# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name, Value, Damp Time, Delta Time)
labelProgrammer: SetFloat (name, value, dampTime, deltaTime)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.StringSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.String;System.Single;System.Single;System.Single
tag3: UnityEngine.Animator;SetFloat;System.String;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Animator|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["name","value","dampTime","deltaTime"],"member":{"name":"SetFloat","parameterTypes":["System.String","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1332947b-f84a-4652-98c2-e9ad43749c82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Id, Value)
labelProgrammer: SetFloat (id, value)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.Int32System.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.Int32;System.Single
tag3: UnityEngine.Animator;SetFloat;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
unit:
{"chainable":false,"parameterNames":["id","value"],"member":{"name":"SetFloat","parameterTypes":["System.Int32","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e3280589-6c08-471b-96b8-a0d867cf428f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Id, Value, Damp Time, Delta Time)
labelProgrammer: SetFloat (id, value, dampTime, deltaTime)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.Int32System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.Int32;System.Single;System.Single;System.Single
tag3: UnityEngine.Animator;SetFloat;System.Int32;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
unit:
{"chainable":false,"parameterNames":["id","value","dampTime","deltaTime"],"member":{"name":"SetFloat","parameterTypes":["System.Int32","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1969aa4b-edf5-4347-b0e2-e89e22680e72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bool (Name)
labelProgrammer: GetBool (name)
haystackHuman: Animator: Get Bool
haystackProgrammer: Animator.GetBool
favoriteKey: UnityEngine.Animator.GetBool(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetBool;System.String
tag3: UnityEngine.Animator;GetBool;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"GetBool","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ccee68fd-ebba-4b46-ac09-19de64364735","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bool (Id)
labelProgrammer: GetBool (id)
haystackHuman: Animator: Get Bool
haystackProgrammer: Animator.GetBool
favoriteKey: UnityEngine.Animator.GetBool(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetBool;System.Int32
tag3: UnityEngine.Animator;GetBool;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["id"],"member":{"name":"GetBool","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8f5fdc35-56d4-401c-bb07-dfdf6a34f7a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Name, Value)
labelProgrammer: SetBool (name, value)
haystackHuman: Animator: Set Bool
haystackProgrammer: Animator.SetBool
favoriteKey: UnityEngine.Animator.SetBool(System.StringSystem.Boolean)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetBool;System.String;System.Boolean
tag3: UnityEngine.Animator;SetBool;System.String;System.Boolean
valueInputTypes: UnityEngine.Animator|System.String|System.Boolean
unit:
{"chainable":false,"parameterNames":["name","value"],"member":{"name":"SetBool","parameterTypes":["System.String","System.Boolean"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9743541c-7b5d-4ba0-b5fe-b2215f47887a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Id, Value)
labelProgrammer: SetBool (id, value)
haystackHuman: Animator: Set Bool
haystackProgrammer: Animator.SetBool
favoriteKey: UnityEngine.Animator.SetBool(System.Int32System.Boolean)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetBool;System.Int32;System.Boolean
tag3: UnityEngine.Animator;SetBool;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Animator|System.Int32|System.Boolean
unit:
{"chainable":false,"parameterNames":["id","value"],"member":{"name":"SetBool","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1e60b1f4-1ad9-4b01-bbad-4d71621c50ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Integer (Name)
labelProgrammer: GetInteger (name)
haystackHuman: Animator: Get Integer
haystackProgrammer: Animator.GetInteger
favoriteKey: UnityEngine.Animator.GetInteger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetInteger;System.String
tag3: UnityEngine.Animator;GetInteger;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"GetInteger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5367f78f-9de8-4b27-9803-7507ad80fe77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Integer (Id)
labelProgrammer: GetInteger (id)
haystackHuman: Animator: Get Integer
haystackProgrammer: Animator.GetInteger
favoriteKey: UnityEngine.Animator.GetInteger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetInteger;System.Int32
tag3: UnityEngine.Animator;GetInteger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["id"],"member":{"name":"GetInteger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7bd819c2-9c74-4aea-9715-9f40efdf8a3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Integer (Name, Value)
labelProgrammer: SetInteger (name, value)
haystackHuman: Animator: Set Integer
haystackProgrammer: Animator.SetInteger
favoriteKey: UnityEngine.Animator.SetInteger(System.StringSystem.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetInteger;System.String;System.Int32
tag3: UnityEngine.Animator;SetInteger;System.String;System.Int32
valueInputTypes: UnityEngine.Animator|System.String|System.Int32
unit:
{"chainable":false,"parameterNames":["name","value"],"member":{"name":"SetInteger","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cbb47b50-0fe9-4512-bc49-6a02da623cd2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Integer (Id, Value)
labelProgrammer: SetInteger (id, value)
haystackHuman: Animator: Set Integer
haystackProgrammer: Animator.SetInteger
favoriteKey: UnityEngine.Animator.SetInteger(System.Int32System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetInteger;System.Int32;System.Int32
tag3: UnityEngine.Animator;SetInteger;System.Int32;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"parameterNames":["id","value"],"member":{"name":"SetInteger","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ffec5c92-4627-4146-8f6a-67c1c4d9f88f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Trigger (Name)
labelProgrammer: SetTrigger (name)
haystackHuman: Animator: Set Trigger
haystackProgrammer: Animator.SetTrigger
favoriteKey: UnityEngine.Animator.SetTrigger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetTrigger;System.String
tag3: UnityEngine.Animator;SetTrigger;System.String
valueInputTypes: UnityEngine.Animator|System.String
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"SetTrigger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3e5e01e2-5629-4e62-ae49-ebf6dd548ab7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Trigger (Id)
labelProgrammer: SetTrigger (id)
haystackHuman: Animator: Set Trigger
haystackProgrammer: Animator.SetTrigger
favoriteKey: UnityEngine.Animator.SetTrigger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetTrigger;System.Int32
tag3: UnityEngine.Animator;SetTrigger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"parameterNames":["id"],"member":{"name":"SetTrigger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f9652d03-5ee3-4a1a-881c-5d691f7dd273","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Trigger (Name)
labelProgrammer: ResetTrigger (name)
haystackHuman: Animator: Reset Trigger
haystackProgrammer: Animator.ResetTrigger
favoriteKey: UnityEngine.Animator.ResetTrigger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;ResetTrigger;System.String
tag3: UnityEngine.Animator;ResetTrigger;System.String
valueInputTypes: UnityEngine.Animator|System.String
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"ResetTrigger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6d83ebc2-da7e-4f3a-8062-97ff99c26633","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Trigger (Id)
labelProgrammer: ResetTrigger (id)
haystackHuman: Animator: Reset Trigger
haystackProgrammer: Animator.ResetTrigger
favoriteKey: UnityEngine.Animator.ResetTrigger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;ResetTrigger;System.Int32
tag3: UnityEngine.Animator;ResetTrigger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"parameterNames":["id"],"member":{"name":"ResetTrigger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4983e099-a32c-4bcc-82d6-56b5baf52b99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Parameter Controlled By Curve (Name)
labelProgrammer: IsParameterControlledByCurve (name)
haystackHuman: Animator: Is Parameter Controlled By Curve
haystackProgrammer: Animator.IsParameterControlledByCurve
favoriteKey: UnityEngine.Animator.IsParameterControlledByCurve(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;IsParameterControlledByCurve;System.String
tag3: UnityEngine.Animator;IsParameterControlledByCurve;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"IsParameterControlledByCurve","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8a12d776-14a3-4542-85c4-a580107b6a5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Parameter Controlled By Curve (Id)
