# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Cinemachine 3rd Person Aim: Get Components In Parent
haystackProgrammer: Cinemachine3rdPersonAim.GetComponentsInParent
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c78b5f2f-b43e-4ba9-adba-94931fb2717e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Cinemachine 3rd Person Aim: Get Components In Parent
haystackProgrammer: Cinemachine3rdPersonAim.GetComponentsInParent
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.GetComponentsInParent(System.Type)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"7beaf6f9-d664-4d93-a869-84e5bc2a43b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Cinemachine 3rd Person Aim: Get Components
haystackProgrammer: Cinemachine3rdPersonAim.GetComponents
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.GetComponents(System.Type)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8625754d-4503-4650-89c3-4b4e5df5c40f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Cinemachine 3rd Person Aim: Get Components
haystackProgrammer: Cinemachine3rdPersonAim.GetComponents
tag1: Cinemachine.Cinemachine3rdPersonAim
favoriteKey:
Cinemachine.Cinemachine3rdPersonAim.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
Cinemachine.Cinemachine3rdPersonAim;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2de249c0-124f-4f3e-9717-4255c4c81c43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Cinemachine.Cinemachine3rdPersonAim|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Cinemachine 3rd Person Aim: Get Component Index
haystackProgrammer: Cinemachine3rdPersonAim.GetComponentIndex
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.GetComponentIndex()@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c17bfbb-9dfd-4607-a31f-bed99ba217f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Cinemachine 3rd Person Aim: Compare Tag
haystackProgrammer: Cinemachine3rdPersonAim.CompareTag
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.CompareTag(System.String)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"97a8bd94-7057-4877-8cbc-7f84bfecf61e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Cinemachine 3rd Person Aim: Compare Tag
haystackProgrammer: Cinemachine3rdPersonAim.CompareTag
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.CompareTag(UnityEngine.TagHandle)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fc9dd3d-656e-4ecb-85ac-7486392ac035","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Cinemachine 3rd Person Aim: Send Message Upwards
haystackProgrammer: Cinemachine3rdPersonAim.SendMessageUpwards
tag1: Cinemachine.Cinemachine3rdPersonAim
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
Cinemachine.Cinemachine3rdPersonAim.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
Cinemachine.Cinemachine3rdPersonAim;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"0984b1f4-4421-494e-966a-43b08f713458","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Cinemachine 3rd Person Aim: Send Message Upwards
haystackProgrammer: Cinemachine3rdPersonAim.SendMessageUpwards
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.SendMessageUpwards(System.StringSystem.Object)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4db0bc4b-7e1c-42a9-b916-786054c61c79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Cinemachine 3rd Person Aim: Send Message Upwards
haystackProgrammer: Cinemachine3rdPersonAim.SendMessageUpwards
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.SendMessageUpwards(System.String)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5ba8eeea-3824-4755-8a1c-85d8847518f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Cinemachine 3rd Person Aim: Send Message Upwards
haystackProgrammer: Cinemachine3rdPersonAim.SendMessageUpwards
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|UnityEngine.SendMessageOptions
favoriteKey:
Cinemachine.Cinemachine3rdPersonAim.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"51386993-8f5a-4e55-82b8-01a53de189fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Cinemachine 3rd Person Aim: Send Message
haystackProgrammer: Cinemachine3rdPersonAim.SendMessage
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.SendMessage(System.StringSystem.Object)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"597d01ef-5b2e-4b93-882b-688fe07ad16b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Cinemachine 3rd Person Aim: Send Message
haystackProgrammer: Cinemachine3rdPersonAim.SendMessage
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.SendMessage(System.String)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9a029008-95bd-4c3d-a0a9-d552f5ba01cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Cinemachine 3rd Person Aim: Send Message
haystackProgrammer: Cinemachine3rdPersonAim.SendMessage
tag1: Cinemachine.Cinemachine3rdPersonAim
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
Cinemachine.Cinemachine3rdPersonAim.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
Cinemachine.Cinemachine3rdPersonAim;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ae97e256-e710-4901-9d8b-df1c3e7ff275","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Cinemachine 3rd Person Aim: Send Message
haystackProgrammer: Cinemachine3rdPersonAim.SendMessage
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"7f6d0010-a51b-4f02-9ab5-39ee27874e4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Cinemachine 3rd Person Aim: Broadcast Message
haystackProgrammer: Cinemachine3rdPersonAim.BroadcastMessage
tag1: Cinemachine.Cinemachine3rdPersonAim
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
Cinemachine.Cinemachine3rdPersonAim.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
Cinemachine.Cinemachine3rdPersonAim;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4d6cbb3a-21fb-4b88-85d9-7a9ac92a418a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Cinemachine 3rd Person Aim: Broadcast Message
haystackProgrammer: Cinemachine3rdPersonAim.BroadcastMessage
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.BroadcastMessage(System.StringSystem.Object)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"112e8fd7-d73e-42ee-adb2-c681af8b6bba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Cinemachine 3rd Person Aim: Broadcast Message
haystackProgrammer: Cinemachine3rdPersonAim.BroadcastMessage
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.BroadcastMessage(System.String)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5f9e8b91-edff-4ad6-a9df-29228b8c3bc6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Cinemachine 3rd Person Aim: Broadcast Message
haystackProgrammer: Cinemachine3rdPersonAim.BroadcastMessage
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String|UnityEngine.SendMessageOptions
favoriteKey:
Cinemachine.Cinemachine3rdPersonAim.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f60b6e58-91c8-4e0b-8341-4f803511905b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine 3rd Person Aim: Get Instance ID
haystackProgrammer: Cinemachine3rdPersonAim.GetInstanceID
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.GetInstanceID()@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19b9fe92-210f-47d5-b7e2-460c63855ccd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine 3rd Person Aim: Get Hash Code
haystackProgrammer: Cinemachine3rdPersonAim.GetHashCode
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.GetHashCode()@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Int32
unit:
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labelProgrammer: Equals (other)
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labelProgrammer: Destroy (obj, t)
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valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f51834c5-38ac-4e1e-b743-9579e40e2b68","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine 3rd Person Aim: Reference Equals
haystackProgrammer: Cinemachine3rdPersonAim.ReferenceEquals
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f438dd47-f5ad-4d55-86ed-ac353cd56e29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Target
labelProgrammer: AimTarget (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Aim Target
haystackProgrammer: Cinemachine3rdPersonAim.AimTarget (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimTarget@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimTarget
tag3: Cinemachine.Cinemachine3rdPersonAim;AimTarget
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"AimTarget","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf3aa736-b391-419f-834e-35e02c9ef82f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Camera
labelProgrammer: VirtualCamera (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Virtual Camera
haystackProgrammer: Cinemachine3rdPersonAim.VirtualCamera (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.VirtualCamera@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;VirtualCamera
tag3: Cinemachine.Cinemachine3rdPersonAim;VirtualCamera
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase
unit:
{"member":{"name":"VirtualCamera","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9db5b06-cb35-4b2c-bec3-25d876ae821d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Requires User Input
labelProgrammer: RequiresUserInput (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Requires User Input
haystackProgrammer: Cinemachine3rdPersonAim.RequiresUserInput (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.RequiresUserInput@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;RequiresUserInput
tag3: Cinemachine.Cinemachine3rdPersonAim;RequiresUserInput
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"RequiresUserInput","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55b7e592-f621-4d92-9f93-b2b7bfe37492","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Destroy Cancellation Token
haystackProgrammer: Cinemachine3rdPersonAim.destroyCancellationToken (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.destroyCancellationToken@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67f0a135-16cf-49a0-8491-27b1261f21f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Use GUI Layout
haystackProgrammer: Cinemachine3rdPersonAim.useGUILayout (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.useGUILayout@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c53d838c-42ae-41a0-b172-dfc183e36050","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Use GUI Layout
haystackProgrammer: Cinemachine3rdPersonAim.useGUILayout (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.useGUILayout@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dfa380e6-08e3-4e94-80aa-3cd1f111acc8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Did Start
haystackProgrammer: Cinemachine3rdPersonAim.didStart (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.didStart@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af31056e-4a1f-4f29-a8a0-69b11caa5462","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Did Awake
haystackProgrammer: Cinemachine3rdPersonAim.didAwake (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.didAwake@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"996046ad-bac6-4be3-a1d0-197fa82e9099","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Run In Edit Mode
haystackProgrammer: Cinemachine3rdPersonAim.runInEditMode (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.runInEditMode@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c735356f-677d-4647-a2cc-d2837f151dfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Run In Edit Mode
haystackProgrammer: Cinemachine3rdPersonAim.runInEditMode (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.runInEditMode@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7becffab-e3d6-44a3-b565-1245a629fc57","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Enabled
haystackProgrammer: Cinemachine3rdPersonAim.enabled (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.enabled@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;enabled
tag3: Cinemachine.Cinemachine3rdPersonAim;enabled
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67ef6427-b7bf-40b5-9741-1dad2672e978","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Enabled
haystackProgrammer: Cinemachine3rdPersonAim.enabled (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.enabled@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;enabled
tag3: Cinemachine.Cinemachine3rdPersonAim;enabled
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf175b4d-08b4-49c7-844a-9f9e5f033ade","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine 3rd Person Aim: Is Active And Enabled
haystackProgrammer: Cinemachine3rdPersonAim.isActiveAndEnabled (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.isActiveAndEnabled@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;isActiveAndEnabled
tag3: Cinemachine.Cinemachine3rdPersonAim;isActiveAndEnabled
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65dcbc07-1c02-402e-ad05-e52613724b15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Transform
haystackProgrammer: Cinemachine3rdPersonAim.transform (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.transform@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ec6af40-3af1-4537-b6d1-6f8207fd8a8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Game Object
haystackProgrammer: Cinemachine3rdPersonAim.gameObject (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.gameObject@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d6b8f84-fac8-4b9b-bf42-c3603a1709a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Tag
haystackProgrammer: Cinemachine3rdPersonAim.tag (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.tag@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6eba9be-0739-4b4b-929c-bc019c5776f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Tag
haystackProgrammer: Cinemachine3rdPersonAim.tag (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.tag@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b60cf294-5d18-4c7d-b83d-bf0df0c52cc3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Name
haystackProgrammer: Cinemachine3rdPersonAim.name (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.name@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad4dd254-8afb-4c2c-9b06-18c3aedec6b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Name
haystackProgrammer: Cinemachine3rdPersonAim.name (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.name@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"283f8e74-0572-4672-85e3-f52370ca4ffa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Hide Flags
haystackProgrammer: Cinemachine3rdPersonAim.hideFlags (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.hideFlags@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e24a2588-9aff-4073-bb40-088adda15796","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Hide Flags
haystackProgrammer: Cinemachine3rdPersonAim.hideFlags (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.hideFlags@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a1d8b942-2618-4e86-8136-f8a10e652901","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Collision Filter
labelProgrammer: AimCollisionFilter (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Aim Collision Filter
haystackProgrammer: Cinemachine3rdPersonAim.AimCollisionFilter (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimCollisionFilter@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimCollisionFilter
tag3: Cinemachine.Cinemachine3rdPersonAim;AimCollisionFilter
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"AimCollisionFilter","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc267e1f-e307-41e7-8565-b0104f24f9e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Collision Filter
labelProgrammer: AimCollisionFilter (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Aim Collision Filter
haystackProgrammer: Cinemachine3rdPersonAim.AimCollisionFilter (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimCollisionFilter@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimCollisionFilter
tag3: Cinemachine.Cinemachine3rdPersonAim;AimCollisionFilter
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"AimCollisionFilter","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7de13ac-2167-40fa-a922-c20a1dafdfa6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Tag
labelProgrammer: IgnoreTag (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Ignore Tag
haystackProgrammer: Cinemachine3rdPersonAim.IgnoreTag (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.IgnoreTag@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;IgnoreTag
tag3: Cinemachine.Cinemachine3rdPersonAim;IgnoreTag
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Tag
labelProgrammer: IgnoreTag (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Ignore Tag
haystackProgrammer: Cinemachine3rdPersonAim.IgnoreTag (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.IgnoreTag@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;IgnoreTag
tag3: Cinemachine.Cinemachine3rdPersonAim;IgnoreTag
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Distance
labelProgrammer: AimDistance (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Aim Distance
haystackProgrammer: Cinemachine3rdPersonAim.AimDistance (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimDistance@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimDistance
tag3: Cinemachine.Cinemachine3rdPersonAim;AimDistance
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: System.Single
unit:
{"member":{"name":"AimDistance","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59303e9e-318e-44d2-b79d-090741c68b47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Distance
labelProgrammer: AimDistance (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Aim Distance
haystackProgrammer: Cinemachine3rdPersonAim.AimDistance (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimDistance@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimDistance
tag3: Cinemachine.Cinemachine3rdPersonAim;AimDistance
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Target Reticle
labelProgrammer: AimTargetReticle (get)
haystackHuman: Cinemachine 3rd Person Aim: Get Aim Target Reticle
haystackProgrammer: Cinemachine3rdPersonAim.AimTargetReticle (get)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimTargetReticle@get
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimTargetReticle
tag3: Cinemachine.Cinemachine3rdPersonAim;AimTargetReticle
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim
valueOutputTypes: UnityEngine.RectTransform
unit:
{"member":{"name":"AimTargetReticle","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"230d70f7-4fdf-41d0-bf27-935f03329bd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Target Reticle
labelProgrammer: AimTargetReticle (set)
haystackHuman: Cinemachine 3rd Person Aim: Set Aim Target Reticle
haystackProgrammer: Cinemachine3rdPersonAim.AimTargetReticle (set)
favoriteKey: Cinemachine.Cinemachine3rdPersonAim.AimTargetReticle@set
tag1: Cinemachine.Cinemachine3rdPersonAim
tag2: Cinemachine.Cinemachine3rdPersonAim;AimTargetReticle
tag3: Cinemachine.Cinemachine3rdPersonAim;AimTargetReticle
valueInputTypes: Cinemachine.Cinemachine3rdPersonAim|UnityEngine.RectTransform
valueOutputTypes: UnityEngine.RectTransform
unit:
{"chainable":false,"member":{"name":"AimTargetReticle","parameterTypes":null,"targetType":"Cinemachine.Cinemachine3rdPersonAim","targetTypeName":"Cinemachine.Cinemachine3rdPersonAim","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a530cb27-6a79-49fe-a061-e6a82bec01f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Live Child (Vcam, Dominant Child Only)
labelProgrammer: IsLiveChild (vcam, dominantChildOnly)
haystackHuman: Cinemachine Blend List Camera: Is Live Child
haystackProgrammer: CinemachineBlendListCamera.IsLiveChild
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;IsLiveChild;Cinemachine.ICinemachineCamera;System.Boolean
tag3: Cinemachine.CinemachineBlendListCamera;IsLiveChild;Cinemachine.ICinemachineCamera;System.Boolean
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.ICinemachineCamera|System.Boolean
valueOutputTypes: System.Boolean
favoriteKey:
Cinemachine.CinemachineBlendListCamera.IsLiveChild(Cinemachine.ICinemachineCameraSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["vcam","dominantChildOnly"],"member":{"name":"IsLiveChild","parameterTypes":["Cinemachine.ICinemachineCamera","System.Boolean"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%dominantChildOnly":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cd79b11f-1fa8-424d-9416-88184a2f543b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Blend List Camera: On Target Object Warped
haystackProgrammer: CinemachineBlendListCamera.OnTargetObjectWarped
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform|UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineBlendListCamera.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any

