# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Trigger Action: Get Use GUI Layout
haystackProgrammer: CinemachineTriggerAction.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.useGUILayout@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07b2a019-b791-4da1-a85c-f4ba203b47db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Trigger Action: Set Use GUI Layout
haystackProgrammer: CinemachineTriggerAction.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.useGUILayout@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"807fef3a-e395-416f-bf4c-48203d374a4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Trigger Action: Get Did Start
haystackProgrammer: CinemachineTriggerAction.didStart (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.didStart@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f63b28d-815a-467c-90af-e9e55ea82288","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Trigger Action: Get Did Awake
haystackProgrammer: CinemachineTriggerAction.didAwake (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.didAwake@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70ed7d80-4573-45d5-9ed3-421cbc681c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Trigger Action: Get Run In Edit Mode
haystackProgrammer: CinemachineTriggerAction.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.runInEditMode@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11a89729-de40-42f3-94f1-5e8efb8b7b34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Trigger Action: Set Run In Edit Mode
haystackProgrammer: CinemachineTriggerAction.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.runInEditMode@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bc811a68-91ee-4ea5-9b85-293827e32788","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Trigger Action: Get Enabled
haystackProgrammer: CinemachineTriggerAction.enabled (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.enabled@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;enabled
tag3: Cinemachine.CinemachineTriggerAction;enabled
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5567ad5-a80a-41e1-955e-f984dfe80a0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Trigger Action: Set Enabled
haystackProgrammer: CinemachineTriggerAction.enabled (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.enabled@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;enabled
tag3: Cinemachine.CinemachineTriggerAction;enabled
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7625e454-86af-44d5-a32f-e336b3401f16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Trigger Action: Is Active And Enabled
haystackProgrammer: CinemachineTriggerAction.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;isActiveAndEnabled
tag3: Cinemachine.CinemachineTriggerAction;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3d7973b-3965-4d08-b599-5c15d5fc342c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Trigger Action: Get Transform
haystackProgrammer: CinemachineTriggerAction.transform (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.transform@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"041acdd2-b069-485d-8c4d-4a35c1576dd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Trigger Action: Get Game Object
haystackProgrammer: CinemachineTriggerAction.gameObject (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.gameObject@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9acfad37-a3eb-4d39-bd19-2293f10efd07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Trigger Action: Get Tag
haystackProgrammer: CinemachineTriggerAction.tag (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.tag@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eeb1396a-18b5-4410-8888-8f755eaffa94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Trigger Action: Set Tag
haystackProgrammer: CinemachineTriggerAction.tag (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.tag@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d7794b8e-eed1-4c9f-83c7-30201363914e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Trigger Action: Get Name
haystackProgrammer: CinemachineTriggerAction.name (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.name@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91428fde-6510-4ec3-8665-8c8ab27664fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Trigger Action: Set Name
haystackProgrammer: CinemachineTriggerAction.name (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.name@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1d779a88-455e-4332-8424-761d05e8e273","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Trigger Action: Get Hide Flags
haystackProgrammer: CinemachineTriggerAction.hideFlags (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.hideFlags@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"829aa2ec-8444-4ac4-accb-5f92d39f085d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Trigger Action: Set Hide Flags
haystackProgrammer: CinemachineTriggerAction.hideFlags (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.hideFlags@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineTriggerAction|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"290e8263-68ca-498c-be6b-f47f968c1a9f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Layer Mask
labelProgrammer: m_LayerMask (get)
haystackHuman: Cinemachine Trigger Action: Get M_ Layer Mask
haystackProgrammer: CinemachineTriggerAction.m_LayerMask (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_LayerMask@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_LayerMask
tag3: Cinemachine.CinemachineTriggerAction;m_LayerMask
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"m_LayerMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eeb72c46-4368-42aa-862a-e06a4d0da37b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Layer Mask
labelProgrammer: m_LayerMask (set)
haystackHuman: Cinemachine Trigger Action: Set M_ Layer Mask
haystackProgrammer: CinemachineTriggerAction.m_LayerMask (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_LayerMask@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_LayerMask
tag3: Cinemachine.CinemachineTriggerAction;m_LayerMask
valueInputTypes: Cinemachine.CinemachineTriggerAction|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"m_LayerMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2e030a9-758e-4325-95bf-39069a5d3ada","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ With Tag
labelProgrammer: m_WithTag (get)
haystackHuman: Cinemachine Trigger Action: Get M_ With Tag
haystackProgrammer: CinemachineTriggerAction.m_WithTag (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_WithTag@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_WithTag
tag3: Cinemachine.CinemachineTriggerAction;m_WithTag
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.String
unit:
{"member":{"name":"m_WithTag","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc2f9740-9d03-4391-8731-bc2969645940","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ With Tag
labelProgrammer: m_WithTag (set)
haystackHuman: Cinemachine Trigger Action: Set M_ With Tag
haystackProgrammer: CinemachineTriggerAction.m_WithTag (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_WithTag@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_WithTag
tag3: Cinemachine.CinemachineTriggerAction;m_WithTag
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"m_WithTag","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3e5fffff-2114-4761-bd85-051865b4fe37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Without Tag
labelProgrammer: m_WithoutTag (get)
haystackHuman: Cinemachine Trigger Action: Get M_ Without Tag
haystackProgrammer: CinemachineTriggerAction.m_WithoutTag (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_WithoutTag@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_WithoutTag
tag3: Cinemachine.CinemachineTriggerAction;m_WithoutTag
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.String
unit:
{"member":{"name":"m_WithoutTag","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"399e1aed-c231-465f-825a-2b0a5eae34b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Without Tag
labelProgrammer: m_WithoutTag (set)
haystackHuman: Cinemachine Trigger Action: Set M_ Without Tag
haystackProgrammer: CinemachineTriggerAction.m_WithoutTag (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_WithoutTag@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_WithoutTag
tag3: Cinemachine.CinemachineTriggerAction;m_WithoutTag
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"m_WithoutTag","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d31a2ab0-3c38-40df-9c8e-e3740ece7a71","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Skip First
labelProgrammer: m_SkipFirst (get)
haystackHuman: Cinemachine Trigger Action: Get M_ Skip First
haystackProgrammer: CinemachineTriggerAction.m_SkipFirst (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_SkipFirst@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_SkipFirst
tag3: Cinemachine.CinemachineTriggerAction;m_SkipFirst
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Int32
unit:
{"member":{"name":"m_SkipFirst","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"824c7f48-92ce-4e57-99d1-1bc2b2fdf5e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Skip First
labelProgrammer: m_SkipFirst (set)
haystackHuman: Cinemachine Trigger Action: Set M_ Skip First
haystackProgrammer: CinemachineTriggerAction.m_SkipFirst (set)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_SkipFirst@set