labelProgrammer: IsParameterControlledByCurve (id)
haystackHuman: Animator: Is Parameter Controlled By Curve
haystackProgrammer: Animator.IsParameterControlledByCurve
favoriteKey: UnityEngine.Animator.IsParameterControlledByCurve(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;IsParameterControlledByCurve;System.Int32
tag3: UnityEngine.Animator;IsParameterControlledByCurve;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["id"],"member":{"name":"IsParameterControlledByCurve","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2add8192-7987-4596-84f7-c7a0bd8e4bb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Position (Goal)
labelProgrammer: GetIKPosition (goal)
haystackHuman: Animator: Get IK Position
haystackProgrammer: Animator.GetIKPosition
favoriteKey: UnityEngine.Animator.GetIKPosition(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKPosition;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKPosition;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["goal"],"member":{"name":"GetIKPosition","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"b4576a78-b39e-4504-b94d-d3d05e4896fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Position (Goal, Goal Position)
labelProgrammer: SetIKPosition (goal, goalPosition)
haystackHuman: Animator: Set IK Position
haystackProgrammer: Animator.SetIKPosition
favoriteKey: UnityEngine.Animator.SetIKPosition(UnityEngine.AvatarIKGoalUnityEngine.Vector3)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKPosition;UnityEngine.AvatarIKGoal;UnityEngine.Vector3
tag3: UnityEngine.Animator;SetIKPosition;UnityEngine.AvatarIKGoal;UnityEngine.Vector3
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["goal","goalPosition"],"member":{"name":"SetIKPosition","parameterTypes":["UnityEngine.AvatarIKGoal","UnityEngine.Vector3"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"},"%goalPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cdbf83dc-b09f-4148-af67-842573348d5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Rotation (Goal)
labelProgrammer: GetIKRotation (goal)
haystackHuman: Animator: Get IK Rotation
haystackProgrammer: Animator.GetIKRotation
favoriteKey: UnityEngine.Animator.GetIKRotation(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKRotation;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKRotation;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["goal"],"member":{"name":"GetIKRotation","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"2b603e12-6265-4543-93d3-a655db16428b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Rotation (Goal, Goal Rotation)
labelProgrammer: SetIKRotation (goal, goalRotation)
haystackHuman: Animator: Set IK Rotation
haystackProgrammer: Animator.SetIKRotation
favoriteKey: UnityEngine.Animator.SetIKRotation(UnityEngine.AvatarIKGoalUnityEngine.Quaternion)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKRotation;UnityEngine.AvatarIKGoal;UnityEngine.Quaternion
tag3: UnityEngine.Animator;SetIKRotation;UnityEngine.AvatarIKGoal;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["goal","goalRotation"],"member":{"name":"SetIKRotation","parameterTypes":["UnityEngine.AvatarIKGoal","UnityEngine.Quaternion"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"5adaa7f7-305f-49cc-b706-431075c6fcac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Position Weight (Goal)
labelProgrammer: GetIKPositionWeight (goal)
haystackHuman: Animator: Get IK Position Weight
haystackProgrammer: Animator.GetIKPositionWeight
favoriteKey: UnityEngine.Animator.GetIKPositionWeight(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKPositionWeight;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKPositionWeight;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["goal"],"member":{"name":"GetIKPositionWeight","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"d00a237c-16f7-4284-997c-6b0a7712adac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Position Weight (Goal, Value)
labelProgrammer: SetIKPositionWeight (goal, value)
haystackHuman: Animator: Set IK Position Weight
haystackProgrammer: Animator.SetIKPositionWeight
favoriteKey: UnityEngine.Animator.SetIKPositionWeight(UnityEngine.AvatarIKGoalSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKPositionWeight;UnityEngine.AvatarIKGoal;System.Single
tag3: UnityEngine.Animator;SetIKPositionWeight;UnityEngine.AvatarIKGoal;System.Single
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|System.Single
unit:
{"chainable":false,"parameterNames":["goal","value"],"member":{"name":"SetIKPositionWeight","parameterTypes":["UnityEngine.AvatarIKGoal","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9b5488cc-348d-45bb-b214-a08df9efe030","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Rotation Weight (Goal)
labelProgrammer: GetIKRotationWeight (goal)
haystackHuman: Animator: Get IK Rotation Weight
haystackProgrammer: Animator.GetIKRotationWeight
favoriteKey: UnityEngine.Animator.GetIKRotationWeight(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKRotationWeight;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKRotationWeight;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Rotation Weight (Goal, Value)
labelProgrammer: SetIKRotationWeight (goal, value)
haystackHuman: Animator: Set IK Rotation Weight
haystackProgrammer: Animator.SetIKRotationWeight
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tag3: UnityEngine.Animator;SetIKRotationWeight;UnityEngine.AvatarIKGoal;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Hint Position (Hint)
labelProgrammer: GetIKHintPosition (hint)
haystackHuman: Animator: Get IK Hint Position
haystackProgrammer: Animator.GetIKHintPosition
favoriteKey: UnityEngine.Animator.GetIKHintPosition(UnityEngine.AvatarIKHint)@any
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valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Hint Position (Hint, Hint Position)
labelProgrammer: SetIKHintPosition (hint, hintPosition)
haystackHuman: Animator: Set IK Hint Position
haystackProgrammer: Animator.SetIKHintPosition
favoriteKey: UnityEngine.Animator.SetIKHintPosition(UnityEngine.AvatarIKHintUnityEngine.Vector3)@any
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valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Hint Position Weight (Hint)
labelProgrammer: GetIKHintPositionWeight (hint)
haystackHuman: Animator: Get IK Hint Position Weight
haystackProgrammer: Animator.GetIKHintPositionWeight
favoriteKey: UnityEngine.Animator.GetIKHintPositionWeight(UnityEngine.AvatarIKHint)@any
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tag3: UnityEngine.Animator;GetIKHintPositionWeight;UnityEngine.AvatarIKHint
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Hint Position Weight (Hint, Value)
labelProgrammer: SetIKHintPositionWeight (hint, value)
haystackHuman: Animator: Set IK Hint Position Weight
haystackProgrammer: Animator.SetIKHintPositionWeight
favoriteKey: UnityEngine.Animator.SetIKHintPositionWeight(UnityEngine.AvatarIKHintSystem.Single)@any
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tag3: UnityEngine.Animator;SetIKHintPositionWeight;UnityEngine.AvatarIKHint;System.Single
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Position (Look At Position)
labelProgrammer: SetLookAtPosition (lookAtPosition)
haystackHuman: Animator: Set Look At Position
haystackProgrammer: Animator.SetLookAtPosition
favoriteKey: UnityEngine.Animator.SetLookAtPosition(UnityEngine.Vector3)@any
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tag2: UnityEngine.Animator;SetLookAtPosition;UnityEngine.Vector3
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valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Weight (Weight)
labelProgrammer: SetLookAtWeight (weight)
haystackHuman: Animator: Set Look At Weight
haystackProgrammer: Animator.SetLookAtWeight
favoriteKey: UnityEngine.Animator.SetLookAtWeight(System.Single)@any
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tag2: UnityEngine.Animator;SetLookAtWeight;System.Single
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valueInputTypes: UnityEngine.Animator|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Weight (Weight, Body Weight)
labelProgrammer: SetLookAtWeight (weight, bodyWeight)
haystackHuman: Animator: Set Look At Weight
haystackProgrammer: Animator.SetLookAtWeight
favoriteKey: UnityEngine.Animator.SetLookAtWeight(System.SingleSystem.Single)@any
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valueInputTypes: UnityEngine.Animator|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Weight (Weight, Body Weight, Head Weight)
labelProgrammer: SetLookAtWeight (weight, bodyWeight, headWeight)
haystackHuman: Animator: Set Look At Weight
haystackProgrammer: Animator.SetLookAtWeight
favoriteKey: UnityEngine.Animator.SetLookAtWeight(System.SingleSystem.SingleSystem.Single)@any
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tag2: UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single
tag3: UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Animator|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Weight (Weight, Body Weight, Head Weight, Eyes Weight)
