# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Trail Mode Literal
labelProgrammer: ParticleSystemTrailMode Literal
haystackHuman: Particle System Trail Mode Literal
haystackProgrammer: ParticleSystemTrailMode Literal
favoriteKey: UnityEngine.ParticleSystemTrailMode@literal
tag1: UnityEngine.ParticleSystemTrailMode
valueOutputTypes: UnityEngine.ParticleSystemTrailMode
unit:
{"type":"UnityEngine.ParticleSystemTrailMode","value":{"$content":"PerParticle","$type":"UnityEngine.ParticleSystemTrailMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c1b535a-2032-488c-af61-b9f02603551c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Trail Mode Literal
labelProgrammer: List<ParticleSystemTrailMode> Literal
haystackHuman: List of Particle System Trail Mode Literal
haystackProgrammer: List<ParticleSystemTrailMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"024efb6c-a097-4830-8850-163414bc082d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Trail Texture Mode Literal
labelProgrammer: ParticleSystemTrailTextureMode Literal
haystackHuman: Particle System Trail Texture Mode Literal
haystackProgrammer: ParticleSystemTrailTextureMode Literal
favoriteKey: UnityEngine.ParticleSystemTrailTextureMode@literal
tag1: UnityEngine.ParticleSystemTrailTextureMode
valueOutputTypes: UnityEngine.ParticleSystemTrailTextureMode
unit:
{"type":"UnityEngine.ParticleSystemTrailTextureMode","value":{"$content":"Stretch","$type":"UnityEngine.ParticleSystemTrailTextureMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5bcbb26-1207-4da5-b476-545d9eaa062b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Trail Texture Mode Literal
labelProgrammer: List<ParticleSystemTrailTextureMode> Literal
haystackHuman: List of Particle System Trail Texture Mode Literal
haystackProgrammer: List<ParticleSystemTrailTextureMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf68553a-0b87-4d34-9847-8a2fe6a811c1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Shape Multi Mode Value Literal
labelProgrammer: ParticleSystemShapeMultiModeValue Literal
haystackHuman: Particle System Shape Multi Mode Value Literal
haystackProgrammer: ParticleSystemShapeMultiModeValue Literal
favoriteKey: UnityEngine.ParticleSystemShapeMultiModeValue@literal
tag1: UnityEngine.ParticleSystemShapeMultiModeValue
valueOutputTypes: UnityEngine.ParticleSystemShapeMultiModeValue
unit:
{"type":"UnityEngine.ParticleSystemShapeMultiModeValue","value":{"$content":"Random","$type":"UnityEngine.ParticleSystemShapeMultiModeValue"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8611632b-0f02-4dca-a95f-f49f632d410f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Shape Multi Mode Value Literal
labelProgrammer: List<ParticleSystemShapeMultiModeValue> Literal
haystackHuman: List of Particle System Shape Multi Mode Value Literal
haystackProgrammer: List<ParticleSystemShapeMultiModeValue> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d7c5804-c99b-4484-9a1e-70214ffbb70b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Ring Buffer Mode Literal
labelProgrammer: ParticleSystemRingBufferMode Literal
haystackHuman: Particle System Ring Buffer Mode Literal
haystackProgrammer: ParticleSystemRingBufferMode Literal
favoriteKey: UnityEngine.ParticleSystemRingBufferMode@literal
tag1: UnityEngine.ParticleSystemRingBufferMode
valueOutputTypes: UnityEngine.ParticleSystemRingBufferMode
unit:
{"type":"UnityEngine.ParticleSystemRingBufferMode","value":{"$content":"Disabled","$type":"UnityEngine.ParticleSystemRingBufferMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"29a844f6-ed00-4b51-89f2-947dbfd363d0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Ring Buffer Mode Literal
labelProgrammer: List<ParticleSystemRingBufferMode> Literal
haystackHuman: List of Particle System Ring Buffer Mode Literal
haystackProgrammer: List<ParticleSystemRingBufferMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4588d86a-da14-443b-8c8b-770b3b956473","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Game Object Filter Literal
labelProgrammer: ParticleSystemGameObjectFilter Literal
haystackHuman: Particle System Game Object Filter Literal
haystackProgrammer: ParticleSystemGameObjectFilter Literal
favoriteKey: UnityEngine.ParticleSystemGameObjectFilter@literal
tag1: UnityEngine.ParticleSystemGameObjectFilter
valueOutputTypes: UnityEngine.ParticleSystemGameObjectFilter
unit:
{"type":"UnityEngine.ParticleSystemGameObjectFilter","value":{"$content":"LayerMask","$type":"UnityEngine.ParticleSystemGameObjectFilter"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cbb56f53-86f1-4196-9e84-b9d257d1931f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Game Object Filter Literal
labelProgrammer: List<ParticleSystemGameObjectFilter> Literal
haystackHuman: List of Particle System Game Object Filter Literal
haystackProgrammer: List<ParticleSystemGameObjectFilter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"466c3a62-e880-46fe-a087-038db8ee81ea","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Force Field Shape Literal
labelProgrammer: ParticleSystemForceFieldShape Literal
haystackHuman: Particle System Force Field Shape Literal
haystackProgrammer: ParticleSystemForceFieldShape Literal
favoriteKey: UnityEngine.ParticleSystemForceFieldShape@literal
tag1: UnityEngine.ParticleSystemForceFieldShape
valueOutputTypes: UnityEngine.ParticleSystemForceFieldShape
unit:
{"type":"UnityEngine.ParticleSystemForceFieldShape","value":{"$content":"Sphere","$type":"UnityEngine.ParticleSystemForceFieldShape"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e262876-c572-45f4-a467-f497de1733e2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Force Field Shape Literal
labelProgrammer: List<ParticleSystemForceFieldShape> Literal
haystackHuman: List of Particle System Force Field Shape Literal
haystackProgrammer: List<ParticleSystemForceFieldShape> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a700841c-4938-40d5-9b26-44fcae4b26cb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Bake Mesh Options Literal
labelProgrammer: ParticleSystemBakeMeshOptions Literal
haystackHuman: Particle System Bake Mesh Options Literal
haystackProgrammer: ParticleSystemBakeMeshOptions Literal
favoriteKey: UnityEngine.ParticleSystemBakeMeshOptions@literal
tag1: UnityEngine.ParticleSystemBakeMeshOptions
valueOutputTypes: UnityEngine.ParticleSystemBakeMeshOptions
unit:
{"type":"UnityEngine.ParticleSystemBakeMeshOptions","value":{"$content":"","$type":"UnityEngine.ParticleSystemBakeMeshOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5844de75-8a7e-4946-b1c7-090143849567","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Bake Mesh Options Literal
labelProgrammer: List<ParticleSystemBakeMeshOptions> Literal
haystackHuman: List of Particle System Bake Mesh Options Literal
haystackProgrammer: List<ParticleSystemBakeMeshOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aead6928-8991-480d-a132-90826a82159a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Bake Texture Options Literal
labelProgrammer: ParticleSystemBakeTextureOptions Literal
haystackHuman: Particle System Bake Texture Options Literal
haystackProgrammer: ParticleSystemBakeTextureOptions Literal
favoriteKey: UnityEngine.ParticleSystemBakeTextureOptions@literal
tag1: UnityEngine.ParticleSystemBakeTextureOptions
valueOutputTypes: UnityEngine.ParticleSystemBakeTextureOptions
unit:
{"type":"UnityEngine.ParticleSystemBakeTextureOptions","value":{"$content":"BakeRotationAndScale","$type":"UnityEngine.ParticleSystemBakeTextureOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9a983fc5-149d-4795-9296-c1c8cc5c6ae5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Bake Texture Options Literal
labelProgrammer: List<ParticleSystemBakeTextureOptions> Literal
haystackHuman: List of Particle System Bake Texture Options Literal
haystackProgrammer: List<ParticleSystemBakeTextureOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"403f0abf-e35a-4a21-a628-d0748bc93f52","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Renderer Literal
labelProgrammer: ParticleSystemRenderer Literal
haystackHuman: Particle System Renderer Literal
haystackProgrammer: ParticleSystemRenderer Literal
favoriteKey: UnityEngine.ParticleSystemRenderer@literal
tag1: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemRenderer
unit:
{"type":"UnityEngine.ParticleSystemRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e73015ca-c6df-4207-9abc-238ec27c222d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Renderer Literal
labelProgrammer: List<ParticleSystemRenderer> Literal
haystackHuman: List of Particle System Renderer Literal
haystackProgrammer: List<ParticleSystemRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bd4dc6f0-682d-4e9e-9bc4-a2df37d68567","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Particle System Renderer
labelProgrammer: Expose ParticleSystemRenderer
haystackHuman: Expose Particle System Renderer
haystackProgrammer: Expose ParticleSystemRenderer
favoriteKey: UnityEngine.ParticleSystemRenderer@expose
tag1: UnityEngine.ParticleSystemRenderer
valueInputTypes: UnityEngine.ParticleSystemRenderer
unit:
{"type":"UnityEngine.ParticleSystemRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4b36a87-0cf8-413f-91dc-59a7f116f1f9","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ParticleSystemRenderSpace|UnityEngine.ParticleSystemRenderMode|UnityEngine.ParticleSystemMeshDistribution|UnityEngine.ParticleSystemSortMode|System.Single|UnityEngine.Vector3|UnityEngine.SpriteMaskInteraction|UnityEngine.Material|System.Boolean|UnityEngine.Mesh|System.Int32|UnityEngine.Bounds|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.LODGroup|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Force Field Literal
labelProgrammer: ParticleSystemForceField Literal
haystackHuman: Particle System Force Field Literal
haystackProgrammer: ParticleSystemForceField Literal
favoriteKey: UnityEngine.ParticleSystemForceField@literal
tag1: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystemForceField
unit:
{"type":"UnityEngine.ParticleSystemForceField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cca4d673-6386-4eb3-9dc8-a218e8b5981c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Force Field Literal
labelProgrammer: List<ParticleSystemForceField> Literal
haystackHuman: List of Particle System Force Field Literal
haystackProgrammer: List<ParticleSystemForceField> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02d5e140-767b-4bdb-b562-054527891d04","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Particle System Force Field
labelProgrammer: Expose ParticleSystemForceField
haystackHuman: Expose Particle System Force Field
haystackProgrammer: Expose ParticleSystemForceField
favoriteKey: UnityEngine.ParticleSystemForceField@expose
tag1: UnityEngine.ParticleSystemForceField
valueInputTypes: UnityEngine.ParticleSystemForceField
unit:
{"type":"UnityEngine.ParticleSystemForceField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7eeb5710-22da-49a0-9f18-8037ac5edc2d","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ParticleSystemForceFieldShape|System.Single|UnityEngine.Vector2|System.Boolean|UnityEngine.Texture3D|UnityEngine.ParticleSystem+MinMaxCurve|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: UV Channel Flags Literal
labelProgrammer: UVChannelFlags Literal
haystackHuman: UV Channel Flags Literal
haystackProgrammer: UVChannelFlags Literal
favoriteKey: UnityEngine.Rendering.UVChannelFlags@literal
tag1: UnityEngine.Rendering.UVChannelFlags
valueOutputTypes: UnityEngine.Rendering.UVChannelFlags
unit:
{"type":"UnityEngine.Rendering.UVChannelFlags","value":{"$content":"UV0","$type":"UnityEngine.Rendering.UVChannelFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a77172a-b80a-4294-96e8-6917d33a353c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of UV Channel Flags Literal
labelProgrammer: List<UVChannelFlags> Literal
haystackHuman: List of UV Channel Flags Literal
haystackProgrammer: List<UVChannelFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8263774f-2d83-42e3-9f62-a9f0d7089e36","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Contact Point ()
labelProgrammer: new ContactPoint ()
haystackHuman: Contact Point: Create Contact Point
haystackProgrammer: new ContactPoint
favoriteKey: UnityEngine.ContactPoint@create
tag1: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.ContactPoint
unit:
{"type":"UnityEngine.ContactPoint","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa9c8b4e-3a72-4f2a-8979-0360b2b50668","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Contact Point
labelProgrammer: Expose ContactPoint
haystackHuman: Expose Contact Point
haystackProgrammer: Expose ContactPoint
favoriteKey: UnityEngine.ContactPoint@expose
tag1: UnityEngine.ContactPoint
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Collider|System.Single
unit:
{"type":"UnityEngine.ContactPoint","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"889295fa-36ea-4e73-b327-0d387c593c6a","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collision Detection Mode Literal
labelProgrammer: CollisionDetectionMode Literal
haystackHuman: Collision Detection Mode Literal
haystackProgrammer: CollisionDetectionMode Literal
favoriteKey: UnityEngine.CollisionDetectionMode@literal
tag1: UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"type":"UnityEngine.CollisionDetectionMode","value":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"974905fb-69b6-4d73-b899-50ad8a565c6c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collision Detection Mode Literal
labelProgrammer: List<CollisionDetectionMode> Literal
haystackHuman: List of Collision Detection Mode Literal
haystackProgrammer: List<CollisionDetectionMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1122d196-b979-4df5-965d-cdb092a6dae0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Force Mode Literal
labelProgrammer: ForceMode Literal
haystackHuman: Force Mode Literal
haystackProgrammer: ForceMode Literal
favoriteKey: UnityEngine.ForceMode@literal
tag1: UnityEngine.ForceMode
valueOutputTypes: UnityEngine.ForceMode
unit:
{"type":"UnityEngine.ForceMode","value":{"$content":"Force","$type":"UnityEngine.ForceMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db7e510e-45c2-4711-b87c-2ee7367955ec","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Force Mode Literal
labelProgrammer: List<ForceMode> Literal
haystackHuman: List of Force Mode Literal
haystackProgrammer: List<ForceMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ded529ba-b79b-4e19-a083-74567afbf162","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Joint Type Literal
labelProgrammer: ArticulationJointType Literal
haystackHuman: Articulation Joint Type Literal
haystackProgrammer: ArticulationJointType Literal
favoriteKey: UnityEngine.ArticulationJointType@literal
tag1: UnityEngine.ArticulationJointType
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"type":"UnityEngine.ArticulationJointType","value":{"$content":"FixedJoint","$type":"UnityEngine.ArticulationJointType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"012c08c5-c842-4631-a601-e948ee78a157","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Joint Type Literal
labelProgrammer: List<ArticulationJointType> Literal
haystackHuman: List of Articulation Joint Type Literal
haystackProgrammer: List<ArticulationJointType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"edb5fe58-d25a-4cfb-8ae6-3845dc81e9cf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Dof Lock Literal
labelProgrammer: ArticulationDofLock Literal
haystackHuman: Articulation Dof Lock Literal
haystackProgrammer: ArticulationDofLock Literal
favoriteKey: UnityEngine.ArticulationDofLock@literal
tag1: UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"type":"UnityEngine.ArticulationDofLock","value":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ec7c515-e7ed-4299-8162-cef098a4ea00","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Dof Lock Literal
labelProgrammer: List<ArticulationDofLock> Literal
haystackHuman: List of Articulation Dof Lock Literal
haystackProgrammer: List<ArticulationDofLock> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c92ab081-d2fc-42c1-ab46-9fea14d097c0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Drive Type Literal
labelProgrammer: ArticulationDriveType Literal
haystackHuman: Articulation Drive Type Literal
haystackProgrammer: ArticulationDriveType Literal
favoriteKey: UnityEngine.ArticulationDriveType@literal
tag1: UnityEngine.ArticulationDriveType
valueOutputTypes: UnityEngine.ArticulationDriveType
unit:
{"type":"UnityEngine.ArticulationDriveType","value":{"$content":"Force","$type":"UnityEngine.ArticulationDriveType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7629e4f-aba7-4f02-b5eb-e2c6c6289f73","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Drive Type Literal
labelProgrammer: List<ArticulationDriveType> Literal
haystackHuman: List of Articulation Drive Type Literal
haystackProgrammer: List<ArticulationDriveType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41bf9fd2-3d92-4db7-ae5e-6c9294453cf3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Drive Axis Literal
labelProgrammer: ArticulationDriveAxis Literal
haystackHuman: Articulation Drive Axis Literal
haystackProgrammer: ArticulationDriveAxis Literal
favoriteKey: UnityEngine.ArticulationDriveAxis@literal
tag1: UnityEngine.ArticulationDriveAxis
valueOutputTypes: UnityEngine.ArticulationDriveAxis
unit:
{"type":"UnityEngine.ArticulationDriveAxis","value":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"faa2eacb-3678-4544-b026-be3466c351a5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Drive Axis Literal
labelProgrammer: List<ArticulationDriveAxis> Literal
haystackHuman: List of Articulation Drive Axis Literal
haystackProgrammer: List<ArticulationDriveAxis> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e18397e-df72-4f85-8060-c991e931ed60","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Body Literal
labelProgrammer: ArticulationBody Literal
haystackHuman: Articulation Body Literal
haystackProgrammer: ArticulationBody Literal
favoriteKey: UnityEngine.ArticulationBody@literal
tag1: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"type":"UnityEngine.ArticulationBody","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b5d1dce6-2e06-4173-aa8d-482b77969b70","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Body Literal
labelProgrammer: List<ArticulationBody> Literal
haystackHuman: List of Articulation Body Literal
haystackProgrammer: List<ArticulationBody> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9a233e2c-2dc2-4854-9304-d2b947022672","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Articulation Body
labelProgrammer: Expose ArticulationBody
haystackHuman: Expose Articulation Body
haystackProgrammer: Expose ArticulationBody
favoriteKey: UnityEngine.ArticulationBody@expose
tag1: UnityEngine.ArticulationBody
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"type":"UnityEngine.ArticulationBody","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98707ada-a652-410b-9265-4eecc8513a19","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ArticulationJointType|UnityEngine.Vector3|UnityEngine.Quaternion|System.Boolean|UnityEngine.ArticulationDofLock|UnityEngine.ArticulationDrive|System.Single|UnityEngine.LayerMask|System.Int32|UnityEngine.ArticulationReducedSpace|UnityEngine.CollisionDetectionMode|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Box Collider Literal
labelProgrammer: BoxCollider Literal
haystackHuman: Box Collider Literal
haystackProgrammer: BoxCollider Literal
favoriteKey: UnityEngine.BoxCollider@literal
tag1: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.BoxCollider
unit:
{"type":"UnityEngine.BoxCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c99a1fe3-f488-430c-aae0-3c86998361df","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Box Collider Literal
labelProgrammer: List<BoxCollider> Literal
haystackHuman: List of Box Collider Literal
haystackProgrammer: List<BoxCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f4686fa1-7edf-47f8-a39d-8aa42feb5437","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Box Collider
labelProgrammer: Expose BoxCollider
haystackHuman: Expose Box Collider
haystackProgrammer: Expose BoxCollider
favoriteKey: UnityEngine.BoxCollider@expose
tag1: UnityEngine.BoxCollider
valueInputTypes: UnityEngine.BoxCollider
unit:
{"type":"UnityEngine.BoxCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f91d5e11-b8cd-40d2-ad5a-d2eefb72c902","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Collider Literal
labelProgrammer: CapsuleCollider Literal
haystackHuman: Capsule Collider Literal
haystackProgrammer: CapsuleCollider Literal
favoriteKey: UnityEngine.CapsuleCollider@literal
tag1: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.CapsuleCollider
unit:
{"type":"UnityEngine.CapsuleCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3662a82d-ab3e-447f-ae70-68c3b73b2250","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Collider Literal
labelProgrammer: List<CapsuleCollider> Literal
haystackHuman: List of Capsule Collider Literal
haystackProgrammer: List<CapsuleCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee02034c-6e49-45f0-b237-e68f81787bbd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Capsule Collider
labelProgrammer: Expose CapsuleCollider
haystackHuman: Expose Capsule Collider
haystackProgrammer: Expose CapsuleCollider
favoriteKey: UnityEngine.CapsuleCollider@expose
tag1: UnityEngine.CapsuleCollider
valueInputTypes: UnityEngine.CapsuleCollider
unit:
{"type":"UnityEngine.CapsuleCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a94f46a4-6b63-4824-a593-17d560ac4760","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Single|System.Int32|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Bounds|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collision Flags Literal
labelProgrammer: CollisionFlags Literal
haystackHuman: Collision Flags Literal
haystackProgrammer: CollisionFlags Literal
favoriteKey: UnityEngine.CollisionFlags@literal
tag1: UnityEngine.CollisionFlags
valueOutputTypes: UnityEngine.CollisionFlags
unit:
{"type":"UnityEngine.CollisionFlags","value":{"$content":"None","$type":"UnityEngine.CollisionFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"580fe5b1-8f49-425d-bdce-f62ea24669af","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collision Flags Literal
labelProgrammer: List<CollisionFlags> Literal
haystackHuman: List of Collision Flags Literal
haystackProgrammer: List<CollisionFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4f4591b-1c97-45c9-afd7-fdc00c60a991","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Controller Literal
labelProgrammer: CharacterController Literal
haystackHuman: Character Controller Literal
haystackProgrammer: CharacterController Literal
favoriteKey: UnityEngine.CharacterController@literal
tag1: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.CharacterController
unit:
{"type":"UnityEngine.CharacterController","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"84fbafc2-095b-4b13-9d16-53478ddfc366","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Controller Literal
labelProgrammer: List<CharacterController> Literal
haystackHuman: List of Character Controller Literal
haystackProgrammer: List<CharacterController> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"00d0f222-7ae8-401b-b0b1-b7614754f51e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Character Controller
labelProgrammer: Expose CharacterController
haystackHuman: Expose Character Controller
haystackProgrammer: Expose CharacterController
favoriteKey: UnityEngine.CharacterController@expose
tag1: UnityEngine.CharacterController
valueInputTypes: UnityEngine.CharacterController
unit:
{"type":"UnityEngine.CharacterController","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c36faff5-4aab-422d-8ae6-9c3164feab2a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.CollisionFlags|System.Single|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Joint Literal
labelProgrammer: CharacterJoint Literal
haystackHuman: Character Joint Literal
haystackProgrammer: CharacterJoint Literal
favoriteKey: UnityEngine.CharacterJoint@literal
tag1: UnityEngine.CharacterJoint
valueOutputTypes: UnityEngine.CharacterJoint
unit:
{"type":"UnityEngine.CharacterJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2cceeb9c-867b-4990-83c7-d74661cbf97b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Joint Literal
labelProgrammer: List<CharacterJoint> Literal
haystackHuman: List of Character Joint Literal
haystackProgrammer: List<CharacterJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43efbb4c-d494-4c20-aef4-a263caee2046","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Character Joint
labelProgrammer: Expose CharacterJoint
haystackHuman: Expose Character Joint
haystackProgrammer: Expose CharacterJoint
favoriteKey: UnityEngine.CharacterJoint@expose
tag1: UnityEngine.CharacterJoint
valueInputTypes: UnityEngine.CharacterJoint
unit:
{"type":"UnityEngine.CharacterJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eaf74765-126e-4a1b-b47b-202e06ebae9b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|UnityEngine.SoftJointLimitSpring|UnityEngine.SoftJointLimit|System.Boolean|System.Single|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Literal
labelProgrammer: Collider Literal
haystackHuman: Collider Literal
haystackProgrammer: Collider Literal
favoriteKey: UnityEngine.Collider@literal
tag1: UnityEngine.Collider
valueOutputTypes: UnityEngine.Collider
unit:
{"type":"UnityEngine.Collider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d8727b94-c010-4081-8f0c-ad775998e424","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Literal
labelProgrammer: List<Collider> Literal
