using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Jobs;
using UnityEngine.Internal;
using Unity.Burst;
using System.Runtime.CompilerServices;
namespace Unity.Collections
{
///
/// An unordered, expandable set of unique values.
///
///
/// Not suitable for parallel write access. Use instead.
///
/// The type of the values.
[StructLayout(LayoutKind.Sequential)]
[NativeContainer]
[DebuggerTypeProxy(typeof(NativeHashSetDebuggerTypeProxy<>))]
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
public unsafe struct NativeHashSet
: INativeDisposable
, IEnumerable // Used by collection initializers.
where T : unmanaged, IEquatable
{
[NativeDisableUnsafePtrRestriction]
internal HashMapHelper* m_Data;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
internal AtomicSafetyHandle m_Safety;
internal static readonly SharedStatic s_staticSafetyId = SharedStatic.GetOrCreate>();
#endif
///
/// Initializes and returns an instance of NativeParallelHashSet.
///
/// The number of values that should fit in the initial allocation.
/// The allocator to use.
public NativeHashSet(int initialCapacity, AllocatorManager.AllocatorHandle allocator)
{
m_Data = HashMapHelper.Alloc(initialCapacity, 0, HashMapHelper.kMinimumCapacity, allocator);
#if ENABLE_UNITY_COLLECTIONS_CHECKS
m_Safety = CollectionHelper.CreateSafetyHandle(allocator);
if (UnsafeUtility.IsNativeContainerType())
AtomicSafetyHandle.SetNestedContainer(m_Safety, true);
CollectionHelper.SetStaticSafetyId>(ref m_Safety, ref s_staticSafetyId.Data);
AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite(m_Safety, true);
#endif
}
///
/// Whether this set is empty.
///
/// True if this set is empty or if the set has not been constructed.
public readonly bool IsEmpty
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
if (!IsCreated)
{
return true;
}
CheckRead();
return m_Data->IsEmpty;
}
}
///
/// Returns the current number of values in this set.
///
/// The current number of values in this set.
public readonly int Count
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
CheckRead();
return m_Data->Count;
}
}
///
/// The number of values that fit in the current allocation.
///
/// The number of values that fit in the current allocation.
/// A new capacity. Must be larger than current capacity.
public int Capacity
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
readonly get
{
CheckRead();
return m_Data->Capacity;
}
set
{
CheckWrite();
m_Data->Resize(value);
}
}
///
/// Whether this set has been allocated (and not yet deallocated).
///
/// True if this set has been allocated (and not yet deallocated).
public readonly bool IsCreated
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => m_Data != null && m_Data->IsCreated;
}
///
/// Releases all resources (memory and safety handles).
///
public void Dispose()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
if (!AtomicSafetyHandle.IsDefaultValue(m_Safety))
{
AtomicSafetyHandle.CheckExistsAndThrow(m_Safety);
}
#endif
if (!IsCreated)
{
return;
}
#if ENABLE_UNITY_COLLECTIONS_CHECKS
CollectionHelper.DisposeSafetyHandle(ref m_Safety);
#endif
HashMapHelper.Free(m_Data);
m_Data = null;
}
///
/// Creates and schedules a job that will dispose this set.
///
/// A job handle. The newly scheduled job will depend upon this handle.
/// The handle of a new job that will dispose this set.
public JobHandle Dispose(JobHandle inputDeps)
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
if (!AtomicSafetyHandle.IsDefaultValue(m_Safety))
{
AtomicSafetyHandle.CheckExistsAndThrow(m_Safety);
}
#endif
if (!IsCreated)
{
return inputDeps;
}
#if ENABLE_UNITY_COLLECTIONS_CHECKS
var jobHandle = new NativeHashMapDisposeJob { Data = new NativeHashMapDispose { m_HashMapData = (UnsafeHashMap*)m_Data, m_Safety = m_Safety } }.Schedule(inputDeps);
AtomicSafetyHandle.Release(m_Safety);
#else
var jobHandle = new NativeHashMapDisposeJob { Data = new NativeHashMapDispose { m_HashMapData = (UnsafeHashMap*)m_Data } }.Schedule(inputDeps);
#endif
m_Data = null;
return jobHandle;
}
///
/// Removes all values.
///
/// Does not change the capacity.
public void Clear()
{
CheckWrite();
m_Data->Clear();
}
///
/// Adds a new value (unless it is already present).
///
/// The value to add.
/// True if the value was not already present.
public bool Add(T item)
{
CheckWrite();
return -1 != m_Data->TryAdd(item);
}
///
/// Removes a particular value.
///
/// The value to remove.
/// True if the value was present.
public bool Remove(T item)
{
CheckWrite();
return -1 != m_Data->TryRemove(item);
}
///
/// Returns true if a particular value is present.
///
/// The item to look up.
/// True if the value was present.
public bool Contains(T item)
{
CheckRead();
return -1 != m_Data->Find(item);
}
///
/// Sets the capacity to match what it would be if it had been originally initialized with all its entries.
///
public void TrimExcess()
{
CheckWrite();
m_Data->TrimExcess();
}
///
/// Returns an array with a copy of this set's values (in no particular order).
///
/// The allocator to use.
/// An array with a copy of the set's values.
public NativeArray ToNativeArray(AllocatorManager.AllocatorHandle allocator)
{
CheckRead();
return m_Data->GetKeyArray(allocator);
}
///
/// Returns an enumerator over the values of this set.