tag2:
Cinemachine.CinemachineBlendListCamera;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

tag3:
Cinemachine.CinemachineBlendListCamera;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["target","positionDelta"],"member":{"name":"OnTargetObjectWarped","parameterTypes":["UnityEngine.Transform","UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%target":null,"%positionDelta":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cad8f64e-07fb-425a-bbed-0560bf3ad253","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Blend List Camera: Force Camera Position
haystackProgrammer: CinemachineBlendListCamera.ForceCameraPosition
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
Cinemachine.CinemachineBlendListCamera.ForceCameraPosition(UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
Cinemachine.CinemachineBlendListCamera;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
Cinemachine.CinemachineBlendListCamera;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["pos","rot"],"member":{"name":"ForceCameraPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%pos":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a2ca1536-0dde-4413-82aa-e7553463ba22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime)
haystackHuman: Cinemachine Blend List Camera: On Transition From Camera
haystackProgrammer: CinemachineBlendListCamera.OnTransitionFromCamera
tag1: Cinemachine.CinemachineBlendListCamera
favoriteKey:
Cinemachine.CinemachineBlendListCamera.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

unit:
{"chainable":false,"parameterNames":["fromCam","worldUp","deltaTime"],"member":{"name":"OnTransitionFromCamera","parameterTypes":["Cinemachine.ICinemachineCamera","UnityEngine.Vector3","System.Single"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%worldUp":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ade1a1f3-f3cf-4d99-a329-8315f0c37133","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Cinemachine.CinemachineBlendListCamera|Cinemachine.ICinemachineCamera|UnityEngine.Vector3|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Internal Update Camera State (World Up, Delta Time)
labelProgrammer: InternalUpdateCameraState (worldUp, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Internal Update Camera State
haystackProgrammer: CinemachineBlendListCamera.InternalUpdateCameraState
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;InternalUpdateCameraState;UnityEngine.Vector3;System.Single
tag3: Cinemachine.CinemachineBlendListCamera;InternalUpdateCameraState;UnityEngine.Vector3;System.Single
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|System.Single
favoriteKey:
Cinemachine.CinemachineBlendListCamera.InternalUpdateCameraState(UnityEngine.Vector3System.Single)@any

unit:
{"chainable":false,"parameterNames":["worldUp","deltaTime"],"member":{"name":"InternalUpdateCameraState","parameterTypes":["UnityEngine.Vector3","System.Single"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%worldUp":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"81945c4e-e234-4a07-a5b3-2fcd099736f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Blend List Camera: Get Max Damp Time
haystackProgrammer: CinemachineBlendListCamera.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;GetMaxDampTime;
tag3: Cinemachine.CinemachineBlendListCamera;GetMaxDampTime;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetMaxDampTime","parameterTypes":[],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"218b758b-ba13-4cce-a077-66b6605962a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Detached Follow Target Damp
haystackProgrammer: CinemachineBlendListCamera.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Single
valueOutputTypes: System.Single
favoriteKey:
Cinemachine.CinemachineBlendListCamera.DetachedFollowTargetDamp(System.SingleSystem.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;DetachedFollowTargetDamp;System.Single;System.Single;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;DetachedFollowTargetDamp;System.Single;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["initial","dampTime","deltaTime"],"member":{"name":"DetachedFollowTargetDamp","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%initial":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7bbacc28-237f-4122-81b1-7c3a57a99424","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Detached Follow Target Damp
haystackProgrammer: CinemachineBlendListCamera.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineBlendListCamera.DetachedFollowTargetDamp(UnityEngine.Vector3UnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;DetachedFollowTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;DetachedFollowTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Detached Follow Target Damp
haystackProgrammer: CinemachineBlendListCamera.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineBlendListCamera.DetachedFollowTargetDamp(UnityEngine.Vector3System.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;DetachedFollowTargetDamp;UnityEngine.Vector3;System.Single;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;DetachedFollowTargetDamp;UnityEngine.Vector3;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Detached Look At Target Damp
haystackProgrammer: CinemachineBlendListCamera.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Single
valueOutputTypes: System.Single
favoriteKey:
Cinemachine.CinemachineBlendListCamera.DetachedLookAtTargetDamp(System.SingleSystem.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;DetachedLookAtTargetDamp;System.Single;System.Single;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;DetachedLookAtTargetDamp;System.Single;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Detached Look At Target Damp
haystackProgrammer: CinemachineBlendListCamera.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineBlendListCamera.DetachedLookAtTargetDamp(UnityEngine.Vector3UnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;DetachedLookAtTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;DetachedLookAtTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Detached Look At Target Damp
haystackProgrammer: CinemachineBlendListCamera.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineBlendListCamera.DetachedLookAtTargetDamp(UnityEngine.Vector3System.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineBlendListCamera;DetachedLookAtTargetDamp;UnityEngine.Vector3;System.Single;System.Single

