# UnitOptionRow

unitType: Unity.VisualScripting.OnButtonClick
labelHuman: On Button Click
labelProgrammer: On Button Click
category: Events/GUI
haystackHuman: On Button Click
haystackProgrammer: On Button Click
favoriteKey: Unity.VisualScripting.OnButtonClick
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b88a232-7573-4135-aa48-8c5bfaab5333","$version":"A","$type":"Unity.VisualScripting.OnButtonClick"}


unitType: Unity.VisualScripting.OnCancel
labelHuman: On Cancel
labelProgrammer: On Cancel
category: Events/GUI
haystackHuman: On Cancel
haystackProgrammer: On Cancel
favoriteKey: Unity.VisualScripting.OnCancel
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0f49b0f-1d61-4dd7-9c7c-3d712f2a0add","$version":"A","$type":"Unity.VisualScripting.OnCancel"}


unitType: Unity.VisualScripting.OnDeselect
labelHuman: On Deselect
labelProgrammer: On Deselect
category: Events/GUI
haystackHuman: On Deselect
haystackProgrammer: On Deselect
favoriteKey: Unity.VisualScripting.OnDeselect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f4fc7ed-6b26-49b8-bd4b-1b9daac3b308","$version":"A","$type":"Unity.VisualScripting.OnDeselect"}


unitType: Unity.VisualScripting.OnDrag
labelHuman: On Drag
labelProgrammer: On Drag
category: Events/GUI
haystackHuman: On Drag
haystackProgrammer: On Drag
favoriteKey: Unity.VisualScripting.OnDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dc43619-c5f7-4b27-98d4-f641d6d45df7","$version":"A","$type":"Unity.VisualScripting.OnDrag"}


unitType: Unity.VisualScripting.OnDrop
labelHuman: On Drop
labelProgrammer: On Drop
category: Events/GUI
haystackHuman: On Drop
haystackProgrammer: On Drop
favoriteKey: Unity.VisualScripting.OnDrop
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3e9b464-42ca-4df9-91ff-5da0906bb4f0","$version":"A","$type":"Unity.VisualScripting.OnDrop"}


unitType: Unity.VisualScripting.OnDropdownValueChanged
labelHuman: On Dropdown Value Changed
labelProgrammer: On Dropdown Value Changed
category: Events/GUI
haystackHuman: On Dropdown Value Changed
haystackProgrammer: On Dropdown Value Changed
favoriteKey: Unity.VisualScripting.OnDropdownValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32|System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c45fb3f1-1c9f-455b-ae38-7fd64769c1a0","$version":"A","$type":"Unity.VisualScripting.OnDropdownValueChanged"}


unitType: Unity.VisualScripting.OnEndDrag
labelHuman: On End Drag
labelProgrammer: On End Drag
category: Events/GUI
haystackHuman: On End Drag
haystackProgrammer: On End Drag
favoriteKey: Unity.VisualScripting.OnEndDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"541fb708-a8d6-468d-9512-60a7e5e76248","$version":"A","$type":"Unity.VisualScripting.OnEndDrag"}


unitType: Unity.VisualScripting.OnGUI
labelHuman: On GUI
labelProgrammer: On GUI
category: Events/GUI
haystackHuman: On GUI
haystackProgrammer: On GUI
favoriteKey: Unity.VisualScripting.OnGUI
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"335eea72-bbd0-49a6-843e-2c8cc6e5b96f","$version":"A","$type":"Unity.VisualScripting.OnGUI"}


unitType: Unity.VisualScripting.OnInputFieldEndEdit
labelHuman: On Input Field End Edit
labelProgrammer: On Input Field End Edit
category: Events/GUI
haystackHuman: On Input Field End Edit
haystackProgrammer: On Input Field End Edit
favoriteKey: Unity.VisualScripting.OnInputFieldEndEdit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55b0d0be-c667-477b-bdd0-37b45c0dd715","$version":"A","$type":"Unity.VisualScripting.OnInputFieldEndEdit"}


unitType: Unity.VisualScripting.OnInputFieldValueChanged
labelHuman: On Input Field Value Changed
labelProgrammer: On Input Field Value Changed
category: Events/GUI
haystackHuman: On Input Field Value Changed
haystackProgrammer: On Input Field Value Changed
favoriteKey: Unity.VisualScripting.OnInputFieldValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"632bb476-9cb5-4071-9e98-89fc35fdb764","$version":"A","$type":"Unity.VisualScripting.OnInputFieldValueChanged"}


