Rasagar/Logs/AssetImportWorker4.log
2024-09-01 23:42:24 +03:00

620 lines
45 KiB
Plaintext

Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker4
-projectPath
C:/Users/DoctorX/Rasagar
-logFile
Logs/AssetImportWorker4.log
-srvPort
58950
-job-worker-count
31
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [45976] Target information:
Player connection [45976] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 2950541477 [EditorId] 2950541477 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [45976] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2950541477 [EditorId] 2950541477 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [45976] * "[IP] 192.168.1.51 [Port] 0 [Flags] 2 [Guid] 2950541477 [EditorId] 2950541477 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [45976] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [45976] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 31
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Refreshing native plugins compatible for Editor in 5.65 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56032
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.012035 seconds.
- Loaded All Assemblies, in 1.283 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 662 ms
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.042 seconds
Domain Reload Profiling: 3319ms
BeginReloadAssembly (445ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (114ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (159ms)
LoadAllAssembliesAndSetupDomain (528ms)
LoadAssemblies (438ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (517ms)
TypeCache.Refresh (513ms)
TypeCache.ScanAssembly (468ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (2044ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1878ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1005ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (15ms)
ProcessInitializeOnLoadAttributes (339ms)
ProcessInitializeOnLoadMethodAttributes (508ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.809 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 5.35 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.60 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 6.148 seconds
Domain Reload Profiling: 9933ms
BeginReloadAssembly (1091ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (24ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (92ms)
RebuildCommonClasses (142ms)
RebuildNativeTypeToScriptingClass (47ms)
initialDomainReloadingComplete (94ms)
LoadAllAssembliesAndSetupDomain (2410ms)
LoadAssemblies (1412ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1291ms)
TypeCache.Refresh (925ms)
TypeCache.ScanAssembly (839ms)
BuildScriptInfoCaches (305ms)
ResolveRequiredComponents (49ms)
FinalizeReload (6150ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (5181ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (269ms)
ProcessInitializeOnLoadAttributes (3940ms)
ProcessInitializeOnLoadMethodAttributes (892ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 6.11 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 599 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8994 unused Assets / (30.1 MB). Loaded Objects now: 9863.
Memory consumption went from 421.7 MB to 391.6 MB.
Total: 87.545600 ms (FindLiveObjects: 3.197600 ms CreateObjectMapping: 4.921600 ms MarkObjects: 54.550400 ms DeleteObjects: 24.871200 ms)
========================================================================
Received Import Request.
Time since last request: 895901.115199 seconds.
path: Assets/TerrainDemoScene_URP/ShaderGraphs/SpeedTreeURP_Bark.shadergraph
artifactKey: Guid(515f8966b1d702f4a8c97ca412a9a4e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/ShaderGraphs/SpeedTreeURP_Bark.shadergraph using Guid(515f8966b1d702f4a8c97ca412a9a4e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '08193fe893a62ab9a1c26aa54faad85d') in 2.2698257 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 331
========================================================================
Received Import Request.
Time since last request: 0.000087 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_Overgrown_D.mat
artifactKey: Guid(799e8ee0a2f8df54892652191374349d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_Overgrown_D.mat using Guid(799e8ee0a2f8df54892652191374349d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f05a86d7bc2c6714e64a2f538d1a4c67') in 0.3486131 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 0.000130 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_Overgrown_A.mat
artifactKey: Guid(fba07ae0ac6dbe94188dc1bd2c505bd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_Overgrown_A.mat using Guid(fba07ae0ac6dbe94188dc1bd2c505bd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ecbc0261020925e67c7a267654936594') in 0.3920156 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 0.000069 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_B.mat
artifactKey: Guid(1755a5b76c1de4c4b94a31d0addf6190) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_B.mat using Guid(1755a5b76c1de4c4b94a31d0addf6190) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f279c84119673787927b5a0b60381043') in 0.0436735 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Import Request.
Time since last request: 0.000120 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_C.mat
artifactKey: Guid(8ea1a0ccea574fe478c4389cb5ecc052) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Materials/Rock_C.mat using Guid(8ea1a0ccea574fe478c4389cb5ecc052) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '1e46b13866c15b9a092c7845191049b9') in 0.0349009 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Import Request.
