# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Impulse Listener: Get Enabled
haystackProgrammer: CinemachineImpulseListener.enabled (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.enabled@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;enabled
tag3: Cinemachine.CinemachineImpulseListener;enabled
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77e478aa-17ef-4e0e-9626-0143682fb4af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Impulse Listener: Set Enabled
haystackProgrammer: CinemachineImpulseListener.enabled (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.enabled@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;enabled
tag3: Cinemachine.CinemachineImpulseListener;enabled
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"44d2d66d-96c4-4d66-9680-50946b33a50b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Impulse Listener: Is Active And Enabled
haystackProgrammer: CinemachineImpulseListener.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;isActiveAndEnabled
tag3: Cinemachine.CinemachineImpulseListener;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b4c16b7-188d-4909-905a-69a8edf0feb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Impulse Listener: Get Transform
haystackProgrammer: CinemachineImpulseListener.transform (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.transform@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40494aae-5016-4f86-9136-4a7a472544f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Impulse Listener: Get Game Object
haystackProgrammer: CinemachineImpulseListener.gameObject (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.gameObject@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b16e73c-6feb-41e3-afc9-78a6feb422a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Impulse Listener: Get Tag
haystackProgrammer: CinemachineImpulseListener.tag (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.tag@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cb58d95-d295-4b15-84a6-0d7082e43885","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Impulse Listener: Set Tag
haystackProgrammer: CinemachineImpulseListener.tag (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.tag@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3a86f20b-8a10-4d18-971b-9ab90134d09b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Impulse Listener: Get Name
haystackProgrammer: CinemachineImpulseListener.name (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.name@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"615ab1e8-70b2-4bc9-a34a-9fecf92c9167","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Impulse Listener: Set Name
haystackProgrammer: CinemachineImpulseListener.name (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.name@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fde54eef-a064-4eb2-a5ca-eeca33ba4829","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Impulse Listener: Get Hide Flags
haystackProgrammer: CinemachineImpulseListener.hideFlags (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.hideFlags@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c82e46c3-2a63-4bc5-8ce2-2ab5d3f611c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Impulse Listener: Set Hide Flags
haystackProgrammer: CinemachineImpulseListener.hideFlags (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.hideFlags@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineImpulseListener|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5da5e386-90c6-48bc-bfcb-44e0fac93e50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Apply After
labelProgrammer: m_ApplyAfter (get)
haystackHuman: Cinemachine Impulse Listener: Get M_ Apply After
haystackProgrammer: CinemachineImpulseListener.m_ApplyAfter (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_ApplyAfter@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_ApplyAfter
tag3: Cinemachine.CinemachineImpulseListener;m_ApplyAfter
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: Cinemachine.CinemachineCore+Stage
unit:
{"member":{"name":"m_ApplyAfter","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"219810d8-dd74-404c-9d44-8070daca165e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Apply After
labelProgrammer: m_ApplyAfter (set)
haystackHuman: Cinemachine Impulse Listener: Set M_ Apply After
haystackProgrammer: CinemachineImpulseListener.m_ApplyAfter (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_ApplyAfter@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_ApplyAfter
tag3: Cinemachine.CinemachineImpulseListener;m_ApplyAfter
valueInputTypes: Cinemachine.CinemachineImpulseListener|Cinemachine.CinemachineCore+Stage
valueOutputTypes: Cinemachine.CinemachineCore+Stage
unit:
{"chainable":false,"member":{"name":"m_ApplyAfter","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Body","$type":"Cinemachine.CinemachineCore+Stage"}},"position":{"x":0.0,"y":0.0},"guid":"607b098f-d50a-4e0d-81b7-c61f670c9701","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Channel Mask
labelProgrammer: m_ChannelMask (get)
haystackHuman: Cinemachine Impulse Listener: Get M_ Channel Mask
haystackProgrammer: CinemachineImpulseListener.m_ChannelMask (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_ChannelMask@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_ChannelMask
tag3: Cinemachine.CinemachineImpulseListener;m_ChannelMask
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Int32
unit:
{"member":{"name":"m_ChannelMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"391aba60-8b48-44b7-896f-ee9fccd8adf4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Channel Mask
labelProgrammer: m_ChannelMask (set)
haystackHuman: Cinemachine Impulse Listener: Set M_ Channel Mask
haystackProgrammer: CinemachineImpulseListener.m_ChannelMask (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_ChannelMask@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_ChannelMask
tag3: Cinemachine.CinemachineImpulseListener;m_ChannelMask
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"m_ChannelMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fa52bf73-1db1-4227-8a04-6ca789b69fa5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Gain
labelProgrammer: m_Gain (get)
haystackHuman: Cinemachine Impulse Listener: Get M_ Gain
haystackProgrammer: CinemachineImpulseListener.m_Gain (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_Gain@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_Gain
tag3: Cinemachine.CinemachineImpulseListener;m_Gain
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Gain","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd73fc0a-d915-43e7-ae86-e341fc2971a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Gain
labelProgrammer: m_Gain (set)
haystackHuman: Cinemachine Impulse Listener: Set M_ Gain
haystackProgrammer: CinemachineImpulseListener.m_Gain (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_Gain@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_Gain
tag3: Cinemachine.CinemachineImpulseListener;m_Gain
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Gain","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"999ddfac-2454-4c49-aea4-e11d90587274","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Use 2D Distance
labelProgrammer: m_Use2DDistance (get)
haystackHuman: Cinemachine Impulse Listener: Get M_ Use 2D Distance
haystackProgrammer: CinemachineImpulseListener.m_Use2DDistance (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_Use2DDistance@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_Use2DDistance
tag3: Cinemachine.CinemachineImpulseListener;m_Use2DDistance
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_Use2DDistance","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9546571c-3846-4882-b48f-318b49c55cbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Use 2D Distance
labelProgrammer: m_Use2DDistance (set)
haystackHuman: Cinemachine Impulse Listener: Set M_ Use 2D Distance
haystackProgrammer: CinemachineImpulseListener.m_Use2DDistance (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_Use2DDistance@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_Use2DDistance
tag3: Cinemachine.CinemachineImpulseListener;m_Use2DDistance
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_Use2DDistance","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"390cc9b2-d981-40bc-9072-2d2ddacbf972","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Use Camera Space
labelProgrammer: m_UseCameraSpace (get)
haystackHuman: Cinemachine Impulse Listener: Get M_ Use Camera Space
haystackProgrammer: CinemachineImpulseListener.m_UseCameraSpace (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_UseCameraSpace@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_UseCameraSpace
tag3: Cinemachine.CinemachineImpulseListener;m_UseCameraSpace
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_UseCameraSpace","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fc76d4b-48f8-4885-92de-fe71ac7fbbca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Use Camera Space
labelProgrammer: m_UseCameraSpace (set)
haystackHuman: Cinemachine Impulse Listener: Set M_ Use Camera Space
haystackProgrammer: CinemachineImpulseListener.m_UseCameraSpace (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_UseCameraSpace@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_UseCameraSpace
tag3: Cinemachine.CinemachineImpulseListener;m_UseCameraSpace
valueInputTypes: Cinemachine.CinemachineImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_UseCameraSpace","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f6f453c-7d37-488a-8a83-b43fff2b977d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Reaction Settings
labelProgrammer: m_ReactionSettings (get)
haystackHuman: Cinemachine Impulse Listener: Get M_ Reaction Settings
haystackProgrammer: CinemachineImpulseListener.m_ReactionSettings (get)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_ReactionSettings@get
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_ReactionSettings
tag3: Cinemachine.CinemachineImpulseListener;m_ReactionSettings
valueInputTypes: Cinemachine.CinemachineImpulseListener
valueOutputTypes: Cinemachine.CinemachineImpulseListener+ImpulseReaction
unit:
{"member":{"name":"m_ReactionSettings","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3bd81f2-5022-46da-9c08-fd212434582f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Reaction Settings
labelProgrammer: m_ReactionSettings (set)
haystackHuman: Cinemachine Impulse Listener: Set M_ Reaction Settings
haystackProgrammer: CinemachineImpulseListener.m_ReactionSettings (set)
favoriteKey: Cinemachine.CinemachineImpulseListener.m_ReactionSettings@set
tag1: Cinemachine.CinemachineImpulseListener
tag2: Cinemachine.CinemachineImpulseListener;m_ReactionSettings
tag3: Cinemachine.CinemachineImpulseListener;m_ReactionSettings
valueInputTypes: Cinemachine.CinemachineImpulseListener|Cinemachine.CinemachineImpulseListener+ImpulseReaction
valueOutputTypes: Cinemachine.CinemachineImpulseListener+ImpulseReaction
unit:
{"chainable":false,"member":{"name":"m_ReactionSettings","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseListener","targetTypeName":"Cinemachine.CinemachineImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0212e4dd-463d-45c4-b12e-0179581ad49d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse At Position With Velocity (Position, Velocity)
labelProgrammer: GenerateImpulseAtPositionWithVelocity (position, velocity)
haystackHuman: Cinemachine Impulse Source: Generate Impulse At Position With Velocity
haystackProgrammer: CinemachineImpulseSource.GenerateImpulseAtPositionWithVelocity
tag1: Cinemachine.CinemachineImpulseSource
valueInputTypes: Cinemachine.CinemachineImpulseSource|UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineImpulseSource.GenerateImpulseAtPositionWithVelocity(UnityEngine.Vector3UnityEngine.Vector3)@any

