# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: UI Renderer: Instantiate
haystackProgrammer: UIRenderer.Instantiate
favoriteKey: UnityEngine.UIElements.UIRenderer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"33f64414-6c2b-460c-bbcb-dbed8241a763","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: UI Renderer: Instantiate
haystackProgrammer: UIRenderer.Instantiate
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.UIRenderer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"d16d868e-0ede-474b-9b25-e934748df8cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: UI Renderer: Instantiate
haystackProgrammer: UIRenderer.Instantiate
favoriteKey: UnityEngine.UIElements.UIRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6b3e4677-32cd-4859-a2b4-336dfdcb3403","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: UI Renderer: Instantiate
haystackProgrammer: UIRenderer.Instantiate
tag1: UnityEngine.UIElements.UIRenderer
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.UIRenderer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.UIElements.UIRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aadad978-7e80-49cb-9b65-3f7860a940b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: UI Renderer: Destroy
haystackProgrammer: UIRenderer.Destroy
favoriteKey: UnityEngine.UIElements.UIRenderer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da19f37d-d67e-4bfd-9eb7-758ff2f194ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: UI Renderer: Destroy
haystackProgrammer: UIRenderer.Destroy
favoriteKey: UnityEngine.UIElements.UIRenderer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"ea5f208b-b229-4c55-8095-2c6dc0191962","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: UI Renderer: Destroy Immediate
haystackProgrammer: UIRenderer.DestroyImmediate
favoriteKey: UnityEngine.UIElements.UIRenderer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"67135545-617d-411b-a97b-924657b0041f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: UI Renderer: Destroy Immediate
haystackProgrammer: UIRenderer.DestroyImmediate
favoriteKey: UnityEngine.UIElements.UIRenderer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c038e7cc-d226-4e36-ba87-e9da4db174c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: UI Renderer: Find Objects By Type
haystackProgrammer: UIRenderer.FindObjectsByType
favoriteKey: UnityEngine.UIElements.UIRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"ec885489-e68f-417b-80f9-bb944efc378b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: UI Renderer: Find Objects By Type
haystackProgrammer: UIRenderer.FindObjectsByType
tag1: UnityEngine.UIElements.UIRenderer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UIElements.UIRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UIElements.UIRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"fcc8f638-d451-40fa-9342-19044880dbff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: UI Renderer: Dont Destroy On Load
haystackProgrammer: UIRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.UIElements.UIRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f363e436-7aca-4f55-a7c1-97ed27f5c405","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: UI Renderer: Find First Object By Type
haystackProgrammer: UIRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.UIElements.UIRenderer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3e4569b1-a354-4bb2-9e0b-9f5840fd8237","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: UI Renderer: Find Any Object By Type
haystackProgrammer: UIRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.UIElements.UIRenderer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"82233af1-684a-48f6-aaf8-5b331e0c8e93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: UI Renderer: Find First Object By Type
haystackProgrammer: UIRenderer.FindFirstObjectByType
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.UIRenderer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"0b1d4021-8430-4a8b-a1ef-45c5c8f72c0f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: UI Renderer: Find Any Object By Type
haystackProgrammer: UIRenderer.FindAnyObjectByType
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.UIRenderer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"afb24208-af88-418f-a453-5149c9dc63d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: UI Renderer: To String
haystackProgrammer: UIRenderer.ToString
favoriteKey: UnityEngine.UIElements.UIRenderer.ToString()@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eac90f21-b500-4195-b860-57f4b9e45d91","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: UI Renderer: Equals
haystackProgrammer: UIRenderer.Equals
favoriteKey: UnityEngine.UIElements.UIRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"962be9ec-ef81-4c3e-ba68-d518e0e60859","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: UI Renderer: Get Type
haystackProgrammer: UIRenderer.GetType
favoriteKey: UnityEngine.UIElements.UIRenderer.GetType()@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40186183-7072-4efe-9fd4-1a2f7c091fe4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: UI Renderer: Reference Equals
haystackProgrammer: UIRenderer.ReferenceEquals
favoriteKey: UnityEngine.UIElements.UIRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ceeba79-1bf1-41d6-a49d-e8e5f0d5fc41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: UI Renderer: Get Bounds
haystackProgrammer: UIRenderer.bounds (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.bounds@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;bounds
tag3: UnityEngine.UIElements.UIRenderer;bounds
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48401f80-5f22-4202-bfa7-8d26260c0861","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: UI Renderer: Set Bounds
haystackProgrammer: UIRenderer.bounds (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.bounds@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;bounds
tag3: UnityEngine.UIElements.UIRenderer;bounds
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8eb66290-de0e-4ff8-9cfa-06b1e79ea623","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: UI Renderer: Get Local Bounds
haystackProgrammer: UIRenderer.localBounds (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.localBounds@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;localBounds
tag3: UnityEngine.UIElements.UIRenderer;localBounds
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e0215b8-a4d1-45e2-b183-01a3aef59ae2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: UI Renderer: Set Local Bounds
haystackProgrammer: UIRenderer.localBounds (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.localBounds@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;localBounds
tag3: UnityEngine.UIElements.UIRenderer;localBounds
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06ede093-17a7-418a-b2bb-ba3563693e80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: UI Renderer: Get Enabled
haystackProgrammer: UIRenderer.enabled (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.enabled@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;enabled
tag3: UnityEngine.UIElements.UIRenderer;enabled
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ef090f6-b010-4e2e-96f4-1ab1922f2d51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: UI Renderer: Set Enabled
haystackProgrammer: UIRenderer.enabled (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.enabled@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;enabled
tag3: UnityEngine.UIElements.UIRenderer;enabled
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ecfe855d-454d-421d-9523-a9ded8f75535","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: UI Renderer: Is Visible
haystackProgrammer: UIRenderer.isVisible (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.isVisible@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;isVisible
tag3: UnityEngine.UIElements.UIRenderer;isVisible
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b56157bd-8f28-4083-a098-b2f6020bb70b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: UI Renderer: Get Shadow Casting Mode
haystackProgrammer: UIRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.shadowCastingMode@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;shadowCastingMode
tag3: UnityEngine.UIElements.UIRenderer;shadowCastingMode
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a4f3644-8f6f-496e-9874-a8999e6f3070","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: UI Renderer: Set Shadow Casting Mode
haystackProgrammer: UIRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.shadowCastingMode@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;shadowCastingMode
tag3: UnityEngine.UIElements.UIRenderer;shadowCastingMode
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"f6250eba-bc66-4840-ab75-7ed4835c2df5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: UI Renderer: Get Receive Shadows
haystackProgrammer: UIRenderer.receiveShadows (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.receiveShadows@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;receiveShadows
tag3: UnityEngine.UIElements.UIRenderer;receiveShadows
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4183e61a-7a15-45f7-a9e4-97713deaa54d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: UI Renderer: Set Receive Shadows
haystackProgrammer: UIRenderer.receiveShadows (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.receiveShadows@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;receiveShadows
tag3: UnityEngine.UIElements.UIRenderer;receiveShadows
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"23717604-ea86-413c-b685-77f11e0696c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: UI Renderer: Get Force Rendering Off
haystackProgrammer: UIRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.forceRenderingOff@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;forceRenderingOff
tag3: UnityEngine.UIElements.UIRenderer;forceRenderingOff
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8961d5e9-667b-4f9c-8ef3-03803226f2c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: UI Renderer: Set Force Rendering Off
haystackProgrammer: UIRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.forceRenderingOff@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;forceRenderingOff
tag3: UnityEngine.UIElements.UIRenderer;forceRenderingOff
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"40b78def-b7ea-4738-affe-958721f6da31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: UI Renderer: Get Static Shadow Caster
haystackProgrammer: UIRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.staticShadowCaster@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;staticShadowCaster
tag3: UnityEngine.UIElements.UIRenderer;staticShadowCaster
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac76ac75-590e-4ca0-9e26-8491f42b5f6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: UI Renderer: Set Static Shadow Caster
