# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ludiq Behaviour Literal
labelProgrammer: LudiqBehaviour Literal
haystackHuman: Ludiq Behaviour Literal
haystackProgrammer: LudiqBehaviour Literal
favoriteKey: Unity.VisualScripting.LudiqBehaviour@literal
tag1: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: Unity.VisualScripting.LudiqBehaviour
unit:
{"type":"Unity.VisualScripting.LudiqBehaviour","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7db2b468-eee0-4ef8-89d5-8e96b6eda6a6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ludiq Behaviour Literal
labelProgrammer: List<LudiqBehaviour> Literal
haystackHuman: List of Ludiq Behaviour Literal
haystackProgrammer: List<LudiqBehaviour> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqBehaviour, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqBehaviour, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqBehaviour, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"95153725-241a-402d-9dfc-adc3e67de971","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqBehaviour, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ludiq Behaviour
labelProgrammer: Expose LudiqBehaviour
haystackHuman: Expose Ludiq Behaviour
haystackProgrammer: Expose LudiqBehaviour
favoriteKey: Unity.VisualScripting.LudiqBehaviour@expose
tag1: Unity.VisualScripting.LudiqBehaviour
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
unit:
{"type":"Unity.VisualScripting.LudiqBehaviour","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa353bc3-d8a5-4a1a-b8d8-a33b636e50bb","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ludiq Scriptable Object Literal
labelProgrammer: LudiqScriptableObject Literal
haystackHuman: Ludiq Scriptable Object Literal
haystackProgrammer: LudiqScriptableObject Literal
favoriteKey: Unity.VisualScripting.LudiqScriptableObject@literal
tag1: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: Unity.VisualScripting.LudiqScriptableObject
unit:
{"type":"Unity.VisualScripting.LudiqScriptableObject","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9935c87-76f1-4169-822e-80f468372568","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ludiq Scriptable Object Literal
labelProgrammer: List<LudiqScriptableObject> Literal
haystackHuman: List of Ludiq Scriptable Object Literal
haystackProgrammer: List<LudiqScriptableObject> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ae2ec6e-bf05-4a1c-8f29-94ff925ee4d4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.LudiqScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ludiq Scriptable Object
labelProgrammer: Expose LudiqScriptableObject
haystackHuman: Expose Ludiq Scriptable Object
haystackProgrammer: Expose LudiqScriptableObject
favoriteKey: Unity.VisualScripting.LudiqScriptableObject@expose
tag1: Unity.VisualScripting.LudiqScriptableObject
valueInputTypes: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"Unity.VisualScripting.LudiqScriptableObject","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fdbda88-db26-461d-b6a0-1bbca8902cdd","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Macro Scriptable Object Literal
labelProgrammer: MacroScriptableObject Literal
haystackHuman: Macro Scriptable Object Literal
haystackProgrammer: MacroScriptableObject Literal
favoriteKey: Unity.VisualScripting.MacroScriptableObject@literal
tag1: Unity.VisualScripting.MacroScriptableObject
valueOutputTypes: Unity.VisualScripting.MacroScriptableObject
unit:
{"type":"Unity.VisualScripting.MacroScriptableObject","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06a13208-faec-4cda-aa48-24013baf4d25","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Macro Scriptable Object Literal
labelProgrammer: List<MacroScriptableObject> Literal
haystackHuman: List of Macro Scriptable Object Literal
haystackProgrammer: List<MacroScriptableObject> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.MacroScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.MacroScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.MacroScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0fe46836-9aa4-438a-9975-eab3899a546c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.MacroScriptableObject, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Macro Scriptable Object
labelProgrammer: Expose MacroScriptableObject
haystackHuman: Expose Macro Scriptable Object
haystackProgrammer: Expose MacroScriptableObject
favoriteKey: Unity.VisualScripting.MacroScriptableObject@expose
tag1: Unity.VisualScripting.MacroScriptableObject
valueInputTypes: Unity.VisualScripting.MacroScriptableObject
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"Unity.VisualScripting.MacroScriptableObject","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38a75983-fa37-4352-85fd-92b3bc369346","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Variable Kind Literal
labelProgrammer: VariableKind Literal
haystackHuman: Variable Kind Literal
haystackProgrammer: VariableKind Literal
favoriteKey: Unity.VisualScripting.VariableKind@literal
tag1: Unity.VisualScripting.VariableKind
valueOutputTypes: Unity.VisualScripting.VariableKind
unit:
{"type":"Unity.VisualScripting.VariableKind","value":{"$content":"Flow","$type":"Unity.VisualScripting.VariableKind"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ef69f273-e25b-4843-8dc9-525dd6884f19","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Variable Kind Literal
labelProgrammer: List<VariableKind> Literal
haystackHuman: List of Variable Kind Literal
haystackProgrammer: List<VariableKind> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c56c651-eeb2-43c8-b2ac-4a3f20e02368","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fs Data Type Literal
labelProgrammer: fsDataType Literal
haystackHuman: Fs Data Type Literal
haystackProgrammer: fsDataType Literal
favoriteKey: Unity.VisualScripting.FullSerializer.fsDataType@literal
tag1: Unity.VisualScripting.FullSerializer.fsDataType
valueOutputTypes: Unity.VisualScripting.FullSerializer.fsDataType