haystackHuman: List of Collider Literal
haystackProgrammer: List<Collider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9b4efc6-59b4-4fce-91fc-c66ec647ebcc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Collider
labelProgrammer: Expose Collider
haystackHuman: Expose Collider
haystackProgrammer: Expose Collider
favoriteKey: UnityEngine.Collider@expose
tag1: UnityEngine.Collider
valueInputTypes: UnityEngine.Collider
unit:
{"type":"UnityEngine.Collider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38fbc73d-df36-40fd-b9a1-8dd55eacc8a2","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Projection Mode Literal
labelProgrammer: JointProjectionMode Literal
haystackHuman: Joint Projection Mode Literal
haystackProgrammer: JointProjectionMode Literal
favoriteKey: UnityEngine.JointProjectionMode@literal
tag1: UnityEngine.JointProjectionMode
valueOutputTypes: UnityEngine.JointProjectionMode
unit:
{"type":"UnityEngine.JointProjectionMode","value":{"$content":"None","$type":"UnityEngine.JointProjectionMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2da0a8c6-d09d-4a1b-8a00-1c3511f57327","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Projection Mode Literal
labelProgrammer: List<JointProjectionMode> Literal
haystackHuman: List of Joint Projection Mode Literal
haystackProgrammer: List<JointProjectionMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d08016b1-0705-4666-a936-2f489d91e48b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rotation Drive Mode Literal
labelProgrammer: RotationDriveMode Literal
haystackHuman: Rotation Drive Mode Literal
haystackProgrammer: RotationDriveMode Literal
favoriteKey: UnityEngine.RotationDriveMode@literal
tag1: UnityEngine.RotationDriveMode
valueOutputTypes: UnityEngine.RotationDriveMode
unit:
{"type":"UnityEngine.RotationDriveMode","value":{"$content":"XYAndZ","$type":"UnityEngine.RotationDriveMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"385f8f56-f697-411d-888d-b1ef31d9752d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rotation Drive Mode Literal
labelProgrammer: List<RotationDriveMode> Literal
haystackHuman: List of Rotation Drive Mode Literal
haystackProgrammer: List<RotationDriveMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc9fab6c-cb0d-4b28-91e8-a48517485df2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Configurable Joint Motion Literal
labelProgrammer: ConfigurableJointMotion Literal
haystackHuman: Configurable Joint Motion Literal
haystackProgrammer: ConfigurableJointMotion Literal
favoriteKey: UnityEngine.ConfigurableJointMotion@literal
tag1: UnityEngine.ConfigurableJointMotion
valueOutputTypes: UnityEngine.ConfigurableJointMotion
unit:
{"type":"UnityEngine.ConfigurableJointMotion","value":{"$content":"Locked","$type":"UnityEngine.ConfigurableJointMotion"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89876595-810f-4cc9-938b-056de26f4798","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Configurable Joint Motion Literal
labelProgrammer: List<ConfigurableJointMotion> Literal
haystackHuman: List of Configurable Joint Motion Literal
haystackProgrammer: List<ConfigurableJointMotion> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c62e008c-bef1-4af0-9017-416e4d456cac","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Configurable Joint Literal
labelProgrammer: ConfigurableJoint Literal
haystackHuman: Configurable Joint Literal
haystackProgrammer: ConfigurableJoint Literal
favoriteKey: UnityEngine.ConfigurableJoint@literal
tag1: UnityEngine.ConfigurableJoint
valueOutputTypes: UnityEngine.ConfigurableJoint
unit:
{"type":"UnityEngine.ConfigurableJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7cfb61b4-0b2d-4025-bbf9-dd9161ec3e68","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Configurable Joint Literal
labelProgrammer: List<ConfigurableJoint> Literal
haystackHuman: List of Configurable Joint Literal
haystackProgrammer: List<ConfigurableJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec419d07-4c65-471a-97b2-2b2ba7245d3e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Configurable Joint
labelProgrammer: Expose ConfigurableJoint
haystackHuman: Expose Configurable Joint
haystackProgrammer: Expose ConfigurableJoint
favoriteKey: UnityEngine.ConfigurableJoint@expose
tag1: UnityEngine.ConfigurableJoint
valueInputTypes: UnityEngine.ConfigurableJoint
unit:
{"type":"UnityEngine.ConfigurableJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44835d55-e4ac-4f6c-ae5d-c34da338a718","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|UnityEngine.ConfigurableJointMotion|UnityEngine.SoftJointLimitSpring|UnityEngine.SoftJointLimit|UnityEngine.JointDrive|UnityEngine.Quaternion|UnityEngine.RotationDriveMode|UnityEngine.JointProjectionMode|System.Single|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Constant Force Literal
labelProgrammer: ConstantForce Literal
haystackHuman: Constant Force Literal
haystackProgrammer: ConstantForce Literal
favoriteKey: UnityEngine.ConstantForce@literal
tag1: UnityEngine.ConstantForce
valueOutputTypes: UnityEngine.ConstantForce
unit:
{"type":"UnityEngine.ConstantForce","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6f7f75f7-38a1-468c-adc5-395445bf9c9e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Constant Force Literal
labelProgrammer: List<ConstantForce> Literal
haystackHuman: List of Constant Force Literal
haystackProgrammer: List<ConstantForce> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d9d93ec-c08c-44b9-a4bf-d33437bb21d5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Constant Force
labelProgrammer: Expose ConstantForce
haystackHuman: Expose Constant Force
haystackProgrammer: Expose ConstantForce
favoriteKey: UnityEngine.ConstantForce@expose
tag1: UnityEngine.ConstantForce
valueInputTypes: UnityEngine.ConstantForce
unit:
{"type":"UnityEngine.ConstantForce","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b12d2539-caf3-476b-8402-d55feb477f89","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics
labelProgrammer: Expose Physics
haystackHuman: Expose Physics
haystackProgrammer: Expose Physics
favoriteKey: UnityEngine.Physics@expose
tag1: UnityEngine.Physics
unit:
{"type":"UnityEngine.Physics","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5ca9d3e-6250-445c-897d-e9aa9d39c95a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|UnityEngine.Vector3|System.Single|System.Boolean|UnityEngine.SimulationMode|UnityEngine.PhysicsScene


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fixed Joint Literal
labelProgrammer: FixedJoint Literal
haystackHuman: Fixed Joint Literal
haystackProgrammer: FixedJoint Literal
favoriteKey: UnityEngine.FixedJoint@literal
tag1: UnityEngine.FixedJoint
valueOutputTypes: UnityEngine.FixedJoint
unit:
{"type":"UnityEngine.FixedJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01d0dfdf-8116-44b2-843a-9d29538edb24","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fixed Joint Literal
labelProgrammer: List<FixedJoint> Literal
haystackHuman: List of Fixed Joint Literal
haystackProgrammer: List<FixedJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"935b1657-89e2-4866-a337-2c22dd506fdf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Fixed Joint
labelProgrammer: Expose FixedJoint
haystackHuman: Expose Fixed Joint
haystackProgrammer: Expose FixedJoint
favoriteKey: UnityEngine.FixedJoint@expose
tag1: UnityEngine.FixedJoint
valueInputTypes: UnityEngine.FixedJoint
unit:
{"type":"UnityEngine.FixedJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36962e90-9f78-4fb2-a74d-ddea60ffa291","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|System.Boolean|System.Single|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Hinge Joint Literal
labelProgrammer: HingeJoint Literal
haystackHuman: Hinge Joint Literal
haystackProgrammer: HingeJoint Literal
favoriteKey: UnityEngine.HingeJoint@literal
tag1: UnityEngine.HingeJoint
valueOutputTypes: UnityEngine.HingeJoint
unit:
{"type":"UnityEngine.HingeJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5066f655-cc8a-4d03-b1ed-7057a84ba3a3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Hinge Joint Literal
labelProgrammer: List<HingeJoint> Literal
haystackHuman: List of Hinge Joint Literal
haystackProgrammer: List<HingeJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec84dff8-a079-42bc-aef6-93ecea54f073","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Hinge Joint
labelProgrammer: Expose HingeJoint
haystackHuman: Expose Hinge Joint
haystackProgrammer: Expose HingeJoint
favoriteKey: UnityEngine.HingeJoint@expose
tag1: UnityEngine.HingeJoint
valueInputTypes: UnityEngine.HingeJoint
unit:
{"type":"UnityEngine.HingeJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20c97dae-d57f-4d2e-9bb2-c00bbf634968","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.JointMotor|UnityEngine.JointLimits|UnityEngine.JointSpring|System.Boolean|System.Single|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Literal
labelProgrammer: Joint Literal
haystackHuman: Joint Literal
haystackProgrammer: Joint Literal
favoriteKey: UnityEngine.Joint@literal
tag1: UnityEngine.Joint
valueOutputTypes: UnityEngine.Joint
unit:
{"type":"UnityEngine.Joint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90caa6b1-01e2-4730-b2d9-4d4d0eb5bf0b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Literal
labelProgrammer: List<Joint> Literal
haystackHuman: List of Joint Literal
haystackProgrammer: List<Joint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d556f8a-9437-4456-addb-05b3b903295c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Joint
labelProgrammer: Expose Joint
haystackHuman: Expose Joint
haystackProgrammer: Expose Joint
favoriteKey: UnityEngine.Joint@expose
tag1: UnityEngine.Joint
valueInputTypes: UnityEngine.Joint
unit:
{"type":"UnityEngine.Joint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d1016d7-5c9e-4907-9708-8610506e20ea","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|System.Boolean|System.Single|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mesh Collider Cooking Options Literal
labelProgrammer: MeshColliderCookingOptions Literal
haystackHuman: Mesh Collider Cooking Options Literal
haystackProgrammer: MeshColliderCookingOptions Literal
favoriteKey: UnityEngine.MeshColliderCookingOptions@literal
tag1: UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"type":"UnityEngine.MeshColliderCookingOptions","value":{"$content":"","$type":"UnityEngine.MeshColliderCookingOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fd024966-a5f7-44e2-8a67-5ba2c0093ae5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mesh Collider Cooking Options Literal
labelProgrammer: List<MeshColliderCookingOptions> Literal
haystackHuman: List of Mesh Collider Cooking Options Literal
haystackProgrammer: List<MeshColliderCookingOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06bcb73e-3fe0-4606-8f7b-03b906613d80","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mesh Collider Literal
labelProgrammer: MeshCollider Literal
haystackHuman: Mesh Collider Literal
haystackProgrammer: MeshCollider Literal
favoriteKey: UnityEngine.MeshCollider@literal
tag1: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshCollider
unit:
{"type":"UnityEngine.MeshCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16f21731-c2ac-49f9-95fc-892c680017a0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mesh Collider Literal
labelProgrammer: List<MeshCollider> Literal
haystackHuman: List of Mesh Collider Literal
haystackProgrammer: List<MeshCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11b8c5df-67ff-4aed-a5ef-dcd8117d155a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Mesh Collider
labelProgrammer: Expose MeshCollider
haystackHuman: Expose Mesh Collider
haystackProgrammer: Expose MeshCollider
favoriteKey: UnityEngine.MeshCollider@expose
tag1: UnityEngine.MeshCollider
valueInputTypes: UnityEngine.MeshCollider
unit:
{"type":"UnityEngine.MeshCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f37cbdd-e4fe-4a6e-b3a4-a9f98fec4cc0","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Mesh|UnityEngine.MeshColliderCookingOptions|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Query Trigger Interaction Literal
labelProgrammer: QueryTriggerInteraction Literal
haystackHuman: Query Trigger Interaction Literal
haystackProgrammer: QueryTriggerInteraction Literal
favoriteKey: UnityEngine.QueryTriggerInteraction@literal
tag1: UnityEngine.QueryTriggerInteraction
valueOutputTypes: UnityEngine.QueryTriggerInteraction
unit:
{"type":"UnityEngine.QueryTriggerInteraction","value":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1de4d44b-0159-41c1-8ea6-1b2a92a738c4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Query Trigger Interaction Literal
labelProgrammer: List<QueryTriggerInteraction> Literal
haystackHuman: List of Query Trigger Interaction Literal
haystackProgrammer: List<QueryTriggerInteraction> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"96f9542e-2d02-419b-b3d7-78dfa97eeecd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Mode Literal
labelProgrammer: SimulationMode Literal
haystackHuman: Simulation Mode Literal
haystackProgrammer: SimulationMode Literal
favoriteKey: UnityEngine.SimulationMode@literal
tag1: UnityEngine.SimulationMode
valueOutputTypes: UnityEngine.SimulationMode
unit:
{"type":"UnityEngine.SimulationMode","value":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ade849e5-58b1-41f8-8f50-4d758d1f6b79","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Mode Literal
labelProgrammer: List<SimulationMode> Literal
haystackHuman: List of Simulation Mode Literal
haystackProgrammer: List<SimulationMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c85f11b1-9746-4cb7-9d07-f0c0ef2498cb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Stage Literal
labelProgrammer: SimulationStage Literal
haystackHuman: Simulation Stage Literal
haystackProgrammer: SimulationStage Literal
favoriteKey: UnityEngine.SimulationStage@literal
tag1: UnityEngine.SimulationStage
valueOutputTypes: UnityEngine.SimulationStage
unit:
{"type":"UnityEngine.SimulationStage","value":{"$content":"None","$type":"UnityEngine.SimulationStage"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"56d5a2d4-755a-4329-b228-7a7200f2c218","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Stage Literal
labelProgrammer: List<SimulationStage> Literal
haystackHuman: List of Simulation Stage Literal
haystackProgrammer: List<SimulationStage> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e184c35a-60dd-473a-843e-4515911d6a04","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Option Literal
labelProgrammer: SimulationOption Literal
haystackHuman: Simulation Option Literal
haystackProgrammer: SimulationOption Literal
favoriteKey: UnityEngine.SimulationOption@literal
tag1: UnityEngine.SimulationOption
valueOutputTypes: UnityEngine.SimulationOption
unit:
{"type":"UnityEngine.SimulationOption","value":{"$content":"None","$type":"UnityEngine.SimulationOption"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ba129d9-2f1f-4794-9379-bda853985e60","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Option Literal
labelProgrammer: List<SimulationOption> Literal
haystackHuman: List of Simulation Option Literal
haystackProgrammer: List<SimulationOption> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2cc284cd-ce2d-4bca-b83d-5416b9582f1f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material Combine Literal
labelProgrammer: PhysicsMaterialCombine Literal
haystackHuman: Physics Material Combine Literal
haystackProgrammer: PhysicsMaterialCombine Literal
favoriteKey: UnityEngine.PhysicsMaterialCombine@literal
tag1: UnityEngine.PhysicsMaterialCombine
valueOutputTypes: UnityEngine.PhysicsMaterialCombine
unit:
{"type":"UnityEngine.PhysicsMaterialCombine","value":{"$content":"Average","$type":"UnityEngine.PhysicsMaterialCombine"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16f4834a-0dba-462c-a035-6ce6eb512edc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material Combine Literal
labelProgrammer: List<PhysicsMaterialCombine> Literal
haystackHuman: List of Physics Material Combine Literal
haystackProgrammer: List<PhysicsMaterialCombine> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11c44a82-98e3-4705-a7dc-bda077234867","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material Literal
labelProgrammer: PhysicsMaterial Literal
haystackHuman: Physics Material Literal
haystackProgrammer: PhysicsMaterial Literal
favoriteKey: UnityEngine.PhysicsMaterial@literal
tag1: UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"type":"UnityEngine.PhysicsMaterial","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cd832bd6-b694-46c5-af2f-4bcb8c793256","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material Literal
labelProgrammer: List<PhysicsMaterial> Literal
haystackHuman: List of Physics Material Literal
haystackProgrammer: List<PhysicsMaterial> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"59d72e76-383f-4134-9c54-b3a9a0fb9b16","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Material
labelProgrammer: Expose PhysicsMaterial
haystackHuman: Expose Physics Material
haystackProgrammer: Expose PhysicsMaterial
favoriteKey: UnityEngine.PhysicsMaterial@expose
tag1: UnityEngine.PhysicsMaterial
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: System.Single|UnityEngine.PhysicsMaterialCombine|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.PhysicsMaterial","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d63b399-93a9-48b6-96bd-1dc79b4de1ec","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Raycast Hit ()
labelProgrammer: new RaycastHit ()
haystackHuman: Raycast Hit: Create Raycast Hit
haystackProgrammer: new RaycastHit
favoriteKey: UnityEngine.RaycastHit@create
tag1: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.RaycastHit
unit:
{"type":"UnityEngine.RaycastHit","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d8d2ff56-d7aa-4345-9cad-efb9f969a30c","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Raycast Hit
labelProgrammer: Expose RaycastHit
haystackHuman: Expose Raycast Hit
haystackProgrammer: Expose RaycastHit
favoriteKey: UnityEngine.RaycastHit@expose
tag1: UnityEngine.RaycastHit
valueInputTypes: UnityEngine.RaycastHit
unit:
{"type":"UnityEngine.RaycastHit","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"78c665bf-ccaa-42e0-b984-0f8981ec6962","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Collider|System.Int32|UnityEngine.Vector3|System.Single|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.Rigidbody|UnityEngine.ArticulationBody


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Constraints Literal
labelProgrammer: RigidbodyConstraints Literal
haystackHuman: Rigidbody Constraints Literal
haystackProgrammer: RigidbodyConstraints Literal
favoriteKey: UnityEngine.RigidbodyConstraints@literal
tag1: UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"type":"UnityEngine.RigidbodyConstraints","value":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e77add0-c0f1-4990-b91b-9177d13c55cc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Constraints Literal
labelProgrammer: List<RigidbodyConstraints> Literal
haystackHuman: List of Rigidbody Constraints Literal
haystackProgrammer: List<RigidbodyConstraints> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"881743f4-9e4c-4f87-968b-67e8d6f33067","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Interpolation Literal
labelProgrammer: RigidbodyInterpolation Literal
haystackHuman: Rigidbody Interpolation Literal
haystackProgrammer: RigidbodyInterpolation Literal
favoriteKey: UnityEngine.RigidbodyInterpolation@literal
tag1: UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"type":"UnityEngine.RigidbodyInterpolation","value":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06615155-1fd0-4bbe-9660-267ddcdc7367","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Interpolation Literal
labelProgrammer: List<RigidbodyInterpolation> Literal
haystackHuman: List of Rigidbody Interpolation Literal
haystackProgrammer: List<RigidbodyInterpolation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5a5dd7f-c0f6-43d6-aa2a-1ad8d141f68f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Literal
labelProgrammer: Rigidbody Literal
haystackHuman: Rigidbody Literal
haystackProgrammer: Rigidbody Literal
favoriteKey: UnityEngine.Rigidbody@literal
tag1: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"type":"UnityEngine.Rigidbody","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0043f246-121f-47d8-9ff1-fa2e1b908a21","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Literal
labelProgrammer: List<Rigidbody> Literal
haystackHuman: List of Rigidbody Literal
haystackProgrammer: List<Rigidbody> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab0da89f-61df-4782-888e-d2141ce6278f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rigidbody
labelProgrammer: Expose Rigidbody
haystackHuman: Expose Rigidbody
haystackProgrammer: Expose Rigidbody
favoriteKey: UnityEngine.Rigidbody@expose
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody
unit:
{"type":"UnityEngine.Rigidbody","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4d2163b-ac44-4e4f-bf9d-5913ec6e7297","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Single|System.Boolean|UnityEngine.RigidbodyConstraints|UnityEngine.CollisionDetectionMode|UnityEngine.Quaternion|UnityEngine.RigidbodyInterpolation|System.Int32|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sphere Collider Literal
labelProgrammer: SphereCollider Literal
haystackHuman: Sphere Collider Literal
haystackProgrammer: SphereCollider Literal
favoriteKey: UnityEngine.SphereCollider@literal
tag1: UnityEngine.SphereCollider
valueOutputTypes: UnityEngine.SphereCollider
unit:
{"type":"UnityEngine.SphereCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"306cd757-025d-4c4a-b402-7a75c1a3246a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sphere Collider Literal
labelProgrammer: List<SphereCollider> Literal
haystackHuman: List of Sphere Collider Literal
haystackProgrammer: List<SphereCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d84c6f12-9095-4702-beab-9212953f4db2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Sphere Collider
labelProgrammer: Expose SphereCollider
haystackHuman: Expose Sphere Collider
haystackProgrammer: Expose SphereCollider
favoriteKey: UnityEngine.SphereCollider@expose
tag1: UnityEngine.SphereCollider
valueInputTypes: UnityEngine.SphereCollider
unit:
{"type":"UnityEngine.SphereCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11012eef-965e-4dbc-aa00-d225a2856f55","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Spring Joint Literal
labelProgrammer: SpringJoint Literal
haystackHuman: Spring Joint Literal
haystackProgrammer: SpringJoint Literal
favoriteKey: UnityEngine.SpringJoint@literal
tag1: UnityEngine.SpringJoint
valueOutputTypes: UnityEngine.SpringJoint
unit:
{"type":"UnityEngine.SpringJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0ab7ecdc-692f-445a-8b75-41398854f043","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Spring Joint Literal
labelProgrammer: List<SpringJoint> Literal
haystackHuman: List of Spring Joint Literal
haystackProgrammer: List<SpringJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c4ff1fc2-526c-414b-a5f5-dfef35709ac5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Spring Joint
labelProgrammer: Expose SpringJoint
haystackHuman: Expose Spring Joint
haystackProgrammer: Expose SpringJoint
favoriteKey: UnityEngine.SpringJoint@expose
tag1: UnityEngine.SpringJoint
valueInputTypes: UnityEngine.SpringJoint
unit:
{"type":"UnityEngine.SpringJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8436b827-2e87-4c54-8be6-72cef623446e","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|System.Boolean|System.Single|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Geometry Type Literal
labelProgrammer: GeometryType Literal
haystackHuman: Geometry Type Literal
haystackProgrammer: GeometryType Literal
favoriteKey: UnityEngine.LowLevelPhysics.GeometryType@literal
tag1: UnityEngine.LowLevelPhysics.GeometryType
valueOutputTypes: UnityEngine.LowLevelPhysics.GeometryType
unit:
{"type":"UnityEngine.LowLevelPhysics.GeometryType","value":{"$content":"Sphere","$type":"UnityEngine.LowLevelPhysics.GeometryType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43c88c36-30a3-401a-87eb-20737b8d4203","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Geometry Type Literal
labelProgrammer: List<GeometryType> Literal
haystackHuman: List of Geometry Type Literal
haystackProgrammer: List<GeometryType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b83f7a11-c281-41f6-a808-972e5c480235","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics 2D
labelProgrammer: Expose Physics2D
haystackHuman: Expose Physics 2D
haystackProgrammer: Expose Physics2D
favoriteKey: UnityEngine.Physics2D@expose
tag1: UnityEngine.Physics2D
unit:
{"type":"UnityEngine.Physics2D","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7dc87d3f-f7a1-45f4-a8f5-a1759196d521","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|UnityEngine.PhysicsScene2D|UnityEngine.Vector2|System.Boolean|UnityEngine.SimulationMode2D|UnityEngine.LayerMask|System.Single|UnityEngine.PhysicsJobOptions2D


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Mode 2D Literal
labelProgrammer: SimulationMode2D Literal
haystackHuman: Simulation Mode 2D Literal
haystackProgrammer: SimulationMode2D Literal
favoriteKey: UnityEngine.SimulationMode2D@literal
tag1: UnityEngine.SimulationMode2D
valueOutputTypes: UnityEngine.SimulationMode2D
unit:
{"type":"UnityEngine.SimulationMode2D","value":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c07919b-4d39-4e5e-a031-806a6b3daf7c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Mode 2D Literal
labelProgrammer: List<SimulationMode2D> Literal
