25 lines
1.3 KiB
JSON
25 lines
1.3 KiB
JSON
{
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"name": "com.unity.postprocessing",
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"version": "3.4.0",
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"displayName": "Post Processing",
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"unity": "2019.4",
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"unityRelease": "19f1",
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"description": "The post-processing stack (v2) comes with a collection of effects and image filters you can apply to your cameras to improve the visuals of your games.",
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"dependencies": {
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"com.unity.modules.physics": "1.0.0"
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},
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"_upm": {
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"changelog": "### Added\n- Added WebGPU support\n\n### Fixed\n- Fixed obsolete FormatUsage error\n- Fixed non-scalar logical operation error\n- Fixed MSVO to support platforms with limited storage texture support\n- Fixed compute based effects not supported on WebGL and Android OpenGL (IN-2999)\n- Fixed grid gizmo is visible through geometry when Post Process Layer is enabled (IN-10318)\n- Fixed transparent objects rendering incorrectly when TAA is disabled (IN-31494)"
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},
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"upmCi": {
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"footprint": "edeb77f91ce97971a107effdd522676d85d7e360"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.postprocessing@3.4/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/Graphics.git",
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"type": "git",
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"revision": "54427d2529ad1a9e8f31c693d751c6371f914e40"
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},
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"_fingerprint": "026b2a0827a438e3079df62a60ca03d54961393d"
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}
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