unitType: Unity.VisualScripting.OnMove
labelHuman: On Move
labelProgrammer: On Move
category: Events/GUI
haystackHuman: On Move
haystackProgrammer: On Move
favoriteKey: Unity.VisualScripting.OnMove
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbf42aba-896b-407d-a16d-18aa04ec8c14","$version":"A","$type":"Unity.VisualScripting.OnMove"}


unitType: Unity.VisualScripting.OnPointerClick
labelHuman: On Pointer Click
labelProgrammer: On Pointer Click
category: Events/GUI
haystackHuman: On Pointer Click
haystackProgrammer: On Pointer Click
favoriteKey: Unity.VisualScripting.OnPointerClick
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3908f568-71b6-4bb0-b269-5d5a31af4337","$version":"A","$type":"Unity.VisualScripting.OnPointerClick"}


unitType: Unity.VisualScripting.OnPointerDown
labelHuman: On Pointer Down
labelProgrammer: On Pointer Down
category: Events/GUI
haystackHuman: On Pointer Down
haystackProgrammer: On Pointer Down
favoriteKey: Unity.VisualScripting.OnPointerDown
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03e395da-3d9b-47a4-a77b-372660cf0f0c","$version":"A","$type":"Unity.VisualScripting.OnPointerDown"}


unitType: Unity.VisualScripting.OnPointerEnter
labelHuman: On Pointer Enter
labelProgrammer: On Pointer Enter
category: Events/GUI
haystackHuman: On Pointer Enter
haystackProgrammer: On Pointer Enter
favoriteKey: Unity.VisualScripting.OnPointerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22f21142-00ae-4953-ad47-6924918ae1d6","$version":"A","$type":"Unity.VisualScripting.OnPointerEnter"}


unitType: Unity.VisualScripting.OnPointerExit
labelHuman: On Pointer Exit
labelProgrammer: On Pointer Exit
category: Events/GUI
haystackHuman: On Pointer Exit
haystackProgrammer: On Pointer Exit
favoriteKey: Unity.VisualScripting.OnPointerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"575da044-ec71-4b83-92a1-173cd46ca828","$version":"A","$type":"Unity.VisualScripting.OnPointerExit"}


unitType: Unity.VisualScripting.OnPointerUp
labelHuman: On Pointer Up
labelProgrammer: On Pointer Up
category: Events/GUI
haystackHuman: On Pointer Up
haystackProgrammer: On Pointer Up
favoriteKey: Unity.VisualScripting.OnPointerUp
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d6cfdd0-39c3-4821-95ef-36669abbdb25","$version":"A","$type":"Unity.VisualScripting.OnPointerUp"}


unitType: Unity.VisualScripting.OnScroll
labelHuman: On Scroll
labelProgrammer: On Scroll
category: Events/GUI
haystackHuman: On Scroll
haystackProgrammer: On Scroll
favoriteKey: Unity.VisualScripting.OnScroll
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"090f723e-594d-4593-b946-f76f6a789550","$version":"A","$type":"Unity.VisualScripting.OnScroll"}


unitType: Unity.VisualScripting.OnScrollbarValueChanged
labelHuman: On Scrollbar Value Changed
labelProgrammer: On Scrollbar Value Changed
category: Events/GUI
haystackHuman: On Scrollbar Value Changed
haystackProgrammer: On Scrollbar Value Changed
favoriteKey: Unity.VisualScripting.OnScrollbarValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c0ba895-1b84-4fa2-b9c0-8e011e7fc1b3","$version":"A","$type":"Unity.VisualScripting.OnScrollbarValueChanged"}


unitType: Unity.VisualScripting.OnScrollRectValueChanged
labelHuman: On Scroll Rect Value Changed
labelProgrammer: On Scroll Rect Value Changed
category: Events/GUI
haystackHuman: On Scroll Rect Value Changed
haystackProgrammer: On Scroll Rect Value Changed
favoriteKey: Unity.VisualScripting.OnScrollRectValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Vector2
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c2c86e6-c12c-4d7f-97d2-916b44f4016d","$version":"A","$type":"Unity.VisualScripting.OnScrollRectValueChanged"}


