# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Sprite Mask: Reset Bounds
haystackProgrammer: SpriteMask.ResetBounds
favoriteKey: UnityEngine.SpriteMask.ResetBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetBounds;
tag3: UnityEngine.SpriteMask;ResetBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39d48c20-b437-4ff3-a469-1b836369d9d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Mask: Reset Local Bounds
haystackProgrammer: SpriteMask.ResetLocalBounds
favoriteKey: UnityEngine.SpriteMask.ResetLocalBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetLocalBounds;
tag3: UnityEngine.SpriteMask;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41354408-396c-4128-b74d-297240fca52d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Mask: Has Property Block
haystackProgrammer: SpriteMask.HasPropertyBlock
favoriteKey: UnityEngine.SpriteMask.HasPropertyBlock()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;HasPropertyBlock;
tag3: UnityEngine.SpriteMask;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd57f6b4-f54b-4604-90e8-e5e70a5b122c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cda35625-ac70-4c6a-93ec-adf7b4279f46","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"47a43b0e-b93b-4026-b94a-30874d2495ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c485fb8-e827-4265-8217-0efd3b58ad00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c29c8d19-0f5e-4c35-bf3e-2ea8dc41bfe5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.GetMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e638fec-d1f8-43a8-b13a-398dd54e082c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Sprite Mask: Set Shared Materials
haystackProgrammer: SpriteMask.SetSharedMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.SetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a539342b-97fe-4226-ad9d-a05c1d0dc24b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Sprite Mask: Set Materials
haystackProgrammer: SpriteMask.SetMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.SetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bd10459-8521-468d-aaa8-0f09174d14f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.GetSharedMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b061096-b36b-4096-a2ae-2f63ff307f63","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Sprite Mask: Get Closest Reflection Probes
haystackProgrammer: SpriteMask.GetClosestReflectionProbes
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["result"],"member":{"name":"GetClosestReflectionProbes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"583da0db-332c-4fb4-ac18-44d33f89e8ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Mask: Get Component
haystackProgrammer: SpriteMask.GetComponent
favoriteKey: UnityEngine.SpriteMask.GetComponent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5b76ee13-c70d-464d-96ce-6875d3899629","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Sprite Mask: Try Get Component
haystackProgrammer: SpriteMask.TryGetComponent
favoriteKey: UnityEngine.SpriteMask.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c70acb22-70a1-4695-b211-bee8c664b408","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Mask: Get Component
haystackProgrammer: SpriteMask.GetComponent
favoriteKey: UnityEngine.SpriteMask.GetComponent(System.String)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ec11ee57-3cab-4ea8-9aaf-ecf69de74313","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Sprite Mask: Get Component In Children
haystackProgrammer: SpriteMask.GetComponentInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c7d6d495-681e-4202-9a97-e86e2d1c4346","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Sprite Mask: Get Component In Children
haystackProgrammer: SpriteMask.GetComponentInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"fafed470-3c04-4ea1-b213-2d8b276efffb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Sprite Mask: Get Components In Children
haystackProgrammer: SpriteMask.GetComponentsInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ff8b1f85-a5a6-4da4-8a66-f41d77f5637e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Sprite Mask: Get Components In Children
haystackProgrammer: SpriteMask.GetComponentsInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8f2c944e-6e27-4597-9a75-e5ef4dc9384e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Sprite Mask: Get Component In Parent
haystackProgrammer: SpriteMask.GetComponentInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6ad51fb2-1035-4f46-aac3-e6ebc04d205b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Sprite Mask: Get Component In Parent
haystackProgrammer: SpriteMask.GetComponentInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"b364fcd0-4eba-4642-bf7b-e44de61faf46","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Sprite Mask: Get Components In Parent
haystackProgrammer: SpriteMask.GetComponentsInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb3ae74e-b180-4d41-98f5-825a6416bcfd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Sprite Mask: Get Components In Parent
haystackProgrammer: SpriteMask.GetComponentsInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: SpriteMask.Instantiate
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tag2: UnityEngine.SpriteMask;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Sprite Mask: Instantiate
haystackProgrammer: SpriteMask.Instantiate
favoriteKey: UnityEngine.SpriteMask.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Sprite Mask: Destroy
haystackProgrammer: SpriteMask.Destroy
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tag2: UnityEngine.SpriteMask;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Sprite Mask: Destroy
haystackProgrammer: SpriteMask.Destroy
favoriteKey: UnityEngine.SpriteMask.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sprite Mask: Destroy Immediate
haystackProgrammer: SpriteMask.DestroyImmediate
favoriteKey: UnityEngine.SpriteMask.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sprite Mask: Destroy Immediate
haystackProgrammer: SpriteMask.DestroyImmediate
favoriteKey: UnityEngine.SpriteMask.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Sprite Mask: Find Objects By Type
haystackProgrammer: SpriteMask.FindObjectsByType
favoriteKey: UnityEngine.SpriteMask.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Sprite Mask: Find Objects By Type
haystackProgrammer: SpriteMask.FindObjectsByType
tag1: UnityEngine.SpriteMask
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.SpriteMask.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.SpriteMask;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sprite Mask: Dont Destroy On Load
haystackProgrammer: SpriteMask.DontDestroyOnLoad
favoriteKey: UnityEngine.SpriteMask.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Sprite Mask: Find First Object By Type
haystackProgrammer: SpriteMask.FindFirstObjectByType
favoriteKey: UnityEngine.SpriteMask.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Sprite Mask: Find Any Object By Type
haystackProgrammer: SpriteMask.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteMask.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Mask: Find First Object By Type
haystackProgrammer: SpriteMask.FindFirstObjectByType
favoriteKey: UnityEngine.SpriteMask.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Mask: Find Any Object By Type
haystackProgrammer: SpriteMask.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteMask.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite Mask: To String
haystackProgrammer: SpriteMask.ToString
favoriteKey: UnityEngine.SpriteMask.ToString()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite Mask: Equals
haystackProgrammer: SpriteMask.Equals
favoriteKey: UnityEngine.SpriteMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Mask: Get Type
haystackProgrammer: SpriteMask.GetType
favoriteKey: UnityEngine.SpriteMask.GetType()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Mask: Reference Equals
haystackProgrammer: SpriteMask.ReferenceEquals
favoriteKey: UnityEngine.SpriteMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (get)
haystackHuman: Sprite Mask: Get Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (set)
haystackHuman: Sprite Mask: Set Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Order
labelProgrammer: frontSortingOrder (get)
haystackHuman: Sprite Mask: Get Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Order
