# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Curve (Relative Path, Type, Property Name, Curve)
labelProgrammer: SetCurve (relativePath, type, propertyName, curve)
haystackHuman: Animation Clip: Set Curve
haystackProgrammer: AnimationClip.SetCurve
tag1: UnityEngine.AnimationClip
valueInputTypes: UnityEngine.AnimationClip|System.String|System.Type|UnityEngine.AnimationCurve
favoriteKey:
UnityEngine.AnimationClip.SetCurve(System.StringSystem.TypeSystem.StringUnityEngine.AnimationCurve)@any

tag2:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

tag3:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

unit:
{"chainable":false,"parameterNames":["relativePath","type","propertyName","curve"],"member":{"name":"SetCurve","parameterTypes":["System.String","System.Type","System.String","UnityEngine.AnimationCurve"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%relativePath":{"$content":"","$type":"System.String"},"%type":null,"%propertyName":{"$content":"","$type":"System.String"},"%curve":null},"position":{"x":0.0,"y":0.0},"guid":"f266a515-eba6-47bb-bc32-ec3682ee2e44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ensure Quaternion Continuity ()
labelProgrammer: EnsureQuaternionContinuity ()
haystackHuman: Animation Clip: Ensure Quaternion Continuity
haystackProgrammer: AnimationClip.EnsureQuaternionContinuity
favoriteKey: UnityEngine.AnimationClip.EnsureQuaternionContinuity()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
tag3: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"EnsureQuaternionContinuity","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dde3e0bd-4fde-4fd3-907a-dc89b82a3db8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Curves ()
labelProgrammer: ClearCurves ()
haystackHuman: Animation Clip: Clear Curves
haystackProgrammer: AnimationClip.ClearCurves
favoriteKey: UnityEngine.AnimationClip.ClearCurves()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ClearCurves;
tag3: UnityEngine.AnimationClip;ClearCurves;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ClearCurves","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e800671-d065-4959-bea9-e8954f5e0190","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Event (Evt)
labelProgrammer: AddEvent (evt)
haystackHuman: Animation Clip: Add Event
haystackProgrammer: AnimationClip.AddEvent
favoriteKey: UnityEngine.AnimationClip.AddEvent(UnityEngine.AnimationEvent)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
tag3: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent
unit:
{"chainable":false,"parameterNames":["evt"],"member":{"name":"AddEvent","parameterTypes":["UnityEngine.AnimationEvent"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0145174a-55ad-4a2d-baef-dcd889294c8b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animation Clip: Get Instance ID
haystackProgrammer: AnimationClip.GetInstanceID
favoriteKey: UnityEngine.AnimationClip.GetInstanceID()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"734fb04d-fef6-48ba-8cc9-68a2a1f70e61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animation Clip: Get Hash Code
haystackProgrammer: AnimationClip.GetHashCode
favoriteKey: UnityEngine.AnimationClip.GetHashCode()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cd58db6-47ed-48a9-8fad-2d753230e708","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animation Clip: Equals
haystackProgrammer: AnimationClip.Equals
favoriteKey: UnityEngine.AnimationClip.Equals(System.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimationClip|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00fdad60-e3ce-47b5-a709-d06581372991","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b2935cd8-60c3-4e5b-b7c1-f78b8b75cb3d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
tag1: UnityEngine.AnimationClip
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"e1f063c5-0b0b-4caa-b119-7cd945ca3159","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"d0d97c15-a54d-437e-80c8-0d9eaac8059e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"046bc870-8361-4238-ae3c-443527646ee5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0078695a-226c-43ec-8a25-a6d4d23076ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"177b8958-0107-4d2f-8ff3-026b84918783","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Animation Clip: Destroy
haystackProgrammer: AnimationClip.Destroy
favoriteKey: UnityEngine.AnimationClip.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ca0fd5e2-7c62-4a3b-8c88-ad76090fa19d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Animation Clip: Destroy
haystackProgrammer: AnimationClip.Destroy
favoriteKey: UnityEngine.AnimationClip.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"5ab69630-8370-4e89-a78e-0c97bba94358","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Animation Clip: Destroy Immediate
haystackProgrammer: AnimationClip.DestroyImmediate
favoriteKey: UnityEngine.AnimationClip.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"236e5d6f-3165-4bcf-8e45-cddd74bb43ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Animation Clip: Destroy Immediate
haystackProgrammer: AnimationClip.DestroyImmediate
favoriteKey: UnityEngine.AnimationClip.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"6c4f89c6-7ecf-4a7b-bcc1-726d31fcf214","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Animation Clip: Find Objects By Type
haystackProgrammer: AnimationClip.FindObjectsByType
favoriteKey: UnityEngine.AnimationClip.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"0acf7413-f0ab-4e06-85d0-ce7335b8cd47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Animation Clip: Find Objects By Type
haystackProgrammer: AnimationClip.FindObjectsByType
tag1: UnityEngine.AnimationClip
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.AnimationClip.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.AnimationClip;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"37de6101-0800-4962-b1b6-297aed5b4be6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Animation Clip: Dont Destroy On Load
haystackProgrammer: AnimationClip.DontDestroyOnLoad
favoriteKey: UnityEngine.AnimationClip.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f6fb1259-f4cc-469a-a301-c3c18bec55f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Animation Clip: Find First Object By Type
haystackProgrammer: AnimationClip.FindFirstObjectByType
favoriteKey: UnityEngine.AnimationClip.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"844ca2eb-bfcb-42ab-8b3b-0ee6f5433d71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Animation Clip: Find Any Object By Type
haystackProgrammer: AnimationClip.FindAnyObjectByType
favoriteKey: UnityEngine.AnimationClip.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ff874a61-9772-4238-9210-212691091039","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Animation Clip: Find First Object By Type
haystackProgrammer: AnimationClip.FindFirstObjectByType
favoriteKey: UnityEngine.AnimationClip.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"a141416b-9c9a-4399-98db-833f90a6098c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Animation Clip: Find Any Object By Type
haystackProgrammer: AnimationClip.FindAnyObjectByType
favoriteKey: UnityEngine.AnimationClip.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"246e522c-2aaa-499d-8c21-9c20f1f1a783","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animation Clip: To String
haystackProgrammer: AnimationClip.ToString
favoriteKey: UnityEngine.AnimationClip.ToString()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3133c87e-fae8-4b83-b658-98a83e69830a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animation Clip: Equals
haystackProgrammer: AnimationClip.Equals
favoriteKey: UnityEngine.AnimationClip.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fd885247-48ec-48f4-8abb-d8dd2592dcc1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animation Clip: Get Type
haystackProgrammer: AnimationClip.GetType
