# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Style Keyword Literal
labelProgrammer: List<StyleKeyword> Literal
haystackHuman: List of Style Keyword Literal
haystackProgrammer: List<StyleKeyword> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.StyleKeyword, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.StyleKeyword, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.StyleKeyword, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"600c72b8-ccad-4d58-b55e-765d2ff25e97","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.StyleKeyword, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Time Unit Literal
labelProgrammer: TimeUnit Literal
haystackHuman: Time Unit Literal
haystackProgrammer: TimeUnit Literal
favoriteKey: UnityEngine.UIElements.TimeUnit@literal
tag1: UnityEngine.UIElements.TimeUnit
valueOutputTypes: UnityEngine.UIElements.TimeUnit
unit:
{"type":"UnityEngine.UIElements.TimeUnit","value":{"$content":"Second","$type":"UnityEngine.UIElements.TimeUnit"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f66590f-e39e-4bb3-a6a7-5f982b5f2f9c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Time Unit Literal
labelProgrammer: List<TimeUnit> Literal
haystackHuman: List of Time Unit Literal
haystackProgrammer: List<TimeUnit> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TimeUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TimeUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.TimeUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ea01fa3-e7db-4a41-9ad7-164ad8cfae52","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TimeUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Position Literal
labelProgrammer: Position Literal
haystackHuman: Position Literal
haystackProgrammer: Position Literal
favoriteKey: UnityEngine.UIElements.Position@literal
tag1: UnityEngine.UIElements.Position
valueOutputTypes: UnityEngine.UIElements.Position
unit:
{"type":"UnityEngine.UIElements.Position","value":{"$content":"Relative","$type":"UnityEngine.UIElements.Position"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"86c65479-d658-4485-8b6e-4fe127bab85e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Position Literal
labelProgrammer: List<Position> Literal
haystackHuman: List of Position Literal
haystackProgrammer: List<Position> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Position, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Position, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Position, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"61d66b82-4867-4b4d-8133-62864df82421","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Position, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Overflow Literal
labelProgrammer: Overflow Literal
haystackHuman: Overflow Literal
haystackProgrammer: Overflow Literal
favoriteKey: UnityEngine.UIElements.Overflow@literal
tag1: UnityEngine.UIElements.Overflow
valueOutputTypes: UnityEngine.UIElements.Overflow
unit:
{"type":"UnityEngine.UIElements.Overflow","value":{"$content":"Visible","$type":"UnityEngine.UIElements.Overflow"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a02bbc37-d04e-462e-afcb-14db4c04b2f6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Overflow Literal
labelProgrammer: List<Overflow> Literal
haystackHuman: List of Overflow Literal
haystackProgrammer: List<Overflow> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Overflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Overflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Overflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"69adc9d3-5061-40d0-93b2-22ab9d506548","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Overflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Overflow Clip Box Literal
labelProgrammer: OverflowClipBox Literal
haystackHuman: Overflow Clip Box Literal
haystackProgrammer: OverflowClipBox Literal
favoriteKey: UnityEngine.UIElements.OverflowClipBox@literal
tag1: UnityEngine.UIElements.OverflowClipBox
valueOutputTypes: UnityEngine.UIElements.OverflowClipBox
unit:
{"type":"UnityEngine.UIElements.OverflowClipBox","value":{"$content":"PaddingBox","$type":"UnityEngine.UIElements.OverflowClipBox"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ccdf80a7-9f60-4daf-a4f3-3a273c31b6b1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Overflow Clip Box Literal
labelProgrammer: List<OverflowClipBox> Literal
haystackHuman: List of Overflow Clip Box Literal
haystackProgrammer: List<OverflowClipBox> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.OverflowClipBox, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.OverflowClipBox, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.OverflowClipBox, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07d529ae-13bc-4961-9236-171029c34749","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.OverflowClipBox, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Flex Direction Literal
labelProgrammer: FlexDirection Literal
haystackHuman: Flex Direction Literal
haystackProgrammer: FlexDirection Literal
favoriteKey: UnityEngine.UIElements.FlexDirection@literal
tag1: UnityEngine.UIElements.FlexDirection
valueOutputTypes: UnityEngine.UIElements.FlexDirection
unit:
{"type":"UnityEngine.UIElements.FlexDirection","value":{"$content":"Column","$type":"UnityEngine.UIElements.FlexDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"34d8d6ce-40db-4af7-8c24-ee0ffce58f30","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Flex Direction Literal
labelProgrammer: List<FlexDirection> Literal
haystackHuman: List of Flex Direction Literal
haystackProgrammer: List<FlexDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.FlexDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.FlexDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.FlexDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"be4158a7-a7af-4770-a33b-a40be04a42c5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.FlexDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Wrap Literal
labelProgrammer: Wrap Literal
haystackHuman: Wrap Literal
haystackProgrammer: Wrap Literal
favoriteKey: UnityEngine.UIElements.Wrap@literal
tag1: UnityEngine.UIElements.Wrap
valueOutputTypes: UnityEngine.UIElements.Wrap
unit:
{"type":"UnityEngine.UIElements.Wrap","value":{"$content":"NoWrap","$type":"UnityEngine.UIElements.Wrap"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9c49acd-3958-4c67-a19c-5991ba1df1f6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Wrap Literal
labelProgrammer: List<Wrap> Literal
haystackHuman: List of Wrap Literal
haystackProgrammer: List<Wrap> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Wrap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Wrap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Wrap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e273037c-9801-4c0e-ae62-3e619844e37a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Wrap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Align Literal
labelProgrammer: Align Literal
haystackHuman: Align Literal
haystackProgrammer: Align Literal
favoriteKey: UnityEngine.UIElements.Align@literal
tag1: UnityEngine.UIElements.Align
valueOutputTypes: UnityEngine.UIElements.Align
unit:
{"type":"UnityEngine.UIElements.Align","value":{"$content":"Auto","$type":"UnityEngine.UIElements.Align"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c44ad9e3-f281-4330-9744-372fba0cd3c8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Align Literal
labelProgrammer: List<Align> Literal
haystackHuman: List of Align Literal
haystackProgrammer: List<Align> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Align, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Align, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Align, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7181082-fc8d-4c5f-8e15-13d24590cae1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Align, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Justify Literal
labelProgrammer: Justify Literal
haystackHuman: Justify Literal
haystackProgrammer: Justify Literal
favoriteKey: UnityEngine.UIElements.Justify@literal
tag1: UnityEngine.UIElements.Justify
valueOutputTypes: UnityEngine.UIElements.Justify
unit:
{"type":"UnityEngine.UIElements.Justify","value":{"$content":"FlexStart","$type":"UnityEngine.UIElements.Justify"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d576620c-4f07-4609-a0dc-b1c05fa64092","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Justify Literal
labelProgrammer: List<Justify> Literal
haystackHuman: List of Justify Literal
haystackProgrammer: List<Justify> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Justify, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Justify, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Justify, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ede79c2a-36c8-4896-84dd-0a1f368a8663","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Justify, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Overflow Position Literal
labelProgrammer: TextOverflowPosition Literal
haystackHuman: Text Overflow Position Literal
haystackProgrammer: TextOverflowPosition Literal
favoriteKey: UnityEngine.UIElements.TextOverflowPosition@literal
tag1: UnityEngine.UIElements.TextOverflowPosition
valueOutputTypes: UnityEngine.UIElements.TextOverflowPosition
unit:
{"type":"UnityEngine.UIElements.TextOverflowPosition","value":{"$content":"End","$type":"UnityEngine.UIElements.TextOverflowPosition"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36654890-c69b-44de-ae62-56568a00b80b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Overflow Position Literal
labelProgrammer: List<TextOverflowPosition> Literal
haystackHuman: List of Text Overflow Position Literal
haystackProgrammer: List<TextOverflowPosition> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflowPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflowPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflowPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92fdf573-48d8-464c-9553-e60ef1455110","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflowPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Overflow Literal
labelProgrammer: TextOverflow Literal
haystackHuman: Text Overflow Literal
haystackProgrammer: TextOverflow Literal
favoriteKey: UnityEngine.UIElements.TextOverflow@literal
tag1: UnityEngine.UIElements.TextOverflow
valueOutputTypes: UnityEngine.UIElements.TextOverflow
unit:
{"type":"UnityEngine.UIElements.TextOverflow","value":{"$content":"Clip","$type":"UnityEngine.UIElements.TextOverflow"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"17aed891-d570-4f42-b7d0-85a321662f8b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Overflow Literal
