# UnitOptionRow

sourceScriptGuids: 5ac6f4303fc2caf4ea46fe901401e132
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flight Toggle Time Threshold
labelProgrammer: flightToggleTimeThreshold (set)
haystackHuman: Flying Rigidbody First Person Controller: Set Flight Toggle Time Threshold
haystackProgrammer: FlyingRigidbodyFirstPersonController.flightToggleTimeThreshold (set)
favoriteKey: FlyingRigidbodyFirstPersonController.flightToggleTimeThreshold@set
tag1: FlyingRigidbodyFirstPersonController
tag2: FlyingRigidbodyFirstPersonController;flightToggleTimeThreshold
tag3: FlyingRigidbodyFirstPersonController;flightToggleTimeThreshold
valueInputTypes: FlyingRigidbodyFirstPersonController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flightToggleTimeThreshold","parameterTypes":null,"targetType":"FlyingRigidbodyFirstPersonController","targetTypeName":"FlyingRigidbodyFirstPersonController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9dfd1ad6-921c-4ffb-aee3-d6b98d611fbf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Force To Acessible Volume: Is Invoking
haystackProgrammer: ForceToAcessibleVolume.IsInvoking
favoriteKey: ForceToAcessibleVolume.IsInvoking()@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03756d3d-68a0-4fa2-ae3b-376ebe1ee60a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Force To Acessible Volume: Cancel Invoke
haystackProgrammer: ForceToAcessibleVolume.CancelInvoke
favoriteKey: ForceToAcessibleVolume.CancelInvoke()@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: ForceToAcessibleVolume
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b368b640-323c-44e7-94a1-c836f4c9c69d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Force To Acessible Volume: Invoke
haystackProgrammer: ForceToAcessibleVolume.Invoke
favoriteKey: ForceToAcessibleVolume.Invoke(System.StringSystem.Single)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: ForceToAcessibleVolume|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"26bdbded-ca03-4899-bd62-fcd1930cf75d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Force To Acessible Volume: Invoke Repeating
haystackProgrammer: ForceToAcessibleVolume.InvokeRepeating
favoriteKey: ForceToAcessibleVolume.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: ForceToAcessibleVolume|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"054fa34b-cbf7-4fa7-b896-3b031840a06c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Force To Acessible Volume: Cancel Invoke
haystackProgrammer: ForceToAcessibleVolume.CancelInvoke
favoriteKey: ForceToAcessibleVolume.CancelInvoke(System.String)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: ForceToAcessibleVolume|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4a5936ba-b6b4-4eb4-8ec5-959927c78889","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Force To Acessible Volume: Is Invoking
haystackProgrammer: ForceToAcessibleVolume.IsInvoking
favoriteKey: ForceToAcessibleVolume.IsInvoking(System.String)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: ForceToAcessibleVolume|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3da22d32-81e9-4a5e-878b-8f69643c50ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Force To Acessible Volume: Start Coroutine
haystackProgrammer: ForceToAcessibleVolume.StartCoroutine
favoriteKey: ForceToAcessibleVolume.StartCoroutine(System.String)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: ForceToAcessibleVolume|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"460c0940-7538-4ea5-85c7-73774d1c90c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Force To Acessible Volume: Start Coroutine
haystackProgrammer: ForceToAcessibleVolume.StartCoroutine
favoriteKey: ForceToAcessibleVolume.StartCoroutine(System.StringSystem.Object)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: ForceToAcessibleVolume|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e00559f8-b43b-4345-b2f8-a8e7a6226ae4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Force To Acessible Volume: Start Coroutine
haystackProgrammer: ForceToAcessibleVolume.StartCoroutine
favoriteKey: ForceToAcessibleVolume.StartCoroutine(System.Collections.IEnumerator)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: ForceToAcessibleVolume|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f829d986-fb8b-472a-b8a1-4186e120aeda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Force To Acessible Volume: Stop Coroutine
haystackProgrammer: ForceToAcessibleVolume.StopCoroutine