haystackHuman: List of Simulation Mode 2D Literal
haystackProgrammer: List<SimulationMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53b4d361-c4db-4989-8f87-c5cb5a66158a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Direction 2D Literal
labelProgrammer: CapsuleDirection2D Literal
haystackHuman: Capsule Direction 2D Literal
haystackProgrammer: CapsuleDirection2D Literal
favoriteKey: UnityEngine.CapsuleDirection2D@literal
tag1: UnityEngine.CapsuleDirection2D
valueOutputTypes: UnityEngine.CapsuleDirection2D
unit:
{"type":"UnityEngine.CapsuleDirection2D","value":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54b5ebb4-14b0-4922-a1e4-34e7505a4154","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Direction 2D Literal
labelProgrammer: List<CapsuleDirection2D> Literal
haystackHuman: List of Capsule Direction 2D Literal
haystackProgrammer: List<CapsuleDirection2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3251ab19-5652-43f0-987a-60c820821e54","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Constraints 2D Literal
labelProgrammer: RigidbodyConstraints2D Literal
haystackHuman: Rigidbody Constraints 2D Literal
haystackProgrammer: RigidbodyConstraints2D Literal
favoriteKey: UnityEngine.RigidbodyConstraints2D@literal
tag1: UnityEngine.RigidbodyConstraints2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"type":"UnityEngine.RigidbodyConstraints2D","value":{"$content":"","$type":"UnityEngine.RigidbodyConstraints2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3bea1ac-d778-4a83-a988-532534179847","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Constraints 2D Literal
labelProgrammer: List<RigidbodyConstraints2D> Literal
haystackHuman: List of Rigidbody Constraints 2D Literal
haystackProgrammer: List<RigidbodyConstraints2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"12219918-d4e2-4ab3-a2f5-0056146d5aad","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Interpolation 2D Literal
labelProgrammer: RigidbodyInterpolation2D Literal
haystackHuman: Rigidbody Interpolation 2D Literal
haystackProgrammer: RigidbodyInterpolation2D Literal
favoriteKey: UnityEngine.RigidbodyInterpolation2D@literal
tag1: UnityEngine.RigidbodyInterpolation2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"type":"UnityEngine.RigidbodyInterpolation2D","value":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fbebe8eb-b15e-4df4-832e-29fccaa2bf33","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Interpolation 2D Literal
labelProgrammer: List<RigidbodyInterpolation2D> Literal
haystackHuman: List of Rigidbody Interpolation 2D Literal
haystackProgrammer: List<RigidbodyInterpolation2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"82ffde9f-0948-49f3-92c0-6d7e1e215d3b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Sleep Mode 2D Literal
labelProgrammer: RigidbodySleepMode2D Literal
haystackHuman: Rigidbody Sleep Mode 2D Literal
haystackProgrammer: RigidbodySleepMode2D Literal
favoriteKey: UnityEngine.RigidbodySleepMode2D@literal
tag1: UnityEngine.RigidbodySleepMode2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"type":"UnityEngine.RigidbodySleepMode2D","value":{"$content":"NeverSleep","$type":"UnityEngine.RigidbodySleepMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f202c051-f338-4c10-8ff9-c7979b09159b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Sleep Mode 2D Literal
labelProgrammer: List<RigidbodySleepMode2D> Literal
haystackHuman: List of Rigidbody Sleep Mode 2D Literal
haystackProgrammer: List<RigidbodySleepMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8383dd35-738a-42fe-bd22-2bd76ee5abb1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collision Detection Mode 2D Literal
labelProgrammer: CollisionDetectionMode2D Literal
haystackHuman: Collision Detection Mode 2D Literal
haystackProgrammer: CollisionDetectionMode2D Literal
favoriteKey: UnityEngine.CollisionDetectionMode2D@literal
tag1: UnityEngine.CollisionDetectionMode2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"type":"UnityEngine.CollisionDetectionMode2D","value":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"325b1a31-d825-49f9-8630-9407f5b89ff8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collision Detection Mode 2D Literal
labelProgrammer: List<CollisionDetectionMode2D> Literal
haystackHuman: List of Collision Detection Mode 2D Literal
haystackProgrammer: List<CollisionDetectionMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d2f21d2-aeab-4989-8343-2a38b2ec2868","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Type 2D Literal
labelProgrammer: RigidbodyType2D Literal
haystackHuman: Rigidbody Type 2D Literal
haystackProgrammer: RigidbodyType2D Literal
favoriteKey: UnityEngine.RigidbodyType2D@literal
tag1: UnityEngine.RigidbodyType2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"type":"UnityEngine.RigidbodyType2D","value":{"$content":"Dynamic","$type":"UnityEngine.RigidbodyType2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"931af4bf-bf64-4975-b76c-ec88d07744dc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Type 2D Literal
labelProgrammer: List<RigidbodyType2D> Literal
haystackHuman: List of Rigidbody Type 2D Literal
haystackProgrammer: List<RigidbodyType2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8cbfa78a-c9e9-40b5-bcd9-c28f04831017","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Force Mode 2D Literal
labelProgrammer: ForceMode2D Literal
haystackHuman: Force Mode 2D Literal
haystackProgrammer: ForceMode2D Literal
favoriteKey: UnityEngine.ForceMode2D@literal
tag1: UnityEngine.ForceMode2D
valueOutputTypes: UnityEngine.ForceMode2D
unit:
{"type":"UnityEngine.ForceMode2D","value":{"$content":"Force","$type":"UnityEngine.ForceMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed97132b-9284-49c9-9821-d71ab973c1ef","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Force Mode 2D Literal
labelProgrammer: List<ForceMode2D> Literal
haystackHuman: List of Force Mode 2D Literal
haystackProgrammer: List<ForceMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3b380e62-938e-422c-aaed-046498a09472","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Error State 2D Literal
labelProgrammer: ColliderErrorState2D Literal
haystackHuman: Collider Error State 2D Literal
haystackProgrammer: ColliderErrorState2D Literal
favoriteKey: UnityEngine.ColliderErrorState2D@literal
tag1: UnityEngine.ColliderErrorState2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"type":"UnityEngine.ColliderErrorState2D","value":{"$content":"None","$type":"UnityEngine.ColliderErrorState2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0086a03-8658-43d1-b7af-193396dddc52","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Error State 2D Literal
labelProgrammer: List<ColliderErrorState2D> Literal
haystackHuman: List of Collider Error State 2D Literal
haystackProgrammer: List<ColliderErrorState2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3411b511-59ea-401c-9d52-f3fc69f51148","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Limit State 2D Literal
labelProgrammer: JointLimitState2D Literal
haystackHuman: Joint Limit State 2D Literal
haystackProgrammer: JointLimitState2D Literal
favoriteKey: UnityEngine.JointLimitState2D@literal
tag1: UnityEngine.JointLimitState2D
valueOutputTypes: UnityEngine.JointLimitState2D
unit:
{"type":"UnityEngine.JointLimitState2D","value":{"$content":"Inactive","$type":"UnityEngine.JointLimitState2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"10253f78-44b0-4d67-ae01-84c314d69075","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Limit State 2D Literal
labelProgrammer: List<JointLimitState2D> Literal
haystackHuman: List of Joint Limit State 2D Literal
haystackProgrammer: List<JointLimitState2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ac02b23-85b3-4d6a-a184-2d2255eb43fa","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Break Action 2D Literal
labelProgrammer: JointBreakAction2D Literal
haystackHuman: Joint Break Action 2D Literal
haystackProgrammer: JointBreakAction2D Literal
favoriteKey: UnityEngine.JointBreakAction2D@literal
tag1: UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"type":"UnityEngine.JointBreakAction2D","value":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a5bd8eb-67dc-4664-86aa-cec40b3ce0e8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Break Action 2D Literal
labelProgrammer: List<JointBreakAction2D> Literal
haystackHuman: List of Joint Break Action 2D Literal
haystackProgrammer: List<JointBreakAction2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7d8cf41-99ad-45a5-817c-0e5938f3b63b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Effector Selection 2D Literal
labelProgrammer: EffectorSelection2D Literal
haystackHuman: Effector Selection 2D Literal
haystackProgrammer: EffectorSelection2D Literal
favoriteKey: UnityEngine.EffectorSelection2D@literal
tag1: UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"type":"UnityEngine.EffectorSelection2D","value":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee29a841-178d-4a7d-947c-40ea0ef378dd","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Effector Selection 2D Literal
labelProgrammer: List<EffectorSelection2D> Literal
haystackHuman: List of Effector Selection 2D Literal
haystackProgrammer: List<EffectorSelection2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b515cf38-54bb-48e9-9798-a627fa22b698","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Effector Force Mode 2D Literal
labelProgrammer: EffectorForceMode2D Literal
haystackHuman: Effector Force Mode 2D Literal
haystackProgrammer: EffectorForceMode2D Literal
favoriteKey: UnityEngine.EffectorForceMode2D@literal
tag1: UnityEngine.EffectorForceMode2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
{"type":"UnityEngine.EffectorForceMode2D","value":{"$content":"Constant","$type":"UnityEngine.EffectorForceMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"52b3d738-5ff5-487d-9f25-ba3abfda5a62","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Effector Force Mode 2D Literal
labelProgrammer: List<EffectorForceMode2D> Literal
haystackHuman: List of Effector Force Mode 2D Literal
haystackProgrammer: List<EffectorForceMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"419a9b68-8359-4d02-918f-8b6f771c2b1b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Shape Type 2D Literal
labelProgrammer: PhysicsShapeType2D Literal
haystackHuman: Physics Shape Type 2D Literal
haystackProgrammer: PhysicsShapeType2D Literal
favoriteKey: UnityEngine.PhysicsShapeType2D@literal
tag1: UnityEngine.PhysicsShapeType2D
valueOutputTypes: UnityEngine.PhysicsShapeType2D
unit:
{"type":"UnityEngine.PhysicsShapeType2D","value":{"$content":"Circle","$type":"UnityEngine.PhysicsShapeType2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46ab2776-197c-48d0-8bc3-883aa6826116","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Shape Type 2D Literal
labelProgrammer: List<PhysicsShapeType2D> Literal
haystackHuman: List of Physics Shape Type 2D Literal
haystackProgrammer: List<PhysicsShapeType2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d564eb67-4528-4c0a-b869-cc3249ab5004","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Contact Point 2D ()
labelProgrammer: new ContactPoint2D ()
haystackHuman: Contact Point 2D: Create Contact Point 2D
haystackProgrammer: new ContactPoint2D
favoriteKey: UnityEngine.ContactPoint2D@create
tag1: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.ContactPoint2D
unit:
{"type":"UnityEngine.ContactPoint2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30613c5f-7411-4205-abb5-6f02ea880b4b","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Contact Point 2D
labelProgrammer: Expose ContactPoint2D
haystackHuman: Expose Contact Point 2D
haystackProgrammer: Expose ContactPoint2D
favoriteKey: UnityEngine.ContactPoint2D@expose
tag1: UnityEngine.ContactPoint2D
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2|System.Single|UnityEngine.Collider2D|UnityEngine.Rigidbody2D|System.Boolean
unit:
{"type":"UnityEngine.ContactPoint2D","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4124fc9a-4518-489d-98ab-fb4b430b7efb","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Raycast Hit 2D ()
labelProgrammer: new RaycastHit2D ()
haystackHuman: Raycast Hit 2D: Create Raycast Hit 2D
haystackProgrammer: new RaycastHit2D
favoriteKey: UnityEngine.RaycastHit2D@create
tag1: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.RaycastHit2D
unit:
{"type":"UnityEngine.RaycastHit2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d970cb5b-fd3a-4c80-8c03-366a1f52ff5c","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Raycast Hit 2D
labelProgrammer: Expose RaycastHit2D
haystackHuman: Expose Raycast Hit 2D
haystackProgrammer: Expose RaycastHit2D
favoriteKey: UnityEngine.RaycastHit2D@expose
tag1: UnityEngine.RaycastHit2D
valueInputTypes: UnityEngine.RaycastHit2D
unit:
{"type":"UnityEngine.RaycastHit2D","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d802851-cc32-4bbe-982f-02f0335dac9a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector2|System.Single|UnityEngine.Collider2D|UnityEngine.Rigidbody2D|UnityEngine.Transform


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody 2D Literal
labelProgrammer: Rigidbody2D Literal
haystackHuman: Rigidbody 2D Literal
haystackProgrammer: Rigidbody2D Literal
favoriteKey: UnityEngine.Rigidbody2D@literal
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"type":"UnityEngine.Rigidbody2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0d323b4-565b-447e-99eb-21bfbf844ca7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody 2D Literal
labelProgrammer: List<Rigidbody2D> Literal
haystackHuman: List of Rigidbody 2D Literal
haystackProgrammer: List<Rigidbody2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9883bba-3805-4b75-909c-44df238421b5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rigidbody 2D
labelProgrammer: Expose Rigidbody2D
haystackHuman: Expose Rigidbody 2D
haystackProgrammer: Expose Rigidbody2D
favoriteKey: UnityEngine.Rigidbody2D@expose
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"type":"UnityEngine.Rigidbody2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c1944fc-00d5-4557-ad7d-b76ce30f88dc","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector2|System.Single|System.Boolean|UnityEngine.PhysicsMaterial2D|UnityEngine.RigidbodyType2D|UnityEngine.RigidbodyConstraints2D|UnityEngine.RigidbodyInterpolation2D|UnityEngine.RigidbodySleepMode2D|UnityEngine.CollisionDetectionMode2D|System.Int32|UnityEngine.LayerMask|UnityEngine.Matrix4x4|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider 2D Literal
labelProgrammer: Collider2D Literal
haystackHuman: Collider 2D Literal
haystackProgrammer: Collider2D Literal
favoriteKey: UnityEngine.Collider2D@literal
tag1: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"type":"UnityEngine.Collider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27b9e600-adb0-4503-845c-e94629208494","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider 2D Literal
labelProgrammer: List<Collider2D> Literal
haystackHuman: List of Collider 2D Literal
haystackProgrammer: List<Collider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3fa1df7-8cb5-4141-980a-742dea323681","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Collider 2D
labelProgrammer: Expose Collider2D
haystackHuman: Expose Collider 2D
haystackProgrammer: Expose Collider2D
favoriteKey: UnityEngine.Collider2D@expose
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
unit:
{"type":"UnityEngine.Collider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2bbaa5fb-60da-49b2-ae39-5b51f3b5189e","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Composite Operation of Collider 2D Literal
labelProgrammer: Collider2D.CompositeOperation Literal
haystackHuman: Composite Operation of Collider 2D Literal
haystackProgrammer: Collider2D.CompositeOperation Literal
favoriteKey: UnityEngine.Collider2D+CompositeOperation@literal
tag1: UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"type":"UnityEngine.Collider2D+CompositeOperation","value":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c038509b-f234-4c72-80d8-4453515d3b9b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Composite Operation of Collider 2D Literal
labelProgrammer: List<Collider2D.CompositeOperation> Literal
haystackHuman: List of Composite Operation of Collider 2D Literal
haystackProgrammer: List<Collider2D.CompositeOperation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"649aecc3-6855-42f9-a8c4-6a426f47adfc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Custom Collider 2D Literal
labelProgrammer: CustomCollider2D Literal
haystackHuman: Custom Collider 2D Literal
haystackProgrammer: CustomCollider2D Literal
favoriteKey: UnityEngine.CustomCollider2D@literal
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.CustomCollider2D
unit:
{"type":"UnityEngine.CustomCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"60ad8cff-d036-4c3b-bad0-eb9bb881326f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Custom Collider 2D Literal
labelProgrammer: List<CustomCollider2D> Literal
haystackHuman: List of Custom Collider 2D Literal
haystackProgrammer: List<CustomCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25d005b0-2fbb-4a48-9078-f92457d70a3f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Custom Collider 2D
labelProgrammer: Expose CustomCollider2D
haystackHuman: Expose Custom Collider 2D
haystackProgrammer: Expose CustomCollider2D
favoriteKey: UnityEngine.CustomCollider2D@expose
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D
unit:
{"type":"UnityEngine.CustomCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4542f20-84e1-4615-9af7-543702d88dbb","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Circle Collider 2D Literal
labelProgrammer: CircleCollider2D Literal
haystackHuman: Circle Collider 2D Literal
haystackProgrammer: CircleCollider2D Literal
favoriteKey: UnityEngine.CircleCollider2D@literal
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.CircleCollider2D
unit:
{"type":"UnityEngine.CircleCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db3f3d9e-de9c-4898-95e3-0c066411d02c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Circle Collider 2D Literal
labelProgrammer: List<CircleCollider2D> Literal
haystackHuman: List of Circle Collider 2D Literal
haystackProgrammer: List<CircleCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47311d1b-6740-44f5-9b6f-7065f8a0682a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Circle Collider 2D
labelProgrammer: Expose CircleCollider2D
haystackHuman: Expose Circle Collider 2D
haystackProgrammer: Expose CircleCollider2D
favoriteKey: UnityEngine.CircleCollider2D@expose
tag1: UnityEngine.CircleCollider2D
valueInputTypes: UnityEngine.CircleCollider2D
unit:
{"type":"UnityEngine.CircleCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"542e4cfd-b122-4be2-a29b-0ef0869f4154","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Collider 2D Literal
labelProgrammer: CapsuleCollider2D Literal
haystackHuman: Capsule Collider 2D Literal
haystackProgrammer: CapsuleCollider2D Literal
favoriteKey: UnityEngine.CapsuleCollider2D@literal
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CapsuleCollider2D
unit:
{"type":"UnityEngine.CapsuleCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aae55460-045f-4a22-aab1-d651719a83af","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Collider 2D Literal
labelProgrammer: List<CapsuleCollider2D> Literal
haystackHuman: List of Capsule Collider 2D Literal
haystackProgrammer: List<CapsuleCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8cfe7b87-4648-401c-818d-5a36b8ffdbbe","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Capsule Collider 2D
labelProgrammer: Expose CapsuleCollider2D
haystackHuman: Expose Capsule Collider 2D
haystackProgrammer: Expose CapsuleCollider2D
favoriteKey: UnityEngine.CapsuleCollider2D@expose
tag1: UnityEngine.CapsuleCollider2D
valueInputTypes: UnityEngine.CapsuleCollider2D
unit:
{"type":"UnityEngine.CapsuleCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df71fd88-9885-4aaf-bc9c-d31f443bf700","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.CapsuleDirection2D|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Edge Collider 2D Literal
labelProgrammer: EdgeCollider2D Literal
haystackHuman: Edge Collider 2D Literal
haystackProgrammer: EdgeCollider2D Literal
favoriteKey: UnityEngine.EdgeCollider2D@literal
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.EdgeCollider2D
unit:
{"type":"UnityEngine.EdgeCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"32f76810-7fec-43e3-978a-ed60514f35a5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Edge Collider 2D Literal
labelProgrammer: List<EdgeCollider2D> Literal
haystackHuman: List of Edge Collider 2D Literal
haystackProgrammer: List<EdgeCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bdab9d81-d335-406d-bfeb-ece470b64cfb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Edge Collider 2D
labelProgrammer: Expose EdgeCollider2D
haystackHuman: Expose Edge Collider 2D
haystackProgrammer: Expose EdgeCollider2D
favoriteKey: UnityEngine.EdgeCollider2D@expose
tag1: UnityEngine.EdgeCollider2D
valueInputTypes: UnityEngine.EdgeCollider2D
unit:
{"type":"UnityEngine.EdgeCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"339bd180-0465-47c5-8f31-6a9f25d4da99","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.Vector2[]|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Box Collider 2D Literal
labelProgrammer: BoxCollider2D Literal
haystackHuman: Box Collider 2D Literal
haystackProgrammer: BoxCollider2D Literal
favoriteKey: UnityEngine.BoxCollider2D@literal
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.BoxCollider2D
unit:
{"type":"UnityEngine.BoxCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"356f833d-bc4c-40d0-bd38-f79584887188","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Box Collider 2D Literal
labelProgrammer: List<BoxCollider2D> Literal
haystackHuman: List of Box Collider 2D Literal
haystackProgrammer: List<BoxCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c144f195-e726-483e-a463-fb665c0f3fd7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Box Collider 2D
labelProgrammer: Expose BoxCollider2D
haystackHuman: Expose Box Collider 2D
haystackProgrammer: Expose BoxCollider2D
favoriteKey: UnityEngine.BoxCollider2D@expose
tag1: UnityEngine.BoxCollider2D
valueInputTypes: UnityEngine.BoxCollider2D
unit:
{"type":"UnityEngine.BoxCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a8ca071-18f4-41bb-ba99-41fe3dbb61fc","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Polygon Collider 2D Literal
labelProgrammer: PolygonCollider2D Literal
haystackHuman: Polygon Collider 2D Literal
haystackProgrammer: PolygonCollider2D Literal
favoriteKey: UnityEngine.PolygonCollider2D@literal
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PolygonCollider2D
unit:
{"type":"UnityEngine.PolygonCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"23f80c6c-be47-496d-b2de-c8438bde4285","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Polygon Collider 2D Literal
labelProgrammer: List<PolygonCollider2D> Literal
haystackHuman: List of Polygon Collider 2D Literal
haystackProgrammer: List<PolygonCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47608606-6410-4b2d-adef-5f278b3296b7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Polygon Collider 2D
labelProgrammer: Expose PolygonCollider2D
haystackHuman: Expose Polygon Collider 2D
haystackProgrammer: Expose PolygonCollider2D
favoriteKey: UnityEngine.PolygonCollider2D@expose
tag1: UnityEngine.PolygonCollider2D
valueInputTypes: UnityEngine.PolygonCollider2D
unit:
{"type":"UnityEngine.PolygonCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78de1804-8791-48ea-9136-eea50db9bef5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.Vector2[]|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Composite Collider 2D Literal
labelProgrammer: CompositeCollider2D Literal
haystackHuman: Composite Collider 2D Literal
haystackProgrammer: CompositeCollider2D Literal
favoriteKey: UnityEngine.CompositeCollider2D@literal
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"type":"UnityEngine.CompositeCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"acde51d0-c55a-4e80-b8a9-8b972985a5d0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Composite Collider 2D Literal
labelProgrammer: List<CompositeCollider2D> Literal
haystackHuman: List of Composite Collider 2D Literal
haystackProgrammer: List<CompositeCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8b532e9-4185-4a34-9502-0b6c7dc91e67","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Composite Collider 2D
labelProgrammer: Expose CompositeCollider2D
haystackHuman: Expose Composite Collider 2D
haystackProgrammer: Expose CompositeCollider2D
favoriteKey: UnityEngine.CompositeCollider2D@expose
tag1: UnityEngine.CompositeCollider2D
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
{"type":"UnityEngine.CompositeCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a052d79-681c-49f4-982f-de591c2d383c","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.CompositeCollider2D+GeometryType|UnityEngine.CompositeCollider2D+GenerationType|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Geometry Type of Composite Collider 2D Literal
labelProgrammer: CompositeCollider2D.GeometryType Literal
haystackHuman: Geometry Type of Composite Collider 2D Literal
haystackProgrammer: CompositeCollider2D.GeometryType Literal
favoriteKey: UnityEngine.CompositeCollider2D+GeometryType@literal
tag1: UnityEngine.CompositeCollider2D+GeometryType
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
unit:
{"type":"UnityEngine.CompositeCollider2D+GeometryType","value":{"$content":"Outlines","$type":"UnityEngine.CompositeCollider2D+GeometryType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"096d6739-db6a-47cd-984f-04192de799c5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Geometry Type of Composite Collider 2D Literal
labelProgrammer: List<CompositeCollider2D.GeometryType> Literal
haystackHuman: List of Geometry Type of Composite Collider 2D Literal
haystackProgrammer: List<CompositeCollider2D.GeometryType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8451f3c9-1bf9-420e-8b03-62389a3f8a11","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Generation Type of Composite Collider 2D Literal
labelProgrammer: CompositeCollider2D.GenerationType Literal
haystackHuman: Generation Type of Composite Collider 2D Literal
haystackProgrammer: CompositeCollider2D.GenerationType Literal
favoriteKey: UnityEngine.CompositeCollider2D+GenerationType@literal
tag1: UnityEngine.CompositeCollider2D+GenerationType
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
unit:
{"type":"UnityEngine.CompositeCollider2D+GenerationType","value":{"$content":"Synchronous","$type":"UnityEngine.CompositeCollider2D+GenerationType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25c7572d-24d2-4f1b-9822-cc9542d78a43","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Generation Type of Composite Collider 2D Literal
labelProgrammer: List<CompositeCollider2D.GenerationType> Literal
haystackHuman: List of Generation Type of Composite Collider 2D Literal
haystackProgrammer: List<CompositeCollider2D.GenerationType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"57fe02c7-7097-4f34-818f-36a1b65066a4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint 2D Literal
labelProgrammer: Joint2D Literal
haystackHuman: Joint 2D Literal
haystackProgrammer: Joint2D Literal
favoriteKey: UnityEngine.Joint2D@literal
tag1: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Joint2D
unit:
{"type":"UnityEngine.Joint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a53a6f1d-0033-497c-86e8-77d10767c794","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint 2D Literal
labelProgrammer: List<Joint2D> Literal
haystackHuman: List of Joint 2D Literal
haystackProgrammer: List<Joint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04c25f2e-cfab-41b0-ad78-6d1172f5a684","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Joint 2D
labelProgrammer: Expose Joint2D
haystackHuman: Expose Joint 2D
haystackProgrammer: Expose Joint2D
favoriteKey: UnityEngine.Joint2D@expose
tag1: UnityEngine.Joint2D
valueInputTypes: UnityEngine.Joint2D
unit:
{"type":"UnityEngine.Joint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8bab0d87-1422-403e-bba8-94af8391f7f7","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Anchored Joint 2D Literal
labelProgrammer: AnchoredJoint2D Literal
haystackHuman: Anchored Joint 2D Literal
haystackProgrammer: AnchoredJoint2D Literal
favoriteKey: UnityEngine.AnchoredJoint2D@literal
tag1: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.AnchoredJoint2D
unit:
{"type":"UnityEngine.AnchoredJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d5eb2b56-f216-4846-beee-8f1d8f701e6a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Anchored Joint 2D Literal
labelProgrammer: List<AnchoredJoint2D> Literal
haystackHuman: List of Anchored Joint 2D Literal
haystackProgrammer: List<AnchoredJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"774bdcbe-fbd0-4727-90a5-c5c532d885e3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Anchored Joint 2D
labelProgrammer: Expose AnchoredJoint2D
haystackHuman: Expose Anchored Joint 2D
haystackProgrammer: Expose AnchoredJoint2D
favoriteKey: UnityEngine.AnchoredJoint2D@expose
tag1: UnityEngine.AnchoredJoint2D
valueInputTypes: UnityEngine.AnchoredJoint2D
unit:
{"type":"UnityEngine.AnchoredJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6129ef44-4d63-4a24-9d6a-5e909c28bc6f","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Spring Joint 2D Literal
labelProgrammer: SpringJoint2D Literal
haystackHuman: Spring Joint 2D Literal
haystackProgrammer: SpringJoint2D Literal
favoriteKey: UnityEngine.SpringJoint2D@literal
tag1: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.SpringJoint2D
unit:
{"type":"UnityEngine.SpringJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ea312a7-5cd3-4ab0-beaf-00f3399cc110","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Spring Joint 2D Literal
labelProgrammer: List<SpringJoint2D> Literal
haystackHuman: List of Spring Joint 2D Literal
haystackProgrammer: List<SpringJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"085ffa16-ae12-441e-9e39-3b3be1a6d77d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Spring Joint 2D
labelProgrammer: Expose SpringJoint2D
haystackHuman: Expose Spring Joint 2D
haystackProgrammer: Expose SpringJoint2D
favoriteKey: UnityEngine.SpringJoint2D@expose
tag1: UnityEngine.SpringJoint2D
valueInputTypes: UnityEngine.SpringJoint2D
unit:
{"type":"UnityEngine.SpringJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4de81e1-3625-452c-bdd1-858ee984e7ea","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Distance Joint 2D Literal
labelProgrammer: DistanceJoint2D Literal
haystackHuman: Distance Joint 2D Literal
haystackProgrammer: DistanceJoint2D Literal
favoriteKey: UnityEngine.DistanceJoint2D@literal
tag1: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.DistanceJoint2D
unit:
{"type":"UnityEngine.DistanceJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab4f8edf-0dca-43ed-81ab-e33d77801150","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Distance Joint 2D Literal
labelProgrammer: List<DistanceJoint2D> Literal
haystackHuman: List of Distance Joint 2D Literal
haystackProgrammer: List<DistanceJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"100ad247-4474-4969-afd8-d63bbb531b0a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Distance Joint 2D
labelProgrammer: Expose DistanceJoint2D
haystackHuman: Expose Distance Joint 2D
haystackProgrammer: Expose DistanceJoint2D
favoriteKey: UnityEngine.DistanceJoint2D@expose
tag1: UnityEngine.DistanceJoint2D
valueInputTypes: UnityEngine.DistanceJoint2D
unit:
{"type":"UnityEngine.DistanceJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e112a88-7d6d-4d0c-8cb9-1df919ecd69e","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Friction Joint 2D Literal
labelProgrammer: FrictionJoint2D Literal
haystackHuman: Friction Joint 2D Literal
haystackProgrammer: FrictionJoint2D Literal
favoriteKey: UnityEngine.FrictionJoint2D@literal
tag1: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.FrictionJoint2D
unit:
{"type":"UnityEngine.FrictionJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f0d7dd6-4ea9-4bf3-85ef-1e4c51bfe281","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Friction Joint 2D Literal
labelProgrammer: List<FrictionJoint2D> Literal
haystackHuman: List of Friction Joint 2D Literal
haystackProgrammer: List<FrictionJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b976e7ff-ad9f-4980-a622-534eccb426de","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Friction Joint 2D
labelProgrammer: Expose FrictionJoint2D
haystackHuman: Expose Friction Joint 2D
haystackProgrammer: Expose FrictionJoint2D
favoriteKey: UnityEngine.FrictionJoint2D@expose
tag1: UnityEngine.FrictionJoint2D
valueInputTypes: UnityEngine.FrictionJoint2D
unit:
{"type":"UnityEngine.FrictionJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f875c2aa-a9bb-48a0-b4ac-36b18c855f01","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Hinge Joint 2D Literal
labelProgrammer: HingeJoint2D Literal
haystackHuman: Hinge Joint 2D Literal
haystackProgrammer: HingeJoint2D Literal
favoriteKey: UnityEngine.HingeJoint2D@literal
tag1: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.HingeJoint2D
unit:
{"type":"UnityEngine.HingeJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"efe309d2-2e5c-4780-90fe-a0b9ee2197ff","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Hinge Joint 2D Literal
labelProgrammer: List<HingeJoint2D> Literal
haystackHuman: List of Hinge Joint 2D Literal
haystackProgrammer: List<HingeJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aeb5b7a8-36b5-4b1e-b3a3-fa3234824d15","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Hinge Joint 2D
labelProgrammer: Expose HingeJoint2D
haystackHuman: Expose Hinge Joint 2D
haystackProgrammer: Expose HingeJoint2D
favoriteKey: UnityEngine.HingeJoint2D@expose
tag1: UnityEngine.HingeJoint2D
valueInputTypes: UnityEngine.HingeJoint2D
unit:
{"type":"UnityEngine.HingeJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4930b4d-1f84-4f43-802e-662e8732d144","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.JointMotor2D|UnityEngine.JointAngleLimits2D|UnityEngine.JointLimitState2D|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Relative Joint 2D Literal
labelProgrammer: RelativeJoint2D Literal
haystackHuman: Relative Joint 2D Literal
haystackProgrammer: RelativeJoint2D Literal
favoriteKey: UnityEngine.RelativeJoint2D@literal
tag1: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.RelativeJoint2D
unit:
{"type":"UnityEngine.RelativeJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c58be81e-b91c-460f-8313-fceba0bc5159","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Relative Joint 2D Literal
labelProgrammer: List<RelativeJoint2D> Literal
haystackHuman: List of Relative Joint 2D Literal
haystackProgrammer: List<RelativeJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d4489e74-614d-4512-8985-b7aaa4aaf22f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Relative Joint 2D
labelProgrammer: Expose RelativeJoint2D
haystackHuman: Expose Relative Joint 2D
haystackProgrammer: Expose RelativeJoint2D
favoriteKey: UnityEngine.RelativeJoint2D@expose
tag1: UnityEngine.RelativeJoint2D
valueInputTypes: UnityEngine.RelativeJoint2D
unit:
{"type":"UnityEngine.RelativeJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"faa85224-d124-4e05-adfe-e4ccb2452c26","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Slider Joint 2D Literal
labelProgrammer: SliderJoint2D Literal
haystackHuman: Slider Joint 2D Literal
haystackProgrammer: SliderJoint2D Literal
favoriteKey: UnityEngine.SliderJoint2D@literal
tag1: UnityEngine.SliderJoint2D
valueOutputTypes: UnityEngine.SliderJoint2D
unit:
{"type":"UnityEngine.SliderJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9bee9ee9-57d9-44f7-8539-d706679c9250","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Slider Joint 2D Literal
labelProgrammer: List<SliderJoint2D> Literal
haystackHuman: List of Slider Joint 2D Literal
haystackProgrammer: List<SliderJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8aef185f-51bc-4a2c-9df7-ef1ab0c02229","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Slider Joint 2D
labelProgrammer: Expose SliderJoint2D
haystackHuman: Expose Slider Joint 2D
haystackProgrammer: Expose SliderJoint2D
favoriteKey: UnityEngine.SliderJoint2D@expose
tag1: UnityEngine.SliderJoint2D
valueInputTypes: UnityEngine.SliderJoint2D
unit:
{"type":"UnityEngine.SliderJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0db89e86-1829-4637-85ef-99e3ce83887b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.JointMotor2D|UnityEngine.JointTranslationLimits2D|UnityEngine.JointLimitState2D|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Target Joint 2D Literal
labelProgrammer: TargetJoint2D Literal
haystackHuman: Target Joint 2D Literal
haystackProgrammer: TargetJoint2D Literal
favoriteKey: UnityEngine.TargetJoint2D@literal
tag1: UnityEngine.TargetJoint2D
valueOutputTypes: UnityEngine.TargetJoint2D
unit:
{"type":"UnityEngine.TargetJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"252020a7-0f90-4e84-a659-438732e74a89","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Target Joint 2D Literal
labelProgrammer: List<TargetJoint2D> Literal
haystackHuman: List of Target Joint 2D Literal
haystackProgrammer: List<TargetJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0c90c9a-90bc-429b-8152-eea3ba3f3f9c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Target Joint 2D
labelProgrammer: Expose TargetJoint2D
haystackHuman: Expose Target Joint 2D
haystackProgrammer: Expose TargetJoint2D
favoriteKey: UnityEngine.TargetJoint2D@expose
tag1: UnityEngine.TargetJoint2D
valueInputTypes: UnityEngine.TargetJoint2D
unit:
{"type":"UnityEngine.TargetJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a487c5e-cc3d-405d-9432-60894531b714","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fixed Joint 2D Literal
labelProgrammer: FixedJoint2D Literal
haystackHuman: Fixed Joint 2D Literal
haystackProgrammer: FixedJoint2D Literal
favoriteKey: UnityEngine.FixedJoint2D@literal
tag1: UnityEngine.FixedJoint2D
valueOutputTypes: UnityEngine.FixedJoint2D
unit:
{"type":"UnityEngine.FixedJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03400cd6-e7c8-491f-b4e9-7534704c2798","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fixed Joint 2D Literal
labelProgrammer: List<FixedJoint2D> Literal
haystackHuman: List of Fixed Joint 2D Literal
haystackProgrammer: List<FixedJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"915e469c-c49d-4ef5-b713-8c5e190f5852","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Fixed Joint 2D
labelProgrammer: Expose FixedJoint2D
haystackHuman: Expose Fixed Joint 2D
haystackProgrammer: Expose FixedJoint2D
favoriteKey: UnityEngine.FixedJoint2D@expose
tag1: UnityEngine.FixedJoint2D
valueInputTypes: UnityEngine.FixedJoint2D
unit:
{"type":"UnityEngine.FixedJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69d4712d-f2d2-4cd4-a38e-9424dbe50910","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Wheel Joint 2D Literal
labelProgrammer: WheelJoint2D Literal
haystackHuman: Wheel Joint 2D Literal
haystackProgrammer: WheelJoint2D Literal
favoriteKey: UnityEngine.WheelJoint2D@literal
tag1: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.WheelJoint2D
unit:
{"type":"UnityEngine.WheelJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8b6433c3-852d-423c-9143-9ec5b70e40df","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Wheel Joint 2D Literal
labelProgrammer: List<WheelJoint2D> Literal
haystackHuman: List of Wheel Joint 2D Literal
haystackProgrammer: List<WheelJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c93bfb58-bc4c-483b-b0b1-ebe7ca41e942","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Wheel Joint 2D
labelProgrammer: Expose WheelJoint2D
haystackHuman: Expose Wheel Joint 2D
haystackProgrammer: Expose WheelJoint2D
favoriteKey: UnityEngine.WheelJoint2D@expose
tag1: UnityEngine.WheelJoint2D
valueInputTypes: UnityEngine.WheelJoint2D
unit:
{"type":"UnityEngine.WheelJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9065259f-bc97-499e-9100-0a1f31f63310","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.JointSuspension2D|UnityEngine.JointMotor2D|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Effector 2D Literal
labelProgrammer: Effector2D Literal
haystackHuman: Effector 2D Literal
haystackProgrammer: Effector2D Literal
favoriteKey: UnityEngine.Effector2D@literal
tag1: UnityEngine.Effector2D
valueOutputTypes: UnityEngine.Effector2D
unit:
{"type":"UnityEngine.Effector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8d307b21-b9ca-4460-a755-69c4f199ffcb","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Effector 2D Literal
labelProgrammer: List<Effector2D> Literal
haystackHuman: List of Effector 2D Literal
haystackProgrammer: List<Effector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"84ea1189-6e16-4900-b1e8-1eabf1ad452a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Effector 2D
labelProgrammer: Expose Effector2D
haystackHuman: Expose Effector 2D
haystackProgrammer: Expose Effector2D
favoriteKey: UnityEngine.Effector2D@expose
tag1: UnityEngine.Effector2D
valueInputTypes: UnityEngine.Effector2D
unit:
{"type":"UnityEngine.Effector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4311c93-41c7-443a-90ac-21a9f51addac","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Area Effector 2D Literal
labelProgrammer: AreaEffector2D Literal
haystackHuman: Area Effector 2D Literal
haystackProgrammer: AreaEffector2D Literal
favoriteKey: UnityEngine.AreaEffector2D@literal
tag1: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.AreaEffector2D
unit:
{"type":"UnityEngine.AreaEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a2332a6-07b0-4854-acc1-960c5a517c18","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Area Effector 2D Literal
labelProgrammer: List<AreaEffector2D> Literal
haystackHuman: List of Area Effector 2D Literal
haystackProgrammer: List<AreaEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f1520e5f-7226-4480-865e-af4be388cff8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Area Effector 2D
labelProgrammer: Expose AreaEffector2D
haystackHuman: Expose Area Effector 2D
haystackProgrammer: Expose AreaEffector2D
favoriteKey: UnityEngine.AreaEffector2D@expose
tag1: UnityEngine.AreaEffector2D
valueInputTypes: UnityEngine.AreaEffector2D
unit:
{"type":"UnityEngine.AreaEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fccde830-46eb-4893-9670-a62de95cd945","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.EffectorSelection2D|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Buoyancy Effector 2D Literal
labelProgrammer: BuoyancyEffector2D Literal
haystackHuman: Buoyancy Effector 2D Literal
haystackProgrammer: BuoyancyEffector2D Literal
favoriteKey: UnityEngine.BuoyancyEffector2D@literal
tag1: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.BuoyancyEffector2D
unit:
{"type":"UnityEngine.BuoyancyEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d70e42d4-e8a7-4040-b4e3-f94858835218","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Buoyancy Effector 2D Literal
labelProgrammer: List<BuoyancyEffector2D> Literal
haystackHuman: List of Buoyancy Effector 2D Literal
haystackProgrammer: List<BuoyancyEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d589150b-c52d-4586-9442-8b6f2a94e313","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Buoyancy Effector 2D
labelProgrammer: Expose BuoyancyEffector2D
haystackHuman: Expose Buoyancy Effector 2D
haystackProgrammer: Expose BuoyancyEffector2D
favoriteKey: UnityEngine.BuoyancyEffector2D@expose
tag1: UnityEngine.BuoyancyEffector2D
valueInputTypes: UnityEngine.BuoyancyEffector2D
unit:
{"type":"UnityEngine.BuoyancyEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f17a90d-3ab6-4559-a369-892de3911aeb","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Point Effector 2D Literal
labelProgrammer: PointEffector2D Literal
haystackHuman: Point Effector 2D Literal
haystackProgrammer: PointEffector2D Literal
favoriteKey: UnityEngine.PointEffector2D@literal
tag1: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.PointEffector2D
unit:
{"type":"UnityEngine.PointEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b460638d-d89b-4f06-9944-f71a1fad25db","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Point Effector 2D Literal
labelProgrammer: List<PointEffector2D> Literal
haystackHuman: List of Point Effector 2D Literal
haystackProgrammer: List<PointEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c415e8e9-3048-40ec-a46c-540a67a003af","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Point Effector 2D
labelProgrammer: Expose PointEffector2D
haystackHuman: Expose Point Effector 2D
haystackProgrammer: Expose PointEffector2D
favoriteKey: UnityEngine.PointEffector2D@expose
tag1: UnityEngine.PointEffector2D
valueInputTypes: UnityEngine.PointEffector2D
unit:
{"type":"UnityEngine.PointEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c0a0b4d-973e-4b9d-8417-e7a1de207460","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.EffectorSelection2D|UnityEngine.EffectorForceMode2D|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Platform Effector 2D Literal
labelProgrammer: PlatformEffector2D Literal
haystackHuman: Platform Effector 2D Literal
haystackProgrammer: PlatformEffector2D Literal
favoriteKey: UnityEngine.PlatformEffector2D@literal
tag1: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.PlatformEffector2D
unit:
{"type":"UnityEngine.PlatformEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bfa92735-c277-424e-bc17-8ac7acc71d68","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Platform Effector 2D Literal
labelProgrammer: List<PlatformEffector2D> Literal
haystackHuman: List of Platform Effector 2D Literal
haystackProgrammer: List<PlatformEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bbbf78d2-87bc-41a1-bded-16bd15d83b9f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Platform Effector 2D
labelProgrammer: Expose PlatformEffector2D
haystackHuman: Expose Platform Effector 2D
haystackProgrammer: Expose PlatformEffector2D
favoriteKey: UnityEngine.PlatformEffector2D@expose
tag1: UnityEngine.PlatformEffector2D
valueInputTypes: UnityEngine.PlatformEffector2D
unit:
{"type":"UnityEngine.PlatformEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c037566-5b1f-42c0-b332-033ffbe59338","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Surface Effector 2D Literal
labelProgrammer: SurfaceEffector2D Literal
haystackHuman: Surface Effector 2D Literal
haystackProgrammer: SurfaceEffector2D Literal
favoriteKey: UnityEngine.SurfaceEffector2D@literal
tag1: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.SurfaceEffector2D
unit:
{"type":"UnityEngine.SurfaceEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a23aef1-f080-4361-8445-8dd952a22e5e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Surface Effector 2D Literal
labelProgrammer: List<SurfaceEffector2D> Literal
haystackHuman: List of Surface Effector 2D Literal
haystackProgrammer: List<SurfaceEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"afc144cb-16ea-4da9-bb55-abb3b05a1a84","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Surface Effector 2D
labelProgrammer: Expose SurfaceEffector2D
haystackHuman: Expose Surface Effector 2D
haystackProgrammer: Expose SurfaceEffector2D
favoriteKey: UnityEngine.SurfaceEffector2D@expose
tag1: UnityEngine.SurfaceEffector2D
valueInputTypes: UnityEngine.SurfaceEffector2D
unit:
{"type":"UnityEngine.SurfaceEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3879b7dc-595e-4a9f-a7ff-ca1770ea0c17","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Update Behaviour 2D Literal
labelProgrammer: PhysicsUpdateBehaviour2D Literal
haystackHuman: Physics Update Behaviour 2D Literal
haystackProgrammer: PhysicsUpdateBehaviour2D Literal
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D@literal
tag1: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.PhysicsUpdateBehaviour2D
unit:
{"type":"UnityEngine.PhysicsUpdateBehaviour2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73d6bad8-87e4-40f9-a7ef-49f27f377dbe","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Update Behaviour 2D Literal
labelProgrammer: List<PhysicsUpdateBehaviour2D> Literal
haystackHuman: List of Physics Update Behaviour 2D Literal
haystackProgrammer: List<PhysicsUpdateBehaviour2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d4ce754-fde7-4895-846b-55172d98a04d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Update Behaviour 2D
labelProgrammer: Expose PhysicsUpdateBehaviour2D
haystackHuman: Expose Physics Update Behaviour 2D
haystackProgrammer: Expose PhysicsUpdateBehaviour2D
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D@expose
tag1: UnityEngine.PhysicsUpdateBehaviour2D
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.PhysicsUpdateBehaviour2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96f2b11b-0275-4ed4-ad31-4392ef59ff61","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Constant Force 2D Literal
labelProgrammer: ConstantForce2D Literal
haystackHuman: Constant Force 2D Literal
haystackProgrammer: ConstantForce2D Literal
favoriteKey: UnityEngine.ConstantForce2D@literal
tag1: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.ConstantForce2D
unit:
{"type":"UnityEngine.ConstantForce2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a1b41525-9c00-462d-8382-34740f06ac13","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Constant Force 2D Literal
labelProgrammer: List<ConstantForce2D> Literal
haystackHuman: List of Constant Force 2D Literal
haystackProgrammer: List<ConstantForce2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47841520-6ba7-47e4-aa71-9a675c3ec62b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Constant Force 2D
labelProgrammer: Expose ConstantForce2D
haystackHuman: Expose Constant Force 2D
haystackProgrammer: Expose ConstantForce2D
favoriteKey: UnityEngine.ConstantForce2D@expose
tag1: UnityEngine.ConstantForce2D
valueInputTypes: UnityEngine.ConstantForce2D
unit:
{"type":"UnityEngine.ConstantForce2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca17b2ac-df9f-487f-bf0f-bd51dd7fcd97","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector2|System.Single|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material 2D Literal
labelProgrammer: PhysicsMaterial2D Literal
haystackHuman: Physics Material 2D Literal
haystackProgrammer: PhysicsMaterial2D Literal
favoriteKey: UnityEngine.PhysicsMaterial2D@literal
tag1: UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"type":"UnityEngine.PhysicsMaterial2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11c95cca-8d6f-477c-b580-1152af7832b4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material 2D Literal
labelProgrammer: List<PhysicsMaterial2D> Literal
haystackHuman: List of Physics Material 2D Literal
haystackProgrammer: List<PhysicsMaterial2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0cf9d7a6-31db-4940-962a-575e042a9b25","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Material 2D
labelProgrammer: Expose PhysicsMaterial2D
haystackHuman: Expose Physics Material 2D
haystackProgrammer: Expose PhysicsMaterial2D
favoriteKey: UnityEngine.PhysicsMaterial2D@expose
tag1: UnityEngine.PhysicsMaterial2D
