namespace Unity.VisualScripting { [Descriptor(typeof(INesterStateTransition))] public class NesterStateTransitionDescriptor : StateTransitionDescriptor where TNesterStateTransition : class, INesterStateTransition { public NesterStateTransitionDescriptor(TNesterStateTransition transition) : base(transition) { } [RequiresUnityAPI] public override string Title() { return GraphNesterDescriptor.Title(transition); } [RequiresUnityAPI] public override string Summary() { return GraphNesterDescriptor.Summary(transition); } } }