favoriteKey: ForceToAcessibleVolume.StopCoroutine(System.Collections.IEnumerator)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: ForceToAcessibleVolume|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1e052b0-745a-47c0-88d1-8468e4dc34da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Force To Acessible Volume: Stop Coroutine
haystackProgrammer: ForceToAcessibleVolume.StopCoroutine
favoriteKey: ForceToAcessibleVolume.StopCoroutine(UnityEngine.Coroutine)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: ForceToAcessibleVolume|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f261ee34-0d9e-485f-99dd-e78d848c08dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Force To Acessible Volume: Stop Coroutine
haystackProgrammer: ForceToAcessibleVolume.StopCoroutine
favoriteKey: ForceToAcessibleVolume.StopCoroutine(System.String)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: ForceToAcessibleVolume|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"103a52c5-ba30-4bcb-9eab-69e4b61989bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Force To Acessible Volume: Stop All Coroutines
haystackProgrammer: ForceToAcessibleVolume.StopAllCoroutines
favoriteKey: ForceToAcessibleVolume.StopAllCoroutines()@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: ForceToAcessibleVolume
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12a885db-1d22-49d9-a690-d65c570f93d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Force To Acessible Volume: Print
haystackProgrammer: ForceToAcessibleVolume.print
favoriteKey: ForceToAcessibleVolume.print(System.Object)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc1c4c80-7ba4-4544-9fb3-49ebb6467132","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Force To Acessible Volume: Get Component
haystackProgrammer: ForceToAcessibleVolume.GetComponent
favoriteKey: ForceToAcessibleVolume.GetComponent(System.Type)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: ForceToAcessibleVolume|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c9d31d23-99eb-4c0f-bdbe-2019e93b0a78","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Force To Acessible Volume: Try Get Component
haystackProgrammer: ForceToAcessibleVolume.TryGetComponent
favoriteKey: ForceToAcessibleVolume.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: ForceToAcessibleVolume|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f10cae55-e419-4980-a254-88a1004cdd72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Force To Acessible Volume: Get Component
haystackProgrammer: ForceToAcessibleVolume.GetComponent
favoriteKey: ForceToAcessibleVolume.GetComponent(System.String)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: ForceToAcessibleVolume|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c12744c9-8174-4bfe-8f26-5188b7b7545b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Force To Acessible Volume: Get Component In Children
haystackProgrammer: ForceToAcessibleVolume.GetComponentInChildren
favoriteKey: ForceToAcessibleVolume.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: ForceToAcessibleVolume|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6a9b8e0b-c16b-4432-a5dc-80ec58e2e01b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Force To Acessible Volume: Get Component In Children
haystackProgrammer: ForceToAcessibleVolume.GetComponentInChildren
favoriteKey: ForceToAcessibleVolume.GetComponentInChildren(System.Type)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: ForceToAcessibleVolume|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"db92d599-a89a-491e-8144-f998e0556a77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Force To Acessible Volume: Get Components In Children
haystackProgrammer: ForceToAcessibleVolume.GetComponentsInChildren
favoriteKey: ForceToAcessibleVolume.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: ForceToAcessibleVolume|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b4adcd9c-2e38-4ea8-bbb2-847851f93b06","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Force To Acessible Volume: Get Components In Children
haystackProgrammer: ForceToAcessibleVolume.GetComponentsInChildren
favoriteKey: ForceToAcessibleVolume.GetComponentsInChildren(System.Type)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: ForceToAcessibleVolume|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"ForceToAcessibleVolume","targetTypeName":"ForceToAcessibleVolume","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"4ec9e1e5-3791-4737-9009-1bdc7e8ce290","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Force To Acessible Volume: Get Component In Parent
haystackProgrammer: ForceToAcessibleVolume.GetComponentInParent
favoriteKey: ForceToAcessibleVolume.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: ForceToAcessibleVolume|System.Type|System.Boolean