labelProgrammer: frontSortingOrder (set)
haystackHuman: Sprite Mask: Set Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Layer ID
labelProgrammer: backSortingLayerID (get)
haystackHuman: Sprite Mask: Get Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Layer ID
labelProgrammer: backSortingLayerID (set)
haystackHuman: Sprite Mask: Set Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Order
labelProgrammer: backSortingOrder (get)
haystackHuman: Sprite Mask: Get Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Order
labelProgrammer: backSortingOrder (set)
haystackHuman: Sprite Mask: Set Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"adf7d254-ac26-48a8-9fe4-68738f0602ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha Cutoff
labelProgrammer: alphaCutoff (get)
haystackHuman: Sprite Mask: Get Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (get)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Single
unit:
{"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d69c569-2cca-45e0-88b1-61f9e44b832a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha Cutoff
labelProgrammer: alphaCutoff (set)
haystackHuman: Sprite Mask: Set Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (set)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0f2763a3-8050-4f5e-a7a3-8dc4f5b0ead2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Sprite Mask: Get Sprite
haystackProgrammer: SpriteMask.sprite (get)
favoriteKey: UnityEngine.SpriteMask.sprite@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2eeef941-6d48-4c14-9645-32d626a29763","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Sprite Mask: Set Sprite
haystackProgrammer: SpriteMask.sprite (set)
favoriteKey: UnityEngine.SpriteMask.sprite@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e9c48213-ea2d-4e16-9e81-274240756d05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Custom Range Active
labelProgrammer: isCustomRangeActive (get)
haystackHuman: Sprite Mask: Is Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (get)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70f3521b-7985-4bdd-a02c-44761d09dfd3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Custom Range Active
labelProgrammer: isCustomRangeActive (set)
haystackHuman: Sprite Mask: Set Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (set)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"be6e7dbf-b156-4e0a-86bd-15d3b65b2dfb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Sort Point
labelProgrammer: spriteSortPoint (get)
haystackHuman: Sprite Mask: Get Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (get)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ce7f0f5-06cf-4810-8a22-a8c08cd34fa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite Sort Point
labelProgrammer: spriteSortPoint (set)
haystackHuman: Sprite Mask: Set Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (set)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteSortPoint
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"chainable":false,"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Center","$type":"UnityEngine.SpriteSortPoint"}},"position":{"x":0.0,"y":0.0},"guid":"b0ec649d-e693-4902-910a-88b49c1bb6b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Source
labelProgrammer: maskSource (get)
haystackHuman: Sprite Mask: Get Mask Source
haystackProgrammer: SpriteMask.maskSource (get)
favoriteKey: UnityEngine.SpriteMask.maskSource@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;maskSource
tag3: UnityEngine.SpriteMask;maskSource
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteMask+MaskSource
unit:
{"member":{"name":"maskSource","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a99809d2-09f8-4e2b-8fd3-258f885e7567","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Source
labelProgrammer: maskSource (set)
haystackHuman: Sprite Mask: Set Mask Source
haystackProgrammer: SpriteMask.maskSource (set)
favoriteKey: UnityEngine.SpriteMask.maskSource@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;maskSource
tag3: UnityEngine.SpriteMask;maskSource
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteMask+MaskSource
valueOutputTypes: UnityEngine.SpriteMask+MaskSource
unit:
{"chainable":false,"member":{"name":"maskSource","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Sprite","$type":"UnityEngine.SpriteMask+MaskSource"}},"position":{"x":0.0,"y":0.0},"guid":"63181016-6042-4484-8e1a-cba112e45dbd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite Mask: Get Bounds
haystackProgrammer: SpriteMask.bounds (get)
favoriteKey: UnityEngine.SpriteMask.bounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ecabaf1-45cb-4f4f-a053-6eaee0725a99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Sprite Mask: Set Bounds
haystackProgrammer: SpriteMask.bounds (set)
favoriteKey: UnityEngine.SpriteMask.bounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e13cac42-7618-49c5-9469-dbff03e9744e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Sprite Mask: Get Local Bounds
haystackProgrammer: SpriteMask.localBounds (get)
favoriteKey: UnityEngine.SpriteMask.localBounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce3d37ec-e8fe-46cf-bf50-8ada701d8fd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Sprite Mask: Set Local Bounds
haystackProgrammer: SpriteMask.localBounds (set)
favoriteKey: UnityEngine.SpriteMask.localBounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84ebc1ba-f824-4947-b158-f0c97041721f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sprite Mask: Get Enabled
haystackProgrammer: SpriteMask.enabled (get)
favoriteKey: UnityEngine.SpriteMask.enabled@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a96b647-9a8d-4098-969f-f1838e710b6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sprite Mask: Set Enabled
haystackProgrammer: SpriteMask.enabled (set)
favoriteKey: UnityEngine.SpriteMask.enabled@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"609a02c8-f002-4bd3-97b5-ec8b3d902968","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Sprite Mask: Is Visible
haystackProgrammer: SpriteMask.isVisible (get)
favoriteKey: UnityEngine.SpriteMask.isVisible@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isVisible
tag3: UnityEngine.SpriteMask;isVisible
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01ca94a2-b017-4129-b4c1-94618820bd07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Sprite Mask: Get Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (get)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9080dcfd-bff2-43bb-94da-c91c31d91ec4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Sprite Mask: Set Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (set)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"56ace22f-e0fa-49dd-85f6-951f84fffcb7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Sprite Mask: Get Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (get)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8426888-3d31-4385-810a-18de9460ec0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Sprite Mask: Set Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (set)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2867b90c-6c1c-443c-af14-410aa27bc2b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Sprite Mask: Get Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (get)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53e18fb6-98ca-45dc-afc4-731ef792211f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Sprite Mask: Set Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (set)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"93ca3c8b-00d2-4396-b93e-9cfb776be2d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Sprite Mask: Get Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (get)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a97bd1b3-c043-433d-8ee3-00345885c1a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Sprite Mask: Set Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (set)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"76f14b62-07e5-4c56-9c37-aa9215932aaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Sprite Mask: Get Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9363b12-2640-47cd-80d9-00959839d220","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Sprite Mask: Set Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"fef42222-cc5a-4b27-8f32-b25dc36ea2ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Sprite