haystackProgrammer: UIRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.staticShadowCaster@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;staticShadowCaster
tag3: UnityEngine.UIElements.UIRenderer;staticShadowCaster
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c4ef43df-6490-4303-9da2-70a2b8076b16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: UI Renderer: Get Motion Vector Generation Mode
haystackProgrammer: UIRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;motionVectorGenerationMode
tag3: UnityEngine.UIElements.UIRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acd21154-554c-465b-84f2-7c225d5d7400","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: UI Renderer: Set Motion Vector Generation Mode
haystackProgrammer: UIRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;motionVectorGenerationMode
tag3: UnityEngine.UIElements.UIRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"73d9dc27-1a89-4b23-99e1-44a4d1d1a947","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: UI Renderer: Get Light Probe Usage
haystackProgrammer: UIRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightProbeUsage@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightProbeUsage
tag3: UnityEngine.UIElements.UIRenderer;lightProbeUsage
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2d80b64-23e7-45a8-9e21-2a46da42e6b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: UI Renderer: Set Light Probe Usage
haystackProgrammer: UIRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightProbeUsage@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightProbeUsage
tag3: UnityEngine.UIElements.UIRenderer;lightProbeUsage
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"6cf7b4f9-c95a-4d20-ba84-4441baf8c7eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: UI Renderer: Get Reflection Probe Usage
haystackProgrammer: UIRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.reflectionProbeUsage@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;reflectionProbeUsage
tag3: UnityEngine.UIElements.UIRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"962ce6a9-aeb3-41a2-aa54-2495c542de6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: UI Renderer: Set Reflection Probe Usage
haystackProgrammer: UIRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.reflectionProbeUsage@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;reflectionProbeUsage
tag3: UnityEngine.UIElements.UIRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"7f5c84cc-07b6-45b0-a7c4-ecd5b6bcb27c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: UI Renderer: Get Rendering Layer Mask
haystackProgrammer: UIRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.renderingLayerMask@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;renderingLayerMask
tag3: UnityEngine.UIElements.UIRenderer;renderingLayerMask
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a609bef8-2643-44c3-a8d0-36527c07c9ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: UI Renderer: Set Rendering Layer Mask
haystackProgrammer: UIRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.renderingLayerMask@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;renderingLayerMask
tag3: UnityEngine.UIElements.UIRenderer;renderingLayerMask
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"b2817d91-cc08-4519-84ee-0dd7656e5213","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: UI Renderer: Get Renderer Priority
haystackProgrammer: UIRenderer.rendererPriority (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.rendererPriority@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rendererPriority
tag3: UnityEngine.UIElements.UIRenderer;rendererPriority
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"639f91c3-ef01-4167-8c68-a314ea70c04e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: UI Renderer: Set Renderer Priority
haystackProgrammer: UIRenderer.rendererPriority (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.rendererPriority@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rendererPriority
tag3: UnityEngine.UIElements.UIRenderer;rendererPriority
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0e7b4427-30f2-4de9-af26-a6dcd530bff4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: UI Renderer: Get Ray Tracing Mode
haystackProgrammer: UIRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.rayTracingMode@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rayTracingMode
tag3: UnityEngine.UIElements.UIRenderer;rayTracingMode
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d9a6681-374f-42b9-92df-061d81eece41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: UI Renderer: Set Ray Tracing Mode
haystackProgrammer: UIRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.rayTracingMode@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rayTracingMode
tag3: UnityEngine.UIElements.UIRenderer;rayTracingMode
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"6f059c1b-1106-4a44-afee-cb40a438e5ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: UI Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: UIRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca3af15f-3f06-4f54-b245-752537be18e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: UI Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: UIRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"90a91d62-a1b2-4407-a06d-13212fff45e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: UI Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: UIRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ded17d0-44b0-43d1-b271-8cc423296cb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: UI Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: UIRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.UIElements.UIRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5f0e6bb-3848-4c57-9c64-d1ac6b22a9bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: UI Renderer: Get Sorting Layer Name
haystackProgrammer: UIRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.sortingLayerName@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sortingLayerName
tag3: UnityEngine.UIElements.UIRenderer;sortingLayerName
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"237b1b4a-c95b-461f-81f5-2807db0fe20c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: UI Renderer: Set Sorting Layer Name
haystackProgrammer: UIRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.sortingLayerName@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sortingLayerName
tag3: UnityEngine.UIElements.UIRenderer;sortingLayerName
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"848ff8d8-20f5-441e-9318-2b7e66c9e0d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: UI Renderer: Get Sorting Layer ID
haystackProgrammer: UIRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.sortingLayerID@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sortingLayerID
tag3: UnityEngine.UIElements.UIRenderer;sortingLayerID
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"151e80cc-185e-490f-b91e-f4b9cbaa6438","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: UI Renderer: Set Sorting Layer ID
haystackProgrammer: UIRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.sortingLayerID@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sortingLayerID
tag3: UnityEngine.UIElements.UIRenderer;sortingLayerID
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"51467d23-3235-4676-9ba7-1d31b35c94c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: UI Renderer: Get Sorting Order
haystackProgrammer: UIRenderer.sortingOrder (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.sortingOrder@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sortingOrder
tag3: UnityEngine.UIElements.UIRenderer;sortingOrder
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa49e464-7cf1-4df5-a7f1-36bd4a0c2db0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: UI Renderer: Set Sorting Order
haystackProgrammer: UIRenderer.sortingOrder (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.sortingOrder@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sortingOrder
tag3: UnityEngine.UIElements.UIRenderer;sortingOrder
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fcb46ea9-3b08-4672-b14e-c8562e3bdf8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: UI Renderer: Is LOD 0
haystackProgrammer: UIRenderer.isLOD0 (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.isLOD0@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;isLOD0
tag3: UnityEngine.UIElements.UIRenderer;isLOD0
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86c6b202-76de-4160-af5a-0884ef038a45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: UI Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: UIRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.UIElements.UIRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5bd0192-63bb-4a88-a96c-05e59552dc10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: UI Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: UIRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.UIElements.UIRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5f83d4b1-16b0-4b0e-9d76-b33223523164","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: UI Renderer: Is Part Of Static Batch
haystackProgrammer: UIRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;isPartOfStaticBatch
tag3: UnityEngine.UIElements.UIRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fed7a2f7-bb34-46a3-80bc-2fcc5f22727d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: UI Renderer: Get World To Local Matrix
haystackProgrammer: UIRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.worldToLocalMatrix@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;worldToLocalMatrix
tag3: UnityEngine.UIElements.UIRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4adaf2cc-7690-4957-95f2-6f96fc1619fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: UI Renderer: Get Local To World Matrix
haystackProgrammer: UIRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.localToWorldMatrix@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;localToWorldMatrix
tag3: UnityEngine.UIElements.UIRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9912475-acf0-465b-b77a-7da498ccecab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: UI Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: UIRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.UIElements.UIRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b35358fb-03fd-4872-a8b4-e7ae0b0f8b9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: UI Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: UIRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.UIElements.UIRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e0f344c7-f54d-4862-b402-aac52a6b491a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: UI Renderer: Get Probe Anchor
haystackProgrammer: UIRenderer.probeAnchor (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.probeAnchor@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;probeAnchor