tag3:
Cinemachine.CinemachineBlendListCamera;DetachedLookAtTargetDamp;UnityEngine.Vector3;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Extension (Extension)
labelProgrammer: AddExtension (extension)
haystackHuman: Cinemachine Blend List Camera: Add Extension
haystackProgrammer: CinemachineBlendListCamera.AddExtension
favoriteKey: Cinemachine.CinemachineBlendListCamera.AddExtension(Cinemachine.CinemachineExtension)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;AddExtension;Cinemachine.CinemachineExtension
tag3: Cinemachine.CinemachineBlendListCamera;AddExtension;Cinemachine.CinemachineExtension
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.CinemachineExtension
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Extension (Extension)
labelProgrammer: RemoveExtension (extension)
haystackHuman: Cinemachine Blend List Camera: Remove Extension
haystackProgrammer: CinemachineBlendListCamera.RemoveExtension
favoriteKey: Cinemachine.CinemachineBlendListCamera.RemoveExtension(Cinemachine.CinemachineExtension)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;RemoveExtension;Cinemachine.CinemachineExtension
tag3: Cinemachine.CinemachineBlendListCamera;RemoveExtension;Cinemachine.CinemachineExtension
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.CinemachineExtension
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Camera State (World Up, Delta Time)
labelProgrammer: UpdateCameraState (worldUp, deltaTime)
haystackHuman: Cinemachine Blend List Camera: Update Camera State
haystackProgrammer: CinemachineBlendListCamera.UpdateCameraState
favoriteKey: Cinemachine.CinemachineBlendListCamera.UpdateCameraState(UnityEngine.Vector3System.Single)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;UpdateCameraState;UnityEngine.Vector3;System.Single
tag3: Cinemachine.CinemachineBlendListCamera;UpdateCameraState;UnityEngine.Vector3;System.Single
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Vector3|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Input Axis Provider ()
labelProgrammer: GetInputAxisProvider ()
haystackHuman: Cinemachine Blend List Camera: Get Input Axis Provider
haystackProgrammer: CinemachineBlendListCamera.GetInputAxisProvider
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetInputAxisProvider()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;GetInputAxisProvider;
tag3: Cinemachine.CinemachineBlendListCamera;GetInputAxisProvider;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.AxisState+IInputAxisProvider
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Resolve Look At (Local Look At)
labelProgrammer: ResolveLookAt (localLookAt)
haystackHuman: Cinemachine Blend List Camera: Resolve Look At
haystackProgrammer: CinemachineBlendListCamera.ResolveLookAt
favoriteKey: Cinemachine.CinemachineBlendListCamera.ResolveLookAt(UnityEngine.Transform)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ResolveLookAt;UnityEngine.Transform
tag3: Cinemachine.CinemachineBlendListCamera;ResolveLookAt;UnityEngine.Transform
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Resolve Follow (Local Follow)
labelProgrammer: ResolveFollow (localFollow)
haystackHuman: Cinemachine Blend List Camera: Resolve Follow
haystackProgrammer: CinemachineBlendListCamera.ResolveFollow
favoriteKey: Cinemachine.CinemachineBlendListCamera.ResolveFollow(UnityEngine.Transform)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ResolveFollow;UnityEngine.Transform
tag3: Cinemachine.CinemachineBlendListCamera;ResolveFollow;UnityEngine.Transform
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["localFollow"],"member":{"name":"ResolveFollow","parameterTypes":["UnityEngine.Transform"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"%localFollow":null},"position":{"x":0.0,"y":0.0},"guid":"463ce012-b4e3-4243-9e76-4f4ada325627","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move To Top Of Priority Subqueue ()
labelProgrammer: MoveToTopOfPrioritySubqueue ()
haystackHuman: Cinemachine Blend List Camera: Move To Top Of Priority Subqueue
haystackProgrammer: CinemachineBlendListCamera.MoveToTopOfPrioritySubqueue
favoriteKey: Cinemachine.CinemachineBlendListCamera.MoveToTopOfPrioritySubqueue()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;MoveToTopOfPrioritySubqueue;
tag3: Cinemachine.CinemachineBlendListCamera;MoveToTopOfPrioritySubqueue;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Damping (Update Now)
labelProgrammer: CancelDamping (updateNow)
haystackHuman: Cinemachine Blend List Camera: Cancel Damping
haystackProgrammer: CinemachineBlendListCamera.CancelDamping
favoriteKey: Cinemachine.CinemachineBlendListCamera.CancelDamping(System.Boolean)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;CancelDamping;System.Boolean
tag3: Cinemachine.CinemachineBlendListCamera;CancelDamping;System.Boolean
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Blend List Camera: Is Invoking
haystackProgrammer: CinemachineBlendListCamera.IsInvoking
favoriteKey: Cinemachine.CinemachineBlendListCamera.IsInvoking()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Blend List Camera: Cancel Invoke
haystackProgrammer: CinemachineBlendListCamera.CancelInvoke
favoriteKey: Cinemachine.CinemachineBlendListCamera.CancelInvoke()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Blend List Camera: Invoke
haystackProgrammer: CinemachineBlendListCamera.Invoke
favoriteKey: Cinemachine.CinemachineBlendListCamera.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Blend List Camera: Invoke Repeating
haystackProgrammer: CinemachineBlendListCamera.InvokeRepeating
favoriteKey: Cinemachine.CinemachineBlendListCamera.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Blend List Camera: Cancel Invoke
haystackProgrammer: CinemachineBlendListCamera.CancelInvoke
favoriteKey: Cinemachine.CinemachineBlendListCamera.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Blend List Camera: Is Invoking
haystackProgrammer: CinemachineBlendListCamera.IsInvoking
favoriteKey: Cinemachine.CinemachineBlendListCamera.IsInvoking(System.String)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Blend List Camera: Start Coroutine
haystackProgrammer: CinemachineBlendListCamera.StartCoroutine
favoriteKey: Cinemachine.CinemachineBlendListCamera.StartCoroutine(System.String)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Blend List Camera: Start Coroutine
haystackProgrammer: CinemachineBlendListCamera.StartCoroutine
favoriteKey: Cinemachine.CinemachineBlendListCamera.StartCoroutine(System.StringSystem.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Blend List Camera: Start Coroutine
haystackProgrammer: CinemachineBlendListCamera.StartCoroutine
favoriteKey: Cinemachine.CinemachineBlendListCamera.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Blend List Camera: Stop Coroutine
haystackProgrammer: CinemachineBlendListCamera.StopCoroutine
favoriteKey: Cinemachine.CinemachineBlendListCamera.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Blend List Camera: Stop Coroutine
haystackProgrammer: CinemachineBlendListCamera.StopCoroutine
favoriteKey: Cinemachine.CinemachineBlendListCamera.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Blend List Camera: Stop Coroutine
haystackProgrammer: CinemachineBlendListCamera.StopCoroutine
favoriteKey: Cinemachine.CinemachineBlendListCamera.StopCoroutine(System.String)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Blend List Camera: Stop All Coroutines
haystackProgrammer: CinemachineBlendListCamera.StopAllCoroutines
favoriteKey: Cinemachine.CinemachineBlendListCamera.StopAllCoroutines()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Cinemachine Blend List Camera: Print
haystackProgrammer: CinemachineBlendListCamera.print
favoriteKey: Cinemachine.CinemachineBlendListCamera.print(System.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Blend List Camera: Get Component
haystackProgrammer: CinemachineBlendListCamera.GetComponent
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponent(System.Type)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: CinemachineBlendListCamera.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cinemachine Blend List Camera: Get Component
haystackProgrammer: CinemachineBlendListCamera.GetComponent
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponent(System.String)@any
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Cinemachine Blend List Camera: Get Component In Children
haystackProgrammer: CinemachineBlendListCamera.GetComponentInChildren
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentInChildren(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Cinemachine Blend List Camera: Get Component In Children
haystackProgrammer: CinemachineBlendListCamera.GetComponentInChildren
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentInChildren(System.Type)@any
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Cinemachine Blend List Camera: Get Components In Children
haystackProgrammer: CinemachineBlendListCamera.GetComponentsInChildren
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentsInChildren(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Component[]
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Cinemachine Blend List Camera: Get Components In Children
haystackProgrammer: CinemachineBlendListCamera.GetComponentsInChildren
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentsInChildren(System.Type)@any
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Cinemachine Blend List Camera: Get Component In Parent
haystackProgrammer: CinemachineBlendListCamera.GetComponentInParent
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentInParent(System.TypeSystem.Boolean)@any
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Cinemachine Blend List Camera: Get Component In Parent
haystackProgrammer: CinemachineBlendListCamera.GetComponentInParent
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentInParent(System.Type)@any
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labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Cinemachine Blend List Camera: Get Components In Parent
haystackProgrammer: CinemachineBlendListCamera.GetComponentsInParent
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentsInParent(System.TypeSystem.Boolean)@any
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Cinemachine Blend List Camera: Get Components In Parent
haystackProgrammer: CinemachineBlendListCamera.GetComponentsInParent
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentsInParent(System.Type)@any
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valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Cinemachine Blend List Camera: Get Components
haystackProgrammer: CinemachineBlendListCamera.GetComponents
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponents(System.Type)@any
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valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Cinemachine Blend List Camera: Get Components
haystackProgrammer: CinemachineBlendListCamera.GetComponents
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favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Cinemachine Blend List Camera: Get Component Index
haystackProgrammer: CinemachineBlendListCamera.GetComponentIndex
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetComponentIndex()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Cinemachine Blend List Camera: Compare Tag
haystackProgrammer: CinemachineBlendListCamera.CompareTag
favoriteKey: Cinemachine.CinemachineBlendListCamera.CompareTag(System.String)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Cinemachine Blend List Camera: Compare Tag
haystackProgrammer: CinemachineBlendListCamera.CompareTag
favoriteKey: Cinemachine.CinemachineBlendListCamera.CompareTag(UnityEngine.TagHandle)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Cinemachine Blend List Camera: Send Message Upwards
haystackProgrammer: CinemachineBlendListCamera.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Cinemachine Blend List Camera: Send Message
haystackProgrammer: CinemachineBlendListCamera.SendMessage
favoriteKey: Cinemachine.CinemachineBlendListCamera.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Cinemachine Blend List Camera: Broadcast Message
haystackProgrammer: CinemachineBlendListCamera.BroadcastMessage
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Cinemachine Blend List Camera: Broadcast Message
haystackProgrammer: CinemachineBlendListCamera.BroadcastMessage
favoriteKey: Cinemachine.CinemachineBlendListCamera.BroadcastMessage(System.StringSystem.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
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tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String|System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Cinemachine Blend List Camera: Broadcast Message
haystackProgrammer: CinemachineBlendListCamera.BroadcastMessage
favoriteKey: Cinemachine.CinemachineBlendListCamera.BroadcastMessage(System.String)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Cinemachine Blend List Camera: Broadcast Message
haystackProgrammer: CinemachineBlendListCamera.BroadcastMessage
tag1: Cinemachine.CinemachineBlendListCamera
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String|UnityEngine.SendMessageOptions
favoriteKey:
Cinemachine.CinemachineBlendListCamera.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any

tag2:
Cinemachine.CinemachineBlendListCamera;BroadcastMessage;System.String;UnityEngine.SendMessageOptions