Mask: Get Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a919165d-60ea-4057-841c-314eb3b44d7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Sprite Mask: Set Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"10e60e9b-7db1-4a30-9810-a185bb0f6436","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Sprite Mask: Get Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fab1c01b-6f0d-458c-9498-e69869bf170f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Sprite Mask: Set Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"f48daccd-b8a8-4b4b-8567-eaf9782a64e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Sprite Mask: Get Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (get)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5009afa2-b6ff-4f63-99aa-ebd466a14d57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Sprite Mask: Set Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (set)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"ec4a3083-f733-4c7c-91d3-8f16d108b195","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Sprite Mask: Get Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (get)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c8e0a98-b0d5-4778-82f2-625abbbdd639","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Sprite Mask: Set Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (set)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b143f6c6-097d-4b87-a3e9-dc968693814b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Sprite Mask: Get Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc956f08-2687-487c-bb85-00044172447a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Sprite Mask: Set Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"cc4c5247-1e14-4a7e-8e19-522f0fce7c34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Sprite Mask: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6abe9902-1ebb-4117-ae97-1097abe6c0b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Sprite Mask: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7f70f8b6-160d-4118-8255-e1e2a3071910","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Sprite Mask: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc8e79c7-3e31-48c6-ac46-5a7f581776d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Sprite Mask: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ae021cf5-c2f8-400f-b051-040eca67fe77","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sprite Mask: Get Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59129d16-1a77-46b8-9875-3879b0066e6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sprite Mask: Set Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"de0c4df9-7b08-4b8a-95d9-58ab66aea86f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sprite Mask: Get Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3296f02a-8049-4d4d-815d-36a5c136cd80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sprite Mask: Set Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"512d3632-79ed-4668-8c39-ed1f717387e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sprite Mask: Get Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2dade079-b8df-4197-af47-3af92529b24b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sprite Mask: Set Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ff761a55-8a54-4f97-978e-cb86051d1550","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Sprite Mask: Is LOD 0
haystackProgrammer: SpriteMask.isLOD0 (get)
favoriteKey: UnityEngine.SpriteMask.isLOD0@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isLOD0
tag3: UnityEngine.SpriteMask;isLOD0
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05da334e-fc9d-4aec-b3e4-730621b22bd1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Sprite Mask: Get Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37f9146b-8e5d-4029-8661-f912726bd2d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Sprite Mask: Set Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fb3d0a95-731f-43a7-a85f-4931951b828b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Sprite Mask: Is Part Of Static Batch
haystackProgrammer: SpriteMask.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.SpriteMask.isPartOfStaticBatch@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isPartOfStaticBatch
tag3: UnityEngine.SpriteMask;isPartOfStaticBatch
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e4672e9-c054-4c00-9ab2-7e16873899d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Sprite Mask: Get World To Local Matrix
haystackProgrammer: SpriteMask.worldToLocalMatrix (get)
favoriteKey: UnityEngine.SpriteMask.worldToLocalMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;worldToLocalMatrix
tag3: UnityEngine.SpriteMask;worldToLocalMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a3c596e-0619-44b4-8af1-0f312a529ab3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Sprite Mask: Get Local To World Matrix
haystackProgrammer: SpriteMask.localToWorldMatrix (get)
favoriteKey: UnityEngine.SpriteMask.localToWorldMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localToWorldMatrix
tag3: UnityEngine.SpriteMask;localToWorldMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6facbfcc-b5d5-4013-953e-6110c821356d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Sprite Mask: Get Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ca17cb5-7c11-4f08-9ae7-517e3ebf64f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Sprite Mask: Set Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"95256436-8018-40a0-aff6-862f3717c3f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Sprite Mask: Get Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (get)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f8e9f9d-3889-4a6f-b37c-1c1b54645f13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Sprite Mask: Set Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (set)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e1af8867-2dc3-4fc3-b68d-e93ac0a2439a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Sprite Mask: Get Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bceedac7-e352-4e56-a970-1934e99650cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Sprite Mask: Set Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a2631db2-1273-4e7c-bc66-ef01c44afbed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62ec92f0-5cbd-4f13-929e-8a1f9a511a4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"247b3107-46a7-48cb-b4dd-053c09a1a87e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9df2d65b-ea75-4f9f-b937-5a0050428945","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"2a28659e-0bed-4c4b-b371-cc363f186819","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb61abdd-2a37-4692-8fd4-fbc86fc49625","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"89da8b73-9028-41d5-8d56-387866dce002","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.materials (get)
favoriteKey: UnityEngine.SpriteMask.materials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2246d80c-c838-485b-ab95-38d2f950c571","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Sprite Mask: Set Materials
haystackProgrammer: SpriteMask.materials (set)
favoriteKey: UnityEngine.SpriteMask.materials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4507bde0-34f8-47df-94cd-9ce99bf43825","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Sprite Mask: Get Material
haystackProgrammer: SpriteMask.material (get)
favoriteKey: UnityEngine.SpriteMask.material@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c1a1e2c-25ef-4dcf-a92e-9c65d036f1cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Sprite Mask: Set Material
haystackProgrammer: SpriteMask.material (set)
favoriteKey: UnityEngine.SpriteMask.material@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f30a7a40-fd0f-4c8b-8ee8-83bee5e5eda5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Sprite Mask: Get Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"220ed50a-0c9f-4450-ac80-0ca9bdd32aa3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Sprite Mask: Set Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e91f98b4-8e47-4108-ab54-f951e6b9dd1c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f56cd355-3b24-4aaf-9095-9f35201ea34f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Sprite Mask: Set Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0def49f6-ed93-4843-aa03-b4e031c10072","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Sprite Mask: Get LOD Group
