnityEngine.EventSystems.EventTrigger;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Event Trigger: On Scroll
haystackProgrammer: EventTrigger.OnScroll
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Event Trigger: On Move
haystackProgrammer: EventTrigger.OnMove
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.AxisEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Update Selected (Event Data)
labelProgrammer: OnUpdateSelected (eventData)
haystackHuman: Event Trigger: On Update Selected
haystackProgrammer: EventTrigger.OnUpdateSelected
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnUpdateSelected;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnUpdateSelected;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
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labelHuman: On Initialize Potential Drag (Event Data)
labelProgrammer: OnInitializePotentialDrag (eventData)
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haystackProgrammer: EventTrigger.OnInitializePotentialDrag
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labelHuman: On Begin Drag (Event Data)
labelProgrammer: OnBeginDrag (eventData)
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haystackProgrammer: EventTrigger.OnBeginDrag
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labelHuman: On End Drag (Event Data)
labelProgrammer: OnEndDrag (eventData)
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haystackProgrammer: EventTrigger.OnEndDrag
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labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
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haystackProgrammer: EventTrigger.OnSubmit
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labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Event Trigger: On Cancel
haystackProgrammer: EventTrigger.OnCancel
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event Trigger: Invoke
haystackProgrammer: EventTrigger.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Event Trigger: Invoke Repeating
haystackProgrammer: EventTrigger.InvokeRepeating
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: EventTrigger.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Event Trigger: Start Coroutine
haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelProgrammer: StopCoroutine (methodName)
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
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haystackProgrammer: EventTrigger.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: EventTrigger.TryGetComponent
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labelProgrammer: GetComponent (type)
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haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: EventTrigger.GetComponentInChildren
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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haystackProgrammer: EventTrigger.GetComponentInChildren
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labelProgrammer: BroadcastMessage (methodName, options)
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haystackProgrammer: EventTrigger.BroadcastMessage
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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haystackProgrammer: EventTrigger.Equals
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
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labelHuman: Find Objects By Type (Type, Sort Mode)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Event Trigger: Get Type
haystackProgrammer: EventTrigger.GetType
favoriteKey: UnityEngine.EventSystems.EventTrigger.GetType()@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Event Trigger: Reference Equals
haystackProgrammer: EventTrigger.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.EventTrigger.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triggers
labelProgrammer: triggers (get)
haystackHuman: Event Trigger: Get Triggers
haystackProgrammer: EventTrigger.triggers (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.triggers@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;triggers
tag3: UnityEngine.EventSystems.EventTrigger;triggers
valueInputTypes: UnityEngine.EventSystems.EventTrigger
unit:
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valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EventSystems.EventTrigger+Entry, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Triggers
labelProgrammer: triggers (set)
haystackHuman: Event Trigger: Set Triggers
haystackProgrammer: EventTrigger.triggers (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.triggers@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;triggers
tag3: UnityEngine.EventSystems.EventTrigger;triggers
unit:
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valueInputTypes:
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valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EventSystems.EventTrigger+Entry, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Event Trigger: Get Destroy Cancellation Token
haystackProgrammer: EventTrigger.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event Trigger: Get Use GUI Layout
haystackProgrammer: EventTrigger.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.useGUILayout@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event Trigger: Set Use GUI Layout
haystackProgrammer: EventTrigger.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.useGUILayout@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Event Trigger: Get Did Start
haystackProgrammer: EventTrigger.didStart (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.didStart@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Event Trigger: Get Did Awake
haystackProgrammer: EventTrigger.didAwake (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.didAwake@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event Trigger: Get Run In Edit Mode
haystackProgrammer: EventTrigger.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.runInEditMode@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event Trigger: Set Run In Edit Mode
haystackProgrammer: EventTrigger.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.runInEditMode@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event Trigger: Get Enabled
haystackProgrammer: EventTrigger.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;enabled
tag3: UnityEngine.EventSystems.EventTrigger;enabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event Trigger: Set Enabled
haystackProgrammer: EventTrigger.enabled (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;enabled
tag3: UnityEngine.EventSystems.EventTrigger;enabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event Trigger: Is Active And Enabled
haystackProgrammer: EventTrigger.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;isActiveAndEnabled
tag3: UnityEngine.EventSystems.EventTrigger;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event Trigger: Get Transform
haystackProgrammer: EventTrigger.transform (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.transform@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e05de4a-ee41-40ee-af99-a006db956134","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event Trigger: Get Game Object
haystackProgrammer: EventTrigger.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.gameObject@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event Trigger: Get Tag
haystackProgrammer: EventTrigger.tag (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event Trigger: Set Tag
haystackProgrammer: EventTrigger.tag (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event Trigger: Get Name
haystackProgrammer: EventTrigger.name (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event Trigger: Set Name
haystackProgrammer: EventTrigger.name (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event Trigger: Get Hide Flags