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_SkipFirst
tag3: Cinemachine.CinemachineTriggerAction;m_SkipFirst
valueInputTypes: Cinemachine.CinemachineTriggerAction|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"m_SkipFirst","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"18daf654-c9f1-4f9a-be65-0bfc9bf4a658","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Repeating
labelProgrammer: m_Repeating (get)
haystackHuman: Cinemachine Trigger Action: Get M_ Repeating
haystackProgrammer: CinemachineTriggerAction.m_Repeating (get)
favoriteKey: Cinemachine.CinemachineTriggerAction.m_Repeating@get
tag1: Cinemachine.CinemachineTriggerAction
tag2: Cinemachine.CinemachineTriggerAction;m_Repeating
tag3: Cinemachine.CinemachineTriggerAction;m_Repeating
valueInputTypes: Cinemachine.CinemachineTriggerAction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_Repeating","parameterTypes":null,"targetType":"Cinemachine.CinemachineTriggerAction","targetTypeName":"Cinemachine.CinemachineTriggerAction","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f314cdda-b214-4c46-afa1-9212d9d00a45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
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labelProgrammer: m_Repeating (set)
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labelProgrammer: m_OnObjectEnter (get)
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: m_OnObjectExit (get)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: IsInvoking ()
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labelProgrammer: CancelInvoke ()
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labelProgrammer: Invoke (methodName, time)
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelProgrammer: CancelInvoke (methodName)
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labelProgrammer: IsInvoking (methodName)
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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labelProgrammer: StartCoroutine (routine)
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labelProgrammer: print (message)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponentInChildren (t)
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labelHuman: Get Component In Parent (T)
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labelProgrammer: GetComponentsInParent (t)
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labelProgrammer: GetComponents (type)
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Group Weight Manipulator: Get Component Index
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Group Weight Manipulator: Compare Tag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Group Weight Manipulator: Compare Tag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Group Weight Manipulator: Send Message Upwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
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labelProgrammer: SendMessageUpwards (methodName)
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labelProgrammer: SendMessageUpwards (methodName, options)
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labelProgrammer: SendMessage (methodName, value)
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName)
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Group Weight Manipulator: Broadcast Message
haystackProgrammer: GroupWeightManipulator.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Group Weight Manipulator: Get Instance ID
haystackProgrammer: GroupWeightManipulator.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Group Weight Manipulator: Get Hash Code
haystackProgrammer: GroupWeightManipulator.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Group Weight Manipulator: Equals
haystackProgrammer: GroupWeightManipulator.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Group Weight Manipulator: Instantiate
haystackProgrammer: GroupWeightManipulator.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Group Weight Manipulator: Instantiate
haystackProgrammer: GroupWeightManipulator.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Group Weight Manipulator: Instantiate
haystackProgrammer: GroupWeightManipulator.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Group Weight Manipulator: Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Group Weight Manipulator: Instantiate
haystackProgrammer: GroupWeightManipulator.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Group Weight Manipulator: Instantiate
haystackProgrammer: GroupWeightManipulator.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Group Weight Manipulator: Destroy
haystackProgrammer: GroupWeightManipulator.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Group Weight Manipulator: Destroy
haystackProgrammer: GroupWeightManipulator.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Group Weight Manipulator: Destroy Immediate
haystackProgrammer: GroupWeightManipulator.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Group Weight Manipulator: Destroy Immediate
haystackProgrammer: GroupWeightManipulator.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Group Weight Manipulator: Find Objects By Type
haystackProgrammer: GroupWeightManipulator.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Group Weight Manipulator: Find Objects By Type
haystackProgrammer: GroupWeightManipulator.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Group Weight Manipulator: Dont Destroy On Load
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Group Weight Manipulator: Find First Object By Type
haystackProgrammer: GroupWeightManipulator.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Group Weight Manipulator: Find Any Object By Type
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Group Weight Manipulator: To String
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{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f48be815-c419-47bd-9164-c2a10b3ea3e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Group Weight Manipulator: Equals
haystackProgrammer: GroupWeightManipulator.Equals
favoriteKey: Cinemachine.GroupWeightManipulator.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f0aace2-077f-4210-a415-4673b73d4a71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Group Weight Manipulator: Get Type
haystackProgrammer: GroupWeightManipulator.GetType
favoriteKey: Cinemachine.GroupWeightManipulator.GetType()@any
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8eefd736-812f-4013-be6a-4a6f8f58efd1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Group Weight Manipulator: Reference Equals
haystackProgrammer: GroupWeightManipulator.ReferenceEquals
favoriteKey: Cinemachine.GroupWeightManipulator.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb507fdf-6b58-45a7-a777-7a16842bb4cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Group Weight Manipulator: Get Destroy Cancellation Token
haystackProgrammer: GroupWeightManipulator.destroyCancellationToken (get)
favoriteKey: Cinemachine.GroupWeightManipulator.destroyCancellationToken@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d75768bb-6341-4cbc-96ef-69242b8b1e32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Group Weight Manipulator: Get Use GUI Layout
haystackProgrammer: GroupWeightManipulator.useGUILayout (get)
favoriteKey: Cinemachine.GroupWeightManipulator.useGUILayout@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff33dc88-8d83-49e2-a6a1-712549e0d689","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Group Weight Manipulator: Set Use GUI Layout
haystackProgrammer: GroupWeightManipulator.useGUILayout (set)
favoriteKey: Cinemachine.GroupWeightManipulator.useGUILayout@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e33244bf-71e8-494e-9117-facccd975d39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Group Weight Manipulator: Get Did Start
haystackProgrammer: GroupWeightManipulator.didStart (get)
favoriteKey: Cinemachine.GroupWeightManipulator.didStart@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37bdf339-3575-4c40-add9-1d843854cc8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Group Weight Manipulator: Get Did Awake
haystackProgrammer: GroupWeightManipulator.didAwake (get)
favoriteKey: Cinemachine.GroupWeightManipulator.didAwake@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae5fa68a-8767-44dc-92ba-1648c3ff66c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Group Weight Manipulator: Get Run In Edit Mode
haystackProgrammer: GroupWeightManipulator.runInEditMode (get)
favoriteKey: Cinemachine.GroupWeightManipulator.runInEditMode@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a713dcb7-df6a-4517-b6a3-2d013968b8cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Group Weight Manipulator: Set Run In Edit Mode
haystackProgrammer: GroupWeightManipulator.runInEditMode (set)
favoriteKey: Cinemachine.GroupWeightManipulator.runInEditMode@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e82ab6d0-42d0-447d-8b08-c7d47b513d8a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Group Weight Manipulator: Get Enabled
haystackProgrammer: GroupWeightManipulator.enabled (get)
favoriteKey: Cinemachine.GroupWeightManipulator.enabled@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;enabled
tag3: Cinemachine.GroupWeightManipulator;enabled
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae44cdc0-d348-49b7-afd5-41a8a8cfc534","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Group Weight Manipulator: Set Enabled
haystackProgrammer: GroupWeightManipulator.enabled (set)