favoriteKey: UnityEngine.AnimationClip.GetType()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e84e134a-85df-4088-8125-90d7acd46171","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animation Clip: Reference Equals
haystackProgrammer: AnimationClip.ReferenceEquals
favoriteKey: UnityEngine.AnimationClip.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97a2bfae-8d6e-4096-b90c-f8ce69599808","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Animation Clip ()
labelProgrammer: new AnimationClip ()
haystackHuman: Animation Clip: Create Animation Clip
haystackProgrammer: new AnimationClip
favoriteKey: UnityEngine.AnimationClip..ctor()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;.ctor;
tag3: UnityEngine.AnimationClip;.ctor;
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c026a040-546a-4a47-a167-56243174610f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animation Clip: Get Length
haystackProgrammer: AnimationClip.length (get)
favoriteKey: UnityEngine.AnimationClip.length@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;length
tag3: UnityEngine.AnimationClip;length
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06e1d7b8-3439-48c6-8ea9-49468937fd5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Rate
labelProgrammer: frameRate (get)
haystackHuman: Animation Clip: Get Frame Rate
haystackProgrammer: AnimationClip.frameRate (get)
favoriteKey: UnityEngine.AnimationClip.frameRate@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"689722dc-8ff4-41c9-8dff-712d0359d07e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frame Rate
labelProgrammer: frameRate (set)
haystackHuman: Animation Clip: Set Frame Rate
haystackProgrammer: AnimationClip.frameRate (set)
favoriteKey: UnityEngine.AnimationClip.frameRate@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"89d4f7bb-77bb-4465-9cc7-9cf546d78f6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation Clip: Get Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (get)
favoriteKey: UnityEngine.AnimationClip.wrapMode@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5376ac68-0083-455f-9c04-ec449a9dedc0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation Clip: Set Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (set)
favoriteKey: UnityEngine.AnimationClip.wrapMode@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"6107b542-bd4b-4ab2-88af-70b3a36db299","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation Clip: Get Local Bounds
haystackProgrammer: AnimationClip.localBounds (get)
favoriteKey: UnityEngine.AnimationClip.localBounds@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fb6ba7f-3b3a-49a9-9b94-cd08db16f0ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation Clip: Set Local Bounds
haystackProgrammer: AnimationClip.localBounds (set)
favoriteKey: UnityEngine.AnimationClip.localBounds@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93f36732-4478-4ff5-9fc6-2cc1aade5032","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Animation Clip: Get Legacy
haystackProgrammer: AnimationClip.legacy (get)
favoriteKey: UnityEngine.AnimationClip.legacy@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1c17e7f-e083-4f80-9551-b0cc95f0104a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Legacy
labelProgrammer: legacy (set)
haystackHuman: Animation Clip: Set Legacy
haystackProgrammer: AnimationClip.legacy (set)
favoriteKey: UnityEngine.AnimationClip.legacy@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5f9cf1bd-cc93-4e4e-a644-1ec625631864","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Motion
labelProgrammer: humanMotion (get)
haystackHuman: Animation Clip: Get Human Motion
haystackProgrammer: AnimationClip.humanMotion (get)
favoriteKey: UnityEngine.AnimationClip.humanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;humanMotion
tag3: UnityEngine.AnimationClip;humanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"humanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a91d95a3-7a0f-4fb4-972a-94a90e8b2e36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Empty
labelProgrammer: empty (get)
haystackHuman: Animation Clip: Get Empty
haystackProgrammer: AnimationClip.empty (get)
favoriteKey: UnityEngine.AnimationClip.empty@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;empty
tag3: UnityEngine.AnimationClip;empty
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"empty","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41be82ce-9883-41ad-a605-663480c18288","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Generic Root Transform
labelProgrammer: hasGenericRootTransform (get)
haystackHuman: Animation Clip: Has Generic Root Transform
haystackProgrammer: AnimationClip.hasGenericRootTransform (get)
favoriteKey: UnityEngine.AnimationClip.hasGenericRootTransform@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasGenericRootTransform
tag3: UnityEngine.AnimationClip;hasGenericRootTransform
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasGenericRootTransform","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"722953a4-3e71-43b2-9baf-a0815e68ceef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Float Curves
labelProgrammer: hasMotionFloatCurves (get)
haystackHuman: Animation Clip: Has Motion Float Curves
haystackProgrammer: AnimationClip.hasMotionFloatCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionFloatCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionFloatCurves
tag3: UnityEngine.AnimationClip;hasMotionFloatCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionFloatCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dad51f8b-85bb-4828-bfe3-6559fdf27f31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Curves
labelProgrammer: hasMotionCurves (get)
haystackHuman: Animation Clip: Has Motion Curves
haystackProgrammer: AnimationClip.hasMotionCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionCurves
tag3: UnityEngine.AnimationClip;hasMotionCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9e69f00-5178-46d0-a1c5-930e84749065","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Root Curves
labelProgrammer: hasRootCurves (get)
haystackHuman: Animation Clip: Has Root Curves
haystackProgrammer: AnimationClip.hasRootCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasRootCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasRootCurves
tag3: UnityEngine.AnimationClip;hasRootCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasRootCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d464a916-adaa-4411-80bc-a143999a2d72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Events
labelProgrammer: events (get)
haystackHuman: Animation Clip: Get Events
haystackProgrammer: AnimationClip.events (get)
favoriteKey: UnityEngine.AnimationClip.events@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4237985d-5324-4fb8-9cf4-0bde9180af73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Events
labelProgrammer: events (set)
haystackHuman: Animation Clip: Set Events
haystackProgrammer: AnimationClip.events (set)
favoriteKey: UnityEngine.AnimationClip.events@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent[]
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"chainable":false,"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f24b5b15-d40c-4d8c-8c11-25727237b1ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Animation Clip: Get Average Duration
haystackProgrammer: AnimationClip.averageDuration (get)
favoriteKey: UnityEngine.AnimationClip.averageDuration@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageDuration
tag3: UnityEngine.AnimationClip;averageDuration
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageDuration","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43a2dba1-1883-407a-ac61-cb324a31d9ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Animation Clip: Get Average Angular Speed
haystackProgrammer: AnimationClip.averageAngularSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageAngularSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageAngularSpeed
tag3: UnityEngine.AnimationClip;averageAngularSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ae407e2-3fc9-4043-adc5-85da10df2e9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Animation Clip: Get Average Speed
haystackProgrammer: AnimationClip.averageSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageSpeed
tag3: UnityEngine.AnimationClip;averageSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"averageSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acc47038-8bdb-4e56-a32a-6f93459d3dc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Animation Clip: Get Apparent Speed
haystackProgrammer: AnimationClip.apparentSpeed (get)
favoriteKey: UnityEngine.AnimationClip.apparentSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;apparentSpeed
tag3: UnityEngine.AnimationClip;apparentSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"apparentSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4af86f89-4bde-40c0-99a6-9c52ff92d0e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Animation Clip: Is Looping
haystackProgrammer: AnimationClip.isLooping (get)
favoriteKey: UnityEngine.AnimationClip.isLooping@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isLooping
tag3: UnityEngine.AnimationClip;isLooping
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLooping","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f626bc95-3a41-43ad-831e-529544390e39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Animation Clip: Is Human Motion
haystackProgrammer: AnimationClip.isHumanMotion (get)
favoriteKey: UnityEngine.AnimationClip.isHumanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isHumanMotion
tag3: UnityEngine.AnimationClip;isHumanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHumanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"331dd6c6-5d4b-4be3-91d5-e3d04b89a898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation Clip: Get Name
haystackProgrammer: AnimationClip.name (get)
favoriteKey: UnityEngine.AnimationClip.name@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dbce144-3a0c-4cc3-811b-42009bdab513","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation Clip: Set Name
haystackProgrammer: AnimationClip.name (set)
favoriteKey: UnityEngine.AnimationClip.name@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1ba4d708-a781-4fab-8185-68428f7e97a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation Clip: Get Hide Flags
haystackProgrammer: AnimationClip.hideFlags (get)
favoriteKey: UnityEngine.AnimationClip.hideFlags@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d313904c-6282-44a5-8ac7-0d6f0cef8a93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation Clip: Set Hide Flags
haystackProgrammer: AnimationClip.hideFlags (set)
favoriteKey: UnityEngine.AnimationClip.hideFlags@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Name (Name)
labelProgrammer: IsName (name)
haystackHuman: Animator State Info: Is Name
haystackProgrammer: AnimatorStateInfo.IsName
favoriteKey: UnityEngine.AnimatorStateInfo.IsName(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsName;System.String
tag3: UnityEngine.AnimatorStateInfo;IsName;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Tag (Tag)
labelProgrammer: IsTag (tag)
haystackHuman: Animator State Info: Is Tag
haystackProgrammer: AnimatorStateInfo.IsTag
favoriteKey: UnityEngine.AnimatorStateInfo.IsTag(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsTag;System.String
tag3: UnityEngine.AnimatorStateInfo;IsTag;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorStateInfo|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator State Info: Get Hash Code
haystackProgrammer: AnimatorStateInfo.GetHashCode
favoriteKey: UnityEngine.AnimatorStateInfo.GetHashCode()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animator State Info: To String
haystackProgrammer: AnimatorStateInfo.ToString
favoriteKey: UnityEngine.AnimatorStateInfo.ToString()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animator State Info: Get Type
haystackProgrammer: AnimatorStateInfo.GetType
favoriteKey: UnityEngine.AnimatorStateInfo.GetType()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animator State Info: Reference Equals
haystackProgrammer: AnimatorStateInfo.ReferenceEquals
favoriteKey: UnityEngine.AnimatorStateInfo.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Path Hash
labelProgrammer: fullPathHash (get)
haystackHuman: Animator State Info: Get Full Path Hash
haystackProgrammer: AnimatorStateInfo.fullPathHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.fullPathHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;fullPathHash
tag3: UnityEngine.AnimatorStateInfo;fullPathHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Short Name Hash
labelProgrammer: shortNameHash (get)
haystackHuman: Animator State Info: Get Short Name Hash
haystackProgrammer: AnimatorStateInfo.shortNameHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.shortNameHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;shortNameHash
tag3: UnityEngine.AnimatorStateInfo;shortNameHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized Time
labelProgrammer: normalizedTime (get)
haystackHuman: Animator State Info: Get Normalized Time
haystackProgrammer: AnimatorStateInfo.normalizedTime (get)
favoriteKey: UnityEngine.AnimatorStateInfo.normalizedTime@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;normalizedTime
tag3: UnityEngine.AnimatorStateInfo;normalizedTime
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animator State Info: Get Length
haystackProgrammer: AnimatorStateInfo.length (get)
favoriteKey: UnityEngine.AnimatorStateInfo.length@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;length
tag3: UnityEngine.AnimatorStateInfo;length
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator State Info: Get Speed
haystackProgrammer: AnimatorStateInfo.speed (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speed@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speed
tag3: UnityEngine.AnimatorStateInfo;speed
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Multiplier
labelProgrammer: speedMultiplier (get)
haystackHuman: Animator State Info: Get Speed Multiplier
haystackProgrammer: AnimatorStateInfo.speedMultiplier (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speedMultiplier@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speedMultiplier
tag3: UnityEngine.AnimatorStateInfo;speedMultiplier
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag Hash
labelProgrammer: tagHash (get)
haystackHuman: Animator State Info: Get Tag Hash
haystackProgrammer: AnimatorStateInfo.tagHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.tagHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;tagHash
tag3: UnityEngine.AnimatorStateInfo;tagHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Loop
labelProgrammer: loop (get)
haystackHuman: Animator State Info: Get Loop
haystackProgrammer: AnimatorStateInfo.loop (get)
favoriteKey: UnityEngine.AnimatorStateInfo.loop@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;loop
tag3: UnityEngine.AnimatorStateInfo;loop
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Overrides (Overrides)
labelProgrammer: GetOverrides (overrides)
haystackHuman: Animator Override Controller: Get Overrides
haystackProgrammer: AnimatorOverrideController.GetOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply Overrides (Overrides)
labelProgrammer: ApplyOverrides (overrides)
haystackHuman: Animator Override Controller: Apply Overrides
haystackProgrammer: AnimatorOverrideController.ApplyOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animator Override Controller: Get Instance ID
haystackProgrammer: AnimatorOverrideController.GetInstanceID
favoriteKey: UnityEngine.AnimatorOverrideController.GetInstanceID()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator Override Controller: Get Hash Code