tag2:
Cinemachine.CinemachineImpulseSource;GenerateImpulseAtPositionWithVelocity;UnityEngine.Vector3;UnityEngine.Vector3

tag3:
Cinemachine.CinemachineImpulseSource;GenerateImpulseAtPositionWithVelocity;UnityEngine.Vector3;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["position","velocity"],"member":{"name":"GenerateImpulseAtPositionWithVelocity","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%velocity":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7c6a678f-f460-4951-a82a-aa9747274cc0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse With Velocity (Velocity)
labelProgrammer: GenerateImpulseWithVelocity (velocity)
haystackHuman: Cinemachine Impulse Source: Generate Impulse With Velocity
haystackProgrammer: CinemachineImpulseSource.GenerateImpulseWithVelocity
favoriteKey: Cinemachine.CinemachineImpulseSource.GenerateImpulseWithVelocity(UnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GenerateImpulseWithVelocity;UnityEngine.Vector3
tag3: Cinemachine.CinemachineImpulseSource;GenerateImpulseWithVelocity;UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse With Force (Force)
labelProgrammer: GenerateImpulseWithForce (force)
haystackHuman: Cinemachine Impulse Source: Generate Impulse With Force
haystackProgrammer: CinemachineImpulseSource.GenerateImpulseWithForce
favoriteKey: Cinemachine.CinemachineImpulseSource.GenerateImpulseWithForce(System.Single)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GenerateImpulseWithForce;System.Single
tag3: Cinemachine.CinemachineImpulseSource;GenerateImpulseWithForce;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse ()
labelProgrammer: GenerateImpulse ()
haystackHuman: Cinemachine Impulse Source: Generate Impulse
haystackProgrammer: CinemachineImpulseSource.GenerateImpulse
favoriteKey: Cinemachine.CinemachineImpulseSource.GenerateImpulse()@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GenerateImpulse;
tag3: Cinemachine.CinemachineImpulseSource;GenerateImpulse;
valueInputTypes: Cinemachine.CinemachineImpulseSource
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse At (Position, Velocity)
labelProgrammer: GenerateImpulseAt (position, velocity)
haystackHuman: Cinemachine Impulse Source: Generate Impulse At
haystackProgrammer: CinemachineImpulseSource.GenerateImpulseAt
favoriteKey: Cinemachine.CinemachineImpulseSource.GenerateImpulseAt(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GenerateImpulseAt;UnityEngine.Vector3;UnityEngine.Vector3
tag3: Cinemachine.CinemachineImpulseSource;GenerateImpulseAt;UnityEngine.Vector3;UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse (Velocity)
labelProgrammer: GenerateImpulse (velocity)
haystackHuman: Cinemachine Impulse Source: Generate Impulse
haystackProgrammer: CinemachineImpulseSource.GenerateImpulse
favoriteKey: Cinemachine.CinemachineImpulseSource.GenerateImpulse(UnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GenerateImpulse;UnityEngine.Vector3
tag3: Cinemachine.CinemachineImpulseSource;GenerateImpulse;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineImpulseSource|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Impulse (Force)
labelProgrammer: GenerateImpulse (force)
haystackHuman: Cinemachine Impulse Source: Generate Impulse
haystackProgrammer: CinemachineImpulseSource.GenerateImpulse
favoriteKey: Cinemachine.CinemachineImpulseSource.GenerateImpulse(System.Single)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GenerateImpulse;System.Single
tag3: Cinemachine.CinemachineImpulseSource;GenerateImpulse;System.Single
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Impulse Source: Is Invoking
haystackProgrammer: CinemachineImpulseSource.IsInvoking
favoriteKey: Cinemachine.CinemachineImpulseSource.IsInvoking()@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Impulse Source: Cancel Invoke
haystackProgrammer: CinemachineImpulseSource.CancelInvoke
favoriteKey: Cinemachine.CinemachineImpulseSource.CancelInvoke()@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineImpulseSource
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Impulse Source: Invoke
haystackProgrammer: CinemachineImpulseSource.Invoke
favoriteKey: Cinemachine.CinemachineImpulseSource.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Impulse Source: Invoke Repeating
haystackProgrammer: CinemachineImpulseSource.InvokeRepeating
favoriteKey: Cinemachine.CinemachineImpulseSource.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Impulse Source: Cancel Invoke
haystackProgrammer: CinemachineImpulseSource.CancelInvoke
favoriteKey: Cinemachine.CinemachineImpulseSource.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Impulse Source: Is Invoking
haystackProgrammer: CinemachineImpulseSource.IsInvoking
favoriteKey: Cinemachine.CinemachineImpulseSource.IsInvoking(System.String)@any
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tag2: Cinemachine.CinemachineImpulseSource;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Impulse Source: Start Coroutine
haystackProgrammer: CinemachineImpulseSource.StartCoroutine
favoriteKey: Cinemachine.CinemachineImpulseSource.StartCoroutine(System.String)@any
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tag2: Cinemachine.CinemachineImpulseSource;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Impulse Source: Start Coroutine
haystackProgrammer: CinemachineImpulseSource.StartCoroutine
favoriteKey: Cinemachine.CinemachineImpulseSource.StartCoroutine(System.StringSystem.Object)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Impulse Source: Start Coroutine
haystackProgrammer: CinemachineImpulseSource.StartCoroutine
favoriteKey: Cinemachine.CinemachineImpulseSource.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Impulse Source: Stop Coroutine
haystackProgrammer: CinemachineImpulseSource.StopCoroutine
favoriteKey: Cinemachine.CinemachineImpulseSource.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Collections.IEnumerator
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Impulse Source: Stop Coroutine
haystackProgrammer: CinemachineImpulseSource.StopCoroutine
favoriteKey: Cinemachine.CinemachineImpulseSource.StopCoroutine(UnityEngine.Coroutine)@any
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tag2: Cinemachine.CinemachineImpulseSource;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Cinemachine.CinemachineImpulseSource|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Impulse Source: Stop Coroutine
haystackProgrammer: CinemachineImpulseSource.StopCoroutine
favoriteKey: Cinemachine.CinemachineImpulseSource.StopCoroutine(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Impulse Source: Stop All Coroutines
haystackProgrammer: CinemachineImpulseSource.StopAllCoroutines
favoriteKey: Cinemachine.CinemachineImpulseSource.StopAllCoroutines()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Cinemachine Impulse Source: Print
haystackProgrammer: CinemachineImpulseSource.print
favoriteKey: Cinemachine.CinemachineImpulseSource.print(System.Object)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Impulse Source: Get Component
haystackProgrammer: CinemachineImpulseSource.GetComponent
favoriteKey: Cinemachine.CinemachineImpulseSource.GetComponent(System.Type)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Cinemachine Impulse Source: Try Get Component
haystackProgrammer: CinemachineImpulseSource.TryGetComponent
favoriteKey: Cinemachine.CinemachineImpulseSource.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Impulse Source: Get Component
haystackProgrammer: CinemachineImpulseSource.GetComponent
favoriteKey: Cinemachine.CinemachineImpulseSource.GetComponent(System.String)@any
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tag2: Cinemachine.CinemachineImpulseSource;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Impulse Source: Get Instance ID
haystackProgrammer: CinemachineImpulseSource.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Impulse Source: Get Hash Code
haystackProgrammer: CinemachineImpulseSource.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Cinemachine Impulse Source: Equals
haystackProgrammer: CinemachineImpulseSource.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Cinemachine Impulse Source: Instantiate