favoriteKey: Cinemachine.GroupWeightManipulator.enabled@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;enabled
tag3: Cinemachine.GroupWeightManipulator;enabled
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2aaca7aa-eeab-46fd-8bb0-339dc626399b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Group Weight Manipulator: Is Active And Enabled
haystackProgrammer: GroupWeightManipulator.isActiveAndEnabled (get)
favoriteKey: Cinemachine.GroupWeightManipulator.isActiveAndEnabled@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;isActiveAndEnabled
tag3: Cinemachine.GroupWeightManipulator;isActiveAndEnabled
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"333756de-baa6-46d4-861b-295162dc3190","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Group Weight Manipulator: Get Transform
haystackProgrammer: GroupWeightManipulator.transform (get)
favoriteKey: Cinemachine.GroupWeightManipulator.transform@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5419088e-3c50-4d3d-b9fe-437ac12e99b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Group Weight Manipulator: Get Game Object
haystackProgrammer: GroupWeightManipulator.gameObject (get)
favoriteKey: Cinemachine.GroupWeightManipulator.gameObject@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af91caff-2ddc-4cc9-b1d9-a35707c9e875","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Group Weight Manipulator: Get Tag
haystackProgrammer: GroupWeightManipulator.tag (get)
favoriteKey: Cinemachine.GroupWeightManipulator.tag@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db0a6577-5e02-4f50-a537-ef0f99ebc40e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Group Weight Manipulator: Set Tag
haystackProgrammer: GroupWeightManipulator.tag (set)
favoriteKey: Cinemachine.GroupWeightManipulator.tag@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.GroupWeightManipulator|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"339c9f6e-1e18-447c-9438-58b26fdee888","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Group Weight Manipulator: Get Name
haystackProgrammer: GroupWeightManipulator.name (get)
favoriteKey: Cinemachine.GroupWeightManipulator.name@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dfc9a9e-bc83-4893-8d39-c4b4558794c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Group Weight Manipulator: Set Name
haystackProgrammer: GroupWeightManipulator.name (set)
favoriteKey: Cinemachine.GroupWeightManipulator.name@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.GroupWeightManipulator|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0fa939b2-add1-4072-a81d-3ab14ec5053a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Group Weight Manipulator: Get Hide Flags
haystackProgrammer: GroupWeightManipulator.hideFlags (get)
favoriteKey: Cinemachine.GroupWeightManipulator.hideFlags@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e36d29bc-a312-4a29-802c-0dedb69b2dcf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Group Weight Manipulator: Set Hide Flags
haystackProgrammer: GroupWeightManipulator.hideFlags (set)
favoriteKey: Cinemachine.GroupWeightManipulator.hideFlags@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.GroupWeightManipulator|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e825e25c-a21d-40ea-951e-f256195efa31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 0
labelProgrammer: m_Weight0 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 0
haystackProgrammer: GroupWeightManipulator.m_Weight0 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight0@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight0
tag3: Cinemachine.GroupWeightManipulator;m_Weight0
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight0","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66d56930-abb7-40bf-b6a4-46a3a173abd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 0
labelProgrammer: m_Weight0 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 0
haystackProgrammer: GroupWeightManipulator.m_Weight0 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight0@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight0
tag3: Cinemachine.GroupWeightManipulator;m_Weight0
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight0","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"813dfd3b-8e8d-439b-9c93-0addd500a709","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 1
labelProgrammer: m_Weight1 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 1
haystackProgrammer: GroupWeightManipulator.m_Weight1 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight1@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight1
tag3: Cinemachine.GroupWeightManipulator;m_Weight1
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight1","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43f81325-2103-41f4-b19e-80d98dcd4e54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 1
labelProgrammer: m_Weight1 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 1
haystackProgrammer: GroupWeightManipulator.m_Weight1 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight1@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight1
tag3: Cinemachine.GroupWeightManipulator;m_Weight1
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight1","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2157654a-2c2a-460c-81e5-c074d948c08c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 2
labelProgrammer: m_Weight2 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 2
haystackProgrammer: GroupWeightManipulator.m_Weight2 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight2@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight2
tag3: Cinemachine.GroupWeightManipulator;m_Weight2
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight2","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cf8d49d-3f5a-4519-aa4f-ffd6a0e0f208","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 2
labelProgrammer: m_Weight2 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 2
haystackProgrammer: GroupWeightManipulator.m_Weight2 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight2@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight2
tag3: Cinemachine.GroupWeightManipulator;m_Weight2
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight2","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1f3fac4a-7448-43e9-af81-3a7e5bd89b79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 3
labelProgrammer: m_Weight3 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 3
haystackProgrammer: GroupWeightManipulator.m_Weight3 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight3@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight3
tag3: Cinemachine.GroupWeightManipulator;m_Weight3
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight3","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"094bde5d-f96d-4ca2-a215-3a542f957c10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 3
labelProgrammer: m_Weight3 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 3
haystackProgrammer: GroupWeightManipulator.m_Weight3 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight3@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight3
tag3: Cinemachine.GroupWeightManipulator;m_Weight3
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight3","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0ff37652-a4a8-4606-8137-ff9bbc225e2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 4
labelProgrammer: m_Weight4 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 4
haystackProgrammer: GroupWeightManipulator.m_Weight4 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight4@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight4
tag3: Cinemachine.GroupWeightManipulator;m_Weight4
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight4","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"938269f6-5fe3-486f-a6bd-6e9a1a6e47a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 4
labelProgrammer: m_Weight4 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 4
haystackProgrammer: GroupWeightManipulator.m_Weight4 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight4@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight4
tag3: Cinemachine.GroupWeightManipulator;m_Weight4
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight4","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"aef4820d-6210-4c2f-89d4-288ffab94a86","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 5
labelProgrammer: m_Weight5 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 5
haystackProgrammer: GroupWeightManipulator.m_Weight5 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight5@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight5
tag3: Cinemachine.GroupWeightManipulator;m_Weight5
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight5","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be11d080-a13a-40d3-856b-e2715f32ce50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 5
labelProgrammer: m_Weight5 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 5
haystackProgrammer: GroupWeightManipulator.m_Weight5 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight5@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight5
tag3: Cinemachine.GroupWeightManipulator;m_Weight5
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight5","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4f717856-ff38-4228-9521-ad0c75debf82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 6
labelProgrammer: m_Weight6 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 6