labelProgrammer: SetLookAtWeight (weight, bodyWeight, headWeight, eyesWeight)
haystackHuman: Animator: Set Look At Weight
haystackProgrammer: Animator.SetLookAtWeight
favoriteKey: UnityEngine.Animator.SetLookAtWeight(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
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tag2: UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Animator|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Weight (Weight, Body Weight, Head Weight, Eyes Weight, Clamp Weight)
labelProgrammer: SetLookAtWeight (weight, bodyWeight, headWeight, eyesWeight, clampWeight)
haystackHuman: Animator: Set Look At Weight
haystackProgrammer: Animator.SetLookAtWeight
tag1: UnityEngine.Animator
valueInputTypes: UnityEngine.Animator|System.Single
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single;System.Single;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bone Local Rotation (Human Bone Id, Rotation)
labelProgrammer: SetBoneLocalRotation (humanBoneId, rotation)
haystackHuman: Animator: Set Bone Local Rotation
haystackProgrammer: Animator.SetBoneLocalRotation
favoriteKey: UnityEngine.Animator.SetBoneLocalRotation(UnityEngine.HumanBodyBonesUnityEngine.Quaternion)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Behaviours (Full Path Hash, Layer Index)
labelProgrammer: GetBehaviours (fullPathHash, layerIndex)
haystackHuman: Animator: Get Behaviours
haystackProgrammer: Animator.GetBehaviours
favoriteKey: UnityEngine.Animator.GetBehaviours(System.Int32System.Int32)@any
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tag2: UnityEngine.Animator;GetBehaviours;System.Int32;System.Int32
tag3: UnityEngine.Animator;GetBehaviours;System.Int32;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.StateMachineBehaviour[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layer Name (Layer Index)
labelProgrammer: GetLayerName (layerIndex)
haystackHuman: Animator: Get Layer Name
haystackProgrammer: Animator.GetLayerName
favoriteKey: UnityEngine.Animator.GetLayerName(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetLayerName;System.Int32
tag3: UnityEngine.Animator;GetLayerName;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layer Index (Layer Name)
labelProgrammer: GetLayerIndex (layerName)
haystackHuman: Animator: Get Layer Index
haystackProgrammer: Animator.GetLayerIndex
favoriteKey: UnityEngine.Animator.GetLayerIndex(System.String)@any
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tag2: UnityEngine.Animator;GetLayerIndex;System.String
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layer Weight (Layer Index)
labelProgrammer: GetLayerWeight (layerIndex)
haystackHuman: Animator: Get Layer Weight
haystackProgrammer: Animator.GetLayerWeight
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tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetLayerWeight;System.Int32
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valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layer Weight (Layer Index, Weight)
labelProgrammer: SetLayerWeight (layerIndex, weight)
haystackHuman: Animator: Set Layer Weight
haystackProgrammer: Animator.SetLayerWeight
favoriteKey: UnityEngine.Animator.SetLayerWeight(System.Int32System.Single)@any
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tag2: UnityEngine.Animator;SetLayerWeight;System.Int32;System.Single
tag3: UnityEngine.Animator;SetLayerWeight;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Current Animator State Info (Layer Index)
labelProgrammer: GetCurrentAnimatorStateInfo (layerIndex)
haystackHuman: Animator: Get Current Animator State Info
haystackProgrammer: Animator.GetCurrentAnimatorStateInfo
favoriteKey: UnityEngine.Animator.GetCurrentAnimatorStateInfo(System.Int32)@any
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tag2: UnityEngine.Animator;GetCurrentAnimatorStateInfo;System.Int32
tag3: UnityEngine.Animator;GetCurrentAnimatorStateInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorStateInfo
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Next Animator State Info (Layer Index)
labelProgrammer: GetNextAnimatorStateInfo (layerIndex)
haystackHuman: Animator: Get Next Animator State Info
haystackProgrammer: Animator.GetNextAnimatorStateInfo
favoriteKey: UnityEngine.Animator.GetNextAnimatorStateInfo(System.Int32)@any
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tag2: UnityEngine.Animator;GetNextAnimatorStateInfo;System.Int32
tag3: UnityEngine.Animator;GetNextAnimatorStateInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorStateInfo
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animator Transition Info (Layer Index)
labelProgrammer: GetAnimatorTransitionInfo (layerIndex)
haystackHuman: Animator: Get Animator Transition Info
haystackProgrammer: Animator.GetAnimatorTransitionInfo
favoriteKey: UnityEngine.Animator.GetAnimatorTransitionInfo(System.Int32)@any
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tag2: UnityEngine.Animator;GetAnimatorTransitionInfo;System.Int32
tag3: UnityEngine.Animator;GetAnimatorTransitionInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorTransitionInfo
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Current Animator Clip Info Count (Layer Index)
labelProgrammer: GetCurrentAnimatorClipInfoCount (layerIndex)
haystackHuman: Animator: Get Current Animator Clip Info Count
haystackProgrammer: Animator.GetCurrentAnimatorClipInfoCount
favoriteKey: UnityEngine.Animator.GetCurrentAnimatorClipInfoCount(System.Int32)@any
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tag2: UnityEngine.Animator;GetCurrentAnimatorClipInfoCount;System.Int32
tag3: UnityEngine.Animator;GetCurrentAnimatorClipInfoCount;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Int32
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Next Animator Clip Info Count (Layer Index)
labelProgrammer: GetNextAnimatorClipInfoCount (layerIndex)
haystackHuman: Animator: Get Next Animator Clip Info Count
haystackProgrammer: Animator.GetNextAnimatorClipInfoCount
favoriteKey: UnityEngine.Animator.GetNextAnimatorClipInfoCount(System.Int32)@any
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tag2: UnityEngine.Animator;GetNextAnimatorClipInfoCount;System.Int32
tag3: UnityEngine.Animator;GetNextAnimatorClipInfoCount;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Rotation
labelProgrammer: deltaRotation (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Position
labelProgrammer: rootPosition (get)
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valueInputTypes: UnityEngine.Animator
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labelHuman: Set Root Position
labelProgrammer: rootPosition (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Rotation
labelProgrammer: rootRotation (get)
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unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Rotation
labelProgrammer: rootRotation (set)
haystackHuman: Animator: Set Root Rotation
haystackProgrammer: Animator.rootRotation (set)
favoriteKey: UnityEngine.Animator.rootRotation@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootRotation
tag3: UnityEngine.Animator;rootRotation
valueInputTypes: UnityEngine.Animator|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rootRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"767d4ffa-ec16-4221-a58f-6af794f56740","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apply Root Motion
labelProgrammer: applyRootMotion (get)
haystackHuman: Animator: Get Apply Root Motion
haystackProgrammer: Animator.applyRootMotion (get)
favoriteKey: UnityEngine.Animator.applyRootMotion@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;applyRootMotion
tag3: UnityEngine.Animator;applyRootMotion
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"applyRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19b492e5-1a14-41b6-b453-a2f1e95c0cf8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Apply Root Motion
labelProgrammer: applyRootMotion (set)
haystackHuman: Animator: Set Apply Root Motion
haystackProgrammer: Animator.applyRootMotion (set)
favoriteKey: UnityEngine.Animator.applyRootMotion@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;applyRootMotion
tag3: UnityEngine.Animator;applyRootMotion
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"applyRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d3a2d755-ea49-4c69-ab87-5cd1f2b8ce80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Physics
labelProgrammer: animatePhysics (get)
haystackHuman: Animator: Get Animate Physics
haystackProgrammer: Animator.animatePhysics (get)
favoriteKey: UnityEngine.Animator.animatePhysics@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;animatePhysics
tag3: UnityEngine.Animator;animatePhysics
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b86b6ba-7a84-447f-9fac-69b2016cc442","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Physics
labelProgrammer: animatePhysics (set)
haystackHuman: Animator: Set Animate Physics
haystackProgrammer: Animator.animatePhysics (set)
favoriteKey: UnityEngine.Animator.animatePhysics@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;animatePhysics
tag3: UnityEngine.Animator;animatePhysics