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labelProgrammer: destroyCancellationToken (get)
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haystackProgrammer: ForceToAcessibleVolume.destroyCancellationToken (get)
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labelProgrammer: useGUILayout (get)
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haystackProgrammer: ForceToAcessibleVolume.useGUILayout (get)
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labelProgrammer: useGUILayout (set)
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haystackProgrammer: ForceToAcessibleVolume.useGUILayout (set)
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labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Force To Acessible Volume: Get Did Start
haystackProgrammer: ForceToAcessibleVolume.didStart (get)
favoriteKey: ForceToAcessibleVolume.didStart@get
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tag2: ForceToAcessibleVolume;didStart
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labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Force To Acessible Volume: Get Did Awake
haystackProgrammer: ForceToAcessibleVolume.didAwake (get)
favoriteKey: ForceToAcessibleVolume.didAwake@get
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tag2: ForceToAcessibleVolume;didAwake
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valueInputTypes: ForceToAcessibleVolume
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Force To Acessible Volume: Get Run In Edit Mode
haystackProgrammer: ForceToAcessibleVolume.runInEditMode (get)
favoriteKey: ForceToAcessibleVolume.runInEditMode@get
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tag2: ForceToAcessibleVolume;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
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labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Force To Acessible Volume: Set Run In Edit Mode
haystackProgrammer: ForceToAcessibleVolume.runInEditMode (set)
favoriteKey: ForceToAcessibleVolume.runInEditMode@set
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tag2: ForceToAcessibleVolume;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: ForceToAcessibleVolume|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Force To Acessible Volume: Get Enabled
haystackProgrammer: ForceToAcessibleVolume.enabled (get)
favoriteKey: ForceToAcessibleVolume.enabled@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;enabled
tag3: ForceToAcessibleVolume;enabled
valueInputTypes: ForceToAcessibleVolume
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Force To Acessible Volume: Set Enabled
haystackProgrammer: ForceToAcessibleVolume.enabled (set)
favoriteKey: ForceToAcessibleVolume.enabled@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;enabled
tag3: ForceToAcessibleVolume;enabled
valueInputTypes: ForceToAcessibleVolume|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Force To Acessible Volume: Is Active And Enabled
haystackProgrammer: ForceToAcessibleVolume.isActiveAndEnabled (get)
favoriteKey: ForceToAcessibleVolume.isActiveAndEnabled@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;isActiveAndEnabled
tag3: ForceToAcessibleVolume;isActiveAndEnabled
valueInputTypes: ForceToAcessibleVolume
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Force To Acessible Volume: Get Transform
haystackProgrammer: ForceToAcessibleVolume.transform (get)
favoriteKey: ForceToAcessibleVolume.transform@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;transform
tag3: UnityEngine.Component;transform
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: UnityEngine.Transform
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Force To Acessible Volume: Get Game Object
haystackProgrammer: ForceToAcessibleVolume.gameObject (get)
favoriteKey: ForceToAcessibleVolume.gameObject@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: UnityEngine.GameObject
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Force To Acessible Volume: Get Tag
haystackProgrammer: ForceToAcessibleVolume.tag (get)
favoriteKey: ForceToAcessibleVolume.tag@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.String
unit:
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labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Force To Acessible Volume: Set Tag
haystackProgrammer: ForceToAcessibleVolume.tag (set)
favoriteKey: ForceToAcessibleVolume.tag@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: ForceToAcessibleVolume|System.String
valueOutputTypes: System.String
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Force To Acessible Volume: Get Name