tag3: UnityEngine.UIElements.UIRenderer;probeAnchor
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"787091b9-dc15-4e5a-a575-705449a256a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: UI Renderer: Set Probe Anchor
haystackProgrammer: UIRenderer.probeAnchor (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.probeAnchor@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;probeAnchor
tag3: UnityEngine.UIElements.UIRenderer;probeAnchor
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f8135ad0-93fb-4532-9fe9-da887d3e5bf5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: UI Renderer: Get Lightmap Index
haystackProgrammer: UIRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightmapIndex@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightmapIndex
tag3: UnityEngine.UIElements.UIRenderer;lightmapIndex
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b0da2c1-f238-4d8d-acb5-1c2e747ebf22","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: UI Renderer: Set Lightmap Index
haystackProgrammer: UIRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightmapIndex@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightmapIndex
tag3: UnityEngine.UIElements.UIRenderer;lightmapIndex
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cbe656f5-b209-420f-82bd-cfd3248bd64f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: UI Renderer: Get Realtime Lightmap Index
haystackProgrammer: UIRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;realtimeLightmapIndex
tag3: UnityEngine.UIElements.UIRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1defd54-30a8-4ca8-bded-bf933ae5f80e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: UI Renderer: Set Realtime Lightmap Index
haystackProgrammer: UIRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;realtimeLightmapIndex
tag3: UnityEngine.UIElements.UIRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c123a086-2930-438e-ba6c-48cbf17a6653","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: UI Renderer: Get Lightmap Scale Offset
haystackProgrammer: UIRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightmapScaleOffset@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightmapScaleOffset
tag3: UnityEngine.UIElements.UIRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55668017-bca3-4478-9cc7-1196a86c744b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: UI Renderer: Set Lightmap Scale Offset
haystackProgrammer: UIRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.lightmapScaleOffset@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;lightmapScaleOffset
tag3: UnityEngine.UIElements.UIRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"c66f9303-a6ae-448d-9592-29f62c8c1d79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: UI Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: UIRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.UIElements.UIRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6132e25a-04a5-4a03-ad2b-bc9245949846","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: UI Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: UIRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.UIElements.UIRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"95baa45e-6a8f-4f21-91ed-e5dbd4b30729","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: UI Renderer: Get Materials
haystackProgrammer: UIRenderer.materials (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.materials@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;materials
tag3: UnityEngine.UIElements.UIRenderer;materials
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1880b55-96a0-4ecd-a8ea-7fa6f846915f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: UI Renderer: Set Materials
haystackProgrammer: UIRenderer.materials (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.materials@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;materials
tag3: UnityEngine.UIElements.UIRenderer;materials
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12fd6677-c2ed-4c8e-a926-61d0b3bbe571","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: UI Renderer: Get Material
haystackProgrammer: UIRenderer.material (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.material@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;material
tag3: UnityEngine.UIElements.UIRenderer;material
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e916562-8a46-4721-97d4-e05c9eb75a32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: UI Renderer: Set Material
haystackProgrammer: UIRenderer.material (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.material@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;material
tag3: UnityEngine.UIElements.UIRenderer;material
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"89d9be33-8d07-40cb-8ee3-6796e38490f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: UI Renderer: Get Shared Material
haystackProgrammer: UIRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.sharedMaterial@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sharedMaterial
tag3: UnityEngine.UIElements.UIRenderer;sharedMaterial
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8d574c2-d089-4afa-a72e-33b9989b112e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: UI Renderer: Set Shared Material
haystackProgrammer: UIRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.sharedMaterial@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sharedMaterial
tag3: UnityEngine.UIElements.UIRenderer;sharedMaterial
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"705f3e63-6c1e-4661-b4b8-ebddda76deb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: UI Renderer: Get Shared Materials
haystackProgrammer: UIRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.sharedMaterials@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sharedMaterials
tag3: UnityEngine.UIElements.UIRenderer;sharedMaterials
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9aa3bfa-e75e-4728-92c4-219514b26513","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: UI Renderer: Set Shared Materials
haystackProgrammer: UIRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.sharedMaterials@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;sharedMaterials
tag3: UnityEngine.UIElements.UIRenderer;sharedMaterials
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"743fe990-3d1e-4486-8c25-5f48bf23f6d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: UI Renderer: Get LOD Group
haystackProgrammer: UIRenderer.LODGroup (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.LODGroup@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;LODGroup
tag3: UnityEngine.UIElements.UIRenderer;LODGroup
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa6a913a-ee7c-4db2-ad71-a3e096d522be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: UI Renderer: Get Transform
haystackProgrammer: UIRenderer.transform (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.transform@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5184da7d-53c7-44f6-a397-f5f9b4263edc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: UI Renderer: Get Game Object
haystackProgrammer: UIRenderer.gameObject (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.gameObject@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0510c779-d21c-4107-9a06-47ab83a7bfa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: UI Renderer: Get Tag
haystackProgrammer: UIRenderer.tag (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.tag@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8c8f6c5-0918-47e3-ae4b-dd76ca66ef36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: UI Renderer: Set Tag
haystackProgrammer: UIRenderer.tag (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.tag@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1df8e863-cc51-4618-a3a2-71efa7bde184","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: UI Renderer: Get Name
haystackProgrammer: UIRenderer.name (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.name@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba99ad21-52f1-4624-aec2-85b20b8c893c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: UI Renderer: Set Name
haystackProgrammer: UIRenderer.name (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.name@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.UIRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"33e3f4bc-b202-46e2-a81c-d8bb5a946532","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: UI Renderer: Get Hide Flags
haystackProgrammer: UIRenderer.hideFlags (get)
favoriteKey: UnityEngine.UIElements.UIRenderer.hideFlags@get
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.UIRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1602f20e-252d-46d0-b87c-7358b6e35a96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: UI Renderer: Set Hide Flags
haystackProgrammer: UIRenderer.hideFlags (set)
favoriteKey: UnityEngine.UIElements.UIRenderer.hideFlags@set
tag1: UnityEngine.UIElements.UIRenderer
tag2: UnityEngine.UIElements.UIRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.UIRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.UIRenderer","targetTypeName":"UnityEngine.UIElements.UIRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b70e0d60-cbe7-4d66-a285-2665ca6eba31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Style Sheet: Create Instance
haystackProgrammer: StyleSheet.CreateInstance
favoriteKey: UnityEngine.UIElements.StyleSheet.CreateInstance(System.String)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"867cd3ba-49f6-4343-9752-0644a4c24ce8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Style Sheet: Create Instance
haystackProgrammer: StyleSheet.CreateInstance
favoriteKey: UnityEngine.UIElements.StyleSheet.CreateInstance(System.Type)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7eee7376-a4d5-4504-bee1-34cf0f396f18","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Style Sheet: Get Instance ID
haystackProgrammer: StyleSheet.GetInstanceID
favoriteKey: UnityEngine.UIElements.StyleSheet.GetInstanceID()@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21f99fc8-740e-4149-bc5e-7330cb947ddb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Style Sheet: Get Hash Code
haystackProgrammer: StyleSheet.GetHashCode
favoriteKey: UnityEngine.UIElements.StyleSheet.GetHashCode()@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0eca572-8468-4815-b828-bb16e621a892","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Style Sheet: Equals
haystackProgrammer: StyleSheet.Equals
favoriteKey: UnityEngine.UIElements.StyleSheet.Equals(System.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.UIElements.StyleSheet|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b656aeb-bf2c-4008-aa56-364fe74f579c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Style Sheet: Instantiate
haystackProgrammer: StyleSheet.Instantiate
tag1: UnityEngine.UIElements.StyleSheet
