namespace UnityEditor.TerrainTools
{
///
/// An interface that represent the controller for the brush's strength.
///
public interface IBrushStrengthController : IBrushController
{
///
/// Gets and sets the brush's strength.
///
float brushStrength { get; set; }
///
/// The strength of the brush without jitter.
///
float brushStrengthVal { get; }
///
/// Gets and sets the brush's min strength.
///
float brushStrengthMin { get; set; }
///
/// Gets and sets the brush's max strength.
///
float brushStrengthMax { get; set; }
///
/// Gets and sets the brush's jitter.
///
float brushStrengthJitter { get; set; }
}
}