unitType: Unity.VisualScripting.OnSelect
labelHuman: On Select
labelProgrammer: On Select
category: Events/GUI
haystackHuman: On Select
haystackProgrammer: On Select
favoriteKey: Unity.VisualScripting.OnSelect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"033c5c08-6502-4b94-bbb8-1bd525d884cd","$version":"A","$type":"Unity.VisualScripting.OnSelect"}


unitType: Unity.VisualScripting.OnSliderValueChanged
labelHuman: On Slider Value Changed
labelProgrammer: On Slider Value Changed
category: Events/GUI
haystackHuman: On Slider Value Changed
haystackProgrammer: On Slider Value Changed
favoriteKey: Unity.VisualScripting.OnSliderValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3abe194b-8f14-4f24-b143-67b4acccaf5c","$version":"A","$type":"Unity.VisualScripting.OnSliderValueChanged"}


unitType: Unity.VisualScripting.OnSubmit
labelHuman: On Submit
labelProgrammer: On Submit
category: Events/GUI
haystackHuman: On Submit
haystackProgrammer: On Submit
favoriteKey: Unity.VisualScripting.OnSubmit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af014bc6-55fc-4269-b18d-a9cad8b10191","$version":"A","$type":"Unity.VisualScripting.OnSubmit"}


unitType: Unity.VisualScripting.OnToggleValueChanged
labelHuman: On Toggle Value Changed
labelProgrammer: On Toggle Value Changed
category: Events/GUI
haystackHuman: On Toggle Value Changed
haystackProgrammer: On Toggle Value Changed
favoriteKey: Unity.VisualScripting.OnToggleValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"069bfa13-ba38-434f-b34c-0541e3a298c9","$version":"A","$type":"Unity.VisualScripting.OnToggleValueChanged"}


unitType: Unity.VisualScripting.OnTransformChildrenChanged
labelHuman: On Transform Children Changed
labelProgrammer: On Transform Children Changed
category: Events/Hierarchy
haystackHuman: On Transform Children Changed
haystackProgrammer: On Transform Children Changed
favoriteKey: Unity.VisualScripting.OnTransformChildrenChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f97d8868-aea1-43bf-a57b-c26a85673886","$version":"A","$type":"Unity.VisualScripting.OnTransformChildrenChanged"}


unitType: Unity.VisualScripting.OnTransformParentChanged
labelHuman: On Transform Parent Changed
labelProgrammer: On Transform Parent Changed
category: Events/Hierarchy
haystackHuman: On Transform Parent Changed
haystackProgrammer: On Transform Parent Changed
favoriteKey: Unity.VisualScripting.OnTransformParentChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7c78667-2e8f-4e9f-be9e-5484e46b6d11","$version":"A","$type":"Unity.VisualScripting.OnTransformParentChanged"}


unitType: Unity.VisualScripting.OnButtonInput
labelHuman: On Button Input
labelProgrammer: On Button Input
category: Events/Input
haystackHuman: On Button Input
haystackProgrammer: On Button Input
favoriteKey: Unity.VisualScripting.OnButtonInput
valueInputTypes: System.String|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"buttonName":{"$content":"","$type":"System.String"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"5560f590-de86-49b9-8ac6-75a2e942c54a","$version":"A","$type":"Unity.VisualScripting.OnButtonInput"}


unitType: Unity.VisualScripting.OnKeyboardInput
labelHuman: On Keyboard Input
labelProgrammer: On Keyboard Input
category: Events/Input
haystackHuman: On Keyboard Input
haystackProgrammer: On Keyboard Input
favoriteKey: Unity.VisualScripting.OnKeyboardInput
valueInputTypes: UnityEngine.KeyCode|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"key":{"$content":"Space","$type":"UnityEngine.KeyCode"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"f868d6d3-e06b-4924-845a-c7eb312da968","$version":"A","$type":"Unity.VisualScripting.OnKeyboardInput"}


unitType: Unity.VisualScripting.OnMouseDown
labelHuman: On Mouse Down
labelProgrammer: On Mouse Down
category: Events/Input
haystackHuman: On Mouse Down
haystackProgrammer: On Mouse Down
favoriteKey: Unity.VisualScripting.OnMouseDown
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc667d52-5ce4-4cd1-88f5-1613b5733852","$version":"A","$type":"Unity.VisualScripting.OnMouseDown"}