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.StyleSheet.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.UIElements.StyleSheet;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3c34df68-2970-420b-92f3-144687b92bab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Style Sheet: Instantiate
haystackProgrammer: StyleSheet.Instantiate
tag1: UnityEngine.UIElements.StyleSheet
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.StyleSheet.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.UIElements.StyleSheet;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"51e1ef5a-8c6a-418e-9af8-f0f268d9f983","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Style Sheet: Instantiate
haystackProgrammer: StyleSheet.Instantiate
favoriteKey: UnityEngine.UIElements.StyleSheet.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"a0122d97-ca6d-479d-a37b-ff7f9ddfeb61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Style Sheet: Instantiate
haystackProgrammer: StyleSheet.Instantiate
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.StyleSheet.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Style Sheet: Instantiate
haystackProgrammer: StyleSheet.Instantiate
favoriteKey: UnityEngine.UIElements.StyleSheet.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Style Sheet: Instantiate
haystackProgrammer: StyleSheet.Instantiate
tag1: UnityEngine.UIElements.StyleSheet
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.StyleSheet.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.UIElements.StyleSheet;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Style Sheet: Destroy
haystackProgrammer: StyleSheet.Destroy
favoriteKey: UnityEngine.UIElements.StyleSheet.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Style Sheet: Destroy
haystackProgrammer: StyleSheet.Destroy
favoriteKey: UnityEngine.UIElements.StyleSheet.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Style Sheet: Destroy Immediate
haystackProgrammer: StyleSheet.DestroyImmediate
favoriteKey: UnityEngine.UIElements.StyleSheet.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Style Sheet: Destroy Immediate
haystackProgrammer: StyleSheet.DestroyImmediate
favoriteKey: UnityEngine.UIElements.StyleSheet.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Style Sheet: Find Objects By Type
haystackProgrammer: StyleSheet.FindObjectsByType
favoriteKey: UnityEngine.UIElements.StyleSheet.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Style Sheet: Find Objects By Type
haystackProgrammer: StyleSheet.FindObjectsByType
tag1: UnityEngine.UIElements.StyleSheet
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UIElements.StyleSheet.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UIElements.StyleSheet;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Style Sheet: Dont Destroy On Load
haystackProgrammer: StyleSheet.DontDestroyOnLoad
favoriteKey: UnityEngine.UIElements.StyleSheet.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Style Sheet: Find First Object By Type
haystackProgrammer: StyleSheet.FindFirstObjectByType
favoriteKey: UnityEngine.UIElements.StyleSheet.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Style Sheet: Find Any Object By Type
haystackProgrammer: StyleSheet.FindAnyObjectByType
favoriteKey: UnityEngine.UIElements.StyleSheet.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Style Sheet: Find First Object By Type
haystackProgrammer: StyleSheet.FindFirstObjectByType
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.StyleSheet.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Style Sheet: Find Any Object By Type
haystackProgrammer: StyleSheet.FindAnyObjectByType
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.StyleSheet.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Style Sheet: To String
haystackProgrammer: StyleSheet.ToString
favoriteKey: UnityEngine.UIElements.StyleSheet.ToString()@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Style Sheet: Equals
haystackProgrammer: StyleSheet.Equals
favoriteKey: UnityEngine.UIElements.StyleSheet.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Style Sheet: Get Type
haystackProgrammer: StyleSheet.GetType
favoriteKey: UnityEngine.UIElements.StyleSheet.GetType()@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Style Sheet: Reference Equals
haystackProgrammer: StyleSheet.ReferenceEquals
favoriteKey: UnityEngine.UIElements.StyleSheet.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Imported With Errors
labelProgrammer: importedWithErrors (get)
haystackHuman: Style Sheet: Get Imported With Errors
haystackProgrammer: StyleSheet.importedWithErrors (get)
favoriteKey: UnityEngine.UIElements.StyleSheet.importedWithErrors@get
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;importedWithErrors
tag3: UnityEngine.UIElements.StyleSheet;importedWithErrors
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"importedWithErrors","parameterTypes":null,"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e60c6cb-7a7e-4ca0-978d-358e4ee76f03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Imported With Warnings
labelProgrammer: importedWithWarnings (get)
haystackHuman: Style Sheet: Get Imported With Warnings
haystackProgrammer: StyleSheet.importedWithWarnings (get)
favoriteKey: UnityEngine.UIElements.StyleSheet.importedWithWarnings@get
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;importedWithWarnings
tag3: UnityEngine.UIElements.StyleSheet;importedWithWarnings
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Content Hash
labelProgrammer: contentHash (get)
haystackHuman: Style Sheet: Get Content Hash
haystackProgrammer: StyleSheet.contentHash (get)
favoriteKey: UnityEngine.UIElements.StyleSheet.contentHash@get
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;contentHash
tag3: UnityEngine.UIElements.StyleSheet;contentHash
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.Int32
unit:
{"member":{"name":"contentHash","parameterTypes":null,"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d4c1e14-e412-49a1-a377-1452c2d66010","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Content Hash
labelProgrammer: contentHash (set)
haystackHuman: Style Sheet: Set Content Hash
haystackProgrammer: StyleSheet.contentHash (set)
favoriteKey: UnityEngine.UIElements.StyleSheet.contentHash@set
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;contentHash
tag3: UnityEngine.UIElements.StyleSheet;contentHash
valueInputTypes: UnityEngine.UIElements.StyleSheet|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"contentHash","parameterTypes":null,"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"887aa422-1a0e-4679-b4a7-a88c750a1dc7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Style Sheet: Get Name
haystackProgrammer: StyleSheet.name (get)
favoriteKey: UnityEngine.UIElements.StyleSheet.name@get
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1ddc128-e0e8-4032-acc2-676e3533a95b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Style Sheet: Set Name
haystackProgrammer: StyleSheet.name (set)
favoriteKey: UnityEngine.UIElements.StyleSheet.name@set
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.StyleSheet|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f4d4fe62-664d-4e23-b8e5-e078dff27388","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Style Sheet: Get Hide Flags
haystackProgrammer: StyleSheet.hideFlags (get)
favoriteKey: UnityEngine.UIElements.StyleSheet.hideFlags@get
tag1: UnityEngine.UIElements.StyleSheet
tag2: UnityEngine.UIElements.StyleSheet;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.StyleSheet
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.StyleSheet","targetTypeName":"UnityEngine.UIElements.StyleSheet","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65ade2af-7b5a-42a2-8733-67ea17f71513","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Style Sheet: Set Hide Flags
haystackProgrammer: StyleSheet.hideFlags (set)
favoriteKey: UnityEngine.UIElements.StyleSheet.hideFlags@set
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tag2: UnityEngine.UIElements.StyleSheet;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CreateInstance (className)
haystackHuman: Theme Style Sheet: Create Instance
haystackProgrammer: ThemeStyleSheet.CreateInstance
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CreateInstance (type)
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haystackProgrammer: ThemeStyleSheet.CreateInstance
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labelProgrammer: GetInstanceID ()
haystackHuman: Theme Style Sheet: Get Instance ID
haystackProgrammer: ThemeStyleSheet.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Theme Style Sheet: Get Hash Code
haystackProgrammer: ThemeStyleSheet.GetHashCode
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.GetHashCode()@any
tag1: UnityEngine.UIElements.ThemeStyleSheet
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Theme Style Sheet: Equals
haystackProgrammer: ThemeStyleSheet.Equals
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.Equals(System.Object)@any
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: ThemeStyleSheet.Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Theme Style Sheet: Instantiate
haystackProgrammer: ThemeStyleSheet.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: ThemeStyleSheet.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Theme Style Sheet: Destroy
haystackProgrammer: ThemeStyleSheet.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Theme Style Sheet: Destroy
haystackProgrammer: ThemeStyleSheet.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Theme Style Sheet: Destroy Immediate
haystackProgrammer: ThemeStyleSheet.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Theme Style Sheet: Destroy Immediate
haystackProgrammer: ThemeStyleSheet.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Theme Style Sheet: To String
haystackProgrammer: ThemeStyleSheet.ToString
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.ToString()@any
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Theme Style Sheet: Equals
haystackProgrammer: ThemeStyleSheet.Equals
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Theme Style Sheet: Get Type
haystackProgrammer: ThemeStyleSheet.GetType
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.GetType()@any
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;GetType;
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valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Theme Style Sheet: Reference Equals
haystackProgrammer: ThemeStyleSheet.ReferenceEquals
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Imported With Errors
labelProgrammer: importedWithErrors (get)
haystackHuman: Theme Style Sheet: Get Imported With Errors
haystackProgrammer: ThemeStyleSheet.importedWithErrors (get)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.importedWithErrors@get
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tag3: UnityEngine.UIElements.ThemeStyleSheet;importedWithErrors
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Imported With Warnings
