Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/create-a-volume-profile.md
2024-08-26 23:07:20 +03:00

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Create a Volume Profile

To create a Volume Profile, create a GameObject from the GameObject > Volume menu. You can select one of the following:

Unity creates and links a Volume Profile automatically when you create one of these volumes.

You can also create a Volume Profile manually. To do this, navigate to Assets > Create > Rendering > Volume Profile.

Open the Volume Profile in the Inspector to edit its properties. To do this, you can either:

  • Select the Volume Profile in the Assets folder.
  • Select a GameObject with a Volume component that has a Volume Profile set in its Profile field.

Additional resources