Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/understand-sky.md
2024-08-26 23:07:20 +03:00

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Understand sky

You can create the following types of sky if your project use the High Definition Render Pipeline (HDRP):

Use a Visual Environment Volume Override to change the type of sky HDRP uses, and configure the sky and clouds.