#ifndef UNITY_FOVEATED_RENDERING_KEYWORDS_INCLUDED #define UNITY_FOVEATED_RENDERING_KEYWORDS_INCLUDED #if (!defined(UNITY_COMPILER_DXC) && (defined(UNITY_PLATFORM_OSX) || defined(UNITY_PLATFORM_IOS) || defined(UNITY_PLATFORM_VISIONOS))) || defined(SHADER_API_PS5) #define SUPPORTS_FOVEATED_RENDERING_NON_UNIFORM_RASTER 1 // On Metal Foveated Rendering is currently not supported with DXC #pragma warning (disable : 3568) // unknown pragma ignored #pragma never_use_dxc metal #pragma dynamic_branch _ _FOVEATED_RENDERING_NON_UNIFORM_RASTER #pragma warning (default : 3568) // restore unknown pragma ignored #endif #endif // UNITY_FOVEATED_RENDERING_KEYWORDS_INCLUDED