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Adaptive Probe Volumes (APV)
Adaptive Probe Volumes make Light Probes easier to use by automating placement. They also provide higher quality, more accurate lighting, because they light per-pixel not per-object.
Topic | Description |
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Understanding Adaptive Probe Volumes | The purpose of Adaptive Probe Volumes and what you can do with them. |
Use Adaptive Probe Volumes | Add Adaptive Probe Volumes to your project and configure them. |
Display Adaptive Probe Volumes | Visualize the structure of Adaptive Probe Volumes. |
Configure the size and density of Adaptive Probe Volumes | Change the size of an Adaptive Probe Volume, or increase the density of Light Probes. |
Bake multiple scenes together with Baking Sets | Add scenes to a Baking Set so you can bake the lighting for all the scenes together. |
Streaming Adaptive Probe Volumes | How Adaptive Probe Volumes stream lighting data to provide lighting for large open worlds. |
Change lighting at runtime | Use Lighting Scenarios or sky occlusion to change how objects use the data in Adaptive Probe Volumes at runtime. |
Fix issues with Adaptive Probe Volumes | Reduce light leaks and seams in your lighting result. |
Adaptive Probe Volume Inspector window reference | Reference for the Adaptive Probe Volume Inspector window. |
Adaptive Probe Volumes panel reference | Reference for the Adaptive Probe Volumes panel in the Lighting settings. |
Probe Volumes Options Override reference | Reference for the Probe Volumes Options Override. |
Probe Adjustment Volume component reference | Reference for the Probe Adjustment Volume component. |