haystackProgrammer: AnimatorOverrideController.GetHashCode
favoriteKey: UnityEngine.AnimatorOverrideController.GetHashCode()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animator Override Controller: Equals
haystackProgrammer: AnimatorOverrideController.Equals
favoriteKey: UnityEngine.AnimatorOverrideController.Equals(System.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorOverrideController|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: overridesCount (get)
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valueOutputTypes: System.Int32
unit:
{"member":{"name":"overridesCount","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9eba926d-4c64-4087-8703-8d331c90c85b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
haystackHuman: Animator Override Controller: Get Animation Clips
haystackProgrammer: AnimatorOverrideController.animationClips (get)
favoriteKey: UnityEngine.AnimatorOverrideController.animationClips@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;animationClips
tag3: UnityEngine.AnimatorOverrideController;animationClips
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.AnimationClip[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator Override Controller: Get Name
haystackProgrammer: AnimatorOverrideController.name (get)
favoriteKey: UnityEngine.AnimatorOverrideController.name@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator Override Controller: Set Name
haystackProgrammer: AnimatorOverrideController.name (set)
favoriteKey: UnityEngine.AnimatorOverrideController.name@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimatorOverrideController|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3b9566ec-8204-41ad-aba0-b55a54bf4d10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator Override Controller: Get Hide Flags
haystackProgrammer: AnimatorOverrideController.hideFlags (get)
favoriteKey: UnityEngine.AnimatorOverrideController.hideFlags@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d01d3076-9c64-40e7-a228-a6a7c3cf9db5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator Override Controller: Set Hide Flags
haystackProgrammer: AnimatorOverrideController.hideFlags (set)
favoriteKey: UnityEngine.AnimatorOverrideController.hideFlags@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimatorOverrideController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c17d312e-3b3e-4046-87ae-01cbcc2e5958","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Avatar: Get Instance ID
haystackProgrammer: Avatar.GetInstanceID
favoriteKey: UnityEngine.Avatar.GetInstanceID()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff2ff827-f48b-4651-a401-6fb89acca3f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar: Get Hash Code
haystackProgrammer: Avatar.GetHashCode
favoriteKey: UnityEngine.Avatar.GetHashCode()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c46a441-0477-4e02-bdd7-8b86122c0e7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar: Equals
haystackProgrammer: Avatar.Equals
favoriteKey: UnityEngine.Avatar.Equals(System.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Avatar|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43e274c0-31af-4c4c-868e-6a0bc95233f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c20bbea4-d203-40c3-b24d-ebb5a6e9426b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
tag1: UnityEngine.Avatar
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"26b4b119-b2c0-486f-837e-f5a0ba87fbe7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Avatar: Destroy
haystackProgrammer: Avatar.Destroy
favoriteKey: UnityEngine.Avatar.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Avatar: Destroy
haystackProgrammer: Avatar.Destroy
favoriteKey: UnityEngine.Avatar.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Avatar: Destroy Immediate
haystackProgrammer: Avatar.DestroyImmediate
favoriteKey: UnityEngine.Avatar.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Avatar: Destroy Immediate
haystackProgrammer: Avatar.DestroyImmediate
favoriteKey: UnityEngine.Avatar.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"8e5e5ab2-eb75-4114-9dbe-077722913f07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Avatar: Find Objects By Type
haystackProgrammer: Avatar.FindObjectsByType
favoriteKey: UnityEngine.Avatar.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Avatar: Find Objects By Type
haystackProgrammer: Avatar.FindObjectsByType
tag1: UnityEngine.Avatar
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Avatar.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Avatar;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Avatar: Dont Destroy On Load
haystackProgrammer: Avatar.DontDestroyOnLoad
favoriteKey: UnityEngine.Avatar.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Avatar: Find First Object By Type
haystackProgrammer: Avatar.FindFirstObjectByType
favoriteKey: UnityEngine.Avatar.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Avatar: Find Any Object By Type
haystackProgrammer: Avatar.FindAnyObjectByType
favoriteKey: UnityEngine.Avatar.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Avatar: Find First Object By Type
haystackProgrammer: Avatar.FindFirstObjectByType
favoriteKey: UnityEngine.Avatar.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Avatar: Find Any Object By Type
haystackProgrammer: Avatar.FindAnyObjectByType
favoriteKey: UnityEngine.Avatar.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Avatar: To String
haystackProgrammer: Avatar.ToString
favoriteKey: UnityEngine.Avatar.ToString()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Avatar: Equals
haystackProgrammer: Avatar.Equals
favoriteKey: UnityEngine.Avatar.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1657781d-b8ee-4550-bce8-c35288c1703b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Avatar: Get Type
haystackProgrammer: Avatar.GetType
favoriteKey: UnityEngine.Avatar.GetType()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00eecdb6-a8f6-4413-b910-7617d9ede49a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Avatar: Reference Equals
haystackProgrammer: Avatar.ReferenceEquals
favoriteKey: UnityEngine.Avatar.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a27dcc6-c0df-471d-9955-d2854bbb162d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Valid
labelProgrammer: isValid (get)
haystackHuman: Avatar: Is Valid
haystackProgrammer: Avatar.isValid (get)
favoriteKey: UnityEngine.Avatar.isValid@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isValid
tag3: UnityEngine.Avatar;isValid
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isValid","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69beebbf-0a3f-4d99-b8f1-e6cafa9c47f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human
labelProgrammer: isHuman (get)
haystackHuman: Avatar: Is Human
haystackProgrammer: Avatar.isHuman (get)
favoriteKey: UnityEngine.Avatar.isHuman@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isHuman
tag3: UnityEngine.Avatar;isHuman
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHuman","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b591b84a-1ef2-4175-84a7-008601e0d4d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Description
labelProgrammer: humanDescription (get)
haystackHuman: Avatar: Get Human Description
haystackProgrammer: Avatar.humanDescription (get)
favoriteKey: UnityEngine.Avatar.humanDescription@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;humanDescription
tag3: UnityEngine.Avatar;humanDescription
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HumanDescription
unit:
{"member":{"name":"humanDescription","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e7ec12a-e627-4d70-a505-16db0b28cd17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar: Get Name
haystackProgrammer: Avatar.name (get)
favoriteKey: UnityEngine.Avatar.name@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae20c6be-2e71-48d2-bbdb-f2f3f4a5f864","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar: Set Name