haystackProgrammer: SpriteMask.LODGroup (get)
favoriteKey: UnityEngine.SpriteMask.LODGroup@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;LODGroup
tag3: UnityEngine.SpriteMask;LODGroup
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37347a5c-bd5a-475b-9079-528c4feb79d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sprite Mask: Get Transform
haystackProgrammer: SpriteMask.transform (get)
favoriteKey: UnityEngine.SpriteMask.transform@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c91a4b09-4b55-464e-b716-7d948c4fe819","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sprite Mask: Get Game Object
haystackProgrammer: SpriteMask.gameObject (get)
favoriteKey: UnityEngine.SpriteMask.gameObject@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db4a9363-0817-47a7-ba61-dd44febcfef9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Mask: Get Tag
haystackProgrammer: SpriteMask.tag (get)
favoriteKey: UnityEngine.SpriteMask.tag@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0674299-756f-496f-adcf-940c9b0ca356","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sprite Mask: Set Tag
haystackProgrammer: SpriteMask.tag (set)
favoriteKey: UnityEngine.SpriteMask.tag@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d952b852-327f-4401-94e5-26e5ae0dc4cf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Mask: Get Name
haystackProgrammer: SpriteMask.name (get)
favoriteKey: UnityEngine.SpriteMask.name@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"805dc497-71eb-4f8c-b606-a39f50f06ae6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Mask: Set Name
haystackProgrammer: SpriteMask.name (set)
favoriteKey: UnityEngine.SpriteMask.name@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"86d08c42-5579-48e1-8058-cbc5ddc85fa9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Mask: Get Hide Flags
haystackProgrammer: SpriteMask.hideFlags (get)
favoriteKey: UnityEngine.SpriteMask.hideFlags@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"015b1ff3-686c-47ff-8f14-bae0d332565b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Mask: Set Hide Flags
haystackProgrammer: SpriteMask.hideFlags (set)
favoriteKey: UnityEngine.SpriteMask.hideFlags@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f40bfd92-b654-456b-af83-d9a9812486fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Keep Unused Camera Rendering Resources (Camera Instance ID)
labelProgrammer: GetKeepUnusedCameraRenderingResources (cameraInstanceID)
haystackHuman: Terrain: Get Keep Unused Camera Rendering Resources
haystackProgrammer: Terrain.GetKeepUnusedCameraRenderingResources
favoriteKey: UnityEngine.Terrain.GetKeepUnusedCameraRenderingResources(System.Int32)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetKeepUnusedCameraRenderingResources;System.Int32
tag3: UnityEngine.Terrain;GetKeepUnusedCameraRenderingResources;System.Int32
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["cameraInstanceID"],"member":{"name":"GetKeepUnusedCameraRenderingResources","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%cameraInstanceID":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"159e3cc2-84d1-4c40-b6d8-e3798f129f77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Keep Unused Camera Rendering Resources (Camera Instance ID, Keep Unused)
labelProgrammer: SetKeepUnusedCameraRenderingResources (cameraInstanceID, keepUnused)
haystackHuman: Terrain: Set Keep Unused Camera Rendering Resources
haystackProgrammer: Terrain.SetKeepUnusedCameraRenderingResources
favoriteKey: UnityEngine.Terrain.SetKeepUnusedCameraRenderingResources(System.Int32System.Boolean)@any
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labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Terrain: Get Closest Reflection Probes
haystackProgrammer: Terrain.GetClosestReflectionProbes
tag1: UnityEngine.Terrain
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labelHuman: Sample Height (World Position)
labelProgrammer: SampleHeight (worldPosition)
haystackHuman: Terrain: Sample Height
haystackProgrammer: Terrain.SampleHeight
favoriteKey: UnityEngine.Terrain.SampleHeight(UnityEngine.Vector3)@any
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labelHuman: Add Tree Instance (Instance)
labelProgrammer: AddTreeInstance (instance)
haystackHuman: Terrain: Add Tree Instance
haystackProgrammer: Terrain.AddTreeInstance
favoriteKey: UnityEngine.Terrain.AddTreeInstance(UnityEngine.TreeInstance)@any
tag1: UnityEngine.Terrain
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labelHuman: Set Neighbors (Left, Top, Right, Bottom)
labelProgrammer: SetNeighbors (left, top, right, bottom)
haystackHuman: Terrain: Set Neighbors
haystackProgrammer: Terrain.SetNeighbors
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labelHuman: Get Position ()
labelProgrammer: GetPosition ()
haystackHuman: Terrain: Get Position
haystackProgrammer: Terrain.GetPosition
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labelHuman: Flush ()
labelProgrammer: Flush ()
haystackHuman: Terrain: Flush
haystackProgrammer: Terrain.Flush
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labelHuman: Set Splat Material Property Block (Properties)
labelProgrammer: SetSplatMaterialPropertyBlock (properties)
haystackHuman: Terrain: Set Splat Material Property Block
haystackProgrammer: Terrain.SetSplatMaterialPropertyBlock
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labelHuman: Get Splat Material Property Block (Dest)
labelProgrammer: GetSplatMaterialPropertyBlock (dest)
haystackHuman: Terrain: Get Splat Material Property Block
haystackProgrammer: Terrain.GetSplatMaterialPropertyBlock
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labelHuman: Set Connectivity Dirty ()
labelProgrammer: SetConnectivityDirty ()
haystackHuman: Terrain: Set Connectivity Dirty
haystackProgrammer: Terrain.SetConnectivityDirty
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labelHuman: Get Active Terrains (Terrain List)
labelProgrammer: GetActiveTerrains (terrainList)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.GetActiveTerrains
tag1: UnityEngine.Terrain
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labelHuman: Create Terrain Game Object (Assign Terrain)
labelProgrammer: CreateTerrainGameObject (assignTerrain)
haystackHuman: Terrain: Create Terrain Game Object
haystackProgrammer: Terrain.CreateTerrainGameObject
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain: Get Component
haystackProgrammer: Terrain.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: Terrain.TryGetComponent
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labelProgrammer: GetComponent (type)
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: Terrain.GetComponentInChildren
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Terrain.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Terrain.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Terrain.FindObjectsByType
tag1: UnityEngine.Terrain
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: Terrain.DontDestroyOnLoad
favoriteKey: UnityEngine.Terrain.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Terrain;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: Terrain.FindFirstObjectByType
favoriteKey: UnityEngine.Terrain.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find First Object By Type
haystackProgrammer: Terrain.FindFirstObjectByType
favoriteKey: UnityEngine.Terrain.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain: To String
haystackProgrammer: Terrain.ToString
favoriteKey: UnityEngine.Terrain.ToString()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain: Equals
haystackProgrammer: Terrain.Equals
favoriteKey: UnityEngine.Terrain.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Terrain;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Terrain.GetType
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tag3: System.Object;GetType;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain: Reference Equals
haystackProgrammer: Terrain.ReferenceEquals
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tag2: UnityEngine.Terrain;ReferenceEquals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain: Get Terrain Data
haystackProgrammer: Terrain.terrainData (get)
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tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainData
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain: Set Terrain Data