haystackProgrammer: ForceToAcessibleVolume.name (get)
favoriteKey: ForceToAcessibleVolume.name@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.String
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Force To Acessible Volume: Set Name
haystackProgrammer: ForceToAcessibleVolume.name (set)
favoriteKey: ForceToAcessibleVolume.name@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: ForceToAcessibleVolume|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 0f140a43c5766744e8f2abfe468d1026
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Force To Acessible Volume: Get Hide Flags
haystackProgrammer: ForceToAcessibleVolume.hideFlags (get)
favoriteKey: ForceToAcessibleVolume.hideFlags@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: UnityEngine.HideFlags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Force To Acessible Volume: Set Hide Flags
haystackProgrammer: ForceToAcessibleVolume.hideFlags (set)
favoriteKey: ForceToAcessibleVolume.hideFlags@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: ForceToAcessibleVolume|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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labelHuman: Get Force Multiplier
labelProgrammer: forceMultiplier (get)
haystackHuman: Force To Acessible Volume: Get Force Multiplier
haystackProgrammer: ForceToAcessibleVolume.forceMultiplier (get)
favoriteKey: ForceToAcessibleVolume.forceMultiplier@get
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tag2: ForceToAcessibleVolume;forceMultiplier
tag3: ForceToAcessibleVolume;forceMultiplier
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.Single
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labelHuman: Set Force Multiplier
labelProgrammer: forceMultiplier (set)
haystackHuman: Force To Acessible Volume: Set Force Multiplier
haystackProgrammer: ForceToAcessibleVolume.forceMultiplier (set)
favoriteKey: ForceToAcessibleVolume.forceMultiplier@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;forceMultiplier
tag3: ForceToAcessibleVolume;forceMultiplier
valueInputTypes: ForceToAcessibleVolume|System.Single
valueOutputTypes: System.Single
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labelHuman: Get Max Force
labelProgrammer: maxForce (get)
haystackHuman: Force To Acessible Volume: Get Max Force
haystackProgrammer: ForceToAcessibleVolume.maxForce (get)
favoriteKey: ForceToAcessibleVolume.maxForce@get
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tag2: ForceToAcessibleVolume;maxForce
tag3: ForceToAcessibleVolume;maxForce
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.Single
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labelHuman: Set Max Force
labelProgrammer: maxForce (set)
haystackHuman: Force To Acessible Volume: Set Max Force
haystackProgrammer: ForceToAcessibleVolume.maxForce (set)
favoriteKey: ForceToAcessibleVolume.maxForce@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;maxForce
tag3: ForceToAcessibleVolume;maxForce
valueInputTypes: ForceToAcessibleVolume|System.Single
valueOutputTypes: System.Single
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labelHuman: Get Distance Exponent
labelProgrammer: distanceExponent (get)
haystackHuman: Force To Acessible Volume: Get Distance Exponent
haystackProgrammer: ForceToAcessibleVolume.distanceExponent (get)
favoriteKey: ForceToAcessibleVolume.distanceExponent@get
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;distanceExponent
tag3: ForceToAcessibleVolume;distanceExponent
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.Single
unit:
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labelHuman: Set Distance Exponent
labelProgrammer: distanceExponent (set)
haystackHuman: Force To Acessible Volume: Set Distance Exponent
haystackProgrammer: ForceToAcessibleVolume.distanceExponent (set)
favoriteKey: ForceToAcessibleVolume.distanceExponent@set
tag1: ForceToAcessibleVolume
tag2: ForceToAcessibleVolume;distanceExponent
tag3: ForceToAcessibleVolume;distanceExponent
valueInputTypes: ForceToAcessibleVolume|System.Single
valueOutputTypes: System.Single
unit:
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labelHuman: Get Accesible Volume Layer
labelProgrammer: accesibleVolumeLayer (get)
haystackHuman: Force To Acessible Volume: Get Accesible Volume Layer
haystackProgrammer: ForceToAcessibleVolume.accesibleVolumeLayer (get)
favoriteKey: ForceToAcessibleVolume.accesibleVolumeLayer@get
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tag2: ForceToAcessibleVolume;accesibleVolumeLayer
tag3: ForceToAcessibleVolume;accesibleVolumeLayer
valueInputTypes: ForceToAcessibleVolume