haystackProgrammer: Avatar.name (set)
favoriteKey: UnityEngine.Avatar.name@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b01d1d3a-dcb3-47ab-b8e1-9d88db00c2df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar: Get Hide Flags
haystackProgrammer: Avatar.hideFlags (get)
favoriteKey: UnityEngine.Avatar.hideFlags@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d1f1b06-d82c-4772-a3d5-3d8b99b0b4e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar: Set Hide Flags
haystackProgrammer: Avatar.hideFlags (set)
favoriteKey: UnityEngine.Avatar.hideFlags@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7b0dd96e-968d-42a2-9f53-649e5c04ca67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Humanoid Body Part Active (Index)
labelProgrammer: GetHumanoidBodyPartActive (index)
haystackHuman: Avatar Mask: Get Humanoid Body Part Active
haystackProgrammer: AvatarMask.GetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
tag3: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetHumanoidBodyPartActive","parameterTypes":["UnityEngine.AvatarMaskBodyPart"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":"Root","$type":"UnityEngine.AvatarMaskBodyPart"}},"position":{"x":0.0,"y":0.0},"guid":"f378a205-61f3-4d19-8f03-8e0f5b4775bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Humanoid Body Part Active (Index, Value)
labelProgrammer: SetHumanoidBodyPartActive (index, value)
haystackHuman: Avatar Mask: Set Humanoid Body Part Active
haystackProgrammer: AvatarMask.SetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.SetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPartSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
tag3: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart|System.Boolean
unit:
{"chainable":false,"parameterNames":["index","value"],"member":{"name":"SetHumanoidBodyPartActive","parameterTypes":["UnityEngine.AvatarMaskBodyPart","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":"Root","$type":"UnityEngine.AvatarMaskBodyPart"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d8e3729b-d27a-4237-80bc-9fcf1d912899","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform)
labelProgrammer: AddTransformPath (transform)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform
tag3: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["transform"],"member":{"name":"AddTransformPath","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null},"position":{"x":0.0,"y":0.0},"guid":"64038fbd-c74d-4acb-982a-652cabc41361","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform, Recursive)
labelProgrammer: AddTransformPath (transform, recursive)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Transform Path (Transform)
labelProgrammer: RemoveTransformPath (transform)
haystackHuman: Avatar Mask: Remove Transform Path
haystackProgrammer: AvatarMask.RemoveTransformPath
favoriteKey: UnityEngine.AvatarMask.RemoveTransformPath(UnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform
tag3: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Transform Path (Transform, Recursive)
labelProgrammer: RemoveTransformPath (transform, recursive)
haystackHuman: Avatar Mask: Remove Transform Path
haystackProgrammer: AvatarMask.RemoveTransformPath
favoriteKey: UnityEngine.AvatarMask.RemoveTransformPath(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Path (Index)
labelProgrammer: GetTransformPath (index)
haystackHuman: Avatar Mask: Get Transform Path
haystackProgrammer: AvatarMask.GetTransformPath
favoriteKey: UnityEngine.AvatarMask.GetTransformPath(System.Int32)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetTransformPath;System.Int32
tag3: UnityEngine.AvatarMask;GetTransformPath;System.Int32
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Path (Index, Path)
labelProgrammer: SetTransformPath (index, path)
haystackHuman: Avatar Mask: Set Transform Path
haystackProgrammer: AvatarMask.SetTransformPath
favoriteKey: UnityEngine.AvatarMask.SetTransformPath(System.Int32System.String)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetTransformPath;System.Int32;System.String
tag3: UnityEngine.AvatarMask;SetTransformPath;System.Int32;System.String
valueInputTypes: UnityEngine.AvatarMask|System.Int32|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Active (Index)
labelProgrammer: GetTransformActive (index)
haystackHuman: Avatar Mask: Get Transform Active
haystackProgrammer: AvatarMask.GetTransformActive
favoriteKey: UnityEngine.AvatarMask.GetTransformActive(System.Int32)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetTransformActive;System.Int32
tag3: UnityEngine.AvatarMask;GetTransformActive;System.Int32
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Active (Index, Value)
labelProgrammer: SetTransformActive (index, value)
haystackHuman: Avatar Mask: Set Transform Active
haystackProgrammer: AvatarMask.SetTransformActive
favoriteKey: UnityEngine.AvatarMask.SetTransformActive(System.Int32System.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetTransformActive;System.Int32;System.Boolean
tag3: UnityEngine.AvatarMask;SetTransformActive;System.Int32;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|System.Int32|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Avatar Mask: Get Instance ID
haystackProgrammer: AvatarMask.GetInstanceID
favoriteKey: UnityEngine.AvatarMask.GetInstanceID()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08c2e796-1822-4030-9875-df04d16abc7e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar Mask: Get Hash Code
haystackProgrammer: AvatarMask.GetHashCode
favoriteKey: UnityEngine.AvatarMask.GetHashCode()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"375f35cc-03dc-463b-a124-f1490e310457","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AvatarMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"438e2e9c-0244-4078-b291-2e5f5b1c813e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"41f020b4-1c79-4f81-82ef-f597a095650c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
tag1: UnityEngine.AvatarMask
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Avatar Mask: Destroy
haystackProgrammer: AvatarMask.Destroy
favoriteKey: UnityEngine.AvatarMask.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Avatar Mask: Destroy
haystackProgrammer: AvatarMask.Destroy
favoriteKey: UnityEngine.AvatarMask.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Avatar Mask: Destroy Immediate
haystackProgrammer: AvatarMask.DestroyImmediate
favoriteKey: UnityEngine.AvatarMask.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Avatar Mask: Destroy Immediate
haystackProgrammer: AvatarMask.DestroyImmediate
favoriteKey: UnityEngine.AvatarMask.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Avatar Mask: Find Objects By Type
haystackProgrammer: AvatarMask.FindObjectsByType
favoriteKey: UnityEngine.AvatarMask.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Avatar Mask: Find Objects By Type
haystackProgrammer: AvatarMask.FindObjectsByType
tag1: UnityEngine.AvatarMask
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.AvatarMask.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.AvatarMask;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Avatar Mask: Dont Destroy On Load
haystackProgrammer: AvatarMask.DontDestroyOnLoad
favoriteKey: UnityEngine.AvatarMask.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Avatar Mask: Find First Object By Type
haystackProgrammer: AvatarMask.FindFirstObjectByType
favoriteKey: UnityEngine.AvatarMask.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Avatar Mask: Find Any Object By Type
haystackProgrammer: AvatarMask.FindAnyObjectByType
favoriteKey: UnityEngine.AvatarMask.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Avatar Mask: Find First Object By Type
haystackProgrammer: AvatarMask.FindFirstObjectByType
favoriteKey: UnityEngine.AvatarMask.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Avatar Mask: Find Any Object By Type