haystackProgrammer: Terrain.terrainData (set)
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tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Distance
labelProgrammer: treeDistance (get)
haystackHuman: Terrain: Get Tree Distance
haystackProgrammer: Terrain.treeDistance (get)
favoriteKey: UnityEngine.Terrain.treeDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Distance
labelProgrammer: treeDistance (set)
haystackHuman: Terrain: Set Tree Distance
haystackProgrammer: Terrain.treeDistance (set)
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tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
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valueInputTypes: UnityEngine.Terrain|System.Single
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Billboard Distance
labelProgrammer: treeBillboardDistance (get)
haystackHuman: Terrain: Get Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (get)
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tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Billboard Distance
labelProgrammer: treeBillboardDistance (set)
haystackHuman: Terrain: Set Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (set)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (get)
haystackHuman: Terrain: Get Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (get)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (set)
haystackHuman: Terrain: Set Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (set)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (get)
haystackHuman: Terrain: Get Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (get)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (set)
haystackHuman: Terrain: Set Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (set)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Distance
labelProgrammer: detailObjectDistance (get)
haystackHuman: Terrain: Get Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (get)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Distance
labelProgrammer: detailObjectDistance (set)
haystackHuman: Terrain: Set Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (set)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c000ecf8-ef58-4b8d-8ac6-e965cff7da7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Density
labelProgrammer: detailObjectDensity (get)
haystackHuman: Terrain: Get Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (get)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fd9ec34-8f87-4298-93d8-ffb9d5189ec9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Density
labelProgrammer: detailObjectDensity (set)
haystackHuman: Terrain: Set Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (set)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cc7bae86-a7b4-4beb-b921-a086346f4b2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Pixel Error
labelProgrammer: heightmapPixelError (get)
haystackHuman: Terrain: Get Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (get)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"543207c2-834a-40a2-9be8-e1e5227e4c3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Pixel Error
labelProgrammer: heightmapPixelError (set)
haystackHuman: Terrain: Set Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (set)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c127117d-4df4-478c-bf04-d76ae74c7fca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (get)
haystackHuman: Terrain: Get Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (get)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a11bda20-ef8b-4c3f-b6d6-80321d35d758","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (set)
haystackHuman: Terrain: Set Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (set)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7d4845bd-7d87-47bc-9271-b69c8af13561","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (get)
haystackHuman: Terrain: Get Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (get)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1372f64-730a-41e4-8a10-670ba74e8489","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (set)
haystackHuman: Terrain: Set Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (set)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b2db0a22-d01f-437d-b49f-c5876df1d8e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Basemap Distance
labelProgrammer: basemapDistance (get)
haystackHuman: Terrain: Get Basemap Distance
haystackProgrammer: Terrain.basemapDistance (get)
favoriteKey: UnityEngine.Terrain.basemapDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19cdf96f-193f-457a-907e-2a24ea3c81d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Basemap Distance
labelProgrammer: basemapDistance (set)
haystackHuman: Terrain: Set Basemap Distance
haystackProgrammer: Terrain.basemapDistance (set)
favoriteKey: UnityEngine.Terrain.basemapDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"56e7dd5e-15c1-4794-8f33-c2cc7ad92ce1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Terrain: Get Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (get)
favoriteKey: UnityEngine.Terrain.lightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe5efcd3-c0cf-425c-93b0-cdfb37df0608","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Terrain: Set Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (set)
favoriteKey: UnityEngine.Terrain.lightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c9a50d3e-ee04-4ed8-bc55-557120eb6c55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Terrain: Get Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57bdba43-9213-4349-9dcb-d5203ba77e1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Terrain: Set Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"00d59c98-3eba-48e0-8f18-8a0d2cede271","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Terrain: Get Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6983468-10db-401e-89e8-693cba371646","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Terrain: Set Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"eb76b13f-16fb-4b02-ac15-7d3a65e0c8a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Terrain: Get Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e73ec1c-36da-403d-8505-ea854e56a845","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Terrain: Set Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"eff5f143-f28e-4047-8103-412892f0a4c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (get)
haystackHuman: Terrain: Get Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (get)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc20213d-2ce0-41ee-9528-4334b1cb01c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (set)
haystackHuman: Terrain: Set Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (set)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"41e9283a-7592-42b4-a1b2-e47c4d4ffcbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Terrain: Get Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (get)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a67b7fd2-3ac1-470e-88ae-739e404d90da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Terrain: Set Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (set)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"3a7a96cb-5667-479f-ba95-316529137ff6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Terrain: Get Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3af520f0-6d7c-4625-815b-ab281cd8eec8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Terrain: Set Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"6d1d8766-670b-4b2c-bdbf-94d1b3abf8fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material Template
labelProgrammer: materialTemplate (get)
haystackHuman: Terrain: Get Material Template
haystackProgrammer: Terrain.materialTemplate (get)
favoriteKey: UnityEngine.Terrain.materialTemplate@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec920631-81a9-425d-ae66-a01ede4cbd65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material Template
labelProgrammer: materialTemplate (set)
haystackHuman: Terrain: Set Material Template
haystackProgrammer: Terrain.materialTemplate (set)
favoriteKey: UnityEngine.Terrain.materialTemplate@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c9c69f34-a4c4-4656-a925-2fc38e75feac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Heightmap
labelProgrammer: drawHeightmap (get)
haystackHuman: Terrain: Get Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (get)
