19 lines
484 B
C#
19 lines
484 B
C#
using UnityEngine.Rendering.Universal;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEditor.Rendering.Universal
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{
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/// <summary>
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/// Editor script for a <c>UniversalAdditionalLightData</c> class.
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/// </summary>
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[CanEditMultipleObjects]
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[CustomEditor(typeof(UniversalAdditionalLightData))]
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public class UniversalAdditionLightDataEditor : Editor
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{
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/// <inheritdoc/>
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public override void OnInspectorGUI()
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{
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}
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}
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}
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