haystackProgrammer: AvatarMask.FindAnyObjectByType
favoriteKey: UnityEngine.AvatarMask.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Avatar Mask: To String
haystackProgrammer: AvatarMask.ToString
favoriteKey: UnityEngine.AvatarMask.ToString()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Avatar Mask: Get Type
haystackProgrammer: AvatarMask.GetType
favoriteKey: UnityEngine.AvatarMask.GetType()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Avatar Mask: Reference Equals
haystackProgrammer: AvatarMask.ReferenceEquals
favoriteKey: UnityEngine.AvatarMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Avatar Mask ()
labelProgrammer: new AvatarMask ()
haystackHuman: Avatar Mask: Create Avatar Mask
haystackProgrammer: new AvatarMask
favoriteKey: UnityEngine.AvatarMask..ctor()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;.ctor;
tag3: UnityEngine.AvatarMask;.ctor;
valueOutputTypes: UnityEngine.AvatarMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Count
labelProgrammer: transformCount (get)
haystackHuman: Avatar Mask: Get Transform Count
haystackProgrammer: AvatarMask.transformCount (get)
favoriteKey: UnityEngine.AvatarMask.transformCount@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform Count
labelProgrammer: transformCount (set)
haystackHuman: Avatar Mask: Set Transform Count
haystackProgrammer: AvatarMask.transformCount (set)
favoriteKey: UnityEngine.AvatarMask.transformCount@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar Mask: Get Name
haystackProgrammer: AvatarMask.name (get)
favoriteKey: UnityEngine.AvatarMask.name@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar Mask: Set Name
haystackProgrammer: AvatarMask.name (set)
favoriteKey: UnityEngine.AvatarMask.name@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar Mask: Get Hide Flags
haystackProgrammer: AvatarMask.hideFlags (get)
favoriteKey: UnityEngine.AvatarMask.hideFlags@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar Mask: Set Hide Flags
haystackProgrammer: AvatarMask.hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Motion: Get Instance ID
haystackProgrammer: Motion.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Motion: Get Hash Code
haystackProgrammer: Motion.GetHashCode
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labelProgrammer: Equals (other)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
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labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: Motion.Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
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labelProgrammer: Instantiate (original, scene)
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: Motion.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Motion.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Motion: Find Objects By Type
haystackProgrammer: Motion.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Motion: Dont Destroy On Load
haystackProgrammer: Motion.DontDestroyOnLoad
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Motion: Find First Object By Type
haystackProgrammer: Motion.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: Motion.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Motion: To String
haystackProgrammer: Motion.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Motion.Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Motion: Get Type
haystackProgrammer: Motion.GetType
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tag2: UnityEngine.Motion;GetType;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Motion: Reference Equals
haystackProgrammer: Motion.ReferenceEquals
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Motion: Get Average Duration
haystackProgrammer: Motion.averageDuration (get)
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tag2: UnityEngine.Motion;averageDuration
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Motion: Get Average Angular Speed
haystackProgrammer: Motion.averageAngularSpeed (get)
favoriteKey: UnityEngine.Motion.averageAngularSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageAngularSpeed
tag3: UnityEngine.Motion;averageAngularSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Motion: Get Average Speed
haystackProgrammer: Motion.averageSpeed (get)
favoriteKey: UnityEngine.Motion.averageSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageSpeed
tag3: UnityEngine.Motion;averageSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Motion: Get Apparent Speed
haystackProgrammer: Motion.apparentSpeed (get)
favoriteKey: UnityEngine.Motion.apparentSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;apparentSpeed
tag3: UnityEngine.Motion;apparentSpeed
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Motion: Is Looping
haystackProgrammer: Motion.isLooping (get)
favoriteKey: UnityEngine.Motion.isLooping@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isLooping
tag3: UnityEngine.Motion;isLooping
valueInputTypes: UnityEngine.Motion
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Motion: Get Legacy
haystackProgrammer: Motion.legacy (get)
favoriteKey: UnityEngine.Motion.legacy@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;legacy
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Motion: Is Human Motion
haystackProgrammer: Motion.isHumanMotion (get)
favoriteKey: UnityEngine.Motion.isHumanMotion@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isHumanMotion
tag3: UnityEngine.Motion;isHumanMotion
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Motion: Get Name
haystackProgrammer: Motion.name (get)
favoriteKey: UnityEngine.Motion.name@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Motion: Set Name
haystackProgrammer: Motion.name (set)
favoriteKey: UnityEngine.Motion.name@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Motion: Get Hide Flags
haystackProgrammer: Motion.hideFlags (get)
favoriteKey: UnityEngine.Motion.hideFlags@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Motion: Set Hide Flags
haystackProgrammer: Motion.hideFlags (set)
favoriteKey: UnityEngine.Motion.hideFlags@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Runtime Animator Controller: Get Instance ID
haystackProgrammer: RuntimeAnimatorController.GetInstanceID
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tag1: UnityEngine.RuntimeAnimatorController
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tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Runtime Animator Controller: Get Hash Code
haystackProgrammer: RuntimeAnimatorController.GetHashCode
favoriteKey: UnityEngine.RuntimeAnimatorController.GetHashCode()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: RuntimeAnimatorController.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Runtime Animator Controller: Destroy
haystackProgrammer: RuntimeAnimatorController.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Runtime Animator Controller: Destroy
haystackProgrammer: RuntimeAnimatorController.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Runtime Animator Controller: Destroy Immediate
haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Runtime Animator Controller: Destroy Immediate
haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Runtime Animator Controller: Find Objects By Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
tag1: UnityEngine.RuntimeAnimatorController
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Runtime Animator Controller: Find Objects By Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Runtime Animator Controller: Dont Destroy On Load
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Runtime Animator Controller: Find First Object By Type
haystackProgrammer: RuntimeAnimatorController.FindFirstObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: RuntimeAnimatorController.FindAnyObjectByType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindAnyObjectByType(System.Type)@any