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Blend List Camera: Get Instance ID
haystackProgrammer: CinemachineBlendListCamera.GetInstanceID
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetInstanceID()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Blend List Camera: Get Hash Code
haystackProgrammer: CinemachineBlendListCamera.GetHashCode
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetHashCode()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Cinemachine Blend List Camera: Equals
haystackProgrammer: CinemachineBlendListCamera.Equals
favoriteKey: Cinemachine.CinemachineBlendListCamera.Equals(System.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Cinemachine Blend List Camera: Instantiate
haystackProgrammer: CinemachineBlendListCamera.Instantiate
tag1: Cinemachine.CinemachineBlendListCamera
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Cinemachine Blend List Camera: Instantiate
haystackProgrammer: CinemachineBlendListCamera.Instantiate
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Cinemachine Blend List Camera: Instantiate
haystackProgrammer: CinemachineBlendListCamera.Instantiate
favoriteKey: Cinemachine.CinemachineBlendListCamera.Instantiate(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Cinemachine Blend List Camera: Instantiate
haystackProgrammer: CinemachineBlendListCamera.Instantiate
tag1: Cinemachine.CinemachineBlendListCamera
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valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlendListCamera.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
Cinemachine.CinemachineBlendListCamera;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Cinemachine Blend List Camera: Instantiate
haystackProgrammer: CinemachineBlendListCamera.Instantiate
favoriteKey: Cinemachine.CinemachineBlendListCamera.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Cinemachine Blend List Camera: Instantiate
haystackProgrammer: CinemachineBlendListCamera.Instantiate
tag1: Cinemachine.CinemachineBlendListCamera
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
Cinemachine.CinemachineBlendListCamera;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cinemachine Blend List Camera: Destroy
haystackProgrammer: CinemachineBlendListCamera.Destroy
favoriteKey: Cinemachine.CinemachineBlendListCamera.Destroy(UnityEngine.ObjectSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Cinemachine Blend List Camera: Destroy
haystackProgrammer: CinemachineBlendListCamera.Destroy
favoriteKey: Cinemachine.CinemachineBlendListCamera.Destroy(UnityEngine.Object)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Cinemachine Blend List Camera: Destroy Immediate
haystackProgrammer: CinemachineBlendListCamera.DestroyImmediate
favoriteKey: Cinemachine.CinemachineBlendListCamera.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Cinemachine Blend List Camera: Destroy Immediate
haystackProgrammer: CinemachineBlendListCamera.DestroyImmediate
favoriteKey: Cinemachine.CinemachineBlendListCamera.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Cinemachine Blend List Camera: Find Objects By Type
haystackProgrammer: CinemachineBlendListCamera.FindObjectsByType
tag1: Cinemachine.CinemachineBlendListCamera
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Cinemachine Blend List Camera: Find Objects By Type
haystackProgrammer: CinemachineBlendListCamera.FindObjectsByType
tag1: Cinemachine.CinemachineBlendListCamera
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Cinemachine.CinemachineBlendListCamera.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Cinemachine.CinemachineBlendListCamera;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Blend List Camera: Dont Destroy On Load
haystackProgrammer: CinemachineBlendListCamera.DontDestroyOnLoad
favoriteKey: Cinemachine.CinemachineBlendListCamera.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Blend List Camera: Find First Object By Type
haystackProgrammer: CinemachineBlendListCamera.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineBlendListCamera.FindFirstObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Blend List Camera: Find Any Object By Type
haystackProgrammer: CinemachineBlendListCamera.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineBlendListCamera.FindAnyObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Blend List Camera: Find First Object By Type
haystackProgrammer: CinemachineBlendListCamera.FindFirstObjectByType
tag1: Cinemachine.CinemachineBlendListCamera
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlendListCamera.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineBlendListCamera;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Blend List Camera: Find Any Object By Type
haystackProgrammer: CinemachineBlendListCamera.FindAnyObjectByType
tag1: Cinemachine.CinemachineBlendListCamera
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Cinemachine.CinemachineBlendListCamera.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Cinemachine.CinemachineBlendListCamera;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Blend List Camera: To String
haystackProgrammer: CinemachineBlendListCamera.ToString
favoriteKey: Cinemachine.CinemachineBlendListCamera.ToString()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Blend List Camera: Equals
haystackProgrammer: CinemachineBlendListCamera.Equals
favoriteKey: Cinemachine.CinemachineBlendListCamera.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0080a1b8-9459-4257-b69c-f470e636033a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Blend List Camera: Get Type
haystackProgrammer: CinemachineBlendListCamera.GetType
favoriteKey: Cinemachine.CinemachineBlendListCamera.GetType()@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"430cfa07-df56-424d-8daf-f8f3dcbbd73e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Blend List Camera: Reference Equals
haystackProgrammer: CinemachineBlendListCamera.ReferenceEquals
favoriteKey: Cinemachine.CinemachineBlendListCamera.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02c19c30-6dbf-4a7f-b69e-ece1530e74de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Description
labelProgrammer: Description (get)
haystackHuman: Cinemachine Blend List Camera: Get Description
haystackProgrammer: CinemachineBlendListCamera.Description (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.Description@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Description
tag3: Cinemachine.CinemachineBlendListCamera;Description
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.String
unit:
{"member":{"name":"Description","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9849b349-2f76-447f-99a2-ee699bad10cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Live Child
labelProgrammer: LiveChild (get)
haystackHuman: Cinemachine Blend List Camera: Get Live Child
haystackProgrammer: CinemachineBlendListCamera.LiveChild (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LiveChild@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LiveChild
tag3: Cinemachine.CinemachineBlendListCamera;LiveChild
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.ICinemachineCamera
unit:
{"member":{"name":"LiveChild","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f69690f-523e-4f92-8d3d-40f5be60a05c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Live Child
labelProgrammer: LiveChild (set)
haystackHuman: Cinemachine Blend List Camera: Set Live Child
haystackProgrammer: CinemachineBlendListCamera.LiveChild (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LiveChild@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LiveChild
tag3: Cinemachine.CinemachineBlendListCamera;LiveChild
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.ICinemachineCamera
valueOutputTypes: Cinemachine.ICinemachineCamera
unit:
{"chainable":false,"member":{"name":"LiveChild","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24275152-fd28-4f33-82a2-68bff8bbd702","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: State (get)
haystackHuman: Cinemachine Blend List Camera: Get State
haystackProgrammer: CinemachineBlendListCamera.State (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.State@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;State
tag3: Cinemachine.CinemachineBlendListCamera;State
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CameraState
unit:
{"member":{"name":"State","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fed86bf-7647-4013-b628-ab5f5779973b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At
labelProgrammer: LookAt (get)
haystackHuman: Cinemachine Blend List Camera: Get Look At
haystackProgrammer: CinemachineBlendListCamera.LookAt (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LookAt@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LookAt
tag3: Cinemachine.CinemachineBlendListCamera;LookAt
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"LookAt","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d505ef25-010d-4f60-89eb-3f3750c6f931","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Look At
labelProgrammer: LookAt (set)
haystackHuman: Cinemachine Blend List Camera: Set Look At
haystackProgrammer: CinemachineBlendListCamera.LookAt (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LookAt@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LookAt
tag3: Cinemachine.CinemachineBlendListCamera;LookAt
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow
labelProgrammer: Follow (get)
haystackHuman: Cinemachine Blend List Camera: Get Follow
haystackProgrammer: CinemachineBlendListCamera.Follow (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.Follow@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Follow
tag3: Cinemachine.CinemachineBlendListCamera;Follow
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"Follow","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ce961dc-824c-42f9-928b-91eb8dad8e6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Follow
labelProgrammer: Follow (set)
haystackHuman: Cinemachine Blend List Camera: Set Follow
haystackProgrammer: CinemachineBlendListCamera.Follow (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.Follow@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Follow
tag3: Cinemachine.CinemachineBlendListCamera;Follow
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Cameras
labelProgrammer: ChildCameras (get)
haystackHuman: Cinemachine Blend List Camera: Get Child Cameras
haystackProgrammer: CinemachineBlendListCamera.ChildCameras (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.ChildCameras@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ChildCameras
tag3: Cinemachine.CinemachineBlendListCamera;ChildCameras
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase[]
unit:
{"member":{"name":"ChildCameras","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe3ce290-ad5e-4bcb-91e8-9e52db588a84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Blending
labelProgrammer: IsBlending (get)
haystackHuman: Cinemachine Blend List Camera: Is Blending
haystackProgrammer: CinemachineBlendListCamera.IsBlending (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.IsBlending@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;IsBlending
tag3: Cinemachine.CinemachineBlendListCamera;IsBlending
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Validating Stream Version
labelProgrammer: ValidatingStreamVersion (get)
haystackHuman: Cinemachine Blend List Camera: Get Validating Stream Version
haystackProgrammer: CinemachineBlendListCamera.ValidatingStreamVersion (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.ValidatingStreamVersion@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ValidatingStreamVersion
tag3: Cinemachine.CinemachineBlendListCamera;ValidatingStreamVersion
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Int32
unit:
{"member":{"name":"ValidatingStreamVersion","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"612ab3c7-df4e-44d5-bea7-d50cd19da3d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: Name (get)
haystackHuman: Cinemachine Blend List Camera: Get Name
haystackProgrammer: CinemachineBlendListCamera.Name (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.Name@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Name
tag3: Cinemachine.CinemachineBlendListCamera;Name
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.String
unit:
{"member":{"name":"Name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25d1923a-06ed-4361-8dbe-9806c267a3cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Priority
labelProgrammer: Priority (get)
haystackHuman: Cinemachine Blend List Camera: Get Priority
haystackProgrammer: CinemachineBlendListCamera.Priority (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.Priority@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Priority
tag3: Cinemachine.CinemachineBlendListCamera;Priority
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Int32
unit:
{"member":{"name":"Priority","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72454206-7d47-4190-ac8f-a207ff7737ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Priority
labelProgrammer: Priority (set)
haystackHuman: Cinemachine Blend List Camera: Set Priority
haystackProgrammer: CinemachineBlendListCamera.Priority (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.Priority@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;Priority
tag3: Cinemachine.CinemachineBlendListCamera;Priority
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Camera Game Object
labelProgrammer: VirtualCameraGameObject (get)
haystackHuman: Cinemachine Blend List Camera: Get Virtual Camera Game Object
haystackProgrammer: CinemachineBlendListCamera.VirtualCameraGameObject (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.VirtualCameraGameObject@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;VirtualCameraGameObject
tag3: Cinemachine.CinemachineBlendListCamera;VirtualCameraGameObject
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"VirtualCameraGameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75d88113-3e13-4d8e-b37d-3876036bccfe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Valid
labelProgrammer: IsValid (get)
haystackHuman: Cinemachine Blend List Camera: Is Valid
haystackProgrammer: CinemachineBlendListCamera.IsValid (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.IsValid@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;IsValid
tag3: Cinemachine.CinemachineBlendListCamera;IsValid
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"IsValid","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f0ba2e9-af69-4c7e-b1ba-3a2f5a5306e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Camera
labelProgrammer: ParentCamera (get)
haystackHuman: Cinemachine Blend List Camera: Get Parent Camera
haystackProgrammer: CinemachineBlendListCamera.ParentCamera (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.ParentCamera@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;ParentCamera
tag3: Cinemachine.CinemachineBlendListCamera;ParentCamera
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.ICinemachineCamera
unit:
{"member":{"name":"ParentCamera","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a44fb569-492f-4d8e-9feb-1713f7dacb01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Previous State Is Valid
labelProgrammer: PreviousStateIsValid (get)
haystackHuman: Cinemachine Blend List Camera: Get Previous State Is Valid
haystackProgrammer: CinemachineBlendListCamera.PreviousStateIsValid (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.PreviousStateIsValid@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;PreviousStateIsValid
tag3: Cinemachine.CinemachineBlendListCamera;PreviousStateIsValid
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"PreviousStateIsValid","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57b37487-c2a3-4a5c-91cd-175d368126df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Previous State Is Valid
labelProgrammer: PreviousStateIsValid (set)
haystackHuman: Cinemachine Blend List Camera: Set Previous State Is Valid
haystackProgrammer: CinemachineBlendListCamera.PreviousStateIsValid (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.PreviousStateIsValid@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;PreviousStateIsValid
tag3: Cinemachine.CinemachineBlendListCamera;PreviousStateIsValid
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"PreviousStateIsValid","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1e34fabd-e674-430f-a911-4deee70faaeb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target Changed
labelProgrammer: FollowTargetChanged (get)
haystackHuman: Cinemachine Blend List Camera: Get Follow Target Changed
haystackProgrammer: CinemachineBlendListCamera.FollowTargetChanged (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.FollowTargetChanged@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;FollowTargetChanged
tag3: Cinemachine.CinemachineBlendListCamera;FollowTargetChanged
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"FollowTargetChanged","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88af4afb-8986-4401-b332-099db9b9556e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Changed
labelProgrammer: LookAtTargetChanged (get)
haystackHuman: Cinemachine Blend List Camera: Get Look At Target Changed
haystackProgrammer: CinemachineBlendListCamera.LookAtTargetChanged (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LookAtTargetChanged@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LookAtTargetChanged
tag3: Cinemachine.CinemachineBlendListCamera;LookAtTargetChanged
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"LookAtTargetChanged","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4644bcf2-dfd4-4351-ae0b-e62da364d027","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Abstract Follow Target Group
labelProgrammer: AbstractFollowTargetGroup (get)
haystackHuman: Cinemachine Blend List Camera: Get Abstract Follow Target Group
haystackProgrammer: CinemachineBlendListCamera.AbstractFollowTargetGroup (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.AbstractFollowTargetGroup@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;AbstractFollowTargetGroup
tag3: Cinemachine.CinemachineBlendListCamera;AbstractFollowTargetGroup
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.ICinemachineTargetGroup
unit:
{"member":{"name":"AbstractFollowTargetGroup","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a658e73-54f0-4b9c-96ce-0e2287b46627","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target As Vcam
labelProgrammer: FollowTargetAsVcam (get)
haystackHuman: Cinemachine Blend List Camera: Get Follow Target As Vcam
haystackProgrammer: CinemachineBlendListCamera.FollowTargetAsVcam (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.FollowTargetAsVcam@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;FollowTargetAsVcam
tag3: Cinemachine.CinemachineBlendListCamera;FollowTargetAsVcam
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase
unit:
{"member":{"name":"FollowTargetAsVcam","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d9075cc-fcf9-44bc-8249-16cefface6f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Abstract Look At Target Group
labelProgrammer: AbstractLookAtTargetGroup (get)
haystackHuman: Cinemachine Blend List Camera: Get Abstract Look At Target Group
haystackProgrammer: CinemachineBlendListCamera.AbstractLookAtTargetGroup (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.AbstractLookAtTargetGroup@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;AbstractLookAtTargetGroup
tag3: Cinemachine.CinemachineBlendListCamera;AbstractLookAtTargetGroup
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.ICinemachineTargetGroup
unit:
{"member":{"name":"AbstractLookAtTargetGroup","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6166322c-fe22-44ab-8c19-97d3ad130478","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target As Vcam
labelProgrammer: LookAtTargetAsVcam (get)
haystackHuman: Cinemachine Blend List Camera: Get Look At Target As Vcam
haystackProgrammer: CinemachineBlendListCamera.LookAtTargetAsVcam (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LookAtTargetAsVcam@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LookAtTargetAsVcam
tag3: Cinemachine.CinemachineBlendListCamera;LookAtTargetAsVcam
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase
unit:
{"member":{"name":"LookAtTargetAsVcam","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5459feb8-944a-4e0f-8c57-6749903aa2f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Blend List Camera: Get Destroy Cancellation Token
haystackProgrammer: CinemachineBlendListCamera.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.destroyCancellationToken@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0acceafd-611e-4268-94f7-45b1e90fff75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Blend List Camera: Get Use GUI Layout
haystackProgrammer: CinemachineBlendListCamera.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.useGUILayout@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05ec2ee3-839e-4c48-a419-696f85773750","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Blend List Camera: Set Use GUI Layout
haystackProgrammer: CinemachineBlendListCamera.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.useGUILayout@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"36eba9f6-7011-4646-89a2-3900dc2e08f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Blend List Camera: Get Did Start
haystackProgrammer: CinemachineBlendListCamera.didStart (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.didStart@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ee07464-1c69-4d5b-83e4-833ad53433cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Blend List Camera: Get Did Awake
haystackProgrammer: CinemachineBlendListCamera.didAwake (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.didAwake@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8677c2c3-b6b3-4a87-ae08-d446152bbf0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Blend List Camera: Get Run In Edit Mode
haystackProgrammer: CinemachineBlendListCamera.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.runInEditMode@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b2291c8-1d49-481f-99f0-31f53489825a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Blend List Camera: Set Run In Edit Mode
haystackProgrammer: CinemachineBlendListCamera.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.runInEditMode@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1e0cb853-cf70-4e00-81eb-e2cdc38e3f2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Blend List Camera: Get Enabled
haystackProgrammer: CinemachineBlendListCamera.enabled (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.enabled@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;enabled
tag3: Cinemachine.CinemachineBlendListCamera;enabled
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"445ae2ac-f085-4a2c-9fca-e3b8e0409a52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Blend List Camera: Set Enabled
haystackProgrammer: CinemachineBlendListCamera.enabled (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.enabled@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;enabled
tag3: Cinemachine.CinemachineBlendListCamera;enabled
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7306d3b2-a8ec-4e1d-8f30-ace9aabf6741","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Blend List Camera: Is Active And Enabled
haystackProgrammer: CinemachineBlendListCamera.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;isActiveAndEnabled
tag3: Cinemachine.CinemachineBlendListCamera;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5d866d0-6203-4cfe-b280-b8b74aa7bc2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Blend List Camera: Get Transform
haystackProgrammer: CinemachineBlendListCamera.transform (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.transform@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37157b87-8e2c-4650-8ad4-ce153c698b39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Blend List Camera: Get Game Object
haystackProgrammer: CinemachineBlendListCamera.gameObject (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.gameObject@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b695d8f-7914-4a1c-bc29-1d808f4e56c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Blend List Camera: Get Tag
haystackProgrammer: CinemachineBlendListCamera.tag (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.tag@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96300749-4fcb-40d1-acee-f4359c03774d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Blend List Camera: Set Tag
haystackProgrammer: CinemachineBlendListCamera.tag (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.tag@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"909c8d40-f49c-4191-bc38-942d325bd125","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Blend List Camera: Get Name
haystackProgrammer: CinemachineBlendListCamera.name (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.name@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8220577-5d2e-408e-afa5-30f8dc57f74d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Blend List Camera: Set Name
haystackProgrammer: CinemachineBlendListCamera.name (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.name@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c61480da-e038-4851-9abd-b4d88fb786d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Blend List Camera: Get Hide Flags
haystackProgrammer: CinemachineBlendListCamera.hideFlags (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.hideFlags@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a72106bc-6532-4134-ade7-0d443297a673","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Blend List Camera: Set Hide Flags
haystackProgrammer: CinemachineBlendListCamera.hideFlags (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.hideFlags@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5cdddab1-98d7-4b3e-a4d5-22fc5b383def","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Look At
labelProgrammer: m_LookAt (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Look At
haystackProgrammer: CinemachineBlendListCamera.m_LookAt (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_LookAt@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_LookAt
tag3: Cinemachine.CinemachineBlendListCamera;m_LookAt
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"m_LookAt","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69e11d8f-40a9-4348-9fa5-fd5d9002010a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Look At
labelProgrammer: m_LookAt (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Look At
haystackProgrammer: CinemachineBlendListCamera.m_LookAt (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_LookAt@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_LookAt
tag3: Cinemachine.CinemachineBlendListCamera;m_LookAt
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"m_LookAt","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"22340f13-8bbe-45ce-80bf-e19f28bdaf71","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Follow
labelProgrammer: m_Follow (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Follow
haystackProgrammer: CinemachineBlendListCamera.m_Follow (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Follow@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Follow
tag3: Cinemachine.CinemachineBlendListCamera;m_Follow
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"m_Follow","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1dc9adef-68c6-454c-8167-bfb4c8905dc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Follow
labelProgrammer: m_Follow (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Follow
haystackProgrammer: CinemachineBlendListCamera.m_Follow (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Follow@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Follow
tag3: Cinemachine.CinemachineBlendListCamera;m_Follow
valueInputTypes: Cinemachine.CinemachineBlendListCamera|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"m_Follow","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"603c3689-6d76-4b21-ab02-85f8b6432de2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Show Debug Text
labelProgrammer: m_ShowDebugText (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Show Debug Text
haystackProgrammer: CinemachineBlendListCamera.m_ShowDebugText (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_ShowDebugText@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_ShowDebugText
tag3: Cinemachine.CinemachineBlendListCamera;m_ShowDebugText
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_ShowDebugText","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51a4238a-c677-47fa-8994-da9619144c72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Show Debug Text
labelProgrammer: m_ShowDebugText (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Show Debug Text
haystackProgrammer: CinemachineBlendListCamera.m_ShowDebugText (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_ShowDebugText@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_ShowDebugText
tag3: Cinemachine.CinemachineBlendListCamera;m_ShowDebugText
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_ShowDebugText","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"abf5a1c6-4456-4b51-9fee-6194cdb69deb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Loop
labelProgrammer: m_Loop (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Loop
haystackProgrammer: CinemachineBlendListCamera.m_Loop (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Loop@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Loop
tag3: Cinemachine.CinemachineBlendListCamera;m_Loop
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_Loop","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f14cafe2-3517-4e3b-8f04-062892367ae5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Loop
labelProgrammer: m_Loop (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Loop
haystackProgrammer: CinemachineBlendListCamera.m_Loop (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Loop@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Loop
tag3: Cinemachine.CinemachineBlendListCamera;m_Loop
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_Loop","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2afad565-2339-4c5b-bd6d-4550e9b8d965","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Instructions
labelProgrammer: m_Instructions (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Instructions
haystackProgrammer: CinemachineBlendListCamera.m_Instructions (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Instructions@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Instructions
tag3: Cinemachine.CinemachineBlendListCamera;m_Instructions
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineBlendListCamera+Instruction[]
unit:
{"member":{"name":"m_Instructions","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2500be0e-8817-4092-9224-3499c2f9ce06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Instructions
labelProgrammer: m_Instructions (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Instructions
haystackProgrammer: CinemachineBlendListCamera.m_Instructions (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Instructions@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Instructions
tag3: Cinemachine.CinemachineBlendListCamera;m_Instructions
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.CinemachineBlendListCamera+Instruction[]
valueOutputTypes: Cinemachine.CinemachineBlendListCamera+Instruction[]
unit:
{"chainable":false,"member":{"name":"m_Instructions","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d63a0e5-3752-4b7c-a6db-962d3910ef2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Excluded Properties In Inspector
labelProgrammer: m_ExcludedPropertiesInInspector (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Excluded Properties In Inspector
haystackProgrammer: CinemachineBlendListCamera.m_ExcludedPropertiesInInspector (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_ExcludedPropertiesInInspector@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_ExcludedPropertiesInInspector
tag3: Cinemachine.CinemachineBlendListCamera;m_ExcludedPropertiesInInspector
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.String[]
unit:
{"member":{"name":"m_ExcludedPropertiesInInspector","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d480f8b-ee94-4203-9715-dc29f8f8ca76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Excluded Properties In Inspector
labelProgrammer: m_ExcludedPropertiesInInspector (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Excluded Properties In Inspector
haystackProgrammer: CinemachineBlendListCamera.m_ExcludedPropertiesInInspector (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_ExcludedPropertiesInInspector@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_ExcludedPropertiesInInspector
tag3: Cinemachine.CinemachineBlendListCamera;m_ExcludedPropertiesInInspector
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.String[]
valueOutputTypes: System.String[]
unit:
{"chainable":false,"member":{"name":"m_ExcludedPropertiesInInspector","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9405a37-2609-487f-ace6-d58cd7c7e6ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Lock Stage In Inspector
labelProgrammer: m_LockStageInInspector (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Lock Stage In Inspector
haystackProgrammer: CinemachineBlendListCamera.m_LockStageInInspector (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_LockStageInInspector@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_LockStageInInspector
tag3: Cinemachine.CinemachineBlendListCamera;m_LockStageInInspector
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineCore+Stage[]
unit:
{"member":{"name":"m_LockStageInInspector","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c97bbf29-2fd6-4c45-a222-a58610f246df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Lock Stage In Inspector
labelProgrammer: m_LockStageInInspector (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Lock Stage In Inspector
haystackProgrammer: CinemachineBlendListCamera.m_LockStageInInspector (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_LockStageInInspector@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_LockStageInInspector
tag3: Cinemachine.CinemachineBlendListCamera;m_LockStageInInspector
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.CinemachineCore+Stage[]
valueOutputTypes: Cinemachine.CinemachineCore+Stage[]
unit:
{"chainable":false,"member":{"name":"m_LockStageInInspector","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4b61a2a-bcf4-4e8a-906d-0759f5fc95cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Priority
labelProgrammer: m_Priority (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Priority
haystackProgrammer: CinemachineBlendListCamera.m_Priority (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Priority@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Priority
tag3: Cinemachine.CinemachineBlendListCamera;m_Priority
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Int32
unit:
{"member":{"name":"m_Priority","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69f15adb-b626-42b0-ac50-bbf9d4cb3ac4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Priority
labelProgrammer: m_Priority (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Priority
haystackProgrammer: CinemachineBlendListCamera.m_Priority (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_Priority@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_Priority
tag3: Cinemachine.CinemachineBlendListCamera;m_Priority
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"m_Priority","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5a2ce6a7-6099-439e-bc40-006a5ca044eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Follow Target Attachment
labelProgrammer: FollowTargetAttachment (get)
haystackHuman: Cinemachine Blend List Camera: Get Follow Target Attachment
haystackProgrammer: CinemachineBlendListCamera.FollowTargetAttachment (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.FollowTargetAttachment@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;FollowTargetAttachment
tag3: Cinemachine.CinemachineBlendListCamera;FollowTargetAttachment
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Single
unit:
{"member":{"name":"FollowTargetAttachment","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cb1668e-fdab-41c8-8f5a-eedff2fdb698","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Follow Target Attachment
labelProgrammer: FollowTargetAttachment (set)
haystackHuman: Cinemachine Blend List Camera: Set Follow Target Attachment
haystackProgrammer: CinemachineBlendListCamera.FollowTargetAttachment (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.FollowTargetAttachment@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;FollowTargetAttachment
tag3: Cinemachine.CinemachineBlendListCamera;FollowTargetAttachment
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"FollowTargetAttachment","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f8442329-107c-4027-98ce-f48dbfd24516","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Look At Target Attachment
labelProgrammer: LookAtTargetAttachment (get)
haystackHuman: Cinemachine Blend List Camera: Get Look At Target Attachment
haystackProgrammer: CinemachineBlendListCamera.LookAtTargetAttachment (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LookAtTargetAttachment@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LookAtTargetAttachment
tag3: Cinemachine.CinemachineBlendListCamera;LookAtTargetAttachment
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: System.Single
unit:
{"member":{"name":"LookAtTargetAttachment","parameterTypes":null,"targetType":"Cinemachine.CinemachineBlendListCamera","targetTypeName":"Cinemachine.CinemachineBlendListCamera","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7878438-9729-4dd6-9bd9-c651fc1b4310","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Look At Target Attachment
labelProgrammer: LookAtTargetAttachment (set)
haystackHuman: Cinemachine Blend List Camera: Set Look At Target Attachment
haystackProgrammer: CinemachineBlendListCamera.LookAtTargetAttachment (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.LookAtTargetAttachment@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;LookAtTargetAttachment
tag3: Cinemachine.CinemachineBlendListCamera;LookAtTargetAttachment
valueInputTypes: Cinemachine.CinemachineBlendListCamera|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Standby Update
labelProgrammer: m_StandbyUpdate (get)
haystackHuman: Cinemachine Blend List Camera: Get M_ Standby Update
haystackProgrammer: CinemachineBlendListCamera.m_StandbyUpdate (get)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_StandbyUpdate@get
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_StandbyUpdate
tag3: Cinemachine.CinemachineBlendListCamera;m_StandbyUpdate
valueInputTypes: Cinemachine.CinemachineBlendListCamera
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase+StandbyUpdateMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Standby Update
labelProgrammer: m_StandbyUpdate (set)
haystackHuman: Cinemachine Blend List Camera: Set M_ Standby Update
haystackProgrammer: CinemachineBlendListCamera.m_StandbyUpdate (set)
favoriteKey: Cinemachine.CinemachineBlendListCamera.m_StandbyUpdate@set
tag1: Cinemachine.CinemachineBlendListCamera
tag2: Cinemachine.CinemachineBlendListCamera;m_StandbyUpdate
tag3: Cinemachine.CinemachineBlendListCamera;m_StandbyUpdate
valueInputTypes: Cinemachine.CinemachineBlendListCamera|Cinemachine.CinemachineVirtualCameraBase+StandbyUpdateMode
valueOutputTypes: Cinemachine.CinemachineVirtualCameraBase+StandbyUpdateMode
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Solo GUI Color ()
labelProgrammer: GetSoloGUIColor ()
haystackHuman: Cinemachine Brain: Get Solo GUI Color
haystackProgrammer: CinemachineBrain.GetSoloGUIColor
favoriteKey: Cinemachine.CinemachineBrain.GetSoloGUIColor()@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;GetSoloGUIColor;
tag3: Cinemachine.CinemachineBrain;GetSoloGUIColor;
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Manual Update ()
labelProgrammer: ManualUpdate ()
haystackHuman: Cinemachine Brain: Manual Update
haystackProgrammer: CinemachineBrain.ManualUpdate
favoriteKey: Cinemachine.CinemachineBrain.ManualUpdate()@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ManualUpdate;
tag3: Cinemachine.CinemachineBrain;ManualUpdate;
valueInputTypes: Cinemachine.CinemachineBrain
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Live In Blend (Vcam)
labelProgrammer: IsLiveInBlend (vcam)
haystackHuman: Cinemachine Brain: Is Live In Blend
haystackProgrammer: CinemachineBrain.IsLiveInBlend
favoriteKey: Cinemachine.CinemachineBrain.IsLiveInBlend(Cinemachine.ICinemachineCamera)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;IsLiveInBlend;Cinemachine.ICinemachineCamera
tag3: Cinemachine.CinemachineBrain;IsLiveInBlend;Cinemachine.ICinemachineCamera
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.ICinemachineCamera
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Camera Override (Override Id, Cam A, Cam B, Weight B, Delta Time)
labelProgrammer: SetCameraOverride (overrideId, camA, camB, weightB, deltaTime)
haystackHuman: Cinemachine Brain: Set Camera Override
haystackProgrammer: CinemachineBrain.SetCameraOverride
tag1: Cinemachine.CinemachineBrain
valueInputTypes: Cinemachine.CinemachineBrain|System.Int32|Cinemachine.ICinemachineCamera|System.Single
valueOutputTypes: System.Int32
favoriteKey:
Cinemachine.CinemachineBrain.SetCameraOverride(System.Int32Cinemachine.ICinemachineCameraCinemachine.ICinemachineCameraSystem.SingleSystem.Single)@any