labelProgrammer: List<TextOverflow> Literal
haystackHuman: List of Text Overflow Literal
haystackProgrammer: List<TextOverflow> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16877e14-c0db-48f1-81ce-cc7199f6a71e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TextOverflow, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Transform Origin Offset Literal
labelProgrammer: TransformOriginOffset Literal
haystackHuman: Transform Origin Offset Literal
haystackProgrammer: TransformOriginOffset Literal
favoriteKey: UnityEngine.UIElements.TransformOriginOffset@literal
tag1: UnityEngine.UIElements.TransformOriginOffset
valueOutputTypes: UnityEngine.UIElements.TransformOriginOffset
unit:
{"type":"UnityEngine.UIElements.TransformOriginOffset","value":{"$content":"Left","$type":"UnityEngine.UIElements.TransformOriginOffset"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f19074bb-9af9-4758-8615-b0b70175e4ae","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Transform Origin Offset Literal
labelProgrammer: List<TransformOriginOffset> Literal
haystackHuman: List of Transform Origin Offset Literal
haystackProgrammer: List<TransformOriginOffset> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TransformOriginOffset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TransformOriginOffset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.TransformOriginOffset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c466a0b4-4716-4afd-ab47-39da8a92b901","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TransformOriginOffset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Visibility Literal
labelProgrammer: Visibility Literal
haystackHuman: Visibility Literal
haystackProgrammer: Visibility Literal
favoriteKey: UnityEngine.UIElements.Visibility@literal
tag1: UnityEngine.UIElements.Visibility
valueOutputTypes: UnityEngine.UIElements.Visibility
unit:
{"type":"UnityEngine.UIElements.Visibility","value":{"$content":"Visible","$type":"UnityEngine.UIElements.Visibility"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c39870b-1011-4efe-a7e3-7679e663bda7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Visibility Literal
labelProgrammer: List<Visibility> Literal
haystackHuman: List of Visibility Literal
haystackProgrammer: List<Visibility> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Visibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Visibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Visibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"597ad1f4-5f4f-4920-a891-2032f4e3b28a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Visibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: White Space Literal
labelProgrammer: WhiteSpace Literal
haystackHuman: White Space Literal
haystackProgrammer: WhiteSpace Literal
favoriteKey: UnityEngine.UIElements.WhiteSpace@literal
tag1: UnityEngine.UIElements.WhiteSpace
valueOutputTypes: UnityEngine.UIElements.WhiteSpace
unit:
{"type":"UnityEngine.UIElements.WhiteSpace","value":{"$content":"Normal","$type":"UnityEngine.UIElements.WhiteSpace"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3cb8fef9-00f3-4182-b2e8-057af29ba500","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of White Space Literal
labelProgrammer: List<WhiteSpace> Literal
haystackHuman: List of White Space Literal
haystackProgrammer: List<WhiteSpace> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.WhiteSpace, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.WhiteSpace, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.WhiteSpace, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"acbab67f-245c-4609-8830-c8c623e0405b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.WhiteSpace, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Display Style Literal
labelProgrammer: DisplayStyle Literal
haystackHuman: Display Style Literal
haystackProgrammer: DisplayStyle Literal
favoriteKey: UnityEngine.UIElements.DisplayStyle@literal
tag1: UnityEngine.UIElements.DisplayStyle
valueOutputTypes: UnityEngine.UIElements.DisplayStyle
unit:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Track
labelProgrammer: Expose CinemachineTrack
haystackHuman: Expose Cinemachine Track
haystackProgrammer: Expose CinemachineTrack
favoriteKey: CinemachineTrack@expose
tag1: CinemachineTrack
valueInputTypes: CinemachineTrack
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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labelProgrammer: Cinemachine3rdPersonAim Literal
haystackHuman: Cinemachine 3rd Person Aim Literal
haystackProgrammer: Cinemachine3rdPersonAim Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine 3rd Person Aim Literal
labelProgrammer: List<Cinemachine3rdPersonAim> Literal
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haystackProgrammer: List<Cinemachine3rdPersonAim> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine 3rd Person Aim
labelProgrammer: Expose Cinemachine3rdPersonAim
haystackHuman: Expose Cinemachine 3rd Person Aim
haystackProgrammer: Expose Cinemachine3rdPersonAim
favoriteKey: Cinemachine.Cinemachine3rdPersonAim@expose
tag1: Cinemachine.Cinemachine3rdPersonAim
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Blend List Camera Literal