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: RuntimeAnimatorController.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Runtime Animator Controller: To String
haystackProgrammer: RuntimeAnimatorController.ToString
favoriteKey: UnityEngine.RuntimeAnimatorController.ToString()@any
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Runtime Animator Controller: Get Type
haystackProgrammer: RuntimeAnimatorController.GetType
favoriteKey: UnityEngine.RuntimeAnimatorController.GetType()@any
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tag2: UnityEngine.RuntimeAnimatorController;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: RuntimeAnimatorController.ReferenceEquals
favoriteKey: UnityEngine.RuntimeAnimatorController.ReferenceEquals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
haystackHuman: Runtime Animator Controller: Get Animation Clips
haystackProgrammer: RuntimeAnimatorController.animationClips (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.animationClips@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;animationClips
tag3: UnityEngine.RuntimeAnimatorController;animationClips
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.AnimationClip[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Runtime Animator Controller: Get Name
haystackProgrammer: RuntimeAnimatorController.name (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.name@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Runtime Animator Controller: Set Name
haystackProgrammer: RuntimeAnimatorController.name (set)
favoriteKey: UnityEngine.RuntimeAnimatorController.name@set
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Runtime Animator Controller: Get Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.hideFlags@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Runtime Animator Controller: Set Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (set)
favoriteKey: UnityEngine.RuntimeAnimatorController.hideFlags@set
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RuntimeAnimatorController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Aim Constraint: Get Sources
haystackProgrammer: AimConstraint.GetSources
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Aim Constraint: Set Sources
haystackProgrammer: AimConstraint.SetSources
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
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haystackProgrammer: AimConstraint.AddSource
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
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haystackProgrammer: AimConstraint.RemoveSource
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
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haystackProgrammer: AimConstraint.GetSource
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valueInputTypes: UnityEngine.Animations.AimConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetSource (index, source)
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tag2: UnityEngine.Animations.AimConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource
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valueInputTypes: UnityEngine.Animations.AimConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: AimConstraint.GetComponent
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tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: AimConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.AimConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Aim Constraint: Get Component
haystackProgrammer: AimConstraint.GetComponent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Aim Constraint: Get Component In Children
haystackProgrammer: AimConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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haystackProgrammer: AimConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Aim Constraint: Get Components In Children
haystackProgrammer: AimConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
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haystackProgrammer: AimConstraint.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetHashCode ()
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haystackProgrammer: AimConstraint.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (other)
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haystackProgrammer: AimConstraint.Equals
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: AimConstraint.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, scene)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Aim Constraint: Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DontDestroyOnLoad (target)
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Aim Constraint: Reference Equals
haystackProgrammer: AimConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.AimConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7092b644-5a6f-4d93-9be1-33aea8f0e715","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Aim Constraint: Get Weight
haystackProgrammer: AimConstraint.weight (get)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10fe7509-b4fd-48a4-a347-771ad62f1d67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Aim Constraint: Set Weight
haystackProgrammer: AimConstraint.weight (set)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d257912-c088-42ba-91de-1c9deb3c3c25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Aim Constraint: Get Constraint Active
haystackProgrammer: AimConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54321bc5-45c2-4883-ae55-4271272bd254","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Aim Constraint: Set Constraint Active
haystackProgrammer: AimConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d048c4a5-73fb-4dc5-a9f9-05c7e6d968d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Aim Constraint: Get Locked
haystackProgrammer: AimConstraint.locked (get)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"471177a2-607f-41b4-98fd-72abe540b83f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Aim Constraint: Set Locked
haystackProgrammer: AimConstraint.locked (set)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"642b5283-0d88-4516-a226-821c5015b94a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Aim Constraint: Get Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d23f1a3-7ce6-45ec-8c0e-18dc6c61d0d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Aim Constraint: Set Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"07c5504b-f216-4ff8-a932-47f12bdf4414","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Aim Constraint: Get Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45a7dcd5-c742-4449-b625-8eb6101cfc73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Aim Constraint: Set Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"829b6429-495d-456b-86c3-ef624d97ef98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Aim Constraint: Get Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f56f5b1b-cfd1-4aa3-9657-2a7dc051e572","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Aim Constraint: Set Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"1134dba5-02ea-488e-a9db-1a165f6f525c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Vector
labelProgrammer: aimVector (get)
haystackHuman: Aim Constraint: Get Aim Vector
haystackProgrammer: AimConstraint.aimVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc31db42-ac7e-425b-b4ce-7799bff6b603","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Vector
labelProgrammer: aimVector (set)
haystackHuman: Aim Constraint: Set Aim Vector
haystackProgrammer: AimConstraint.aimVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"deed9c03-c09c-40a2-be4b-158d938f1c78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up Vector
labelProgrammer: upVector (get)
haystackHuman: Aim Constraint: Get Up Vector
haystackProgrammer: AimConstraint.upVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88bc6373-4e89-4184-89bf-c538a3bda28e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up Vector