haystackProgrammer: GroupWeightManipulator.m_Weight6 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight6@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight6
tag3: Cinemachine.GroupWeightManipulator;m_Weight6
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight6","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbc2d854-a639-456b-8a35-dea2fa56b136","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 6
labelProgrammer: m_Weight6 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 6
haystackProgrammer: GroupWeightManipulator.m_Weight6 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight6@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight6
tag3: Cinemachine.GroupWeightManipulator;m_Weight6
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight6","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2706cd3e-8618-41c0-bda7-74c7dadb0a8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Weight 7
labelProgrammer: m_Weight7 (get)
haystackHuman: Group Weight Manipulator: Get M_ Weight 7
haystackProgrammer: GroupWeightManipulator.m_Weight7 (get)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight7@get
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight7
tag3: Cinemachine.GroupWeightManipulator;m_Weight7
valueInputTypes: Cinemachine.GroupWeightManipulator
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Weight7","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49e7ca9d-f18a-4c8f-9a50-db7d2abfe25b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Weight 7
labelProgrammer: m_Weight7 (set)
haystackHuman: Group Weight Manipulator: Set M_ Weight 7
haystackProgrammer: GroupWeightManipulator.m_Weight7 (set)
favoriteKey: Cinemachine.GroupWeightManipulator.m_Weight7@set
tag1: Cinemachine.GroupWeightManipulator
tag2: Cinemachine.GroupWeightManipulator;m_Weight7
tag3: Cinemachine.GroupWeightManipulator;m_Weight7
valueInputTypes: Cinemachine.GroupWeightManipulator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Weight7","parameterTypes":null,"targetType":"Cinemachine.GroupWeightManipulator","targetTypeName":"Cinemachine.GroupWeightManipulator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"512d9e3c-b526-4bf6-ac7c-d49bc33c65fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse At Position With Velocity (Position, Velocity)
labelProgrammer: GenerateImpulseAtPositionWithVelocity (position, velocity)
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse At Position With Velocity
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulseAtPositionWithVelocity
tag1: Cinemachine.CinemachineCollisionImpulseSource
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulseAtPositionWithVelocity(UnityEngine.Vector3UnityEngine.Vector3)@any

tag2:
Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseAtPositionWithVelocity;UnityEngine.Vector3;UnityEngine.Vector3

tag3:
Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseAtPositionWithVelocity;UnityEngine.Vector3;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["position","velocity"],"member":{"name":"GenerateImpulseAtPositionWithVelocity","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%velocity":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9c0b4e23-5228-4a17-974e-817f34b4a7dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse With Velocity (Velocity)
labelProgrammer: GenerateImpulseWithVelocity (velocity)
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse With Velocity
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulseWithVelocity
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulseWithVelocity(UnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseWithVelocity;UnityEngine.Vector3
tag3: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseWithVelocity;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["velocity"],"member":{"name":"GenerateImpulseWithVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%velocity":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fa6ec79b-1bb8-4f15-91c3-14178a7cec09","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse With Force (Force)
labelProgrammer: GenerateImpulseWithForce (force)
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse With Force
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulseWithForce
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulseWithForce(System.Single)@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseWithForce;System.Single
tag3: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseWithForce;System.Single
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Single
unit:
{"chainable":false,"parameterNames":["force"],"member":{"name":"GenerateImpulseWithForce","parameterTypes":["System.Single"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%force":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"21bbcf52-46a1-4a31-9510-35ed5ebfe178","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse ()
labelProgrammer: GenerateImpulse ()
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulse
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulse()@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulse;
tag3: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulse;
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GenerateImpulse","parameterTypes":[],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25a42906-960c-40ae-90a9-05e40336b36d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse At (Position, Velocity)
labelProgrammer: GenerateImpulseAt (position, velocity)
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse At
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulseAt
tag1: Cinemachine.CinemachineCollisionImpulseSource
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulseAt(UnityEngine.Vector3UnityEngine.Vector3)@any

tag2:
Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseAt;UnityEngine.Vector3;UnityEngine.Vector3

tag3:
Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulseAt;UnityEngine.Vector3;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["position","velocity"],"member":{"name":"GenerateImpulseAt","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%velocity":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2a2f2780-d1aa-41d0-b523-6e5a158910cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse (Velocity)
labelProgrammer: GenerateImpulse (velocity)
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulse
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulse(UnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulse;UnityEngine.Vector3
tag3: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulse;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["velocity"],"member":{"name":"GenerateImpulse","parameterTypes":["UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%velocity":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7f776beb-7b12-4785-93d4-57b1cd3bec15","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse (Force)
labelProgrammer: GenerateImpulse (force)
haystackHuman: Cinemachine Collision Impulse Source: Generate Impulse
haystackProgrammer: CinemachineCollisionImpulseSource.GenerateImpulse
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.GenerateImpulse(System.Single)@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulse;System.Single
tag3: Cinemachine.CinemachineCollisionImpulseSource;GenerateImpulse;System.Single
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Single
unit:
{"chainable":false,"parameterNames":["force"],"member":{"name":"GenerateImpulse","parameterTypes":["System.Single"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%force":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"011e9fce-961b-45ef-9fd0-f8343807b46a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Collision Impulse Source: Is Invoking
haystackProgrammer: CinemachineCollisionImpulseSource.IsInvoking
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.IsInvoking()@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98340bd7-97ef-4e26-af71-85ee6cf18f7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Collision Impulse Source: Cancel Invoke
haystackProgrammer: CinemachineCollisionImpulseSource.CancelInvoke
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.CancelInvoke()@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41da9fe0-a9f5-41cc-b21e-8069ec82823a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Collision Impulse Source: Invoke
haystackProgrammer: CinemachineCollisionImpulseSource.Invoke
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3238624d-934e-43a1-934d-f74f47929c15","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Collision Impulse Source: Invoke Repeating
haystackProgrammer: CinemachineCollisionImpulseSource.InvokeRepeating
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.String|System.Single
favoriteKey:
Cinemachine.CinemachineCollisionImpulseSource.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineCollisionImpulseSource;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f8d8fb6d-9bdd-4864-b34d-788e7b4ed985","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Collision Impulse Source: Cancel Invoke
haystackProgrammer: CinemachineCollisionImpulseSource.CancelInvoke
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.String
unit:
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haystackProgrammer: CinemachineCollisionImpulseSource.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Cinemachine Collision Impulse Source: Instantiate
haystackProgrammer: CinemachineCollisionImpulseSource.Instantiate