labelProgrammer: CinemachineBlendListCamera Literal
haystackHuman: Cinemachine Blend List Camera Literal
haystackProgrammer: CinemachineBlendListCamera Literal
favoriteKey: Cinemachine.CinemachineBlendListCamera@literal
tag1: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineBlendListCamera
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Blend List Camera Literal
labelProgrammer: List<CinemachineBlendListCamera> Literal
haystackHuman: List of Cinemachine Blend List Camera Literal
haystackProgrammer: List<CinemachineBlendListCamera> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Blend List Camera
labelProgrammer: Expose CinemachineBlendListCamera
haystackHuman: Expose Cinemachine Blend List Camera
haystackProgrammer: Expose CinemachineBlendListCamera
favoriteKey: Cinemachine.CinemachineBlendListCamera@expose
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Brain Literal
labelProgrammer: CinemachineBrain Literal
haystackHuman: Cinemachine Brain Literal
haystackProgrammer: CinemachineBrain Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Brain Literal
labelProgrammer: List<CinemachineBrain> Literal
haystackHuman: List of Cinemachine Brain Literal
haystackProgrammer: List<CinemachineBrain> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Brain
labelProgrammer: Expose CinemachineBrain
haystackHuman: Expose Cinemachine Brain
haystackProgrammer: Expose CinemachineBrain
favoriteKey: Cinemachine.CinemachineBrain@expose
tag1: Cinemachine.CinemachineBrain
valueInputTypes: Cinemachine.CinemachineBrain
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Clear Shot Literal
labelProgrammer: CinemachineClearShot Literal
haystackHuman: Cinemachine Clear Shot Literal
haystackProgrammer: CinemachineClearShot Literal
favoriteKey: Cinemachine.CinemachineClearShot@literal
tag1: Cinemachine.CinemachineClearShot
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unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Clear Shot Literal
labelProgrammer: List<CinemachineClearShot> Literal
haystackHuman: List of Cinemachine Clear Shot Literal
haystackProgrammer: List<CinemachineClearShot> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Clear Shot
labelProgrammer: Expose CinemachineClearShot
haystackHuman: Expose Cinemachine Clear Shot
haystackProgrammer: Expose CinemachineClearShot
favoriteKey: Cinemachine.CinemachineClearShot@expose
tag1: Cinemachine.CinemachineClearShot
valueInputTypes: Cinemachine.CinemachineClearShot
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Collider Literal
labelProgrammer: CinemachineCollider Literal
haystackHuman: Cinemachine Collider Literal
haystackProgrammer: CinemachineCollider Literal
favoriteKey: Cinemachine.CinemachineCollider@literal
tag1: Cinemachine.CinemachineCollider
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Collider Literal
labelProgrammer: List<CinemachineCollider> Literal
haystackHuman: List of Cinemachine Collider Literal
haystackProgrammer: List<CinemachineCollider> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Collider
labelProgrammer: Expose CinemachineCollider
haystackHuman: Expose Cinemachine Collider
haystackProgrammer: Expose CinemachineCollider
favoriteKey: Cinemachine.CinemachineCollider@expose
tag1: Cinemachine.CinemachineCollider
valueInputTypes: Cinemachine.CinemachineCollider
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Confiner Literal
labelProgrammer: CinemachineConfiner Literal
haystackHuman: Cinemachine Confiner Literal
haystackProgrammer: CinemachineConfiner Literal
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tag1: Cinemachine.CinemachineConfiner
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Confiner Literal
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favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Confiner
labelProgrammer: Expose CinemachineConfiner
haystackHuman: Expose Cinemachine Confiner
haystackProgrammer: Expose CinemachineConfiner
favoriteKey: Cinemachine.CinemachineConfiner@expose
tag1: Cinemachine.CinemachineConfiner
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Confiner 2D Literal
labelProgrammer: CinemachineConfiner2D Literal
haystackHuman: Cinemachine Confiner 2D Literal
haystackProgrammer: CinemachineConfiner2D Literal
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optionType: Unity.VisualScripting.LiteralOption
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labelHuman: List of Cinemachine Confiner 2D Literal
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haystackProgrammer: List<CinemachineConfiner2D> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Confiner 2D
labelProgrammer: Expose CinemachineConfiner2D
haystackHuman: Expose Cinemachine Confiner 2D
haystackProgrammer: Expose CinemachineConfiner2D
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Dolly Cart Literal
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tag1: Cinemachine.CinemachineDollyCart
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Dolly Cart Literal
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favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Dolly Cart
labelProgrammer: Expose CinemachineDollyCart
haystackHuman: Expose Cinemachine Dolly Cart
haystackProgrammer: Expose CinemachineDollyCart
favoriteKey: Cinemachine.CinemachineDollyCart@expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine External Camera Literal