labelProgrammer: upVector (set)
haystackHuman: Aim Constraint: Set Up Vector
haystackProgrammer: AimConstraint.upVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c22d5466-69fe-4b70-b967-3f2ee807e4db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Vector
labelProgrammer: worldUpVector (get)
haystackHuman: Aim Constraint: Get World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c17e222-30c4-4a74-82df-9f185cad45d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Vector
labelProgrammer: worldUpVector (set)
haystackHuman: Aim Constraint: Set World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f3bd1f42-36c3-4a4a-aa8d-2122ab2fd115","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Object
labelProgrammer: worldUpObject (get)
haystackHuman: Aim Constraint: Get World Up Object
haystackProgrammer: AimConstraint.worldUpObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2405be0-0b91-4e13-8986-c0421e503a2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Object
labelProgrammer: worldUpObject (set)
haystackHuman: Aim Constraint: Set World Up Object
haystackProgrammer: AimConstraint.worldUpObject (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"8b685ba7-74c1-46c3-ac6e-a9900e665f94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Type
labelProgrammer: worldUpType (get)
haystackHuman: Aim Constraint: Get World Up Type
haystackProgrammer: AimConstraint.worldUpType (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50740cf4-d192-4fbd-8c61-a9e04d9173b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Type
labelProgrammer: worldUpType (set)
haystackHuman: Aim Constraint: Set World Up Type
haystackProgrammer: AimConstraint.worldUpType (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.AimConstraint+WorldUpType
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"chainable":false,"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SceneUp","$type":"UnityEngine.Animations.AimConstraint+WorldUpType"}},"position":{"x":0.0,"y":0.0},"guid":"532c09ee-c6a1-4860-8007-0abb0f628a94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Aim Constraint: Get Source Count
haystackProgrammer: AimConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.AimConstraint.sourceCount@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;sourceCount
tag3: UnityEngine.Animations.AimConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b8ae1e6-9f44-47b0-902e-c35cadfb9db0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Aim Constraint: Get Enabled
haystackProgrammer: AimConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1b28c31-63c4-4d18-99e0-5ae6f0ff9f1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Aim Constraint: Set Enabled
haystackProgrammer: AimConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a05b9b08-76d2-40d8-b2d2-19c6946673f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Aim Constraint: Is Active And Enabled
haystackProgrammer: AimConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Aim Constraint: Get Transform
haystackProgrammer: AimConstraint.transform (get)
favoriteKey: UnityEngine.Animations.AimConstraint.transform@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Aim Constraint: Get Game Object
haystackProgrammer: AimConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.gameObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Aim Constraint: Get Tag
haystackProgrammer: AimConstraint.tag (get)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Aim Constraint: Set Tag
haystackProgrammer: AimConstraint.tag (set)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Aim Constraint: Get Name
haystackProgrammer: AimConstraint.name (get)
favoriteKey: UnityEngine.Animations.AimConstraint.name@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Aim Constraint: Set Name
haystackProgrammer: AimConstraint.name (set)
favoriteKey: UnityEngine.Animations.AimConstraint.name@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Aim Constraint: Get Hide Flags
haystackProgrammer: AimConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Aim Constraint: Set Hide Flags
haystackProgrammer: AimConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Position Constraint: Get Sources
haystackProgrammer: PositionConstraint.GetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
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tag2:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Position Constraint: Set Sources
haystackProgrammer: PositionConstraint.SetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
UnityEngine.Animations.PositionConstraint.SetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.PositionConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.PositionConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Position Constraint: Add Source
haystackProgrammer: PositionConstraint.AddSource
favoriteKey: UnityEngine.Animations.PositionConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.PositionConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Position Constraint: Remove Source
haystackProgrammer: PositionConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.PositionConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.PositionConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Position Constraint: Get Source
haystackProgrammer: PositionConstraint.GetSource
favoriteKey: UnityEngine.Animations.PositionConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.PositionConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Position Constraint: Set Source
haystackProgrammer: PositionConstraint.SetSource
tag1: UnityEngine.Animations.PositionConstraint
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
UnityEngine.Animations.PositionConstraint.SetSource(System.Int32UnityEngine.Animations.ConstraintSource)@any

tag2:
UnityEngine.Animations.PositionConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
UnityEngine.Animations.PositionConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position Constraint: Get Component
haystackProgrammer: PositionConstraint.GetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Position Constraint: Try Get Component
haystackProgrammer: PositionConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position Constraint: Get Component
haystackProgrammer: PositionConstraint.GetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Position Constraint: Get Component In Children
haystackProgrammer: PositionConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Position Constraint: Get Component In Children
haystackProgrammer: PositionConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Position Constraint: Get Components In Children
haystackProgrammer: PositionConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Position Constraint: Get Components In Children
haystackProgrammer: PositionConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Position Constraint: Get Component In Parent
haystackProgrammer: PositionConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Position Constraint: Get Component In Parent
haystackProgrammer: PositionConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Position Constraint: Get Components In Parent
haystackProgrammer: PositionConstraint.GetComponentsInParent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
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UnityEngine.Animations.PositionConstraint.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Animations.PositionConstraint;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"50075225-31a6-4abe-9123-f2c3a3dd3819","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Position Constraint: Instantiate
haystackProgrammer: PositionConstraint.Instantiate
favoriteKey: UnityEngine.Animations.PositionConstraint.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"40fb82f4-db6d-45ec-b35f-3e91e424f6e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