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labelProgrammer: Instantiate (original, scene)
haystackHuman: Cinemachine Collision Impulse Source: Instantiate
haystackProgrammer: CinemachineCollisionImpulseSource.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Cinemachine Collision Impulse Source: Instantiate
haystackProgrammer: CinemachineCollisionImpulseSource.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Cinemachine Collision Impulse Source: Instantiate
haystackProgrammer: CinemachineCollisionImpulseSource.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Collision Impulse Source: Destroy
haystackProgrammer: CinemachineCollisionImpulseSource.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Collision Impulse Source: Destroy
haystackProgrammer: CinemachineCollisionImpulseSource.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Cinemachine Collision Impulse Source: Destroy Immediate
haystackProgrammer: CinemachineCollisionImpulseSource.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Cinemachine Collision Impulse Source: Destroy Immediate
haystackProgrammer: CinemachineCollisionImpulseSource.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Cinemachine Collision Impulse Source: Find Objects By Type
haystackProgrammer: CinemachineCollisionImpulseSource.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Collision Impulse Source: Find Objects By Type
haystackProgrammer: CinemachineCollisionImpulseSource.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Collision Impulse Source: Dont Destroy On Load
haystackProgrammer: CinemachineCollisionImpulseSource.DontDestroyOnLoad
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.DontDestroyOnLoad(UnityEngine.Object)@any
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Collision Impulse Source: Find First Object By Type
haystackProgrammer: CinemachineCollisionImpulseSource.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.FindFirstObjectByType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Collision Impulse Source: Find Any Object By Type
haystackProgrammer: CinemachineCollisionImpulseSource.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.FindAnyObjectByType(System.Type)@any
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Collision Impulse Source: Find First Object By Type
haystackProgrammer: CinemachineCollisionImpulseSource.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Collision Impulse Source: Find Any Object By Type
haystackProgrammer: CinemachineCollisionImpulseSource.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Collision Impulse Source: To String
haystackProgrammer: CinemachineCollisionImpulseSource.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Collision Impulse Source: Equals
haystackProgrammer: CinemachineCollisionImpulseSource.Equals
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.Equals(System.ObjectSystem.Object)@any
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Collision Impulse Source: Get Type
haystackProgrammer: CinemachineCollisionImpulseSource.GetType
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.GetType()@any
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Collision Impulse Source: Reference Equals
haystackProgrammer: CinemachineCollisionImpulseSource.ReferenceEquals
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.ReferenceEquals(System.ObjectSystem.Object)@any
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Destroy Cancellation Token
haystackProgrammer: CinemachineCollisionImpulseSource.destroyCancellationToken (get)
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Use GUI Layout
haystackProgrammer: CinemachineCollisionImpulseSource.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.useGUILayout@get
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valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6396c50-6bcb-488e-872c-f3e2a3be4862","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Collision Impulse Source: Set Use GUI Layout
haystackProgrammer: CinemachineCollisionImpulseSource.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.useGUILayout@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7bd5b624-d56c-49a4-ab5c-15fc3aac628f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Did Start
haystackProgrammer: CinemachineCollisionImpulseSource.didStart (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.didStart@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9cc79406-c198-428d-b542-657d004a6b77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Did Awake
haystackProgrammer: CinemachineCollisionImpulseSource.didAwake (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.didAwake@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3b25cd1-827b-4914-bc71-53d4e9138394","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Run In Edit Mode
haystackProgrammer: CinemachineCollisionImpulseSource.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.runInEditMode@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e531605-f3ed-4039-9b22-38865ae38f7a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Collision Impulse Source: Set Run In Edit Mode
haystackProgrammer: CinemachineCollisionImpulseSource.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.runInEditMode@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2263a2e4-46f7-408f-8240-5807505b0ca0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Enabled
haystackProgrammer: CinemachineCollisionImpulseSource.enabled (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.enabled@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;enabled
tag3: Cinemachine.CinemachineCollisionImpulseSource;enabled
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94b3eada-b14a-45a3-ac36-87325db9950e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Collision Impulse Source: Set Enabled
haystackProgrammer: CinemachineCollisionImpulseSource.enabled (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.enabled@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;enabled
tag3: Cinemachine.CinemachineCollisionImpulseSource;enabled
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2ff24e97-6adc-439a-ba34-797f6985a40d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Collision Impulse Source: Is Active And Enabled
haystackProgrammer: CinemachineCollisionImpulseSource.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;isActiveAndEnabled
tag3: Cinemachine.CinemachineCollisionImpulseSource;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3da1e5c7-e932-46da-b73d-87155293d8c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Transform
haystackProgrammer: CinemachineCollisionImpulseSource.transform (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.transform@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7faa6ec3-0ce2-412e-9ebd-f874d0cce23b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Game Object
haystackProgrammer: CinemachineCollisionImpulseSource.gameObject (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.gameObject@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f34f23e-4467-4c05-8340-f78dc0c84ea1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Tag
haystackProgrammer: CinemachineCollisionImpulseSource.tag (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.tag@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64de83fa-b3e2-4499-beaa-5ead998d2f98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Collision Impulse Source: Set Tag
haystackProgrammer: CinemachineCollisionImpulseSource.tag (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.tag@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1debb511-8432-4cd4-ba8c-6c3fcc6b5875","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Name
haystackProgrammer: CinemachineCollisionImpulseSource.name (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.name@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1aba0895-6f6b-4b7c-ab2e-6f1bdfa79956","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Collision Impulse Source: Set Name
haystackProgrammer: CinemachineCollisionImpulseSource.name (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.name@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f13c949d-e9c9-4544-8122-a1255f90284a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Collision Impulse Source: Get Hide Flags
haystackProgrammer: CinemachineCollisionImpulseSource.hideFlags (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.hideFlags@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"934f3ff9-aff4-408b-9b3d-4af48a604c88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Collision Impulse Source: Set Hide Flags
haystackProgrammer: CinemachineCollisionImpulseSource.hideFlags (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.hideFlags@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"850a16a9-f85d-45f3-8116-60c02f8189a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Layer Mask
labelProgrammer: m_LayerMask (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Layer Mask
haystackProgrammer: CinemachineCollisionImpulseSource.m_LayerMask (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_LayerMask@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_LayerMask
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_LayerMask
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"m_LayerMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"872d80db-ce38-462d-9c1e-68a518e0985d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Layer Mask
labelProgrammer: m_LayerMask (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Layer Mask
