Rasagar/Library/PackageCache/com.unity.terrain-tools/Documentation~/snippets/warp-settings.md
2024-08-26 23:07:20 +03:00

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Warp Settings apply turbulence to the noise. Turbulence refers to the random and chaotic n-dimensional vorticity that Unity applies to the input positions of the noise domain space.
| **Property** | **Description** |
| -------------- | ------------------------------------------------------------ |
| **Iterations** | The number of turbulence iterations to apply. |
| **Strength** | The magnitude of the turbulence. |
| **Offset** | The four-dimensional offset direction of the turbulence in the noise. Depending on the number of dimensions to the noise, Unity uses different combinations of the **Offset** vector components when applying the offset during domain output calculations. |