labelProgrammer: importedWithWarnings (get)
haystackHuman: Theme Style Sheet: Get Imported With Warnings
haystackProgrammer: ThemeStyleSheet.importedWithWarnings (get)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.importedWithWarnings@get
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;importedWithWarnings
tag3: UnityEngine.UIElements.ThemeStyleSheet;importedWithWarnings
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Content Hash
labelProgrammer: contentHash (get)
haystackHuman: Theme Style Sheet: Get Content Hash
haystackProgrammer: ThemeStyleSheet.contentHash (get)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.contentHash@get
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;contentHash
tag3: UnityEngine.UIElements.ThemeStyleSheet;contentHash
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Content Hash
labelProgrammer: contentHash (set)
haystackHuman: Theme Style Sheet: Set Content Hash
haystackProgrammer: ThemeStyleSheet.contentHash (set)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.contentHash@set
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;contentHash
tag3: UnityEngine.UIElements.ThemeStyleSheet;contentHash
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Theme Style Sheet: Get Name
haystackProgrammer: ThemeStyleSheet.name (get)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.name@get
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Theme Style Sheet: Set Name
haystackProgrammer: ThemeStyleSheet.name (set)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.name@set
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Theme Style Sheet: Get Hide Flags
haystackProgrammer: ThemeStyleSheet.hideFlags (get)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.hideFlags@get
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Theme Style Sheet: Set Hide Flags
haystackProgrammer: ThemeStyleSheet.hideFlags (set)
favoriteKey: UnityEngine.UIElements.ThemeStyleSheet.hideFlags@set
tag1: UnityEngine.UIElements.ThemeStyleSheet
tag2: UnityEngine.UIElements.ThemeStyleSheet;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.ThemeStyleSheet|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Panel Text Settings: Create Instance
haystackProgrammer: PanelTextSettings.CreateInstance
favoriteKey: UnityEngine.UIElements.PanelTextSettings.CreateInstance(System.String)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Panel Text Settings: Create Instance
haystackProgrammer: PanelTextSettings.CreateInstance
favoriteKey: UnityEngine.UIElements.PanelTextSettings.CreateInstance(System.Type)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Panel Text Settings: Get Instance ID
haystackProgrammer: PanelTextSettings.GetInstanceID
favoriteKey: UnityEngine.UIElements.PanelTextSettings.GetInstanceID()@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Panel Text Settings: Get Hash Code
haystackProgrammer: PanelTextSettings.GetHashCode
favoriteKey: UnityEngine.UIElements.PanelTextSettings.GetHashCode()@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Panel Text Settings: Equals
haystackProgrammer: PanelTextSettings.Equals
favoriteKey: UnityEngine.UIElements.PanelTextSettings.Equals(System.Object)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Panel Text Settings: Instantiate
haystackProgrammer: PanelTextSettings.Instantiate
tag1: UnityEngine.UIElements.PanelTextSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Panel Text Settings: Instantiate
haystackProgrammer: PanelTextSettings.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Panel Text Settings: Instantiate
haystackProgrammer: PanelTextSettings.Instantiate
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tag2: UnityEngine.UIElements.PanelTextSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Panel Text Settings: Instantiate
haystackProgrammer: PanelTextSettings.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Panel Text Settings: Instantiate
haystackProgrammer: PanelTextSettings.Instantiate
favoriteKey: UnityEngine.UIElements.PanelTextSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Panel Text Settings: Instantiate
haystackProgrammer: PanelTextSettings.Instantiate
tag1: UnityEngine.UIElements.PanelTextSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Panel Text Settings: Destroy
haystackProgrammer: PanelTextSettings.Destroy
favoriteKey: UnityEngine.UIElements.PanelTextSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Panel Text Settings: Destroy
haystackProgrammer: PanelTextSettings.Destroy
favoriteKey: UnityEngine.UIElements.PanelTextSettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: PanelTextSettings.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Panel Text Settings: Destroy Immediate
haystackProgrammer: PanelTextSettings.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Panel Text Settings: Find Objects By Type
haystackProgrammer: PanelTextSettings.FindObjectsByType
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valueOutputTypes: UnityEngine.Object[]
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Panel Text Settings: Find Objects By Type
haystackProgrammer: PanelTextSettings.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Panel Text Settings: Dont Destroy On Load
haystackProgrammer: PanelTextSettings.DontDestroyOnLoad
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tag2: UnityEngine.UIElements.PanelTextSettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Panel Text Settings: Find First Object By Type
haystackProgrammer: PanelTextSettings.FindFirstObjectByType
favoriteKey: UnityEngine.UIElements.PanelTextSettings.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Panel Text Settings: Find Any Object By Type
haystackProgrammer: PanelTextSettings.FindAnyObjectByType
favoriteKey: UnityEngine.UIElements.PanelTextSettings.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Panel Text Settings: Find First Object By Type
haystackProgrammer: PanelTextSettings.FindFirstObjectByType
tag1: UnityEngine.UIElements.PanelTextSettings
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Panel Text Settings: Find Any Object By Type
haystackProgrammer: PanelTextSettings.FindAnyObjectByType
tag1: UnityEngine.UIElements.PanelTextSettings
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Panel Text Settings: To String
haystackProgrammer: PanelTextSettings.ToString
favoriteKey: UnityEngine.UIElements.PanelTextSettings.ToString()@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Panel Text Settings: Equals
haystackProgrammer: PanelTextSettings.Equals
favoriteKey: UnityEngine.UIElements.PanelTextSettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Panel Text Settings: Get Type
haystackProgrammer: PanelTextSettings.GetType
favoriteKey: UnityEngine.UIElements.PanelTextSettings.GetType()@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Panel Text Settings: Reference Equals
haystackProgrammer: PanelTextSettings.ReferenceEquals
favoriteKey: UnityEngine.UIElements.PanelTextSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Version
labelProgrammer: version (get)
haystackHuman: Panel Text Settings: Get Version
haystackProgrammer: PanelTextSettings.version (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.version@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;version
tag3: UnityEngine.UIElements.PanelTextSettings;version
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Font Asset
labelProgrammer: defaultFontAsset (get)
haystackHuman: Panel Text Settings: Get Default Font Asset
haystackProgrammer: PanelTextSettings.defaultFontAsset (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultFontAsset@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultFontAsset
tag3: UnityEngine.UIElements.PanelTextSettings;defaultFontAsset
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: UnityEngine.TextCore.Text.FontAsset
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Font Asset
labelProgrammer: defaultFontAsset (set)
haystackHuman: Panel Text Settings: Set Default Font Asset
haystackProgrammer: PanelTextSettings.defaultFontAsset (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultFontAsset@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultFontAsset
tag3: UnityEngine.UIElements.PanelTextSettings;defaultFontAsset
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|UnityEngine.TextCore.Text.FontAsset
valueOutputTypes: UnityEngine.TextCore.Text.FontAsset
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Font Asset Path
labelProgrammer: defaultFontAssetPath (get)
haystackHuman: Panel Text Settings: Get Default Font Asset Path
haystackProgrammer: PanelTextSettings.defaultFontAssetPath (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultFontAssetPath@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultFontAssetPath
tag3: UnityEngine.UIElements.PanelTextSettings;defaultFontAssetPath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Font Asset Path
labelProgrammer: defaultFontAssetPath (set)
haystackHuman: Panel Text Settings: Set Default Font Asset Path
haystackProgrammer: PanelTextSettings.defaultFontAssetPath (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultFontAssetPath@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultFontAssetPath
tag3: UnityEngine.UIElements.PanelTextSettings;defaultFontAssetPath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.String
valueOutputTypes: System.String
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fallback Font Assets
labelProgrammer: fallbackFontAssets (get)
haystackHuman: Panel Text Settings: Get Fallback Font Assets
haystackProgrammer: PanelTextSettings.fallbackFontAssets (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.fallbackFontAssets@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;fallbackFontAssets
tag3: UnityEngine.UIElements.PanelTextSettings;fallbackFontAssets
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
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valueOutputTypes:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fallback Font Assets
labelProgrammer: fallbackFontAssets (set)
haystackHuman: Panel Text Settings: Set Fallback Font Assets
haystackProgrammer: PanelTextSettings.fallbackFontAssets (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.fallbackFontAssets@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;fallbackFontAssets
tag3: UnityEngine.UIElements.PanelTextSettings;fallbackFontAssets
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valueInputTypes:
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valueOutputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Match Material Preset
labelProgrammer: matchMaterialPreset (get)
haystackHuman: Panel Text Settings: Get Match Material Preset
haystackProgrammer: PanelTextSettings.matchMaterialPreset (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.matchMaterialPreset@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;matchMaterialPreset
tag3: UnityEngine.UIElements.PanelTextSettings;matchMaterialPreset
