193 lines
7.3 KiB
C#
193 lines
7.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using Unity.Mathematics;
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namespace UnityEngine.Rendering
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{
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/// <summary>
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/// ContextContainer is a Dictionary like storage where the key is a generic parameter and the value is of the same type.
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/// </summary>
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public class ContextContainer : IDisposable
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{
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Item[] m_Items = new Item[64];
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List<uint> m_ActiveItemIndices = new();
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/// <summary>
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/// Retrives a T of class <c>ContextContainerItem</c> if it was previously created without it being disposed.
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/// </summary>
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/// <typeparam name="T">Is the class which you are trying to fetch. T has to inherit from <c>ContextContainerItem</c></typeparam>
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/// <returns>The value created previously using <![CDATA[Create<T>]]> .</returns>
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/// <exception cref="InvalidOperationException">This is thown if the value isn't previously created.</exception>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public T Get<T>()
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where T : ContextItem, new()
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{
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var typeId = TypeId<T>.value;
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if (!Contains(typeId))
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{
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throw new InvalidOperationException($"Type {typeof(T).FullName} has not been created yet.");
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}
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return (T) m_Items[typeId].storage;
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}
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/// <summary>
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/// Creates the value of type T.
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/// </summary>
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/// <typeparam name="T">Is the class which you are trying to fetch. T has to inherit from <c>ContextContainerItem</c></typeparam>
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/// <returns>The value of type T created inside the <c>ContextContainer</c>.</returns>
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/// <exception cref="InvalidOperationException">Thown if you try to create the value of type T agian after it is already created.</exception>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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public T Create<T>([CallerLineNumber] int lineNumber = 0, [CallerMemberName] string memberName = "", [CallerFilePath] string filePath = "")
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#else
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public T Create<T>()
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#endif
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where T : ContextItem, new()
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{
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var typeId = TypeId<T>.value;
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if (Contains(typeId))
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{
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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throw new InvalidOperationException($"Type {typeof(T).FullName} has already been created. It was previously created in member {m_Items[typeId].memberName} at line {m_Items[typeId].lineNumber} in {m_Items[typeId].filePath}.");
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#else
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throw new InvalidOperationException($"Type {typeof(T).FullName} has already been created.");
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#endif
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}
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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return CreateAndGetData<T>(typeId, lineNumber, memberName, filePath);
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#else
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return CreateAndGetData<T>(typeId);
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#endif
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}
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/// <summary>
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/// Creates the value of type T if the value is not previously created otherwise try to get the value of type T.
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/// </summary>
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/// <typeparam name="T">Is the class which you are trying to fetch. T has to inherit from <c>ContextContainerItem</c></typeparam>
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/// <returns>Returns the value of type T which is created or retrived.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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public T GetOrCreate<T>([CallerLineNumber] int lineNumber = 0, [CallerMemberName] string memberName = "", [CallerFilePath] string filePath = "")
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#else
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public T GetOrCreate<T>()
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#endif
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where T : ContextItem, new()
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{
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var typeId = TypeId<T>.value;
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if (Contains(typeId))
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{
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return (T) m_Items[typeId].storage;
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}
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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return CreateAndGetData<T>(typeId, lineNumber, memberName, filePath);
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#else
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return CreateAndGetData<T>(typeId);
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#endif
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}
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/// <summary>
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/// Check if the value of type T has previously been created.
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/// </summary>
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/// <typeparam name="T">Is the class which you are trying to fetch. T has to inherit from <c>ContextContainerItem</c></typeparam>
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/// <returns>Returns true if the value exists and false otherwise.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Contains<T>()
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where T : ContextItem, new()
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{
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var typeId = TypeId<T>.value;
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return Contains(typeId);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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bool Contains(uint typeId) => typeId < m_Items.Length && m_Items[typeId].isSet;
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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T CreateAndGetData<T>(uint typeId, int lineNumber, string memberName, string filePath)
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#else
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T CreateAndGetData<T>(uint typeId)
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#endif
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where T : ContextItem, new()
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{
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if (m_Items.Length <= typeId)
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{
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var items = new Item[math.max(math.ceilpow2(s_TypeCount), m_Items.Length * 2)];
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for (var i = 0; i < m_Items.Length; i++)
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{
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items[i] = m_Items[i];
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}
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m_Items = items;
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}
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m_ActiveItemIndices.Add(typeId);
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ref var item = ref m_Items[typeId];
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item.storage ??= new T();
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item.isSet = true;
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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item.lineNumber = lineNumber;
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item.memberName = memberName;
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item.filePath = filePath;
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#endif
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return (T)item.storage;
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}
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/// <summary>
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/// Call Dispose to remove the created values.
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/// </summary>
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public void Dispose()
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{
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foreach (var index in m_ActiveItemIndices)
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{
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ref var item = ref m_Items[index];
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item.storage.Reset();
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item.isSet = false;
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}
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m_ActiveItemIndices.Clear();
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}
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static uint s_TypeCount;
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static class TypeId<T>
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{
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public static uint value = s_TypeCount++;
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}
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struct Item
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{
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public ContextItem storage;
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public bool isSet;
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#if CONTEXT_CONTAINER_ALLOCATOR_DEBUG
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public int lineNumber;
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public string memberName;
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public string filePath;
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#endif
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}
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}
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/// <summary>
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/// This is needed to add the data to <c>ContextContainer</c> and will control how the data are removed when calling Dispose on the <c>ContextContainer</c>.
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/// </summary>
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public abstract class ContextItem
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{
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/// <summary>
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/// Resets the object so it can be used as a new instance next time it is created.
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/// To avoid memory allocations and generating garbage, the system reuses objects.
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/// This function should clear the object so it can be reused without leaking any
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/// information (e.g. pointers to objects that will no longer be valid to access).
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/// So it is important the implementation carefully clears all relevant members.
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/// Note that this is different from a Dispose or Destructor as the object in not
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/// freed but reset. This can be useful when havin large sub-allocated objects like
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/// arrays or lists which can be cleared and reused without re-allocating.
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/// </summary>
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public abstract void Reset();
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}
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}
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