favoriteKey: UnityEngine.Terrain.drawHeightmap@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"defec904-d334-4e82-843a-7aa395289f47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Heightmap
labelProgrammer: drawHeightmap (set)
haystackHuman: Terrain: Set Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (set)
favoriteKey: UnityEngine.Terrain.drawHeightmap@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2a4f9a36-ec01-4489-8a4c-063522460012","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Auto Connect
labelProgrammer: allowAutoConnect (get)
haystackHuman: Terrain: Get Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (get)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"464732be-98ff-4f71-b847-b35fe49b00b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Auto Connect
labelProgrammer: allowAutoConnect (set)
haystackHuman: Terrain: Set Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (set)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b05edfe3-0813-4c11-8aa3-a0dbae4dbf69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Grouping ID
labelProgrammer: groupingID (get)
haystackHuman: Terrain: Get Grouping ID
haystackProgrammer: Terrain.groupingID (get)
favoriteKey: UnityEngine.Terrain.groupingID@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b664caa-1530-4a44-895f-5cb25d9c7867","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Grouping ID
labelProgrammer: groupingID (set)
haystackHuman: Terrain: Set Grouping ID
haystackProgrammer: Terrain.groupingID (set)
favoriteKey: UnityEngine.Terrain.groupingID@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f000df69-c4b9-447f-8cbc-5fe41a3d14fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Instanced
labelProgrammer: drawInstanced (get)
haystackHuman: Terrain: Get Draw Instanced
haystackProgrammer: Terrain.drawInstanced (get)
favoriteKey: UnityEngine.Terrain.drawInstanced@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fb6bf15-9a5d-405b-8346-f43481170645","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Instanced
labelProgrammer: drawInstanced (set)
haystackHuman: Terrain: Set Draw Instanced
haystackProgrammer: Terrain.drawInstanced (set)
favoriteKey: UnityEngine.Terrain.drawInstanced@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"15ae654a-1e44-4eb7-8e86-5837145a7867","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (get)
haystackHuman: Terrain: Get Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (get)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ae35b50-7fa5-4390-ac3e-970fb174aa4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (set)
haystackHuman: Terrain: Set Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (set)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3027a220-5ab2-4797-8306-cb91f6c87dbe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture
labelProgrammer: normalmapTexture (get)
haystackHuman: Terrain: Get Normalmap Texture
haystackProgrammer: Terrain.normalmapTexture (get)
favoriteKey: UnityEngine.Terrain.normalmapTexture@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTexture
tag3: UnityEngine.Terrain;normalmapTexture
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.RenderTexture
unit:
{"member":{"name":"normalmapTexture","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e813ca4e-b23e-48c1-8749-c4112c3eb60f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (get)
haystackHuman: Terrain: Get Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (get)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2416762-8999-4d60-bc47-52777d9641cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (set)
haystackHuman: Terrain: Set Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (set)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"61e4eb88-9aa2-4553-91e7-7d837036c438","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (get)
haystackHuman: Terrain: Get Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (get)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"468f90b8-0739-4b42-b9d4-7f9beed4a578","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (set)
haystackHuman: Terrain: Set Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (set)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2f163894-4eda-452b-8791-541154adae5b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (get)
haystackHuman: Terrain: Get Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (get)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92d4382d-7868-42d8-a4a5-9af8a8c39f17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (set)
haystackHuman: Terrain: Set Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (set)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e8b61637-08eb-4d70-81dd-78e34d1d9cb2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collect Detail Patches
labelProgrammer: collectDetailPatches (get)
haystackHuman: Terrain: Get Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (get)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4cbbad1-1049-47fc-bfa9-4e40cf04a19a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collect Detail Patches
labelProgrammer: collectDetailPatches (set)
haystackHuman: Terrain: Set Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (set)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2359e7bd-e61c-44c6-beb6-8fd17be7f3fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (get)
haystackHuman: Terrain: Get Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (get)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e1e0d49-1c7c-4b2c-a919-ac0f5c017ea8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (set)
haystackHuman: Terrain: Set Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (set)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"56d3b0ce-9b06-4a18-8c13-6c9f0e0c7592","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Render Flags
labelProgrammer: editorRenderFlags (get)
haystackHuman: Terrain: Get Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (get)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2efe9c0-4075-4f26-a34f-d39a267e1a87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Editor Render Flags
labelProgrammer: editorRenderFlags (set)
haystackHuman: Terrain: Set Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (set)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"chainable":false,"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6bf9c225-6325-4d5a-bc1c-c895beb8c225","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (get)
haystackHuman: Terrain: Get Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"158a018a-d959-4388-acda-7b08cb2f2597","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (set)
haystackHuman: Terrain: Set Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3174e487-f32c-4d1a-996d-133a9da42fa4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (get)
haystackHuman: Terrain: Get Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95557e83-a392-493c-9bf3-83a2ae3c2fa4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (set)
haystackHuman: Terrain: Set Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"187c7987-aa31-4dea-b161-80a79a9bb38e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (get)
haystackHuman: Terrain: Get Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (get)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46680184-86da-4101-a3a5-092363de6329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (set)
haystackHuman: Terrain: Set Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (set)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain|UnityEngine.TreeMotionVectorModeOverride
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"chainable":false,"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"CameraMotionOnly","$type":"UnityEngine.TreeMotionVectorModeOverride"}},"position":{"x":0.0,"y":0.0},"guid":"7c4a36f9-4e66-4031-a6ac-088d0142fe35","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (get)
haystackHuman: Terrain: Get Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (get)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39a69d94-a250-4c58-aaf7-215669aaed04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (set)
haystackHuman: Terrain: Set Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (set)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4bb44a58-1304-4681-8e62-2e88124c91f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Format