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0599ed31-9c0f-4c20-b497-ec973f2e683d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Mode
labelProgrammer: updateMode (get)
haystackHuman: Animator: Get Update Mode
haystackProgrammer: Animator.updateMode (get)
favoriteKey: UnityEngine.Animator.updateMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;updateMode
tag3: UnityEngine.Animator;updateMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorUpdateMode
unit:
{"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a2b357e-e16d-4e28-bab4-acf22fef1f78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Mode
labelProgrammer: updateMode (set)
haystackHuman: Animator: Set Update Mode
haystackProgrammer: Animator.updateMode (set)
favoriteKey: UnityEngine.Animator.updateMode@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;updateMode
tag3: UnityEngine.Animator;updateMode
valueInputTypes: UnityEngine.Animator|UnityEngine.AnimatorUpdateMode
valueOutputTypes: UnityEngine.AnimatorUpdateMode
unit:
{"chainable":false,"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.AnimatorUpdateMode"}},"position":{"x":0.0,"y":0.0},"guid":"2e95d533-cc5c-4f0d-9f20-a121293b9a42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Transform Hierarchy
labelProgrammer: hasTransformHierarchy (get)
haystackHuman: Animator: Has Transform Hierarchy
haystackProgrammer: Animator.hasTransformHierarchy (get)
favoriteKey: UnityEngine.Animator.hasTransformHierarchy@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasTransformHierarchy
tag3: UnityEngine.Animator;hasTransformHierarchy
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasTransformHierarchy","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e65eb8cd-6a8d-489c-ab24-11aadc5441d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Weight
labelProgrammer: gravityWeight (get)
haystackHuman: Animator: Get Gravity Weight
haystackProgrammer: Animator.gravityWeight (get)
favoriteKey: UnityEngine.Animator.gravityWeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;gravityWeight
tag3: UnityEngine.Animator;gravityWeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityWeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cc08a58-2488-4bd9-893d-51d454f3bf8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Position
labelProgrammer: bodyPosition (get)
haystackHuman: Animator: Get Body Position
haystackProgrammer: Animator.bodyPosition (get)
favoriteKey: UnityEngine.Animator.bodyPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyPosition
tag3: UnityEngine.Animator;bodyPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"bodyPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3aaf1cb-ab32-4632-89f5-9e4607c4633c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Position
labelProgrammer: bodyPosition (set)
haystackHuman: Animator: Set Body Position
haystackProgrammer: Animator.bodyPosition (set)
favoriteKey: UnityEngine.Animator.bodyPosition@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyPosition
tag3: UnityEngine.Animator;bodyPosition
valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"bodyPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5f484c07-af1f-4fef-b98b-ba4d7dbd4be6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Rotation
labelProgrammer: bodyRotation (get)
haystackHuman: Animator: Get Body Rotation
haystackProgrammer: Animator.bodyRotation (get)
favoriteKey: UnityEngine.Animator.bodyRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyRotation
tag3: UnityEngine.Animator;bodyRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"bodyRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5cb9092a-b64f-48b0-b9f0-54b6eeaf1f72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Rotation
labelProgrammer: bodyRotation (set)
haystackHuman: Animator: Set Body Rotation
haystackProgrammer: Animator.bodyRotation (set)
favoriteKey: UnityEngine.Animator.bodyRotation@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyRotation
tag3: UnityEngine.Animator;bodyRotation
valueInputTypes: UnityEngine.Animator|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"bodyRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbd9d687-1687-4fcd-87c3-5c1e551c01c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stabilize Feet
labelProgrammer: stabilizeFeet (get)
haystackHuman: Animator: Get Stabilize Feet
haystackProgrammer: Animator.stabilizeFeet (get)
favoriteKey: UnityEngine.Animator.stabilizeFeet@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;stabilizeFeet
tag3: UnityEngine.Animator;stabilizeFeet
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"stabilizeFeet","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c892344-8ed6-46b6-b4a9-918d95cffad8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stabilize Feet
labelProgrammer: stabilizeFeet (set)
haystackHuman: Animator: Set Stabilize Feet
haystackProgrammer: Animator.stabilizeFeet (set)
favoriteKey: UnityEngine.Animator.stabilizeFeet@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;stabilizeFeet
tag3: UnityEngine.Animator;stabilizeFeet
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"stabilizeFeet","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aa4fc439-0e64-4a7e-841b-30298b94db0c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Count
labelProgrammer: layerCount (get)
haystackHuman: Animator: Get Layer Count
haystackProgrammer: Animator.layerCount (get)
favoriteKey: UnityEngine.Animator.layerCount@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layerCount
tag3: UnityEngine.Animator;layerCount
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerCount","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98e7baee-e709-4b47-9a20-c55faa0a8597","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parameters
labelProgrammer: parameters (get)
haystackHuman: Animator: Get Parameters
haystackProgrammer: Animator.parameters (get)
favoriteKey: UnityEngine.Animator.parameters@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;parameters
tag3: UnityEngine.Animator;parameters
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorControllerParameter[]
unit:
{"member":{"name":"parameters","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2919f626-5c77-432d-a9bc-c3640cfb9946","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parameter Count
labelProgrammer: parameterCount (get)
haystackHuman: Animator: Get Parameter Count
haystackProgrammer: Animator.parameterCount (get)
favoriteKey: UnityEngine.Animator.parameterCount@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;parameterCount
tag3: UnityEngine.Animator;parameterCount
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Int32
unit:
{"member":{"name":"parameterCount","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"152eece2-1bea-4994-91b5-7c7de9d77688","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Feet Pivot Active
labelProgrammer: feetPivotActive (get)
haystackHuman: Animator: Get Feet Pivot Active
haystackProgrammer: Animator.feetPivotActive (get)
favoriteKey: UnityEngine.Animator.feetPivotActive@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;feetPivotActive
tag3: UnityEngine.Animator;feetPivotActive
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"feetPivotActive","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cff3a11b-61ef-4381-89a2-c60100bc8084","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Feet Pivot Active
labelProgrammer: feetPivotActive (set)
haystackHuman: Animator: Set Feet Pivot Active
haystackProgrammer: Animator.feetPivotActive (set)
favoriteKey: UnityEngine.Animator.feetPivotActive@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;feetPivotActive
tag3: UnityEngine.Animator;feetPivotActive
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"feetPivotActive","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"feeab0f4-93b0-4750-8907-7e146e7f8cd4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot Weight
labelProgrammer: pivotWeight (get)
haystackHuman: Animator: Get Pivot Weight
haystackProgrammer: Animator.pivotWeight (get)
favoriteKey: UnityEngine.Animator.pivotWeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;pivotWeight
tag3: UnityEngine.Animator;pivotWeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"pivotWeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b64318b3-24e2-458b-a6be-022921acbc3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot Position
labelProgrammer: pivotPosition (get)
haystackHuman: Animator: Get Pivot Position
haystackProgrammer: Animator.pivotPosition (get)
favoriteKey: UnityEngine.Animator.pivotPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;pivotPosition
tag3: UnityEngine.Animator;pivotPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"pivotPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e08f25d-2ea0-4154-bb34-095e99b25f93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Matching Target
labelProgrammer: isMatchingTarget (get)
haystackHuman: Animator: Is Matching Target
haystackProgrammer: Animator.isMatchingTarget (get)
favoriteKey: UnityEngine.Animator.isMatchingTarget@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isMatchingTarget
tag3: UnityEngine.Animator;isMatchingTarget
