Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/graphics-compositor.md
2024-08-26 23:07:20 +03:00

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# Graphics Compositor
The Graphics Compositor allows for real-time compositing operations between the High Definition Render Pipeline (HDRP) and external media sources, such as videos or images.
|Page|Description|
|-|-|
|[Understand the Graphics Compositor](understand-the-graphics-compositor.md)|Overview of the Graphics Compositor.|
|[Use the Graphics Compositor](use-the-graphics-compositor.md)|Create a Composition Graph, add or remove Composition Layers, and use camera output, a video or as content for a Composition Layer.|