unitType: Unity.VisualScripting.OnMouseDrag
labelHuman: On Mouse Drag
labelProgrammer: On Mouse Drag
category: Events/Input
haystackHuman: On Mouse Drag
haystackProgrammer: On Mouse Drag
favoriteKey: Unity.VisualScripting.OnMouseDrag
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a863d74-b410-4a8b-b73f-9f0fa4cd78cf","$version":"A","$type":"Unity.VisualScripting.OnMouseDrag"}


unitType: Unity.VisualScripting.OnMouseEnter
labelHuman: On Mouse Enter
labelProgrammer: On Mouse Enter
category: Events/Input
haystackHuman: On Mouse Enter
haystackProgrammer: On Mouse Enter
favoriteKey: Unity.VisualScripting.OnMouseEnter
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca32a93f-5c67-48f8-87d9-e886d72971ed","$version":"A","$type":"Unity.VisualScripting.OnMouseEnter"}


unitType: Unity.VisualScripting.OnMouseExit
labelHuman: On Mouse Exit
labelProgrammer: On Mouse Exit
category: Events/Input
haystackHuman: On Mouse Exit
haystackProgrammer: On Mouse Exit
favoriteKey: Unity.VisualScripting.OnMouseExit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48096ca6-e83f-4775-a282-63bf2717173a","$version":"A","$type":"Unity.VisualScripting.OnMouseExit"}


unitType: Unity.VisualScripting.OnMouseInput
labelHuman: On Mouse Input
labelProgrammer: On Mouse Input
category: Events/Input
haystackHuman: On Mouse Input
haystackProgrammer: On Mouse Input
favoriteKey: Unity.VisualScripting.OnMouseInput
valueInputTypes: Unity.VisualScripting.MouseButton|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"button":{"$content":"Left","$type":"Unity.VisualScripting.MouseButton"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"aa872576-929b-4eb3-9d6c-242ac23b4f55","$version":"A","$type":"Unity.VisualScripting.OnMouseInput"}


unitType: Unity.VisualScripting.OnMouseOver
labelHuman: On Mouse Over
labelProgrammer: On Mouse Over
category: Events/Input
haystackHuman: On Mouse Over
haystackProgrammer: On Mouse Over
favoriteKey: Unity.VisualScripting.OnMouseOver
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c52433d9-caf1-4e56-a26d-4ca4ad6ee5ce","$version":"A","$type":"Unity.VisualScripting.OnMouseOver"}


unitType: Unity.VisualScripting.OnMouseUp
labelHuman: On Mouse Up
labelProgrammer: On Mouse Up
category: Events/Input
haystackHuman: On Mouse Up
haystackProgrammer: On Mouse Up
favoriteKey: Unity.VisualScripting.OnMouseUp
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15c593bd-27a7-4ab1-9a81-c76e5a97d590","$version":"A","$type":"Unity.VisualScripting.OnMouseUp"}


unitType: Unity.VisualScripting.OnMouseUpAsButton
labelHuman: On Mouse Up As Button
labelProgrammer: On Mouse Up As Button
category: Events/Input
haystackHuman: On Mouse Up As Button
haystackProgrammer: On Mouse Up As Button
favoriteKey: Unity.VisualScripting.OnMouseUpAsButton
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72ad058e-f3a5-467b-9caa-1f3cd2726592","$version":"A","$type":"Unity.VisualScripting.OnMouseUpAsButton"}


unitType: Unity.VisualScripting.FixedUpdate
labelHuman: On Fixed Update
labelProgrammer: On Fixed Update
category: Events/Lifecycle
haystackHuman: On Fixed Update
haystackProgrammer: On Fixed Update
favoriteKey: Unity.VisualScripting.FixedUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e8ce4271-81fc-49ab-bf1b-7a0f2fbf7a89","$version":"A","$type":"Unity.VisualScripting.FixedUpdate"}