///
/// An enumerator over the values of this set.
public Enumerator GetEnumerator()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckGetSecondaryDataPointerAndThrow(m_Safety);
var ash = m_Safety;
AtomicSafetyHandle.UseSecondaryVersion(ref ash);
#endif
return new Enumerator
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
m_Safety = ash,
#endif
m_Enumerator = new HashMapHelper.Enumerator(m_Data),
};
}
///
/// This method is not implemented. Use instead.
///
/// Throws NotImplementedException.
/// Method is not implemented.
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
///
/// This method is not implemented. Use instead.
///
/// Throws NotImplementedException.
/// Method is not implemented.
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
///
/// An enumerator over the values of a set.
///
///
/// In an enumerator's initial state, is invalid.
/// The first call advances the enumerator to the first value.
///
[NativeContainer]
[NativeContainerIsReadOnly]
public struct Enumerator : IEnumerator
{
[NativeDisableUnsafePtrRestriction]
internal HashMapHelper.Enumerator m_Enumerator;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
internal AtomicSafetyHandle m_Safety;
#endif
///
/// Does nothing.
///
public void Dispose() { }
///
/// Advances the enumerator to the next value.
///
/// True if `Current` is valid to read after the call.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
return m_Enumerator.MoveNext();
}
///
/// Resets the enumerator to its initial state.
///
public void Reset()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
m_Enumerator.Reset();
}
///
/// The current value.
///
/// The current value.
public T Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
return m_Enumerator.GetCurrentKey();
}
}
///
/// Gets the element at the current position of the enumerator in the container.
///
object IEnumerator.Current => Current;
}
///
/// Returns a readonly version of this NativeHashSet instance.
///
/// ReadOnly containers point to the same underlying data as the NativeHashSet it is made from.
/// ReadOnly instance for this.
public ReadOnly AsReadOnly()
{
return new ReadOnly(ref this);
}
///
/// A read-only alias for the value of a NativeHashSet. Does not have its own allocated storage.
///
[NativeContainer]
[NativeContainerIsReadOnly]
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new[] { typeof(int) })]
public struct ReadOnly
: IEnumerable
{
[NativeDisableUnsafePtrRestriction]
internal HashMapHelper* m_Data;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle m_Safety;
internal static readonly SharedStatic s_staticSafetyId = SharedStatic.GetOrCreate();
#endif
internal ReadOnly(ref NativeHashSet data)
{
m_Data = data.m_Data;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
m_Safety = data.m_Safety;
CollectionHelper.SetStaticSafetyId(ref m_Safety, ref s_staticSafetyId.Data);
#endif
}
///
/// Whether this hash set has been allocated (and not yet deallocated).
///
/// True if this hash set has been allocated (and not yet deallocated).
public readonly bool IsCreated
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
CheckRead();
return m_Data->IsCreated;
}
}
///
/// Whether this hash set is empty.
///
/// True if this hash set is empty or if the map has not been constructed.
public readonly bool IsEmpty
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
CheckRead();
if (!m_Data->IsCreated)
{
return true;
}
return m_Data->IsEmpty;
}
}
///
/// The current number of items in this hash set.
///
/// The current number of items in this hash set.
public readonly int Count
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
CheckRead();
return m_Data->Count;
}
}
///
/// The number of items that fit in the current allocation.
///
/// The number of items that fit in the current allocation.
public readonly int Capacity
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
CheckRead();
return m_Data->Capacity;
}
}
///
/// Returns true if a given item is present in this hash set.
///
/// The item to look up.
/// True if the item was present.
public readonly bool Contains(T item)
{
CheckRead();
return -1 != m_Data->Find(item);
}
///
/// Returns an array with a copy of all this hash set's items (in no particular order).
///
/// The allocator to use.
/// An array with a copy of all this hash set's items (in no particular order).
public readonly NativeArray ToNativeArray(AllocatorManager.AllocatorHandle allocator)
{
CheckRead();
return m_Data->GetKeyArray(allocator);
}
///
/// Returns an enumerator over the items of this hash set.
///
/// An enumerator over the items of this hash set.
public readonly Enumerator GetEnumerator()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckGetSecondaryDataPointerAndThrow(m_Safety);
var ash = m_Safety;
AtomicSafetyHandle.UseSecondaryVersion(ref ash);
#endif
return new Enumerator
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
m_Safety = ash,
#endif
m_Enumerator = new HashMapHelper.Enumerator(m_Data),
};
}
///
/// This method is not implemented. Use instead.
///
/// Throws NotImplementedException.
/// Method is not implemented.
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
///
/// This method is not implemented. Use instead.
///
/// Throws NotImplementedException.
/// Method is not implemented.
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
readonly void CheckRead()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
}
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
readonly void CheckRead()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void CheckWrite()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
#endif
}
}
sealed internal unsafe class NativeHashSetDebuggerTypeProxy
where T : unmanaged, IEquatable
{
HashMapHelper* Data;
public NativeHashSetDebuggerTypeProxy(NativeHashSet data)
{
Data = data.m_Data;
}
public List Items
{
get
{
if (Data == null)
{
return default;
}
var result = new List();
using (var items = Data->GetKeyArray(Allocator.Temp))
{
for (var k = 0; k < items.Length; ++k)
{
result.Add(items[k]);
}
}
return result;
}
}
}
}