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Match Material Preset
labelProgrammer: matchMaterialPreset (set)
haystackHuman: Panel Text Settings: Set Match Material Preset
haystackProgrammer: PanelTextSettings.matchMaterialPreset (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.matchMaterialPreset@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;matchMaterialPreset
tag3: UnityEngine.UIElements.PanelTextSettings;matchMaterialPreset
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Missing Character Unicode
labelProgrammer: missingCharacterUnicode (get)
haystackHuman: Panel Text Settings: Get Missing Character Unicode
haystackProgrammer: PanelTextSettings.missingCharacterUnicode (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.missingCharacterUnicode@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;missingCharacterUnicode
tag3: UnityEngine.UIElements.PanelTextSettings;missingCharacterUnicode
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Missing Character Unicode
labelProgrammer: missingCharacterUnicode (set)
haystackHuman: Panel Text Settings: Set Missing Character Unicode
haystackProgrammer: PanelTextSettings.missingCharacterUnicode (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.missingCharacterUnicode@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;missingCharacterUnicode
tag3: UnityEngine.UIElements.PanelTextSettings;missingCharacterUnicode
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"missingCharacterUnicode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"642be4ea-2209-4650-9ee2-5f6a8c0d3f8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Clear Dynamic Data On Build
labelProgrammer: clearDynamicDataOnBuild (get)
haystackHuman: Panel Text Settings: Get Clear Dynamic Data On Build
haystackProgrammer: PanelTextSettings.clearDynamicDataOnBuild (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.clearDynamicDataOnBuild@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;clearDynamicDataOnBuild
tag3: UnityEngine.UIElements.PanelTextSettings;clearDynamicDataOnBuild
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"clearDynamicDataOnBuild","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93745426-8fde-4b8e-b2a8-e2243f78fdb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Clear Dynamic Data On Build
labelProgrammer: clearDynamicDataOnBuild (set)
haystackHuman: Panel Text Settings: Set Clear Dynamic Data On Build
haystackProgrammer: PanelTextSettings.clearDynamicDataOnBuild (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.clearDynamicDataOnBuild@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;clearDynamicDataOnBuild
tag3: UnityEngine.UIElements.PanelTextSettings;clearDynamicDataOnBuild
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"clearDynamicDataOnBuild","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ac48357b-2ed8-4565-87ac-c6f854469679","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Emoji Support
labelProgrammer: enableEmojiSupport (get)
haystackHuman: Panel Text Settings: Get Enable Emoji Support
haystackProgrammer: PanelTextSettings.enableEmojiSupport (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.enableEmojiSupport@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;enableEmojiSupport
tag3: UnityEngine.UIElements.PanelTextSettings;enableEmojiSupport
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableEmojiSupport","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a256e8fe-b158-4f07-9992-336d76a41886","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Emoji Support
labelProgrammer: enableEmojiSupport (set)
haystackHuman: Panel Text Settings: Set Enable Emoji Support
haystackProgrammer: PanelTextSettings.enableEmojiSupport (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.enableEmojiSupport@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;enableEmojiSupport
tag3: UnityEngine.UIElements.PanelTextSettings;enableEmojiSupport
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableEmojiSupport","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4b2e5830-b872-4b69-af4e-59eb08128ccb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Emoji Fallback Text Assets
labelProgrammer: emojiFallbackTextAssets (get)
haystackHuman: Panel Text Settings: Get Emoji Fallback Text Assets
haystackProgrammer: PanelTextSettings.emojiFallbackTextAssets (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.emojiFallbackTextAssets@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;emojiFallbackTextAssets
tag3: UnityEngine.UIElements.PanelTextSettings;emojiFallbackTextAssets
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
unit:
{"member":{"name":"emojiFallbackTextAssets","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d568eaf1-c4a6-4061-a49e-61c3c55a7a1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextCore.Text.TextAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Emoji Fallback Text Assets
labelProgrammer: emojiFallbackTextAssets (set)
haystackHuman: Panel Text Settings: Set Emoji Fallback Text Assets
haystackProgrammer: PanelTextSettings.emojiFallbackTextAssets (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.emojiFallbackTextAssets@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;emojiFallbackTextAssets
tag3: UnityEngine.UIElements.PanelTextSettings;emojiFallbackTextAssets
unit:
{"chainable":false,"member":{"name":"emojiFallbackTextAssets","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d68745a-ef25-4d99-b6db-4e8d19a646f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.UIElements.PanelTextSettings|System.Collections.Generic.List`1[[UnityEngine.TextCore.Text.TextAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextCore.Text.TextAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Sprite Asset
labelProgrammer: defaultSpriteAsset (get)
haystackHuman: Panel Text Settings: Get Default Sprite Asset
haystackProgrammer: PanelTextSettings.defaultSpriteAsset (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultSpriteAsset@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAsset
tag3: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAsset
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: UnityEngine.TextCore.Text.SpriteAsset
unit:
{"member":{"name":"defaultSpriteAsset","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8417e2d9-2c39-4ce9-8ff7-34ac2c046bd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Sprite Asset
labelProgrammer: defaultSpriteAsset (set)
haystackHuman: Panel Text Settings: Set Default Sprite Asset
haystackProgrammer: PanelTextSettings.defaultSpriteAsset (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultSpriteAsset@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAsset
tag3: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAsset
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|UnityEngine.TextCore.Text.SpriteAsset
valueOutputTypes: UnityEngine.TextCore.Text.SpriteAsset
unit:
{"chainable":false,"member":{"name":"defaultSpriteAsset","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b7f37a62-32dc-4066-9779-91f45fd15025","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Sprite Asset Path
labelProgrammer: defaultSpriteAssetPath (get)
haystackHuman: Panel Text Settings: Get Default Sprite Asset Path
haystackProgrammer: PanelTextSettings.defaultSpriteAssetPath (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultSpriteAssetPath@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAssetPath
tag3: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAssetPath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"defaultSpriteAssetPath","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bedac09e-1cde-4258-a0e4-025b9369114e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Sprite Asset Path
labelProgrammer: defaultSpriteAssetPath (set)
haystackHuman: Panel Text Settings: Set Default Sprite Asset Path
haystackProgrammer: PanelTextSettings.defaultSpriteAssetPath (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultSpriteAssetPath@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAssetPath
tag3: UnityEngine.UIElements.PanelTextSettings;defaultSpriteAssetPath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"defaultSpriteAssetPath","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"32cfbd76-a91e-45e7-894c-5fa70426b0fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Missing Sprite Character Unicode
labelProgrammer: missingSpriteCharacterUnicode (get)
haystackHuman: Panel Text Settings: Get Missing Sprite Character Unicode
haystackProgrammer: PanelTextSettings.missingSpriteCharacterUnicode (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.missingSpriteCharacterUnicode@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;missingSpriteCharacterUnicode
tag3: UnityEngine.UIElements.PanelTextSettings;missingSpriteCharacterUnicode
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"missingSpriteCharacterUnicode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d46e6130-862b-4871-a3d4-aa70bf8205ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Missing Sprite Character Unicode
labelProgrammer: missingSpriteCharacterUnicode (set)
haystackHuman: Panel Text Settings: Set Missing Sprite Character Unicode
haystackProgrammer: PanelTextSettings.missingSpriteCharacterUnicode (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.missingSpriteCharacterUnicode@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;missingSpriteCharacterUnicode
tag3: UnityEngine.UIElements.PanelTextSettings;missingSpriteCharacterUnicode
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"missingSpriteCharacterUnicode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"d0905043-1bb7-49e4-a58c-73b86863182d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Style Sheet
labelProgrammer: defaultStyleSheet (get)
haystackHuman: Panel Text Settings: Get Default Style Sheet
haystackProgrammer: PanelTextSettings.defaultStyleSheet (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultStyleSheet@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultStyleSheet
tag3: UnityEngine.UIElements.PanelTextSettings;defaultStyleSheet
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: UnityEngine.TextCore.Text.TextStyleSheet
unit:
{"member":{"name":"defaultStyleSheet","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c383a2e9-1778-493c-8365-466f62a85d16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Style Sheet
labelProgrammer: defaultStyleSheet (set)
haystackHuman: Panel Text Settings: Set Default Style Sheet
haystackProgrammer: PanelTextSettings.defaultStyleSheet (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultStyleSheet@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultStyleSheet
tag3: UnityEngine.UIElements.PanelTextSettings;defaultStyleSheet
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|UnityEngine.TextCore.Text.TextStyleSheet
valueOutputTypes: UnityEngine.TextCore.Text.TextStyleSheet
unit:
{"chainable":false,"member":{"name":"defaultStyleSheet","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ce2c6dad-56a9-447f-8a13-408f6de59de0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Style Sheets Resource Path
labelProgrammer: styleSheetsResourcePath (get)
haystackHuman: Panel Text Settings: Get Style Sheets Resource Path
haystackProgrammer: PanelTextSettings.styleSheetsResourcePath (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.styleSheetsResourcePath@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;styleSheetsResourcePath
tag3: UnityEngine.UIElements.PanelTextSettings;styleSheetsResourcePath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"styleSheetsResourcePath","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c847ad2-eab4-4ba2-929d-8f272b65dd30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Style Sheets Resource Path
labelProgrammer: styleSheetsResourcePath (set)
haystackHuman: Panel Text Settings: Set Style Sheets Resource Path
haystackProgrammer: PanelTextSettings.styleSheetsResourcePath (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.styleSheetsResourcePath@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;styleSheetsResourcePath
tag3: UnityEngine.UIElements.PanelTextSettings;styleSheetsResourcePath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"styleSheetsResourcePath","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ce9d9e82-33b3-42cd-88c5-d2cddb97a42d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Color Gradient Presets Path
labelProgrammer: defaultColorGradientPresetsPath (get)
haystackHuman: Panel Text Settings: Get Default Color Gradient Presets Path
haystackProgrammer: PanelTextSettings.defaultColorGradientPresetsPath (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultColorGradientPresetsPath@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultColorGradientPresetsPath
tag3: UnityEngine.UIElements.PanelTextSettings;defaultColorGradientPresetsPath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"defaultColorGradientPresetsPath","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec4e43fe-1261-4c4a-97c5-010c91e77e6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Color Gradient Presets Path
labelProgrammer: defaultColorGradientPresetsPath (set)
haystackHuman: Panel Text Settings: Set Default Color Gradient Presets Path
haystackProgrammer: PanelTextSettings.defaultColorGradientPresetsPath (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.defaultColorGradientPresetsPath@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;defaultColorGradientPresetsPath
tag3: UnityEngine.UIElements.PanelTextSettings;defaultColorGradientPresetsPath
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"defaultColorGradientPresetsPath","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4f7d1077-aaa0-440e-aef0-6b1bd137c978","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Breaking Rules
labelProgrammer: lineBreakingRules (get)
haystackHuman: Panel Text Settings: Get Line Breaking Rules
haystackProgrammer: PanelTextSettings.lineBreakingRules (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.lineBreakingRules@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;lineBreakingRules
tag3: UnityEngine.UIElements.PanelTextSettings;lineBreakingRules
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: UnityEngine.TextCore.Text.UnicodeLineBreakingRules
unit:
{"member":{"name":"lineBreakingRules","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb2bd91a-ec8b-4114-9658-0c07a1a69591","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Line Breaking Rules
labelProgrammer: lineBreakingRules (set)
haystackHuman: Panel Text Settings: Set Line Breaking Rules
haystackProgrammer: PanelTextSettings.lineBreakingRules (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.lineBreakingRules@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;lineBreakingRules
tag3: UnityEngine.UIElements.PanelTextSettings;lineBreakingRules
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|UnityEngine.TextCore.Text.UnicodeLineBreakingRules
valueOutputTypes: UnityEngine.TextCore.Text.UnicodeLineBreakingRules
unit:
{"chainable":false,"member":{"name":"lineBreakingRules","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39c51301-46f2-490e-b754-52244b0ad286","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Display Warnings
labelProgrammer: displayWarnings (get)
haystackHuman: Panel Text Settings: Get Display Warnings
haystackProgrammer: PanelTextSettings.displayWarnings (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.displayWarnings@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;displayWarnings
tag3: UnityEngine.UIElements.PanelTextSettings;displayWarnings
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"displayWarnings","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1850a40-fb88-4ecd-9d97-c8f11fa7fb38","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Display Warnings
labelProgrammer: displayWarnings (set)
haystackHuman: Panel Text Settings: Set Display Warnings
haystackProgrammer: PanelTextSettings.displayWarnings (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.displayWarnings@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;displayWarnings
tag3: UnityEngine.UIElements.PanelTextSettings;displayWarnings
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"displayWarnings","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"434b2338-6bcb-4f31-9056-32965103fef9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Text Settings: Get Name
haystackProgrammer: PanelTextSettings.name (get)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.name@get
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelTextSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac7218ab-eab4-4ace-8c0c-f8c660c58b4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Panel Text Settings: Set Name
haystackProgrammer: PanelTextSettings.name (set)
favoriteKey: UnityEngine.UIElements.PanelTextSettings.name@set
tag1: UnityEngine.UIElements.PanelTextSettings
tag2: UnityEngine.UIElements.PanelTextSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelTextSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelTextSettings","targetTypeName":"UnityEngine.UIElements.PanelTextSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"598bf60c-4b93-4103-8369-88d355189a1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Panel Text Settings: Get Hide Flags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Panel Text Settings: Set Hide Flags
haystackProgrammer: PanelTextSettings.hideFlags (set)
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labelProgrammer: Instantiate ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: Instantiate (bindingPath)
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labelProgrammer: CloneTree ()
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labelProgrammer: CloneTree (bindingPath)
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labelProgrammer: CloneTree (target)
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labelProgrammer: CloneTree (target, firstElementIndex, elementAddedCount)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
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haystackProgrammer: VisualTreeAsset.CreateInstance
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Visual Tree Asset: Get Hash Code
haystackProgrammer: VisualTreeAsset.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Visual Tree Asset: Find Objects By Type
haystackProgrammer: VisualTreeAsset.FindObjectsByType
tag1: UnityEngine.UIElements.VisualTreeAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.UIElements.VisualTreeAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Visual Tree Asset: Dont Destroy On Load
haystackProgrammer: VisualTreeAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Visual Tree Asset: Find First Object By Type
haystackProgrammer: VisualTreeAsset.FindFirstObjectByType
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Visual Tree Asset: Find Any Object By Type
haystackProgrammer: VisualTreeAsset.FindAnyObjectByType
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Visual Tree Asset: Find First Object By Type
haystackProgrammer: VisualTreeAsset.FindFirstObjectByType
tag1: UnityEngine.UIElements.VisualTreeAsset
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.VisualTreeAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UIElements.VisualTreeAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Visual Tree Asset: Find Any Object By Type
haystackProgrammer: VisualTreeAsset.FindAnyObjectByType
tag1: UnityEngine.UIElements.VisualTreeAsset
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.VisualTreeAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UIElements.VisualTreeAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Visual Tree Asset: To String
haystackProgrammer: VisualTreeAsset.ToString
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.ToString()@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Visual Tree Asset: Equals
haystackProgrammer: VisualTreeAsset.Equals
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Visual Tree Asset: Get Type
haystackProgrammer: VisualTreeAsset.GetType
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.GetType()@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Visual Tree Asset: Reference Equals
haystackProgrammer: VisualTreeAsset.ReferenceEquals
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Imported With Errors
labelProgrammer: importedWithErrors (get)
haystackHuman: Visual Tree Asset: Get Imported With Errors
haystackProgrammer: VisualTreeAsset.importedWithErrors (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.importedWithErrors@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;importedWithErrors
tag3: UnityEngine.UIElements.VisualTreeAsset;importedWithErrors
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Imported With Warnings
labelProgrammer: importedWithWarnings (get)
haystackHuman: Visual Tree Asset: Get Imported With Warnings
haystackProgrammer: VisualTreeAsset.importedWithWarnings (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.importedWithWarnings@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;importedWithWarnings
tag3: UnityEngine.UIElements.VisualTreeAsset;importedWithWarnings
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Template Dependencies
labelProgrammer: templateDependencies (get)
haystackHuman: Visual Tree Asset: Get Template Dependencies
haystackProgrammer: VisualTreeAsset.templateDependencies (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.templateDependencies@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;templateDependencies
tag3: UnityEngine.UIElements.VisualTreeAsset;templateDependencies
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
unit:
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valueOutputTypes:
System.Collections.Generic.IEnumerable`1[[UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stylesheets
labelProgrammer: stylesheets (get)
haystackHuman: Visual Tree Asset: Get Stylesheets