unitType: Unity.VisualScripting.LateUpdate
labelHuman: On Late Update
labelProgrammer: On Late Update
category: Events/Lifecycle
haystackHuman: On Late Update
haystackProgrammer: On Late Update
favoriteKey: Unity.VisualScripting.LateUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c641658-8022-4d1b-b8fe-3c4911f1df2f","$version":"A","$type":"Unity.VisualScripting.LateUpdate"}


unitType: Unity.VisualScripting.OnDestroy
labelHuman: On Destroy
labelProgrammer: On Destroy
category: Events/Lifecycle
haystackHuman: On Destroy
haystackProgrammer: On Destroy
favoriteKey: Unity.VisualScripting.OnDestroy
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5578d1c-9b98-4d49-ac44-980b5749c7e9","$version":"A","$type":"Unity.VisualScripting.OnDestroy"}


unitType: Unity.VisualScripting.OnDisable
labelHuman: On Disable
labelProgrammer: On Disable
category: Events/Lifecycle
haystackHuman: On Disable
haystackProgrammer: On Disable
favoriteKey: Unity.VisualScripting.OnDisable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"05751cfe-6aae-45f7-bf92-d7c42b1e6a59","$version":"A","$type":"Unity.VisualScripting.OnDisable"}


unitType: Unity.VisualScripting.OnEnable
labelHuman: On Enable
labelProgrammer: On Enable
category: Events/Lifecycle
haystackHuman: On Enable
haystackProgrammer: On Enable
favoriteKey: Unity.VisualScripting.OnEnable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cdc8e36f-d03a-4745-bc18-1aa0956a5e96","$version":"A","$type":"Unity.VisualScripting.OnEnable"}


unitType: Unity.VisualScripting.Start
labelHuman: On Start
labelProgrammer: On Start
category: Events/Lifecycle
haystackHuman: On Start
haystackProgrammer: On Start
favoriteKey: Unity.VisualScripting.Start
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a502eb9d-355b-4910-ad00-cd05af18d786","$version":"A","$type":"Unity.VisualScripting.Start"}


unitType: Unity.VisualScripting.Update
labelHuman: On Update
labelProgrammer: On Update
category: Events/Lifecycle
haystackHuman: On Update
haystackProgrammer: On Update
favoriteKey: Unity.VisualScripting.Update
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45b25083-cfad-4416-94ca-a819b242c98c","$version":"A","$type":"Unity.VisualScripting.Update"}


unitType: Unity.VisualScripting.OnDestinationReached
labelHuman: On Destination Reached
labelProgrammer: On Destination Reached
category: Events/Navigation
haystackHuman: On Destination Reached
haystackProgrammer: On Destination Reached
favoriteKey: Unity.VisualScripting.OnDestinationReached
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"threshold":{"$content":0.05,"$type":"System.Single"},"requireSuccess":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"10f59c7a-66f2-4fd9-b7b8-4a6ae4bf1252","$version":"A","$type":"Unity.VisualScripting.OnDestinationReached"}


unitType: Unity.VisualScripting.OnCollisionEnter
labelHuman: On Collision Enter
labelProgrammer: On Collision Enter
category: Events/Physics
haystackHuman: On Collision Enter
haystackProgrammer: On Collision Enter
favoriteKey: Unity.VisualScripting.OnCollisionEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"477d3aa2-e3a7-423e-b273-b0c614107890","$version":"A","$type":"Unity.VisualScripting.OnCollisionEnter"}


unitType: Unity.VisualScripting.OnCollisionExit
labelHuman: On Collision Exit
labelProgrammer: On Collision Exit
category: Events/Physics
haystackHuman: On Collision Exit
haystackProgrammer: On Collision Exit
favoriteKey: Unity.VisualScripting.OnCollisionExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad1bd475-47c8-499f-8720-d6b8aba0b17b","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit"}


unitType: Unity.VisualScripting.OnCollisionStay
labelHuman: On Collision Stay
labelProgrammer: On Collision Stay
category: Events/Physics
haystackHuman: On Collision Stay
haystackProgrammer: On Collision Stay
favoriteKey: Unity.VisualScripting.OnCollisionStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58bb63f3-604b-4143-a42b-410ffeacecb2","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay"}