haystackProgrammer: CinemachineImpulseSource.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelHuman: Instantiate (Original, Scene)
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labelProgrammer: Instantiate (original, parent)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Impulse Source: Destroy
haystackProgrammer: CinemachineImpulseSource.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Impulse Source: Destroy
haystackProgrammer: CinemachineImpulseSource.Destroy
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelHuman: Destroy Immediate (Obj)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Impulse Source: Dont Destroy On Load
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Impulse Source: Find First Object By Type
haystackProgrammer: CinemachineImpulseSource.FindFirstObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Impulse Source: Find Any Object By Type
haystackProgrammer: CinemachineImpulseSource.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineImpulseSource.FindAnyObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b2b2cc82-a100-437b-8645-939a2b10152f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Impulse Source: Find First Object By Type
haystackProgrammer: CinemachineImpulseSource.FindFirstObjectByType
tag1: Cinemachine.CinemachineImpulseSource
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineImpulseSource.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineImpulseSource;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"598f2109-879e-41b8-ad76-09082a66516d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Impulse Source: Find Any Object By Type
haystackProgrammer: CinemachineImpulseSource.FindAnyObjectByType
tag1: Cinemachine.CinemachineImpulseSource
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineImpulseSource.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineImpulseSource;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"16bb0f6b-b13d-4961-9b08-178db8e7cb8e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Impulse Source: To String
haystackProgrammer: CinemachineImpulseSource.ToString
favoriteKey: Cinemachine.CinemachineImpulseSource.ToString()@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3eded7ba-05bb-4523-b125-64ed83247c03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Impulse Source: Equals
haystackProgrammer: CinemachineImpulseSource.Equals
favoriteKey: Cinemachine.CinemachineImpulseSource.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30607336-f64f-42c5-b833-b563ea1b96b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Impulse Source: Get Type
haystackProgrammer: CinemachineImpulseSource.GetType
favoriteKey: Cinemachine.CinemachineImpulseSource.GetType()@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e07e5952-dfa6-4bba-ae1a-a171a7b2d1aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Impulse Source: Reference Equals
haystackProgrammer: CinemachineImpulseSource.ReferenceEquals
favoriteKey: Cinemachine.CinemachineImpulseSource.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf13cd7c-9414-4519-8dee-d151caaaae2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Impulse Source: Get Destroy Cancellation Token
haystackProgrammer: CinemachineImpulseSource.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.destroyCancellationToken@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b39df7ed-eed6-4305-917f-b7835e16bfa8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Impulse Source: Get Use GUI Layout
haystackProgrammer: CinemachineImpulseSource.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.useGUILayout@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ec45f29-fa82-4061-bf1b-47fec5f0fd8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Impulse Source: Set Use GUI Layout
haystackProgrammer: CinemachineImpulseSource.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.useGUILayout@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"18ca4f83-ce9a-4775-82ad-f1922e5181f0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Impulse Source: Get Did Start
haystackProgrammer: CinemachineImpulseSource.didStart (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.didStart@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c769aba-a01d-4b6a-98d8-2b6ed5e8885b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Impulse Source: Get Did Awake
haystackProgrammer: CinemachineImpulseSource.didAwake (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.didAwake@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"110ad050-91c2-4cf3-841b-2418a4d9a23b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Impulse Source: Get Run In Edit Mode
haystackProgrammer: CinemachineImpulseSource.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.runInEditMode@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bda924d5-10b9-405c-b92f-d42698605d54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Impulse Source: Set Run In Edit Mode
haystackProgrammer: CinemachineImpulseSource.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.runInEditMode@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8a9976fc-4545-42d0-9705-900dcfaf4cb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Impulse Source: Get Enabled
haystackProgrammer: CinemachineImpulseSource.enabled (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.enabled@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;enabled
tag3: Cinemachine.CinemachineImpulseSource;enabled
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5e5aed3-3711-4cb6-8b44-d7409ee438e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Impulse Source: Set Enabled
haystackProgrammer: CinemachineImpulseSource.enabled (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.enabled@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;enabled
tag3: Cinemachine.CinemachineImpulseSource;enabled
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"74100c4f-3534-44a7-8623-7711eddcce20","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Impulse Source: Is Active And Enabled
haystackProgrammer: CinemachineImpulseSource.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;isActiveAndEnabled
tag3: Cinemachine.CinemachineImpulseSource;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acbc8ff4-fb50-43e0-9655-ab129f5355a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Impulse Source: Get Transform
haystackProgrammer: CinemachineImpulseSource.transform (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.transform@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8bed3087-38f5-4517-9cfd-e7ddf647d4d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Impulse Source: Get Game Object
haystackProgrammer: CinemachineImpulseSource.gameObject (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.gameObject@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc049148-8396-4d6c-8fd3-826a6e496c64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Impulse Source: Get Tag
haystackProgrammer: CinemachineImpulseSource.tag (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.tag@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e345fc0-76bc-428a-9d05-62eb3530f44b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Impulse Source: Set Tag
haystackProgrammer: CinemachineImpulseSource.tag (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.tag@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f91408cf-bdf7-4307-b77a-fa55dadfecd5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Impulse Source: Get Name
haystackProgrammer: CinemachineImpulseSource.name (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.name@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"807de094-c7a5-43fc-9edd-27de997500b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Impulse Source: Set Name
haystackProgrammer: CinemachineImpulseSource.name (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.name@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineImpulseSource|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5079f8b2-cf3f-41a1-9149-e19209dfc935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Impulse Source: Get Hide Flags
