namespace UnityEngine.Rendering.Universal
{
// Should be made obsolete
///
/// Options for Sample Count.
///
public enum SampleCount
{
///
/// Use this for 1 sample.
///
One = 1,
///
/// Use this for 2 samples.
///
Two = 2,
///
/// Use this for 4 samples.
///
Four = 4,
}
}