unitType: Unity.VisualScripting.OnControllerColliderHit
labelHuman: On Controller Collider Hit
labelProgrammer: On Controller Collider Hit
category: Events/Physics
haystackHuman: On Controller Collider Hit
haystackProgrammer: On Controller Collider Hit
favoriteKey: Unity.VisualScripting.OnControllerColliderHit
valueInputTypes: UnityEngine.GameObject
unit:
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valueOutputTypes:
UnityEngine.Collider|UnityEngine.CharacterController|UnityEngine.Vector3|System.Single|UnityEngine.ControllerColliderHit


unitType: Unity.VisualScripting.OnJointBreak
labelHuman: On Joint Break
labelProgrammer: On Joint Break
category: Events/Physics
haystackHuman: On Joint Break
haystackProgrammer: On Joint Break
favoriteKey: Unity.VisualScripting.OnJointBreak
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
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unitType: Unity.VisualScripting.OnParticleCollision
labelHuman: On Particle Collision
labelProgrammer: On Particle Collision
category: Events/Physics
haystackHuman: On Particle Collision
haystackProgrammer: On Particle Collision
favoriteKey: Unity.VisualScripting.OnParticleCollision
valueInputTypes: UnityEngine.GameObject
unit:
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valueOutputTypes:
UnityEngine.GameObject|System.Collections.Generic.List`1[[UnityEngine.ParticleCollisionEvent, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


unitType: Unity.VisualScripting.OnTriggerEnter
labelHuman: On Trigger Enter
labelProgrammer: On Trigger Enter
category: Events/Physics
haystackHuman: On Trigger Enter
haystackProgrammer: On Trigger Enter
favoriteKey: Unity.VisualScripting.OnTriggerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
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unitType: Unity.VisualScripting.OnTriggerExit
labelHuman: On Trigger Exit
labelProgrammer: On Trigger Exit
category: Events/Physics
haystackHuman: On Trigger Exit
haystackProgrammer: On Trigger Exit
favoriteKey: Unity.VisualScripting.OnTriggerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
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unitType: Unity.VisualScripting.OnTriggerStay
labelHuman: On Trigger Stay
labelProgrammer: On Trigger Stay
category: Events/Physics
haystackHuman: On Trigger Stay
haystackProgrammer: On Trigger Stay
favoriteKey: Unity.VisualScripting.OnTriggerStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
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unitType: Unity.VisualScripting.OnCollisionEnter2D
labelHuman: On Collision Enter 2D
labelProgrammer: On Collision Enter 2D
category: Events/Physics 2D
haystackHuman: On Collision Enter 2D
haystackProgrammer: On Collision Enter 2D
favoriteKey: Unity.VisualScripting.OnCollisionEnter2D
valueInputTypes: UnityEngine.GameObject
unit:
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valueOutputTypes:
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unitType: Unity.VisualScripting.OnCollisionExit2D
labelHuman: On Collision Exit 2D
labelProgrammer: On Collision Exit 2D
category: Events/Physics 2D
haystackHuman: On Collision Exit 2D
haystackProgrammer: On Collision Exit 2D
favoriteKey: Unity.VisualScripting.OnCollisionExit2D
valueInputTypes: UnityEngine.GameObject
unit:
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valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionStay2D
labelHuman: On Collision Stay 2D
labelProgrammer: On Collision Stay 2D
category: Events/Physics 2D
haystackHuman: On Collision Stay 2D
haystackProgrammer: On Collision Stay 2D
favoriteKey: Unity.VisualScripting.OnCollisionStay2D
valueInputTypes: UnityEngine.GameObject
unit:
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valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnJointBreak2D
labelHuman: On Joint Break 2D
labelProgrammer: On Joint Break 2D
category: Events/Physics 2D
haystackHuman: On Joint Break 2D
haystackProgrammer: On Joint Break 2D
favoriteKey: Unity.VisualScripting.OnJointBreak2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single|UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.Joint2D
unit:
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unitType: Unity.VisualScripting.OnTriggerEnter2D
labelHuman: On Trigger Enter 2D
labelProgrammer: On Trigger Enter 2D
category: Events/Physics 2D
haystackHuman: On Trigger Enter 2D
haystackProgrammer: On Trigger Enter 2D
favoriteKey: Unity.VisualScripting.OnTriggerEnter2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f5ff19b-023f-4392-ad0e-47debbd5ea8d","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter2D"}