tag2:
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tag3:
Cinemachine.CinemachineBrain;SetCameraOverride;System.Int32;Cinemachine.ICinemachineCamera;Cinemachine.ICinemachineCamera;System.Single;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Release Camera Override (Override Id)
labelProgrammer: ReleaseCameraOverride (overrideId)
haystackHuman: Cinemachine Brain: Release Camera Override
haystackProgrammer: CinemachineBrain.ReleaseCameraOverride
favoriteKey: Cinemachine.CinemachineBrain.ReleaseCameraOverride(System.Int32)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ReleaseCameraOverride;System.Int32
tag3: Cinemachine.CinemachineBrain;ReleaseCameraOverride;System.Int32
valueInputTypes: Cinemachine.CinemachineBrain|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compute Current Blend (Output Blend, Num Top Layers To Exclude)
labelProgrammer: ComputeCurrentBlend (outputBlend, numTopLayersToExclude)
haystackHuman: Cinemachine Brain: Compute Current Blend
haystackProgrammer: CinemachineBrain.ComputeCurrentBlend
favoriteKey: Cinemachine.CinemachineBrain.ComputeCurrentBlend(Cinemachine.CinemachineBlend&System.Int32)@any
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tag2: Cinemachine.CinemachineBrain;ComputeCurrentBlend;Cinemachine.CinemachineBlend&;System.Int32
tag3: Cinemachine.CinemachineBrain;ComputeCurrentBlend;Cinemachine.CinemachineBlend&;System.Int32
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBlend|System.Int32
valueOutputTypes: Cinemachine.CinemachineBlend
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Live (Vcam, Dominant Child Only)
labelProgrammer: IsLive (vcam, dominantChildOnly)
haystackHuman: Cinemachine Brain: Is Live
haystackProgrammer: CinemachineBrain.IsLive
favoriteKey: Cinemachine.CinemachineBrain.IsLive(Cinemachine.ICinemachineCameraSystem.Boolean)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;IsLive;Cinemachine.ICinemachineCamera;System.Boolean
tag3: Cinemachine.CinemachineBrain;IsLive;Cinemachine.ICinemachineCamera;System.Boolean
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.ICinemachineCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cinemachine Brain: Is Invoking
haystackProgrammer: CinemachineBrain.IsInvoking
favoriteKey: Cinemachine.CinemachineBrain.IsInvoking()@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Cinemachine Brain: Cancel Invoke
haystackProgrammer: CinemachineBrain.CancelInvoke
favoriteKey: Cinemachine.CinemachineBrain.CancelInvoke()@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Cinemachine.CinemachineBrain
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Cinemachine Brain: Invoke
haystackProgrammer: CinemachineBrain.Invoke
favoriteKey: Cinemachine.CinemachineBrain.Invoke(System.StringSystem.Single)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Cinemachine.CinemachineBrain|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Cinemachine Brain: Invoke Repeating
haystackProgrammer: CinemachineBrain.InvokeRepeating
favoriteKey: Cinemachine.CinemachineBrain.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineBrain|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Cinemachine Brain: Cancel Invoke
haystackProgrammer: CinemachineBrain.CancelInvoke
favoriteKey: Cinemachine.CinemachineBrain.CancelInvoke(System.String)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Cinemachine.CinemachineBrain|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Cinemachine Brain: Is Invoking
haystackProgrammer: CinemachineBrain.IsInvoking
favoriteKey: Cinemachine.CinemachineBrain.IsInvoking(System.String)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Cinemachine.CinemachineBrain|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Cinemachine Brain: Start Coroutine
haystackProgrammer: CinemachineBrain.StartCoroutine
favoriteKey: Cinemachine.CinemachineBrain.StartCoroutine(System.String)@any
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valueInputTypes: Cinemachine.CinemachineBrain|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Cinemachine Brain: Start Coroutine
haystackProgrammer: CinemachineBrain.StartCoroutine
favoriteKey: Cinemachine.CinemachineBrain.StartCoroutine(System.StringSystem.Object)@any
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valueInputTypes: Cinemachine.CinemachineBrain|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Cinemachine Brain: Start Coroutine
haystackProgrammer: CinemachineBrain.StartCoroutine
favoriteKey: Cinemachine.CinemachineBrain.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Cinemachine.CinemachineBrain|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Brain: Stop Coroutine
haystackProgrammer: CinemachineBrain.StopCoroutine
favoriteKey: Cinemachine.CinemachineBrain.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Cinemachine.CinemachineBrain
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valueInputTypes: Cinemachine.CinemachineBrain|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Cinemachine Brain: Stop Coroutine
haystackProgrammer: CinemachineBrain.StopCoroutine
favoriteKey: Cinemachine.CinemachineBrain.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Cinemachine.CinemachineBrain
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tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Cinemachine.CinemachineBrain|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Cinemachine Brain: Stop Coroutine
haystackProgrammer: CinemachineBrain.StopCoroutine
favoriteKey: Cinemachine.CinemachineBrain.StopCoroutine(System.String)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;StopCoroutine;System.String
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valueInputTypes: Cinemachine.CinemachineBrain|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Cinemachine Brain: Stop All Coroutines
haystackProgrammer: CinemachineBrain.StopAllCoroutines
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labelProgrammer: print (message)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: SendMessage (methodName, options)
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, parameter)
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Cinemachine Brain: Get Instance ID
haystackProgrammer: CinemachineBrain.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Cinemachine Brain: Get Hash Code
haystackProgrammer: CinemachineBrain.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: CinemachineBrain.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Cinemachine Brain: Dont Destroy On Load
haystackProgrammer: CinemachineBrain.DontDestroyOnLoad
favoriteKey: Cinemachine.CinemachineBrain.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: Cinemachine.CinemachineBrain;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Cinemachine Brain: Find First Object By Type
haystackProgrammer: CinemachineBrain.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineBrain.FindFirstObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Cinemachine Brain: Find Any Object By Type
haystackProgrammer: CinemachineBrain.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineBrain.FindAnyObjectByType(System.Type)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Brain: Find First Object By Type
haystackProgrammer: CinemachineBrain.FindFirstObjectByType
favoriteKey: Cinemachine.CinemachineBrain.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Cinemachine Brain: Find Any Object By Type
haystackProgrammer: CinemachineBrain.FindAnyObjectByType
favoriteKey: Cinemachine.CinemachineBrain.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Cinemachine Brain: To String
haystackProgrammer: CinemachineBrain.ToString
favoriteKey: Cinemachine.CinemachineBrain.ToString()@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Cinemachine Brain: Equals
haystackProgrammer: CinemachineBrain.Equals
favoriteKey: Cinemachine.CinemachineBrain.Equals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Cinemachine Brain: Get Type
haystackProgrammer: CinemachineBrain.GetType
favoriteKey: Cinemachine.CinemachineBrain.GetType()@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;GetType;
tag3: System.Object;GetType;
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Cinemachine Brain: Reference Equals
haystackProgrammer: CinemachineBrain.ReferenceEquals
favoriteKey: Cinemachine.CinemachineBrain.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Output Camera
labelProgrammer: OutputCamera (get)
haystackHuman: Cinemachine Brain: Get Output Camera
haystackProgrammer: CinemachineBrain.OutputCamera (get)
favoriteKey: Cinemachine.CinemachineBrain.OutputCamera@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;OutputCamera
tag3: Cinemachine.CinemachineBrain;OutputCamera
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Controlled Object
labelProgrammer: ControlledObject (get)
haystackHuman: Cinemachine Brain: Get Controlled Object
haystackProgrammer: CinemachineBrain.ControlledObject (get)
favoriteKey: Cinemachine.CinemachineBrain.ControlledObject@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ControlledObject
tag3: Cinemachine.CinemachineBrain;ControlledObject
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Controlled Object
labelProgrammer: ControlledObject (set)
haystackHuman: Cinemachine Brain: Set Controlled Object
haystackProgrammer: CinemachineBrain.ControlledObject (set)
favoriteKey: Cinemachine.CinemachineBrain.ControlledObject@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ControlledObject
tag3: Cinemachine.CinemachineBrain;ControlledObject
valueInputTypes: Cinemachine.CinemachineBrain|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solo Camera
labelProgrammer: SoloCamera (get)
haystackHuman: Cinemachine Brain: Get Solo Camera
haystackProgrammer: CinemachineBrain.SoloCamera (get)
favoriteKey: Cinemachine.CinemachineBrain.SoloCamera@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;SoloCamera
tag3: Cinemachine.CinemachineBrain;SoloCamera
valueOutputTypes: Cinemachine.ICinemachineCamera
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solo Camera
labelProgrammer: SoloCamera (set)
haystackHuman: Cinemachine Brain: Set Solo Camera
haystackProgrammer: CinemachineBrain.SoloCamera (set)
favoriteKey: Cinemachine.CinemachineBrain.SoloCamera@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;SoloCamera
tag3: Cinemachine.CinemachineBrain;SoloCamera
valueInputTypes: Cinemachine.ICinemachineCamera
valueOutputTypes: Cinemachine.ICinemachineCamera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default World Up
labelProgrammer: DefaultWorldUp (get)
haystackHuman: Cinemachine Brain: Get Default World Up
haystackProgrammer: CinemachineBrain.DefaultWorldUp (get)
favoriteKey: Cinemachine.CinemachineBrain.DefaultWorldUp@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;DefaultWorldUp
tag3: Cinemachine.CinemachineBrain;DefaultWorldUp
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Virtual Camera
labelProgrammer: ActiveVirtualCamera (get)
haystackHuman: Cinemachine Brain: Get Active Virtual Camera
haystackProgrammer: CinemachineBrain.ActiveVirtualCamera (get)
favoriteKey: Cinemachine.CinemachineBrain.ActiveVirtualCamera@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ActiveVirtualCamera
tag3: Cinemachine.CinemachineBrain;ActiveVirtualCamera
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.ICinemachineCamera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Blending
labelProgrammer: IsBlending (get)
haystackHuman: Cinemachine Brain: Is Blending
haystackProgrammer: CinemachineBrain.IsBlending (get)
favoriteKey: Cinemachine.CinemachineBrain.IsBlending@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;IsBlending
tag3: Cinemachine.CinemachineBrain;IsBlending
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Blend
labelProgrammer: ActiveBlend (get)
haystackHuman: Cinemachine Brain: Get Active Blend
haystackProgrammer: CinemachineBrain.ActiveBlend (get)
favoriteKey: Cinemachine.CinemachineBrain.ActiveBlend@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ActiveBlend
tag3: Cinemachine.CinemachineBrain;ActiveBlend
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBlend
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Active Blend
labelProgrammer: ActiveBlend (set)
haystackHuman: Cinemachine Brain: Set Active Blend
haystackProgrammer: CinemachineBrain.ActiveBlend (set)
favoriteKey: Cinemachine.CinemachineBrain.ActiveBlend@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;ActiveBlend
tag3: Cinemachine.CinemachineBrain;ActiveBlend
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBlend
valueOutputTypes: Cinemachine.CinemachineBlend
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Camera State
labelProgrammer: CurrentCameraState (get)
haystackHuman: Cinemachine Brain: Get Current Camera State
haystackProgrammer: CinemachineBrain.CurrentCameraState (get)
favoriteKey: Cinemachine.CinemachineBrain.CurrentCameraState@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;CurrentCameraState
tag3: Cinemachine.CinemachineBrain;CurrentCameraState
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CameraState
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Cinemachine Brain: Get Destroy Cancellation Token
haystackProgrammer: CinemachineBrain.destroyCancellationToken (get)
favoriteKey: Cinemachine.CinemachineBrain.destroyCancellationToken@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Cinemachine Brain: Get Use GUI Layout
haystackProgrammer: CinemachineBrain.useGUILayout (get)
favoriteKey: Cinemachine.CinemachineBrain.useGUILayout@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Cinemachine Brain: Set Use GUI Layout
haystackProgrammer: CinemachineBrain.useGUILayout (set)
favoriteKey: Cinemachine.CinemachineBrain.useGUILayout@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Cinemachine.CinemachineBrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Cinemachine Brain: Get Did Start
haystackProgrammer: CinemachineBrain.didStart (get)
favoriteKey: Cinemachine.CinemachineBrain.didStart@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cinemachine Brain: Get Did Awake
haystackProgrammer: CinemachineBrain.didAwake (get)
favoriteKey: Cinemachine.CinemachineBrain.didAwake@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28fc47bb-32a7-47cd-95b1-f4c5a0e3d8b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cinemachine Brain: Get Run In Edit Mode
haystackProgrammer: CinemachineBrain.runInEditMode (get)
favoriteKey: Cinemachine.CinemachineBrain.runInEditMode@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bdaf62a-9df3-480b-9000-8860115faa17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cinemachine Brain: Set Run In Edit Mode
haystackProgrammer: CinemachineBrain.runInEditMode (set)
favoriteKey: Cinemachine.CinemachineBrain.runInEditMode@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Cinemachine.CinemachineBrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c04df31-b561-423f-96f8-b4e3e6183d96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cinemachine Brain: Get Enabled
haystackProgrammer: CinemachineBrain.enabled (get)
favoriteKey: Cinemachine.CinemachineBrain.enabled@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;enabled
tag3: Cinemachine.CinemachineBrain;enabled
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7781464e-7ef2-4581-8272-c4f381e9e534","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cinemachine Brain: Set Enabled
haystackProgrammer: CinemachineBrain.enabled (set)
favoriteKey: Cinemachine.CinemachineBrain.enabled@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;enabled
tag3: Cinemachine.CinemachineBrain;enabled
valueInputTypes: Cinemachine.CinemachineBrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1b575d2f-0616-4791-9172-72f115e3e7ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cinemachine Brain: Is Active And Enabled
haystackProgrammer: CinemachineBrain.isActiveAndEnabled (get)
favoriteKey: Cinemachine.CinemachineBrain.isActiveAndEnabled@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;isActiveAndEnabled
tag3: Cinemachine.CinemachineBrain;isActiveAndEnabled
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"457a7d11-1ece-49c9-b3aa-407c416c5ba7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cinemachine Brain: Get Transform
haystackProgrammer: CinemachineBrain.transform (get)
favoriteKey: Cinemachine.CinemachineBrain.transform@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0dd8ed3-028b-4f4d-a14f-01bad94d0adb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cinemachine Brain: Get Game Object
haystackProgrammer: CinemachineBrain.gameObject (get)
favoriteKey: Cinemachine.CinemachineBrain.gameObject@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"618b842f-cfd7-4336-989c-dd4125b9faa6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cinemachine Brain: Get Tag
haystackProgrammer: CinemachineBrain.tag (get)
favoriteKey: Cinemachine.CinemachineBrain.tag@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64138ca8-e48c-47d9-8607-b66fdeba65b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cinemachine Brain: Set Tag
haystackProgrammer: CinemachineBrain.tag (set)
favoriteKey: Cinemachine.CinemachineBrain.tag@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Cinemachine.CinemachineBrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0fd08c87-d4e6-4fa0-b57a-3a8457d59f1f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cinemachine Brain: Get Name
haystackProgrammer: CinemachineBrain.name (get)
favoriteKey: Cinemachine.CinemachineBrain.name@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82aa5e73-67cf-4a27-b09f-79f1bcc182df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cinemachine Brain: Set Name
haystackProgrammer: CinemachineBrain.name (set)
favoriteKey: Cinemachine.CinemachineBrain.name@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;name
tag3: UnityEngine.Object;name
valueInputTypes: Cinemachine.CinemachineBrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"45bbfb9e-7306-44e1-a751-4b8ca39b45fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cinemachine Brain: Get Hide Flags
haystackProgrammer: CinemachineBrain.hideFlags (get)
favoriteKey: Cinemachine.CinemachineBrain.hideFlags@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca66c4e3-80e8-4708-ae0e-43955b240e79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cinemachine Brain: Set Hide Flags
haystackProgrammer: CinemachineBrain.hideFlags (set)
favoriteKey: Cinemachine.CinemachineBrain.hideFlags@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Cinemachine.CinemachineBrain|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d57b6333-a996-437f-82a9-fcf043196012","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Show Debug Text
labelProgrammer: m_ShowDebugText (get)
haystackHuman: Cinemachine Brain: Get M_ Show Debug Text