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Single|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.PhysicsMaterial2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e367176c-0ba5-42b1-9414-5a8c32f645aa","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Stereo Screen Capture Mode of Screen Capture Literal
labelProgrammer: ScreenCapture.StereoScreenCaptureMode Literal
haystackHuman: Stereo Screen Capture Mode of Screen Capture Literal
haystackProgrammer: ScreenCapture.StereoScreenCaptureMode Literal
favoriteKey: UnityEngine.ScreenCapture+StereoScreenCaptureMode@literal
tag1: UnityEngine.ScreenCapture+StereoScreenCaptureMode
valueOutputTypes: UnityEngine.ScreenCapture+StereoScreenCaptureMode
unit:
{"type":"UnityEngine.ScreenCapture+StereoScreenCaptureMode","value":{"$content":"LeftEye","$type":"UnityEngine.ScreenCapture+StereoScreenCaptureMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"df3a2667-a201-410e-9309-5af25aebbff7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Stereo Screen Capture Mode of Screen Capture Literal
labelProgrammer: List<ScreenCapture.StereoScreenCaptureMode> Literal
haystackHuman: List of Stereo Screen Capture Mode of Screen Capture Literal
haystackProgrammer: List<ScreenCapture.StereoScreenCaptureMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1b737341-38f7-43b8-a0f5-bfe400465e4e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sprite Mask Literal
labelProgrammer: SpriteMask Literal
haystackHuman: Sprite Mask Literal
haystackProgrammer: SpriteMask Literal
favoriteKey: UnityEngine.SpriteMask@literal
tag1: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteMask
unit:
{"type":"UnityEngine.SpriteMask","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ecafdb70-a400-4ece-a936-268ffd4f31b9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sprite Mask Literal
labelProgrammer: List<SpriteMask> Literal
haystackHuman: List of Sprite Mask Literal
haystackProgrammer: List<SpriteMask> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f5461fd-1836-4d82-a353-e17b66597839","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Sprite Mask
labelProgrammer: Expose SpriteMask
haystackHuman: Expose Sprite Mask
haystackProgrammer: Expose SpriteMask
favoriteKey: UnityEngine.SpriteMask@expose
tag1: UnityEngine.SpriteMask
valueInputTypes: UnityEngine.SpriteMask
unit:
{"type":"UnityEngine.SpriteMask","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b31212d-33c2-4160-8d81-31dd8032fc1a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|System.Single|UnityEngine.Sprite|System.Boolean|UnityEngine.SpriteSortPoint|UnityEngine.SpriteMask+MaskSource|UnityEngine.Bounds|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.Material|UnityEngine.LODGroup|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mask Source of Sprite Mask Literal
labelProgrammer: SpriteMask.MaskSource Literal
haystackHuman: Mask Source of Sprite Mask Literal
haystackProgrammer: SpriteMask.MaskSource Literal
favoriteKey: UnityEngine.SpriteMask+MaskSource@literal
tag1: UnityEngine.SpriteMask+MaskSource
valueOutputTypes: UnityEngine.SpriteMask+MaskSource
unit:
{"type":"UnityEngine.SpriteMask+MaskSource","value":{"$content":"Sprite","$type":"UnityEngine.SpriteMask+MaskSource"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c675500-f46b-4cf5-82c4-a1f57cd103fa","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mask Source of Sprite Mask Literal
labelProgrammer: List<SpriteMask.MaskSource> Literal
haystackHuman: List of Mask Source of Sprite Mask Literal
haystackProgrammer: List<SpriteMask.MaskSource> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"76a2bc21-54fa-47fb-9b3e-ffe36680b4e5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Changed Flags Literal
labelProgrammer: TerrainChangedFlags Literal
haystackHuman: Terrain Changed Flags Literal
haystackProgrammer: TerrainChangedFlags Literal
favoriteKey: UnityEngine.TerrainChangedFlags@literal
tag1: UnityEngine.TerrainChangedFlags
valueOutputTypes: UnityEngine.TerrainChangedFlags
unit:
{"type":"UnityEngine.TerrainChangedFlags","value":{"$content":"Heightmap","$type":"UnityEngine.TerrainChangedFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"177c64df-6ad0-40f2-afce-36fbc3a60998","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Changed Flags Literal
labelProgrammer: List<TerrainChangedFlags> Literal
haystackHuman: List of Terrain Changed Flags Literal
haystackProgrammer: List<TerrainChangedFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07474e5a-1070-440a-9605-bd8178b920ed","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Render Flags Literal
labelProgrammer: TerrainRenderFlags Literal
haystackHuman: Terrain Render Flags Literal
haystackProgrammer: TerrainRenderFlags Literal
favoriteKey: UnityEngine.TerrainRenderFlags@literal
tag1: UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"type":"UnityEngine.TerrainRenderFlags","value":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e1ca359-5e3a-4ec8-b424-a47a395c7791","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Render Flags Literal
labelProgrammer: List<TerrainRenderFlags> Literal
haystackHuman: List of Terrain Render Flags Literal
haystackProgrammer: List<TerrainRenderFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"795f4740-5705-4a93-a60e-9982513c97b9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Literal
labelProgrammer: Terrain Literal
haystackHuman: Terrain Literal
haystackProgrammer: Terrain Literal
favoriteKey: UnityEngine.Terrain@literal
tag1: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"type":"UnityEngine.Terrain","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c603f61-f855-4ae4-96d4-31432a9a45a9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Literal
labelProgrammer: List<Terrain> Literal
haystackHuman: List of Terrain Literal
haystackProgrammer: List<Terrain> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06ecd793-ec54-4c73-95a3-c8d6a0d76633","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain
labelProgrammer: Expose Terrain
haystackHuman: Expose Terrain
haystackProgrammer: Expose Terrain
favoriteKey: UnityEngine.Terrain@expose
tag1: UnityEngine.Terrain
valueInputTypes: UnityEngine.Terrain
unit:
{"type":"UnityEngine.Terrain","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20af2d9a-4880-44c5-919f-4aff20c14cec","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.TerrainData|System.Single|System.Int32|UnityEngine.Vector4|System.Boolean|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.Rendering.ReflectionProbeUsage|UnityEngine.Material|UnityEngine.RenderTexture|UnityEngine.Vector3|UnityEngine.TerrainRenderFlags|UnityEngine.TreeMotionVectorModeOverride|UnityEngine.Terrain|System.UInt32|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags|UnityEngine.Experimental.Rendering.GraphicsFormat|UnityEngine.TextureFormat|UnityEngine.RenderTextureFormat|UnityEngine.Terrain[]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tree Literal
labelProgrammer: Tree Literal
haystackHuman: Tree Literal
haystackProgrammer: Tree Literal
favoriteKey: UnityEngine.Tree@literal
tag1: UnityEngine.Tree
valueOutputTypes: UnityEngine.Tree
unit:
{"type":"UnityEngine.Tree","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d4e4435-495c-4c43-adfe-794b4475c2d4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tree Literal
labelProgrammer: List<Tree> Literal
haystackHuman: List of Tree Literal
haystackProgrammer: List<Tree> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8295574c-d782-42c5-87d0-6bff9ed62a14","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tree
labelProgrammer: Expose Tree
haystackHuman: Expose Tree
haystackProgrammer: Expose Tree
favoriteKey: UnityEngine.Tree@expose
tag1: UnityEngine.Tree
valueInputTypes: UnityEngine.Tree
unit:
{"type":"UnityEngine.Tree","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1df4661-730e-408d-a3b0-c9a49888f615","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ScriptableObject|System.Boolean|UnityEngine.SpeedTreeWindAsset|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Speed Tree Wind Asset Literal
labelProgrammer: SpeedTreeWindAsset Literal
haystackHuman: Speed Tree Wind Asset Literal
haystackProgrammer: SpeedTreeWindAsset Literal
favoriteKey: UnityEngine.SpeedTreeWindAsset@literal
tag1: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
{"type":"UnityEngine.SpeedTreeWindAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d760e78e-811b-4da1-b740-38c04579e82a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Speed Tree Wind Asset Literal
labelProgrammer: List<SpeedTreeWindAsset> Literal
haystackHuman: List of Speed Tree Wind Asset Literal
haystackProgrammer: List<SpeedTreeWindAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02e85368-ddaa-4e17-8dc1-1746dcfdd7e3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Speed Tree Wind Asset
labelProgrammer: Expose SpeedTreeWindAsset
haystackHuman: Expose Speed Tree Wind Asset
haystackProgrammer: Expose SpeedTreeWindAsset
favoriteKey: UnityEngine.SpeedTreeWindAsset@expose
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.SpeedTreeWindAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7cc0a1e-f930-41a3-95eb-944dc841ba67","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Detail Render Mode Literal
labelProgrammer: DetailRenderMode Literal
haystackHuman: Detail Render Mode Literal
haystackProgrammer: DetailRenderMode Literal
favoriteKey: UnityEngine.DetailRenderMode@literal
tag1: UnityEngine.DetailRenderMode
valueOutputTypes: UnityEngine.DetailRenderMode
unit:
{"type":"UnityEngine.DetailRenderMode","value":{"$content":"GrassBillboard","$type":"UnityEngine.DetailRenderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d163a8ad-f42a-4f91-a9e9-669384cab98f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Detail Render Mode Literal
labelProgrammer: List<DetailRenderMode> Literal
haystackHuman: List of Detail Render Mode Literal
haystackProgrammer: List<DetailRenderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0fdb3d6b-6e75-43b2-9a15-0fcc8793d746","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Detail Scatter Mode Literal
labelProgrammer: DetailScatterMode Literal
haystackHuman: Detail Scatter Mode Literal
haystackProgrammer: DetailScatterMode Literal
favoriteKey: UnityEngine.DetailScatterMode@literal
tag1: UnityEngine.DetailScatterMode
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"type":"UnityEngine.DetailScatterMode","value":{"$content":"CoverageMode","$type":"UnityEngine.DetailScatterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed1c55a0-fad4-47dc-b410-df0fba45b005","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Detail Scatter Mode Literal
labelProgrammer: List<DetailScatterMode> Literal
haystackHuman: List of Detail Scatter Mode Literal
haystackProgrammer: List<DetailScatterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2856de8b-ae8b-4757-bdfd-462a2f3f4e48","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tree Motion Vector Mode Override Literal
labelProgrammer: TreeMotionVectorModeOverride Literal
haystackHuman: Tree Motion Vector Mode Override Literal
haystackProgrammer: TreeMotionVectorModeOverride Literal
favoriteKey: UnityEngine.TreeMotionVectorModeOverride@literal
tag1: UnityEngine.TreeMotionVectorModeOverride
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"type":"UnityEngine.TreeMotionVectorModeOverride","value":{"$content":"CameraMotionOnly","$type":"UnityEngine.TreeMotionVectorModeOverride"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ca7d12d-a46b-4c3f-8ab5-02ed1d7698a8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tree Motion Vector Mode Override Literal
labelProgrammer: List<TreeMotionVectorModeOverride> Literal
haystackHuman: List of Tree Motion Vector Mode Override Literal
haystackProgrammer: List<TreeMotionVectorModeOverride> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b035a47-56d3-45ef-a0fd-778a2a3a1694","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Heightmap Sync Control Literal
labelProgrammer: TerrainHeightmapSyncControl Literal
haystackHuman: Terrain Heightmap Sync Control Literal
haystackProgrammer: TerrainHeightmapSyncControl Literal
favoriteKey: UnityEngine.TerrainHeightmapSyncControl@literal
tag1: UnityEngine.TerrainHeightmapSyncControl
valueOutputTypes: UnityEngine.TerrainHeightmapSyncControl
unit:
{"type":"UnityEngine.TerrainHeightmapSyncControl","value":{"$content":"None","$type":"UnityEngine.TerrainHeightmapSyncControl"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f927b29f-1064-4cc4-96a7-c0dca6086c39","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Heightmap Sync Control Literal
labelProgrammer: List<TerrainHeightmapSyncControl> Literal
haystackHuman: List of Terrain Heightmap Sync Control Literal
haystackProgrammer: List<TerrainHeightmapSyncControl> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2642bfdd-9294-466e-bfc2-eb9093d16289","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Data Literal
labelProgrammer: TerrainData Literal
haystackHuman: Terrain Data Literal
haystackProgrammer: TerrainData Literal
favoriteKey: UnityEngine.TerrainData@literal
tag1: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"type":"UnityEngine.TerrainData","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3285948b-23bc-4559-aabb-c14072414fd4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Data Literal
labelProgrammer: List<TerrainData> Literal
haystackHuman: List of Terrain Data Literal
haystackProgrammer: List<TerrainData> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"471ed4dd-4f4d-4762-a36a-98880e517fb1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain Data
labelProgrammer: Expose TerrainData
haystackHuman: Expose Terrain Data
haystackProgrammer: Expose TerrainData
favoriteKey: UnityEngine.TerrainData@expose
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData
unit:
{"type":"UnityEngine.TerrainData","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a557702-1b07-4921-971d-6ef2ae77f8a8","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RenderTexture|System.Int32|UnityEngine.Vector3|UnityEngine.Texture|System.Boolean|UnityEngine.Bounds|System.Single|UnityEngine.Color|UnityEngine.DetailScatterMode|UnityEngine.DetailPrototype[]|UnityEngine.TreeInstance[]|UnityEngine.TreePrototype[]|UnityEngine.Texture2D[]|UnityEngine.TerrainLayer[]|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Layer Smoothness Source Literal
labelProgrammer: TerrainLayerSmoothnessSource Literal
haystackHuman: Terrain Layer Smoothness Source Literal
haystackProgrammer: TerrainLayerSmoothnessSource Literal
favoriteKey: UnityEngine.TerrainLayerSmoothnessSource@literal
tag1: UnityEngine.TerrainLayerSmoothnessSource
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"type":"UnityEngine.TerrainLayerSmoothnessSource","value":{"$content":"Constant","$type":"UnityEngine.TerrainLayerSmoothnessSource"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3adc8816-921a-4ecd-8f9d-2594d21bf165","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Layer Smoothness Source Literal
labelProgrammer: List<TerrainLayerSmoothnessSource> Literal
haystackHuman: List of Terrain Layer Smoothness Source Literal
haystackProgrammer: List<TerrainLayerSmoothnessSource> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c79f664-5dc9-4c32-a7bc-ab0c74274c74","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Layer Literal
labelProgrammer: TerrainLayer Literal
haystackHuman: Terrain Layer Literal
haystackProgrammer: TerrainLayer Literal
favoriteKey: UnityEngine.TerrainLayer@literal
tag1: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.TerrainLayer
unit:
{"type":"UnityEngine.TerrainLayer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a21d477-142c-49cd-bbca-4c757a0f8b4c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Layer Literal
labelProgrammer: List<TerrainLayer> Literal
haystackHuman: List of Terrain Layer Literal
haystackProgrammer: List<TerrainLayer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0b9d8b3d-09a7-4a8c-8730-bc20397793c9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain Layer
labelProgrammer: Expose TerrainLayer
haystackHuman: Expose Terrain Layer
haystackProgrammer: Expose TerrainLayer
favoriteKey: UnityEngine.TerrainLayer@expose
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.TerrainLayer
unit:
{"type":"UnityEngine.TerrainLayer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfadfbf1-d835-4f5d-ad45-9a5befad3e57","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Texture2D|UnityEngine.Vector2|UnityEngine.Color|System.Single|UnityEngine.Vector4|UnityEngine.TerrainLayerSmoothnessSource|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Builtin Paint Material Passes Literal
labelProgrammer: TerrainBuiltinPaintMaterialPasses Literal
haystackHuman: Terrain Builtin Paint Material Passes Literal
haystackProgrammer: TerrainBuiltinPaintMaterialPasses Literal
favoriteKey: UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses@literal
tag1: UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses
valueOutputTypes: UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses
unit:
{"type":"UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses","value":{"$content":"RaiseLowerHeight","$type":"UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"989c6885-b727-4950-a0fc-8b48945a4853","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Builtin Paint Material Passes Literal
labelProgrammer: List<TerrainBuiltinPaintMaterialPasses> Literal
haystackHuman: List of Terrain Builtin Paint Material Passes Literal
haystackProgrammer: List<TerrainBuiltinPaintMaterialPasses> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"15a5d80c-c271-4249-80a7-432a108dbaf5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Collider Literal
labelProgrammer: TerrainCollider Literal
haystackHuman: Terrain Collider Literal
haystackProgrammer: TerrainCollider Literal
favoriteKey: UnityEngine.TerrainCollider@literal
tag1: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainCollider
unit:
{"type":"UnityEngine.TerrainCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03d6269a-87fd-4b04-a104-de5d2062815b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Collider Literal
labelProgrammer: List<TerrainCollider> Literal
haystackHuman: List of Terrain Collider Literal
haystackProgrammer: List<TerrainCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5dc1814a-4333-469a-a61c-df5ab9d479f5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain Collider
labelProgrammer: Expose TerrainCollider
haystackHuman: Expose Terrain Collider
haystackProgrammer: Expose TerrainCollider
favoriteKey: UnityEngine.TerrainCollider@expose
tag1: UnityEngine.TerrainCollider
valueInputTypes: UnityEngine.TerrainCollider
unit:
{"type":"UnityEngine.TerrainCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8b32988-9f7b-4db0-8beb-da8da06edfc5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.TerrainData|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Font Style Literal
labelProgrammer: FontStyle Literal
haystackHuman: Font Style Literal
haystackProgrammer: FontStyle Literal
favoriteKey: UnityEngine.FontStyle@literal
tag1: UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
{"type":"UnityEngine.FontStyle","value":{"$content":"Normal","$type":"UnityEngine.FontStyle"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6dfbc6f7-f622-4814-88d6-253340645fde","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Font Style Literal
labelProgrammer: List<FontStyle> Literal
haystackHuman: List of Font Style Literal
haystackProgrammer: List<FontStyle> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9c6dcf6-48d8-47c9-b31d-1d6cf1e1ae61","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Alignment Literal
labelProgrammer: TextAlignment Literal
haystackHuman: Text Alignment Literal
haystackProgrammer: TextAlignment Literal
favoriteKey: UnityEngine.TextAlignment@literal
tag1: UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"type":"UnityEngine.TextAlignment","value":{"$content":"Left","$type":"UnityEngine.TextAlignment"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b6c8c9b-155c-404b-8f42-6392f866386f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Alignment Literal
labelProgrammer: List<TextAlignment> Literal
haystackHuman: List of Text Alignment Literal
haystackProgrammer: List<TextAlignment> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bc27573e-63a0-434a-8704-c5562fb4f8fb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Anchor Literal
labelProgrammer: TextAnchor Literal
haystackHuman: Text Anchor Literal
haystackProgrammer: TextAnchor Literal
favoriteKey: UnityEngine.TextAnchor@literal
tag1: UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"type":"UnityEngine.TextAnchor","value":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"40209d78-9692-4de8-81f8-5ec4fd2019e0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Anchor Literal
labelProgrammer: List<TextAnchor> Literal
haystackHuman: List of Text Anchor Literal
haystackProgrammer: List<TextAnchor> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"339009aa-3ada-4bd2-a02a-b521f3ab64b9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Generator Type Literal
labelProgrammer: TextGeneratorType Literal
haystackHuman: Text Generator Type Literal
haystackProgrammer: TextGeneratorType Literal
favoriteKey: UnityEngine.TextGeneratorType@literal
tag1: UnityEngine.TextGeneratorType
valueOutputTypes: UnityEngine.TextGeneratorType
unit:
{"type":"UnityEngine.TextGeneratorType","value":{"$content":"Standard","$type":"UnityEngine.TextGeneratorType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30d1631b-a536-4537-b7b9-84b9b5f249f3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Generator Type Literal
labelProgrammer: List<TextGeneratorType> Literal
haystackHuman: List of Text Generator Type Literal
haystackProgrammer: List<TextGeneratorType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2cfea665-60da-4401-8fa5-76eaf9f850d9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Horizontal Wrap Mode Literal
labelProgrammer: HorizontalWrapMode Literal
haystackHuman: Horizontal Wrap Mode Literal
haystackProgrammer: HorizontalWrapMode Literal
favoriteKey: UnityEngine.HorizontalWrapMode@literal
tag1: UnityEngine.HorizontalWrapMode
valueOutputTypes: UnityEngine.HorizontalWrapMode
unit:
{"type":"UnityEngine.HorizontalWrapMode","value":{"$content":"Wrap","$type":"UnityEngine.HorizontalWrapMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"448eb8df-f192-4f64-a444-c0f3c9ab59f0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Horizontal Wrap Mode Literal
labelProgrammer: List<HorizontalWrapMode> Literal
haystackHuman: List of Horizontal Wrap Mode Literal
haystackProgrammer: List<HorizontalWrapMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72e25d57-afcf-489b-aa0b-58423b35f484","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vertical Wrap Mode Literal
labelProgrammer: VerticalWrapMode Literal
haystackHuman: Vertical Wrap Mode Literal
haystackProgrammer: VerticalWrapMode Literal
favoriteKey: UnityEngine.VerticalWrapMode@literal
tag1: UnityEngine.VerticalWrapMode
valueOutputTypes: UnityEngine.VerticalWrapMode
unit:
{"type":"UnityEngine.VerticalWrapMode","value":{"$content":"Truncate","$type":"UnityEngine.VerticalWrapMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0f40bf4-d345-46f0-8ded-03ce9d85b700","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Vertical Wrap Mode Literal
labelProgrammer: List<VerticalWrapMode> Literal
haystackHuman: List of Vertical Wrap Mode Literal
haystackProgrammer: List<VerticalWrapMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0cdf1775-19ee-4aa2-9e46-bf06f5202bca","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Mesh Literal
labelProgrammer: TextMesh Literal
haystackHuman: Text Mesh Literal
haystackProgrammer: TextMesh Literal
favoriteKey: UnityEngine.TextMesh@literal
tag1: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextMesh
unit:
{"type":"UnityEngine.TextMesh","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fbbe4a55-681a-4de2-a243-7b7159f15b48","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Mesh Literal
labelProgrammer: List<TextMesh> Literal
haystackHuman: List of Text Mesh Literal
haystackProgrammer: List<TextMesh> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6ca7650f-3640-49a5-832a-3dd93dadd81b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Text Mesh
labelProgrammer: Expose TextMesh
haystackHuman: Expose Text Mesh
haystackProgrammer: Expose TextMesh
favoriteKey: UnityEngine.TextMesh@expose
tag1: UnityEngine.TextMesh
valueInputTypes: UnityEngine.TextMesh
unit:
{"type":"UnityEngine.TextMesh","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4de82a7-97a8-43a5-a052-ee0e2bab014d","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.String|UnityEngine.Font|System.Int32|UnityEngine.FontStyle|System.Single|UnityEngine.TextAlignment|UnityEngine.TextAnchor|System.Boolean|UnityEngine.Color|UnityEngine.Transform|UnityEngine.GameObject|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Font Literal
labelProgrammer: Font Literal
haystackHuman: Font Literal
haystackProgrammer: Font Literal
favoriteKey: UnityEngine.Font@literal
tag1: UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"type":"UnityEngine.Font","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9cb2a834-6974-4eae-87d0-e5f4be70e265","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Font Literal
labelProgrammer: List<Font> Literal
haystackHuman: List of Font Literal
haystackProgrammer: List<Font> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c192d81a-d8c9-4b33-9af6-65342024990a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Font
labelProgrammer: Expose Font
haystackHuman: Expose Font
haystackProgrammer: Expose Font
favoriteKey: UnityEngine.Font@expose
tag1: UnityEngine.Font
valueInputTypes: UnityEngine.Font