labelProgrammer: heightmapFormat (get)
haystackHuman: Terrain: Get Heightmap Format
haystackProgrammer: Terrain.heightmapFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapFormat
tag3: UnityEngine.Terrain;heightmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"heightmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a312efd6-6c35-4048-9e86-98ca864fffee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture Format
labelProgrammer: heightmapTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Texture Format
haystackProgrammer: Terrain.heightmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapTextureFormat
tag3: UnityEngine.Terrain;heightmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"heightmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e6c9b40-0a85-4650-8529-f78f3a7cad76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Render Texture Format
labelProgrammer: heightmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Render Texture Format
haystackProgrammer: Terrain.heightmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapRenderTextureFormat
tag3: UnityEngine.Terrain;heightmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"heightmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b38ba296-c88d-4bec-8e62-d76c328de7c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Format
labelProgrammer: normalmapFormat (get)
haystackHuman: Terrain: Get Normalmap Format
haystackProgrammer: Terrain.normalmapFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapFormat
tag3: UnityEngine.Terrain;normalmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"normalmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0aec7c8d-2ef1-41c6-bf9c-d0dbbfa74f2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture Format
labelProgrammer: normalmapTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Texture Format
haystackProgrammer: Terrain.normalmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTextureFormat
tag3: UnityEngine.Terrain;normalmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"normalmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f9a1bd8-bf43-4a6e-80e6-4cb6115205d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Render Texture Format
labelProgrammer: normalmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Render Texture Format
haystackProgrammer: Terrain.normalmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapRenderTextureFormat
tag3: UnityEngine.Terrain;normalmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"normalmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9af3d9b-7622-4b21-820d-5d08d0c812f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Format
labelProgrammer: holesFormat (get)
haystackHuman: Terrain: Get Holes Format
haystackProgrammer: Terrain.holesFormat (get)
favoriteKey: UnityEngine.Terrain.holesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesFormat
tag3: UnityEngine.Terrain;holesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"holesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6f2fe413-3d69-47f2-a1bf-9fb81e5c2932","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Render Texture Format
labelProgrammer: holesRenderTextureFormat (get)
haystackHuman: Terrain: Get Holes Render Texture Format
haystackProgrammer: Terrain.holesRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.holesRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesRenderTextureFormat
tag3: UnityEngine.Terrain;holesRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"holesRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bea44317-9fb2-47e7-b3ad-2a3282072f0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Format
labelProgrammer: compressedHolesFormat (get)
haystackHuman: Terrain: Get Compressed Holes Format
haystackProgrammer: Terrain.compressedHolesFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesFormat
tag3: UnityEngine.Terrain;compressedHolesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"compressedHolesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4fd37154-6b11-4d68-bddc-18c6885d8f3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Texture Format
labelProgrammer: compressedHolesTextureFormat (get)
haystackHuman: Terrain: Get Compressed Holes Texture Format
haystackProgrammer: Terrain.compressedHolesTextureFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesTextureFormat
tag3: UnityEngine.Terrain;compressedHolesTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"compressedHolesTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b6c863d-92f5-4c57-937b-bbe85216fff5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrain
labelProgrammer: activeTerrain (get)
haystackHuman: Terrain: Get Active Terrain
haystackProgrammer: Terrain.activeTerrain (get)
favoriteKey: UnityEngine.Terrain.activeTerrain@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrain
tag3: UnityEngine.Terrain;activeTerrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"activeTerrain","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c173469-a43f-459d-afe1-6f709abf6261","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrains
labelProgrammer: activeTerrains (get)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.activeTerrains (get)
favoriteKey: UnityEngine.Terrain.activeTerrains@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrains
tag3: UnityEngine.Terrain;activeTerrains
valueOutputTypes: UnityEngine.Terrain[]
unit:
{"member":{"name":"activeTerrains","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6743eb28-b250-44c5-b634-d6a6c4291a4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Neighbor
labelProgrammer: leftNeighbor (get)
haystackHuman: Terrain: Get Left Neighbor
haystackProgrammer: Terrain.leftNeighbor (get)
favoriteKey: UnityEngine.Terrain.leftNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;leftNeighbor
tag3: UnityEngine.Terrain;leftNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"leftNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"885739fc-49d1-40c9-9ff8-77b576d39dfc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Neighbor
labelProgrammer: rightNeighbor (get)
haystackHuman: Terrain: Get Right Neighbor
haystackProgrammer: Terrain.rightNeighbor (get)
favoriteKey: UnityEngine.Terrain.rightNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;rightNeighbor
tag3: UnityEngine.Terrain;rightNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"rightNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e6aac79-08ef-4279-bd10-94e76d28599d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Top Neighbor
labelProgrammer: topNeighbor (get)
haystackHuman: Terrain: Get Top Neighbor
haystackProgrammer: Terrain.topNeighbor (get)
favoriteKey: UnityEngine.Terrain.topNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;topNeighbor
tag3: UnityEngine.Terrain;topNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"topNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ef4a1ed-b0ea-4487-8da9-03d6cd791d6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom Neighbor
labelProgrammer: bottomNeighbor (get)
haystackHuman: Terrain: Get Bottom Neighbor
haystackProgrammer: Terrain.bottomNeighbor (get)
favoriteKey: UnityEngine.Terrain.bottomNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bottomNeighbor
tag3: UnityEngine.Terrain;bottomNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"bottomNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3b0ce81-5555-471b-a576-5a62b4dac6ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Terrain: Get Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (get)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"357ede04-836a-473e-a59c-307b3bcb3328","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Terrain: Set Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (set)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"c8f19e6a-f1b6-4a1e-a529-967d68262e18","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain: Get Enabled
haystackProgrammer: Terrain.enabled (get)
favoriteKey: UnityEngine.Terrain.enabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8520ec3d-3845-4bda-8039-9accd167a792","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain: Set Enabled
haystackProgrammer: Terrain.enabled (set)
favoriteKey: UnityEngine.Terrain.enabled@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"63040c8f-9359-494e-9cdb-f28bb52553c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Terrain: Is Active And Enabled