haystackProgrammer: CinemachineBrain.m_ShowDebugText (get)
favoriteKey: Cinemachine.CinemachineBrain.m_ShowDebugText@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_ShowDebugText
tag3: Cinemachine.CinemachineBrain;m_ShowDebugText
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_ShowDebugText","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"899a7446-8e9a-45c7-84f6-fce09ea746f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Show Debug Text
labelProgrammer: m_ShowDebugText (set)
haystackHuman: Cinemachine Brain: Set M_ Show Debug Text
haystackProgrammer: CinemachineBrain.m_ShowDebugText (set)
favoriteKey: Cinemachine.CinemachineBrain.m_ShowDebugText@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_ShowDebugText
tag3: Cinemachine.CinemachineBrain;m_ShowDebugText
valueInputTypes: Cinemachine.CinemachineBrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_ShowDebugText","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2320c10e-116f-4762-9ba1-bc4c3b6d9e88","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Show Camera Frustum
labelProgrammer: m_ShowCameraFrustum (get)
haystackHuman: Cinemachine Brain: Get M_ Show Camera Frustum
haystackProgrammer: CinemachineBrain.m_ShowCameraFrustum (get)
favoriteKey: Cinemachine.CinemachineBrain.m_ShowCameraFrustum@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_ShowCameraFrustum
tag3: Cinemachine.CinemachineBrain;m_ShowCameraFrustum
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_ShowCameraFrustum","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f70f9fb8-4025-4305-8b43-e3a65c3de801","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Show Camera Frustum
labelProgrammer: m_ShowCameraFrustum (set)
haystackHuman: Cinemachine Brain: Set M_ Show Camera Frustum
haystackProgrammer: CinemachineBrain.m_ShowCameraFrustum (set)
favoriteKey: Cinemachine.CinemachineBrain.m_ShowCameraFrustum@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_ShowCameraFrustum
tag3: Cinemachine.CinemachineBrain;m_ShowCameraFrustum
valueInputTypes: Cinemachine.CinemachineBrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_ShowCameraFrustum","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"578a51e2-f7c9-4c13-acf8-89ac14931e06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Ignore Time Scale
labelProgrammer: m_IgnoreTimeScale (get)
haystackHuman: Cinemachine Brain: Get M_ Ignore Time Scale
haystackProgrammer: CinemachineBrain.m_IgnoreTimeScale (get)
favoriteKey: Cinemachine.CinemachineBrain.m_IgnoreTimeScale@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_IgnoreTimeScale
tag3: Cinemachine.CinemachineBrain;m_IgnoreTimeScale
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"m_IgnoreTimeScale","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74645e49-1ad2-41c2-8702-afeccf5902ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Ignore Time Scale
labelProgrammer: m_IgnoreTimeScale (set)
haystackHuman: Cinemachine Brain: Set M_ Ignore Time Scale
haystackProgrammer: CinemachineBrain.m_IgnoreTimeScale (set)
favoriteKey: Cinemachine.CinemachineBrain.m_IgnoreTimeScale@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_IgnoreTimeScale
tag3: Cinemachine.CinemachineBrain;m_IgnoreTimeScale
valueInputTypes: Cinemachine.CinemachineBrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"m_IgnoreTimeScale","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a7557442-2e86-48f2-85ca-df0f17f165e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ World Up Override
labelProgrammer: m_WorldUpOverride (get)
haystackHuman: Cinemachine Brain: Get M_ World Up Override
haystackProgrammer: CinemachineBrain.m_WorldUpOverride (get)
favoriteKey: Cinemachine.CinemachineBrain.m_WorldUpOverride@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_WorldUpOverride
tag3: Cinemachine.CinemachineBrain;m_WorldUpOverride
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"m_WorldUpOverride","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f207fa4-1d4c-4edd-adeb-82bd96c366c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ World Up Override
labelProgrammer: m_WorldUpOverride (set)
haystackHuman: Cinemachine Brain: Set M_ World Up Override
haystackProgrammer: CinemachineBrain.m_WorldUpOverride (set)
favoriteKey: Cinemachine.CinemachineBrain.m_WorldUpOverride@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_WorldUpOverride
tag3: Cinemachine.CinemachineBrain;m_WorldUpOverride
valueInputTypes: Cinemachine.CinemachineBrain|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"m_WorldUpOverride","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"deafc19a-36df-4a3a-b482-54aecf6b5e6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Update Method
labelProgrammer: m_UpdateMethod (get)
haystackHuman: Cinemachine Brain: Get M_ Update Method
haystackProgrammer: CinemachineBrain.m_UpdateMethod (get)
favoriteKey: Cinemachine.CinemachineBrain.m_UpdateMethod@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_UpdateMethod
tag3: Cinemachine.CinemachineBrain;m_UpdateMethod
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBrain+UpdateMethod
unit:
{"member":{"name":"m_UpdateMethod","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"123add3a-1a28-4820-82df-c6d1f72f54ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Update Method
labelProgrammer: m_UpdateMethod (set)
haystackHuman: Cinemachine Brain: Set M_ Update Method
haystackProgrammer: CinemachineBrain.m_UpdateMethod (set)
favoriteKey: Cinemachine.CinemachineBrain.m_UpdateMethod@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_UpdateMethod
tag3: Cinemachine.CinemachineBrain;m_UpdateMethod
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBrain+UpdateMethod
valueOutputTypes: Cinemachine.CinemachineBrain+UpdateMethod
unit:
{"chainable":false,"member":{"name":"m_UpdateMethod","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"FixedUpdate","$type":"Cinemachine.CinemachineBrain+UpdateMethod"}},"position":{"x":0.0,"y":0.0},"guid":"062f53ea-d368-4994-b417-41a3c6475ad0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Blend Update Method
labelProgrammer: m_BlendUpdateMethod (get)
haystackHuman: Cinemachine Brain: Get M_ Blend Update Method
haystackProgrammer: CinemachineBrain.m_BlendUpdateMethod (get)
favoriteKey: Cinemachine.CinemachineBrain.m_BlendUpdateMethod@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_BlendUpdateMethod
tag3: Cinemachine.CinemachineBrain;m_BlendUpdateMethod
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBrain+BrainUpdateMethod
unit:
{"member":{"name":"m_BlendUpdateMethod","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb4ef463-75cd-4573-8a11-50999f944d90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Blend Update Method
labelProgrammer: m_BlendUpdateMethod (set)
haystackHuman: Cinemachine Brain: Set M_ Blend Update Method
haystackProgrammer: CinemachineBrain.m_BlendUpdateMethod (set)
favoriteKey: Cinemachine.CinemachineBrain.m_BlendUpdateMethod@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_BlendUpdateMethod
tag3: Cinemachine.CinemachineBrain;m_BlendUpdateMethod
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBrain+BrainUpdateMethod
valueOutputTypes: Cinemachine.CinemachineBrain+BrainUpdateMethod
unit:
{"chainable":false,"member":{"name":"m_BlendUpdateMethod","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"FixedUpdate","$type":"Cinemachine.CinemachineBrain+BrainUpdateMethod"}},"position":{"x":0.0,"y":0.0},"guid":"0f884677-b0be-4412-b12e-b83d29157463","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Default Blend
labelProgrammer: m_DefaultBlend (get)
haystackHuman: Cinemachine Brain: Get M_ Default Blend
haystackProgrammer: CinemachineBrain.m_DefaultBlend (get)
favoriteKey: Cinemachine.CinemachineBrain.m_DefaultBlend@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_DefaultBlend
tag3: Cinemachine.CinemachineBrain;m_DefaultBlend
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBlendDefinition
unit:
{"member":{"name":"m_DefaultBlend","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"489f8929-181f-49fd-b706-7295f6abf4c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Default Blend
labelProgrammer: m_DefaultBlend (set)
haystackHuman: Cinemachine Brain: Set M_ Default Blend
haystackProgrammer: CinemachineBrain.m_DefaultBlend (set)
favoriteKey: Cinemachine.CinemachineBrain.m_DefaultBlend@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_DefaultBlend
tag3: Cinemachine.CinemachineBrain;m_DefaultBlend
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBlendDefinition
valueOutputTypes: Cinemachine.CinemachineBlendDefinition
unit:
{"chainable":false,"member":{"name":"m_DefaultBlend","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f7b0894-7744-4f29-b178-8efb8286f7a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Custom Blends
labelProgrammer: m_CustomBlends (get)
haystackHuman: Cinemachine Brain: Get M_ Custom Blends
haystackProgrammer: CinemachineBrain.m_CustomBlends (get)
favoriteKey: Cinemachine.CinemachineBrain.m_CustomBlends@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_CustomBlends
tag3: Cinemachine.CinemachineBrain;m_CustomBlends
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBlenderSettings
unit:
{"member":{"name":"m_CustomBlends","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50cb40b9-4cc2-43c7-b334-dda9a323ffb7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Custom Blends
labelProgrammer: m_CustomBlends (set)
haystackHuman: Cinemachine Brain: Set M_ Custom Blends
haystackProgrammer: CinemachineBrain.m_CustomBlends (set)
favoriteKey: Cinemachine.CinemachineBrain.m_CustomBlends@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_CustomBlends
tag3: Cinemachine.CinemachineBrain;m_CustomBlends
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBlenderSettings
valueOutputTypes: Cinemachine.CinemachineBlenderSettings
unit:
{"chainable":false,"member":{"name":"m_CustomBlends","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a88b0030-592a-4e7d-9261-29444b4b6c48","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Camera Cut Event
labelProgrammer: m_CameraCutEvent (get)
haystackHuman: Cinemachine Brain: Get M_ Camera Cut Event
haystackProgrammer: CinemachineBrain.m_CameraCutEvent (get)
favoriteKey: Cinemachine.CinemachineBrain.m_CameraCutEvent@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_CameraCutEvent
tag3: Cinemachine.CinemachineBrain;m_CameraCutEvent
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBrain+BrainEvent
unit:
{"member":{"name":"m_CameraCutEvent","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"109ca38f-ac7b-4bce-8b19-778b269d2537","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Camera Cut Event
labelProgrammer: m_CameraCutEvent (set)
haystackHuman: Cinemachine Brain: Set M_ Camera Cut Event
haystackProgrammer: CinemachineBrain.m_CameraCutEvent (set)
favoriteKey: Cinemachine.CinemachineBrain.m_CameraCutEvent@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_CameraCutEvent
tag3: Cinemachine.CinemachineBrain;m_CameraCutEvent
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBrain+BrainEvent
valueOutputTypes: Cinemachine.CinemachineBrain+BrainEvent
unit:
{"chainable":false,"member":{"name":"m_CameraCutEvent","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6bbeda2-215a-4ff9-b917-593aa4d6b6b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get M_ Camera Activated Event
labelProgrammer: m_CameraActivatedEvent (get)
haystackHuman: Cinemachine Brain: Get M_ Camera Activated Event
haystackProgrammer: CinemachineBrain.m_CameraActivatedEvent (get)
favoriteKey: Cinemachine.CinemachineBrain.m_CameraActivatedEvent@get
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_CameraActivatedEvent
tag3: Cinemachine.CinemachineBrain;m_CameraActivatedEvent
valueInputTypes: Cinemachine.CinemachineBrain
valueOutputTypes: Cinemachine.CinemachineBrain+VcamActivatedEvent
unit:
{"member":{"name":"m_CameraActivatedEvent","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66feef64-caba-46ba-843e-590d0d84d613","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set M_ Camera Activated Event
labelProgrammer: m_CameraActivatedEvent (set)
haystackHuman: Cinemachine Brain: Set M_ Camera Activated Event
haystackProgrammer: CinemachineBrain.m_CameraActivatedEvent (set)
favoriteKey: Cinemachine.CinemachineBrain.m_CameraActivatedEvent@set
tag1: Cinemachine.CinemachineBrain
tag2: Cinemachine.CinemachineBrain;m_CameraActivatedEvent
tag3: Cinemachine.CinemachineBrain;m_CameraActivatedEvent
valueInputTypes: Cinemachine.CinemachineBrain|Cinemachine.CinemachineBrain+VcamActivatedEvent
valueOutputTypes: Cinemachine.CinemachineBrain+VcamActivatedEvent
unit:
{"chainable":false,"member":{"name":"m_CameraActivatedEvent","parameterTypes":null,"targetType":"Cinemachine.CinemachineBrain","targetTypeName":"Cinemachine.CinemachineBrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a73b9d48-d691-4316-874d-264663ca0ac1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Live Child (Vcam, Dominant Child Only)
labelProgrammer: IsLiveChild (vcam, dominantChildOnly)
haystackHuman: Cinemachine Clear Shot: Is Live Child
haystackProgrammer: CinemachineClearShot.IsLiveChild
favoriteKey: Cinemachine.CinemachineClearShot.IsLiveChild(Cinemachine.ICinemachineCameraSystem.Boolean)@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;IsLiveChild;Cinemachine.ICinemachineCamera;System.Boolean
tag3: Cinemachine.CinemachineClearShot;IsLiveChild;Cinemachine.ICinemachineCamera;System.Boolean
valueInputTypes: Cinemachine.CinemachineClearShot|Cinemachine.ICinemachineCamera|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["vcam","dominantChildOnly"],"member":{"name":"IsLiveChild","parameterTypes":["Cinemachine.ICinemachineCamera","System.Boolean"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%dominantChildOnly":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0becc8f1-2e5b-4367-ad3a-0970bb66603d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Target Object Warped (Target, Position Delta)
labelProgrammer: OnTargetObjectWarped (target, positionDelta)
haystackHuman: Cinemachine Clear Shot: On Target Object Warped
haystackProgrammer: CinemachineClearShot.OnTargetObjectWarped
favoriteKey: Cinemachine.CinemachineClearShot.OnTargetObjectWarped(UnityEngine.TransformUnityEngine.Vector3)@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
tag3: Cinemachine.CinemachineClearShot;OnTargetObjectWarped;UnityEngine.Transform;UnityEngine.Vector3
valueInputTypes: Cinemachine.CinemachineClearShot|UnityEngine.Transform|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["target","positionDelta"],"member":{"name":"OnTargetObjectWarped","parameterTypes":["UnityEngine.Transform","UnityEngine.Vector3"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%target":null,"%positionDelta":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3f611ca9-7a8f-4662-96a5-1caf11404a82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Camera Position (Pos, Rot)
labelProgrammer: ForceCameraPosition (pos, rot)
haystackHuman: Cinemachine Clear Shot: Force Camera Position
haystackProgrammer: CinemachineClearShot.ForceCameraPosition
favoriteKey: Cinemachine.CinemachineClearShot.ForceCameraPosition(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: Cinemachine.CinemachineClearShot;ForceCameraPosition;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: Cinemachine.CinemachineClearShot|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["pos","rot"],"member":{"name":"ForceCameraPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%pos":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c0553416-bf40-499e-a229-242488a4c643","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Internal Update Camera State (World Up, Delta Time)
labelProgrammer: InternalUpdateCameraState (worldUp, deltaTime)
haystackHuman: Cinemachine Clear Shot: Internal Update Camera State
haystackProgrammer: CinemachineClearShot.InternalUpdateCameraState
favoriteKey: Cinemachine.CinemachineClearShot.InternalUpdateCameraState(UnityEngine.Vector3System.Single)@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;InternalUpdateCameraState;UnityEngine.Vector3;System.Single
tag3: Cinemachine.CinemachineClearShot;InternalUpdateCameraState;UnityEngine.Vector3;System.Single
valueInputTypes: Cinemachine.CinemachineClearShot|UnityEngine.Vector3|System.Single
unit:
{"chainable":false,"parameterNames":["worldUp","deltaTime"],"member":{"name":"InternalUpdateCameraState","parameterTypes":["UnityEngine.Vector3","System.Single"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%worldUp":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ee1a1d46-0111-4c0e-b6ae-7eee9ad48211","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transform Children Changed ()
labelProgrammer: OnTransformChildrenChanged ()
haystackHuman: Cinemachine Clear Shot: On Transform Children Changed
haystackProgrammer: CinemachineClearShot.OnTransformChildrenChanged
favoriteKey: Cinemachine.CinemachineClearShot.OnTransformChildrenChanged()@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;OnTransformChildrenChanged;
tag3: Cinemachine.CinemachineClearShot;OnTransformChildrenChanged;
valueInputTypes: Cinemachine.CinemachineClearShot
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"OnTransformChildrenChanged","parameterTypes":[],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bfaadf4-a4b8-411f-b691-7e2e97744610","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Randomization ()
labelProgrammer: ResetRandomization ()
haystackHuman: Cinemachine Clear Shot: Reset Randomization
haystackProgrammer: CinemachineClearShot.ResetRandomization
favoriteKey: Cinemachine.CinemachineClearShot.ResetRandomization()@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;ResetRandomization;
tag3: Cinemachine.CinemachineClearShot;ResetRandomization;
valueInputTypes: Cinemachine.CinemachineClearShot
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetRandomization","parameterTypes":[],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f814d638-40a3-4776-ac73-2cf451f86f22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Transition From Camera (From Cam, World Up, Delta Time)
labelProgrammer: OnTransitionFromCamera (fromCam, worldUp, deltaTime)
haystackHuman: Cinemachine Clear Shot: On Transition From Camera
haystackProgrammer: CinemachineClearShot.OnTransitionFromCamera
tag1: Cinemachine.CinemachineClearShot
valueInputTypes: Cinemachine.CinemachineClearShot|Cinemachine.ICinemachineCamera|UnityEngine.Vector3|System.Single
favoriteKey:
Cinemachine.CinemachineClearShot.OnTransitionFromCamera(Cinemachine.ICinemachineCameraUnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineClearShot;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineClearShot;OnTransitionFromCamera;Cinemachine.ICinemachineCamera;UnityEngine.Vector3;System.Single