unit:
{"type":"UnityEngine.Font","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b2762c3-0e68-42b2-ab77-8524c85fd43b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Material|System.String[]|System.Boolean|System.Int32|UnityEngine.CharacterInfo[]|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Grid Brush Base Literal
labelProgrammer: GridBrushBase Literal
haystackHuman: Grid Brush Base Literal
haystackProgrammer: GridBrushBase Literal
favoriteKey: UnityEngine.GridBrushBase@literal
tag1: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.GridBrushBase
unit:
{"type":"UnityEngine.GridBrushBase","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4d7003f5-b292-418f-a34e-636f17b26456","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase> Literal
haystackHuman: List of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90f8161a-c4e1-4158-b2db-ffa8e1da8686","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Grid Brush Base
labelProgrammer: Expose GridBrushBase
haystackHuman: Expose Grid Brush Base
haystackProgrammer: Expose GridBrushBase
favoriteKey: UnityEngine.GridBrushBase@expose
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.GridBrushBase","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de1e53a2-5de4-459d-acf3-88a7d346ce9b","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tool of Grid Brush Base Literal
labelProgrammer: GridBrushBase.Tool Literal
haystackHuman: Tool of Grid Brush Base Literal
haystackProgrammer: GridBrushBase.Tool Literal
favoriteKey: UnityEngine.GridBrushBase+Tool@literal
tag1: UnityEngine.GridBrushBase+Tool
valueOutputTypes: UnityEngine.GridBrushBase+Tool
unit:
{"type":"UnityEngine.GridBrushBase+Tool","value":{"$content":"Select","$type":"UnityEngine.GridBrushBase+Tool"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea490057-2036-4cf6-b4d1-5d8d6ee6c970","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tool of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase.Tool> Literal
haystackHuman: List of Tool of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase.Tool> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a3bb5355-f8bd-4b32-b8b8-4834683b2949","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rotation Direction of Grid Brush Base Literal
labelProgrammer: GridBrushBase.RotationDirection Literal
haystackHuman: Rotation Direction of Grid Brush Base Literal
haystackProgrammer: GridBrushBase.RotationDirection Literal
favoriteKey: UnityEngine.GridBrushBase+RotationDirection@literal
tag1: UnityEngine.GridBrushBase+RotationDirection
valueOutputTypes: UnityEngine.GridBrushBase+RotationDirection
unit:
{"type":"UnityEngine.GridBrushBase+RotationDirection","value":{"$content":"Clockwise","$type":"UnityEngine.GridBrushBase+RotationDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8bbc3cdd-99d1-49d2-ba91-db1ffd1df65a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rotation Direction of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase.RotationDirection> Literal
haystackHuman: List of Rotation Direction of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase.RotationDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fce5d25b-dc09-45fb-9b73-367e3060c164","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Flip Axis of Grid Brush Base Literal
labelProgrammer: GridBrushBase.FlipAxis Literal
haystackHuman: Flip Axis of Grid Brush Base Literal
haystackProgrammer: GridBrushBase.FlipAxis Literal
favoriteKey: UnityEngine.GridBrushBase+FlipAxis@literal
tag1: UnityEngine.GridBrushBase+FlipAxis
valueOutputTypes: UnityEngine.GridBrushBase+FlipAxis
unit:
{"type":"UnityEngine.GridBrushBase+FlipAxis","value":{"$content":"X","$type":"UnityEngine.GridBrushBase+FlipAxis"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c8681e1-4e0d-4986-b715-978341fd2afa","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Flip Axis of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase.FlipAxis> Literal
haystackHuman: List of Flip Axis of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase.FlipAxis> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"62cbf95e-e169-405d-94af-52c69f722729","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Literal
labelProgrammer: Tile Literal
haystackHuman: Tile Literal
haystackProgrammer: Tile Literal
favoriteKey: UnityEngine.Tilemaps.Tile@literal
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile
unit:
{"type":"UnityEngine.Tilemaps.Tile","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6257ca25-896c-45e4-a4b2-730247367616","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Literal
labelProgrammer: List<Tile> Literal
haystackHuman: List of Tile Literal
haystackProgrammer: List<Tile> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab85c91c-2533-4c43-a237-d79aa4074c2a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tile
labelProgrammer: Expose Tile
haystackHuman: Expose Tile
haystackProgrammer: Expose Tile
favoriteKey: UnityEngine.Tilemaps.Tile@expose
tag1: UnityEngine.Tilemaps.Tile
valueInputTypes: UnityEngine.Tilemaps.Tile
unit:
{"type":"UnityEngine.Tilemaps.Tile","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11fc0834-835d-4224-8204-c279294c4da5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Sprite|UnityEngine.Color|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Tilemaps.TileFlags|UnityEngine.Tilemaps.Tile+ColliderType|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Type of Tile Literal
labelProgrammer: Tile.ColliderType Literal
haystackHuman: Collider Type of Tile Literal
haystackProgrammer: Tile.ColliderType Literal
favoriteKey: UnityEngine.Tilemaps.Tile+ColliderType@literal
tag1: UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"type":"UnityEngine.Tilemaps.Tile+ColliderType","value":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c8427eb3-9d69-4697-a9a2-d97123e98c6d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Type of Tile Literal
labelProgrammer: List<Tile.ColliderType> Literal
haystackHuman: List of Collider Type of Tile Literal
haystackProgrammer: List<Tile.ColliderType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8a594ec6-51c7-4f23-9a1e-309f9b23e75b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Base Literal
labelProgrammer: TileBase Literal
haystackHuman: Tile Base Literal
haystackProgrammer: TileBase Literal
favoriteKey: UnityEngine.Tilemaps.TileBase@literal
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileBase
unit:
{"type":"UnityEngine.Tilemaps.TileBase","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1bda3fb2-e9e4-4f7d-99a2-93cf2b9af7a9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Base Literal
labelProgrammer: List<TileBase> Literal
haystackHuman: List of Tile Base Literal
haystackProgrammer: List<TileBase> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"74f3d3e9-874d-43de-85a9-e2ff7c372998","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tile Base
labelProgrammer: Expose TileBase
haystackHuman: Expose Tile Base
haystackProgrammer: Expose TileBase
favoriteKey: UnityEngine.Tilemaps.TileBase@expose
tag1: UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.Tilemaps.TileBase","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b278bc3f-3b15-4bd5-9dd0-a9ebcc111634","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tilemap Literal
labelProgrammer: Tilemap Literal
haystackHuman: Tilemap Literal
haystackProgrammer: Tilemap Literal
favoriteKey: UnityEngine.Tilemaps.Tilemap@literal
tag1: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"type":"UnityEngine.Tilemaps.Tilemap","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b279444-0e53-478a-8b91-162574104a02","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tilemap Literal
labelProgrammer: List<Tilemap> Literal
haystackHuman: List of Tilemap Literal
haystackProgrammer: List<Tilemap> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49b06150-b449-42da-b95f-d1e910bfd326","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tilemap
labelProgrammer: Expose Tilemap
haystackHuman: Expose Tilemap
haystackProgrammer: Expose Tilemap
favoriteKey: UnityEngine.Tilemaps.Tilemap@expose
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"type":"UnityEngine.Tilemaps.Tilemap","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74241238-4550-4be6-bde3-33fba5ce82f7","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|UnityEngine.GridLayout+CellLayout|UnityEngine.GridLayout+CellSwizzle|UnityEngine.Grid|UnityEngine.BoundsInt|UnityEngine.Bounds|System.Single|UnityEngine.Color|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tilemap+Orientation|UnityEngine.Matrix4x4|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Orientation of Tilemap Literal
labelProgrammer: Tilemap.Orientation Literal
haystackHuman: Orientation of Tilemap Literal
haystackProgrammer: Tilemap.Orientation Literal
favoriteKey: UnityEngine.Tilemaps.Tilemap+Orientation@literal
tag1: UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"type":"UnityEngine.Tilemaps.Tilemap+Orientation","value":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"114778e9-ab8a-4426-b98a-f27fb5aa6691","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Orientation of Tilemap Literal
labelProgrammer: List<Tilemap.Orientation> Literal
haystackHuman: List of Orientation of Tilemap Literal
haystackProgrammer: List<Tilemap.Orientation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2853627-b0e5-4c2a-a50e-a20979561830","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Flags Literal
labelProgrammer: TileFlags Literal
haystackHuman: Tile Flags Literal
haystackProgrammer: TileFlags Literal
favoriteKey: UnityEngine.Tilemaps.TileFlags@literal
tag1: UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"type":"UnityEngine.Tilemaps.TileFlags","value":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0ea74bd-7075-4560-a742-eeb52164cd90","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Flags Literal
labelProgrammer: List<TileFlags> Literal
haystackHuman: List of Tile Flags Literal
haystackProgrammer: List<TileFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a182d1b6-13cf-40da-9852-82de55534578","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Animation Flags Literal
labelProgrammer: TileAnimationFlags Literal
haystackHuman: Tile Animation Flags Literal
haystackProgrammer: TileAnimationFlags Literal
favoriteKey: UnityEngine.Tilemaps.TileAnimationFlags@literal
tag1: UnityEngine.Tilemaps.TileAnimationFlags
valueOutputTypes: UnityEngine.Tilemaps.TileAnimationFlags
unit:
{"type":"UnityEngine.Tilemaps.TileAnimationFlags","value":{"$content":"","$type":"UnityEngine.Tilemaps.TileAnimationFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c6f062a-af9f-4ed0-a7b7-0adc4ed73982","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Animation Flags Literal
labelProgrammer: List<TileAnimationFlags> Literal
haystackHuman: List of Tile Animation Flags Literal
haystackProgrammer: List<TileAnimationFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb8b1d5d-d509-4f07-bed3-58154e90c56a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tilemap Renderer Literal
labelProgrammer: TilemapRenderer Literal
haystackHuman: Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6695c7f5-9620-4e4e-a2db-37c5347ae08a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer> Literal
haystackHuman: List of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ffe8deda-de46-47af-a0bf-c13e15be8bc1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tilemap Renderer
labelProgrammer: Expose TilemapRenderer
haystackHuman: Expose Tilemap Renderer
haystackProgrammer: Expose TilemapRenderer
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer@expose
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91175946-06af-4d86-a224-48d3efe38199","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3Int|UnityEngine.Vector3|System.Int32|UnityEngine.Tilemaps.TilemapRenderer+SortOrder|UnityEngine.Tilemaps.TilemapRenderer+Mode|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds|UnityEngine.SpriteMaskInteraction|UnityEngine.Bounds|System.Boolean|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.Material|UnityEngine.LODGroup|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sort Order of Tilemap Renderer Literal
labelProgrammer: TilemapRenderer.SortOrder Literal
haystackHuman: Sort Order of Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer.SortOrder Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer+SortOrder@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder","value":{"$content":"BottomLeft","$type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58427293-9d11-4522-a1e5-905b92e65a05","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sort Order of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer.SortOrder> Literal
haystackHuman: List of Sort Order of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer.SortOrder> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9aee772e-2255-4dd2-9f67-8417e91c129b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mode of Tilemap Renderer Literal
labelProgrammer: TilemapRenderer.Mode Literal
haystackHuman: Mode of Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer.Mode Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer+Mode@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer+Mode","value":{"$content":"Chunk","$type":"UnityEngine.Tilemaps.TilemapRenderer+Mode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9fa27b9e-9de6-4106-8893-70926854c030","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mode of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer.Mode> Literal
haystackHuman: List of Mode of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer.Mode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8ff3cbd-77f7-4953-842a-84bd0f985904","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Detect Chunk Culling Bounds of Tilemap Renderer Literal
labelProgrammer: TilemapRenderer.DetectChunkCullingBounds Literal
haystackHuman: Detect Chunk Culling Bounds of Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer.DetectChunkCullingBounds Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds","value":{"$content":"Auto","$type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"56b66180-0d72-4fdb-a6d9-e6f4cbc5f08a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Detect Chunk Culling Bounds of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer.DetectChunkCullingBounds> Literal
haystackHuman: List of Detect Chunk Culling Bounds of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer.DetectChunkCullingBounds> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9389b2a-34d7-4312-8cca-e4efee4df4f2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tilemap Collider 2D Literal
labelProgrammer: TilemapCollider2D Literal
haystackHuman: Tilemap Collider 2D Literal
haystackProgrammer: TilemapCollider2D Literal
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D@literal
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
{"type":"UnityEngine.Tilemaps.TilemapCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"470067f4-8cc2-4eb4-82cb-46eec1e32dd6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tilemap Collider 2D Literal
labelProgrammer: List<TilemapCollider2D> Literal
haystackHuman: List of Tilemap Collider 2D Literal
haystackProgrammer: List<TilemapCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"355cee93-cce1-48be-80a7-fe7fd05a38c8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tilemap Collider 2D
labelProgrammer: Expose TilemapCollider2D
haystackHuman: Expose Tilemap Collider 2D
haystackProgrammer: Expose TilemapCollider2D
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D@expose
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
{"type":"UnityEngine.Tilemaps.TilemapCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53fba0a5-563a-4621-82bd-9977143d0c25","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.UInt32|System.Single|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Group Literal
labelProgrammer: CanvasGroup Literal
haystackHuman: Canvas Group Literal
haystackProgrammer: CanvasGroup Literal
favoriteKey: UnityEngine.CanvasGroup@literal
tag1: UnityEngine.CanvasGroup
valueOutputTypes: UnityEngine.CanvasGroup
unit:
{"type":"UnityEngine.CanvasGroup","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e8404176-3991-4736-86ff-50fe3890e1da","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Group Literal
labelProgrammer: List<CanvasGroup> Literal
haystackHuman: List of Canvas Group Literal
haystackProgrammer: List<CanvasGroup> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"922df42e-5f6d-4a99-b603-41647e805408","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas Group
labelProgrammer: Expose CanvasGroup
haystackHuman: Expose Canvas Group
haystackProgrammer: Expose CanvasGroup
favoriteKey: UnityEngine.CanvasGroup@expose
tag1: UnityEngine.CanvasGroup
valueInputTypes: UnityEngine.CanvasGroup
unit:
{"type":"UnityEngine.CanvasGroup","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c9d32ab-aeb2-4bda-b4a2-93f39bc94391","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Renderer Literal
labelProgrammer: CanvasRenderer Literal
haystackHuman: Canvas Renderer Literal
haystackProgrammer: CanvasRenderer Literal
favoriteKey: UnityEngine.CanvasRenderer@literal
tag1: UnityEngine.CanvasRenderer
valueOutputTypes: UnityEngine.CanvasRenderer
unit:
{"type":"UnityEngine.CanvasRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a6e8966b-455a-4de1-b591-dfccc9927707","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Renderer Literal
labelProgrammer: List<CanvasRenderer> Literal
haystackHuman: List of Canvas Renderer Literal
haystackProgrammer: List<CanvasRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1bd8065a-c398-4b32-933e-3e344d8002ed","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas Renderer
labelProgrammer: Expose CanvasRenderer
haystackHuman: Expose Canvas Renderer
haystackProgrammer: Expose CanvasRenderer
favoriteKey: UnityEngine.CanvasRenderer@expose
tag1: UnityEngine.CanvasRenderer
valueInputTypes: UnityEngine.CanvasRenderer
unit:
{"type":"UnityEngine.CanvasRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84524126-66f4-44ec-bbfe-1019adebed5c","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Render Mode Literal
labelProgrammer: RenderMode Literal
haystackHuman: Render Mode Literal
haystackProgrammer: RenderMode Literal
favoriteKey: UnityEngine.RenderMode@literal
tag1: UnityEngine.RenderMode
valueOutputTypes: UnityEngine.RenderMode
unit:
{"type":"UnityEngine.RenderMode","value":{"$content":"ScreenSpaceOverlay","$type":"UnityEngine.RenderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"032b11bd-2277-4c99-b660-b20a57d24f0e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Render Mode Literal
labelProgrammer: List<RenderMode> Literal
haystackHuman: List of Render Mode Literal
haystackProgrammer: List<RenderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"460cbafc-6779-4063-810b-e9788d6ffb23","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Standalone Render Resize Literal
labelProgrammer: StandaloneRenderResize Literal
haystackHuman: Standalone Render Resize Literal
haystackProgrammer: StandaloneRenderResize Literal
favoriteKey: UnityEngine.StandaloneRenderResize@literal
tag1: UnityEngine.StandaloneRenderResize
valueOutputTypes: UnityEngine.StandaloneRenderResize
unit:
{"type":"UnityEngine.StandaloneRenderResize","value":{"$content":"Enabled","$type":"UnityEngine.StandaloneRenderResize"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f587cbb-7581-41be-8098-e839db3d9f3c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Standalone Render Resize Literal
labelProgrammer: List<StandaloneRenderResize> Literal
haystackHuman: List of Standalone Render Resize Literal
haystackProgrammer: List<StandaloneRenderResize> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3a1090e3-c40d-4996-bad2-8f294d780101","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Additional Canvas Shader Channels Literal
labelProgrammer: AdditionalCanvasShaderChannels Literal
haystackHuman: Additional Canvas Shader Channels Literal
haystackProgrammer: AdditionalCanvasShaderChannels Literal
favoriteKey: UnityEngine.AdditionalCanvasShaderChannels@literal
tag1: UnityEngine.AdditionalCanvasShaderChannels
valueOutputTypes: UnityEngine.AdditionalCanvasShaderChannels
unit:
{"type":"UnityEngine.AdditionalCanvasShaderChannels","value":{"$content":"","$type":"UnityEngine.AdditionalCanvasShaderChannels"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e6fcb0c9-4131-41b4-ac77-c0f6151c0e6d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Additional Canvas Shader Channels Literal
labelProgrammer: List<AdditionalCanvasShaderChannels> Literal
haystackHuman: List of Additional Canvas Shader Channels Literal
haystackProgrammer: List<AdditionalCanvasShaderChannels> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb569819-1ae0-4525-bc9c-3a20a502573c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Literal
labelProgrammer: Canvas Literal
haystackHuman: Canvas Literal
haystackProgrammer: Canvas Literal
favoriteKey: UnityEngine.Canvas@literal
tag1: UnityEngine.Canvas
valueOutputTypes: UnityEngine.Canvas
unit:
{"type":"UnityEngine.Canvas","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"140b1765-2f40-40b8-9b38-6977bfc12362","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Literal
labelProgrammer: List<Canvas> Literal
haystackHuman: List of Canvas Literal
haystackProgrammer: List<Canvas> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f31f8aed-aa44-413c-8a63-83ea25999487","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas
labelProgrammer: Expose Canvas
haystackHuman: Expose Canvas
haystackProgrammer: Expose Canvas
favoriteKey: UnityEngine.Canvas@expose
tag1: UnityEngine.Canvas
valueInputTypes: UnityEngine.Canvas
unit:
{"type":"UnityEngine.Canvas","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"278a69c7-29df-44aa-bfd3-c89818501622","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RenderMode|System.Boolean|UnityEngine.Rect|System.Single|System.Int32|UnityEngine.AdditionalCanvasShaderChannels|System.String|UnityEngine.Canvas|UnityEngine.Vector2|UnityEngine.StandaloneRenderResize|UnityEngine.Camera|UnityEngine.Transform|UnityEngine.GameObject|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sample Type of UI System Profiler Api Literal
labelProgrammer: UISystemProfilerApi.SampleType Literal
haystackHuman: Sample Type of UI System Profiler Api Literal
haystackProgrammer: UISystemProfilerApi.SampleType Literal
favoriteKey: UnityEngine.UISystemProfilerApi+SampleType@literal
tag1: UnityEngine.UISystemProfilerApi+SampleType
valueOutputTypes: UnityEngine.UISystemProfilerApi+SampleType
unit:
{"type":"UnityEngine.UISystemProfilerApi+SampleType","value":{"$content":"Layout","$type":"UnityEngine.UISystemProfilerApi+SampleType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c0032ff-7b1a-45fc-b0c2-c9b2bf1dd174","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sample Type of UI System Profiler Api Literal
labelProgrammer: List<UISystemProfilerApi.SampleType> Literal
haystackHuman: List of Sample Type of UI System Profiler Api Literal
haystackProgrammer: List<UISystemProfilerApi.SampleType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2f5aaa1-4e8c-4aa3-b800-4e716b567969","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Dynamic Atlas Filters Literal
labelProgrammer: DynamicAtlasFilters Literal
haystackHuman: Dynamic Atlas Filters Literal
haystackProgrammer: DynamicAtlasFilters Literal
favoriteKey: UnityEngine.UIElements.DynamicAtlasFilters@literal
tag1: UnityEngine.UIElements.DynamicAtlasFilters
valueOutputTypes: UnityEngine.UIElements.DynamicAtlasFilters
unit:
{"type":"UnityEngine.UIElements.DynamicAtlasFilters","value":{"$content":"","$type":"UnityEngine.UIElements.DynamicAtlasFilters"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24a20bc9-a27f-466c-b7cb-965d9559acfc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Dynamic Atlas Filters Literal
labelProgrammer: List<DynamicAtlasFilters> Literal
haystackHuman: List of Dynamic Atlas Filters Literal
haystackProgrammer: List<DynamicAtlasFilters> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"95119b66-f660-446f-8799-c5d71926f545","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Update Trigger Literal
labelProgrammer: BindingUpdateTrigger Literal
haystackHuman: Binding Update Trigger Literal
haystackProgrammer: BindingUpdateTrigger Literal
favoriteKey: UnityEngine.UIElements.BindingUpdateTrigger@literal
tag1: UnityEngine.UIElements.BindingUpdateTrigger
valueOutputTypes: UnityEngine.UIElements.BindingUpdateTrigger
unit:
{"type":"UnityEngine.UIElements.BindingUpdateTrigger","value":{"$content":"WhenDirty","$type":"UnityEngine.UIElements.BindingUpdateTrigger"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"954bb8a6-9dc4-43c2-8db7-bb035d1d715d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Update Trigger Literal
labelProgrammer: List<BindingUpdateTrigger> Literal
haystackHuman: List of Binding Update Trigger Literal
haystackProgrammer: List<BindingUpdateTrigger> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6889cd8-afdb-46ca-871f-151fb8804643","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Status Literal
labelProgrammer: BindingStatus Literal
haystackHuman: Binding Status Literal
haystackProgrammer: BindingStatus Literal
favoriteKey: UnityEngine.UIElements.BindingStatus@literal
tag1: UnityEngine.UIElements.BindingStatus
valueOutputTypes: UnityEngine.UIElements.BindingStatus
unit:
{"type":"UnityEngine.UIElements.BindingStatus","value":{"$content":"Success","$type":"UnityEngine.UIElements.BindingStatus"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8fd92b9d-448f-4688-a82c-424912173ed3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Status Literal