haystackProgrammer: Terrain.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Terrain.isActiveAndEnabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;isActiveAndEnabled
tag3: UnityEngine.Terrain;isActiveAndEnabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b132c51-cd6e-4fcb-97f9-b25a696cb9dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain: Get Transform
haystackProgrammer: Terrain.transform (get)
favoriteKey: UnityEngine.Terrain.transform@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a74bc2a2-f4eb-46c6-b8fb-3d6bdc1604e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain: Get Game Object
haystackProgrammer: Terrain.gameObject (get)
favoriteKey: UnityEngine.Terrain.gameObject@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67b58cc4-6679-413d-b267-36549380ad7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain: Get Tag
haystackProgrammer: Terrain.tag (get)
favoriteKey: UnityEngine.Terrain.tag@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"697107f2-5a5e-469b-a0a8-37cbc6885cf9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain: Set Tag
haystackProgrammer: Terrain.tag (set)
favoriteKey: UnityEngine.Terrain.tag@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a896dbf5-9eb3-4da4-87f6-384f21714502","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain: Get Name
haystackProgrammer: Terrain.name (get)
favoriteKey: UnityEngine.Terrain.name@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7336104b-4f01-47fa-918e-c6780af46559","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain: Set Name
haystackProgrammer: Terrain.name (set)
favoriteKey: UnityEngine.Terrain.name@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"37b82e7b-6b05-4f8e-86f3-41711a633b5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain: Get Hide Flags
haystackProgrammer: Terrain.hideFlags (get)
favoriteKey: UnityEngine.Terrain.hideFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, parameter)
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Tree.Equals
favoriteKey: UnityEngine.Tree.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tree: Get Type
haystackProgrammer: Tree.GetType
favoriteKey: UnityEngine.Tree.GetType()@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tree: Reference Equals
haystackProgrammer: Tree.ReferenceEquals
favoriteKey: UnityEngine.Tree.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data
labelProgrammer: data (get)
haystackHuman: Tree: Get Data
haystackProgrammer: Tree.data (get)
favoriteKey: UnityEngine.Tree.data@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"member":{"name":"data","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc516bc4-c121-4f56-a413-e8b6e1e54950","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Data
labelProgrammer: data (set)
haystackHuman: Tree: Set Data
haystackProgrammer: Tree.data (set)
favoriteKey: UnityEngine.Tree.data@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree|UnityEngine.ScriptableObject
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"data","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"6c6d0f3c-b412-4d94-b8b0-d1d665a23fff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Speed Tree Wind
labelProgrammer: hasSpeedTreeWind (get)
haystackHuman: Tree: Has Speed Tree Wind
haystackProgrammer: Tree.hasSpeedTreeWind (get)
favoriteKey: UnityEngine.Tree.hasSpeedTreeWind@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hasSpeedTreeWind
tag3: UnityEngine.Tree;hasSpeedTreeWind
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Asset
labelProgrammer: windAsset (get)
haystackHuman: Tree: Get Wind Asset
haystackProgrammer: Tree.windAsset (get)
favoriteKey: UnityEngine.Tree.windAsset@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
{"member":{"name":"windAsset","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36722c2c-97f8-4e58-b720-3a7df67c6c86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Asset
labelProgrammer: windAsset (set)
haystackHuman: Tree: Set Wind Asset
haystackProgrammer: Tree.windAsset (set)
favoriteKey: UnityEngine.Tree.windAsset@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree|UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
{"chainable":false,"member":{"name":"windAsset","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f36ce686-6a84-457b-98b3-48c069f7f702","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tree: Get Transform
haystackProgrammer: Tree.transform (get)
favoriteKey: UnityEngine.Tree.transform@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"360d861f-c76e-466e-86a3-305981cbfd0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tree: Get Game Object
haystackProgrammer: Tree.gameObject (get)
favoriteKey: UnityEngine.Tree.gameObject@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17399703-3344-4019-a2d1-d23628634b4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tree: Get Tag
haystackProgrammer: Tree.tag (get)
favoriteKey: UnityEngine.Tree.tag@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1841691-b0f9-40fb-996b-049bc5d136f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tree: Set Tag
haystackProgrammer: Tree.tag (set)
favoriteKey: UnityEngine.Tree.tag@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a94b214d-42e4-4464-b3c7-bae4ca9d1116","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tree: Get Name
haystackProgrammer: Tree.name (get)
favoriteKey: UnityEngine.Tree.name@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59acb158-97bc-4ae3-9be8-1f03b4c9cdcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tree: Set Name
haystackProgrammer: Tree.name (set)
favoriteKey: UnityEngine.Tree.name@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4f332340-7e17-41d6-be0a-9b880ae8952c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tree: Get Hide Flags
haystackProgrammer: Tree.hideFlags (get)
favoriteKey: UnityEngine.Tree.hideFlags@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fefd4d51-34b3-4762-9d98-d60bd5127373","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tree: Set Hide Flags
haystackProgrammer: Tree.hideFlags (set)
favoriteKey: UnityEngine.Tree.hideFlags@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c1e0a4ad-5f50-48f3-bd30-e4ecb32c24ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Speed Tree Wind Asset: Get Instance ID
haystackProgrammer: SpeedTreeWindAsset.GetInstanceID
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetInstanceID()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b990bf7f-4978-4d44-81db-627dc0741dbc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Speed Tree Wind Asset: Get Hash Code
haystackProgrammer: SpeedTreeWindAsset.GetHashCode
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetHashCode()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52ce7b92-d899-4167-b1e9-a3696d4b9d35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"34547b23-86bb-4dd6-964b-761635ee61e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.Object)@any
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Speed Tree Wind Asset: Dont Destroy On Load
haystackProgrammer: SpeedTreeWindAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.SpeedTreeWindAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindFirstObjectByType(System.Type)@any
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tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Speed Tree Wind Asset: To String
haystackProgrammer: SpeedTreeWindAsset.ToString
favoriteKey: UnityEngine.SpeedTreeWindAsset.ToString()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Speed Tree Wind Asset: Get Type
haystackProgrammer: SpeedTreeWindAsset.GetType
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetType()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Reference Equals
haystackProgrammer: SpeedTreeWindAsset.ReferenceEquals
favoriteKey: UnityEngine.SpeedTreeWindAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Version
labelProgrammer: Version (get)
haystackHuman: Speed Tree Wind Asset: Get Version
haystackProgrammer: SpeedTreeWindAsset.Version (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Version
labelProgrammer: Version (set)
haystackHuman: Speed Tree Wind Asset: Set Version
haystackProgrammer: SpeedTreeWindAsset.Version (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Speed Tree Wind Asset: Get Name
haystackProgrammer: SpeedTreeWindAsset.name (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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