unit:
{"chainable":false,"parameterNames":["fromCam","worldUp","deltaTime"],"member":{"name":"OnTransitionFromCamera","parameterTypes":["Cinemachine.ICinemachineCamera","UnityEngine.Vector3","System.Single"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%worldUp":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"83ac8b2a-8c44-42b4-8564-ebe15285834f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Damp Time ()
labelProgrammer: GetMaxDampTime ()
haystackHuman: Cinemachine Clear Shot: Get Max Damp Time
haystackProgrammer: CinemachineClearShot.GetMaxDampTime
favoriteKey: Cinemachine.CinemachineClearShot.GetMaxDampTime()@any
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;GetMaxDampTime;
tag3: Cinemachine.CinemachineClearShot;GetMaxDampTime;
valueInputTypes: Cinemachine.CinemachineClearShot
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetMaxDampTime","parameterTypes":[],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2848eb6-76da-49db-bff6-68ca7aca5cba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Clear Shot: Detached Follow Target Damp
haystackProgrammer: CinemachineClearShot.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;DetachedFollowTargetDamp;System.Single;System.Single;System.Single
tag3: Cinemachine.CinemachineClearShot;DetachedFollowTargetDamp;System.Single;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineClearShot|System.Single
valueOutputTypes: System.Single
favoriteKey:
Cinemachine.CinemachineClearShot.DetachedFollowTargetDamp(System.SingleSystem.SingleSystem.Single)@any