haystackProgrammer: CinemachineImpulseSource.hideFlags (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.hideFlags@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7310f0d5-cfa3-4cba-a434-2d56c5e3181f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Impulse Source: Set Hide Flags
haystackProgrammer: CinemachineImpulseSource.hideFlags (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.hideFlags@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineImpulseSource|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineImpulseSource","targetTypeName":"Cinemachine.CinemachineImpulseSource","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1ec79e72-6179-4f2d-8597-3859609aed14","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Impulse Definition
labelProgrammer: m_ImpulseDefinition (get)
haystackHuman: Cinemachine Impulse Source: Get M_ Impulse Definition
haystackProgrammer: CinemachineImpulseSource.m_ImpulseDefinition (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.m_ImpulseDefinition@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;m_ImpulseDefinition
tag3: Cinemachine.CinemachineImpulseSource;m_ImpulseDefinition
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: Cinemachine.CinemachineImpulseDefinition
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Impulse Definition
labelProgrammer: m_ImpulseDefinition (set)
haystackHuman: Cinemachine Impulse Source: Set M_ Impulse Definition
haystackProgrammer: CinemachineImpulseSource.m_ImpulseDefinition (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.m_ImpulseDefinition@set
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;m_ImpulseDefinition
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valueInputTypes: Cinemachine.CinemachineImpulseSource|Cinemachine.CinemachineImpulseDefinition
valueOutputTypes: Cinemachine.CinemachineImpulseDefinition
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Default Velocity
labelProgrammer: m_DefaultVelocity (get)
haystackHuman: Cinemachine Impulse Source: Get M_ Default Velocity
haystackProgrammer: CinemachineImpulseSource.m_DefaultVelocity (get)
favoriteKey: Cinemachine.CinemachineImpulseSource.m_DefaultVelocity@get
tag1: Cinemachine.CinemachineImpulseSource
tag2: Cinemachine.CinemachineImpulseSource;m_DefaultVelocity
tag3: Cinemachine.CinemachineImpulseSource;m_DefaultVelocity
valueInputTypes: Cinemachine.CinemachineImpulseSource
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Default Velocity
labelProgrammer: m_DefaultVelocity (set)
haystackHuman: Cinemachine Impulse Source: Set M_ Default Velocity
haystackProgrammer: CinemachineImpulseSource.m_DefaultVelocity (set)
favoriteKey: Cinemachine.CinemachineImpulseSource.m_DefaultVelocity@set
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tag2: Cinemachine.CinemachineImpulseSource;m_DefaultVelocity
tag3: Cinemachine.CinemachineImpulseSource;m_DefaultVelocity
valueInputTypes: Cinemachine.CinemachineImpulseSource|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Independent Impulse Listener: Is Invoking
haystackProgrammer: CinemachineIndependentImpulseListener.IsInvoking
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.IsInvoking()@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Independent Impulse Listener: Cancel Invoke
haystackProgrammer: CinemachineIndependentImpulseListener.CancelInvoke
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.CancelInvoke()@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Independent Impulse Listener: Invoke
haystackProgrammer: CinemachineIndependentImpulseListener.Invoke
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.Invoke(System.StringSystem.Single)@any
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tag2: Cinemachine.CinemachineIndependentImpulseListener;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Independent Impulse Listener: Invoke Repeating
haystackProgrammer: CinemachineIndependentImpulseListener.InvokeRepeating
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.String|System.Single
favoriteKey:
Cinemachine.CinemachineIndependentImpulseListener.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineIndependentImpulseListener;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Independent Impulse Listener: Cancel Invoke
haystackProgrammer: CinemachineIndependentImpulseListener.CancelInvoke
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.CancelInvoke(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Independent Impulse Listener: Is Invoking
haystackProgrammer: CinemachineIndependentImpulseListener.IsInvoking
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.IsInvoking(System.String)@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
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valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Independent Impulse Listener: Start Coroutine
haystackProgrammer: CinemachineIndependentImpulseListener.StartCoroutine
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.StartCoroutine(System.String)@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
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valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Independent Impulse Listener: Start Coroutine
haystackProgrammer: CinemachineIndependentImpulseListener.StartCoroutine
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.StartCoroutine(System.StringSystem.Object)@any
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tag2: Cinemachine.CinemachineIndependentImpulseListener;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Independent Impulse Listener: Start Coroutine
haystackProgrammer: CinemachineIndependentImpulseListener.StartCoroutine
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;StartCoroutine;System.Collections.IEnumerator
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valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
Cinemachine.CinemachineIndependentImpulseListener.StartCoroutine(System.Collections.IEnumerator)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Independent Impulse Listener: Stop Coroutine
haystackProgrammer: CinemachineIndependentImpulseListener.StopCoroutine
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.StopCoroutine(System.Collections.IEnumerator)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Independent Impulse Listener: Stop Coroutine
haystackProgrammer: CinemachineIndependentImpulseListener.StopCoroutine
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.StopCoroutine(UnityEngine.Coroutine)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Independent Impulse Listener: Stop Coroutine
haystackProgrammer: CinemachineIndependentImpulseListener.StopCoroutine
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.StopCoroutine(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Independent Impulse Listener: Stop All Coroutines
haystackProgrammer: CinemachineIndependentImpulseListener.StopAllCoroutines
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.StopAllCoroutines()@any
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tag2: Cinemachine.CinemachineIndependentImpulseListener;StopAllCoroutines;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Cinemachine Independent Impulse Listener: Print
haystackProgrammer: CinemachineIndependentImpulseListener.print
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.print(System.Object)@any
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tag2: Cinemachine.CinemachineIndependentImpulseListener;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Independent Impulse Listener: Get Component
haystackProgrammer: CinemachineIndependentImpulseListener.GetComponent
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.GetComponent(System.Type)@any
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tag2: Cinemachine.CinemachineIndependentImpulseListener;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Cinemachine Independent Impulse Listener: Try Get Component
haystackProgrammer: CinemachineIndependentImpulseListener.TryGetComponent
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Cinemachine.CinemachineIndependentImpulseListener.TryGetComponent(System.TypeUnityEngine.Component&)@any

tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Independent Impulse Listener: Get Component
haystackProgrammer: CinemachineIndependentImpulseListener.GetComponent
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.GetComponent(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Cinemachine Independent Impulse Listener: Get Component In Children
haystackProgrammer: CinemachineIndependentImpulseListener.GetComponentInChildren
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valueOutputTypes: UnityEngine.Component
favoriteKey:
Cinemachine.CinemachineIndependentImpulseListener.GetComponentInChildren(System.TypeSystem.Boolean)@any

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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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haystackProgrammer: CinemachineIndependentImpulseListener.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelHuman: Destroy (Obj, T)
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labelHuman: Dont Destroy On Load (Target)
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Independent Impulse Listener: Find First Object By Type
haystackProgrammer: CinemachineIndependentImpulseListener.FindFirstObjectByType
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineIndependentImpulseListener.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineIndependentImpulseListener;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Independent Impulse Listener: Find Any Object By Type
haystackProgrammer: CinemachineIndependentImpulseListener.FindAnyObjectByType
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineIndependentImpulseListener.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineIndependentImpulseListener;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Independent Impulse Listener: To String
haystackProgrammer: CinemachineIndependentImpulseListener.ToString
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.ToString()@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Independent Impulse Listener: Equals
haystackProgrammer: CinemachineIndependentImpulseListener.Equals
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Independent Impulse Listener: Get Type
haystackProgrammer: CinemachineIndependentImpulseListener.GetType
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.GetType()@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Independent Impulse Listener: Reference Equals
haystackProgrammer: CinemachineIndependentImpulseListener.ReferenceEquals
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Destroy Cancellation Token
haystackProgrammer: CinemachineIndependentImpulseListener.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.destroyCancellationToken@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Use GUI Layout
haystackProgrammer: CinemachineIndependentImpulseListener.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.useGUILayout@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9b0a37c-49bd-4e4e-83ca-616e8fce2391","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set Use GUI Layout
haystackProgrammer: CinemachineIndependentImpulseListener.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.useGUILayout@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Did Start
haystackProgrammer: CinemachineIndependentImpulseListener.didStart (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.didStart@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Did Awake
haystackProgrammer: CinemachineIndependentImpulseListener.didAwake (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.didAwake@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Run In Edit Mode
haystackProgrammer: CinemachineIndependentImpulseListener.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.runInEditMode@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set Run In Edit Mode
haystackProgrammer: CinemachineIndependentImpulseListener.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.runInEditMode@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Enabled
haystackProgrammer: CinemachineIndependentImpulseListener.enabled (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.enabled@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;enabled
tag3: Cinemachine.CinemachineIndependentImpulseListener;enabled
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set Enabled
haystackProgrammer: CinemachineIndependentImpulseListener.enabled (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.enabled@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;enabled
tag3: Cinemachine.CinemachineIndependentImpulseListener;enabled
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Independent Impulse Listener: Is Active And Enabled
haystackProgrammer: CinemachineIndependentImpulseListener.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;isActiveAndEnabled
tag3: Cinemachine.CinemachineIndependentImpulseListener;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Transform
haystackProgrammer: CinemachineIndependentImpulseListener.transform (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.transform@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Game Object
haystackProgrammer: CinemachineIndependentImpulseListener.gameObject (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.gameObject@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Tag
haystackProgrammer: CinemachineIndependentImpulseListener.tag (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.tag@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set Tag
haystackProgrammer: CinemachineIndependentImpulseListener.tag (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.tag@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"19e22dc5-13f8-4a5b-ae83-29f0c4656bba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Name
haystackProgrammer: CinemachineIndependentImpulseListener.name (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.name@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9da3dcd0-01b1-49ad-9016-63e43669353e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set Name
haystackProgrammer: CinemachineIndependentImpulseListener.name (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.name@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get Hide Flags
haystackProgrammer: CinemachineIndependentImpulseListener.hideFlags (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.hideFlags@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e694d9c5-d9b3-4ec9-b3da-63d92118cba9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set Hide Flags
haystackProgrammer: CinemachineIndependentImpulseListener.hideFlags (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.hideFlags@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a07cfa73-054b-4866-a01b-76149eb6ae5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Channel Mask
labelProgrammer: m_ChannelMask (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get M_ Channel Mask
haystackProgrammer: CinemachineIndependentImpulseListener.m_ChannelMask (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_ChannelMask@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_ChannelMask
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_ChannelMask
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Int32
unit:
{"member":{"name":"m_ChannelMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d83bbcba-2044-4dfe-91ea-ba6e90353b8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Channel Mask
labelProgrammer: m_ChannelMask (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set M_ Channel Mask
haystackProgrammer: CinemachineIndependentImpulseListener.m_ChannelMask (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_ChannelMask@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_ChannelMask
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_ChannelMask
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"m_ChannelMask","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7ad2a593-a1f0-4c11-a4d2-977c3f8fe771","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Gain
labelProgrammer: m_Gain (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get M_ Gain
haystackProgrammer: CinemachineIndependentImpulseListener.m_Gain (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_Gain@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_Gain
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_Gain
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Single
unit:
{"member":{"name":"m_Gain","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1be5da6a-7b94-402a-8b94-3d2e4a144c79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Gain
labelProgrammer: m_Gain (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set M_ Gain
haystackProgrammer: CinemachineIndependentImpulseListener.m_Gain (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_Gain@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_Gain
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_Gain
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"m_Gain","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bf7c3ffe-aa1d-4965-bc30-12af8e41c7d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Use 2D Distance
labelProgrammer: m_Use2DDistance (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get M_ Use 2D Distance
haystackProgrammer: CinemachineIndependentImpulseListener.m_Use2DDistance (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_Use2DDistance@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_Use2DDistance
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_Use2DDistance
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_Use2DDistance","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"250b4d99-7f5f-43b2-acdf-811d72477e6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Use 2D Distance
labelProgrammer: m_Use2DDistance (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set M_ Use 2D Distance
haystackProgrammer: CinemachineIndependentImpulseListener.m_Use2DDistance (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_Use2DDistance@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_Use2DDistance
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_Use2DDistance
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_Use2DDistance","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"274d3070-2716-4278-8d12-6841c99157d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Use Local Space
labelProgrammer: m_UseLocalSpace (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get M_ Use Local Space
haystackProgrammer: CinemachineIndependentImpulseListener.m_UseLocalSpace (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_UseLocalSpace@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_UseLocalSpace
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_UseLocalSpace
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_UseLocalSpace","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"437d9b6a-8577-4013-89e8-609b79d76a4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Use Local Space
labelProgrammer: m_UseLocalSpace (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set M_ Use Local Space
haystackProgrammer: CinemachineIndependentImpulseListener.m_UseLocalSpace (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_UseLocalSpace@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_UseLocalSpace
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_UseLocalSpace
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_UseLocalSpace","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c09113c6-67f2-4e1e-9dee-d09e88cc8bc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Reaction Settings
labelProgrammer: m_ReactionSettings (get)
haystackHuman: Cinemachine Independent Impulse Listener: Get M_ Reaction Settings
haystackProgrammer: CinemachineIndependentImpulseListener.m_ReactionSettings (get)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_ReactionSettings@get
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_ReactionSettings
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_ReactionSettings
valueInputTypes: Cinemachine.CinemachineIndependentImpulseListener
valueOutputTypes: Cinemachine.CinemachineImpulseListener+ImpulseReaction
unit:
{"member":{"name":"m_ReactionSettings","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c92c9b0d-f8be-4b62-81f3-344d78c6e779","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Reaction Settings
labelProgrammer: m_ReactionSettings (set)
haystackHuman: Cinemachine Independent Impulse Listener: Set M_ Reaction Settings
haystackProgrammer: CinemachineIndependentImpulseListener.m_ReactionSettings (set)
favoriteKey: Cinemachine.CinemachineIndependentImpulseListener.m_ReactionSettings@set
tag1: Cinemachine.CinemachineIndependentImpulseListener
tag2: Cinemachine.CinemachineIndependentImpulseListener;m_ReactionSettings
tag3: Cinemachine.CinemachineIndependentImpulseListener;m_ReactionSettings
valueOutputTypes: Cinemachine.CinemachineImpulseListener+ImpulseReaction
unit:
{"chainable":false,"member":{"name":"m_ReactionSettings","parameterTypes":null,"targetType":"Cinemachine.CinemachineIndependentImpulseListener","targetTypeName":"Cinemachine.CinemachineIndependentImpulseListener","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab01656c-10af-4072-9e8f-698cb8c2babe","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
Cinemachine.CinemachineIndependentImpulseListener|Cinemachine.CinemachineImpulseListener+ImpulseReaction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State Callback (Vcam, Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraStateCallback (vcam, curState, deltaTime)
haystackHuman: Cinemachine Post Processing: Pre Pipeline Mutate Camera State Callback
haystackProgrammer: CinemachinePostProcessing.PrePipelineMutateCameraStateCallback
tag1: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.PostFX.CinemachinePostProcessing.PrePipelineMutateCameraStateCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.PostFX.CinemachinePostProcessing;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.PostFX.CinemachinePostProcessing;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