unitType: Unity.VisualScripting.OnTriggerExit2D
labelHuman: On Trigger Exit 2D
labelProgrammer: On Trigger Exit 2D
category: Events/Physics 2D
haystackHuman: On Trigger Exit 2D
haystackProgrammer: On Trigger Exit 2D
favoriteKey: Unity.VisualScripting.OnTriggerExit2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f1e32f8-7b25-47be-9e15-186fb6d5ff83","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit2D"}


unitType: Unity.VisualScripting.OnTriggerStay2D
labelHuman: On Trigger Stay 2D
labelProgrammer: On Trigger Stay 2D
category: Events/Physics 2D
haystackHuman: On Trigger Stay 2D
haystackProgrammer: On Trigger Stay 2D
favoriteKey: Unity.VisualScripting.OnTriggerStay2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0304826-27fe-4c97-8ee1-6552ef64ce5d","$version":"A","$type":"Unity.VisualScripting.OnTriggerStay2D"}


unitType: Unity.VisualScripting.OnBecameInvisible
labelHuman: On Became Invisible
labelProgrammer: On Became Invisible
category: Events/Rendering
haystackHuman: On Became Invisible
haystackProgrammer: On Became Invisible
favoriteKey: Unity.VisualScripting.OnBecameInvisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cafbfd5-a566-47e3-9a32-911e55ff5a71","$version":"A","$type":"Unity.VisualScripting.OnBecameInvisible"}


unitType: Unity.VisualScripting.OnBecameVisible
labelHuman: On Became Visible
labelProgrammer: On Became Visible
category: Events/Rendering
haystackHuman: On Became Visible
haystackProgrammer: On Became Visible
favoriteKey: Unity.VisualScripting.OnBecameVisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da19f038-64e1-43b2-9bfa-099b1ec6a3dd","$version":"A","$type":"Unity.VisualScripting.OnBecameVisible"}


unitType: Unity.VisualScripting.OnTimerElapsed
labelHuman: On Timer Elapsed (Deprecated)
labelProgrammer: On Timer Elapsed (Deprecated)
category: Events/Time
haystackHuman: On Timer Elapsed (Deprecated)
haystackProgrammer: On Timer Elapsed (Deprecated)
favoriteKey: Unity.VisualScripting.OnTimerElapsed
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"seconds":{"$content":0.0,"$type":"System.Single"},"unscaledTime":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cea8f8a0-ac14-4eae-9040-85656b0a9590","$version":"A","$type":"Unity.VisualScripting.OnTimerElapsed"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
labelHuman: On Input System Event Button
labelProgrammer: On Input System Event Button
category: Events/Input
haystackHuman: On Input System Event Button
haystackProgrammer: On Input System Event Button
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
unit:
{"FloatValue":null,"Vector2Value":null,"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"8f1799b2-8adf-483c-b4fc-47559e0cd1b2","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventButton"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
labelHuman: On Input System Event Float
labelProgrammer: On Input System Event Float
category: Events/Input
haystackHuman: On Input System Event Float
haystackProgrammer: On Input System Event Float
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: System.Single
unit:
{"FloatValue":{"unit":{"$ref":"0"}},"Vector2Value":null,"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"cbb7a815-dd6d-46fb-9fa4-39393a97323d","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventFloat","$id":"0"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
labelHuman: On Input System Event Vector 2
labelProgrammer: On Input System Event Vector 2
category: Events/Input
haystackHuman: On Input System Event Vector 2
haystackProgrammer: On Input System Event Vector 2
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: UnityEngine.Vector2
unit:
{"FloatValue":null,"Vector2Value":{"unit":{"$ref":"0"}},"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"8d55b25f-2738-4540-b305-14a1adb482b2","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventVector2","$id":"0"}


unitType: Unity.VisualScripting.OnEnterState
labelHuman: On Enter State
labelProgrammer: On Enter State
category: Events/State
haystackHuman: On Enter State
haystackProgrammer: On Enter State
favoriteKey: Unity.VisualScripting.OnEnterState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2b6d54c-9718-4cfb-a9ae-770161220c7b","$version":"A","$type":"Unity.VisualScripting.OnEnterState"}


