# Aim properties Use the Aim properties to specify how to rotate the Virtual Camera. To change the camera’s position, use the [Body properties](CinemachineVirtualCameraBody.md). ![Aim properties, with the Composer algorithm (red)](images/CinemachineAim.png) * [__Do Nothing__](CinemachineAimDoNothing.md): Do not procedurally rotate the Virtual Camera. - [__Composer__](CinemachineAimComposer.md): Keep the __Look At__ target in the camera frame. - [__Group Composer__](CinemachineAimGroupComposer.md): Keep multiple __Look At__ targets in the camera frame. - [__Hard Look At__](CinemachineAimHardLook.md): Keep the __Look At__ target in the center of the camera frame. - [__POV__](CinemachineAimPOV.md): Rotate the Virtual Camera based on the user’s input. - [__Same As Follow Target__](CinemachineAimSameAsFollow.md): Set the camera’s rotation to the rotation of the __Follow__ target.