unit:
{"chainable":false,"parameterNames":["vcam","curState","deltaTime"],"member":{"name":"PrePipelineMutateCameraStateCallback","parameterTypes":["Cinemachine.CinemachineVirtualCameraBase","Cinemachine.CameraState&","System.Single"],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"%vcam":null,"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8cdbe0d3-c987-47f8-bad6-90a6f8941fcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Cinemachine.PostFX.CinemachinePostProcessing|Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CameraState|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Post Pipeline Stage Callback (Vcam, Stage, State, Delta Time)
labelProgrammer: InvokePostPipelineStageCallback (vcam, stage, state, deltaTime)
haystackHuman: Cinemachine Post Processing: Invoke Post Pipeline Stage Callback
haystackProgrammer: CinemachinePostProcessing.InvokePostPipelineStageCallback
tag1: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.PostFX.CinemachinePostProcessing.InvokePostPipelineStageCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CinemachineCore+StageCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.PostFX.CinemachinePostProcessing;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.PostFX.CinemachinePostProcessing;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

unit:
{"chainable":false,"parameterNames":["vcam","stage","state","deltaTime"],"member":{"name":"InvokePostPipelineStageCallback","parameterTypes":["Cinemachine.CinemachineVirtualCameraBase","Cinemachine.CinemachineCore+Stage","Cinemachine.CameraState&","System.Single"],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"%vcam":null,"%stage":{"$content":"Body","$type":"Cinemachine.CinemachineCore+Stage"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"757d5fdb-cdea-4e7b-a619-12a98072dd6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Cinemachine.PostFX.CinemachinePostProcessing|Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CinemachineCore+Stage|Cinemachine.CameraState|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Post Processing: On Target Object Warped
haystackProgrammer: CinemachinePostProcessing.OnTargetObjectWarped
tag1: Cinemachine.PostFX.CinemachinePostProcessing
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|UnityEngine.Transform|UnityEngine.Vector3
favoriteKey:
Cinemachine.PostFX.CinemachinePostProcessing.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any

tag2:
Cinemachine.PostFX.CinemachinePostProcessing;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

tag3:
Cinemachine.PostFX.CinemachinePostProcessing;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["target","positionDelta"],"member":{"name":"OnTargetObjectWarped","parameterTypes":["UnityEngine.Transform","UnityEngine.Vector3"],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"%target":null,"%positionDelta":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"65e98366-a117-4ee8-9c59-a0b7e95c7639","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Post Processing: Force Camera Position
haystackProgrammer: CinemachinePostProcessing.ForceCameraPosition
tag1: Cinemachine.PostFX.CinemachinePostProcessing
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
Cinemachine.PostFX.CinemachinePostProcessing.ForceCameraPosition(UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
Cinemachine.PostFX.CinemachinePostProcessing;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
Cinemachine.PostFX.CinemachinePostProcessing;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["pos","rot"],"member":{"name":"ForceCameraPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"%pos":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a7ba1e0a-13ca-4c1f-8874-944123294723","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime)
haystackHuman: Cinemachine Post Processing: On Transition From Camera
haystackProgrammer: CinemachinePostProcessing.OnTransitionFromCamera
tag1: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
favoriteKey:
Cinemachine.PostFX.CinemachinePostProcessing.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.PostFX.CinemachinePostProcessing;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.PostFX.CinemachinePostProcessing;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

unit:
{"chainable":false,"parameterNames":["fromCam","worldUp","deltaTime"],"member":{"name":"OnTransitionFromCamera","parameterTypes":["Cinemachine.ICinemachineCamera","UnityEngine.Vector3","System.Single"],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"%worldUp":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a013e535-492d-4e8d-a8bb-df4466dbcd34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Cinemachine.PostFX.CinemachinePostProcessing|Cinemachine.ICinemachineCamera|UnityEngine.Vector3|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Post Processing: Get Max Damp Time
haystackProgrammer: CinemachinePostProcessing.GetMaxDampTime
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.GetMaxDampTime()@any
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;GetMaxDampTime;
tag3: Cinemachine.PostFX.CinemachinePostProcessing;GetMaxDampTime;
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetMaxDampTime","parameterTypes":[],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb9b1b44-a2ed-4e3b-ad02-f70c547a1ea5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Post Processing: Is Invoking
haystackProgrammer: CinemachinePostProcessing.IsInvoking
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.IsInvoking()@any
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd4a1216-1a97-4bc2-86a2-9de54bfb922e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Post Processing: Cancel Invoke
haystackProgrammer: CinemachinePostProcessing.CancelInvoke
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.CancelInvoke()@any
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd818b5b-f8ca-48b1-bd1b-ed740dac4d3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Post Processing: Invoke
haystackProgrammer: CinemachinePostProcessing.Invoke
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7f8b0b73-7a9e-446b-a9e6-9a5c5cb3645e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Post Processing: Invoke Repeating
haystackProgrammer: CinemachinePostProcessing.InvokeRepeating
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.String|System.Single
favoriteKey:
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labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine Post Processing: Get Requires User Input
haystackProgrammer: CinemachinePostProcessing.RequiresUserInput (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.RequiresUserInput@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;RequiresUserInput
tag3: Cinemachine.PostFX.CinemachinePostProcessing;RequiresUserInput
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"RequiresUserInput","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a9282c7-c5c3-4a27-82b3-aead64b44e01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Post Processing: Get Destroy Cancellation Token
haystackProgrammer: CinemachinePostProcessing.destroyCancellationToken (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.destroyCancellationToken@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3aed901-1739-4368-a1a0-aabb14aa574c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Post Processing: Get Use GUI Layout
