Rasagar/Library/PackageCache/com.unity.cinemachine/Documentation~/CinemachineColliderConfiner.md
2024-08-26 23:07:20 +03:00

8 lines
446 B
Markdown

# Avoiding collisions and evaluating shots
As characters and objects move around in a complex Scene, obstacles in the Scene sometimes come between a camera and its target. Similarly, you might need to move a camera to a position in the Scene that another GameObject already occupies. Cinemachine provides extensions to handle these situations:
* [Cinemachine Collider](CinemachineCollider.md)
* [Cinemachine Confiner](CinemachineConfiner.md)