labelProgrammer: List<BindingStatus> Literal
haystackHuman: List of Binding Status Literal
haystackProgrammer: List<BindingStatus> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24ec0496-4900-46b3-9bf5-88d19da6ef8c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Mode Literal
labelProgrammer: BindingMode Literal
haystackHuman: Binding Mode Literal
haystackProgrammer: BindingMode Literal
favoriteKey: UnityEngine.UIElements.BindingMode@literal
tag1: UnityEngine.UIElements.BindingMode
valueOutputTypes: UnityEngine.UIElements.BindingMode
unit:
{"type":"UnityEngine.UIElements.BindingMode","value":{"$content":"TwoWay","$type":"UnityEngine.UIElements.BindingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02088f9e-a485-4146-aeaf-51a80622f6b6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Mode Literal
labelProgrammer: List<BindingMode> Literal
haystackHuman: List of Binding Mode Literal
haystackProgrammer: List<BindingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d97cd5d8-2fd5-4f1a-aa64-bbb3682e3400","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Log Level Literal
labelProgrammer: BindingLogLevel Literal
haystackHuman: Binding Log Level Literal
haystackProgrammer: BindingLogLevel Literal
favoriteKey: UnityEngine.UIElements.BindingLogLevel@literal
tag1: UnityEngine.UIElements.BindingLogLevel
valueOutputTypes: UnityEngine.UIElements.BindingLogLevel
unit:
{"type":"UnityEngine.UIElements.BindingLogLevel","value":{"$content":"None","$type":"UnityEngine.UIElements.BindingLogLevel"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db82193b-6c09-4083-9afe-788c8c76864e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Log Level Literal
labelProgrammer: List<BindingLogLevel> Literal
haystackHuman: List of Binding Log Level Literal
haystackProgrammer: List<BindingLogLevel> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"444d6f10-6c1c-4918-adbe-2d0f098c57ee","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List View Reorder Mode Literal
labelProgrammer: ListViewReorderMode Literal
haystackHuman: List View Reorder Mode Literal
haystackProgrammer: ListViewReorderMode Literal
favoriteKey: UnityEngine.UIElements.ListViewReorderMode@literal
tag1: UnityEngine.UIElements.ListViewReorderMode
valueOutputTypes: UnityEngine.UIElements.ListViewReorderMode
unit:
{"type":"UnityEngine.UIElements.ListViewReorderMode","value":{"$content":"Simple","$type":"UnityEngine.UIElements.ListViewReorderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1f361ae-8f66-4c13-bb1f-6c433cce1309","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of List View Reorder Mode Literal
labelProgrammer: List<ListViewReorderMode> Literal
haystackHuman: List of List View Reorder Mode Literal
haystackProgrammer: List<ListViewReorderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0034d762-75a5-4dff-9d26-306fbb948cef","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Slider Direction Literal
labelProgrammer: SliderDirection Literal
haystackHuman: Slider Direction Literal
haystackProgrammer: SliderDirection Literal
favoriteKey: UnityEngine.UIElements.SliderDirection@literal
tag1: UnityEngine.UIElements.SliderDirection
valueOutputTypes: UnityEngine.UIElements.SliderDirection
unit:
{"type":"UnityEngine.UIElements.SliderDirection","value":{"$content":"Horizontal","$type":"UnityEngine.UIElements.SliderDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"efd6f6a8-af72-45d9-9aae-1d70244d0d3d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Slider Direction Literal
labelProgrammer: List<SliderDirection> Literal
haystackHuman: List of Slider Direction Literal
haystackProgrammer: List<SliderDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58a380f8-bab0-457c-beec-3eb6b9df6443","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Alternating Row Background Literal
labelProgrammer: AlternatingRowBackground Literal
haystackHuman: Alternating Row Background Literal
haystackProgrammer: AlternatingRowBackground Literal
favoriteKey: UnityEngine.UIElements.AlternatingRowBackground@literal
tag1: UnityEngine.UIElements.AlternatingRowBackground
valueOutputTypes: UnityEngine.UIElements.AlternatingRowBackground
unit:
{"type":"UnityEngine.UIElements.AlternatingRowBackground","value":{"$content":"None","$type":"UnityEngine.UIElements.AlternatingRowBackground"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1e1aadb0-315a-4219-b68d-fc6237f01c40","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Alternating Row Background Literal
labelProgrammer: List<AlternatingRowBackground> Literal
haystackHuman: List of Alternating Row Background Literal
haystackProgrammer: List<AlternatingRowBackground> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5fdf5e58-843d-4c29-9412-6fac527b3a53","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collection Virtualization Method Literal
labelProgrammer: CollectionVirtualizationMethod Literal
haystackHuman: Collection Virtualization Method Literal
haystackProgrammer: CollectionVirtualizationMethod Literal
favoriteKey: UnityEngine.UIElements.CollectionVirtualizationMethod@literal
tag1: UnityEngine.UIElements.CollectionVirtualizationMethod
valueOutputTypes: UnityEngine.UIElements.CollectionVirtualizationMethod
unit:
{"type":"UnityEngine.UIElements.CollectionVirtualizationMethod","value":{"$content":"FixedHeight","$type":"UnityEngine.UIElements.CollectionVirtualizationMethod"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c8d14a2f-95ca-468f-ae59-c2eae8c97698","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collection Virtualization Method Literal
labelProgrammer: List<CollectionVirtualizationMethod> Literal
haystackHuman: List of Collection Virtualization Method Literal
haystackProgrammer: List<CollectionVirtualizationMethod> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"424034a3-b63f-4cb9-a10e-af9fc7847f24","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Source Selection Mode Literal
labelProgrammer: BindingSourceSelectionMode Literal
haystackHuman: Binding Source Selection Mode Literal
haystackProgrammer: BindingSourceSelectionMode Literal
favoriteKey: UnityEngine.UIElements.BindingSourceSelectionMode@literal
tag1: UnityEngine.UIElements.BindingSourceSelectionMode
valueOutputTypes: UnityEngine.UIElements.BindingSourceSelectionMode
unit:
{"type":"UnityEngine.UIElements.BindingSourceSelectionMode","value":{"$content":"Manual","$type":"UnityEngine.UIElements.BindingSourceSelectionMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3bd7ec00-3991-4b24-85be-7f3ad230e333","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Source Selection Mode Literal
labelProgrammer: List<BindingSourceSelectionMode> Literal
haystackHuman: List of Binding Source Selection Mode Literal
haystackProgrammer: List<BindingSourceSelectionMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingSourceSelectionMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingSourceSelectionMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingSourceSelectionMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3fee8279-0891-44e5-9b7d-54bbaffeec6d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingSourceSelectionMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Help Box Message Type Literal
labelProgrammer: HelpBoxMessageType Literal
haystackHuman: Help Box Message Type Literal
haystackProgrammer: HelpBoxMessageType Literal
favoriteKey: UnityEngine.UIElements.HelpBoxMessageType@literal
tag1: UnityEngine.UIElements.HelpBoxMessageType
valueOutputTypes: UnityEngine.UIElements.HelpBoxMessageType
unit:
{"type":"UnityEngine.UIElements.HelpBoxMessageType","value":{"$content":"None","$type":"UnityEngine.UIElements.HelpBoxMessageType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b21bde16-c37b-47a5-934e-6212c512e96d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Help Box Message Type Literal
labelProgrammer: List<HelpBoxMessageType> Literal
haystackHuman: List of Help Box Message Type Literal
haystackProgrammer: List<HelpBoxMessageType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.HelpBoxMessageType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.HelpBoxMessageType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.HelpBoxMessageType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d0a79b5-f198-480d-b718-2b0db090e95e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.HelpBoxMessageType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Stretch Mode of Columns Literal
labelProgrammer: Columns.StretchMode Literal
haystackHuman: Stretch Mode of Columns Literal
haystackProgrammer: Columns.StretchMode Literal
favoriteKey: UnityEngine.UIElements.Columns+StretchMode@literal
tag1: UnityEngine.UIElements.Columns+StretchMode
valueOutputTypes: UnityEngine.UIElements.Columns+StretchMode
unit:
{"type":"UnityEngine.UIElements.Columns+StretchMode","value":{"$content":"Grow","$type":"UnityEngine.UIElements.Columns+StretchMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a55c264-0d9e-46c6-8890-52e9ed0c6591","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Stretch Mode of Columns Literal
labelProgrammer: List<Columns.StretchMode> Literal
haystackHuman: List of Stretch Mode of Columns Literal
haystackProgrammer: List<Columns.StretchMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Columns+StretchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Columns+StretchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.Columns+StretchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fdcf2d34-c5b5-4ccc-adeb-35fa8b5916fa","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.Columns+StretchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Column Sorting Mode Literal
labelProgrammer: ColumnSortingMode Literal
haystackHuman: Column Sorting Mode Literal
haystackProgrammer: ColumnSortingMode Literal
favoriteKey: UnityEngine.UIElements.ColumnSortingMode@literal
tag1: UnityEngine.UIElements.ColumnSortingMode
valueOutputTypes: UnityEngine.UIElements.ColumnSortingMode
unit:
{"type":"UnityEngine.UIElements.ColumnSortingMode","value":{"$content":"None","$type":"UnityEngine.UIElements.ColumnSortingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c416d5e-ce9c-4567-a965-5c2598b445fb","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Column Sorting Mode Literal
labelProgrammer: List<ColumnSortingMode> Literal
haystackHuman: List of Column Sorting Mode Literal
haystackProgrammer: List<ColumnSortingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ColumnSortingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ColumnSortingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ColumnSortingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c73d8cd-b89b-4f59-803c-65bf0f2575a6","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ColumnSortingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sort Direction Literal
labelProgrammer: SortDirection Literal
haystackHuman: Sort Direction Literal
haystackProgrammer: SortDirection Literal
favoriteKey: UnityEngine.UIElements.SortDirection@literal
tag1: UnityEngine.UIElements.SortDirection
valueOutputTypes: UnityEngine.UIElements.SortDirection
unit:
{"type":"UnityEngine.UIElements.SortDirection","value":{"$content":"Ascending","$type":"UnityEngine.UIElements.SortDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6db63bcb-bff1-41f8-a424-3df5b30d0848","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sort Direction Literal
labelProgrammer: List<SortDirection> Literal
haystackHuman: List of Sort Direction Literal
haystackProgrammer: List<SortDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SortDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SortDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.SortDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8cd4bf16-c731-4aca-8e6b-6936d808ed12","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SortDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Scroll View Mode Literal
labelProgrammer: ScrollViewMode Literal
haystackHuman: Scroll View Mode Literal
haystackProgrammer: ScrollViewMode Literal
favoriteKey: UnityEngine.UIElements.ScrollViewMode@literal
tag1: UnityEngine.UIElements.ScrollViewMode
valueOutputTypes: UnityEngine.UIElements.ScrollViewMode
unit:
{"type":"UnityEngine.UIElements.ScrollViewMode","value":{"$content":"Vertical","$type":"UnityEngine.UIElements.ScrollViewMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c236f28f-2591-4e83-9f6d-2a3e15b72b01","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Scroll View Mode Literal
labelProgrammer: List<ScrollViewMode> Literal
haystackHuman: List of Scroll View Mode Literal
haystackProgrammer: List<ScrollViewMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollViewMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollViewMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollViewMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7aa9b148-96e5-4ae1-9039-e7d32b61a5e4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollViewMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Scroller Visibility Literal
labelProgrammer: ScrollerVisibility Literal
haystackHuman: Scroller Visibility Literal
haystackProgrammer: ScrollerVisibility Literal
favoriteKey: UnityEngine.UIElements.ScrollerVisibility@literal
tag1: UnityEngine.UIElements.ScrollerVisibility
valueOutputTypes: UnityEngine.UIElements.ScrollerVisibility
unit:
{"type":"UnityEngine.UIElements.ScrollerVisibility","value":{"$content":"Auto","$type":"UnityEngine.UIElements.ScrollerVisibility"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"82c61cb3-fc19-4d2a-8b09-40c30fb80917","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Scroller Visibility Literal
labelProgrammer: List<ScrollerVisibility> Literal
haystackHuman: List of Scroller Visibility Literal
haystackProgrammer: List<ScrollerVisibility> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollerVisibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollerVisibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollerVisibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"56c5974a-4d73-41ea-9591-6b1b0f63d9a4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollerVisibility, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Touch Scroll Behavior of Scroll View Literal
labelProgrammer: ScrollView.TouchScrollBehavior Literal
haystackHuman: Touch Scroll Behavior of Scroll View Literal
haystackProgrammer: ScrollView.TouchScrollBehavior Literal
favoriteKey: UnityEngine.UIElements.ScrollView+TouchScrollBehavior@literal
tag1: UnityEngine.UIElements.ScrollView+TouchScrollBehavior
valueOutputTypes: UnityEngine.UIElements.ScrollView+TouchScrollBehavior
unit:
{"type":"UnityEngine.UIElements.ScrollView+TouchScrollBehavior","value":{"$content":"Unrestricted","$type":"UnityEngine.UIElements.ScrollView+TouchScrollBehavior"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"509231a8-8e00-4ae9-9e49-33ccbe5279b7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Touch Scroll Behavior of Scroll View Literal
labelProgrammer: List<ScrollView.TouchScrollBehavior> Literal
haystackHuman: List of Touch Scroll Behavior of Scroll View Literal
haystackProgrammer: List<ScrollView.TouchScrollBehavior> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+TouchScrollBehavior, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+TouchScrollBehavior, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+TouchScrollBehavior, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"089bbeaf-ec27-47ba-887d-a288d079fc19","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+TouchScrollBehavior, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Nested Interaction Kind of Scroll View Literal
labelProgrammer: ScrollView.NestedInteractionKind Literal
haystackHuman: Nested Interaction Kind of Scroll View Literal
haystackProgrammer: ScrollView.NestedInteractionKind Literal
favoriteKey: UnityEngine.UIElements.ScrollView+NestedInteractionKind@literal
tag1: UnityEngine.UIElements.ScrollView+NestedInteractionKind
valueOutputTypes: UnityEngine.UIElements.ScrollView+NestedInteractionKind
unit:
{"type":"UnityEngine.UIElements.ScrollView+NestedInteractionKind","value":{"$content":"Default","$type":"UnityEngine.UIElements.ScrollView+NestedInteractionKind"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"132a3083-d235-4d3c-b25a-871cd5b8e762","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Nested Interaction Kind of Scroll View Literal
labelProgrammer: List<ScrollView.NestedInteractionKind> Literal
haystackHuman: List of Nested Interaction Kind of Scroll View Literal
haystackProgrammer: List<ScrollView.NestedInteractionKind> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+NestedInteractionKind, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+NestedInteractionKind, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+NestedInteractionKind, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f09a67a-cdc9-479e-8913-22bcb597de5b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ScrollView+NestedInteractionKind, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Delta Speed Literal
labelProgrammer: DeltaSpeed Literal
haystackHuman: Delta Speed Literal
haystackProgrammer: DeltaSpeed Literal
favoriteKey: UnityEngine.UIElements.DeltaSpeed@literal
tag1: UnityEngine.UIElements.DeltaSpeed
valueOutputTypes: UnityEngine.UIElements.DeltaSpeed
unit:
{"type":"UnityEngine.UIElements.DeltaSpeed","value":{"$content":"Fast","$type":"UnityEngine.UIElements.DeltaSpeed"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65d23cd7-b5ac-4885-9dcf-765c7444e2eb","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Delta Speed Literal
labelProgrammer: List<DeltaSpeed> Literal
haystackHuman: List of Delta Speed Literal
haystackProgrammer: List<DeltaSpeed> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DeltaSpeed, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DeltaSpeed, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.DeltaSpeed, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"59c9db33-e23e-443f-b1f1-dc36ac13b84d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DeltaSpeed, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Two Pane Split View Orientation Literal
labelProgrammer: TwoPaneSplitViewOrientation Literal
haystackHuman: Two Pane Split View Orientation Literal
haystackProgrammer: TwoPaneSplitViewOrientation Literal
favoriteKey: UnityEngine.UIElements.TwoPaneSplitViewOrientation@literal
tag1: UnityEngine.UIElements.TwoPaneSplitViewOrientation
valueOutputTypes: UnityEngine.UIElements.TwoPaneSplitViewOrientation
unit:
{"type":"UnityEngine.UIElements.TwoPaneSplitViewOrientation","value":{"$content":"Horizontal","$type":"UnityEngine.UIElements.TwoPaneSplitViewOrientation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5151ee1f-e1c9-45f6-a21d-5394b594cf00","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Two Pane Split View Orientation Literal
labelProgrammer: List<TwoPaneSplitViewOrientation> Literal
haystackHuman: List of Two Pane Split View Orientation Literal
haystackProgrammer: List<TwoPaneSplitViewOrientation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TwoPaneSplitViewOrientation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TwoPaneSplitViewOrientation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.TwoPaneSplitViewOrientation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08c3ce2c-ac63-4f29-898c-9e4b5e350683","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TwoPaneSplitViewOrientation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Drag And Drop Position Literal
labelProgrammer: DragAndDropPosition Literal
haystackHuman: Drag And Drop Position Literal
haystackProgrammer: DragAndDropPosition Literal
favoriteKey: UnityEngine.UIElements.DragAndDropPosition@literal
tag1: UnityEngine.UIElements.DragAndDropPosition
valueOutputTypes: UnityEngine.UIElements.DragAndDropPosition
unit:
{"type":"UnityEngine.UIElements.DragAndDropPosition","value":{"$content":"OverItem","$type":"UnityEngine.UIElements.DragAndDropPosition"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"76714056-a28f-427a-a6b3-66d4d214b6a2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Drag And Drop Position Literal
labelProgrammer: List<DragAndDropPosition> Literal
haystackHuman: List of Drag And Drop Position Literal
haystackProgrammer: List<DragAndDropPosition> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DragAndDropPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DragAndDropPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.DragAndDropPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f643846-2180-43fe-8a6a-5dd3905b1f93","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DragAndDropPosition, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Drag Visual Mode Literal
labelProgrammer: DragVisualMode Literal
haystackHuman: Drag Visual Mode Literal
haystackProgrammer: DragVisualMode Literal
favoriteKey: UnityEngine.UIElements.DragVisualMode@literal
tag1: UnityEngine.UIElements.DragVisualMode
valueOutputTypes: UnityEngine.UIElements.DragVisualMode
unit:
{"type":"UnityEngine.UIElements.DragVisualMode","value":{"$content":"None","$type":"UnityEngine.UIElements.DragVisualMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e102689-a28e-4a83-8093-6a13de490314","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Drag Visual Mode Literal
labelProgrammer: List<DragVisualMode> Literal
haystackHuman: List of Drag Visual Mode Literal
haystackProgrammer: List<DragVisualMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DragVisualMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DragVisualMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.DragVisualMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3f52c66-4565-483d-ab55-c3525ec3eef7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DragVisualMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Status of Dropdown Menu Action Literal
labelProgrammer: DropdownMenuAction.Status Literal
haystackHuman: Status of Dropdown Menu Action Literal
haystackProgrammer: DropdownMenuAction.Status Literal
favoriteKey: UnityEngine.UIElements.DropdownMenuAction+Status@literal
tag1: UnityEngine.UIElements.DropdownMenuAction+Status
valueOutputTypes: UnityEngine.UIElements.DropdownMenuAction+Status
unit:
{"type":"UnityEngine.UIElements.DropdownMenuAction+Status","value":{"$content":"","$type":"UnityEngine.UIElements.DropdownMenuAction+Status"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"13a758ba-6ad4-406e-ad49-ca78a98ba8cf","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Status of Dropdown Menu Action Literal
labelProgrammer: List<DropdownMenuAction.Status> Literal
haystackHuman: List of Status of Dropdown Menu Action Literal
haystackProgrammer: List<DropdownMenuAction.Status> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DropdownMenuAction+Status, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DropdownMenuAction+Status, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.DropdownMenuAction+Status, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"484e2ea8-4a2e-43bc-b229-91c50b796b83","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DropdownMenuAction+Status, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Trickle Down Literal
labelProgrammer: TrickleDown Literal
haystackHuman: Trickle Down Literal
haystackProgrammer: TrickleDown Literal
favoriteKey: UnityEngine.UIElements.TrickleDown@literal
tag1: UnityEngine.UIElements.TrickleDown
valueOutputTypes: UnityEngine.UIElements.TrickleDown
unit:
{"type":"UnityEngine.UIElements.TrickleDown","value":{"$content":"NoTrickleDown","$type":"UnityEngine.UIElements.TrickleDown"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4673adc4-8adf-48c6-8ce4-f9ec55f135c7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Trickle Down Literal
labelProgrammer: List<TrickleDown> Literal
haystackHuman: List of Trickle Down Literal
haystackProgrammer: List<TrickleDown> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TrickleDown, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TrickleDown, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.TrickleDown, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"940da754-4343-4fa5-9e01-c66eae9dfa10","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.TrickleDown, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Propagation Phase Literal
labelProgrammer: PropagationPhase Literal
haystackHuman: Propagation Phase Literal
haystackProgrammer: PropagationPhase Literal
favoriteKey: UnityEngine.UIElements.PropagationPhase@literal
tag1: UnityEngine.UIElements.PropagationPhase
valueOutputTypes: UnityEngine.UIElements.PropagationPhase
unit:
{"type":"UnityEngine.UIElements.PropagationPhase","value":{"$content":"None","$type":"UnityEngine.UIElements.PropagationPhase"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"74fc5b2c-3a23-4347-b8b2-9f83220ef84b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Propagation Phase Literal
labelProgrammer: List<PropagationPhase> Literal
haystackHuman: List of Propagation Phase Literal
haystackProgrammer: List<PropagationPhase> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PropagationPhase, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PropagationPhase, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.PropagationPhase, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"14d33785-1336-48b7-bf12-722ae4b2d3da","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PropagationPhase, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Direction of Navigation Move Event Literal
labelProgrammer: NavigationMoveEvent.Direction Literal
haystackHuman: Direction of Navigation Move Event Literal
haystackProgrammer: NavigationMoveEvent.Direction Literal
favoriteKey: UnityEngine.UIElements.NavigationMoveEvent+Direction@literal