valueOutputTypes: System.Int32
unit:
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labelHuman: Set Accesible Volume Layer
labelProgrammer: accesibleVolumeLayer (set)
haystackHuman: Force To Acessible Volume: Set Accesible Volume Layer
haystackProgrammer: ForceToAcessibleVolume.accesibleVolumeLayer (set)
favoriteKey: ForceToAcessibleVolume.accesibleVolumeLayer@set
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tag2: ForceToAcessibleVolume;accesibleVolumeLayer
tag3: ForceToAcessibleVolume;accesibleVolumeLayer
valueInputTypes: ForceToAcessibleVolume|System.Int32
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Free Camera: Get Enabled
haystackProgrammer: FreeCamera.enabled (get)
favoriteKey: FreeCamera.enabled@get
tag1: FreeCamera
tag2: FreeCamera;enabled
tag3: FreeCamera;enabled
valueInputTypes: FreeCamera
valueOutputTypes: System.Boolean
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Free Camera: Set Enabled
haystackProgrammer: FreeCamera.enabled (set)
favoriteKey: FreeCamera.enabled@set
tag1: FreeCamera
tag2: FreeCamera;enabled
tag3: FreeCamera;enabled
valueInputTypes: FreeCamera|System.Boolean
valueOutputTypes: System.Boolean
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Free Camera: Is Active And Enabled
haystackProgrammer: FreeCamera.isActiveAndEnabled (get)
favoriteKey: FreeCamera.isActiveAndEnabled@get
tag1: FreeCamera
tag2: FreeCamera;isActiveAndEnabled
tag3: FreeCamera;isActiveAndEnabled
valueInputTypes: FreeCamera
valueOutputTypes: System.Boolean
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Free Camera: Get Transform
haystackProgrammer: FreeCamera.transform (get)
favoriteKey: FreeCamera.transform@get
tag1: FreeCamera
tag2: FreeCamera;transform
tag3: UnityEngine.Component;transform
valueInputTypes: FreeCamera
valueOutputTypes: UnityEngine.Transform
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Free Camera: Get Game Object
haystackProgrammer: FreeCamera.gameObject (get)
favoriteKey: FreeCamera.gameObject@get
tag1: FreeCamera
tag2: FreeCamera;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: FreeCamera
valueOutputTypes: UnityEngine.GameObject
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Free Camera: Get Tag
haystackProgrammer: FreeCamera.tag (get)
favoriteKey: FreeCamera.tag@get
tag1: FreeCamera
tag2: FreeCamera;tag
tag3: UnityEngine.Component;tag
valueInputTypes: FreeCamera
valueOutputTypes: System.String
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Free Camera: Set Tag
haystackProgrammer: FreeCamera.tag (set)
favoriteKey: FreeCamera.tag@set
tag1: FreeCamera
tag2: FreeCamera;tag
tag3: UnityEngine.Component;tag
valueInputTypes: FreeCamera|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Free Camera: Get Name
haystackProgrammer: FreeCamera.name (get)
favoriteKey: FreeCamera.name@get
tag1: FreeCamera
tag2: FreeCamera;name
tag3: UnityEngine.Object;name
valueInputTypes: FreeCamera
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Free Camera: Set Name
haystackProgrammer: FreeCamera.name (set)
favoriteKey: FreeCamera.name@set
tag1: FreeCamera
tag2: FreeCamera;name
tag3: UnityEngine.Object;name
valueInputTypes: FreeCamera|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Free Camera: Get Hide Flags
haystackProgrammer: FreeCamera.hideFlags (get)
favoriteKey: FreeCamera.hideFlags@get
tag1: FreeCamera
tag2: FreeCamera;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: FreeCamera
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Free Camera: Set Hide Flags
haystackProgrammer: FreeCamera.hideFlags (set)
favoriteKey: FreeCamera.hideFlags@set
tag1: FreeCamera
tag2: FreeCamera;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: FreeCamera|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Free Look Enabled
labelProgrammer: freeLookEnabled (get)
haystackHuman: Free Camera: Get Free Look Enabled
haystackProgrammer: FreeCamera.freeLookEnabled (get)
favoriteKey: FreeCamera.freeLookEnabled@get
tag1: FreeCamera
tag2: FreeCamera;freeLookEnabled
tag3: FreeCamera;freeLookEnabled
valueInputTypes: FreeCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freeLookEnabled","parameterTypes":null,"targetType":"FreeCamera","targetTypeName":"FreeCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f051a8c1-d5ef-46bf-91fc-e599543950be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Free Look Enabled
labelProgrammer: freeLookEnabled (set)
haystackHuman: Free Camera: Set Free Look Enabled
haystackProgrammer: FreeCamera.freeLookEnabled (set)
favoriteKey: FreeCamera.freeLookEnabled@set
tag1: FreeCamera
tag2: FreeCamera;freeLookEnabled
tag3: FreeCamera;freeLookEnabled