labelProgrammer: CinemachineExternalCamera Literal
haystackHuman: Cinemachine External Camera Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine External Camera Literal
labelProgrammer: List<CinemachineExternalCamera> Literal
haystackHuman: List of Cinemachine External Camera Literal
haystackProgrammer: List<CinemachineExternalCamera> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine External Camera
labelProgrammer: Expose CinemachineExternalCamera
haystackHuman: Expose Cinemachine External Camera
haystackProgrammer: Expose CinemachineExternalCamera
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Follow Zoom Literal
labelProgrammer: CinemachineFollowZoom Literal
haystackHuman: Cinemachine Follow Zoom Literal
haystackProgrammer: CinemachineFollowZoom Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Follow Zoom Literal
labelProgrammer: List<CinemachineFollowZoom> Literal
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haystackProgrammer: List<CinemachineFollowZoom> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Follow Zoom
labelProgrammer: Expose CinemachineFollowZoom
haystackHuman: Expose Cinemachine Follow Zoom
haystackProgrammer: Expose CinemachineFollowZoom
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Free Look Literal
labelProgrammer: CinemachineFreeLook Literal
haystackHuman: Cinemachine Free Look Literal
haystackProgrammer: CinemachineFreeLook Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Free Look Literal
labelProgrammer: List<CinemachineFreeLook> Literal
haystackHuman: List of Cinemachine Free Look Literal
haystackProgrammer: List<CinemachineFreeLook> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Free Look
labelProgrammer: Expose CinemachineFreeLook
haystackHuman: Expose Cinemachine Free Look
haystackProgrammer: Expose CinemachineFreeLook
favoriteKey: Cinemachine.CinemachineFreeLook@expose
tag1: Cinemachine.CinemachineFreeLook
valueInputTypes: Cinemachine.CinemachineFreeLook
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Mixing Camera Literal
labelProgrammer: CinemachineMixingCamera Literal
haystackHuman: Cinemachine Mixing Camera Literal
haystackProgrammer: CinemachineMixingCamera Literal
favoriteKey: Cinemachine.CinemachineMixingCamera@literal
tag1: Cinemachine.CinemachineMixingCamera
valueOutputTypes: Cinemachine.CinemachineMixingCamera
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Mixing Camera Literal
labelProgrammer: List<CinemachineMixingCamera> Literal
haystackHuman: List of Cinemachine Mixing Camera Literal
haystackProgrammer: List<CinemachineMixingCamera> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Mixing Camera
labelProgrammer: Expose CinemachineMixingCamera
haystackHuman: Expose Cinemachine Mixing Camera
haystackProgrammer: Expose CinemachineMixingCamera
favoriteKey: Cinemachine.CinemachineMixingCamera@expose
tag1: Cinemachine.CinemachineMixingCamera
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Path Literal
labelProgrammer: CinemachinePath Literal
haystackHuman: Cinemachine Path Literal
haystackProgrammer: CinemachinePath Literal
favoriteKey: Cinemachine.CinemachinePath@literal
tag1: Cinemachine.CinemachinePath
valueOutputTypes: Cinemachine.CinemachinePath
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Path Literal
labelProgrammer: List<CinemachinePath> Literal
haystackHuman: List of Cinemachine Path Literal
haystackProgrammer: List<CinemachinePath> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Path
labelProgrammer: Expose CinemachinePath
haystackHuman: Expose Cinemachine Path
haystackProgrammer: Expose CinemachinePath
favoriteKey: Cinemachine.CinemachinePath@expose
tag1: Cinemachine.CinemachinePath
valueInputTypes: Cinemachine.CinemachinePath
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Pipeline Literal
labelProgrammer: CinemachinePipeline Literal
haystackHuman: Cinemachine Pipeline Literal
haystackProgrammer: CinemachinePipeline Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Pipeline Literal
labelProgrammer: List<CinemachinePipeline> Literal
haystackHuman: List of Cinemachine Pipeline Literal
haystackProgrammer: List<CinemachinePipeline> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Pipeline
labelProgrammer: Expose CinemachinePipeline
haystackHuman: Expose Cinemachine Pipeline
haystackProgrammer: Expose CinemachinePipeline
favoriteKey: Cinemachine.CinemachinePipeline@expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Pixel Perfect Literal
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haystackHuman: Cinemachine Pixel Perfect Literal
haystackProgrammer: CinemachinePixelPerfect Literal
favoriteKey: Cinemachine.CinemachinePixelPerfect@literal
tag1: Cinemachine.CinemachinePixelPerfect
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Pixel Perfect Literal
labelProgrammer: List<CinemachinePixelPerfect> Literal
haystackHuman: List of Cinemachine Pixel Perfect Literal
haystackProgrammer: List<CinemachinePixelPerfect> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Pixel Perfect
labelProgrammer: Expose CinemachinePixelPerfect
haystackHuman: Expose Cinemachine Pixel Perfect
haystackProgrammer: Expose CinemachinePixelPerfect
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Smooth Path Literal