tag1: UnityEngine.UIElements.NavigationMoveEvent+Direction
valueOutputTypes: UnityEngine.UIElements.NavigationMoveEvent+Direction
unit:
{"type":"UnityEngine.UIElements.NavigationMoveEvent+Direction","value":{"$content":"None","$type":"UnityEngine.UIElements.NavigationMoveEvent+Direction"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"255832d4-18d8-4125-96b8-006548021c4c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Direction of Navigation Move Event Literal
labelProgrammer: List<NavigationMoveEvent.Direction> Literal
haystackHuman: List of Direction of Navigation Move Event Literal
haystackProgrammer: List<NavigationMoveEvent.Direction> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.NavigationMoveEvent+Direction, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.NavigationMoveEvent+Direction, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.NavigationMoveEvent+Direction, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf305ca8-3e7a-4901-863d-c62f919b371a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.NavigationMoveEvent+Direction, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Panel Scale Mode Literal
labelProgrammer: PanelScaleMode Literal
haystackHuman: Panel Scale Mode Literal
haystackProgrammer: PanelScaleMode Literal
favoriteKey: UnityEngine.UIElements.PanelScaleMode@literal
tag1: UnityEngine.UIElements.PanelScaleMode
valueOutputTypes: UnityEngine.UIElements.PanelScaleMode
unit:
{"type":"UnityEngine.UIElements.PanelScaleMode","value":{"$content":"ConstantPixelSize","$type":"UnityEngine.UIElements.PanelScaleMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1ae7a38-5359-4192-9b72-8db9105ee6f2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Panel Scale Mode Literal
labelProgrammer: List<PanelScaleMode> Literal
haystackHuman: List of Panel Scale Mode Literal
haystackProgrammer: List<PanelScaleMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScaleMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScaleMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScaleMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6685b78d-6bce-4e67-a4bd-f5e8304f430a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScaleMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Panel Screen Match Mode Literal
labelProgrammer: PanelScreenMatchMode Literal
haystackHuman: Panel Screen Match Mode Literal
haystackProgrammer: PanelScreenMatchMode Literal
favoriteKey: UnityEngine.UIElements.PanelScreenMatchMode@literal
tag1: UnityEngine.UIElements.PanelScreenMatchMode
valueOutputTypes: UnityEngine.UIElements.PanelScreenMatchMode
unit:
{"type":"UnityEngine.UIElements.PanelScreenMatchMode","value":{"$content":"MatchWidthOrHeight","$type":"UnityEngine.UIElements.PanelScreenMatchMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f87e2e8-6e08-4df1-9085-3f38bb4e5217","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Panel Screen Match Mode Literal
labelProgrammer: List<PanelScreenMatchMode> Literal
haystackHuman: List of Panel Screen Match Mode Literal
haystackProgrammer: List<PanelScreenMatchMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScreenMatchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScreenMatchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScreenMatchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c059929-03f2-486d-8d43-cec141c0a854","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelScreenMatchMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Panel Settings Literal
labelProgrammer: PanelSettings Literal
haystackHuman: Panel Settings Literal
haystackProgrammer: PanelSettings Literal
favoriteKey: UnityEngine.UIElements.PanelSettings@literal
tag1: UnityEngine.UIElements.PanelSettings
valueOutputTypes: UnityEngine.UIElements.PanelSettings
unit:
{"type":"UnityEngine.UIElements.PanelSettings","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6989c771-54ce-4939-8d22-da536140433c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Panel Settings Literal
labelProgrammer: List<PanelSettings> Literal
haystackHuman: List of Panel Settings Literal
haystackProgrammer: List<PanelSettings> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bfffd7c2-5c8d-4adc-b771-42ac31336ff8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PanelSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Panel Settings
labelProgrammer: Expose PanelSettings
haystackHuman: Expose Panel Settings
haystackProgrammer: Expose PanelSettings
favoriteKey: UnityEngine.UIElements.PanelSettings@expose
tag1: UnityEngine.UIElements.PanelSettings
valueInputTypes: UnityEngine.UIElements.PanelSettings
unit:
{"type":"UnityEngine.UIElements.PanelSettings","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"076ac5ec-449f-4ef3-ab51-2a96219dd6f6","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.UIElements.PanelTextSettings|UnityEngine.UIElements.ThemeStyleSheet|UnityEngine.RenderTexture|UnityEngine.UIElements.PanelScaleMode|System.Single|UnityEngine.Vector2Int|UnityEngine.UIElements.PanelScreenMatchMode|System.Int32|UnityEngine.UIElements.BindingLogLevel|UnityEngine.Color|System.UInt32|UnityEngine.UIElements.DynamicAtlasSettings|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: UI Document Literal
labelProgrammer: UIDocument Literal
haystackHuman: UI Document Literal
haystackProgrammer: UIDocument Literal
favoriteKey: UnityEngine.UIElements.UIDocument@literal
tag1: UnityEngine.UIElements.UIDocument
valueOutputTypes: UnityEngine.UIElements.UIDocument
unit:
{"type":"UnityEngine.UIElements.UIDocument","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7061b1b-0d0e-4993-a3c7-7229c5ffa8c7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of UI Document Literal
labelProgrammer: List<UIDocument> Literal
haystackHuman: List of UI Document Literal
haystackProgrammer: List<UIDocument> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UIDocument, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UIDocument, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.UIDocument, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"68d9f44b-ec9e-4b46-a667-05e6044082be","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UIDocument, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose UI Document
labelProgrammer: Expose UIDocument
haystackHuman: Expose UI Document
haystackProgrammer: Expose UIDocument
favoriteKey: UnityEngine.UIElements.UIDocument@expose
tag1: UnityEngine.UIElements.UIDocument
valueInputTypes: UnityEngine.UIElements.UIDocument
unit:
{"type":"UnityEngine.UIElements.UIDocument","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4d90aa4-2395-450b-bd66-9ee9778b26c4","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UIElements.PanelSettings|UnityEngine.UIElements.UIDocument|UnityEngine.UIElements.VisualTreeAsset|UnityEngine.UIElements.VisualElement|System.Single|UnityEngine.UIElements.IRuntimePanel|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Selection Type Literal
labelProgrammer: SelectionType Literal
haystackHuman: Selection Type Literal
haystackProgrammer: SelectionType Literal
favoriteKey: UnityEngine.UIElements.SelectionType@literal
tag1: UnityEngine.UIElements.SelectionType
valueOutputTypes: UnityEngine.UIElements.SelectionType
unit:
{"type":"UnityEngine.UIElements.SelectionType","value":{"$content":"None","$type":"UnityEngine.UIElements.SelectionType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dbe69d1d-09f8-415a-894f-06b01fd6483b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Selection Type Literal
labelProgrammer: List<SelectionType> Literal
haystackHuman: List of Selection Type Literal
haystackProgrammer: List<SelectionType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SelectionType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SelectionType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.SelectionType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2385000c-7e1a-4f7b-ba9d-b1a71c4835ae","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SelectionType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Keyboard Navigation Operation Literal
labelProgrammer: KeyboardNavigationOperation Literal
haystackHuman: Keyboard Navigation Operation Literal
haystackProgrammer: KeyboardNavigationOperation Literal
favoriteKey: UnityEngine.UIElements.KeyboardNavigationOperation@literal
tag1: UnityEngine.UIElements.KeyboardNavigationOperation
valueOutputTypes: UnityEngine.UIElements.KeyboardNavigationOperation
unit:
{"type":"UnityEngine.UIElements.KeyboardNavigationOperation","value":{"$content":"None","$type":"UnityEngine.UIElements.KeyboardNavigationOperation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc6cdbcb-c049-485d-851c-46d6802d4d47","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Keyboard Navigation Operation Literal
labelProgrammer: List<KeyboardNavigationOperation> Literal
haystackHuman: List of Keyboard Navigation Operation Literal
haystackProgrammer: List<KeyboardNavigationOperation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.KeyboardNavigationOperation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.KeyboardNavigationOperation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.KeyboardNavigationOperation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f2cd3b9-67b6-4ca3-9c87-a1b466b4adc9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.KeyboardNavigationOperation, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mouse Button Literal
labelProgrammer: MouseButton Literal
haystackHuman: Mouse Button Literal
haystackProgrammer: MouseButton Literal
favoriteKey: UnityEngine.UIElements.MouseButton@literal
tag1: UnityEngine.UIElements.MouseButton
valueOutputTypes: UnityEngine.UIElements.MouseButton
unit:
{"type":"UnityEngine.UIElements.MouseButton","value":{"$content":"LeftMouse","$type":"UnityEngine.UIElements.MouseButton"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1807467-3cde-49c4-8b24-95f976863854","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mouse Button Literal
labelProgrammer: List<MouseButton> Literal
haystackHuman: List of Mouse Button Literal
haystackProgrammer: List<MouseButton> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.MouseButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.MouseButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.MouseButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f1120e4-6bc8-48af-8ab3-0052b309def5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.MouseButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fill Rule Literal
labelProgrammer: FillRule Literal
haystackHuman: Fill Rule Literal
haystackProgrammer: FillRule Literal
favoriteKey: UnityEngine.UIElements.FillRule@literal
tag1: UnityEngine.UIElements.FillRule
valueOutputTypes: UnityEngine.UIElements.FillRule
unit:
{"type":"UnityEngine.UIElements.FillRule","value":{"$content":"NonZero","$type":"UnityEngine.UIElements.FillRule"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b452f748-522f-40de-b8c5-fd9e7bc804da","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fill Rule Literal
labelProgrammer: List<FillRule> Literal
haystackHuman: List of Fill Rule Literal
haystackProgrammer: List<FillRule> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.FillRule, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.FillRule, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.FillRule, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5390835-3d6e-4d0d-a918-dc4d159081d7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.FillRule, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Line Join Literal
labelProgrammer: LineJoin Literal
haystackHuman: Line Join Literal
haystackProgrammer: LineJoin Literal
favoriteKey: UnityEngine.UIElements.LineJoin@literal
tag1: UnityEngine.UIElements.LineJoin
valueOutputTypes: UnityEngine.UIElements.LineJoin
unit:
{"type":"UnityEngine.UIElements.LineJoin","value":{"$content":"Miter","$type":"UnityEngine.UIElements.LineJoin"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aab689b0-b298-4f2b-bc1a-7a4d66403f38","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Line Join Literal
labelProgrammer: List<LineJoin> Literal
haystackHuman: List of Line Join Literal
haystackProgrammer: List<LineJoin> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LineJoin, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LineJoin, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.LineJoin, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c2c4b24-148d-48be-8a13-93eb3d167ffe","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LineJoin, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Line Cap Literal
labelProgrammer: LineCap Literal
haystackHuman: Line Cap Literal
haystackProgrammer: LineCap Literal
favoriteKey: UnityEngine.UIElements.LineCap@literal
tag1: UnityEngine.UIElements.LineCap
valueOutputTypes: UnityEngine.UIElements.LineCap
unit:
{"type":"UnityEngine.UIElements.LineCap","value":{"$content":"Butt","$type":"UnityEngine.UIElements.LineCap"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a47a5607-933c-4ab8-88da-7e66fb029b9b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Line Cap Literal
labelProgrammer: List<LineCap> Literal
haystackHuman: List of Line Cap Literal
haystackProgrammer: List<LineCap> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LineCap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LineCap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.LineCap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a818824c-b4c5-4556-a2a6-3193445179f0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LineCap, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Arc Direction Literal
labelProgrammer: ArcDirection Literal
haystackHuman: Arc Direction Literal
haystackProgrammer: ArcDirection Literal
favoriteKey: UnityEngine.UIElements.ArcDirection@literal
tag1: UnityEngine.UIElements.ArcDirection
valueOutputTypes: UnityEngine.UIElements.ArcDirection
unit:
{"type":"UnityEngine.UIElements.ArcDirection","value":{"$content":"Clockwise","$type":"UnityEngine.UIElements.ArcDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1a2e878-7245-46c1-bf47-b93affbf077e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Arc Direction Literal
labelProgrammer: List<ArcDirection> Literal
haystackHuman: List of Arc Direction Literal
haystackProgrammer: List<ArcDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ArcDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ArcDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ArcDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7cf7868f-b0b4-46c5-96eb-3c1e1f518a51","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ArcDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: UI Renderer Literal
labelProgrammer: UIRenderer Literal
haystackHuman: UI Renderer Literal
haystackProgrammer: UIRenderer Literal
favoriteKey: UnityEngine.UIElements.UIRenderer@literal
tag1: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.UIElements.UIRenderer
unit:
{"type":"UnityEngine.UIElements.UIRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d8adbad-7572-4b22-a731-f78e73f9c385","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of UI Renderer Literal
labelProgrammer: List<UIRenderer> Literal
haystackHuman: List of UI Renderer Literal
haystackProgrammer: List<UIRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UIRenderer, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UIRenderer, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.UIRenderer, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"346bbe46-acfc-4066-b815-3301be8896f7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UIRenderer, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose UI Renderer
labelProgrammer: Expose UIRenderer
haystackHuman: Expose UI Renderer
haystackProgrammer: Expose UIRenderer
favoriteKey: UnityEngine.UIElements.UIRenderer@expose
tag1: UnityEngine.UIElements.UIRenderer
valueInputTypes: UnityEngine.UIElements.UIRenderer
unit:
{"type":"UnityEngine.UIElements.UIRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af961cc9-f8ce-42e6-9478-61f3ae5c11fe","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Bounds|System.Boolean|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|System.Int32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.Material|UnityEngine.LODGroup|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Context Type Literal
labelProgrammer: ContextType Literal
haystackHuman: Context Type Literal
haystackProgrammer: ContextType Literal
favoriteKey: UnityEngine.UIElements.ContextType@literal
tag1: UnityEngine.UIElements.ContextType
valueOutputTypes: UnityEngine.UIElements.ContextType
unit:
{"type":"UnityEngine.UIElements.ContextType","value":{"$content":"Player","$type":"UnityEngine.UIElements.ContextType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c847a3c-cd16-4f8a-9029-72620c2a79e1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Context Type Literal
labelProgrammer: List<ContextType> Literal
haystackHuman: List of Context Type Literal
haystackProgrammer: List<ContextType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ContextType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ContextType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ContextType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"66355059-67cd-4e6d-ba1c-8a57990dae5b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ContextType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Version Change Type Literal
labelProgrammer: VersionChangeType Literal
haystackHuman: Version Change Type Literal
haystackProgrammer: VersionChangeType Literal
favoriteKey: UnityEngine.UIElements.VersionChangeType@literal
tag1: UnityEngine.UIElements.VersionChangeType
valueOutputTypes: UnityEngine.UIElements.VersionChangeType
unit:
{"type":"UnityEngine.UIElements.VersionChangeType","value":{"$content":"Bindings","$type":"UnityEngine.UIElements.VersionChangeType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"34720475-2741-468b-a6b1-b2ef265ee2a0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Version Change Type Literal
labelProgrammer: List<VersionChangeType> Literal
haystackHuman: List of Version Change Type Literal
haystackProgrammer: List<VersionChangeType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.VersionChangeType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.VersionChangeType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.VersionChangeType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1969eed-d0b0-4676-a03b-e4816a169b9b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.VersionChangeType, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Usage Hints Literal
labelProgrammer: UsageHints Literal
haystackHuman: Usage Hints Literal
haystackProgrammer: UsageHints Literal
favoriteKey: UnityEngine.UIElements.UsageHints@literal
tag1: UnityEngine.UIElements.UsageHints
valueOutputTypes: UnityEngine.UIElements.UsageHints
unit:
{"type":"UnityEngine.UIElements.UsageHints","value":{"$content":"","$type":"UnityEngine.UIElements.UsageHints"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"224ef2d7-ca58-4495-8593-e5753f43a355","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Usage Hints Literal
labelProgrammer: List<UsageHints> Literal
haystackHuman: List of Usage Hints Literal
haystackProgrammer: List<UsageHints> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UsageHints, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UsageHints, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.UsageHints, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f053d6f5-b97c-4756-b8b5-3d565d814a57","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.UsageHints, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Pen Button Literal
labelProgrammer: PenButton Literal
haystackHuman: Pen Button Literal
haystackProgrammer: PenButton Literal
favoriteKey: UnityEngine.UIElements.PenButton@literal
tag1: UnityEngine.UIElements.PenButton
valueOutputTypes: UnityEngine.UIElements.PenButton
unit:
{"type":"UnityEngine.UIElements.PenButton","value":{"$content":"PenContact","$type":"UnityEngine.UIElements.PenButton"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0038c63e-1794-40ac-ba81-d38710be5157","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Pen Button Literal
labelProgrammer: List<PenButton> Literal
haystackHuman: List of Pen Button Literal
haystackProgrammer: List<PenButton> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PenButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PenButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.PenButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f5ce7c4-a8be-45c6-a4e3-86cadbee0231","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.PenButton, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Angle Unit Literal
labelProgrammer: AngleUnit Literal
haystackHuman: Angle Unit Literal
haystackProgrammer: AngleUnit Literal
favoriteKey: UnityEngine.UIElements.AngleUnit@literal
tag1: UnityEngine.UIElements.AngleUnit
valueOutputTypes: UnityEngine.UIElements.AngleUnit
unit:
{"type":"UnityEngine.UIElements.AngleUnit","value":{"$content":"Degree","$type":"UnityEngine.UIElements.AngleUnit"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47554aea-c37f-4033-9be8-19845897163c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Angle Unit Literal
labelProgrammer: List<AngleUnit> Literal
haystackHuman: List of Angle Unit Literal
haystackProgrammer: List<AngleUnit> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AngleUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AngleUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.AngleUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2539958b-492e-4fb4-b4e7-b0a07824b7fb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AngleUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Easing Mode Literal
labelProgrammer: EasingMode Literal
haystackHuman: Easing Mode Literal
haystackProgrammer: EasingMode Literal
favoriteKey: UnityEngine.UIElements.EasingMode@literal
tag1: UnityEngine.UIElements.EasingMode
valueOutputTypes: UnityEngine.UIElements.EasingMode
unit:
{"type":"UnityEngine.UIElements.EasingMode","value":{"$content":"Ease","$type":"UnityEngine.UIElements.EasingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9c20f51-bbb9-4170-9ad2-505a72dc4481","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Easing Mode Literal
labelProgrammer: List<EasingMode> Literal
haystackHuman: List of Easing Mode Literal
haystackProgrammer: List<EasingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.EasingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.EasingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.EasingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53d23838-607c-4fd7-847c-cdcb6d0c467c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.EasingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Measure Mode of Visual Element Literal
labelProgrammer: VisualElement.MeasureMode Literal
haystackHuman: Measure Mode of Visual Element Literal
haystackProgrammer: VisualElement.MeasureMode Literal
favoriteKey: UnityEngine.UIElements.VisualElement+MeasureMode@literal
tag1: UnityEngine.UIElements.VisualElement+MeasureMode
valueOutputTypes: UnityEngine.UIElements.VisualElement+MeasureMode
unit:
{"type":"UnityEngine.UIElements.VisualElement+MeasureMode","value":{"$content":"Undefined","$type":"UnityEngine.UIElements.VisualElement+MeasureMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f84a69d-fe9a-4ec0-a320-4aa8127f50e4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Measure Mode of Visual Element Literal
labelProgrammer: List<VisualElement.MeasureMode> Literal
haystackHuman: List of Measure Mode of Visual Element Literal
haystackProgrammer: List<VisualElement.MeasureMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.VisualElement+MeasureMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.VisualElement+MeasureMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.VisualElement+MeasureMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0dbbf663-b512-4bb1-93ef-6988c99b0150","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.VisualElement+MeasureMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Length Unit Literal
labelProgrammer: LengthUnit Literal
haystackHuman: Length Unit Literal
haystackProgrammer: LengthUnit Literal
favoriteKey: UnityEngine.UIElements.LengthUnit@literal
tag1: UnityEngine.UIElements.LengthUnit
valueOutputTypes: UnityEngine.UIElements.LengthUnit
unit:
{"type":"UnityEngine.UIElements.LengthUnit","value":{"$content":"Pixel","$type":"UnityEngine.UIElements.LengthUnit"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cd8d4a5f-618d-4abb-890f-19814869a2dc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Length Unit Literal
labelProgrammer: List<LengthUnit> Literal
haystackHuman: List of Length Unit Literal
haystackProgrammer: List<LengthUnit> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LengthUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LengthUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.LengthUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f1673555-7851-46f4-ab28-4dfeeb82ce4a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.LengthUnit, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Style Keyword Literal
labelProgrammer: StyleKeyword Literal
haystackHuman: Style Keyword Literal
haystackProgrammer: StyleKeyword Literal
favoriteKey: UnityEngine.UIElements.StyleKeyword@literal
tag1: UnityEngine.UIElements.StyleKeyword
valueOutputTypes: UnityEngine.UIElements.StyleKeyword
unit:
{"type":"UnityEngine.UIElements.StyleKeyword","value":{"$content":"Undefined","$type":"UnityEngine.UIElements.StyleKeyword"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54e81d07-a736-41d3-9dc1-97dca389e9bb","$version":"A","$type":"Unity.VisualScripting.Literal"}