haystackProgrammer: EventTrigger.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event Trigger: Set Hide Flags
haystackProgrammer: EventTrigger.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Down (Button)
labelProgrammer: GetMouseButtonDown (button)
haystackHuman: Base Input: Get Mouse Button Down
haystackProgrammer: BaseInput.GetMouseButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonDown(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Up (Button)
labelProgrammer: GetMouseButtonUp (button)
haystackHuman: Base Input: Get Mouse Button Up
haystackProgrammer: BaseInput.GetMouseButtonUp
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonUp(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button (Button)
labelProgrammer: GetMouseButton (button)
haystackHuman: Base Input: Get Mouse Button
haystackProgrammer: BaseInput.GetMouseButton
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButton(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Touch (Index)
labelProgrammer: GetTouch (index)
haystackHuman: Base Input: Get Touch
haystackProgrammer: BaseInput.GetTouch
favoriteKey: UnityEngine.EventSystems.BaseInput.GetTouch(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: UnityEngine.Touch
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Axis Raw (Axis Name)
labelProgrammer: GetAxisRaw (axisName)
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haystackProgrammer: BaseInput.GetAxisRaw
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button Down (Button Name)
labelProgrammer: GetButtonDown (buttonName)
haystackHuman: Base Input: Get Button Down
haystackProgrammer: BaseInput.GetButtonDown
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Input: Is Active
haystackProgrammer: BaseInput.IsActive
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Input: Is Destroyed
haystackProgrammer: BaseInput.IsDestroyed
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Input: Is Invoking
haystackProgrammer: BaseInput.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Input: Cancel Invoke
haystackProgrammer: BaseInput.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
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haystackProgrammer: BaseInput.Invoke
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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haystackProgrammer: BaseInput.InvokeRepeating
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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haystackProgrammer: BaseInput.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: BaseInput.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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labelProgrammer: StartCoroutine (methodName, value)
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackHuman: Base Input: Get Instance ID
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favoriteKey: UnityEngine.EventSystems.BaseInput.GetInstanceID()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Input: Get Hash Code
haystackProgrammer: BaseInput.GetHashCode
favoriteKey: UnityEngine.EventSystems.BaseInput.GetHashCode()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Base Input: Equals
haystackProgrammer: BaseInput.Equals
favoriteKey: UnityEngine.EventSystems.BaseInput.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
favoriteKey: UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Input: Destroy
haystackProgrammer: BaseInput.Destroy
favoriteKey: UnityEngine.EventSystems.BaseInput.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.EventSystems.BaseInput;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Base Input: Destroy
haystackProgrammer: BaseInput.Destroy
favoriteKey: UnityEngine.EventSystems.BaseInput.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Input: Destroy Immediate
haystackProgrammer: BaseInput.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseInput.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Input: Destroy Immediate
haystackProgrammer: BaseInput.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseInput.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Base Input: Find Objects By Type
haystackProgrammer: BaseInput.FindObjectsByType
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.BaseInput.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Base Input: Find Objects By Type
haystackProgrammer: BaseInput.FindObjectsByType
tag1: UnityEngine.EventSystems.BaseInput
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Input: Dont Destroy On Load
haystackProgrammer: BaseInput.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.BaseInput.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Base Input: Find First Object By Type
haystackProgrammer: BaseInput.FindFirstObjectByType
favoriteKey: UnityEngine.EventSystems.BaseInput.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Base Input: Find Any Object By Type
haystackProgrammer: BaseInput.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.BaseInput.FindAnyObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Base Input: Find First Object By Type
haystackProgrammer: BaseInput.FindFirstObjectByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Base Input: Find Any Object By Type
haystackProgrammer: BaseInput.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Input: To String
haystackProgrammer: BaseInput.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Input: Equals
haystackProgrammer: BaseInput.Equals
favoriteKey: UnityEngine.EventSystems.BaseInput.Equals(System.ObjectSystem.Object)@any
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Input: Get Type
haystackProgrammer: BaseInput.GetType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Input: Reference Equals
haystackProgrammer: BaseInput.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseInput.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58845e2c-d487-43ab-8a1a-0eecefebc93f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition String
labelProgrammer: compositionString (get)
haystackHuman: Base Input: Get Composition String
haystackProgrammer: BaseInput.compositionString (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionString@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionString
tag3: UnityEngine.EventSystems.BaseInput;compositionString
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"compositionString","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"317d3633-d15e-4c00-aef4-dbc00c58147a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ime Composition Mode
labelProgrammer: imeCompositionMode (get)
haystackHuman: Base Input: Get Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
{"member":{"name":"imeCompositionMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8ad3627-3bde-48ec-95c6-48d5ff32cb87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ime Composition Mode
labelProgrammer: imeCompositionMode (set)
haystackHuman: Base Input: Set Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.IMECompositionMode
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
{"chainable":false,"member":{"name":"imeCompositionMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.IMECompositionMode"}},"position":{"x":0.0,"y":0.0},"guid":"501bdcd0-cc0b-46b9-b664-f5565ec34ad5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition Cursor Pos
labelProgrammer: compositionCursorPos (get)
haystackHuman: Base Input: Get Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"compositionCursorPos","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de8befab-1f75-4737-9aef-27f3e5526aa5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composition Cursor Pos
labelProgrammer: compositionCursorPos (set)
haystackHuman: Base Input: Set Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"compositionCursorPos","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f472721e-8ce6-436d-8844-69d19979aad6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