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haystackHuman: Cinemachine Smooth Path Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Smooth Path Literal
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favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
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haystackHuman: Expose Cinemachine Smooth Path
haystackProgrammer: Expose CinemachineSmoothPath
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine State Driven Camera Literal
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haystackProgrammer: CinemachineStateDrivenCamera Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine State Driven Camera Literal
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labelHuman: Cinemachine Target Group Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.LiteralOption
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optionType: Unity.VisualScripting.ExposeOption
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine 3rd Person Follow Literal
labelProgrammer: Cinemachine3rdPersonFollow Literal
haystackHuman: Cinemachine 3rd Person Follow Literal
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unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
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labelHuman: Cinemachine Basic Multi Channel Perlin Literal
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unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
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optionType: Unity.VisualScripting.LiteralOption
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haystackProgrammer: Expose CinemachineGroupComposer
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tag1: Cinemachine.CinemachineGroupComposer
valueInputTypes: Cinemachine.CinemachineGroupComposer
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Hard Lock To Target Literal
labelProgrammer: CinemachineHardLockToTarget Literal
haystackHuman: Cinemachine Hard Lock To Target Literal
haystackProgrammer: CinemachineHardLockToTarget Literal
favoriteKey: Cinemachine.CinemachineHardLockToTarget@literal
tag1: Cinemachine.CinemachineHardLockToTarget
valueOutputTypes: Cinemachine.CinemachineHardLockToTarget
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Hard Lock To Target Literal
labelProgrammer: List<CinemachineHardLockToTarget> Literal
haystackHuman: List of Cinemachine Hard Lock To Target Literal
haystackProgrammer: List<CinemachineHardLockToTarget> Literal
favoriteKey:
System.Collections.Generic.List`1[[Cinemachine.CinemachineHardLockToTarget, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Hard Lock To Target
labelProgrammer: Expose CinemachineHardLockToTarget
haystackHuman: Expose Cinemachine Hard Lock To Target
haystackProgrammer: Expose CinemachineHardLockToTarget
favoriteKey: Cinemachine.CinemachineHardLockToTarget@expose
tag1: Cinemachine.CinemachineHardLockToTarget
valueInputTypes: Cinemachine.CinemachineHardLockToTarget
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Hard Look At Literal
labelProgrammer: CinemachineHardLookAt Literal
haystackHuman: Cinemachine Hard Look At Literal
haystackProgrammer: CinemachineHardLookAt Literal
favoriteKey: Cinemachine.CinemachineHardLookAt@literal
tag1: Cinemachine.CinemachineHardLookAt
valueOutputTypes: Cinemachine.CinemachineHardLookAt
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Hard Look At Literal
labelProgrammer: List<CinemachineHardLookAt> Literal
haystackHuman: List of Cinemachine Hard Look At Literal
haystackProgrammer: List<CinemachineHardLookAt> Literal
favoriteKey:
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tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Hard Look At
labelProgrammer: Expose CinemachineHardLookAt
haystackHuman: Expose Cinemachine Hard Look At
haystackProgrammer: Expose CinemachineHardLookAt
favoriteKey: Cinemachine.CinemachineHardLookAt@expose
tag1: Cinemachine.CinemachineHardLookAt
valueInputTypes: Cinemachine.CinemachineHardLookAt
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Orbital Transposer Literal
labelProgrammer: CinemachineOrbitalTransposer Literal
haystackHuman: Cinemachine Orbital Transposer Literal
haystackProgrammer: CinemachineOrbitalTransposer Literal
favoriteKey: Cinemachine.CinemachineOrbitalTransposer@literal
tag1: Cinemachine.CinemachineOrbitalTransposer
valueOutputTypes: Cinemachine.CinemachineOrbitalTransposer
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Orbital Transposer Literal
labelProgrammer: List<CinemachineOrbitalTransposer> Literal
haystackHuman: List of Cinemachine Orbital Transposer Literal
haystackProgrammer: List<CinemachineOrbitalTransposer> Literal
favoriteKey:
System.Collections.Generic.List`1[[Cinemachine.CinemachineOrbitalTransposer, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Orbital Transposer
labelProgrammer: Expose CinemachineOrbitalTransposer
haystackHuman: Expose Cinemachine Orbital Transposer
haystackProgrammer: Expose CinemachineOrbitalTransposer
favoriteKey: Cinemachine.CinemachineOrbitalTransposer@expose
tag1: Cinemachine.CinemachineOrbitalTransposer
valueInputTypes: Cinemachine.CinemachineOrbitalTransposer
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine POV Literal
labelProgrammer: CinemachinePOV Literal
haystackHuman: Cinemachine POV Literal
haystackProgrammer: CinemachinePOV Literal