haystackProgrammer: VisualTreeAsset.stylesheets (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.stylesheets@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;stylesheets
tag3: UnityEngine.UIElements.VisualTreeAsset;stylesheets
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
unit:
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valueOutputTypes:
System.Collections.Generic.IEnumerable`1[[UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Content Hash
labelProgrammer: contentHash (get)
haystackHuman: Visual Tree Asset: Get Content Hash
haystackProgrammer: VisualTreeAsset.contentHash (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.contentHash@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;contentHash
tag3: UnityEngine.UIElements.VisualTreeAsset;contentHash
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Content Hash
labelProgrammer: contentHash (set)
haystackHuman: Visual Tree Asset: Set Content Hash
haystackProgrammer: VisualTreeAsset.contentHash (set)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.contentHash@set
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;contentHash
tag3: UnityEngine.UIElements.VisualTreeAsset;contentHash
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Visual Tree Asset: Get Name
haystackProgrammer: VisualTreeAsset.name (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.name@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Visual Tree Asset: Set Name
haystackProgrammer: VisualTreeAsset.name (set)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.name@set
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Visual Tree Asset: Get Hide Flags
haystackProgrammer: VisualTreeAsset.hideFlags (get)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.hideFlags@get
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Visual Tree Asset: Set Hide Flags
haystackProgrammer: VisualTreeAsset.hideFlags (set)
favoriteKey: UnityEngine.UIElements.VisualTreeAsset.hideFlags@set
tag1: UnityEngine.UIElements.VisualTreeAsset
tag2: UnityEngine.UIElements.VisualTreeAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.VisualTreeAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Vector Image: Create Instance
haystackProgrammer: VectorImage.CreateInstance
favoriteKey: UnityEngine.UIElements.VectorImage.CreateInstance(System.String)@any
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Vector Image: Create Instance
haystackProgrammer: VectorImage.CreateInstance
favoriteKey: UnityEngine.UIElements.VectorImage.CreateInstance(System.Type)@any
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Vector Image: Get Instance ID
haystackProgrammer: VectorImage.GetInstanceID
favoriteKey: UnityEngine.UIElements.VectorImage.GetInstanceID()@any
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.UIElements.VectorImage
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector Image: Get Hash Code
haystackProgrammer: VectorImage.GetHashCode
favoriteKey: UnityEngine.UIElements.VectorImage.GetHashCode()@any
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.UIElements.VectorImage
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector Image: Equals
haystackProgrammer: VectorImage.Equals
favoriteKey: UnityEngine.UIElements.VectorImage.Equals(System.Object)@any
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Vector Image: Get Name
haystackProgrammer: VectorImage.name (get)
favoriteKey: UnityEngine.UIElements.VectorImage.name@get
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.VectorImage
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Vector Image: Set Name
haystackProgrammer: VectorImage.name (set)
favoriteKey: UnityEngine.UIElements.VectorImage.name@set
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.VectorImage|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Vector Image: Get Hide Flags
haystackProgrammer: VectorImage.hideFlags (get)
favoriteKey: UnityEngine.UIElements.VectorImage.hideFlags@get
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.VectorImage
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Vector Image: Set Hide Flags
haystackProgrammer: VectorImage.hideFlags (set)
favoriteKey: UnityEngine.UIElements.VectorImage.hideFlags@set
tag1: UnityEngine.UIElements.VectorImage
tag2: UnityEngine.UIElements.VectorImage;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.VectorImage|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Input System Event System: Is Invoking
haystackProgrammer: InputSystemEventSystem.IsInvoking
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.IsInvoking()@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Input System Event System: Cancel Invoke
haystackProgrammer: InputSystemEventSystem.CancelInvoke
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.CancelInvoke()@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Input System Event System: Invoke
haystackProgrammer: InputSystemEventSystem.Invoke
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Input System Event System: Invoke Repeating
haystackProgrammer: InputSystemEventSystem.InvokeRepeating
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String|System.Single
favoriteKey:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Input System Event System: Cancel Invoke
haystackProgrammer: InputSystemEventSystem.CancelInvoke
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.CancelInvoke(System.String)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Input System Event System: Is Invoking
haystackProgrammer: InputSystemEventSystem.IsInvoking
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.IsInvoking(System.String)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Input System Event System: Start Coroutine
haystackProgrammer: InputSystemEventSystem.StartCoroutine
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StartCoroutine(System.String)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Input System Event System: Start Coroutine
haystackProgrammer: InputSystemEventSystem.StartCoroutine
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StartCoroutine(System.StringSystem.Object)@any

tag2:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StartCoroutine;System.String;System.Object

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Input System Event System: Start Coroutine
haystackProgrammer: InputSystemEventSystem.StartCoroutine
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StartCoroutine(System.Collections.IEnumerator)@any

tag2:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StartCoroutine;System.Collections.IEnumerator

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Input System Event System: Stop Coroutine
haystackProgrammer: InputSystemEventSystem.StopCoroutine
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.Collections.IEnumerator
favoriteKey:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StopCoroutine(System.Collections.IEnumerator)@any

tag2:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StopCoroutine;System.Collections.IEnumerator

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Input System Event System: Stop Coroutine
haystackProgrammer: InputSystemEventSystem.StopCoroutine
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Input System Event System: Stop Coroutine
haystackProgrammer: InputSystemEventSystem.StopCoroutine
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StopCoroutine(System.String)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Input System Event System: Stop All Coroutines
haystackProgrammer: InputSystemEventSystem.StopAllCoroutines
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.StopAllCoroutines()@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Input System Event System: Print
haystackProgrammer: InputSystemEventSystem.print
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.print(System.Object)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Input System Event System: Get Component
haystackProgrammer: InputSystemEventSystem.GetComponent
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.GetComponent(System.Type)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Input System Event System: Try Get Component
haystackProgrammer: InputSystemEventSystem.TryGetComponent
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
favoriteKey:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem.TryGetComponent(System.TypeUnityEngine.Component&)@any

tag2:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem;TryGetComponent;System.Type;UnityEngine.Component&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Input System Event System: Get Component
haystackProgrammer: InputSystemEventSystem.GetComponent
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.GetComponent(System.String)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Input System Event System: Get Component In Children
haystackProgrammer: InputSystemEventSystem.GetComponentInChildren
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
favoriteKey:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem.GetComponentInChildren(System.TypeSystem.Boolean)@any

tag2:
UnityEngine.UIElements.InputSystem.InputSystemEventSystem;GetComponentInChildren;System.Type;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Input System Event System: Get Component In Children
haystackProgrammer: InputSystemEventSystem.GetComponentInChildren
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.UIElements.InputSystem.InputSystemEventSystem
tag2: UnityEngine.UIElements.InputSystem.InputSystemEventSystem;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.UIElements.InputSystem.InputSystemEventSystem|System.Type
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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haystackProgrammer: InputSystemEventSystem.GetInstanceID
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Input System Event System: Find Any Object By Type
haystackProgrammer: InputSystemEventSystem.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Input System Event System: To String
haystackProgrammer: InputSystemEventSystem.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: InputSystemEventSystem.Equals
favoriteKey: UnityEngine.UIElements.InputSystem.InputSystemEventSystem.Equals(System.ObjectSystem.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
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haystackHuman: Input System Event System: Get Type
haystackProgrammer: InputSystemEventSystem.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Input System Event System: Reference Equals
haystackProgrammer: InputSystemEventSystem.ReferenceEquals
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is App Focused
labelProgrammer: isAppFocused (get)
haystackHuman: Input System Event System: Is App Focused
haystackProgrammer: InputSystemEventSystem.isAppFocused (get)
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valueOutputTypes: System.Boolean
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