haystackProgrammer: CinemachineCollisionImpulseSource.m_LayerMask (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_LayerMask@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_LayerMask
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_LayerMask
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"m_LayerMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1b1bf0d-e1a4-4735-9102-dc91b4b2c027","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Ignore Tag
labelProgrammer: m_IgnoreTag (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Ignore Tag
haystackProgrammer: CinemachineCollisionImpulseSource.m_IgnoreTag (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_IgnoreTag@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_IgnoreTag
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_IgnoreTag
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.String
unit:
{"member":{"name":"m_IgnoreTag","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c5ec599-db31-41fe-ae5b-7e370aaa5155","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Ignore Tag
labelProgrammer: m_IgnoreTag (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Ignore Tag
haystackProgrammer: CinemachineCollisionImpulseSource.m_IgnoreTag (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_IgnoreTag@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_IgnoreTag
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_IgnoreTag
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"m_IgnoreTag","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8ed38927-33f2-4464-9002-dd868a775a45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Use Impact Direction
labelProgrammer: m_UseImpactDirection (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Use Impact Direction
haystackProgrammer: CinemachineCollisionImpulseSource.m_UseImpactDirection (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_UseImpactDirection@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_UseImpactDirection
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_UseImpactDirection
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_UseImpactDirection","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a947550-d57e-4225-977e-d93c689567a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Use Impact Direction
labelProgrammer: m_UseImpactDirection (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Use Impact Direction
haystackProgrammer: CinemachineCollisionImpulseSource.m_UseImpactDirection (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_UseImpactDirection@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_UseImpactDirection
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_UseImpactDirection
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_UseImpactDirection","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"64b4dff9-cb34-4978-a7d7-76b441976413","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Scale Impact With Mass
labelProgrammer: m_ScaleImpactWithMass (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Scale Impact With Mass
haystackProgrammer: CinemachineCollisionImpulseSource.m_ScaleImpactWithMass (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_ScaleImpactWithMass@get
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_ScaleImpactWithMass
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_ScaleImpactWithMass
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_ScaleImpactWithMass","parameterTypes":null,"targetType":"Cinemachine.CinemachineCollisionImpulseSource","targetTypeName":"Cinemachine.CinemachineCollisionImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48788e4f-2544-4797-9709-411bd59b4bf8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Scale Impact With Mass
labelProgrammer: m_ScaleImpactWithMass (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Scale Impact With Mass
haystackProgrammer: CinemachineCollisionImpulseSource.m_ScaleImpactWithMass (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_ScaleImpactWithMass@set
tag1: Cinemachine.CinemachineCollisionImpulseSource
tag2: Cinemachine.CinemachineCollisionImpulseSource;m_ScaleImpactWithMass
tag3: Cinemachine.CinemachineCollisionImpulseSource;m_ScaleImpactWithMass
valueInputTypes: Cinemachine.CinemachineCollisionImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
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labelHuman: Get M_ Scale Impact With Speed
labelProgrammer: m_ScaleImpactWithSpeed (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Scale Impact With Speed
haystackProgrammer: CinemachineCollisionImpulseSource.m_ScaleImpactWithSpeed (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Scale Impact With Speed
labelProgrammer: m_ScaleImpactWithSpeed (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Scale Impact With Speed
haystackProgrammer: CinemachineCollisionImpulseSource.m_ScaleImpactWithSpeed (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Impulse Definition
labelProgrammer: m_ImpulseDefinition (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Impulse Definition
haystackProgrammer: CinemachineCollisionImpulseSource.m_ImpulseDefinition (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_ImpulseDefinition@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Impulse Definition
labelProgrammer: m_ImpulseDefinition (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Impulse Definition
haystackProgrammer: CinemachineCollisionImpulseSource.m_ImpulseDefinition (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_ImpulseDefinition@set
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Default Velocity
labelProgrammer: m_DefaultVelocity (get)
haystackHuman: Cinemachine Collision Impulse Source: Get M_ Default Velocity
haystackProgrammer: CinemachineCollisionImpulseSource.m_DefaultVelocity (get)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_DefaultVelocity@get
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Default Velocity
labelProgrammer: m_DefaultVelocity (set)
haystackHuman: Cinemachine Collision Impulse Source: Set M_ Default Velocity
haystackProgrammer: CinemachineCollisionImpulseSource.m_DefaultVelocity (set)
favoriteKey: Cinemachine.CinemachineCollisionImpulseSource.m_DefaultVelocity@set
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Signal (Time Since Signal Start, Pos, Rot)
labelProgrammer: GetSignal (timeSinceSignalStart, pos, rot)
haystackHuman: Cinemachine Fixed Signal: Get Signal
haystackProgrammer: CinemachineFixedSignal.GetSignal
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valueOutputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
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tag3:
Cinemachine.CinemachineFixedSignal;GetSignal;System.Single;UnityEngine.Vector3&;UnityEngine.Quaternion&

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Cinemachine Fixed Signal: Create Instance
haystackProgrammer: CinemachineFixedSignal.CreateInstance
favoriteKey: Cinemachine.CinemachineFixedSignal.CreateInstance(System.String)@any
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valueOutputTypes: UnityEngine.ScriptableObject
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Cinemachine Fixed Signal: Create Instance
haystackProgrammer: CinemachineFixedSignal.CreateInstance
favoriteKey: Cinemachine.CinemachineFixedSignal.CreateInstance(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Fixed Signal: Get Instance ID
haystackProgrammer: CinemachineFixedSignal.GetInstanceID
favoriteKey: Cinemachine.CinemachineFixedSignal.GetInstanceID()@any
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valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Fixed Signal: Get Hash Code
haystackProgrammer: CinemachineFixedSignal.GetHashCode
favoriteKey: Cinemachine.CinemachineFixedSignal.GetHashCode()@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;GetHashCode;
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valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Cinemachine Fixed Signal: Equals
haystackProgrammer: CinemachineFixedSignal.Equals
favoriteKey: Cinemachine.CinemachineFixedSignal.Equals(System.Object)@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Cinemachine.CinemachineFixedSignal|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Cinemachine Fixed Signal: Instantiate
haystackProgrammer: CinemachineFixedSignal.Instantiate
tag1: Cinemachine.CinemachineFixedSignal
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineFixedSignal.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Cinemachine Fixed Signal: Instantiate
haystackProgrammer: CinemachineFixedSignal.Instantiate
tag1: Cinemachine.CinemachineFixedSignal
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
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Cinemachine.CinemachineFixedSignal.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Cinemachine Fixed Signal: Instantiate
haystackProgrammer: CinemachineFixedSignal.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Cinemachine Fixed Signal: Instantiate
haystackProgrammer: CinemachineFixedSignal.Instantiate
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favoriteKey:
Cinemachine.CinemachineFixedSignal.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Cinemachine Fixed Signal: Instantiate
haystackProgrammer: CinemachineFixedSignal.Instantiate
favoriteKey: Cinemachine.CinemachineFixedSignal.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: CinemachineFixedSignal.Instantiate
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Fixed Signal: Destroy