haystackProgrammer: CinemachinePostProcessing.useGUILayout (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.useGUILayout@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a195077-c108-4188-9fb1-35cf74ee0182","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Post Processing: Set Use GUI Layout
haystackProgrammer: CinemachinePostProcessing.useGUILayout (set)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.useGUILayout@set
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fa74f9a0-9eaa-4d43-b051-178b3790e3fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Post Processing: Get Did Start
haystackProgrammer: CinemachinePostProcessing.didStart (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.didStart@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86dd19e8-3d9d-42b7-b6f7-752886ab3230","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Post Processing: Get Did Awake
haystackProgrammer: CinemachinePostProcessing.didAwake (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.didAwake@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"105b6d9a-81ca-4296-bd44-9b6df2fb9f07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Post Processing: Get Run In Edit Mode
haystackProgrammer: CinemachinePostProcessing.runInEditMode (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.runInEditMode@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83058d32-f726-46e9-9882-8404f88d54f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Post Processing: Set Run In Edit Mode
haystackProgrammer: CinemachinePostProcessing.runInEditMode (set)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.runInEditMode@set
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"deb46faa-5a17-4af0-b03c-a3c48ae9ba40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Post Processing: Get Enabled
haystackProgrammer: CinemachinePostProcessing.enabled (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.enabled@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;enabled
tag3: Cinemachine.PostFX.CinemachinePostProcessing;enabled
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38d50441-d038-4411-aff9-537ec543c861","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Post Processing: Set Enabled
haystackProgrammer: CinemachinePostProcessing.enabled (set)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.enabled@set
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;enabled
tag3: Cinemachine.PostFX.CinemachinePostProcessing;enabled
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d959a54f-d7ea-4245-b2f4-61b32f0895f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Post Processing: Is Active And Enabled
haystackProgrammer: CinemachinePostProcessing.isActiveAndEnabled (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.isActiveAndEnabled@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;isActiveAndEnabled
tag3: Cinemachine.PostFX.CinemachinePostProcessing;isActiveAndEnabled
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3b334f2-710f-47d3-8ff3-9e824a833737","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Post Processing: Get Transform
haystackProgrammer: CinemachinePostProcessing.transform (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.transform@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2a5ed97-f06f-4ea5-a7c2-19ad43a48a19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Post Processing: Get Game Object
haystackProgrammer: CinemachinePostProcessing.gameObject (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.gameObject@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40744b1b-bf1f-4169-9fbd-d9d0b8c9c8e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Post Processing: Get Tag
haystackProgrammer: CinemachinePostProcessing.tag (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.tag@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75305aa1-2d6c-474b-99fe-22073173eda5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Post Processing: Set Tag
haystackProgrammer: CinemachinePostProcessing.tag (set)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.tag@set
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4a740c4f-8104-47bb-a4c0-32c85278d1bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Post Processing: Get Name
haystackProgrammer: CinemachinePostProcessing.name (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.name@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"956fa07a-558d-4e18-8462-d14782fbfcbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Post Processing: Set Name
haystackProgrammer: CinemachinePostProcessing.name (set)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.name@set
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7cbddc96-f926-41bc-b2c6-6d9bc8b8ada3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Post Processing: Get Hide Flags
haystackProgrammer: CinemachinePostProcessing.hideFlags (get)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.hideFlags@get
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23c5e1ab-987c-407b-bb45-7548cebb5ad1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Post Processing: Set Hide Flags
haystackProgrammer: CinemachinePostProcessing.hideFlags (set)
favoriteKey: Cinemachine.PostFX.CinemachinePostProcessing.hideFlags@set
tag1: Cinemachine.PostFX.CinemachinePostProcessing
tag2: Cinemachine.PostFX.CinemachinePostProcessing;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.PostFX.CinemachinePostProcessing|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.PostFX.CinemachinePostProcessing","targetTypeName":"Cinemachine.PostFX.CinemachinePostProcessing","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"34454b44-be95-4c68-b8f3-985c2596e8b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invalidate Cached Profile ()
labelProgrammer: InvalidateCachedProfile ()
haystackHuman: Cinemachine Volume Settings: Invalidate Cached Profile
haystackProgrammer: CinemachineVolumeSettings.InvalidateCachedProfile
favoriteKey: Cinemachine.PostFX.CinemachineVolumeSettings.InvalidateCachedProfile()@any
tag1: Cinemachine.PostFX.CinemachineVolumeSettings
tag2: Cinemachine.PostFX.CinemachineVolumeSettings;InvalidateCachedProfile;
tag3: Cinemachine.PostFX.CinemachineVolumeSettings;InvalidateCachedProfile;
valueInputTypes: Cinemachine.PostFX.CinemachineVolumeSettings
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"InvalidateCachedProfile","parameterTypes":[],"targetType":"Cinemachine.PostFX.CinemachineVolumeSettings","targetTypeName":"Cinemachine.PostFX.CinemachineVolumeSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd4a8c90-843b-4472-a384-5195215073f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pre Pipeline Mutate Camera State Callback (Vcam, Cur State, Delta Time)
labelProgrammer: PrePipelineMutateCameraStateCallback (vcam, curState, deltaTime)
haystackHuman: Cinemachine Volume Settings: Pre Pipeline Mutate Camera State Callback
haystackProgrammer: CinemachineVolumeSettings.PrePipelineMutateCameraStateCallback
tag1: Cinemachine.PostFX.CinemachineVolumeSettings
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.PostFX.CinemachineVolumeSettings.PrePipelineMutateCameraStateCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.PostFX.CinemachineVolumeSettings;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.PostFX.CinemachineVolumeSettings;PrePipelineMutateCameraStateCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CameraState&;System.Single