unit:
{"type":"Unity.VisualScripting.FullSerializer.fsDataType","value":{"$content":"Array","$type":"Unity.VisualScripting.FullSerializer.fsDataType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b56a90b-8f2a-4f11-ae60-6b530af8bccc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fs Data Type Literal
labelProgrammer: List<fsDataType> Literal
haystackHuman: List of Fs Data Type Literal
haystackProgrammer: List<fsDataType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ded15613-4dc3-4b70-b537-365575aa267b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fs Member Serialization Literal
labelProgrammer: fsMemberSerialization Literal
haystackHuman: Fs Member Serialization Literal
haystackProgrammer: fsMemberSerialization Literal
favoriteKey: Unity.VisualScripting.FullSerializer.fsMemberSerialization@literal
tag1: Unity.VisualScripting.FullSerializer.fsMemberSerialization
valueOutputTypes: Unity.VisualScripting.FullSerializer.fsMemberSerialization
unit:
{"type":"Unity.VisualScripting.FullSerializer.fsMemberSerialization","value":{"$content":"OptIn","$type":"Unity.VisualScripting.FullSerializer.fsMemberSerialization"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9465dbd0-e041-4ee1-b091-e87e759cd17c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fs Member Serialization Literal
labelProgrammer: List<fsMemberSerialization> Literal
haystackHuman: List of Fs Member Serialization Literal
haystackProgrammer: List<fsMemberSerialization> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7046d627-380c-499e-8808-e67f56731e8f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Conversion Type of Conversion Utility Literal
labelProgrammer: ConversionUtility.ConversionType Literal
haystackHuman: Conversion Type of Conversion Utility Literal
haystackProgrammer: ConversionUtility.ConversionType Literal
favoriteKey: Unity.VisualScripting.ConversionUtility+ConversionType@literal
tag1: Unity.VisualScripting.ConversionUtility+ConversionType
valueOutputTypes: Unity.VisualScripting.ConversionUtility+ConversionType
unit:
{"type":"Unity.VisualScripting.ConversionUtility+ConversionType","value":{"$content":"Impossible","$type":"Unity.VisualScripting.ConversionUtility+ConversionType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92d9ad04-72f2-40ba-b258-2da9194bd84f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Conversion Type of Conversion Utility Literal
labelProgrammer: List<ConversionUtility.ConversionType> Literal
haystackHuman: List of Conversion Type of Conversion Utility Literal
haystackProgrammer: List<ConversionUtility.ConversionType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bc5b27a8-1b25-4c43-82c9-d93504482aaf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Source of Member Literal
labelProgrammer: Member.Source Literal
haystackHuman: Source of Member Literal
haystackProgrammer: Member.Source Literal
favoriteKey: Unity.VisualScripting.Member+Source@literal
tag1: Unity.VisualScripting.Member+Source
valueOutputTypes: Unity.VisualScripting.Member+Source
unit:
{"type":"Unity.VisualScripting.Member+Source","value":{"$content":"Unknown","$type":"Unity.VisualScripting.Member+Source"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"42956b76-c4ef-469b-8521-9fc9d7dacb54","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Source of Member Literal
labelProgrammer: List<Member.Source> Literal
haystackHuman: List of Source of Member Literal
haystackProgrammer: List<Member.Source> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a3e943c-d9b2-4657-b3d4-719e9cdfa827","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Color Enum of Sticky Note Literal
labelProgrammer: StickyNote.ColorEnum Literal
haystackHuman: Color Enum of Sticky Note Literal
haystackProgrammer: StickyNote.ColorEnum Literal
favoriteKey: Unity.VisualScripting.StickyNote+ColorEnum@literal
tag1: Unity.VisualScripting.StickyNote+ColorEnum
valueOutputTypes: Unity.VisualScripting.StickyNote+ColorEnum
unit:
{"type":"Unity.VisualScripting.StickyNote+ColorEnum","value":{"$content":"Classic","$type":"Unity.VisualScripting.StickyNote+ColorEnum"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf36530f-4ba2-473c-be35-dd6be3ad0ec4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Color Enum of Sticky Note Literal
labelProgrammer: List<StickyNote.ColorEnum> Literal
haystackHuman: List of Color Enum of Sticky Note Literal
haystackProgrammer: List<StickyNote.ColorEnum> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"10f83c1b-be0d-490a-b04b-53fb04cda349","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Script Graph Container Type Literal
labelProgrammer: ScriptGraphContainerType Literal
haystackHuman: Script Graph Container Type Literal
haystackProgrammer: ScriptGraphContainerType Literal
favoriteKey: Unity.VisualScripting.ScriptGraphContainerType@literal
tag1: Unity.VisualScripting.ScriptGraphContainerType
valueOutputTypes: Unity.VisualScripting.ScriptGraphContainerType
unit:
{"type":"Unity.VisualScripting.ScriptGraphContainerType","value":{"$content":"GameObject","$type":"Unity.VisualScripting.ScriptGraphContainerType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"789af5f3-7cc8-486a-a9c9-2f468abb946e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Script Graph Container Type Literal
labelProgrammer: List<ScriptGraphContainerType> Literal
haystackHuman: List of Script Graph Container Type Literal
haystackProgrammer: List<ScriptGraphContainerType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6937cd80-c786-486d-b8f1-7a326c86a392","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Script Graph Asset Literal
labelProgrammer: ScriptGraphAsset Literal
haystackHuman: Script Graph Asset Literal
haystackProgrammer: ScriptGraphAsset Literal
favoriteKey: Unity.VisualScripting.ScriptGraphAsset@literal
tag1: Unity.VisualScripting.ScriptGraphAsset
valueOutputTypes: Unity.VisualScripting.ScriptGraphAsset
unit:
{"type":"Unity.VisualScripting.ScriptGraphAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e15a2e6-4ca8-439b-aa93-f358961a14a9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Script Graph Asset Literal
labelProgrammer: List<ScriptGraphAsset> Literal
haystackHuman: List of Script Graph Asset Literal
haystackProgrammer: List<ScriptGraphAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f0f5fc8-5328-45cd-8ca2-bbe61d17937f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Script Graph Asset
labelProgrammer: Expose ScriptGraphAsset
haystackHuman: Expose Script Graph Asset
haystackProgrammer: Expose ScriptGraphAsset
favoriteKey: Unity.VisualScripting.ScriptGraphAsset@expose
tag1: Unity.VisualScripting.ScriptGraphAsset
valueInputTypes: Unity.VisualScripting.ScriptGraphAsset
valueOutputTypes: Unity.VisualScripting.FlowGraph|System.Boolean|System.String|UnityEngine.HideFlags
unit:
{"type":"Unity.VisualScripting.ScriptGraphAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbfd9d1c-7c0b-464c-8cc6-4cde867f54c8","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Script Machine Literal
labelProgrammer: ScriptMachine Literal
haystackHuman: Script Machine Literal
haystackProgrammer: ScriptMachine Literal
favoriteKey: Unity.VisualScripting.ScriptMachine@literal
tag1: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.ScriptMachine
unit:
{"type":"Unity.VisualScripting.ScriptMachine","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9442761f-456e-4c34-9854-0786d45b67f3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Script Machine Literal
labelProgrammer: List<ScriptMachine> Literal
haystackHuman: List of Script Machine Literal
haystackProgrammer: List<ScriptMachine> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptMachine, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Raycaster Literal
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unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Image Literal
labelProgrammer: Image Literal
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haystackProgrammer: Image Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Image Literal
labelProgrammer: List<Image> Literal
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haystackProgrammer: List<Image> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Field Literal
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optionType: Unity.VisualScripting.LiteralOption
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optionType: Unity.VisualScripting.LiteralOption
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labelHuman: Aspect Ratio Fitter Literal
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unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Selectable Literal
labelProgrammer: Selectable Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Slider Literal
labelProgrammer: Slider Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Slider Literal
labelProgrammer: List<Slider> Literal
haystackHuman: List of Slider Literal
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tag1:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose Slider
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Literal
labelProgrammer: Text Literal
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haystackProgrammer: Text Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Literal
labelProgrammer: List<Text> Literal
haystackHuman: List of Text Literal
haystackProgrammer: List<Text> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose Text
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haystackProgrammer: Expose Text
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Toggle Literal
labelProgrammer: Toggle Literal
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haystackProgrammer: Toggle Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Toggle Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Toggle Group Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Base Mesh Effect Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Base Mesh Effect Literal
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unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
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labelProgrammer: StartsWith (value)
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labelProgrammer: StartsWith (value, comparisonType)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: StartsWith (value, ignoreCase, culture)
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labelProgrammer: StartsWith (value)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clone ()
labelProgrammer: Clone ()
haystackHuman: String: Clone
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Copy (Str)
labelProgrammer: Copy (str)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Copy To (Source Index, Destination, Destination Index, Count)
labelProgrammer: CopyTo (sourceIndex, destination, destinationIndex, count)
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favoriteKey: System.String.CopyTo(System.Int32System.Char[]System.Int32System.Int32)@any
tag1: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To Char Array ()
labelProgrammer: ToCharArray ()
haystackHuman: String: To Char Array
haystackProgrammer: string.ToCharArray
favoriteKey: System.String.ToCharArray()@any
tag1: System.String
tag2: System.String;ToCharArray;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To Char Array (Start Index, Length)
labelProgrammer: ToCharArray (startIndex, length)
haystackHuman: String: To Char Array
haystackProgrammer: string.ToCharArray
favoriteKey: System.String.ToCharArray(System.Int32System.Int32)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Null Or Empty (Value)
labelProgrammer: IsNullOrEmpty (value)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Null Or White Space (Value)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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