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isMatchingTarget","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86769a4a-e7d8-4b70-9b2a-6b2292b505a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator: Get Speed
haystackProgrammer: Animator.speed (get)
favoriteKey: UnityEngine.Animator.speed@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;speed
tag3: UnityEngine.Animator;speed
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a246cbd1-96cf-4fce-ad55-2252453937e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Animator: Set Speed
haystackProgrammer: Animator.speed (set)
favoriteKey: UnityEngine.Animator.speed@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;speed
tag3: UnityEngine.Animator;speed
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0e5e9a77-66e1-4545-964a-9f4006d07dc1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Position
labelProgrammer: targetPosition (get)
haystackHuman: Animator: Get Target Position
haystackProgrammer: Animator.targetPosition (get)
favoriteKey: UnityEngine.Animator.targetPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;targetPosition
tag3: UnityEngine.Animator;targetPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"targetPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcd578be-3f09-4718-94f4-bc878198540c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Rotation
labelProgrammer: targetRotation (get)
haystackHuman: Animator: Get Target Rotation
haystackProgrammer: Animator.targetRotation (get)
favoriteKey: UnityEngine.Animator.targetRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;targetRotation
tag3: UnityEngine.Animator;targetRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"targetRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fad0f2d0-9b53-49fb-a5d2-35579f2be88f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Avatar Root
labelProgrammer: avatarRoot (get)
haystackHuman: Animator: Get Avatar Root
haystackProgrammer: Animator.avatarRoot (get)
favoriteKey: UnityEngine.Animator.avatarRoot@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatarRoot
tag3: UnityEngine.Animator;avatarRoot
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"avatarRoot","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f027e0e-9b8e-45cd-a7d7-0adc02e2846d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Mode
labelProgrammer: cullingMode (get)
haystackHuman: Animator: Get Culling Mode
haystackProgrammer: Animator.cullingMode (get)
favoriteKey: UnityEngine.Animator.cullingMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;cullingMode
tag3: UnityEngine.Animator;cullingMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorCullingMode
unit:
{"member":{"name":"cullingMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df1dc8b3-3057-4d6e-a4c7-495f859cc4c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Mode
labelProgrammer: cullingMode (set)
haystackHuman: Animator: Set Culling Mode
haystackProgrammer: Animator.cullingMode (set)
favoriteKey: UnityEngine.Animator.cullingMode@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;cullingMode
tag3: UnityEngine.Animator;cullingMode
valueInputTypes: UnityEngine.Animator|UnityEngine.AnimatorCullingMode
valueOutputTypes: UnityEngine.AnimatorCullingMode
unit:
{"chainable":false,"member":{"name":"cullingMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimatorCullingMode"}},"position":{"x":0.0,"y":0.0},"guid":"733c160b-ce7b-43d3-b045-ef2f52066678","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Time
labelProgrammer: playbackTime (get)
haystackHuman: Animator: Get Playback Time
haystackProgrammer: Animator.playbackTime (get)
favoriteKey: UnityEngine.Animator.playbackTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playbackTime
tag3: UnityEngine.Animator;playbackTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"playbackTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9814cd7c-c2cb-40c3-be34-c209c3858f26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Time
labelProgrammer: playbackTime (set)
haystackHuman: Animator: Set Playback Time
haystackProgrammer: Animator.playbackTime (set)
favoriteKey: UnityEngine.Animator.playbackTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playbackTime
tag3: UnityEngine.Animator;playbackTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"playbackTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7fd9fc45-064a-4fbe-bb0d-d87587083f6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Start Time
labelProgrammer: recorderStartTime (get)
haystackHuman: Animator: Get Recorder Start Time
haystackProgrammer: Animator.recorderStartTime (get)
favoriteKey: UnityEngine.Animator.recorderStartTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStartTime
tag3: UnityEngine.Animator;recorderStartTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"recorderStartTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10c69c82-6f18-450c-b5b9-c514191e3891","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Recorder Start Time
labelProgrammer: recorderStartTime (set)
haystackHuman: Animator: Set Recorder Start Time
haystackProgrammer: Animator.recorderStartTime (set)
favoriteKey: UnityEngine.Animator.recorderStartTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStartTime
tag3: UnityEngine.Animator;recorderStartTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"recorderStartTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0ee46524-f21b-4462-a1df-631427aa1f37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Stop Time
labelProgrammer: recorderStopTime (get)
haystackHuman: Animator: Get Recorder Stop Time
haystackProgrammer: Animator.recorderStopTime (get)
favoriteKey: UnityEngine.Animator.recorderStopTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStopTime
tag3: UnityEngine.Animator;recorderStopTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"recorderStopTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a0e13e4-1ff3-4e22-b815-5334dd2911cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Recorder Stop Time
labelProgrammer: recorderStopTime (set)
haystackHuman: Animator: Set Recorder Stop Time
haystackProgrammer: Animator.recorderStopTime (set)
favoriteKey: UnityEngine.Animator.recorderStopTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStopTime
tag3: UnityEngine.Animator;recorderStopTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"recorderStopTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"09c0531c-4b7d-4575-b318-10c2686d1398","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Mode
labelProgrammer: recorderMode (get)
haystackHuman: Animator: Get Recorder Mode
haystackProgrammer: Animator.recorderMode (get)
favoriteKey: UnityEngine.Animator.recorderMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderMode
tag3: UnityEngine.Animator;recorderMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorRecorderMode
unit:
{"member":{"name":"recorderMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82d7d382-1bb9-4bb5-850e-b0c235bfbb29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (get)
haystackHuman: Animator: Get Runtime Animator Controller
haystackProgrammer: Animator.runtimeAnimatorController (get)
favoriteKey: UnityEngine.Animator.runtimeAnimatorController@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;runtimeAnimatorController
tag3: UnityEngine.Animator;runtimeAnimatorController
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2f34790-8bfa-4b8d-a99e-a49077279dfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (set)
haystackHuman: Animator: Set Runtime Animator Controller
haystackProgrammer: Animator.runtimeAnimatorController (set)
favoriteKey: UnityEngine.Animator.runtimeAnimatorController@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;runtimeAnimatorController
tag3: UnityEngine.Animator;runtimeAnimatorController
valueInputTypes: UnityEngine.Animator|UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"chainable":false,"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2f45014e-a78f-45bd-92d5-bdd1a85a256c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Bound Playables
labelProgrammer: hasBoundPlayables (get)
haystackHuman: Animator: Has Bound Playables
haystackProgrammer: Animator.hasBoundPlayables (get)
favoriteKey: UnityEngine.Animator.hasBoundPlayables@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasBoundPlayables
tag3: UnityEngine.Animator;hasBoundPlayables
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasBoundPlayables","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ede02598-18b7-4bdb-a5c2-0f1e0fa7db25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Avatar
labelProgrammer: avatar (get)
haystackHuman: Animator: Get Avatar
haystackProgrammer: Animator.avatar (get)
favoriteKey: UnityEngine.Animator.avatar@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatar
tag3: UnityEngine.Animator;avatar
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Avatar
unit:
{"member":{"name":"avatar","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b23f83d7-500f-4fff-a78b-6abdf9866295","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Avatar
labelProgrammer: avatar (set)
haystackHuman: Animator: Set Avatar
haystackProgrammer: Animator.avatar (set)
favoriteKey: UnityEngine.Animator.avatar@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatar
tag3: UnityEngine.Animator;avatar
valueInputTypes: UnityEngine.Animator|UnityEngine.Avatar
valueOutputTypes: UnityEngine.Avatar
unit:
{"chainable":false,"member":{"name":"avatar","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ec4842aa-de38-48db-9026-629736823bb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Graph
labelProgrammer: playableGraph (get)
haystackHuman: Animator: Get Playable Graph
haystackProgrammer: Animator.playableGraph (get)
favoriteKey: UnityEngine.Animator.playableGraph@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playableGraph
tag3: UnityEngine.Animator;playableGraph
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Playables.PlayableGraph
unit:
{"member":{"name":"playableGraph","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"319a40ea-1a97-4ea6-8350-d24085fbf5fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layers Affect Mass Center
labelProgrammer: layersAffectMassCenter (get)
haystackHuman: Animator: Get Layers Affect Mass Center
haystackProgrammer: Animator.layersAffectMassCenter (get)
favoriteKey: UnityEngine.Animator.layersAffectMassCenter@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layersAffectMassCenter
tag3: UnityEngine.Animator;layersAffectMassCenter
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"layersAffectMassCenter","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8e10aad-f4f0-4823-bcd8-d9603da0ed30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layers Affect Mass Center
labelProgrammer: layersAffectMassCenter (set)
haystackHuman: Animator: Set Layers Affect Mass Center
haystackProgrammer: Animator.layersAffectMassCenter (set)
favoriteKey: UnityEngine.Animator.layersAffectMassCenter@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layersAffectMassCenter
tag3: UnityEngine.Animator;layersAffectMassCenter
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"layersAffectMassCenter","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a21ef6d-9293-4130-8a31-4a8a15deb946","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Feet Bottom Height
labelProgrammer: leftFeetBottomHeight (get)
haystackHuman: Animator: Get Left Feet Bottom Height
haystackProgrammer: Animator.leftFeetBottomHeight (get)
favoriteKey: UnityEngine.Animator.leftFeetBottomHeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;leftFeetBottomHeight
tag3: UnityEngine.Animator;leftFeetBottomHeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"leftFeetBottomHeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76c4fe2d-50d6-4034-b908-db29afd758db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Feet Bottom Height
labelProgrammer: rightFeetBottomHeight (get)
haystackHuman: Animator: Get Right Feet Bottom Height
haystackProgrammer: Animator.rightFeetBottomHeight (get)
favoriteKey: UnityEngine.Animator.rightFeetBottomHeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rightFeetBottomHeight
tag3: UnityEngine.Animator;rightFeetBottomHeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"rightFeetBottomHeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc5f0305-fb98-4d1d-9cd2-d025baffa05a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Log Warnings
labelProgrammer: logWarnings (get)
haystackHuman: Animator: Get Log Warnings
haystackProgrammer: Animator.logWarnings (get)
favoriteKey: UnityEngine.Animator.logWarnings@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;logWarnings
tag3: UnityEngine.Animator;logWarnings
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"logWarnings","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99bd7368-0645-40fa-9771-b6c2f1ff541b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Log Warnings
labelProgrammer: logWarnings (set)
haystackHuman: Animator: Set Log Warnings
haystackProgrammer: Animator.logWarnings (set)
favoriteKey: UnityEngine.Animator.logWarnings@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;logWarnings
tag3: UnityEngine.Animator;logWarnings
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"logWarnings","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5569c542-5273-4c5c-b6d6-971d09a24f8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fire Events
labelProgrammer: fireEvents (get)
haystackHuman: Animator: Get Fire Events
haystackProgrammer: Animator.fireEvents (get)
favoriteKey: UnityEngine.Animator.fireEvents@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;fireEvents
tag3: UnityEngine.Animator;fireEvents
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fireEvents","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35543b09-be93-4832-9b6b-453799b965e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fire Events
labelProgrammer: fireEvents (set)
haystackHuman: Animator: Set Fire Events
haystackProgrammer: Animator.fireEvents (set)
favoriteKey: UnityEngine.Animator.fireEvents@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;fireEvents
tag3: UnityEngine.Animator;fireEvents
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fireEvents","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32ab266b-e87f-4d5f-a13b-09706121ec59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Animator State On Disable
labelProgrammer: keepAnimatorStateOnDisable (get)
haystackHuman: Animator: Get Keep Animator State On Disable
haystackProgrammer: Animator.keepAnimatorStateOnDisable (get)
favoriteKey: UnityEngine.Animator.keepAnimatorStateOnDisable@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;keepAnimatorStateOnDisable
tag3: UnityEngine.Animator;keepAnimatorStateOnDisable
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepAnimatorStateOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c9e8116-868c-45a0-8780-9515d6d97e2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Animator State On Disable
labelProgrammer: keepAnimatorStateOnDisable (set)
haystackHuman: Animator: Set Keep Animator State On Disable
haystackProgrammer: Animator.keepAnimatorStateOnDisable (set)
favoriteKey: UnityEngine.Animator.keepAnimatorStateOnDisable@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;keepAnimatorStateOnDisable
tag3: UnityEngine.Animator;keepAnimatorStateOnDisable
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepAnimatorStateOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2a1ca60d-4ba9-4933-bc92-e766378492b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Write Default Values On Disable
labelProgrammer: writeDefaultValuesOnDisable (get)
haystackHuman: Animator: Get Write Default Values On Disable
haystackProgrammer: Animator.writeDefaultValuesOnDisable (get)
favoriteKey: UnityEngine.Animator.writeDefaultValuesOnDisable@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;writeDefaultValuesOnDisable
tag3: UnityEngine.Animator;writeDefaultValuesOnDisable
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"writeDefaultValuesOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d12b5531-65c1-4f5c-a2d7-45ee91a75695","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Write Default Values On Disable
labelProgrammer: writeDefaultValuesOnDisable (set)
haystackHuman: Animator: Set Write Default Values On Disable
haystackProgrammer: Animator.writeDefaultValuesOnDisable (set)
favoriteKey: UnityEngine.Animator.writeDefaultValuesOnDisable@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;writeDefaultValuesOnDisable
tag3: UnityEngine.Animator;writeDefaultValuesOnDisable
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"writeDefaultValuesOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"db56a600-bfa2-4da6-aeac-76b4ab8b979a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animator: Get Enabled
haystackProgrammer: Animator.enabled (get)
favoriteKey: UnityEngine.Animator.enabled@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;enabled
tag3: UnityEngine.Animator;enabled
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1453df82-4d4a-443d-a746-02c41e8424d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animator: Set Enabled
haystackProgrammer: Animator.enabled (set)
favoriteKey: UnityEngine.Animator.enabled@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;enabled
tag3: UnityEngine.Animator;enabled
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1535a321-6818-4f60-929a-88e41d488245","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animator: Is Active And Enabled
haystackProgrammer: Animator.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animator.isActiveAndEnabled@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isActiveAndEnabled
tag3: UnityEngine.Animator;isActiveAndEnabled
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce1ba623-c19a-40c8-bf77-9de8fbbf22cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animator: Get Transform
haystackProgrammer: Animator.transform (get)
favoriteKey: UnityEngine.Animator.transform@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animator: Get Game Object
haystackProgrammer: Animator.gameObject (get)
favoriteKey: UnityEngine.Animator.gameObject@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animator: Get Tag
haystackProgrammer: Animator.tag (get)
favoriteKey: UnityEngine.Animator.tag@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animator: Set Tag
haystackProgrammer: Animator.tag (set)
