Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/ambient-lighting.md
2024-08-26 23:07:20 +03:00

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Ambient lighting

Create and control indirect diffuse lighting.

Page Description
Create environment lighting Simulate light that comes from the surroundings of a scene.
Ambient occlusion Apply ambient occlusion to a material.
Screen Space Ambient Occlusion (SSAO) Enable and use the Screen Space Ambient Occlusion (SSAO) volume override.
Ambient light probe Learn about the method that HDRP uses as the fallback for indirect diffuse lighting.
Adaptive Probe Volumes Learn about the method that HDRP proposes for baked indirect diffuse lighting.

Additional resources