unit:
{"chainable":false,"parameterNames":["vcam","curState","deltaTime"],"member":{"name":"PrePipelineMutateCameraStateCallback","parameterTypes":["Cinemachine.CinemachineVirtualCameraBase","Cinemachine.CameraState&","System.Single"],"targetType":"Cinemachine.PostFX.CinemachineVolumeSettings","targetTypeName":"Cinemachine.PostFX.CinemachineVolumeSettings","$version":"A"},"defaultValues":{"target":null,"%vcam":null,"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c983d418-027c-4674-8e6e-0daaf4ad653b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Cinemachine.PostFX.CinemachineVolumeSettings|Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CameraState|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Post Pipeline Stage Callback (Vcam, Stage, State, Delta Time)
labelProgrammer: InvokePostPipelineStageCallback (vcam, stage, state, deltaTime)
haystackHuman: Cinemachine Volume Settings: Invoke Post Pipeline Stage Callback
haystackProgrammer: CinemachineVolumeSettings.InvokePostPipelineStageCallback
tag1: Cinemachine.PostFX.CinemachineVolumeSettings
valueOutputTypes: Cinemachine.CameraState
favoriteKey:
Cinemachine.PostFX.CinemachineVolumeSettings.InvokePostPipelineStageCallback(Cinemachine.CinemachineVirtualCameraBaseCinemachine.CinemachineCore+StageCinemachine.CameraState&System.Single)@any

tag2:
Cinemachine.PostFX.CinemachineVolumeSettings;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

tag3:
Cinemachine.PostFX.CinemachineVolumeSettings;InvokePostPipelineStageCallback;Cinemachine.CinemachineVirtualCameraBase;Cinemachine.CinemachineCore+Stage;Cinemachine.CameraState&;System.Single

unit:
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valueInputTypes:
Cinemachine.PostFX.CinemachineVolumeSettings|Cinemachine.CinemachineVirtualCameraBase|Cinemachine.CinemachineCore+Stage|Cinemachine.CameraState|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Volume Settings: On Target Object Warped
haystackProgrammer: CinemachineVolumeSettings.OnTargetObjectWarped
tag1: Cinemachine.PostFX.CinemachineVolumeSettings
valueInputTypes: Cinemachine.PostFX.CinemachineVolumeSettings|UnityEngine.Transform|UnityEngine.Vector3
favoriteKey:
Cinemachine.PostFX.CinemachineVolumeSettings.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any

tag2:
Cinemachine.PostFX.CinemachineVolumeSettings;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

tag3:
Cinemachine.PostFX.CinemachineVolumeSettings;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime)
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labelProgrammer: GetMaxDampTime ()
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labelProgrammer: IsInvoking ()
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labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Volume Settings: Cancel Invoke
haystackProgrammer: CinemachineVolumeSettings.CancelInvoke
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labelProgrammer: Invoke (methodName, time)
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haystackProgrammer: CinemachineVolumeSettings.Invoke
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelProgrammer: CancelInvoke (methodName)
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