favoriteKey: UnityEngine.Animator.tag@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator: Get Name
haystackProgrammer: Animator.name (get)
favoriteKey: UnityEngine.Animator.name@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator: Set Name
haystackProgrammer: Animator.name (set)
favoriteKey: UnityEngine.Animator.name@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator: Get Hide Flags
haystackProgrammer: Animator.hideFlags (get)
favoriteKey: UnityEngine.Animator.hideFlags@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator: Set Hide Flags
haystackProgrammer: Animator.hideFlags (set)
favoriteKey: UnityEngine.Animator.hideFlags@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animator|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Enter (Animator, State Info, Layer Index)
labelProgrammer: OnStateEnter (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Enter
haystackProgrammer: StateMachineBehaviour.OnStateEnter
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.StateMachineBehaviour;OnStateEnter;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Update (Animator, State Info, Layer Index)
labelProgrammer: OnStateUpdate (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Update
haystackProgrammer: StateMachineBehaviour.OnStateUpdate
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.StateMachineBehaviour;OnStateUpdate;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Exit (Animator, State Info, Layer Index)
labelProgrammer: OnStateExit (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Exit
haystackProgrammer: StateMachineBehaviour.OnStateExit
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Move (Animator, State Info, Layer Index)
labelProgrammer: OnStateMove (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Move
haystackProgrammer: StateMachineBehaviour.OnStateMove
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
UnityEngine.StateMachineBehaviour;OnStateMove;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

tag3:
UnityEngine.StateMachineBehaviour;OnStateMove;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State IK (Animator, State Info, Layer Index)
labelProgrammer: OnStateIK (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State IK
haystackProgrammer: StateMachineBehaviour.OnStateIK
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
UnityEngine.StateMachineBehaviour;OnStateIK;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

tag3:
UnityEngine.StateMachineBehaviour;OnStateIK;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Enter (Animator, State Machine Path Hash)
labelProgrammer: OnStateMachineEnter (animator, stateMachinePathHash)
haystackHuman: State Machine Behaviour: On State Machine Enter
haystackProgrammer: StateMachineBehaviour.OnStateMachineEnter
favoriteKey: UnityEngine.StateMachineBehaviour.OnStateMachineEnter(UnityEngine.AnimatorSystem.Int32)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;OnStateMachineEnter;UnityEngine.Animator;System.Int32
tag3: UnityEngine.StateMachineBehaviour;OnStateMachineEnter;UnityEngine.Animator;System.Int32
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Exit (Animator, State Machine Path Hash)
labelProgrammer: OnStateMachineExit (animator, stateMachinePathHash)
haystackHuman: State Machine Behaviour: On State Machine Exit
haystackProgrammer: StateMachineBehaviour.OnStateMachineExit
favoriteKey: UnityEngine.StateMachineBehaviour.OnStateMachineExit(UnityEngine.AnimatorSystem.Int32)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;OnStateMachineExit;UnityEngine.Animator;System.Int32
tag3: UnityEngine.StateMachineBehaviour;OnStateMachineExit;UnityEngine.Animator;System.Int32
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Enter (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateEnter (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Enter
haystackProgrammer: StateMachineBehaviour.OnStateEnter
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
UnityEngine.StateMachineBehaviour.OnStateEnter(UnityEngine.AnimatorUnityEngine.AnimatorStateInfoSystem.Int32UnityEngine.Animations.AnimatorControllerPlayable)@any

tag2:
UnityEngine.StateMachineBehaviour;OnStateEnter;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32;UnityEngine.Animations.AnimatorControllerPlayable

tag3:
UnityEngine.StateMachineBehaviour;OnStateEnter;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32;UnityEngine.Animations.AnimatorControllerPlayable

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Update (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateUpdate (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Update
haystackProgrammer: StateMachineBehaviour.OnStateUpdate
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
UnityEngine.StateMachineBehaviour.OnStateUpdate(UnityEngine.AnimatorUnityEngine.AnimatorStateInfoSystem.Int32UnityEngine.Animations.AnimatorControllerPlayable)@any

tag2:
UnityEngine.StateMachineBehaviour;OnStateUpdate;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32;UnityEngine.Animations.AnimatorControllerPlayable

tag3:
UnityEngine.StateMachineBehaviour;OnStateUpdate;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32;UnityEngine.Animations.AnimatorControllerPlayable

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Exit (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateExit (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Exit
haystackProgrammer: StateMachineBehaviour.OnStateExit
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
UnityEngine.StateMachineBehaviour.OnStateExit(UnityEngine.AnimatorUnityEngine.AnimatorStateInfoSystem.Int32UnityEngine.Animations.AnimatorControllerPlayable)@any

tag2:
UnityEngine.StateMachineBehaviour;OnStateExit;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32;UnityEngine.Animations.AnimatorControllerPlayable

tag3:
UnityEngine.StateMachineBehaviour;OnStateExit;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32;UnityEngine.Animations.AnimatorControllerPlayable

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Move (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateMove (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Move
haystackProgrammer: StateMachineBehaviour.OnStateMove
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State IK (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateIK (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State IK
haystackProgrammer: StateMachineBehaviour.OnStateIK
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Enter (Animator, State Machine Path Hash, Controller)
labelProgrammer: OnStateMachineEnter (animator, stateMachinePathHash, controller)
haystackHuman: State Machine Behaviour: On State Machine Enter
haystackProgrammer: StateMachineBehaviour.OnStateMachineEnter
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Exit (Animator, State Machine Path Hash, Controller)
labelProgrammer: OnStateMachineExit (animator, stateMachinePathHash, controller)
haystackHuman: State Machine Behaviour: On State Machine Exit
haystackProgrammer: StateMachineBehaviour.OnStateMachineExit
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag3:
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labelProgrammer: CreateInstance (className)
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labelProgrammer: CreateInstance (type)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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haystackProgrammer: StateMachineBehaviour.GetHashCode
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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labelHuman: Find Objects By Type (Type, Sort Mode)
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labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: StateMachineBehaviour.name (set)
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labelProgrammer: hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Playing (Name)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (Animation, Mode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade (Animation)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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haystackProgrammer: Animation.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Animation.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Animation.FindObjectsByType
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tag2: UnityEngine.Animation;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Animation.FindObjectsByType
tag1: UnityEngine.Animation
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.Animation;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Animation: Dont Destroy On Load
haystackProgrammer: Animation.DontDestroyOnLoad
favoriteKey: UnityEngine.Animation.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Animation;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Animation: Find First Object By Type
haystackProgrammer: Animation.FindFirstObjectByType
favoriteKey: UnityEngine.Animation.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Animation: Find Any Object By Type
haystackProgrammer: Animation.FindAnyObjectByType