Time since last request: 2.252041 seconds.
path: Assets/TerrainDemoScene_URP/ShaderGraphs/TerrainGrass.shadergraph
artifactKey: Guid(dfa3b96612ed4df4a97b7fd06217ba23) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/ShaderGraphs/TerrainGrass.shadergraph using Guid(dfa3b96612ed4df4a97b7fd06217ba23) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '91ef6a498d4ebc81738d6ba9699eafb7') in 0.0439197 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000080 seconds.
path: Assets/Viking Village/Shaders/TerrainSurfaceGraph.shadergraph
artifactKey: Guid(d49ce931685254145b8eae9c754d22db) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Shaders/TerrainSurfaceGraph.shadergraph using Guid(d49ce931685254145b8eae9c754d22db) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '6ec376c7f7653a73218ef361b1a367b0') in 0.0765695 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 4.474742 seconds.
path: Assets/Viking Village/Models/Buildings/Materials/Tiling_Wood_01.mat
artifactKey: Guid(5c9170724accd467db665e60fe73b4bf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Buildings/Materials/Tiling_Wood_01.mat using Guid(5c9170724accd467db665e60fe73b4bf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '128b9e10388bb75360a4292b8ea66796') in 0.0372904 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000100 seconds.
path: Assets/Tree_Packs/URP_Tree_Pack/Models/URP_Tree_1/Materials/Trunk.mat
artifactKey: Guid(5075ca828a84d014a8a20f00c0b63146) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Tree_Packs/URP_Tree_Pack/Models/URP_Tree_1/Materials/Trunk.mat using Guid(5075ca828a84d014a8a20f00c0b63146) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '933fbbed931b1e825a42a43d13e6297c') in 0.0354192 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000113 seconds.
path: Assets/Tree_Packs/URP_Tree_Pack/Models/URP_Tree_3/Materials/Trunk.mat
artifactKey: Guid(5655676b4ccb058459a052006cc68695) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Tree_Packs/URP_Tree_Pack/Models/URP_Tree_3/Materials/Trunk.mat using Guid(5655676b4ccb058459a052006cc68695) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '0193addee95a3adc62d0b84f2181f202') in 0.0317023 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.719124 seconds.
path: Assets/Starter Assets/Sample/Environment/Shaders/URP_HDRP_ShaderGraph/UrpTriplanar.shadergraph
artifactKey: Guid(b8d7679189d4a5940af46004f3870920) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Starter Assets/Sample/Environment/Shaders/URP_HDRP_ShaderGraph/UrpTriplanar.shadergraph using Guid(b8d7679189d4a5940af46004f3870920) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '970a1e9aea9bfb05ab44a51f17d8a129') in 2.6173505 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000101 seconds.
path: Assets/Viking Village/Models/Props/Materials/wood_tiled_02_a.mat
artifactKey: Guid(62c2fafaf2efe574a95ab40a1b085710) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/wood_tiled_02_a.mat using Guid(62c2fafaf2efe574a95ab40a1b085710) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '8f0658a0b87ee74fcd2f75a1fd2cbdc7') in 0.0333442 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 28.707401 seconds.
path: Assets/_Objeler/wwwwww.fbx
artifactKey: Guid(78fb1f01f42655d4e8d33e23c86172b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/_Objeler/wwwwww.fbx using Guid(78fb1f01f42655d4e8d33e23c86172b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '11c656e983c907d946e86b9fe2be81d1') in 0.3792861 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 55
========================================================================
Received Import Request.
Time since last request: 79.780793 seconds.
path: Assets/NewLayer.terrainlayer
artifactKey: Guid(b9ef4c0362531d944afbe04ecfd529ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/NewLayer.terrainlayer using Guid(b9ef4c0362531d944afbe04ecfd529ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '622b096afeb29fff1ab20e65ac247084') in 0.0268472 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 10.306365 seconds.
path: Assets/3)Texture
artifactKey: Guid(fc3ad85b29b4b2c4a9fb83db7f3830c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/3)Texture using Guid(fc3ad85b29b4b2c4a9fb83db7f3830c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '05b572b3976461a6546c6a11e44ccdbd') in 0.0025738 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 141.019038 seconds.
path: Assets/5)Images
artifactKey: Guid(4b3a4077d5de05f4581c3a5ab0124c3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/5)Images using Guid(4b3a4077d5de05f4581c3a5ab0124c3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f28214ca22c83adb8e7369566117b8de') in 0.002824 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 24.655262 seconds.
path: Assets/1)Scenes/SampleScene.unity
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '791b9ddf12af06a41c9b2f4ff6eb7fba') in 0.0022188 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 5.957360 seconds.
path: Assets/1)Scenes/Rasagar.unity
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/1)Scenes/Rasagar.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e7e0e38d1c48fb4e21064c9bb829771d') in 0.0024676 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 20.148467 seconds.
path: Assets/Character/CharacterHaraket.cs
artifactKey: Guid(da82c543f713f104a88c159f97136681) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Character/CharacterHaraket.cs using Guid(da82c543f713f104a88c159f97136681) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '60f5e5b55e64449f3499075d83cfa02c') in 0.0022836 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 3.57 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 187 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8983 unused Assets / (29.5 MB). Loaded Objects now: 10046.