valueInputTypes: FreeCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look Speed
labelProgrammer: lookSpeed (get)
haystackHuman: Free Camera: Get Look Speed
haystackProgrammer: FreeCamera.lookSpeed (get)
favoriteKey: FreeCamera.lookSpeed@get
tag1: FreeCamera
tag2: FreeCamera;lookSpeed
tag3: FreeCamera;lookSpeed
valueInputTypes: FreeCamera
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Look Speed
labelProgrammer: lookSpeed (set)
haystackHuman: Free Camera: Set Look Speed
haystackProgrammer: FreeCamera.lookSpeed (set)
favoriteKey: FreeCamera.lookSpeed@set
tag1: FreeCamera
tag2: FreeCamera;lookSpeed
tag3: FreeCamera;lookSpeed
valueInputTypes: FreeCamera|System.Single
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Move Speed
labelProgrammer: moveSpeed (get)
haystackHuman: Free Camera: Get Move Speed
haystackProgrammer: FreeCamera.moveSpeed (get)
favoriteKey: FreeCamera.moveSpeed@get
tag1: FreeCamera
tag2: FreeCamera;moveSpeed
tag3: FreeCamera;moveSpeed
valueInputTypes: FreeCamera
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Speed
labelProgrammer: moveSpeed (set)
haystackHuman: Free Camera: Set Move Speed
haystackProgrammer: FreeCamera.moveSpeed (set)
favoriteKey: FreeCamera.moveSpeed@set
tag1: FreeCamera
tag2: FreeCamera;moveSpeed
tag3: FreeCamera;moveSpeed
valueInputTypes: FreeCamera|System.Single
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Sprint Speed
labelProgrammer: sprintSpeed (get)
haystackHuman: Free Camera: Get Sprint Speed
haystackProgrammer: FreeCamera.sprintSpeed (get)
favoriteKey: FreeCamera.sprintSpeed@get
tag1: FreeCamera
tag2: FreeCamera;sprintSpeed
tag3: FreeCamera;sprintSpeed
valueInputTypes: FreeCamera
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: 914d865d1e3e9429ba78b8735e5bb2d5
optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Sprint Speed
labelProgrammer: sprintSpeed (set)
haystackHuman: Free Camera: Set Sprint Speed
haystackProgrammer: FreeCamera.sprintSpeed (set)
favoriteKey: FreeCamera.sprintSpeed@set
tag1: FreeCamera
tag2: FreeCamera;sprintSpeed
tag3: FreeCamera;sprintSpeed
valueInputTypes: FreeCamera|System.Single
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Mouse Lock: Is Invoking
haystackProgrammer: MouseLock.IsInvoking
favoriteKey: MouseLock.IsInvoking()@any
tag1: MouseLock
tag2: MouseLock;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: MouseLock
valueOutputTypes: System.Boolean
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Mouse Lock: Cancel Invoke
haystackProgrammer: MouseLock.CancelInvoke
favoriteKey: MouseLock.CancelInvoke()@any
tag1: MouseLock
tag2: MouseLock;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: MouseLock
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Mouse Lock: Invoke
haystackProgrammer: MouseLock.Invoke
favoriteKey: MouseLock.Invoke(System.StringSystem.Single)@any
tag1: MouseLock
tag2: MouseLock;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: MouseLock|System.String|System.Single
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Mouse Lock: Invoke Repeating
haystackProgrammer: MouseLock.InvokeRepeating
favoriteKey: MouseLock.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: MouseLock
tag2: MouseLock;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: MouseLock|System.String|System.Single
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Mouse Lock: Cancel Invoke
haystackProgrammer: MouseLock.CancelInvoke
favoriteKey: MouseLock.CancelInvoke(System.String)@any
tag1: MouseLock
tag2: MouseLock;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: MouseLock|System.String
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Mouse Lock: Is Invoking
haystackProgrammer: MouseLock.IsInvoking
favoriteKey: MouseLock.IsInvoking(System.String)@any
tag1: MouseLock
tag2: MouseLock;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: MouseLock|System.String
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Mouse Lock: Start Coroutine
haystackProgrammer: MouseLock.StartCoroutine
favoriteKey: MouseLock.StartCoroutine(System.String)@any
tag1: MouseLock
tag2: MouseLock;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: MouseLock|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Mouse Lock: Start Coroutine
haystackProgrammer: MouseLock.StartCoroutine
favoriteKey: MouseLock.StartCoroutine(System.StringSystem.Object)@any
tag1: MouseLock
tag2: MouseLock;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: MouseLock|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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sourceScriptGuids: 1306330202f730641ab3afca02826e8e
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Mouse Lock: Start Coroutine