favoriteKey: UnityEngine.Animation.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Animation: Find First Object By Type
haystackProgrammer: Animation.FindFirstObjectByType
favoriteKey: UnityEngine.Animation.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Animation: Find Any Object By Type
haystackProgrammer: Animation.FindAnyObjectByType
favoriteKey: UnityEngine.Animation.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animation: To String
haystackProgrammer: Animation.ToString
favoriteKey: UnityEngine.Animation.ToString()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animation: Equals
haystackProgrammer: Animation.Equals
favoriteKey: UnityEngine.Animation.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animation: Get Type
haystackProgrammer: Animation.GetType
favoriteKey: UnityEngine.Animation.GetType()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animation: Reference Equals
haystackProgrammer: Animation.ReferenceEquals
favoriteKey: UnityEngine.Animation.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Clip
labelProgrammer: clip (get)
haystackHuman: Animation: Get Clip
haystackProgrammer: Animation.clip (get)
favoriteKey: UnityEngine.Animation.clip@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;clip
tag3: UnityEngine.Animation;clip
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationClip
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Clip
labelProgrammer: clip (set)
haystackHuman: Animation: Set Clip
haystackProgrammer: Animation.clip (set)
favoriteKey: UnityEngine.Animation.clip@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;clip
tag3: UnityEngine.Animation;clip
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationClip
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Play Automatically
labelProgrammer: playAutomatically (get)
haystackHuman: Animation: Get Play Automatically
haystackProgrammer: Animation.playAutomatically (get)
favoriteKey: UnityEngine.Animation.playAutomatically@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Play Automatically
labelProgrammer: playAutomatically (set)
haystackHuman: Animation: Set Play Automatically
haystackProgrammer: Animation.playAutomatically (set)
favoriteKey: UnityEngine.Animation.playAutomatically@set
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tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation: Get Wrap Mode
haystackProgrammer: Animation.wrapMode (get)
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tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.WrapMode
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation: Set Wrap Mode
haystackProgrammer: Animation.wrapMode (set)
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tag2: UnityEngine.Animation;wrapMode
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valueInputTypes: UnityEngine.Animation|UnityEngine.WrapMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Playing
labelProgrammer: isPlaying (get)
haystackHuman: Animation: Is Playing
haystackProgrammer: Animation.isPlaying (get)
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tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isPlaying
tag3: UnityEngine.Animation;isPlaying
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Physics
labelProgrammer: animatePhysics (get)
haystackHuman: Animation: Get Animate Physics
haystackProgrammer: Animation.animatePhysics (get)
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tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Physics
labelProgrammer: animatePhysics (set)
haystackHuman: Animation: Set Animate Physics
haystackProgrammer: Animation.animatePhysics (set)
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tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Mode
labelProgrammer: updateMode (get)
haystackHuman: Animation: Get Update Mode
haystackProgrammer: Animation.updateMode (get)
favoriteKey: UnityEngine.Animation.updateMode@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;updateMode
tag3: UnityEngine.Animation;updateMode
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationUpdateMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Mode
labelProgrammer: updateMode (set)
haystackHuman: Animation: Set Update Mode
haystackProgrammer: Animation.updateMode (set)
favoriteKey: UnityEngine.Animation.updateMode@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;updateMode
tag3: UnityEngine.Animation;updateMode
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationUpdateMode
valueOutputTypes: UnityEngine.AnimationUpdateMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Type
labelProgrammer: cullingType (get)
haystackHuman: Animation: Get Culling Type
haystackProgrammer: Animation.cullingType (get)
favoriteKey: UnityEngine.Animation.cullingType@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Type
labelProgrammer: cullingType (set)
haystackHuman: Animation: Set Culling Type
haystackProgrammer: Animation.cullingType (set)
favoriteKey: UnityEngine.Animation.cullingType@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationCullingType
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation: Get Local Bounds
haystackProgrammer: Animation.localBounds (get)
favoriteKey: UnityEngine.Animation.localBounds@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db88b2a9-9cee-44a7-b3eb-3dd0cfcc1b96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation: Set Local Bounds
haystackProgrammer: Animation.localBounds (set)
favoriteKey: UnityEngine.Animation.localBounds@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc1dbd9d-8b2d-4275-bed8-d9462bf9fa07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animation: Get Enabled
haystackProgrammer: Animation.enabled (get)
favoriteKey: UnityEngine.Animation.enabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d8fa0b2-dcf0-4c64-9661-7cd5f58d99dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animation: Set Enabled
haystackProgrammer: Animation.enabled (set)
favoriteKey: UnityEngine.Animation.enabled@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e9249b1-0cfe-484f-93bc-1d60063c051b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animation: Is Active And Enabled
haystackProgrammer: Animation.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animation.isActiveAndEnabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isActiveAndEnabled
tag3: UnityEngine.Animation;isActiveAndEnabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62b393d4-792e-4d48-b4fe-ffc7704bfbca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animation: Get Transform
haystackProgrammer: Animation.transform (get)
favoriteKey: UnityEngine.Animation.transform@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5122899c-5fb0-4a50-b6c6-46b2ceaac0bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animation: Get Game Object
haystackProgrammer: Animation.gameObject (get)
favoriteKey: UnityEngine.Animation.gameObject@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa6e44e7-5e80-41e1-9614-862e1af5caba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animation: Get Tag
haystackProgrammer: Animation.tag (get)
favoriteKey: UnityEngine.Animation.tag@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d37ce545-7cc8-4e4f-bc30-7e2f11deda5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animation: Set Tag
haystackProgrammer: Animation.tag (set)
favoriteKey: UnityEngine.Animation.tag@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04a11782-0c8d-4d83-b938-679ba6ce0e34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation: Get Name
haystackProgrammer: Animation.name (get)
favoriteKey: UnityEngine.Animation.name@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bc362ee-f1d0-456f-8eb5-8f94139e1787","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation: Set Name
haystackProgrammer: Animation.name (set)
favoriteKey: UnityEngine.Animation.name@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"99a1abaf-dced-4f4a-9448-637d403723d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation: Get Hide Flags
haystackProgrammer: Animation.hideFlags (get)
favoriteKey: UnityEngine.Animation.hideFlags@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e36c0e71-6d60-4feb-b911-b708d4f2696a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation: Set Hide Flags
haystackProgrammer: Animation.hideFlags (set)
favoriteKey: UnityEngine.Animation.hideFlags@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"be9fa766-3542-4cb0-b510-82df9b9b6ed7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Animation (Go, Time)
labelProgrammer: SampleAnimation (go, time)
haystackHuman: Animation Clip: Sample Animation
haystackProgrammer: AnimationClip.SampleAnimation
favoriteKey: UnityEngine.AnimationClip.SampleAnimation(UnityEngine.GameObjectSystem.Single)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
tag3: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.GameObject|System.Single
unit:
{"chainable":false,"parameterNames":["go","time"],"member":{"name":"SampleAnimation","parameterTypes":["UnityEngine.GameObject","System.Single"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%go":null,"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fb25f08e-b4bb-444c-9fd0-aef9a11e01fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