haystackProgrammer: CinemachineFixedSignal.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Fixed Signal: Destroy
haystackProgrammer: CinemachineFixedSignal.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Cinemachine Fixed Signal: Destroy Immediate
haystackProgrammer: CinemachineFixedSignal.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Cinemachine Fixed Signal: Destroy Immediate
haystackProgrammer: CinemachineFixedSignal.DestroyImmediate
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tag2: Cinemachine.CinemachineFixedSignal;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Cinemachine Fixed Signal: Find Objects By Type
haystackProgrammer: CinemachineFixedSignal.FindObjectsByType
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineFixedSignal.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Fixed Signal: Find Objects By Type
haystackProgrammer: CinemachineFixedSignal.FindObjectsByType
tag1: Cinemachine.CinemachineFixedSignal
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineFixedSignal.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Cinemachine.CinemachineFixedSignal;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Fixed Signal: Dont Destroy On Load
haystackProgrammer: CinemachineFixedSignal.DontDestroyOnLoad
favoriteKey: Cinemachine.CinemachineFixedSignal.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Fixed Signal: Find First Object By Type
haystackProgrammer: CinemachineFixedSignal.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineFixedSignal.FindFirstObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Fixed Signal: Find Any Object By Type
haystackProgrammer: CinemachineFixedSignal.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineFixedSignal.FindAnyObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Fixed Signal: Find First Object By Type
haystackProgrammer: CinemachineFixedSignal.FindFirstObjectByType
tag1: Cinemachine.CinemachineFixedSignal
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineFixedSignal.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineFixedSignal;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Fixed Signal: Find Any Object By Type
haystackProgrammer: CinemachineFixedSignal.FindAnyObjectByType
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineFixedSignal.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Fixed Signal: To String
haystackProgrammer: CinemachineFixedSignal.ToString
favoriteKey: Cinemachine.CinemachineFixedSignal.ToString()@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Fixed Signal: Equals
haystackProgrammer: CinemachineFixedSignal.Equals
favoriteKey: Cinemachine.CinemachineFixedSignal.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Fixed Signal: Get Type
haystackProgrammer: CinemachineFixedSignal.GetType
favoriteKey: Cinemachine.CinemachineFixedSignal.GetType()@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Fixed Signal: Reference Equals
haystackProgrammer: CinemachineFixedSignal.ReferenceEquals
favoriteKey: Cinemachine.CinemachineFixedSignal.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Signal Duration
labelProgrammer: SignalDuration (get)
haystackHuman: Cinemachine Fixed Signal: Get Signal Duration
haystackProgrammer: CinemachineFixedSignal.SignalDuration (get)
favoriteKey: Cinemachine.CinemachineFixedSignal.SignalDuration@get
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;SignalDuration
tag3: Cinemachine.CinemachineFixedSignal;SignalDuration
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Fixed Signal: Get Name
haystackProgrammer: CinemachineFixedSignal.name (get)
favoriteKey: Cinemachine.CinemachineFixedSignal.name@get
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Fixed Signal: Set Name
haystackProgrammer: CinemachineFixedSignal.name (set)
favoriteKey: Cinemachine.CinemachineFixedSignal.name@set
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineFixedSignal|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Fixed Signal: Get Hide Flags
haystackProgrammer: CinemachineFixedSignal.hideFlags (get)
favoriteKey: Cinemachine.CinemachineFixedSignal.hideFlags@get
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Fixed Signal: Set Hide Flags
haystackProgrammer: CinemachineFixedSignal.hideFlags (set)
favoriteKey: Cinemachine.CinemachineFixedSignal.hideFlags@set
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineFixedSignal|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ X Curve
labelProgrammer: m_XCurve (get)
haystackHuman: Cinemachine Fixed Signal: Get M_ X Curve
haystackProgrammer: CinemachineFixedSignal.m_XCurve (get)
favoriteKey: Cinemachine.CinemachineFixedSignal.m_XCurve@get
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;m_XCurve
tag3: Cinemachine.CinemachineFixedSignal;m_XCurve
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: UnityEngine.AnimationCurve
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ X Curve
labelProgrammer: m_XCurve (set)
haystackHuman: Cinemachine Fixed Signal: Set M_ X Curve
haystackProgrammer: CinemachineFixedSignal.m_XCurve (set)
favoriteKey: Cinemachine.CinemachineFixedSignal.m_XCurve@set
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;m_XCurve
tag3: Cinemachine.CinemachineFixedSignal;m_XCurve
valueInputTypes: Cinemachine.CinemachineFixedSignal|UnityEngine.AnimationCurve
valueOutputTypes: UnityEngine.AnimationCurve
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Y Curve
labelProgrammer: m_YCurve (get)
haystackHuman: Cinemachine Fixed Signal: Get M_ Y Curve
haystackProgrammer: CinemachineFixedSignal.m_YCurve (get)
favoriteKey: Cinemachine.CinemachineFixedSignal.m_YCurve@get
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;m_YCurve
tag3: Cinemachine.CinemachineFixedSignal;m_YCurve
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: UnityEngine.AnimationCurve
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Y Curve
labelProgrammer: m_YCurve (set)
haystackHuman: Cinemachine Fixed Signal: Set M_ Y Curve
haystackProgrammer: CinemachineFixedSignal.m_YCurve (set)
favoriteKey: Cinemachine.CinemachineFixedSignal.m_YCurve@set
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;m_YCurve
tag3: Cinemachine.CinemachineFixedSignal;m_YCurve
valueInputTypes: Cinemachine.CinemachineFixedSignal|UnityEngine.AnimationCurve
valueOutputTypes: UnityEngine.AnimationCurve
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Z Curve
labelProgrammer: m_ZCurve (get)
haystackHuman: Cinemachine Fixed Signal: Get M_ Z Curve
haystackProgrammer: CinemachineFixedSignal.m_ZCurve (get)
favoriteKey: Cinemachine.CinemachineFixedSignal.m_ZCurve@get
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;m_ZCurve
tag3: Cinemachine.CinemachineFixedSignal;m_ZCurve
valueInputTypes: Cinemachine.CinemachineFixedSignal
valueOutputTypes: UnityEngine.AnimationCurve
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Z Curve
labelProgrammer: m_ZCurve (set)
haystackHuman: Cinemachine Fixed Signal: Set M_ Z Curve
haystackProgrammer: CinemachineFixedSignal.m_ZCurve (set)
favoriteKey: Cinemachine.CinemachineFixedSignal.m_ZCurve@set
tag1: Cinemachine.CinemachineFixedSignal
tag2: Cinemachine.CinemachineFixedSignal;m_ZCurve
tag3: Cinemachine.CinemachineFixedSignal;m_ZCurve
valueInputTypes: Cinemachine.CinemachineFixedSignal|UnityEngine.AnimationCurve
valueOutputTypes: UnityEngine.AnimationCurve
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State Callback (Vcam, Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraStateCallback (vcam, curState, deltaTime)
haystackHuman: Cinemachine Impulse Listener: Pre Pipeline Mutate Camera State Callback
haystackProgrammer: CinemachineImpulseListener.PrePipelineMutateCameraStateCallback
tag1: Cinemachine.CinemachineImpulseListener
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.CinemachineImpulseListener.PrePipelineMutateCameraStateCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.CinemachineImpulseListener;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.CinemachineImpulseListener;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Post Pipeline Stage Callback (Vcam, Stage, State, Delta Time)
labelProgrammer: InvokePostPipelineStageCallback (vcam, stage, state, deltaTime)
haystackHuman: Cinemachine Impulse Listener: Invoke Post Pipeline Stage Callback
haystackProgrammer: CinemachineImpulseListener.InvokePostPipelineStageCallback
tag1: Cinemachine.CinemachineImpulseListener
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
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tag2:
Cinemachine.CinemachineImpulseListener;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.CinemachineImpulseListener;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Impulse Listener: On Target Object Warped
haystackProgrammer: CinemachineImpulseListener.OnTargetObjectWarped
tag1: Cinemachine.CinemachineImpulseListener
valueInputTypes: Cinemachine.CinemachineImpulseListener|UnityEngine.Transform|UnityEngine.Vector3
favoriteKey:
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tag2:
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tag3:
Cinemachine.CinemachineImpulseListener;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Impulse Listener: Force Camera Position
haystackProgrammer: CinemachineImpulseListener.ForceCameraPosition
tag1: Cinemachine.CinemachineImpulseListener
valueInputTypes: Cinemachine.CinemachineImpulseListener|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
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tag2:
Cinemachine.CinemachineImpulseListener;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