unitType: Unity.VisualScripting.OnExitState
labelHuman: On Exit State
labelProgrammer: On Exit State
category: Events/State
haystackHuman: On Exit State
haystackProgrammer: On Exit State
favoriteKey: Unity.VisualScripting.OnExitState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6fca8b2c-0d17-4ae8-835f-c541fd96ea76","$version":"A","$type":"Unity.VisualScripting.OnExitState"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Flow Variable
labelProgrammer: Get Flow Variable
haystackHuman: Get Flow Variable
haystackProgrammer: Get Flow Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5d9d84c7-a866-40c4-adc9-ef707a0c557f","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Graph Variable
labelProgrammer: Get Graph Variable
haystackHuman: Get Graph Variable
haystackProgrammer: Get Graph Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ee89183-f338-4729-9509-9188018d5b3b","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Object Variable
labelProgrammer: Get Object Variable
haystackHuman: Get Object Variable
haystackProgrammer: Get Object Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2712c27d-e2b1-4ad0-9157-d333e853c1af","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Scene Variable
labelProgrammer: Get Scene Variable
haystackHuman: Get Scene Variable
haystackProgrammer: Get Scene Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"38296a21-6771-4866-8bd1-931c150d1030","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Application Variable
labelProgrammer: Get Application Variable
haystackHuman: Get Application Variable
haystackProgrammer: Get Application Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"941e14a2-6832-46cd-9c64-cdc5bb64b586","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Saved Variable
labelProgrammer: Get Saved Variable
haystackHuman: Get Saved Variable
haystackProgrammer: Get Saved Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"83b0dd1f-9ec4-465d-ae11-ab57d7b2fb69","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Flow Variable
labelProgrammer: Set Flow Variable
haystackHuman: Set Flow Variable
haystackProgrammer: Set Flow Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Flow
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3cc2087c-a8bf-44d4-955f-622fcb924293","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Graph Variable
labelProgrammer: Set Graph Variable
haystackHuman: Set Graph Variable
haystackProgrammer: Set Graph Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Graph
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Object Variable
labelProgrammer: Set Object Variable
haystackHuman: Set Object Variable
haystackProgrammer: Set Object Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Object
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Scene Variable
labelProgrammer: Set Scene Variable
haystackHuman: Set Scene Variable
haystackProgrammer: Set Scene Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Scene
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Application Variable
labelProgrammer: Set Application Variable
haystackHuman: Set Application Variable
haystackProgrammer: Set Application Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Application
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Saved Variable
labelProgrammer: Set Saved Variable
haystackHuman: Set Saved Variable
haystackProgrammer: Set Saved Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Saved
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Flow Has Variable
labelProgrammer: Flow Has Variable
haystackHuman: Flow Has Variable
haystackProgrammer: Flow Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Graph Has Variable
labelProgrammer: Graph Has Variable
haystackHuman: Graph Has Variable
haystackProgrammer: Graph Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Object Has Variable
labelProgrammer: Object Has Variable
haystackHuman: Object Has Variable
haystackProgrammer: Object Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Scene Has Variable
labelProgrammer: Scene Has Variable
haystackHuman: Scene Has Variable
haystackProgrammer: Scene Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fe2ef532-7ae1-4247-9d01-eb212f09ad56","$version":"A","$type":"Unity.VisualScripting.IsVariableDefined"}


optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Application Has Variable
labelProgrammer: Application Has Variable
haystackHuman: Application Has Variable
haystackProgrammer: Application Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"19a00104-4cb7-4411-9ac2-f8d1a48240e4","$version":"A","$type":"Unity.VisualScripting.IsVariableDefined"}


optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Saved Has Variable
labelProgrammer: Saved Has Variable
haystackHuman: Saved Has Variable
haystackProgrammer: Saved Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.SubgraphUnit
labelHuman: Subgraph
labelProgrammer: Subgraph
category: Nesting
haystackHuman: Subgraph
haystackProgrammer: Subgraph
favoriteKey: Unity.VisualScripting.SubgraphUnit
optionType:
Unity.VisualScripting.NesterUnitOption`1[[Unity.VisualScripting.INesterUnit, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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unitType: Unity.VisualScripting.StateUnit
labelHuman: State Unit
labelProgrammer: State Unit
category: Nesting
haystackHuman: State Unit
haystackProgrammer: State Unit
favoriteKey: Unity.VisualScripting.StateUnit
optionType:
Unity.VisualScripting.NesterUnitOption`1[[Unity.VisualScripting.INesterUnit, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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