haystackProgrammer: MouseLock.StartCoroutine
favoriteKey: MouseLock.StartCoroutine(System.Collections.IEnumerator)@any
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labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Mouse Lock: Find First Object By Type
haystackProgrammer: MouseLock.FindFirstObjectByType
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labelHuman: To String ()
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haystackProgrammer: MouseLock.ToString
favoriteKey: MouseLock.ToString()@any
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haystackHuman: Mouse Lock: Equals
haystackProgrammer: MouseLock.Equals
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labelProgrammer: GetType ()
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haystackProgrammer: MouseLock.GetType
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haystackHuman: Mouse Lock: Reference Equals
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valueOutputTypes: System.Boolean
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Mouse Lock: Get Destroy Cancellation Token
haystackProgrammer: MouseLock.destroyCancellationToken (get)
favoriteKey: MouseLock.destroyCancellationToken@get
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tag2: MouseLock;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
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valueOutputTypes: System.Threading.CancellationToken
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Mouse Lock: Get Use GUI Layout
haystackProgrammer: MouseLock.useGUILayout (get)
favoriteKey: MouseLock.useGUILayout@get
tag1: MouseLock
tag2: MouseLock;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Mouse Lock: Set Use GUI Layout
haystackProgrammer: MouseLock.useGUILayout (set)
favoriteKey: MouseLock.useGUILayout@set
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labelProgrammer: didStart (get)
haystackHuman: Mouse Lock: Get Did Start
haystackProgrammer: MouseLock.didStart (get)
favoriteKey: MouseLock.didStart@get
tag1: MouseLock
tag2: MouseLock;didStart
tag3: UnityEngine.MonoBehaviour;didStart
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labelProgrammer: didAwake (get)
haystackHuman: Mouse Lock: Get Did Awake
haystackProgrammer: MouseLock.didAwake (get)
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tag2: MouseLock;didAwake
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Mouse Lock: Get Run In Edit Mode
haystackProgrammer: MouseLock.runInEditMode (get)
favoriteKey: MouseLock.runInEditMode@get
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tag2: MouseLock;runInEditMode
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labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Mouse Lock: Set Run In Edit Mode
haystackProgrammer: MouseLock.runInEditMode (set)
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valueOutputTypes: System.Boolean
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haystackProgrammer: MouseLock.enabled (get)
favoriteKey: MouseLock.enabled@get
tag1: MouseLock
tag2: MouseLock;enabled
tag3: MouseLock;enabled
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labelProgrammer: enabled (set)
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haystackProgrammer: MouseLock.enabled (set)
favoriteKey: MouseLock.enabled@set
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tag2: MouseLock;enabled
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tag2: MouseLock;transform
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labelProgrammer: gameObject (get)
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haystackProgrammer: MouseLock.gameObject (get)
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labelHuman: Get Tag
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favoriteKey: MouseLock.tag@get
tag1: MouseLock
tag2: MouseLock;tag
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favoriteKey: MouseLock.tag@set
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tag1: MouseLock
tag2: MouseLock;name
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labelHuman: Set Name
labelProgrammer: name (set)
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haystackProgrammer: MouseLock.name (set)
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tag1: MouseLock
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tag2: MouseLock;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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labelHuman: Set Hide Flags
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tag2: twinkle;CancelInvoke;
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