unit:
{"chainable":false,"parameterNames":["initial","dampTime","deltaTime"],"member":{"name":"DetachedFollowTargetDamp","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%initial":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bf7f79e3-14d2-4127-90d0-b8cc2bbabdbf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Clear Shot: Detached Follow Target Damp
haystackProgrammer: CinemachineClearShot.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineClearShot
valueInputTypes: Cinemachine.CinemachineClearShot|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineClearShot.DetachedFollowTargetDamp(UnityEngine.Vector3UnityEngine.Vector3System.Single)@any

tag2:
Cinemachine.CinemachineClearShot;DetachedFollowTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

tag3:
Cinemachine.CinemachineClearShot;DetachedFollowTargetDamp;UnityEngine.Vector3;UnityEngine.Vector3;System.Single

unit:
{"chainable":false,"parameterNames":["initial","dampTime","deltaTime"],"member":{"name":"DetachedFollowTargetDamp","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%initial":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%dampTime":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d065809e-e543-423d-a9a2-4f8dc6d1d1c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Follow Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedFollowTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Clear Shot: Detached Follow Target Damp
haystackProgrammer: CinemachineClearShot.DetachedFollowTargetDamp
tag1: Cinemachine.CinemachineClearShot
valueInputTypes: Cinemachine.CinemachineClearShot|UnityEngine.Vector3|System.Single
valueOutputTypes: UnityEngine.Vector3
favoriteKey:
Cinemachine.CinemachineClearShot.DetachedFollowTargetDamp(UnityEngine.Vector3System.SingleSystem.Single)@any

tag2:
Cinemachine.CinemachineClearShot;DetachedFollowTargetDamp;UnityEngine.Vector3;System.Single;System.Single

tag3:
Cinemachine.CinemachineClearShot;DetachedFollowTargetDamp;UnityEngine.Vector3;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["initial","dampTime","deltaTime"],"member":{"name":"DetachedFollowTargetDamp","parameterTypes":["UnityEngine.Vector3","System.Single","System.Single"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%initial":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4a6f03d5-8fde-48b3-a02a-50c0eb987d05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
haystackHuman: Cinemachine Clear Shot: Detached Look At Target Damp
haystackProgrammer: CinemachineClearShot.DetachedLookAtTargetDamp
tag1: Cinemachine.CinemachineClearShot
tag2: Cinemachine.CinemachineClearShot;DetachedLookAtTargetDamp;System.Single;System.Single;System.Single
tag3: Cinemachine.CinemachineClearShot;DetachedLookAtTargetDamp;System.Single;System.Single;System.Single
valueInputTypes: Cinemachine.CinemachineClearShot|System.Single
valueOutputTypes: System.Single
favoriteKey:
Cinemachine.CinemachineClearShot.DetachedLookAtTargetDamp(System.SingleSystem.SingleSystem.Single)@any

unit:
{"chainable":false,"parameterNames":["initial","dampTime","deltaTime"],"member":{"name":"DetachedLookAtTargetDamp","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"Cinemachine.CinemachineClearShot","targetTypeName":"Cinemachine.CinemachineClearShot","$version":"A"},"defaultValues":{"target":null,"%initial":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b0a6c3d3-edbf-4054-bb51-b32688412901","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
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labelHuman: Detached Look At Target Damp (Initial, Damp Time, Delta Time)
labelProgrammer: DetachedLookAtTargetDamp (initial, dampTime, deltaTime)
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labelProgrammer: RemoveExtension (extension)
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labelHuman: Update Camera State (World Up, Delta Time)
labelProgrammer: UpdateCameraState (worldUp, deltaTime)
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labelHuman: Get Input Axis Provider ()
labelProgrammer: GetInputAxisProvider ()
haystackHuman: Cinemachine Clear Shot: Get Input Axis Provider
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labelHuman: Resolve Look At (Local Look At)
labelProgrammer: ResolveLookAt (localLookAt)
haystackHuman: Cinemachine Clear Shot: Resolve Look At
haystackProgrammer: CinemachineClearShot.ResolveLookAt
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