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2D
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deneme
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Analytics
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AssetPostProcessors
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BuildProcessors
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Camera
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Converter
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Decal
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DefaultScene
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Gizmos
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Lighting
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Overrides
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RendererFeatures
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SceneTemplates
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Settings
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ShaderGraph
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ShaderGUI
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UniversalRenderPipelineAsset
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VFXGraph
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2D.meta
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Analytics.meta
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AnimationClipUpgrader_Types.cs
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AnimationClipUpgrader_Types.cs.meta
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AnimationClipUpgrader.cs
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2024-08-26 23:07:20 +03:00 |
AnimationClipUpgrader.cs.meta
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AssemblyInfo.cs
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AssemblyInfo.cs.meta
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2024-08-26 23:07:20 +03:00 |
AssetPostProcessors.meta
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AssetVersion.cs
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2024-08-26 23:07:20 +03:00 |
AssetVersion.cs.meta
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2024-08-26 23:07:20 +03:00 |
BuildProcessors.meta
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2024-08-26 23:07:20 +03:00 |
Camera.meta
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ContextualMenuDispatcher.cs
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2024-08-26 23:07:20 +03:00 |
ContextualMenuDispatcher.cs.meta
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2024-08-26 23:07:20 +03:00 |
Converter.meta
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2024-08-26 23:07:20 +03:00 |
Decal.meta
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2024-08-26 23:07:20 +03:00 |
DefaultScene.meta
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Deprecated.cs
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Deprecated.cs.meta
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EditorUtils.cs
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EditorUtils.cs.meta
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2024-08-26 23:07:20 +03:00 |
Gizmos.meta
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LightExplorer.cs
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2024-08-26 23:07:20 +03:00 |
LightExplorer.cs.meta
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2024-08-26 23:07:20 +03:00 |
Lighting.meta
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2024-08-26 23:07:20 +03:00 |
Overrides.meta
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2024-08-26 23:07:20 +03:00 |
PostProcessDataEditor.cs
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2024-08-26 23:07:20 +03:00 |
PostProcessDataEditor.cs.meta
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deneme
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2024-08-26 23:07:20 +03:00 |
RendererFeatures.meta
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2024-08-26 23:07:20 +03:00 |
RenderStateDataEditor.cs
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2024-08-26 23:07:20 +03:00 |
RenderStateDataEditor.cs.meta
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2024-08-26 23:07:20 +03:00 |
SavedParameter.cs
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2024-08-26 23:07:20 +03:00 |
SavedParameter.cs.meta
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2024-08-26 23:07:20 +03:00 |
SceneTemplates.meta
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2024-08-26 23:07:20 +03:00 |
ScriptableRendererDataEditor.cs
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2024-08-26 23:07:20 +03:00 |
ScriptableRendererDataEditor.cs.meta
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2024-08-26 23:07:20 +03:00 |
ScriptableRendererFeatureProvider.cs
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2024-08-26 23:07:20 +03:00 |
ScriptableRendererFeatureProvider.cs.meta
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deneme
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2024-08-26 23:07:20 +03:00 |
Settings.meta
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2024-08-26 23:07:20 +03:00 |
ShaderBuildPreprocessor.cs
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2024-08-26 23:07:20 +03:00 |
ShaderBuildPreprocessor.cs.meta
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2024-08-26 23:07:20 +03:00 |
ShaderGraph.meta
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ShaderGUI.meta
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ShaderScriptableStripper.cs
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2024-08-26 23:07:20 +03:00 |
ShaderScriptableStripper.cs.meta
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2024-08-26 23:07:20 +03:00 |
ShaderStripTool.cs
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2024-08-26 23:07:20 +03:00 |
ShaderStripTool.cs.meta
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2024-08-26 23:07:20 +03:00 |
ShaderUtils.cs
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2024-08-26 23:07:20 +03:00 |
ShaderUtils.cs.meta
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2024-08-26 23:07:20 +03:00 |
TrackballUIDrawer.cs
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2024-08-26 23:07:20 +03:00 |
TrackballUIDrawer.cs.meta
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deneme
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2024-08-26 23:07:20 +03:00 |
Unity.RenderPipelines.Universal.Editor.asmdef
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deneme
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2024-08-26 23:07:20 +03:00 |
Unity.RenderPipelines.Universal.Editor.asmdef.meta
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deneme
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UniversalAdditionalCameraDataEditor.cs
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UniversalAdditionalCameraDataEditor.cs.meta
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UniversalAdditionalLightDataEditor.cs
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UniversalAdditionalLightDataEditor.cs.meta
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UniversalAnalytics.cs
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UniversalAnalytics.cs.meta
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2024-08-26 23:07:20 +03:00 |
UniversalRendererDataEditor.cs
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2024-08-26 23:07:20 +03:00 |
UniversalRendererDataEditor.cs.meta
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UniversalRenderPipelineAsset.meta
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineAssetEditor.cs
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineAssetEditor.cs.meta
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineLightEditor.cs
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineLightEditor.cs.meta
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineMaterialUpgrader.cs
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UniversalRenderPipelineMaterialUpgrader.cs.meta
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deneme
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineVolumeComponentEditor.cs
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2024-08-26 23:07:20 +03:00 |
UniversalRenderPipelineVolumeComponentEditor.cs.meta
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2024-08-26 23:07:20 +03:00 |
UniversalSpeedTree8MaterialUpgrader.cs
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2024-08-26 23:07:20 +03:00 |
UniversalSpeedTree8MaterialUpgrader.cs.meta
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2024-08-26 23:07:20 +03:00 |
UniversalSpeedTree9MaterialUpgrader.cs
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2024-08-26 23:07:20 +03:00 |
UniversalSpeedTree9MaterialUpgrader.cs.meta
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2024-08-26 23:07:20 +03:00 |
UpgradeCommon.cs
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2024-08-26 23:07:20 +03:00 |
UpgradeCommon.cs.meta
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2024-08-26 23:07:20 +03:00 |
UpgradeUtility.cs
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2024-08-26 23:07:20 +03:00 |
UpgradeUtility.cs.meta
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2024-08-26 23:07:20 +03:00 |
VFXGraph.meta
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2024-08-26 23:07:20 +03:00 |