favoriteKey: Cinemachine.CinemachinePOV@literal
tag1: Cinemachine.CinemachinePOV
valueOutputTypes: Cinemachine.CinemachinePOV
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine POV Literal
labelProgrammer: List<CinemachinePOV> Literal
haystackHuman: List of Cinemachine POV Literal
haystackProgrammer: List<CinemachinePOV> Literal
favoriteKey:
System.Collections.Generic.List`1[[Cinemachine.CinemachinePOV, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Cinemachine.CinemachinePOV, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine POV
labelProgrammer: Expose CinemachinePOV
haystackHuman: Expose Cinemachine POV
haystackProgrammer: Expose CinemachinePOV
favoriteKey: Cinemachine.CinemachinePOV@expose
tag1: Cinemachine.CinemachinePOV
valueInputTypes: Cinemachine.CinemachinePOV
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Same As Follow Target Literal
labelProgrammer: CinemachineSameAsFollowTarget Literal
haystackHuman: Cinemachine Same As Follow Target Literal
haystackProgrammer: CinemachineSameAsFollowTarget Literal
favoriteKey: Cinemachine.CinemachineSameAsFollowTarget@literal
tag1: Cinemachine.CinemachineSameAsFollowTarget
valueOutputTypes: Cinemachine.CinemachineSameAsFollowTarget
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Same As Follow Target Literal
labelProgrammer: List<CinemachineSameAsFollowTarget> Literal
haystackHuman: List of Cinemachine Same As Follow Target Literal
haystackProgrammer: List<CinemachineSameAsFollowTarget> Literal
favoriteKey:
System.Collections.Generic.List`1[[Cinemachine.CinemachineSameAsFollowTarget, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
System.Collections.Generic.List`1[[Cinemachine.CinemachineSameAsFollowTarget, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Same As Follow Target
labelProgrammer: Expose CinemachineSameAsFollowTarget
haystackHuman: Expose Cinemachine Same As Follow Target
haystackProgrammer: Expose CinemachineSameAsFollowTarget
favoriteKey: Cinemachine.CinemachineSameAsFollowTarget@expose
tag1: Cinemachine.CinemachineSameAsFollowTarget
valueInputTypes: Cinemachine.CinemachineSameAsFollowTarget
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Tracked Dolly Literal
labelProgrammer: CinemachineTrackedDolly Literal
haystackHuman: Cinemachine Tracked Dolly Literal
haystackProgrammer: CinemachineTrackedDolly Literal
favoriteKey: Cinemachine.CinemachineTrackedDolly@literal
tag1: Cinemachine.CinemachineTrackedDolly
valueOutputTypes: Cinemachine.CinemachineTrackedDolly
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Tracked Dolly Literal
labelProgrammer: List<CinemachineTrackedDolly> Literal
haystackHuman: List of Cinemachine Tracked Dolly Literal
haystackProgrammer: List<CinemachineTrackedDolly> Literal
favoriteKey:
System.Collections.Generic.List`1[[Cinemachine.CinemachineTrackedDolly, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Tracked Dolly
labelProgrammer: Expose CinemachineTrackedDolly
haystackHuman: Expose Cinemachine Tracked Dolly
haystackProgrammer: Expose CinemachineTrackedDolly
favoriteKey: Cinemachine.CinemachineTrackedDolly@expose
tag1: Cinemachine.CinemachineTrackedDolly
valueInputTypes: Cinemachine.CinemachineTrackedDolly
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Transposer Literal
labelProgrammer: CinemachineTransposer Literal
haystackHuman: Cinemachine Transposer Literal
haystackProgrammer: CinemachineTransposer Literal
favoriteKey: Cinemachine.CinemachineTransposer@literal
tag1: Cinemachine.CinemachineTransposer
valueOutputTypes: Cinemachine.CinemachineTransposer
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Transposer Literal
labelProgrammer: List<CinemachineTransposer> Literal
haystackHuman: List of Cinemachine Transposer Literal
haystackProgrammer: List<CinemachineTransposer> Literal
favoriteKey:
System.Collections.Generic.List`1[[Cinemachine.CinemachineTransposer, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Transposer
labelProgrammer: Expose CinemachineTransposer
haystackHuman: Expose Cinemachine Transposer
haystackProgrammer: Expose CinemachineTransposer
favoriteKey: Cinemachine.CinemachineTransposer@expose
tag1: Cinemachine.CinemachineTransposer
valueInputTypes: Cinemachine.CinemachineTransposer
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Blender Settings Literal
labelProgrammer: CinemachineBlenderSettings Literal
haystackHuman: Cinemachine Blender Settings Literal
haystackProgrammer: CinemachineBlenderSettings Literal
favoriteKey: Cinemachine.CinemachineBlenderSettings@literal
tag1: Cinemachine.CinemachineBlenderSettings
valueOutputTypes: Cinemachine.CinemachineBlenderSettings
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cinemachine Blender Settings Literal
labelProgrammer: List<CinemachineBlenderSettings> Literal
haystackHuman: List of Cinemachine Blender Settings Literal
haystackProgrammer: List<CinemachineBlenderSettings> Literal
favoriteKey:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cinemachine Blender Settings
labelProgrammer: Expose CinemachineBlenderSettings
haystackHuman: Expose Cinemachine Blender Settings
haystackProgrammer: Expose CinemachineBlenderSettings
favoriteKey: Cinemachine.CinemachineBlenderSettings@expose
tag1: Cinemachine.CinemachineBlenderSettings
valueInputTypes: Cinemachine.CinemachineBlenderSettings