Memory consumption went from 345.3 MB to 315.8 MB.
Total: 86.366200 ms (FindLiveObjects: 2.414300 ms CreateObjectMapping: 4.074800 ms MarkObjects: 55.685600 ms DeleteObjects: 24.189800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.550 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.41 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Could not load the file 'NiceIO'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.294 seconds
Domain Reload Profiling: 7841ms
BeginReloadAssembly (685ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (42ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (228ms)
RebuildCommonClasses (108ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (1632ms)
LoadAssemblies (1096ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (799ms)
TypeCache.Refresh (38ms)
TypeCache.ScanAssembly (4ms)
BuildScriptInfoCaches (710ms)
ResolveRequiredComponents (41ms)
FinalizeReload (5296ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2716ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (207ms)
ProcessInitializeOnLoadAttributes (1814ms)
ProcessInitializeOnLoadMethodAttributes (620ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 5.07 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 191 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8990 unused Assets / (26.5 MB). Loaded Objects now: 9938.
Memory consumption went from 358.8 MB to 332.3 MB.
Total: 78.276900 ms (FindLiveObjects: 3.617700 ms CreateObjectMapping: 4.241700 ms MarkObjects: 46.044200 ms DeleteObjects: 24.370900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 45.175434 seconds.
path: Assets/6)Animasyon
artifactKey: Guid(9f568053e70d8214884b7825fd296daa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/6)Animasyon using Guid(9f568053e70d8214884b7825fd296daa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '17cc67a95ef938b56c555b696e652936') in 0.145794 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 33.738324 seconds.
path: Assets/Textureler/concrete_rock_path_diff_1k.jpg
artifactKey: Guid(a62d9577ce96ccd428adf4e10c0d54fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/concrete_rock_path_diff_1k.jpg using Guid(a62d9577ce96ccd428adf4e10c0d54fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '4852527afb970e5a9b549c003664898f') in 0.1570698 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000152 seconds.
path: Assets/Textureler/grassy_cobblestone_mask_1k.png
artifactKey: Guid(1f4e3bcda7aad5b43a2eb58c16f58144) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/grassy_cobblestone_mask_1k.png using Guid(1f4e3bcda7aad5b43a2eb58c16f58144) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'fdd112eb6d5ad2cad237f4c8741d0d2e') in 0.0172024 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000072 seconds.
path: Assets/Textureler/grassy_cobblestone_diff_1k.jpg
artifactKey: Guid(0d59efa07b44b7144aac99229b5a71b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/grassy_cobblestone_diff_1k.jpg using Guid(0d59efa07b44b7144aac99229b5a71b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'dcbef6043dd03937f56f9f9473cb6ff2') in 0.0162067 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000064 seconds.
path: Assets/Textureler/slate_driveway_disp_1k.png
artifactKey: Guid(e89a3d6d69915de4cbfd182aa802424d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/slate_driveway_disp_1k.png using Guid(e89a3d6d69915de4cbfd182aa802424d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '70ef624ce9c2cb944764f09dc5c81e9b') in 0.0173988 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000157 seconds.
path: Assets/Textureler/slate_driveway_diff_1k 1.jpg
artifactKey: Guid(410111f2a9c4a8a42a60ba4cc10f6c69) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/slate_driveway_diff_1k 1.jpg using Guid(410111f2a9c4a8a42a60ba4cc10f6c69) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '0f7e977ca1065ce8fba32813c4238360') in 0.0176433 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000090 seconds.
path: Assets/Textureler/grassy_cobblestone_disp_1k.png
artifactKey: Guid(0eb4ab2bb1bbd5741b389732d7b4f49a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Textureler/grassy_cobblestone_disp_1k.png using Guid(0eb4ab2bb1bbd5741b389732d7b4f49a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'a3a4a3a01cf708c85212ff9043e1781c') in 0.0220282 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0