Cinemachine.CinemachineImpulseListener;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime)
haystackHuman: Cinemachine Impulse Listener: On Transition From Camera
haystackProgrammer: CinemachineImpulseListener.OnTransitionFromCamera
tag1: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
favoriteKey:
Cinemachine.CinemachineImpulseListener.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.Single)@any

tag2:
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tag3:
Cinemachine.CinemachineImpulseListener;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Impulse Listener: Get Max Damp Time
haystackProgrammer: CinemachineImpulseListener.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineImpulseListener.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;GetMaxDampTime;
tag3: Cinemachine.CinemachineImpulseListener;GetMaxDampTime;
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Impulse Listener: Is Invoking
haystackProgrammer: CinemachineImpulseListener.IsInvoking
favoriteKey: Cinemachine.CinemachineImpulseListener.IsInvoking()@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Impulse Listener: Cancel Invoke
haystackProgrammer: CinemachineImpulseListener.CancelInvoke
favoriteKey: Cinemachine.CinemachineImpulseListener.CancelInvoke()@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineImpulseListener
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Impulse Listener: Invoke
haystackProgrammer: CinemachineImpulseListener.Invoke
favoriteKey: Cinemachine.CinemachineImpulseListener.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Impulse Listener: Invoke Repeating
haystackProgrammer: CinemachineImpulseListener.InvokeRepeating
favoriteKey: Cinemachine.CinemachineImpulseListener.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Impulse Listener: Cancel Invoke
haystackProgrammer: CinemachineImpulseListener.CancelInvoke
favoriteKey: Cinemachine.CinemachineImpulseListener.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Impulse Listener: Is Invoking
haystackProgrammer: CinemachineImpulseListener.IsInvoking
favoriteKey: Cinemachine.CinemachineImpulseListener.IsInvoking(System.String)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Impulse Listener: Start Coroutine
haystackProgrammer: CinemachineImpulseListener.StartCoroutine
favoriteKey: Cinemachine.CinemachineImpulseListener.StartCoroutine(System.String)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Impulse Listener: Start Coroutine
haystackProgrammer: CinemachineImpulseListener.StartCoroutine
favoriteKey: Cinemachine.CinemachineImpulseListener.StartCoroutine(System.StringSystem.Object)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Impulse Listener: Start Coroutine
haystackProgrammer: CinemachineImpulseListener.StartCoroutine
favoriteKey: Cinemachine.CinemachineImpulseListener.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Impulse Listener: Stop Coroutine
haystackProgrammer: CinemachineImpulseListener.StopCoroutine
favoriteKey: Cinemachine.CinemachineImpulseListener.StopCoroutine(System.Collections.IEnumerator)@any
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tag2: Cinemachine.CinemachineImpulseListener;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Impulse Listener: Stop Coroutine
haystackProgrammer: CinemachineImpulseListener.StopCoroutine
favoriteKey: Cinemachine.CinemachineImpulseListener.StopCoroutine(UnityEngine.Coroutine)@any
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tag2: Cinemachine.CinemachineImpulseListener;StopCoroutine;UnityEngine.Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Impulse Listener: Stop Coroutine
haystackProgrammer: CinemachineImpulseListener.StopCoroutine
favoriteKey: Cinemachine.CinemachineImpulseListener.StopCoroutine(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Impulse Listener: Stop All Coroutines
haystackProgrammer: CinemachineImpulseListener.StopAllCoroutines
favoriteKey: Cinemachine.CinemachineImpulseListener.StopAllCoroutines()@any
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tag2: Cinemachine.CinemachineImpulseListener;StopAllCoroutines;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Cinemachine Impulse Listener: Print
haystackProgrammer: CinemachineImpulseListener.print
favoriteKey: Cinemachine.CinemachineImpulseListener.print(System.Object)@any
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tag2: Cinemachine.CinemachineImpulseListener;print;System.Object
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Impulse Listener: Get Component
haystackProgrammer: CinemachineImpulseListener.GetComponent
favoriteKey: Cinemachine.CinemachineImpulseListener.GetComponent(System.Type)@any
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tag2: Cinemachine.CinemachineImpulseListener;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Cinemachine Impulse Listener: Try Get Component
haystackProgrammer: CinemachineImpulseListener.TryGetComponent
favoriteKey: Cinemachine.CinemachineImpulseListener.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: Cinemachine.CinemachineImpulseListener;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Impulse Listener: Get Component
haystackProgrammer: CinemachineImpulseListener.GetComponent
favoriteKey: Cinemachine.CinemachineImpulseListener.GetComponent(System.String)@any
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
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labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Impulse Listener: Find Any Object By Type
haystackProgrammer: CinemachineImpulseListener.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineImpulseListener.FindAnyObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Impulse Listener: Find First Object By Type
haystackProgrammer: CinemachineImpulseListener.FindFirstObjectByType
tag1: Cinemachine.CinemachineImpulseListener
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineImpulseListener.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineImpulseListener;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Impulse Listener: Find Any Object By Type
haystackProgrammer: CinemachineImpulseListener.FindAnyObjectByType
tag1: Cinemachine.CinemachineImpulseListener
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineImpulseListener.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineImpulseListener;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Impulse Listener: To String
haystackProgrammer: CinemachineImpulseListener.ToString
favoriteKey: Cinemachine.CinemachineImpulseListener.ToString()@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Impulse Listener: Equals
haystackProgrammer: CinemachineImpulseListener.Equals
favoriteKey: Cinemachine.CinemachineImpulseListener.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Impulse Listener: Get Type
haystackProgrammer: CinemachineImpulseListener.GetType
favoriteKey: Cinemachine.CinemachineImpulseListener.GetType()@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Impulse Listener: Reference Equals
haystackProgrammer: CinemachineImpulseListener.ReferenceEquals
favoriteKey: Cinemachine.CinemachineImpulseListener.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Camera
labelProgrammer: VirtualCamera (get)
haystackHuman: Cinemachine Impulse Listener: Get Virtual Camera
haystackProgrammer: CinemachineImpulseListener.VirtualCamera (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.VirtualCamera@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;VirtualCamera
tag3: Cinemachine.CinemachineImpulseListener;VirtualCamera
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Requires User Input
labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine Impulse Listener: Get Requires User Input
haystackProgrammer: CinemachineImpulseListener.RequiresUserInput (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.RequiresUserInput@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;RequiresUserInput
tag3: Cinemachine.CinemachineImpulseListener;RequiresUserInput
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Impulse Listener: Get Destroy Cancellation Token
haystackProgrammer: CinemachineImpulseListener.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.destroyCancellationToken@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Impulse Listener: Get Use GUI Layout
haystackProgrammer: CinemachineImpulseListener.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.useGUILayout@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Impulse Listener: Set Use GUI Layout
haystackProgrammer: CinemachineImpulseListener.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.useGUILayout@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Impulse Listener: Get Did Start
haystackProgrammer: CinemachineImpulseListener.didStart (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.didStart@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Impulse Listener: Get Did Awake
haystackProgrammer: CinemachineImpulseListener.didAwake (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.didAwake@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Impulse Listener: Get Run In Edit Mode
haystackProgrammer: CinemachineImpulseListener.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.runInEditMode@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Impulse Listener: Set Run In Edit Mode
haystackProgrammer: CinemachineImpulseListener.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.runInEditMode@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
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