valueOutputTypes: Cinemachine.CinemachineBlenderSettings+CustomBlend[]|System.String|UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Component Base Literal
labelProgrammer: CinemachineComponentBase Literal
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labelProgrammer: Expose CinemachineComponentBase
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cinemachine Extension Literal
labelProgrammer: CinemachineExtension Literal
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labelProgrammer: List<CinemachineExtension> Literal
haystackHuman: List of Cinemachine Extension Literal
haystackProgrammer: List<CinemachineExtension> Literal
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labelHuman: Cinemachine Path Base Literal
labelProgrammer: CinemachinePathBase Literal
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unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose CinemachinePathBase
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unitType: Unity.VisualScripting.Literal
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labelProgrammer: CinemachineVirtualCameraBase Literal
haystackHuman: Cinemachine Virtual Camera Base Literal
haystackProgrammer: CinemachineVirtualCameraBase Literal
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optionType: Unity.VisualScripting.LiteralOption
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labelHuman: List of Cinemachine Virtual Camera Base Literal
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haystackHuman: List of Cinemachine Virtual Camera Base Literal
haystackProgrammer: List<CinemachineVirtualCameraBase> Literal
favoriteKey:
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labelProgrammer: Expose CinemachineVirtualCameraBase
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Noise Settings Literal
labelProgrammer: NoiseSettings Literal
haystackHuman: Noise Settings Literal
haystackProgrammer: NoiseSettings Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Noise Settings Literal
labelProgrammer: List<NoiseSettings> Literal
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labelProgrammer: Expose NoiseSettings
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unitType: Unity.VisualScripting.Literal
labelHuman: Signal Source Asset Literal
labelProgrammer: SignalSourceAsset Literal
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labelHuman: List of Signal Source Asset Literal
labelProgrammer: List<SignalSourceAsset> Literal
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labelProgrammer: Expose SignalSourceAsset
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haystackProgrammer: Expose SignalSourceAsset
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labelHuman: Cinemachine Input Provider Literal
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haystackProgrammer: CinemachineInputProvider Literal
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labelHuman: List of Cinemachine Input Provider Literal
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haystackProgrammer: List<CinemachineInputProvider> Literal
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labelHuman: Group Weight Manipulator Literal
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labelProgrammer: CinemachineTrackedDolly.CameraUpMode Literal
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haystackHuman: List of Camera Up Mode of Cinemachine Tracked Dolly Literal
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labelHuman: Binding Mode of Cinemachine Transposer Literal
labelProgrammer: CinemachineTransposer.BindingMode Literal
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unitType: Unity.VisualScripting.Literal
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labelProgrammer: List<CinemachineTransposer.BindingMode> Literal
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haystackProgrammer: List<CinemachineTransposer.BindingMode> Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Angular Damping Mode of Cinemachine Transposer Literal
labelProgrammer: CinemachineTransposer.AngularDampingMode Literal
haystackHuman: Angular Damping Mode of Cinemachine Transposer Literal
haystackProgrammer: CinemachineTransposer.AngularDampingMode Literal
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labelHuman: List of Angular Damping Mode of Cinemachine Transposer Literal
labelProgrammer: List<CinemachineTransposer.AngularDampingMode> Literal
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haystackProgrammer: List<CinemachineTransposer.AngularDampingMode> Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Speed Mode of Axis State Literal
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labelHuman: List of Speed Mode of Axis State Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Blend Hint Value of Camera State Literal
labelProgrammer: CameraState.BlendHintValue Literal
haystackHuman: Blend Hint Value of Camera State Literal
haystackProgrammer: CameraState.BlendHintValue Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Blend Hint Value of Camera State Literal
labelProgrammer: List<CameraState.BlendHintValue> Literal
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haystackProgrammer: List<CameraState.BlendHintValue> Literal
favoriteKey:
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